glx: Remove support for MESA_swap_frame_usage
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/extensions/extutil.h>
43 #define GLX_GLXEXT_PROTOTYPES
44 #include <GL/glx.h>
45 #include <GL/glxext.h>
46 #include <string.h>
47 #include <stdlib.h>
48 #include <stdio.h>
49 #ifdef WIN32
50 #include <stdint.h>
51 #endif
52 #include "GL/glxint.h"
53 #include "GL/glxproto.h"
54 #include "GL/internal/glcore.h"
55 #include "glapi/glapitable.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63
64 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
65 * use the PUBLIC macro to mark functions that are to be exported.
66 *
67 * We also need to define a USED attribute, so the optimizer doesn't
68 * inline a static function that we later use in an alias. - ajax
69 */
70 #if defined(__GNUC__)
71 # define PUBLIC __attribute__((visibility("default")))
72 # define USED __attribute__((used))
73 #else
74 # define PUBLIC
75 # define USED
76 #endif
77
78
79
80 #define GLX_MAJOR_VERSION 1 /* current version numbers */
81 #define GLX_MINOR_VERSION 4
82
83 #define __GLX_MAX_TEXTURE_UNITS 32
84
85 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
86 typedef struct __GLXcontextRec __GLXcontext;
87 typedef struct __GLXdrawableRec __GLXdrawable;
88 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
89 typedef struct _glapi_table __GLapi;
90
91 /************************************************************************/
92
93 #ifdef GLX_DIRECT_RENDERING
94
95 #define containerOf(ptr, type, member) \
96 (type *)( (char *)ptr - offsetof(type,member) )
97
98 extern void DRI_glXUseXFont(Font font, int first, int count, int listbase);
99
100 #endif
101
102 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
103
104 #include <GL/internal/dri_interface.h>
105
106 /**
107 * Display dependent methods. This structure is initialized during the
108 * \c driCreateDisplay call.
109 */
110 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
111 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
112 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
113 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
114
115 #include "glxextensions.h"
116
117 struct __GLXDRIdisplayRec
118 {
119 /**
120 * Method to destroy the private DRI display data.
121 */
122 void (*destroyDisplay) (__GLXDRIdisplay * display);
123
124 __GLXscreenConfigs *(*createScreen)(int screen, __GLXdisplayPrivate * priv);
125 };
126
127 struct __GLXDRIscreenRec {
128
129 void (*destroyScreen)(__GLXscreenConfigs *psc);
130
131 __GLXDRIcontext *(*createContext)(__GLXscreenConfigs *psc,
132 const __GLcontextModes *mode,
133 GLXContext gc,
134 GLXContext shareList, int renderType);
135
136 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
137 XID drawable,
138 GLXDrawable glxDrawable,
139 const __GLcontextModes *modes);
140
141 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
142 int64_t divisor, int64_t remainder);
143 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
144 int x, int y, int width, int height);
145 void (*waitX)(__GLXDRIdrawable *pdraw);
146 void (*waitGL)(__GLXDRIdrawable *pdraw);
147 int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
148 int64_t *ust, int64_t *msc, int64_t *sbc);
149 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
150 int64_t divisor, int64_t remainder, int64_t *ust,
151 int64_t *msc, int64_t *sbc);
152 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
153 int64_t *msc, int64_t *sbc);
154 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
155 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
156 };
157
158 struct __GLXDRIcontextRec
159 {
160 void (*destroyContext) (__GLXDRIcontext * context,
161 __GLXscreenConfigs * psc, Display * dpy);
162 Bool(*bindContext) (__GLXDRIcontext * context, __GLXDRIdrawable * pdraw,
163 __GLXDRIdrawable * pread);
164
165 void (*unbindContext) (__GLXDRIcontext * context);
166 };
167
168 struct __GLXDRIdrawableRec
169 {
170 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
171
172 XID xDrawable;
173 XID drawable;
174 __GLXscreenConfigs *psc;
175 GLenum textureTarget;
176 __DRIdrawable *driDrawable;
177 GLenum textureFormat; /* EXT_texture_from_pixmap support */
178 unsigned long eventMask;
179 };
180
181 /*
182 ** Function to create and DRI display data and initialize the display
183 ** dependent methods.
184 */
185 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
186 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
187 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
188 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
189
190
191 /*
192 ** Functions to obtain driver configuration information from a direct
193 ** rendering client application
194 */
195 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
196
197 extern const char *glXGetDriverConfig(const char *driverName);
198
199 #endif
200
201 /************************************************************************/
202
203 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
204
205 typedef struct __GLXpixelStoreModeRec
206 {
207 GLboolean swapEndian;
208 GLboolean lsbFirst;
209 GLuint rowLength;
210 GLuint imageHeight;
211 GLuint imageDepth;
212 GLuint skipRows;
213 GLuint skipPixels;
214 GLuint skipImages;
215 GLuint alignment;
216 } __GLXpixelStoreMode;
217
218
219 typedef struct __GLXattributeRec
220 {
221 GLuint mask;
222
223 /**
224 * Pixel storage state. Most of the pixel store mode state is kept
225 * here and used by the client code to manage the packing and
226 * unpacking of data sent to/received from the server.
227 */
228 __GLXpixelStoreMode storePack, storeUnpack;
229
230 /**
231 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
232 * disabled?
233 */
234 GLboolean NoDrawArraysProtocol;
235
236 /**
237 * Vertex Array storage state. The vertex array component
238 * state is stored here and is used to manage the packing of
239 * DrawArrays data sent to the server.
240 */
241 struct array_state_vector *array_state;
242 } __GLXattribute;
243
244 typedef struct __GLXattributeMachineRec
245 {
246 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
247 __GLXattribute **stackPointer;
248 } __GLXattributeMachine;
249
250 struct glx_context_vtable {
251 void (*bind_tex_image)(Display * dpy,
252 GLXDrawable drawable,
253 int buffer, const int *attrib_list);
254 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
255
256 };
257
258 /**
259 * GLX state that needs to be kept on the client. One of these records
260 * exist for each context that has been made current by this client.
261 */
262 struct __GLXcontextRec
263 {
264 /**
265 * \name Drawing command buffer.
266 *
267 * Drawing commands are packed into this buffer before being sent as a
268 * single GLX protocol request. The buffer is sent when it overflows or
269 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
270 * in the buffer to be filled. \c limit is described above in the buffer
271 * slop discussion.
272 *
273 * Commands that require large amounts of data to be transfered will
274 * also use this buffer to hold a header that describes the large
275 * command.
276 *
277 * These must be the first 6 fields since they are static initialized
278 * in the dummy context in glxext.c
279 */
280 /*@{ */
281 GLubyte *buf;
282 GLubyte *pc;
283 GLubyte *limit;
284 GLubyte *bufEnd;
285 GLint bufSize;
286 /*@} */
287
288 /**
289 * The XID of this rendering context. When the context is created a
290 * new XID is allocated. This is set to None when the context is
291 * destroyed but is still current to some thread. In this case the
292 * context will be freed on next MakeCurrent.
293 */
294 XID xid;
295
296 /**
297 * The XID of the \c shareList context.
298 */
299 XID share_xid;
300
301 /**
302 * Screen number.
303 */
304 GLint screen;
305 __GLXscreenConfigs *psc;
306
307 /**
308 * \c GL_TRUE if the context was created with ImportContext, which
309 * means the server-side context was created by another X client.
310 */
311 GLboolean imported;
312
313 /**
314 * The context tag returned by MakeCurrent when this context is made
315 * current. This tag is used to identify the context that a thread has
316 * current so that proper server context management can be done. It is
317 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
318 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
319 * context)).
320 */
321 GLXContextTag currentContextTag;
322
323 /**
324 * \name Rendering mode
325 *
326 * The rendering mode is kept on the client as well as the server.
327 * When \c glRenderMode is called, the buffer associated with the
328 * previous rendering mode (feedback or select) is filled.
329 */
330 /*@{ */
331 GLenum renderMode;
332 GLfloat *feedbackBuf;
333 GLuint *selectBuf;
334 /*@} */
335
336 /**
337 * This is \c GL_TRUE if the pixel unpack modes are such that an image
338 * can be unpacked from the clients memory by just copying. It may
339 * still be true that the server will have to do some work. This
340 * just promises that a straight copy will fetch the correct bytes.
341 */
342 GLboolean fastImageUnpack;
343
344 /**
345 * Fill newImage with the unpacked form of \c oldImage getting it
346 * ready for transport to the server.
347 */
348 void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
349 GLenum, const GLvoid *, GLubyte *, GLubyte *);
350
351 /**
352 * Client side attribs.
353 */
354 __GLXattributeMachine attributes;
355
356 /**
357 * Client side error code. This is set when client side gl API
358 * routines need to set an error because of a bad enumerant or
359 * running out of memory, etc.
360 */
361 GLenum error;
362
363 /**
364 * Whether this context does direct rendering.
365 */
366 Bool isDirect;
367
368 /**
369 * \c dpy of current display for this context. Will be \c NULL if not
370 * current to any display, or if this is the "dummy context".
371 */
372 Display *currentDpy;
373
374 /**
375 * The current drawable for this context. Will be None if this
376 * context is not current to any drawable. currentReadable is below.
377 */
378 GLXDrawable currentDrawable;
379
380 /**
381 * \name GL Constant Strings
382 *
383 * Constant strings that describe the server implementation
384 * These pertain to GL attributes, not to be confused with
385 * GLX versioning attributes.
386 */
387 /*@{ */
388 GLubyte *vendor;
389 GLubyte *renderer;
390 GLubyte *version;
391 GLubyte *extensions;
392 /*@} */
393
394 /**
395 * Record the dpy this context was created on for later freeing
396 */
397 Display *createDpy;
398
399 /**
400 * Maximum small render command size. This is the smaller of 64k and
401 * the size of the above buffer.
402 */
403 GLint maxSmallRenderCommandSize;
404
405 /**
406 * Major opcode for the extension. Copied here so a lookup isn't
407 * needed.
408 */
409 GLint majorOpcode;
410
411 /**
412 * Pointer to the mode used to create this context.
413 */
414 const __GLcontextModes *mode;
415
416 #ifdef GLX_DIRECT_RENDERING
417 #ifdef GLX_USE_APPLEGL
418 void *driContext;
419 Bool do_destroy;
420 #else
421 __GLXDRIcontext *driContext;
422 __DRIcontext *__driContext;
423 #endif
424 #endif
425
426 /**
427 * The current read-drawable for this context. Will be None if this
428 * context is not current to any drawable.
429 *
430 * \since Internal API version 20030606.
431 */
432 GLXDrawable currentReadable;
433
434 /**
435 * Pointer to client-state data that is private to libGL. This is only
436 * used for indirect rendering contexts.
437 *
438 * No internal API version change was made for this change. Client-side
439 * drivers should NEVER use this data or even care that it exists.
440 */
441 void *client_state_private;
442
443 /**
444 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
445 */
446 int renderType;
447
448 /**
449 * \name Raw server GL version
450 *
451 * True core GL version supported by the server. This is the raw value
452 * returned by the server, and it may not reflect what is actually
453 * supported (or reported) by the client-side library.
454 */
455 /*@{ */
456 int server_major; /**< Major version number. */
457 int server_minor; /**< Minor version number. */
458 /*@} */
459
460 /**
461 * Thread ID we're currently current in. Zero if none.
462 */
463 unsigned long thread_id;
464
465 char gl_extension_bits[__GL_EXT_BYTES];
466
467 const struct glx_context_vtable *vtable;
468 };
469
470 #define __glXSetError(gc,code) \
471 if (!(gc)->error) { \
472 (gc)->error = code; \
473 }
474
475 extern void __glFreeAttributeState(__GLXcontext *);
476
477 /************************************************************************/
478
479 /**
480 * The size of the largest drawing command known to the implementation
481 * that will use the GLXRender GLX command. In this case it is
482 * \c glPolygonStipple.
483 */
484 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
485
486 /**
487 * To keep the implementation fast, the code uses a "limit" pointer
488 * to determine when the drawing command buffer is too full to hold
489 * another fixed size command. This constant defines the amount of
490 * space that must always be available in the drawing command buffer
491 * at all times for the implementation to work. It is important that
492 * the number be just large enough, but not so large as to reduce the
493 * efficacy of the buffer. The "+32" is just to keep the code working
494 * in case somebody counts wrong.
495 */
496 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
497
498 /**
499 * This implementation uses a smaller threshold for switching
500 * to the RenderLarge protocol than the protcol requires so that
501 * large copies don't occur.
502 */
503 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
504
505 /**
506 * One of these records exists per screen of the display. It contains
507 * a pointer to the config data for that screen (if the screen supports GL).
508 */
509 struct __GLXscreenConfigsRec
510 {
511 /**
512 * GLX extension string reported by the X-server.
513 */
514 const char *serverGLXexts;
515
516 /**
517 * GLX extension string to be reported to applications. This is the
518 * set of extensions that the application can actually use.
519 */
520 char *effectiveGLXexts;
521
522 /**
523 * Context vtable to use for direct contexts on this screen
524 */
525 const struct glx_context_vtable *direct_context_vtable;
526
527 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
528 /**
529 * Per screen direct rendering interface functions and data.
530 */
531 __glxHashTable *drawHash;
532 Display *dpy;
533 int scr;
534
535 __GLXDRIscreen *driScreen;
536
537 const __DRIconfig **driver_configs;
538
539 #ifdef __DRI_COPY_SUB_BUFFER
540 const __DRIcopySubBufferExtension *driCopySubBuffer;
541 #endif
542
543 #endif
544
545 /**
546 * Linked list of glx visuals and fbconfigs for this screen.
547 */
548 __GLcontextModes *visuals, *configs;
549
550 /**
551 * Per-screen dynamic GLX extension tracking. The \c direct_support
552 * field only contains enough bits for 64 extensions. Should libGL
553 * ever need to track more than 64 GLX extensions, we can safely grow
554 * this field. The \c __GLXscreenConfigs structure is not used outside
555 * libGL.
556 */
557 /*@{ */
558 unsigned char direct_support[8];
559 GLboolean ext_list_first_time;
560 /*@} */
561
562 };
563
564 /**
565 * Per display private data. One of these records exists for each display
566 * that is using the OpenGL (GLX) extension.
567 */
568 struct __GLXdisplayPrivateRec
569 {
570 /**
571 * Back pointer to the display
572 */
573 Display *dpy;
574
575 /**
576 * The \c majorOpcode is common to all connections to the same server.
577 * It is also copied into the context structure.
578 */
579 int majorOpcode;
580
581 /**
582 * \name Server Version
583 *
584 * Major and minor version returned by the server during initialization.
585 */
586 /*@{ */
587 int majorVersion, minorVersion;
588 /*@} */
589
590 /**
591 * \name Storage for the servers GLX vendor and versions strings.
592 *
593 * These are the same for all screens on this display. These fields will
594 * be filled in on demand.
595 */
596 /*@{ */
597 const char *serverGLXvendor;
598 const char *serverGLXversion;
599 /*@} */
600
601 /**
602 * Configurations of visuals for all screens on this display.
603 * Also, per screen data which now includes the server \c GLX_EXTENSION
604 * string.
605 */
606 __GLXscreenConfigs **screenConfigs;
607
608 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
609 /**
610 * Per display direct rendering interface functions and data.
611 */
612 __GLXDRIdisplay *driswDisplay;
613 __GLXDRIdisplay *driDisplay;
614 __GLXDRIdisplay *dri2Display;
615 #endif
616 };
617
618 extern int
619 glx_screen_init(__GLXscreenConfigs *psc,
620 int screen, __GLXdisplayPrivate * priv);
621
622 extern __GLXDRIdrawable *
623 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
624
625 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
626
627 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
628 GLint totalRequests,
629 const GLvoid * data, GLint dataLen);
630
631 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
632 const GLvoid *, GLint);
633
634 /* Initialize the GLX extension for dpy */
635 extern __GLXdisplayPrivate *__glXInitialize(Display *);
636
637 extern void __glXPreferEGL(int state);
638
639 /************************************************************************/
640
641 extern int __glXDebug;
642
643 /* This is per-thread storage in an MT environment */
644 #if defined( PTHREADS )
645
646 extern void __glXSetCurrentContext(__GLXcontext * c);
647
648 # if defined( GLX_USE_TLS )
649
650 extern __thread void *__glX_tls_Context
651 __attribute__ ((tls_model("initial-exec")));
652
653 # define __glXGetCurrentContext() __glX_tls_Context
654
655 # else
656
657 extern __GLXcontext *__glXGetCurrentContext(void);
658
659 # endif /* defined( GLX_USE_TLS ) */
660
661 #else
662
663 extern __GLXcontext *__glXcurrentContext;
664 #define __glXGetCurrentContext() __glXcurrentContext
665 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
666
667 #endif /* defined( PTHREADS ) */
668
669 extern void __glXSetCurrentContextNull(void);
670
671 extern void __glXFreeContext(__GLXcontext *);
672
673
674 /*
675 ** Global lock for all threads in this address space using the GLX
676 ** extension
677 */
678 #if defined( PTHREADS )
679 extern pthread_mutex_t __glXmutex;
680 #define __glXLock() pthread_mutex_lock(&__glXmutex)
681 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
682 #else
683 #define __glXLock()
684 #define __glXUnlock()
685 #endif
686
687 /*
688 ** Setup for a command. Initialize the extension for dpy if necessary.
689 */
690 extern CARD8 __glXSetupForCommand(Display * dpy);
691
692 /************************************************************************/
693
694 /*
695 ** Data conversion and packing support.
696 */
697
698 extern const GLuint __glXDefaultPixelStore[9];
699
700 /* Send an image to the server using RenderLarge. */
701 extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
702 GLint width, GLint height, GLint depth,
703 GLenum format, GLenum type,
704 const GLvoid * src, GLubyte * pc,
705 GLubyte * modes);
706
707 /* Return the size, in bytes, of some pixel data */
708 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
709
710 /* Return the number of elements per group of a specified format*/
711 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
712
713 /* Return the number of bytes per element, based on the element type (other
714 ** than GL_BITMAP).
715 */
716 extern GLint __glBytesPerElement(GLenum type);
717
718 /*
719 ** Fill the transport buffer with the data from the users buffer,
720 ** applying some of the pixel store modes (unpack modes) to the data
721 ** first. As a side effect of this call, the "modes" field is
722 ** updated to contain the modes needed by the server to decode the
723 ** sent data.
724 */
725 extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
726 GLenum, const GLvoid *, GLubyte *, GLubyte *);
727
728 /* Copy map data with a stride into a packed buffer */
729 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
730 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
731 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
732 const GLfloat *, GLfloat *);
733 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
734 const GLdouble *, GLdouble *);
735
736 /*
737 ** Empty an image out of the reply buffer into the clients memory applying
738 ** the pack modes to pack back into the clients requested format.
739 */
740 extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
741 GLenum, const GLubyte *, GLvoid *);
742
743
744 /*
745 ** Allocate and Initialize Vertex Array client state, and free.
746 */
747 extern void __glXInitVertexArrayState(__GLXcontext *);
748 extern void __glXFreeVertexArrayState(__GLXcontext *);
749
750 /*
751 ** Inform the Server of the major and minor numbers and of the client
752 ** libraries extension string.
753 */
754 extern void __glXClientInfo(Display * dpy, int opcode);
755
756 /************************************************************************/
757
758 /*
759 ** Declarations that should be in Xlib
760 */
761 #ifdef __GL_USE_OUR_PROTOTYPES
762 extern void _XFlush(Display *);
763 extern Status _XReply(Display *, xReply *, int, Bool);
764 extern void _XRead(Display *, void *, long);
765 extern void _XSend(Display *, const void *, long);
766 #endif
767
768
769 extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
770 int count, const INT32 * bp,
771 Bool tagged_only,
772 Bool fbconfig_style_tags);
773
774 extern char *__glXQueryServerString(Display * dpy, int opcode,
775 CARD32 screen, CARD32 name);
776 extern char *__glXGetString(Display * dpy, int opcode,
777 CARD32 screen, CARD32 name);
778
779 extern char *__glXstrdup(const char *str);
780
781
782 extern const char __glXGLClientVersion[];
783 extern const char __glXGLClientExtensions[];
784
785 /* Get the unadjusted system time */
786 extern int __glXGetUST(int64_t * ust);
787
788 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
789 int32_t * numerator,
790 int32_t * denominator);
791
792 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
793 GLboolean
794 __driGetMscRateOML(__DRIdrawable * draw,
795 int32_t * numerator, int32_t * denominator, void *private);
796
797 /* So that dri2.c:DRI2WireToEvent() can access
798 * glx_info->codes->first_event */
799 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
800
801 extern __GLXDRIdrawable *
802 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int *const scrn_num);
803
804 #endif
805
806 #endif /* !__GLX_client_h__ */