glx: Validate the GLX_RENDER_TYPE value
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
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9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
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26 * shall not be used in advertising or otherwise to promote the sale, use or
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29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef _WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxproto.h"
54 #include "glxconfig.h"
55 #include "glxhash.h"
56 #if defined( HAVE_PTHREAD )
57 # include <pthread.h>
58 #endif
59
60 #include "glxextensions.h"
61
62 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
63
64 #define GLX_MAJOR_VERSION 1 /* current version numbers */
65 #define GLX_MINOR_VERSION 4
66
67 #define __GLX_MAX_TEXTURE_UNITS 32
68
69 struct glx_display;
70 struct glx_context;
71
72 /************************************************************************/
73
74 #ifdef GLX_DIRECT_RENDERING
75
76 extern void DRI_glXUseXFont(struct glx_context *ctx,
77 Font font, int first, int count, int listbase);
78
79 #endif
80
81 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
82
83 /**
84 * Display dependent methods. This structure is initialized during the
85 * \c driCreateDisplay call.
86 */
87 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
88 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
89 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
90
91 struct __GLXDRIdisplayRec
92 {
93 /**
94 * Method to destroy the private DRI display data.
95 */
96 void (*destroyDisplay) (__GLXDRIdisplay * display);
97
98 struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
99 };
100
101 struct __GLXDRIscreenRec {
102
103 void (*destroyScreen)(struct glx_screen *psc);
104
105 struct glx_context *(*createContext)(struct glx_screen *psc,
106 struct glx_config *config,
107 struct glx_context *shareList,
108 int renderType);
109
110 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
111 XID drawable,
112 GLXDrawable glxDrawable,
113 struct glx_config *config);
114
115 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
116 int64_t divisor, int64_t remainder, Bool flush);
117 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
118 int x, int y, int width, int height, Bool flush);
119 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
120 int64_t *ust, int64_t *msc, int64_t *sbc);
121 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
122 int64_t divisor, int64_t remainder, int64_t *ust,
123 int64_t *msc, int64_t *sbc);
124 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
125 int64_t *msc, int64_t *sbc);
126 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
127 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
128 };
129
130 struct __GLXDRIdrawableRec
131 {
132 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
133
134 XID xDrawable;
135 XID drawable;
136 struct glx_screen *psc;
137 GLenum textureTarget;
138 GLenum textureFormat; /* EXT_texture_from_pixmap support */
139 unsigned long eventMask;
140 int refcount;
141 };
142
143 /*
144 ** Function to create and DRI display data and initialize the display
145 ** dependent methods.
146 */
147 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
148 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
149 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
150 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
151 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
152
153
154 /*
155 ** Functions to obtain driver configuration information from a direct
156 ** rendering client application
157 */
158 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
159
160 extern const char *glXGetDriverConfig(const char *driverName);
161
162 #endif
163
164 /************************************************************************/
165
166 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
167
168 typedef struct __GLXpixelStoreModeRec
169 {
170 GLboolean swapEndian;
171 GLboolean lsbFirst;
172 GLuint rowLength;
173 GLuint imageHeight;
174 GLuint imageDepth;
175 GLuint skipRows;
176 GLuint skipPixels;
177 GLuint skipImages;
178 GLuint alignment;
179 } __GLXpixelStoreMode;
180
181
182 typedef struct __GLXattributeRec
183 {
184 GLuint mask;
185
186 /**
187 * Pixel storage state. Most of the pixel store mode state is kept
188 * here and used by the client code to manage the packing and
189 * unpacking of data sent to/received from the server.
190 */
191 __GLXpixelStoreMode storePack, storeUnpack;
192
193 /**
194 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
195 * disabled?
196 */
197 GLboolean NoDrawArraysProtocol;
198
199 /**
200 * Vertex Array storage state. The vertex array component
201 * state is stored here and is used to manage the packing of
202 * DrawArrays data sent to the server.
203 */
204 struct array_state_vector *array_state;
205 } __GLXattribute;
206
207 typedef struct __GLXattributeMachineRec
208 {
209 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
210 __GLXattribute **stackPointer;
211 } __GLXattributeMachine;
212
213 struct glx_context_vtable {
214 void (*destroy)(struct glx_context *ctx);
215 int (*bind)(struct glx_context *context, struct glx_context *old,
216 GLXDrawable draw, GLXDrawable read);
217 void (*unbind)(struct glx_context *context, struct glx_context *new_ctx);
218 void (*wait_gl)(struct glx_context *ctx);
219 void (*wait_x)(struct glx_context *ctx);
220 void (*use_x_font)(struct glx_context *ctx,
221 Font font, int first, int count, int listBase);
222 void (*bind_tex_image)(Display * dpy,
223 GLXDrawable drawable,
224 int buffer, const int *attrib_list);
225 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
226 void * (*get_proc_address)(const char *symbol);
227 };
228
229 /**
230 * GLX state that needs to be kept on the client. One of these records
231 * exist for each context that has been made current by this client.
232 */
233 struct glx_context
234 {
235 /**
236 * \name Drawing command buffer.
237 *
238 * Drawing commands are packed into this buffer before being sent as a
239 * single GLX protocol request. The buffer is sent when it overflows or
240 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
241 * in the buffer to be filled. \c limit is described above in the buffer
242 * slop discussion.
243 *
244 * Commands that require large amounts of data to be transfered will
245 * also use this buffer to hold a header that describes the large
246 * command.
247 *
248 * These must be the first 6 fields since they are static initialized
249 * in the dummy context in glxext.c
250 */
251 /*@{ */
252 GLubyte *buf;
253 GLubyte *pc;
254 GLubyte *limit;
255 GLubyte *bufEnd;
256 GLint bufSize;
257 /*@} */
258
259 const struct glx_context_vtable *vtable;
260
261 /**
262 * The XID of this rendering context. When the context is created a
263 * new XID is allocated. This is set to None when the context is
264 * destroyed but is still current to some thread. In this case the
265 * context will be freed on next MakeCurrent.
266 */
267 XID xid;
268
269 /**
270 * The XID of the \c shareList context.
271 */
272 XID share_xid;
273
274 /**
275 * Screen number.
276 */
277 GLint screen;
278 struct glx_screen *psc;
279
280 /**
281 * \c GL_TRUE if the context was created with ImportContext, which
282 * means the server-side context was created by another X client.
283 */
284 GLboolean imported;
285
286 /**
287 * The context tag returned by MakeCurrent when this context is made
288 * current. This tag is used to identify the context that a thread has
289 * current so that proper server context management can be done. It is
290 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
291 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
292 * context)).
293 */
294 GLXContextTag currentContextTag;
295
296 /**
297 * \name Rendering mode
298 *
299 * The rendering mode is kept on the client as well as the server.
300 * When \c glRenderMode is called, the buffer associated with the
301 * previous rendering mode (feedback or select) is filled.
302 */
303 /*@{ */
304 GLenum renderMode;
305 GLfloat *feedbackBuf;
306 GLuint *selectBuf;
307 /*@} */
308
309 /**
310 * Fill newImage with the unpacked form of \c oldImage getting it
311 * ready for transport to the server.
312 */
313 void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
314 GLenum, const GLvoid *, GLubyte *, GLubyte *);
315
316 /**
317 * Client side attribs.
318 */
319 __GLXattributeMachine attributes;
320
321 /**
322 * Client side error code. This is set when client side gl API
323 * routines need to set an error because of a bad enumerant or
324 * running out of memory, etc.
325 */
326 GLenum error;
327
328 /**
329 * Whether this context does direct rendering.
330 */
331 Bool isDirect;
332
333 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
334 void *driContext;
335 #endif
336
337 /**
338 * \c dpy of current display for this context. Will be \c NULL if not
339 * current to any display, or if this is the "dummy context".
340 */
341 Display *currentDpy;
342
343 /**
344 * The current drawable for this context. Will be None if this
345 * context is not current to any drawable. currentReadable is below.
346 */
347 GLXDrawable currentDrawable;
348
349 /**
350 * \name GL Constant Strings
351 *
352 * Constant strings that describe the server implementation
353 * These pertain to GL attributes, not to be confused with
354 * GLX versioning attributes.
355 */
356 /*@{ */
357 GLubyte *vendor;
358 GLubyte *renderer;
359 GLubyte *version;
360 GLubyte *extensions;
361 /*@} */
362
363 /**
364 * Maximum small render command size. This is the smaller of 64k and
365 * the size of the above buffer.
366 */
367 GLint maxSmallRenderCommandSize;
368
369 /**
370 * Major opcode for the extension. Copied here so a lookup isn't
371 * needed.
372 */
373 GLint majorOpcode;
374
375 /**
376 * Pointer to the config used to create this context.
377 */
378 struct glx_config *config;
379
380 /**
381 * The current read-drawable for this context. Will be None if this
382 * context is not current to any drawable.
383 *
384 * \since Internal API version 20030606.
385 */
386 GLXDrawable currentReadable;
387
388 /**
389 * Pointer to client-state data that is private to libGL. This is only
390 * used for indirect rendering contexts.
391 *
392 * No internal API version change was made for this change. Client-side
393 * drivers should NEVER use this data or even care that it exists.
394 */
395 void *client_state_private;
396
397 /**
398 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
399 */
400 int renderType;
401
402 /**
403 * \name Raw server GL version
404 *
405 * True core GL version supported by the server. This is the raw value
406 * returned by the server, and it may not reflect what is actually
407 * supported (or reported) by the client-side library.
408 */
409 /*@{ */
410 int server_major; /**< Major version number. */
411 int server_minor; /**< Minor version number. */
412 /*@} */
413
414 /**
415 * Number of threads we're currently current in.
416 */
417 unsigned long thread_refcount;
418
419 char gl_extension_bits[__GL_EXT_BYTES];
420 };
421
422 extern Bool
423 glx_context_init(struct glx_context *gc,
424 struct glx_screen *psc, struct glx_config *fbconfig);
425
426 #define __glXSetError(gc,code) \
427 if (!(gc)->error) { \
428 (gc)->error = code; \
429 }
430
431 extern void __glFreeAttributeState(struct glx_context *);
432
433 /************************************************************************/
434
435 /**
436 * The size of the largest drawing command known to the implementation
437 * that will use the GLXRender GLX command. In this case it is
438 * \c glPolygonStipple.
439 */
440 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
441
442 /**
443 * To keep the implementation fast, the code uses a "limit" pointer
444 * to determine when the drawing command buffer is too full to hold
445 * another fixed size command. This constant defines the amount of
446 * space that must always be available in the drawing command buffer
447 * at all times for the implementation to work. It is important that
448 * the number be just large enough, but not so large as to reduce the
449 * efficacy of the buffer. The "+32" is just to keep the code working
450 * in case somebody counts wrong.
451 */
452 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
453
454 /**
455 * This implementation uses a smaller threshold for switching
456 * to the RenderLarge protocol than the protcol requires so that
457 * large copies don't occur.
458 */
459 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
460
461 /**
462 * One of these records exists per screen of the display. It contains
463 * a pointer to the config data for that screen (if the screen supports GL).
464 */
465 struct glx_screen_vtable {
466 struct glx_context *(*create_context)(struct glx_screen *psc,
467 struct glx_config *config,
468 struct glx_context *shareList,
469 int renderType);
470
471 struct glx_context *(*create_context_attribs)(struct glx_screen *psc,
472 struct glx_config *config,
473 struct glx_context *shareList,
474 unsigned num_attrib,
475 const uint32_t *attribs,
476 unsigned *error);
477
478 };
479
480 struct glx_screen
481 {
482 const struct glx_screen_vtable *vtable;
483
484 /**
485 * GLX extension string reported by the X-server.
486 */
487 const char *serverGLXexts;
488
489 /**
490 * GLX extension string to be reported to applications. This is the
491 * set of extensions that the application can actually use.
492 */
493 char *effectiveGLXexts;
494
495 struct glx_display *display;
496
497 Display *dpy;
498 int scr;
499
500 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
501 /**
502 * Per screen direct rendering interface functions and data.
503 */
504 __GLXDRIscreen *driScreen;
505 #endif
506
507 /**
508 * Linked list of glx visuals and fbconfigs for this screen.
509 */
510 struct glx_config *visuals, *configs;
511
512 /**
513 * Per-screen dynamic GLX extension tracking. The \c direct_support
514 * field only contains enough bits for 64 extensions. Should libGL
515 * ever need to track more than 64 GLX extensions, we can safely grow
516 * this field. The \c struct glx_screen structure is not used outside
517 * libGL.
518 */
519 /*@{ */
520 unsigned char direct_support[8];
521 GLboolean ext_list_first_time;
522 /*@} */
523
524 };
525
526 /**
527 * Per display private data. One of these records exists for each display
528 * that is using the OpenGL (GLX) extension.
529 */
530 struct glx_display
531 {
532 /* The extension protocol codes */
533 XExtCodes *codes;
534 struct glx_display *next;
535
536 /**
537 * Back pointer to the display
538 */
539 Display *dpy;
540
541 /**
542 * The \c majorOpcode is common to all connections to the same server.
543 * It is also copied into the context structure.
544 */
545 int majorOpcode;
546
547 /**
548 * \name Server Version
549 *
550 * Major and minor version returned by the server during initialization.
551 */
552 /*@{ */
553 int majorVersion, minorVersion;
554 /*@} */
555
556 /**
557 * \name Storage for the servers GLX vendor and versions strings.
558 *
559 * These are the same for all screens on this display. These fields will
560 * be filled in on demand.
561 */
562 /*@{ */
563 const char *serverGLXvendor;
564 const char *serverGLXversion;
565 /*@} */
566
567 /**
568 * Configurations of visuals for all screens on this display.
569 * Also, per screen data which now includes the server \c GLX_EXTENSION
570 * string.
571 */
572 struct glx_screen **screens;
573
574 __glxHashTable *glXDrawHash;
575
576 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
577 __glxHashTable *drawHash;
578
579 /**
580 * Per display direct rendering interface functions and data.
581 */
582 __GLXDRIdisplay *driswDisplay;
583 __GLXDRIdisplay *driDisplay;
584 __GLXDRIdisplay *dri2Display;
585 #endif
586 };
587
588 struct glx_drawable {
589 XID xDrawable;
590 XID drawable;
591
592 uint32_t lastEventSbc;
593 int64_t eventSbcWrap;
594 };
595
596 extern int
597 glx_screen_init(struct glx_screen *psc,
598 int screen, struct glx_display * priv);
599 extern void
600 glx_screen_cleanup(struct glx_screen *psc);
601
602 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
603 extern __GLXDRIdrawable *
604 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
605 #endif
606
607 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
608
609 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
610 GLint totalRequests,
611 const GLvoid * data, GLint dataLen);
612
613 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
614 const GLvoid *, GLint);
615
616 /* Initialize the GLX extension for dpy */
617 extern struct glx_display *__glXInitialize(Display *);
618
619 extern void __glXPreferEGL(int state);
620
621 /************************************************************************/
622
623 extern int __glXDebug;
624
625 /* This is per-thread storage in an MT environment */
626 #if defined( HAVE_PTHREAD )
627
628 extern void __glXSetCurrentContext(struct glx_context * c);
629
630 # if defined( GLX_USE_TLS )
631
632 extern __thread void *__glX_tls_Context
633 __attribute__ ((tls_model("initial-exec")));
634
635 # define __glXGetCurrentContext() __glX_tls_Context
636
637 # else
638
639 extern struct glx_context *__glXGetCurrentContext(void);
640
641 # endif /* defined( GLX_USE_TLS ) */
642
643 #else
644
645 extern struct glx_context *__glXcurrentContext;
646 #define __glXGetCurrentContext() __glXcurrentContext
647 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
648
649 #endif /* defined( HAVE_PTHREAD ) */
650
651 extern void __glXSetCurrentContextNull(void);
652
653
654 /*
655 ** Global lock for all threads in this address space using the GLX
656 ** extension
657 */
658 #if defined( HAVE_PTHREAD )
659 extern pthread_mutex_t __glXmutex;
660 #define __glXLock() pthread_mutex_lock(&__glXmutex)
661 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
662 #else
663 #define __glXLock()
664 #define __glXUnlock()
665 #endif
666
667 /*
668 ** Setup for a command. Initialize the extension for dpy if necessary.
669 */
670 extern CARD8 __glXSetupForCommand(Display * dpy);
671
672 /************************************************************************/
673
674 /*
675 ** Data conversion and packing support.
676 */
677
678 extern const GLuint __glXDefaultPixelStore[9];
679
680 /* Send an image to the server using RenderLarge. */
681 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
682 GLint width, GLint height, GLint depth,
683 GLenum format, GLenum type,
684 const GLvoid * src, GLubyte * pc,
685 GLubyte * modes);
686
687 /* Return the size, in bytes, of some pixel data */
688 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
689
690 /* Return the number of elements per group of a specified format*/
691 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
692
693 /* Return the number of bytes per element, based on the element type (other
694 ** than GL_BITMAP).
695 */
696 extern GLint __glBytesPerElement(GLenum type);
697
698 /*
699 ** Fill the transport buffer with the data from the users buffer,
700 ** applying some of the pixel store modes (unpack modes) to the data
701 ** first. As a side effect of this call, the "modes" field is
702 ** updated to contain the modes needed by the server to decode the
703 ** sent data.
704 */
705 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
706 GLenum, const GLvoid *, GLubyte *, GLubyte *);
707
708 /* Copy map data with a stride into a packed buffer */
709 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
710 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
711 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
712 const GLfloat *, GLfloat *);
713 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
714 const GLdouble *, GLdouble *);
715
716 /*
717 ** Empty an image out of the reply buffer into the clients memory applying
718 ** the pack modes to pack back into the clients requested format.
719 */
720 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
721 GLenum, const GLubyte *, GLvoid *);
722
723
724 /*
725 ** Allocate and Initialize Vertex Array client state, and free.
726 */
727 extern void __glXInitVertexArrayState(struct glx_context *);
728 extern void __glXFreeVertexArrayState(struct glx_context *);
729
730 /*
731 ** Inform the Server of the major and minor numbers and of the client
732 ** libraries extension string.
733 */
734 extern void __glXClientInfo(Display * dpy, int opcode);
735
736 _X_HIDDEN void
737 __glX_send_client_info(struct glx_display *glx_dpy);
738
739 /************************************************************************/
740
741 /*
742 ** Declarations that should be in Xlib
743 */
744 #ifdef __GL_USE_OUR_PROTOTYPES
745 extern void _XFlush(Display *);
746 extern Status _XReply(Display *, xReply *, int, Bool);
747 extern void _XRead(Display *, void *, long);
748 extern void _XSend(Display *, const void *, long);
749 #endif
750
751
752 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
753 int count, const INT32 * bp,
754 Bool tagged_only,
755 Bool fbconfig_style_tags);
756
757 extern char *__glXQueryServerString(Display * dpy, int opcode,
758 CARD32 screen, CARD32 name);
759 extern char *__glXGetString(Display * dpy, int opcode,
760 CARD32 screen, CARD32 name);
761
762 extern char *__glXstrdup(const char *str);
763
764
765 extern const char __glXGLClientVersion[];
766 extern const char __glXGLClientExtensions[];
767
768 /* Get the unadjusted system time */
769 extern int __glXGetUST(int64_t * ust);
770
771 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
772 int32_t * numerator,
773 int32_t * denominator);
774
775 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
776 extern GLboolean
777 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
778 int32_t * numerator, int32_t * denominator);
779
780 /* So that dri2.c:DRI2WireToEvent() can access
781 * glx_info->codes->first_event */
782 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
783
784 extern void
785 GarbageCollectDRIDrawables(struct glx_screen *psc);
786
787 extern __GLXDRIdrawable *
788 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
789 #endif
790
791 extern struct glx_screen *GetGLXScreenConfigs(Display * dpy, int scrn);
792
793 #ifdef GLX_USE_APPLEGL
794 extern struct glx_screen *
795 applegl_create_screen(int screen, struct glx_display * priv);
796
797 extern struct glx_context *
798 applegl_create_context(struct glx_screen *psc,
799 struct glx_config *mode,
800 struct glx_context *shareList, int renderType);
801
802 extern int
803 applegl_create_display(struct glx_display *display);
804 #endif
805
806 extern Bool validate_renderType_against_config(const struct glx_config *config,
807 int renderType);
808
809
810 extern struct glx_drawable *GetGLXDrawable(Display *dpy, GLXDrawable drawable);
811 extern int InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw,
812 XID xDrawable, GLXDrawable drawable);
813 extern void DestroyGLXDrawable(Display *dpy, GLXDrawable drawable);
814
815 extern struct glx_context dummyContext;
816
817 extern struct glx_screen *
818 indirect_create_screen(int screen, struct glx_display * priv);
819 extern struct glx_context *
820 indirect_create_context(struct glx_screen *psc,
821 struct glx_config *mode,
822 struct glx_context *shareList, int renderType);
823 extern struct glx_context *
824 indirect_create_context_attribs(struct glx_screen *base,
825 struct glx_config *config_base,
826 struct glx_context *shareList,
827 unsigned num_attribs,
828 const uint32_t *attribs,
829 unsigned *error);
830
831 #endif /* !__GLX_client_h__ */