glx: add support for GLX_ARB_create_context_no_error (v3)
[mesa.git] / src / glx / dri_common_query_renderer.c
1 /*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
25
26 #include "glxclient.h"
27 #include "glx_error.h"
28 #include "GL/internal/dri_interface.h"
29 #include "dri2_priv.h"
30 #if defined(HAVE_DRI3)
31 #include "dri3_priv.h"
32 #endif
33 #include "drisw_priv.h"
34
35 #define __RENDERER(attrib) \
36 { GLX_RENDERER_##attrib##_MESA, __DRI2_RENDERER_##attrib }
37
38 static const struct {
39 unsigned int glx_attrib, dri2_attrib;
40 } query_renderer_map[] = {
41 __RENDERER(VENDOR_ID),
42 __RENDERER(DEVICE_ID),
43 __RENDERER(VERSION),
44 __RENDERER(ACCELERATED),
45 __RENDERER(VIDEO_MEMORY),
46 __RENDERER(UNIFIED_MEMORY_ARCHITECTURE),
47 __RENDERER(PREFERRED_PROFILE),
48 __RENDERER(OPENGL_CORE_PROFILE_VERSION),
49 __RENDERER(OPENGL_COMPATIBILITY_PROFILE_VERSION),
50 __RENDERER(OPENGL_ES_PROFILE_VERSION),
51 __RENDERER(OPENGL_ES2_PROFILE_VERSION),
52 };
53
54 #undef __RENDERER
55
56 static int
57 dri2_convert_glx_query_renderer_attribs(int attribute)
58 {
59 unsigned i;
60
61 for (i = 0; i < ARRAY_SIZE(query_renderer_map); i++)
62 if (query_renderer_map[i].glx_attrib == attribute)
63 return query_renderer_map[i].dri2_attrib;
64
65 return -1;
66 }
67
68 /* Convert internal dri context profile bits into GLX context profile bits */
69 static inline void
70 dri_convert_context_profile_bits(int attribute, unsigned int *value)
71 {
72 if (attribute == GLX_RENDERER_PREFERRED_PROFILE_MESA) {
73 if (value[0] == (1U << __DRI_API_OPENGL_CORE))
74 value[0] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
75 else if (value[0] == (1U << __DRI_API_OPENGL))
76 value[0] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
77 }
78 }
79
80 _X_HIDDEN int
81 dri2_query_renderer_integer(struct glx_screen *base, int attribute,
82 unsigned int *value)
83 {
84 int ret;
85 struct dri2_screen *const psc = (struct dri2_screen *) base;
86
87 /* Even though there are invalid values (and
88 * dri2_convert_glx_query_renderer_attribs may return -1), the higher level
89 * GLX code is required to perform the filtering. Assume that we got a
90 * good value.
91 */
92 const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
93
94 if (psc->rendererQuery == NULL)
95 return -1;
96
97 ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute,
98 value);
99 dri_convert_context_profile_bits(attribute, value);
100
101 return ret;
102 }
103
104 _X_HIDDEN int
105 dri2_query_renderer_string(struct glx_screen *base, int attribute,
106 const char **value)
107 {
108 struct dri2_screen *const psc = (struct dri2_screen *) base;
109
110 /* Even though queryString only accepts a subset of the possible GLX
111 * queries, the higher level GLX code is required to perform the filtering.
112 * Assume that we got a good value.
113 */
114 const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
115
116 if (psc->rendererQuery == NULL)
117 return -1;
118
119 return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value);
120 }
121
122 #if defined(HAVE_DRI3)
123 _X_HIDDEN int
124 dri3_query_renderer_integer(struct glx_screen *base, int attribute,
125 unsigned int *value)
126 {
127 int ret;
128 struct dri3_screen *const psc = (struct dri3_screen *) base;
129
130 /* Even though there are invalid values (and
131 * dri2_convert_glx_query_renderer_attribs may return -1), the higher level
132 * GLX code is required to perform the filtering. Assume that we got a
133 * good value.
134 */
135 const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
136
137 if (psc->rendererQuery == NULL)
138 return -1;
139
140 ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute,
141 value);
142 dri_convert_context_profile_bits(attribute, value);
143
144 return ret;
145 }
146
147 _X_HIDDEN int
148 dri3_query_renderer_string(struct glx_screen *base, int attribute,
149 const char **value)
150 {
151 struct dri3_screen *const psc = (struct dri3_screen *) base;
152
153 /* Even though queryString only accepts a subset of the possible GLX
154 * queries, the higher level GLX code is required to perform the filtering.
155 * Assume that we got a good value.
156 */
157 const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
158
159 if (psc->rendererQuery == NULL)
160 return -1;
161
162 return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value);
163 }
164 #endif /* HAVE_DRI3 */
165
166 _X_HIDDEN int
167 drisw_query_renderer_integer(struct glx_screen *base, int attribute,
168 unsigned int *value)
169 {
170 int ret;
171 struct drisw_screen *const psc = (struct drisw_screen *) base;
172
173 /* Even though there are invalid values (and
174 * dri2_convert_glx_query_renderer_attribs may return -1), the higher level
175 * GLX code is required to perform the filtering. Assume that we got a
176 * good value.
177 */
178 const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
179
180 if (psc->rendererQuery == NULL)
181 return -1;
182
183 ret = psc->rendererQuery->queryInteger(psc->driScreen, dri_attribute,
184 value);
185 dri_convert_context_profile_bits(attribute, value);
186
187 return ret;
188 }
189
190 _X_HIDDEN int
191 drisw_query_renderer_string(struct glx_screen *base, int attribute,
192 const char **value)
193 {
194 struct drisw_screen *const psc = (struct drisw_screen *) base;
195
196 /* Even though queryString only accepts a subset of the possible GLX
197 * queries, the higher level GLX code is required to perform the filtering.
198 * Assume that we got a good value.
199 */
200 const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
201
202 if (psc->rendererQuery == NULL)
203 return -1;
204
205 return psc->rendererQuery->queryString(psc->driScreen, dri_attribute, value);
206 }
207
208
209 #endif /* GLX_DIRECT_RENDERING */