glx: implement GLX part of interop interface (v2)
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #include <stdint.h>
51 #include <pthread.h>
52 #include "GL/glxproto.h"
53 #include "glxconfig.h"
54 #include "glxhash.h"
55 #include "util/macros.h"
56
57 #include "glxextensions.h"
58
59
60 #define GLX_MAJOR_VERSION 1 /* current version numbers */
61 #define GLX_MINOR_VERSION 4
62
63 #define __GLX_MAX_TEXTURE_UNITS 32
64
65 struct glx_display;
66 struct glx_context;
67
68 /************************************************************************/
69
70 #ifdef GLX_DIRECT_RENDERING
71
72 extern void DRI_glXUseXFont(struct glx_context *ctx,
73 Font font, int first, int count, int listbase);
74
75 #endif
76
77 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
78
79 /**
80 * Display dependent methods. This structure is initialized during the
81 * \c driCreateDisplay call.
82 */
83 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
84 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
85 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
86
87 struct __GLXDRIdisplayRec
88 {
89 /**
90 * Method to destroy the private DRI display data.
91 */
92 void (*destroyDisplay) (__GLXDRIdisplay * display);
93
94 struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
95 };
96
97 struct __GLXDRIscreenRec {
98
99 void (*destroyScreen)(struct glx_screen *psc);
100
101 struct glx_context *(*createContext)(struct glx_screen *psc,
102 struct glx_config *config,
103 struct glx_context *shareList,
104 int renderType);
105
106 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
107 XID drawable,
108 GLXDrawable glxDrawable,
109 struct glx_config *config);
110
111 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
112 int64_t divisor, int64_t remainder, Bool flush);
113 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
114 int x, int y, int width, int height, Bool flush);
115 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
116 int64_t *ust, int64_t *msc, int64_t *sbc);
117 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
118 int64_t divisor, int64_t remainder, int64_t *ust,
119 int64_t *msc, int64_t *sbc);
120 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
121 int64_t *msc, int64_t *sbc);
122 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
123 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
124 int (*getBufferAge)(__GLXDRIdrawable *pdraw);
125 };
126
127 struct __GLXDRIdrawableRec
128 {
129 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
130
131 XID xDrawable;
132 XID drawable;
133 struct glx_screen *psc;
134 GLenum textureTarget;
135 GLenum textureFormat; /* EXT_texture_from_pixmap support */
136 unsigned long eventMask;
137 int refcount;
138 };
139
140 /*
141 ** Function to create and DRI display data and initialize the display
142 ** dependent methods.
143 */
144 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
145 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
146 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
147 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
148 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
149
150 extern __GLXDRIdisplay *dri3_create_display(Display * dpy);
151
152 /*
153 ** Functions to obtain driver configuration information from a direct
154 ** rendering client application
155 */
156 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
157
158 extern const char *glXGetDriverConfig(const char *driverName);
159
160 #endif
161
162 /************************************************************************/
163
164 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
165
166 typedef struct __GLXpixelStoreModeRec
167 {
168 GLboolean swapEndian;
169 GLboolean lsbFirst;
170 GLuint rowLength;
171 GLuint imageHeight;
172 GLuint imageDepth;
173 GLuint skipRows;
174 GLuint skipPixels;
175 GLuint skipImages;
176 GLuint alignment;
177 } __GLXpixelStoreMode;
178
179
180 typedef struct __GLXattributeRec
181 {
182 GLuint mask;
183
184 /**
185 * Pixel storage state. Most of the pixel store mode state is kept
186 * here and used by the client code to manage the packing and
187 * unpacking of data sent to/received from the server.
188 */
189 __GLXpixelStoreMode storePack, storeUnpack;
190
191 /**
192 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
193 * disabled?
194 */
195 GLboolean NoDrawArraysProtocol;
196
197 /**
198 * Vertex Array storage state. The vertex array component
199 * state is stored here and is used to manage the packing of
200 * DrawArrays data sent to the server.
201 */
202 struct array_state_vector *array_state;
203 } __GLXattribute;
204
205 typedef struct __GLXattributeMachineRec
206 {
207 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
208 __GLXattribute **stackPointer;
209 } __GLXattributeMachine;
210
211 typedef struct _mesa_glinterop_device_info mesa_glinterop_device_info;
212 typedef struct _mesa_glinterop_export_in mesa_glinterop_export_in;
213 typedef struct _mesa_glinterop_export_out mesa_glinterop_export_out;
214
215 struct glx_context_vtable {
216 void (*destroy)(struct glx_context *ctx);
217 int (*bind)(struct glx_context *context, struct glx_context *old,
218 GLXDrawable draw, GLXDrawable read);
219 void (*unbind)(struct glx_context *context, struct glx_context *new_ctx);
220 void (*wait_gl)(struct glx_context *ctx);
221 void (*wait_x)(struct glx_context *ctx);
222 void (*use_x_font)(struct glx_context *ctx,
223 Font font, int first, int count, int listBase);
224 void (*bind_tex_image)(Display * dpy,
225 GLXDrawable drawable,
226 int buffer, const int *attrib_list);
227 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
228 void * (*get_proc_address)(const char *symbol);
229 int (*interop_query_device_info)(struct glx_context *ctx,
230 mesa_glinterop_device_info *out);
231 int (*interop_export_object)(struct glx_context *ctx,
232 const mesa_glinterop_export_in *in,
233 mesa_glinterop_export_out *out);
234 };
235
236 /**
237 * GLX state that needs to be kept on the client. One of these records
238 * exist for each context that has been made current by this client.
239 */
240 struct glx_context
241 {
242 /**
243 * \name Drawing command buffer.
244 *
245 * Drawing commands are packed into this buffer before being sent as a
246 * single GLX protocol request. The buffer is sent when it overflows or
247 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
248 * in the buffer to be filled. \c limit is described above in the buffer
249 * slop discussion.
250 *
251 * Commands that require large amounts of data to be transfered will
252 * also use this buffer to hold a header that describes the large
253 * command.
254 *
255 * These must be the first 6 fields since they are static initialized
256 * in the dummy context in glxext.c
257 */
258 /*@{ */
259 GLubyte *buf;
260 GLubyte *pc;
261 GLubyte *limit;
262 GLubyte *bufEnd;
263 GLint bufSize;
264 /*@} */
265
266 const struct glx_context_vtable *vtable;
267
268 /**
269 * The XID of this rendering context. When the context is created a
270 * new XID is allocated. This is set to None when the context is
271 * destroyed but is still current to some thread. In this case the
272 * context will be freed on next MakeCurrent.
273 */
274 XID xid;
275
276 /**
277 * The XID of the \c shareList context.
278 */
279 XID share_xid;
280
281 /**
282 * Screen number.
283 */
284 GLint screen;
285 struct glx_screen *psc;
286
287 /**
288 * \c GL_TRUE if the context was created with ImportContext, which
289 * means the server-side context was created by another X client.
290 */
291 GLboolean imported;
292
293 /**
294 * The context tag returned by MakeCurrent when this context is made
295 * current. This tag is used to identify the context that a thread has
296 * current so that proper server context management can be done. It is
297 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
298 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
299 * context)).
300 */
301 GLXContextTag currentContextTag;
302
303 /**
304 * \name Rendering mode
305 *
306 * The rendering mode is kept on the client as well as the server.
307 * When \c glRenderMode is called, the buffer associated with the
308 * previous rendering mode (feedback or select) is filled.
309 */
310 /*@{ */
311 GLenum renderMode;
312 GLfloat *feedbackBuf;
313 GLuint *selectBuf;
314 /*@} */
315
316 /**
317 * Fill newImage with the unpacked form of \c oldImage getting it
318 * ready for transport to the server.
319 */
320 void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
321 GLenum, const GLvoid *, GLubyte *, GLubyte *);
322
323 /**
324 * Client side attribs.
325 */
326 __GLXattributeMachine attributes;
327
328 /**
329 * Client side error code. This is set when client side gl API
330 * routines need to set an error because of a bad enumerant or
331 * running out of memory, etc.
332 */
333 GLenum error;
334
335 /**
336 * Whether this context does direct rendering.
337 */
338 Bool isDirect;
339
340 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
341 void *driContext;
342 #endif
343
344 /**
345 * \c dpy of current display for this context. Will be \c NULL if not
346 * current to any display, or if this is the "dummy context".
347 */
348 Display *currentDpy;
349
350 /**
351 * The current drawable for this context. Will be None if this
352 * context is not current to any drawable. currentReadable is below.
353 */
354 GLXDrawable currentDrawable;
355
356 /**
357 * \name GL Constant Strings
358 *
359 * Constant strings that describe the server implementation
360 * These pertain to GL attributes, not to be confused with
361 * GLX versioning attributes.
362 */
363 /*@{ */
364 GLubyte *vendor;
365 GLubyte *renderer;
366 GLubyte *version;
367 GLubyte *extensions;
368 /*@} */
369
370 /**
371 * Maximum small render command size. This is the smaller of 64k and
372 * the size of the above buffer.
373 */
374 GLint maxSmallRenderCommandSize;
375
376 /**
377 * Major opcode for the extension. Copied here so a lookup isn't
378 * needed.
379 */
380 GLint majorOpcode;
381
382 /**
383 * Pointer to the config used to create this context.
384 */
385 struct glx_config *config;
386
387 /**
388 * The current read-drawable for this context. Will be None if this
389 * context is not current to any drawable.
390 *
391 * \since Internal API version 20030606.
392 */
393 GLXDrawable currentReadable;
394
395 /**
396 * Pointer to client-state data that is private to libGL. This is only
397 * used for indirect rendering contexts.
398 *
399 * No internal API version change was made for this change. Client-side
400 * drivers should NEVER use this data or even care that it exists.
401 */
402 void *client_state_private;
403
404 /**
405 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
406 */
407 int renderType;
408
409 /**
410 * \name Raw server GL version
411 *
412 * True core GL version supported by the server. This is the raw value
413 * returned by the server, and it may not reflect what is actually
414 * supported (or reported) by the client-side library.
415 */
416 /*@{ */
417 int server_major; /**< Major version number. */
418 int server_minor; /**< Minor version number. */
419 /*@} */
420
421 /**
422 * Number of threads we're currently current in.
423 */
424 unsigned long thread_refcount;
425
426 char gl_extension_bits[__GL_EXT_BYTES];
427 };
428
429 extern Bool
430 glx_context_init(struct glx_context *gc,
431 struct glx_screen *psc, struct glx_config *fbconfig);
432
433 #define __glXSetError(gc,code) \
434 if (!(gc)->error) { \
435 (gc)->error = code; \
436 }
437
438 extern void __glFreeAttributeState(struct glx_context *);
439
440 /************************************************************************/
441
442 /**
443 * The size of the largest drawing command known to the implementation
444 * that will use the GLXRender GLX command. In this case it is
445 * \c glPolygonStipple.
446 */
447 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
448
449 /**
450 * To keep the implementation fast, the code uses a "limit" pointer
451 * to determine when the drawing command buffer is too full to hold
452 * another fixed size command. This constant defines the amount of
453 * space that must always be available in the drawing command buffer
454 * at all times for the implementation to work. It is important that
455 * the number be just large enough, but not so large as to reduce the
456 * efficacy of the buffer. The "+32" is just to keep the code working
457 * in case somebody counts wrong.
458 */
459 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
460
461 /**
462 * This implementation uses a smaller threshold for switching
463 * to the RenderLarge protocol than the protcol requires so that
464 * large copies don't occur.
465 */
466 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
467
468 /**
469 * One of these records exists per screen of the display. It contains
470 * a pointer to the config data for that screen (if the screen supports GL).
471 */
472 struct glx_screen_vtable {
473 struct glx_context *(*create_context)(struct glx_screen *psc,
474 struct glx_config *config,
475 struct glx_context *shareList,
476 int renderType);
477
478 struct glx_context *(*create_context_attribs)(struct glx_screen *psc,
479 struct glx_config *config,
480 struct glx_context *shareList,
481 unsigned num_attrib,
482 const uint32_t *attribs,
483 unsigned *error);
484 int (*query_renderer_integer)(struct glx_screen *psc,
485 int attribute,
486 unsigned int *value);
487 int (*query_renderer_string)(struct glx_screen *psc,
488 int attribute,
489 const char **value);
490 };
491
492 struct glx_screen
493 {
494 const struct glx_screen_vtable *vtable;
495
496 /**
497 * GLX extension string reported by the X-server.
498 */
499 const char *serverGLXexts;
500
501 /**
502 * GLX extension string to be reported to applications. This is the
503 * set of extensions that the application can actually use.
504 */
505 char *effectiveGLXexts;
506
507 struct glx_display *display;
508
509 Display *dpy;
510 int scr;
511
512 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
513 /**
514 * Per screen direct rendering interface functions and data.
515 */
516 __GLXDRIscreen *driScreen;
517 #endif
518
519 /**
520 * Linked list of glx visuals and fbconfigs for this screen.
521 */
522 struct glx_config *visuals, *configs;
523
524 /**
525 * Per-screen dynamic GLX extension tracking. The \c direct_support
526 * field only contains enough bits for 64 extensions. Should libGL
527 * ever need to track more than 64 GLX extensions, we can safely grow
528 * this field. The \c struct glx_screen structure is not used outside
529 * libGL.
530 */
531 /*@{ */
532 unsigned char direct_support[8];
533 GLboolean ext_list_first_time;
534 /*@} */
535
536 };
537
538 /**
539 * Per display private data. One of these records exists for each display
540 * that is using the OpenGL (GLX) extension.
541 */
542 struct glx_display
543 {
544 /* The extension protocol codes */
545 XExtCodes *codes;
546 struct glx_display *next;
547
548 /**
549 * Back pointer to the display
550 */
551 Display *dpy;
552
553 /**
554 * The \c majorOpcode is common to all connections to the same server.
555 * It is also copied into the context structure.
556 */
557 int majorOpcode;
558
559 /**
560 * \name Server Version
561 *
562 * Major and minor version returned by the server during initialization.
563 */
564 /*@{ */
565 int majorVersion, minorVersion;
566 /*@} */
567
568 /**
569 * \name Storage for the servers GLX vendor and versions strings.
570 *
571 * These are the same for all screens on this display. These fields will
572 * be filled in on demand.
573 */
574 /*@{ */
575 const char *serverGLXvendor;
576 const char *serverGLXversion;
577 /*@} */
578
579 /**
580 * Configurations of visuals for all screens on this display.
581 * Also, per screen data which now includes the server \c GLX_EXTENSION
582 * string.
583 */
584 struct glx_screen **screens;
585
586 __glxHashTable *glXDrawHash;
587
588 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
589 __glxHashTable *drawHash;
590
591 /**
592 * Per display direct rendering interface functions and data.
593 */
594 __GLXDRIdisplay *driswDisplay;
595 __GLXDRIdisplay *driDisplay;
596 __GLXDRIdisplay *dri2Display;
597 __GLXDRIdisplay *dri3Display;
598 #endif
599 };
600
601 struct glx_drawable {
602 XID xDrawable;
603 XID drawable;
604
605 uint32_t lastEventSbc;
606 int64_t eventSbcWrap;
607 };
608
609 extern int
610 glx_screen_init(struct glx_screen *psc,
611 int screen, struct glx_display * priv);
612 extern void
613 glx_screen_cleanup(struct glx_screen *psc);
614
615 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
616 extern __GLXDRIdrawable *
617 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
618 #endif
619
620 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
621
622 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
623 GLint totalRequests,
624 const GLvoid * data, GLint dataLen);
625
626 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
627 const GLvoid *, GLint);
628
629 /* Initialize the GLX extension for dpy */
630 extern struct glx_display *__glXInitialize(Display *);
631
632 extern void __glXPreferEGL(int state);
633
634 /************************************************************************/
635
636 extern int __glXDebug;
637
638 /* This is per-thread storage in an MT environment */
639
640 extern void __glXSetCurrentContext(struct glx_context * c);
641
642 # if defined( GLX_USE_TLS )
643
644 extern __thread void *__glX_tls_Context
645 __attribute__ ((tls_model("initial-exec")));
646
647 # define __glXGetCurrentContext() __glX_tls_Context
648
649 # else
650
651 extern struct glx_context *__glXGetCurrentContext(void);
652
653 # endif /* defined( GLX_USE_TLS ) */
654
655 extern void __glXSetCurrentContextNull(void);
656
657
658 /*
659 ** Global lock for all threads in this address space using the GLX
660 ** extension
661 */
662 extern pthread_mutex_t __glXmutex;
663 #define __glXLock() pthread_mutex_lock(&__glXmutex)
664 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
665
666 /*
667 ** Setup for a command. Initialize the extension for dpy if necessary.
668 */
669 extern CARD8 __glXSetupForCommand(Display * dpy);
670
671 /************************************************************************/
672
673 /*
674 ** Data conversion and packing support.
675 */
676
677 extern const GLuint __glXDefaultPixelStore[9];
678
679 /* Send an image to the server using RenderLarge. */
680 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
681 GLint width, GLint height, GLint depth,
682 GLenum format, GLenum type,
683 const GLvoid * src, GLubyte * pc,
684 GLubyte * modes);
685
686 /* Return the size, in bytes, of some pixel data */
687 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
688
689 /* Return the number of elements per group of a specified format*/
690 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
691
692 /* Return the number of bytes per element, based on the element type (other
693 ** than GL_BITMAP).
694 */
695 extern GLint __glBytesPerElement(GLenum type);
696
697 /*
698 ** Fill the transport buffer with the data from the users buffer,
699 ** applying some of the pixel store modes (unpack modes) to the data
700 ** first. As a side effect of this call, the "modes" field is
701 ** updated to contain the modes needed by the server to decode the
702 ** sent data.
703 */
704 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
705 GLenum, const GLvoid *, GLubyte *, GLubyte *);
706
707 /* Copy map data with a stride into a packed buffer */
708 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
709 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
710 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
711 const GLfloat *, GLfloat *);
712 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
713 const GLdouble *, GLdouble *);
714
715 /*
716 ** Empty an image out of the reply buffer into the clients memory applying
717 ** the pack modes to pack back into the clients requested format.
718 */
719 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
720 GLenum, const GLubyte *, GLvoid *);
721
722
723 /*
724 ** Allocate and Initialize Vertex Array client state, and free.
725 */
726 extern void __glXInitVertexArrayState(struct glx_context *);
727 extern void __glXFreeVertexArrayState(struct glx_context *);
728
729 /*
730 ** Inform the Server of the major and minor numbers and of the client
731 ** libraries extension string.
732 */
733 extern void __glXClientInfo(Display * dpy, int opcode);
734
735 _X_HIDDEN void
736 __glX_send_client_info(struct glx_display *glx_dpy);
737
738 /************************************************************************/
739
740 /*
741 ** Declarations that should be in Xlib
742 */
743 #ifdef __GL_USE_OUR_PROTOTYPES
744 extern void _XFlush(Display *);
745 extern Status _XReply(Display *, xReply *, int, Bool);
746 extern void _XRead(Display *, void *, long);
747 extern void _XSend(Display *, const void *, long);
748 #endif
749
750
751 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
752 int count, const INT32 * bp,
753 Bool tagged_only,
754 Bool fbconfig_style_tags);
755
756 extern char *__glXQueryServerString(Display * dpy, int opcode,
757 CARD32 screen, CARD32 name);
758 extern char *__glXGetString(Display * dpy, int opcode,
759 CARD32 screen, CARD32 name);
760
761 extern const char __glXGLClientVersion[];
762 extern const char __glXGLClientExtensions[];
763
764 /* Get the unadjusted system time */
765 extern int __glXGetUST(int64_t * ust);
766
767 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
768 int32_t * numerator,
769 int32_t * denominator);
770
771 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
772 extern GLboolean
773 __glxGetMscRate(struct glx_screen *psc,
774 int32_t * numerator, int32_t * denominator);
775
776 /* So that dri2.c:DRI2WireToEvent() can access
777 * glx_info->codes->first_event */
778 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
779
780 extern void
781 GarbageCollectDRIDrawables(struct glx_screen *psc);
782
783 extern __GLXDRIdrawable *
784 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
785 #endif
786
787 extern struct glx_screen *GetGLXScreenConfigs(Display * dpy, int scrn);
788
789 #ifdef GLX_USE_APPLEGL
790 extern struct glx_screen *
791 applegl_create_screen(int screen, struct glx_display * priv);
792
793 extern struct glx_context *
794 applegl_create_context(struct glx_screen *psc,
795 struct glx_config *mode,
796 struct glx_context *shareList, int renderType);
797
798 extern int
799 applegl_create_display(struct glx_display *display);
800 #endif
801
802 extern Bool validate_renderType_against_config(const struct glx_config *config,
803 int renderType);
804
805
806 extern struct glx_drawable *GetGLXDrawable(Display *dpy, GLXDrawable drawable);
807 extern int InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw,
808 XID xDrawable, GLXDrawable drawable);
809 extern void DestroyGLXDrawable(Display *dpy, GLXDrawable drawable);
810
811 extern struct glx_context dummyContext;
812
813 extern struct glx_screen *
814 indirect_create_screen(int screen, struct glx_display * priv);
815 extern struct glx_context *
816 indirect_create_context(struct glx_screen *psc,
817 struct glx_config *mode,
818 struct glx_context *shareList, int renderType);
819 extern struct glx_context *
820 indirect_create_context_attribs(struct glx_screen *base,
821 struct glx_config *config_base,
822 struct glx_context *shareList,
823 unsigned num_attribs,
824 const uint32_t *attribs,
825 unsigned *error);
826
827 #endif /* !__GLX_client_h__ */