glx: Don't use __glXInitialize() when we might be holding __glXLock()
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/extensions/extutil.h>
43 #define GLX_GLXEXT_PROTOTYPES
44 #include <GL/glx.h>
45 #include <GL/glxext.h>
46 #include <string.h>
47 #include <stdlib.h>
48 #include <stdio.h>
49 #ifdef WIN32
50 #include <stdint.h>
51 #endif
52 #include "GL/glxint.h"
53 #include "GL/glxproto.h"
54 #include "GL/internal/glcore.h"
55 #include "glapi/glapitable.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63
64 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
65 * use the PUBLIC macro to mark functions that are to be exported.
66 *
67 * We also need to define a USED attribute, so the optimizer doesn't
68 * inline a static function that we later use in an alias. - ajax
69 */
70 #if defined(__GNUC__)
71 # define PUBLIC __attribute__((visibility("default")))
72 # define USED __attribute__((used))
73 #else
74 # define PUBLIC
75 # define USED
76 #endif
77
78
79
80 #define GLX_MAJOR_VERSION 1 /* current version numbers */
81 #define GLX_MINOR_VERSION 4
82
83 #define __GLX_MAX_TEXTURE_UNITS 32
84
85 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
86 typedef struct __GLXcontextRec __GLXcontext;
87 typedef struct __GLXdrawableRec __GLXdrawable;
88 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
89 typedef struct _glapi_table __GLapi;
90
91 /************************************************************************/
92
93 #ifdef GLX_DIRECT_RENDERING
94
95 #define containerOf(ptr, type, member) \
96 (type *)( (char *)ptr - offsetof(type,member) )
97
98 extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
99
100 #endif
101
102 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
103
104 #include <GL/internal/dri_interface.h>
105
106 /**
107 * Display dependent methods. This structure is initialized during the
108 * \c driCreateDisplay call.
109 */
110 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
111 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
112 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
113 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
114
115 #include "glxextensions.h"
116
117 struct __GLXDRIdisplayRec
118 {
119 /**
120 * Method to destroy the private DRI display data.
121 */
122 void (*destroyDisplay) (__GLXDRIdisplay * display);
123
124 __GLXscreenConfigs *(*createScreen)(int screen, __GLXdisplayPrivate * priv);
125 };
126
127 struct __GLXDRIscreenRec {
128
129 void (*destroyScreen)(__GLXscreenConfigs *psc);
130
131 __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
132 const __GLcontextModes *mode,
133 GLXContext gc,
134 GLXContext shareList, int renderType);
135
136 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
137 XID drawable,
138 GLXDrawable glxDrawable,
139 const __GLcontextModes *modes);
140
141 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
142 int64_t divisor, int64_t remainder);
143 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
144 int x, int y, int width, int height);
145 void (*waitX)(__GLXDRIdrawable *pdraw);
146 void (*waitGL)(__GLXDRIdrawable *pdraw);
147 int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
148 int64_t *ust, int64_t *msc, int64_t *sbc);
149 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
150 int64_t divisor, int64_t remainder, int64_t *ust,
151 int64_t *msc, int64_t *sbc);
152 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
153 int64_t *msc, int64_t *sbc);
154 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
155 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
156 };
157
158 struct __GLXDRIcontextRec
159 {
160 void (*destroyContext) (__GLXDRIcontext * context,
161 __GLXscreenConfigs * psc, Display * dpy);
162 Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw,
163 __GLXDRIdrawable * pread);
164
165 void (*unbindContext) (__GLXDRIcontext * context);
166 };
167
168 struct __GLXDRIdrawableRec
169 {
170 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
171
172 XID xDrawable;
173 XID drawable;
174 __GLXscreenConfigs *psc;
175 GLenum textureTarget;
176 GLenum textureFormat; /* EXT_texture_from_pixmap support */
177 unsigned long eventMask;
178 };
179
180 /*
181 ** Function to create and DRI display data and initialize the display
182 ** dependent methods.
183 */
184 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
185 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
186 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
187 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
188
189
190 /*
191 ** Functions to obtain driver configuration information from a direct
192 ** rendering client application
193 */
194 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
195
196 extern const char *glXGetDriverConfig(const char *driverName);
197
198 #endif
199
200 /************************************************************************/
201
202 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
203
204 typedef struct __GLXpixelStoreModeRec
205 {
206 GLboolean swapEndian;
207 GLboolean lsbFirst;
208 GLuint rowLength;
209 GLuint imageHeight;
210 GLuint imageDepth;
211 GLuint skipRows;
212 GLuint skipPixels;
213 GLuint skipImages;
214 GLuint alignment;
215 } __GLXpixelStoreMode;
216
217
218 typedef struct __GLXattributeRec
219 {
220 GLuint mask;
221
222 /**
223 * Pixel storage state. Most of the pixel store mode state is kept
224 * here and used by the client code to manage the packing and
225 * unpacking of data sent to/received from the server.
226 */
227 __GLXpixelStoreMode storePack, storeUnpack;
228
229 /**
230 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
231 * disabled?
232 */
233 GLboolean NoDrawArraysProtocol;
234
235 /**
236 * Vertex Array storage state. The vertex array component
237 * state is stored here and is used to manage the packing of
238 * DrawArrays data sent to the server.
239 */
240 struct array_state_vector *array_state;
241 } __GLXattribute;
242
243 typedef struct __GLXattributeMachineRec
244 {
245 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
246 __GLXattribute **stackPointer;
247 } __GLXattributeMachine;
248
249 struct glx_context_vtable {
250 void (*bind_tex_image)(Display * dpy,
251 GLXDrawable drawable,
252 int buffer, const int *attrib_list);
253 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
254
255 };
256
257 /**
258 * GLX state that needs to be kept on the client. One of these records
259 * exist for each context that has been made current by this client.
260 */
261 struct __GLXcontextRec
262 {
263 /**
264 * \name Drawing command buffer.
265 *
266 * Drawing commands are packed into this buffer before being sent as a
267 * single GLX protocol request. The buffer is sent when it overflows or
268 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
269 * in the buffer to be filled. \c limit is described above in the buffer
270 * slop discussion.
271 *
272 * Commands that require large amounts of data to be transfered will
273 * also use this buffer to hold a header that describes the large
274 * command.
275 *
276 * These must be the first 6 fields since they are static initialized
277 * in the dummy context in glxext.c
278 */
279 /*@{ */
280 GLubyte *buf;
281 GLubyte *pc;
282 GLubyte *limit;
283 GLubyte *bufEnd;
284 GLint bufSize;
285 /*@} */
286
287 /**
288 * The XID of this rendering context. When the context is created a
289 * new XID is allocated. This is set to None when the context is
290 * destroyed but is still current to some thread. In this case the
291 * context will be freed on next MakeCurrent.
292 */
293 XID xid;
294
295 /**
296 * The XID of the \c shareList context.
297 */
298 XID share_xid;
299
300 /**
301 * Screen number.
302 */
303 GLint screen;
304 __GLXscreenConfigs *psc;
305
306 /**
307 * \c GL_TRUE if the context was created with ImportContext, which
308 * means the server-side context was created by another X client.
309 */
310 GLboolean imported;
311
312 /**
313 * The context tag returned by MakeCurrent when this context is made
314 * current. This tag is used to identify the context that a thread has
315 * current so that proper server context management can be done. It is
316 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
317 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
318 * context)).
319 */
320 GLXContextTag currentContextTag;
321
322 /**
323 * \name Rendering mode
324 *
325 * The rendering mode is kept on the client as well as the server.
326 * When \c glRenderMode is called, the buffer associated with the
327 * previous rendering mode (feedback or select) is filled.
328 */
329 /*@{ */
330 GLenum renderMode;
331 GLfloat *feedbackBuf;
332 GLuint *selectBuf;
333 /*@} */
334
335 /**
336 * This is \c GL_TRUE if the pixel unpack modes are such that an image
337 * can be unpacked from the clients memory by just copying. It may
338 * still be true that the server will have to do some work. This
339 * just promises that a straight copy will fetch the correct bytes.
340 */
341 GLboolean fastImageUnpack;
342
343 /**
344 * Fill newImage with the unpacked form of \c oldImage getting it
345 * ready for transport to the server.
346 */
347 void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
348 GLenum, const GLvoid *, GLubyte *, GLubyte *);
349
350 /**
351 * Client side attribs.
352 */
353 __GLXattributeMachine attributes;
354
355 /**
356 * Client side error code. This is set when client side gl API
357 * routines need to set an error because of a bad enumerant or
358 * running out of memory, etc.
359 */
360 GLenum error;
361
362 /**
363 * Whether this context does direct rendering.
364 */
365 Bool isDirect;
366
367 /**
368 * \c dpy of current display for this context. Will be \c NULL if not
369 * current to any display, or if this is the "dummy context".
370 */
371 Display *currentDpy;
372
373 /**
374 * The current drawable for this context. Will be None if this
375 * context is not current to any drawable. currentReadable is below.
376 */
377 GLXDrawable currentDrawable;
378
379 /**
380 * \name GL Constant Strings
381 *
382 * Constant strings that describe the server implementation
383 * These pertain to GL attributes, not to be confused with
384 * GLX versioning attributes.
385 */
386 /*@{ */
387 GLubyte *vendor;
388 GLubyte *renderer;
389 GLubyte *version;
390 GLubyte *extensions;
391 /*@} */
392
393 /**
394 * Record the dpy this context was created on for later freeing
395 */
396 Display *createDpy;
397
398 /**
399 * Maximum small render command size. This is the smaller of 64k and
400 * the size of the above buffer.
401 */
402 GLint maxSmallRenderCommandSize;
403
404 /**
405 * Major opcode for the extension. Copied here so a lookup isn't
406 * needed.
407 */
408 GLint majorOpcode;
409
410 /**
411 * Pointer to the mode used to create this context.
412 */
413 const __GLcontextModes *mode;
414
415 #ifdef GLX_DIRECT_RENDERING
416 #ifdef GLX_USE_APPLEGL
417 void *driContext;
418 Bool do_destroy;
419 #else
420 __GLXDRIcontext *driContext;
421 __DRIcontext *__driContext;
422 #endif
423 #endif
424
425 /**
426 * The current read-drawable for this context. Will be None if this
427 * context is not current to any drawable.
428 *
429 * \since Internal API version 20030606.
430 */
431 GLXDrawable currentReadable;
432
433 /**
434 * Pointer to client-state data that is private to libGL. This is only
435 * used for indirect rendering contexts.
436 *
437 * No internal API version change was made for this change. Client-side
438 * drivers should NEVER use this data or even care that it exists.
439 */
440 void *client_state_private;
441
442 /**
443 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
444 */
445 int renderType;
446
447 /**
448 * \name Raw server GL version
449 *
450 * True core GL version supported by the server. This is the raw value
451 * returned by the server, and it may not reflect what is actually
452 * supported (or reported) by the client-side library.
453 */
454 /*@{ */
455 int server_major; /**< Major version number. */
456 int server_minor; /**< Minor version number. */
457 /*@} */
458
459 /**
460 * Thread ID we're currently current in. Zero if none.
461 */
462 unsigned long thread_id;
463
464 char gl_extension_bits[__GL_EXT_BYTES];
465
466 const struct glx_context_vtable *vtable;
467 };
468
469 #define __glXSetError(gc,code) \
470 if (!(gc)->error) { \
471 (gc)->error = code; \
472 }
473
474 extern void __glFreeAttributeState(__GLXcontext *);
475
476 /************************************************************************/
477
478 /**
479 * The size of the largest drawing command known to the implementation
480 * that will use the GLXRender GLX command. In this case it is
481 * \c glPolygonStipple.
482 */
483 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
484
485 /**
486 * To keep the implementation fast, the code uses a "limit" pointer
487 * to determine when the drawing command buffer is too full to hold
488 * another fixed size command. This constant defines the amount of
489 * space that must always be available in the drawing command buffer
490 * at all times for the implementation to work. It is important that
491 * the number be just large enough, but not so large as to reduce the
492 * efficacy of the buffer. The "+32" is just to keep the code working
493 * in case somebody counts wrong.
494 */
495 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
496
497 /**
498 * This implementation uses a smaller threshold for switching
499 * to the RenderLarge protocol than the protcol requires so that
500 * large copies don't occur.
501 */
502 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
503
504 /**
505 * One of these records exists per screen of the display. It contains
506 * a pointer to the config data for that screen (if the screen supports GL).
507 */
508 struct __GLXscreenConfigsRec
509 {
510 /**
511 * GLX extension string reported by the X-server.
512 */
513 const char *serverGLXexts;
514
515 /**
516 * GLX extension string to be reported to applications. This is the
517 * set of extensions that the application can actually use.
518 */
519 char *effectiveGLXexts;
520
521 /**
522 * Context vtable to use for direct contexts on this screen
523 */
524 const struct glx_context_vtable *direct_context_vtable;
525
526 __GLXdisplayPrivate *display;
527
528 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
529 /**
530 * Per screen direct rendering interface functions and data.
531 */
532 __glxHashTable *drawHash;
533 Display *dpy;
534 int scr;
535
536 __GLXDRIscreen *driScreen;
537
538 const __DRIconfig **driver_configs;
539
540 #ifdef __DRI_COPY_SUB_BUFFER
541 const __DRIcopySubBufferExtension *driCopySubBuffer;
542 #endif
543
544 #endif
545
546 /**
547 * Linked list of glx visuals and fbconfigs for this screen.
548 */
549 __GLcontextModes *visuals, *configs;
550
551 /**
552 * Per-screen dynamic GLX extension tracking. The \c direct_support
553 * field only contains enough bits for 64 extensions. Should libGL
554 * ever need to track more than 64 GLX extensions, we can safely grow
555 * this field. The \c __GLXscreenConfigs structure is not used outside
556 * libGL.
557 */
558 /*@{ */
559 unsigned char direct_support[8];
560 GLboolean ext_list_first_time;
561 /*@} */
562
563 };
564
565 /**
566 * Per display private data. One of these records exists for each display
567 * that is using the OpenGL (GLX) extension.
568 */
569 struct __GLXdisplayPrivateRec
570 {
571 /**
572 * Back pointer to the display
573 */
574 Display *dpy;
575
576 /**
577 * The \c majorOpcode is common to all connections to the same server.
578 * It is also copied into the context structure.
579 */
580 int majorOpcode;
581
582 /**
583 * \name Server Version
584 *
585 * Major and minor version returned by the server during initialization.
586 */
587 /*@{ */
588 int majorVersion, minorVersion;
589 /*@} */
590
591 /**
592 * \name Storage for the servers GLX vendor and versions strings.
593 *
594 * These are the same for all screens on this display. These fields will
595 * be filled in on demand.
596 */
597 /*@{ */
598 const char *serverGLXvendor;
599 const char *serverGLXversion;
600 /*@} */
601
602 /**
603 * Configurations of visuals for all screens on this display.
604 * Also, per screen data which now includes the server \c GLX_EXTENSION
605 * string.
606 */
607 __GLXscreenConfigs **screenConfigs;
608
609 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
610 /**
611 * Per display direct rendering interface functions and data.
612 */
613 __GLXDRIdisplay *driswDisplay;
614 __GLXDRIdisplay *driDisplay;
615 __GLXDRIdisplay *dri2Display;
616 #endif
617 };
618
619 extern int
620 glx_screen_init(__GLXscreenConfigs *psc,
621 int screen, __GLXdisplayPrivate * priv);
622
623 extern __GLXDRIdrawable *
624 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
625
626 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
627
628 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
629 GLint totalRequests,
630 const GLvoid * data, GLint dataLen);
631
632 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
633 const GLvoid *, GLint);
634
635 /* Initialize the GLX extension for dpy */
636 extern __GLXdisplayPrivate *__glXInitialize(Display *);
637
638 extern void __glXPreferEGL(int state);
639
640 /************************************************************************/
641
642 extern int __glXDebug;
643
644 /* This is per-thread storage in an MT environment */
645 #if defined( PTHREADS )
646
647 extern void __glXSetCurrentContext(__GLXcontext * c);
648
649 # if defined( GLX_USE_TLS )
650
651 extern __thread void *__glX_tls_Context
652 __attribute__ ((tls_model("initial-exec")));
653
654 # define __glXGetCurrentContext() __glX_tls_Context
655
656 # else
657
658 extern __GLXcontext *__glXGetCurrentContext(void);
659
660 # endif /* defined( GLX_USE_TLS ) */
661
662 #else
663
664 extern __GLXcontext *__glXcurrentContext;
665 #define __glXGetCurrentContext() __glXcurrentContext
666 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
667
668 #endif /* defined( PTHREADS ) */
669
670 extern void __glXSetCurrentContextNull(void);
671
672 extern void __glXFreeContext(__GLXcontext *);
673
674
675 /*
676 ** Global lock for all threads in this address space using the GLX
677 ** extension
678 */
679 #if defined( PTHREADS )
680 extern pthread_mutex_t __glXmutex;
681 #define __glXLock() pthread_mutex_lock(&__glXmutex)
682 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
683 #else
684 #define __glXLock()
685 #define __glXUnlock()
686 #endif
687
688 /*
689 ** Setup for a command. Initialize the extension for dpy if necessary.
690 */
691 extern CARD8 __glXSetupForCommand(Display * dpy);
692
693 /************************************************************************/
694
695 /*
696 ** Data conversion and packing support.
697 */
698
699 extern const GLuint __glXDefaultPixelStore[9];
700
701 /* Send an image to the server using RenderLarge. */
702 extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
703 GLint width, GLint height, GLint depth,
704 GLenum format, GLenum type,
705 const GLvoid * src, GLubyte * pc,
706 GLubyte * modes);
707
708 /* Return the size, in bytes, of some pixel data */
709 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
710
711 /* Return the number of elements per group of a specified format*/
712 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
713
714 /* Return the number of bytes per element, based on the element type (other
715 ** than GL_BITMAP).
716 */
717 extern GLint __glBytesPerElement(GLenum type);
718
719 /*
720 ** Fill the transport buffer with the data from the users buffer,
721 ** applying some of the pixel store modes (unpack modes) to the data
722 ** first. As a side effect of this call, the "modes" field is
723 ** updated to contain the modes needed by the server to decode the
724 ** sent data.
725 */
726 extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
727 GLenum, const GLvoid *, GLubyte *, GLubyte *);
728
729 /* Copy map data with a stride into a packed buffer */
730 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
731 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
732 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
733 const GLfloat *, GLfloat *);
734 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
735 const GLdouble *, GLdouble *);
736
737 /*
738 ** Empty an image out of the reply buffer into the clients memory applying
739 ** the pack modes to pack back into the clients requested format.
740 */
741 extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
742 GLenum, const GLubyte *, GLvoid *);
743
744
745 /*
746 ** Allocate and Initialize Vertex Array client state, and free.
747 */
748 extern void __glXInitVertexArrayState(__GLXcontext *);
749 extern void __glXFreeVertexArrayState(__GLXcontext *);
750
751 /*
752 ** Inform the Server of the major and minor numbers and of the client
753 ** libraries extension string.
754 */
755 extern void __glXClientInfo(Display * dpy, int opcode);
756
757 /************************************************************************/
758
759 /*
760 ** Declarations that should be in Xlib
761 */
762 #ifdef __GL_USE_OUR_PROTOTYPES
763 extern void _XFlush(Display *);
764 extern Status _XReply(Display *, xReply *, int, Bool);
765 extern void _XRead(Display *, void *, long);
766 extern void _XSend(Display *, const void *, long);
767 #endif
768
769
770 extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
771 int count, const INT32 * bp,
772 Bool tagged_only,
773 Bool fbconfig_style_tags);
774
775 extern char *__glXQueryServerString(Display * dpy, int opcode,
776 CARD32 screen, CARD32 name);
777 extern char *__glXGetString(Display * dpy, int opcode,
778 CARD32 screen, CARD32 name);
779
780 extern char *__glXstrdup(const char *str);
781
782
783 extern const char __glXGLClientVersion[];
784 extern const char __glXGLClientExtensions[];
785
786 /* Get the unadjusted system time */
787 extern int __glXGetUST(int64_t * ust);
788
789 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
790 int32_t * numerator,
791 int32_t * denominator);
792
793 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
794 GLboolean
795 __driGetMscRateOML(__DRIdrawable * draw,
796 int32_t * numerator, int32_t * denominator, void *private);
797
798 /* So that dri2.c:DRI2WireToEvent() can access
799 * glx_info->codes->first_event */
800 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
801
802 extern __GLXDRIdrawable *
803 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int *const scrn_num);
804
805 #endif
806
807 #endif /* !__GLX_client_h__ */