glx: Set an all NULL vtable for dummyContext
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
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10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
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26 * shall not be used in advertising or otherwise to promote the sale, use or
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29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxproto.h"
54 #include "glapi/glapitable.h"
55 #include "glxconfig.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
64
65 #define GLX_MAJOR_VERSION 1 /* current version numbers */
66 #define GLX_MINOR_VERSION 4
67
68 #define __GLX_MAX_TEXTURE_UNITS 32
69
70 struct glx_display;
71 struct glx_context;
72
73 /************************************************************************/
74
75 #ifdef GLX_DIRECT_RENDERING
76
77 extern void DRI_glXUseXFont(struct glx_context *ctx,
78 Font font, int first, int count, int listbase);
79
80 #endif
81
82 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
83
84 /**
85 * Display dependent methods. This structure is initialized during the
86 * \c driCreateDisplay call.
87 */
88 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
89 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
90 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
91
92 #include "glxextensions.h"
93
94 struct __GLXDRIdisplayRec
95 {
96 /**
97 * Method to destroy the private DRI display data.
98 */
99 void (*destroyDisplay) (__GLXDRIdisplay * display);
100
101 struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
102 };
103
104 struct __GLXDRIscreenRec {
105
106 void (*destroyScreen)(struct glx_screen *psc);
107
108 struct glx_context *(*createContext)(struct glx_screen *psc,
109 struct glx_config *config,
110 struct glx_context *shareList,
111 int renderType);
112
113 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
114 XID drawable,
115 GLXDrawable glxDrawable,
116 struct glx_config *config);
117
118 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
119 int64_t divisor, int64_t remainder);
120 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
121 int x, int y, int width, int height);
122 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
123 int64_t *ust, int64_t *msc, int64_t *sbc);
124 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
125 int64_t divisor, int64_t remainder, int64_t *ust,
126 int64_t *msc, int64_t *sbc);
127 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
128 int64_t *msc, int64_t *sbc);
129 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
130 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
131 };
132
133 struct __GLXDRIdrawableRec
134 {
135 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
136
137 XID xDrawable;
138 XID drawable;
139 struct glx_screen *psc;
140 GLenum textureTarget;
141 GLenum textureFormat; /* EXT_texture_from_pixmap support */
142 unsigned long eventMask;
143 };
144
145 /*
146 ** Function to create and DRI display data and initialize the display
147 ** dependent methods.
148 */
149 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
150 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
151 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
152 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
153
154
155 /*
156 ** Functions to obtain driver configuration information from a direct
157 ** rendering client application
158 */
159 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
160
161 extern const char *glXGetDriverConfig(const char *driverName);
162
163 #endif
164
165 /************************************************************************/
166
167 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
168
169 typedef struct __GLXpixelStoreModeRec
170 {
171 GLboolean swapEndian;
172 GLboolean lsbFirst;
173 GLuint rowLength;
174 GLuint imageHeight;
175 GLuint imageDepth;
176 GLuint skipRows;
177 GLuint skipPixels;
178 GLuint skipImages;
179 GLuint alignment;
180 } __GLXpixelStoreMode;
181
182
183 typedef struct __GLXattributeRec
184 {
185 GLuint mask;
186
187 /**
188 * Pixel storage state. Most of the pixel store mode state is kept
189 * here and used by the client code to manage the packing and
190 * unpacking of data sent to/received from the server.
191 */
192 __GLXpixelStoreMode storePack, storeUnpack;
193
194 /**
195 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
196 * disabled?
197 */
198 GLboolean NoDrawArraysProtocol;
199
200 /**
201 * Vertex Array storage state. The vertex array component
202 * state is stored here and is used to manage the packing of
203 * DrawArrays data sent to the server.
204 */
205 struct array_state_vector *array_state;
206 } __GLXattribute;
207
208 typedef struct __GLXattributeMachineRec
209 {
210 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
211 __GLXattribute **stackPointer;
212 } __GLXattributeMachine;
213
214 struct glx_context_vtable {
215 void (*destroy)(struct glx_context *ctx);
216 int (*bind)(struct glx_context *context, struct glx_context *old,
217 GLXDrawable draw, GLXDrawable read);
218 void (*unbind)(struct glx_context *context, struct glx_context *new);
219 void (*wait_gl)(struct glx_context *ctx);
220 void (*wait_x)(struct glx_context *ctx);
221 void (*use_x_font)(struct glx_context *ctx,
222 Font font, int first, int count, int listBase);
223 void (*bind_tex_image)(Display * dpy,
224 GLXDrawable drawable,
225 int buffer, const int *attrib_list);
226 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
227
228 };
229
230 extern void
231 glx_send_destroy_context(Display *dpy, XID xid);
232
233 /**
234 * GLX state that needs to be kept on the client. One of these records
235 * exist for each context that has been made current by this client.
236 */
237 struct glx_context
238 {
239 /**
240 * \name Drawing command buffer.
241 *
242 * Drawing commands are packed into this buffer before being sent as a
243 * single GLX protocol request. The buffer is sent when it overflows or
244 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
245 * in the buffer to be filled. \c limit is described above in the buffer
246 * slop discussion.
247 *
248 * Commands that require large amounts of data to be transfered will
249 * also use this buffer to hold a header that describes the large
250 * command.
251 *
252 * These must be the first 6 fields since they are static initialized
253 * in the dummy context in glxext.c
254 */
255 /*@{ */
256 GLubyte *buf;
257 GLubyte *pc;
258 GLubyte *limit;
259 GLubyte *bufEnd;
260 GLint bufSize;
261 /*@} */
262
263 const struct glx_context_vtable *vtable;
264
265 /**
266 * The XID of this rendering context. When the context is created a
267 * new XID is allocated. This is set to None when the context is
268 * destroyed but is still current to some thread. In this case the
269 * context will be freed on next MakeCurrent.
270 */
271 XID xid;
272
273 /**
274 * The XID of the \c shareList context.
275 */
276 XID share_xid;
277
278 /**
279 * Screen number.
280 */
281 GLint screen;
282 struct glx_screen *psc;
283
284 /**
285 * \c GL_TRUE if the context was created with ImportContext, which
286 * means the server-side context was created by another X client.
287 */
288 GLboolean imported;
289
290 /**
291 * The context tag returned by MakeCurrent when this context is made
292 * current. This tag is used to identify the context that a thread has
293 * current so that proper server context management can be done. It is
294 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
295 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
296 * context)).
297 */
298 GLXContextTag currentContextTag;
299
300 /**
301 * \name Rendering mode
302 *
303 * The rendering mode is kept on the client as well as the server.
304 * When \c glRenderMode is called, the buffer associated with the
305 * previous rendering mode (feedback or select) is filled.
306 */
307 /*@{ */
308 GLenum renderMode;
309 GLfloat *feedbackBuf;
310 GLuint *selectBuf;
311 /*@} */
312
313 /**
314 * This is \c GL_TRUE if the pixel unpack modes are such that an image
315 * can be unpacked from the clients memory by just copying. It may
316 * still be true that the server will have to do some work. This
317 * just promises that a straight copy will fetch the correct bytes.
318 */
319 GLboolean fastImageUnpack;
320
321 /**
322 * Fill newImage with the unpacked form of \c oldImage getting it
323 * ready for transport to the server.
324 */
325 void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
326 GLenum, const GLvoid *, GLubyte *, GLubyte *);
327
328 /**
329 * Client side attribs.
330 */
331 __GLXattributeMachine attributes;
332
333 /**
334 * Client side error code. This is set when client side gl API
335 * routines need to set an error because of a bad enumerant or
336 * running out of memory, etc.
337 */
338 GLenum error;
339
340 /**
341 * Whether this context does direct rendering.
342 */
343 Bool isDirect;
344
345 /**
346 * \c dpy of current display for this context. Will be \c NULL if not
347 * current to any display, or if this is the "dummy context".
348 */
349 Display *currentDpy;
350
351 /**
352 * The current drawable for this context. Will be None if this
353 * context is not current to any drawable. currentReadable is below.
354 */
355 GLXDrawable currentDrawable;
356
357 /**
358 * \name GL Constant Strings
359 *
360 * Constant strings that describe the server implementation
361 * These pertain to GL attributes, not to be confused with
362 * GLX versioning attributes.
363 */
364 /*@{ */
365 GLubyte *vendor;
366 GLubyte *renderer;
367 GLubyte *version;
368 GLubyte *extensions;
369 /*@} */
370
371 /**
372 * Maximum small render command size. This is the smaller of 64k and
373 * the size of the above buffer.
374 */
375 GLint maxSmallRenderCommandSize;
376
377 /**
378 * Major opcode for the extension. Copied here so a lookup isn't
379 * needed.
380 */
381 GLint majorOpcode;
382
383 /**
384 * Pointer to the config used to create this context.
385 */
386 struct glx_config *config;
387
388 /**
389 * The current read-drawable for this context. Will be None if this
390 * context is not current to any drawable.
391 *
392 * \since Internal API version 20030606.
393 */
394 GLXDrawable currentReadable;
395
396 /**
397 * Pointer to client-state data that is private to libGL. This is only
398 * used for indirect rendering contexts.
399 *
400 * No internal API version change was made for this change. Client-side
401 * drivers should NEVER use this data or even care that it exists.
402 */
403 void *client_state_private;
404
405 /**
406 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
407 */
408 int renderType;
409
410 /**
411 * \name Raw server GL version
412 *
413 * True core GL version supported by the server. This is the raw value
414 * returned by the server, and it may not reflect what is actually
415 * supported (or reported) by the client-side library.
416 */
417 /*@{ */
418 int server_major; /**< Major version number. */
419 int server_minor; /**< Minor version number. */
420 /*@} */
421
422 /**
423 * Thread ID we're currently current in. Zero if none.
424 */
425 unsigned long thread_id;
426
427 char gl_extension_bits[__GL_EXT_BYTES];
428 };
429
430 extern Bool
431 glx_context_init(struct glx_context *gc,
432 struct glx_screen *psc, struct glx_config *fbconfig);
433
434 #define __glXSetError(gc,code) \
435 if (!(gc)->error) { \
436 (gc)->error = code; \
437 }
438
439 extern void __glFreeAttributeState(struct glx_context *);
440
441 /************************************************************************/
442
443 /**
444 * The size of the largest drawing command known to the implementation
445 * that will use the GLXRender GLX command. In this case it is
446 * \c glPolygonStipple.
447 */
448 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
449
450 /**
451 * To keep the implementation fast, the code uses a "limit" pointer
452 * to determine when the drawing command buffer is too full to hold
453 * another fixed size command. This constant defines the amount of
454 * space that must always be available in the drawing command buffer
455 * at all times for the implementation to work. It is important that
456 * the number be just large enough, but not so large as to reduce the
457 * efficacy of the buffer. The "+32" is just to keep the code working
458 * in case somebody counts wrong.
459 */
460 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
461
462 /**
463 * This implementation uses a smaller threshold for switching
464 * to the RenderLarge protocol than the protcol requires so that
465 * large copies don't occur.
466 */
467 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
468
469 /**
470 * One of these records exists per screen of the display. It contains
471 * a pointer to the config data for that screen (if the screen supports GL).
472 */
473 struct glx_screen_vtable {
474 struct glx_context *(*create_context)(struct glx_screen *psc,
475 struct glx_config *config,
476 struct glx_context *shareList,
477 int renderType);
478 };
479
480 struct glx_screen
481 {
482 const struct glx_screen_vtable *vtable;
483
484 /**
485 * GLX extension string reported by the X-server.
486 */
487 const char *serverGLXexts;
488
489 /**
490 * GLX extension string to be reported to applications. This is the
491 * set of extensions that the application can actually use.
492 */
493 char *effectiveGLXexts;
494
495 struct glx_display *display;
496
497 Display *dpy;
498 int scr;
499
500 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
501 /**
502 * Per screen direct rendering interface functions and data.
503 */
504 __GLXDRIscreen *driScreen;
505 #endif
506
507 /**
508 * Linked list of glx visuals and fbconfigs for this screen.
509 */
510 struct glx_config *visuals, *configs;
511
512 /**
513 * Per-screen dynamic GLX extension tracking. The \c direct_support
514 * field only contains enough bits for 64 extensions. Should libGL
515 * ever need to track more than 64 GLX extensions, we can safely grow
516 * this field. The \c struct glx_screen structure is not used outside
517 * libGL.
518 */
519 /*@{ */
520 unsigned char direct_support[8];
521 GLboolean ext_list_first_time;
522 /*@} */
523
524 };
525
526 /**
527 * Per display private data. One of these records exists for each display
528 * that is using the OpenGL (GLX) extension.
529 */
530 struct glx_display
531 {
532 /* The extension protocol codes */
533 XExtCodes *codes;
534 struct glx_display *next;
535
536 /**
537 * Back pointer to the display
538 */
539 Display *dpy;
540
541 /**
542 * The \c majorOpcode is common to all connections to the same server.
543 * It is also copied into the context structure.
544 */
545 int majorOpcode;
546
547 /**
548 * \name Server Version
549 *
550 * Major and minor version returned by the server during initialization.
551 */
552 /*@{ */
553 int majorVersion, minorVersion;
554 /*@} */
555
556 /**
557 * \name Storage for the servers GLX vendor and versions strings.
558 *
559 * These are the same for all screens on this display. These fields will
560 * be filled in on demand.
561 */
562 /*@{ */
563 const char *serverGLXvendor;
564 const char *serverGLXversion;
565 /*@} */
566
567 /**
568 * Configurations of visuals for all screens on this display.
569 * Also, per screen data which now includes the server \c GLX_EXTENSION
570 * string.
571 */
572 struct glx_screen **screens;
573
574 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
575 __glxHashTable *drawHash;
576
577 /**
578 * Per display direct rendering interface functions and data.
579 */
580 __GLXDRIdisplay *driswDisplay;
581 __GLXDRIdisplay *driDisplay;
582 __GLXDRIdisplay *dri2Display;
583 #endif
584 };
585
586 extern int
587 glx_screen_init(struct glx_screen *psc,
588 int screen, struct glx_display * priv);
589
590 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
591 extern __GLXDRIdrawable *
592 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
593 #endif
594
595 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
596
597 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
598 GLint totalRequests,
599 const GLvoid * data, GLint dataLen);
600
601 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
602 const GLvoid *, GLint);
603
604 /* Initialize the GLX extension for dpy */
605 extern struct glx_display *__glXInitialize(Display *);
606
607 extern void __glXPreferEGL(int state);
608
609 /************************************************************************/
610
611 extern int __glXDebug;
612
613 /* This is per-thread storage in an MT environment */
614 #if defined( PTHREADS )
615
616 extern void __glXSetCurrentContext(struct glx_context * c);
617
618 # if defined( GLX_USE_TLS )
619
620 extern __thread void *__glX_tls_Context
621 __attribute__ ((tls_model("initial-exec")));
622
623 # define __glXGetCurrentContext() __glX_tls_Context
624
625 # else
626
627 extern struct glx_context *__glXGetCurrentContext(void);
628
629 # endif /* defined( GLX_USE_TLS ) */
630
631 #else
632
633 extern struct glx_context *__glXcurrentContext;
634 #define __glXGetCurrentContext() __glXcurrentContext
635 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
636
637 #endif /* defined( PTHREADS ) */
638
639 extern void __glXSetCurrentContextNull(void);
640
641
642 /*
643 ** Global lock for all threads in this address space using the GLX
644 ** extension
645 */
646 #if defined( PTHREADS )
647 extern pthread_mutex_t __glXmutex;
648 #define __glXLock() pthread_mutex_lock(&__glXmutex)
649 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
650 #else
651 #define __glXLock()
652 #define __glXUnlock()
653 #endif
654
655 /*
656 ** Setup for a command. Initialize the extension for dpy if necessary.
657 */
658 extern CARD8 __glXSetupForCommand(Display * dpy);
659
660 /************************************************************************/
661
662 /*
663 ** Data conversion and packing support.
664 */
665
666 extern const GLuint __glXDefaultPixelStore[9];
667
668 /* Send an image to the server using RenderLarge. */
669 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
670 GLint width, GLint height, GLint depth,
671 GLenum format, GLenum type,
672 const GLvoid * src, GLubyte * pc,
673 GLubyte * modes);
674
675 /* Return the size, in bytes, of some pixel data */
676 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
677
678 /* Return the number of elements per group of a specified format*/
679 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
680
681 /* Return the number of bytes per element, based on the element type (other
682 ** than GL_BITMAP).
683 */
684 extern GLint __glBytesPerElement(GLenum type);
685
686 /*
687 ** Fill the transport buffer with the data from the users buffer,
688 ** applying some of the pixel store modes (unpack modes) to the data
689 ** first. As a side effect of this call, the "modes" field is
690 ** updated to contain the modes needed by the server to decode the
691 ** sent data.
692 */
693 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
694 GLenum, const GLvoid *, GLubyte *, GLubyte *);
695
696 /* Copy map data with a stride into a packed buffer */
697 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
698 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
699 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
700 const GLfloat *, GLfloat *);
701 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
702 const GLdouble *, GLdouble *);
703
704 /*
705 ** Empty an image out of the reply buffer into the clients memory applying
706 ** the pack modes to pack back into the clients requested format.
707 */
708 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
709 GLenum, const GLubyte *, GLvoid *);
710
711
712 /*
713 ** Allocate and Initialize Vertex Array client state, and free.
714 */
715 extern void __glXInitVertexArrayState(struct glx_context *);
716 extern void __glXFreeVertexArrayState(struct glx_context *);
717
718 /*
719 ** Inform the Server of the major and minor numbers and of the client
720 ** libraries extension string.
721 */
722 extern void __glXClientInfo(Display * dpy, int opcode);
723
724 /************************************************************************/
725
726 /*
727 ** Declarations that should be in Xlib
728 */
729 #ifdef __GL_USE_OUR_PROTOTYPES
730 extern void _XFlush(Display *);
731 extern Status _XReply(Display *, xReply *, int, Bool);
732 extern void _XRead(Display *, void *, long);
733 extern void _XSend(Display *, const void *, long);
734 #endif
735
736
737 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
738 int count, const INT32 * bp,
739 Bool tagged_only,
740 Bool fbconfig_style_tags);
741
742 extern char *__glXQueryServerString(Display * dpy, int opcode,
743 CARD32 screen, CARD32 name);
744 extern char *__glXGetString(Display * dpy, int opcode,
745 CARD32 screen, CARD32 name);
746
747 extern char *__glXstrdup(const char *str);
748
749
750 extern const char __glXGLClientVersion[];
751 extern const char __glXGLClientExtensions[];
752
753 /* Get the unadjusted system time */
754 extern int __glXGetUST(int64_t * ust);
755
756 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
757 int32_t * numerator,
758 int32_t * denominator);
759
760 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
761 extern GLboolean
762 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
763 int32_t * numerator, int32_t * denominator);
764
765 /* So that dri2.c:DRI2WireToEvent() can access
766 * glx_info->codes->first_event */
767 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
768
769 extern void
770 GarbageCollectDRIDrawables(struct glx_screen *psc);
771
772 extern __GLXDRIdrawable *
773 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
774
775 #endif
776
777 extern struct glx_context dummyContext;
778
779 extern struct glx_screen *
780 indirect_create_screen(int screen, struct glx_display * priv);
781 extern struct glx_context *
782 indirect_create_context(struct glx_screen *psc,
783 struct glx_config *mode,
784 struct glx_context *shareList, int renderType);
785
786 #endif /* !__GLX_client_h__ */