glx: change query_renderer_integer() value param to unsigned
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Except as contained in this notice, the name of Silicon Graphics, Inc.
26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #ifdef _WIN32
51 #include <stdint.h>
52 #endif
53 #include "GL/glxproto.h"
54 #include "glxconfig.h"
55 #include "glxhash.h"
56 #if defined( HAVE_PTHREAD )
57 # include <pthread.h>
58 #endif
59
60 #include "glxextensions.h"
61
62 #define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
63
64 #define GLX_MAJOR_VERSION 1 /* current version numbers */
65 #define GLX_MINOR_VERSION 4
66
67 #define __GLX_MAX_TEXTURE_UNITS 32
68
69 struct glx_display;
70 struct glx_context;
71
72 /************************************************************************/
73
74 #ifdef GLX_DIRECT_RENDERING
75
76 extern void DRI_glXUseXFont(struct glx_context *ctx,
77 Font font, int first, int count, int listbase);
78
79 #endif
80
81 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
82
83 /**
84 * Display dependent methods. This structure is initialized during the
85 * \c driCreateDisplay call.
86 */
87 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
88 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
89 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
90
91 struct __GLXDRIdisplayRec
92 {
93 /**
94 * Method to destroy the private DRI display data.
95 */
96 void (*destroyDisplay) (__GLXDRIdisplay * display);
97
98 struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
99 };
100
101 struct __GLXDRIscreenRec {
102
103 void (*destroyScreen)(struct glx_screen *psc);
104
105 struct glx_context *(*createContext)(struct glx_screen *psc,
106 struct glx_config *config,
107 struct glx_context *shareList,
108 int renderType);
109
110 __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
111 XID drawable,
112 GLXDrawable glxDrawable,
113 struct glx_config *config);
114
115 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
116 int64_t divisor, int64_t remainder, Bool flush);
117 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
118 int x, int y, int width, int height, Bool flush);
119 int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
120 int64_t *ust, int64_t *msc, int64_t *sbc);
121 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
122 int64_t divisor, int64_t remainder, int64_t *ust,
123 int64_t *msc, int64_t *sbc);
124 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
125 int64_t *msc, int64_t *sbc);
126 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
127 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
128 };
129
130 struct __GLXDRIdrawableRec
131 {
132 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
133
134 XID xDrawable;
135 XID drawable;
136 struct glx_screen *psc;
137 GLenum textureTarget;
138 GLenum textureFormat; /* EXT_texture_from_pixmap support */
139 unsigned long eventMask;
140 int refcount;
141 };
142
143 /*
144 ** Function to create and DRI display data and initialize the display
145 ** dependent methods.
146 */
147 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
148 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
149 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
150 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
151 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
152
153 extern __GLXDRIdisplay *dri3_create_display(Display * dpy);
154
155 /*
156 ** Functions to obtain driver configuration information from a direct
157 ** rendering client application
158 */
159 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
160
161 extern const char *glXGetDriverConfig(const char *driverName);
162
163 #endif
164
165 /************************************************************************/
166
167 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
168
169 typedef struct __GLXpixelStoreModeRec
170 {
171 GLboolean swapEndian;
172 GLboolean lsbFirst;
173 GLuint rowLength;
174 GLuint imageHeight;
175 GLuint imageDepth;
176 GLuint skipRows;
177 GLuint skipPixels;
178 GLuint skipImages;
179 GLuint alignment;
180 } __GLXpixelStoreMode;
181
182
183 typedef struct __GLXattributeRec
184 {
185 GLuint mask;
186
187 /**
188 * Pixel storage state. Most of the pixel store mode state is kept
189 * here and used by the client code to manage the packing and
190 * unpacking of data sent to/received from the server.
191 */
192 __GLXpixelStoreMode storePack, storeUnpack;
193
194 /**
195 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
196 * disabled?
197 */
198 GLboolean NoDrawArraysProtocol;
199
200 /**
201 * Vertex Array storage state. The vertex array component
202 * state is stored here and is used to manage the packing of
203 * DrawArrays data sent to the server.
204 */
205 struct array_state_vector *array_state;
206 } __GLXattribute;
207
208 typedef struct __GLXattributeMachineRec
209 {
210 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
211 __GLXattribute **stackPointer;
212 } __GLXattributeMachine;
213
214 struct glx_context_vtable {
215 void (*destroy)(struct glx_context *ctx);
216 int (*bind)(struct glx_context *context, struct glx_context *old,
217 GLXDrawable draw, GLXDrawable read);
218 void (*unbind)(struct glx_context *context, struct glx_context *new_ctx);
219 void (*wait_gl)(struct glx_context *ctx);
220 void (*wait_x)(struct glx_context *ctx);
221 void (*use_x_font)(struct glx_context *ctx,
222 Font font, int first, int count, int listBase);
223 void (*bind_tex_image)(Display * dpy,
224 GLXDrawable drawable,
225 int buffer, const int *attrib_list);
226 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
227 void * (*get_proc_address)(const char *symbol);
228 };
229
230 /**
231 * GLX state that needs to be kept on the client. One of these records
232 * exist for each context that has been made current by this client.
233 */
234 struct glx_context
235 {
236 /**
237 * \name Drawing command buffer.
238 *
239 * Drawing commands are packed into this buffer before being sent as a
240 * single GLX protocol request. The buffer is sent when it overflows or
241 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
242 * in the buffer to be filled. \c limit is described above in the buffer
243 * slop discussion.
244 *
245 * Commands that require large amounts of data to be transfered will
246 * also use this buffer to hold a header that describes the large
247 * command.
248 *
249 * These must be the first 6 fields since they are static initialized
250 * in the dummy context in glxext.c
251 */
252 /*@{ */
253 GLubyte *buf;
254 GLubyte *pc;
255 GLubyte *limit;
256 GLubyte *bufEnd;
257 GLint bufSize;
258 /*@} */
259
260 const struct glx_context_vtable *vtable;
261
262 /**
263 * The XID of this rendering context. When the context is created a
264 * new XID is allocated. This is set to None when the context is
265 * destroyed but is still current to some thread. In this case the
266 * context will be freed on next MakeCurrent.
267 */
268 XID xid;
269
270 /**
271 * The XID of the \c shareList context.
272 */
273 XID share_xid;
274
275 /**
276 * Screen number.
277 */
278 GLint screen;
279 struct glx_screen *psc;
280
281 /**
282 * \c GL_TRUE if the context was created with ImportContext, which
283 * means the server-side context was created by another X client.
284 */
285 GLboolean imported;
286
287 /**
288 * The context tag returned by MakeCurrent when this context is made
289 * current. This tag is used to identify the context that a thread has
290 * current so that proper server context management can be done. It is
291 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
292 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
293 * context)).
294 */
295 GLXContextTag currentContextTag;
296
297 /**
298 * \name Rendering mode
299 *
300 * The rendering mode is kept on the client as well as the server.
301 * When \c glRenderMode is called, the buffer associated with the
302 * previous rendering mode (feedback or select) is filled.
303 */
304 /*@{ */
305 GLenum renderMode;
306 GLfloat *feedbackBuf;
307 GLuint *selectBuf;
308 /*@} */
309
310 /**
311 * Fill newImage with the unpacked form of \c oldImage getting it
312 * ready for transport to the server.
313 */
314 void (*fillImage) (struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
315 GLenum, const GLvoid *, GLubyte *, GLubyte *);
316
317 /**
318 * Client side attribs.
319 */
320 __GLXattributeMachine attributes;
321
322 /**
323 * Client side error code. This is set when client side gl API
324 * routines need to set an error because of a bad enumerant or
325 * running out of memory, etc.
326 */
327 GLenum error;
328
329 /**
330 * Whether this context does direct rendering.
331 */
332 Bool isDirect;
333
334 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
335 void *driContext;
336 #endif
337
338 /**
339 * \c dpy of current display for this context. Will be \c NULL if not
340 * current to any display, or if this is the "dummy context".
341 */
342 Display *currentDpy;
343
344 /**
345 * The current drawable for this context. Will be None if this
346 * context is not current to any drawable. currentReadable is below.
347 */
348 GLXDrawable currentDrawable;
349
350 /**
351 * \name GL Constant Strings
352 *
353 * Constant strings that describe the server implementation
354 * These pertain to GL attributes, not to be confused with
355 * GLX versioning attributes.
356 */
357 /*@{ */
358 GLubyte *vendor;
359 GLubyte *renderer;
360 GLubyte *version;
361 GLubyte *extensions;
362 /*@} */
363
364 /**
365 * Maximum small render command size. This is the smaller of 64k and
366 * the size of the above buffer.
367 */
368 GLint maxSmallRenderCommandSize;
369
370 /**
371 * Major opcode for the extension. Copied here so a lookup isn't
372 * needed.
373 */
374 GLint majorOpcode;
375
376 /**
377 * Pointer to the config used to create this context.
378 */
379 struct glx_config *config;
380
381 /**
382 * The current read-drawable for this context. Will be None if this
383 * context is not current to any drawable.
384 *
385 * \since Internal API version 20030606.
386 */
387 GLXDrawable currentReadable;
388
389 /**
390 * Pointer to client-state data that is private to libGL. This is only
391 * used for indirect rendering contexts.
392 *
393 * No internal API version change was made for this change. Client-side
394 * drivers should NEVER use this data or even care that it exists.
395 */
396 void *client_state_private;
397
398 /**
399 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
400 */
401 int renderType;
402
403 /**
404 * \name Raw server GL version
405 *
406 * True core GL version supported by the server. This is the raw value
407 * returned by the server, and it may not reflect what is actually
408 * supported (or reported) by the client-side library.
409 */
410 /*@{ */
411 int server_major; /**< Major version number. */
412 int server_minor; /**< Minor version number. */
413 /*@} */
414
415 /**
416 * Number of threads we're currently current in.
417 */
418 unsigned long thread_refcount;
419
420 char gl_extension_bits[__GL_EXT_BYTES];
421 };
422
423 extern Bool
424 glx_context_init(struct glx_context *gc,
425 struct glx_screen *psc, struct glx_config *fbconfig);
426
427 #define __glXSetError(gc,code) \
428 if (!(gc)->error) { \
429 (gc)->error = code; \
430 }
431
432 extern void __glFreeAttributeState(struct glx_context *);
433
434 /************************************************************************/
435
436 /**
437 * The size of the largest drawing command known to the implementation
438 * that will use the GLXRender GLX command. In this case it is
439 * \c glPolygonStipple.
440 */
441 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
442
443 /**
444 * To keep the implementation fast, the code uses a "limit" pointer
445 * to determine when the drawing command buffer is too full to hold
446 * another fixed size command. This constant defines the amount of
447 * space that must always be available in the drawing command buffer
448 * at all times for the implementation to work. It is important that
449 * the number be just large enough, but not so large as to reduce the
450 * efficacy of the buffer. The "+32" is just to keep the code working
451 * in case somebody counts wrong.
452 */
453 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
454
455 /**
456 * This implementation uses a smaller threshold for switching
457 * to the RenderLarge protocol than the protcol requires so that
458 * large copies don't occur.
459 */
460 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
461
462 /**
463 * One of these records exists per screen of the display. It contains
464 * a pointer to the config data for that screen (if the screen supports GL).
465 */
466 struct glx_screen_vtable {
467 struct glx_context *(*create_context)(struct glx_screen *psc,
468 struct glx_config *config,
469 struct glx_context *shareList,
470 int renderType);
471
472 struct glx_context *(*create_context_attribs)(struct glx_screen *psc,
473 struct glx_config *config,
474 struct glx_context *shareList,
475 unsigned num_attrib,
476 const uint32_t *attribs,
477 unsigned *error);
478 int (*query_renderer_integer)(struct glx_screen *psc,
479 int attribute,
480 unsigned int *value);
481 int (*query_renderer_string)(struct glx_screen *psc,
482 int attribute,
483 const char **value);
484 };
485
486 struct glx_screen
487 {
488 const struct glx_screen_vtable *vtable;
489
490 /**
491 * GLX extension string reported by the X-server.
492 */
493 const char *serverGLXexts;
494
495 /**
496 * GLX extension string to be reported to applications. This is the
497 * set of extensions that the application can actually use.
498 */
499 char *effectiveGLXexts;
500
501 struct glx_display *display;
502
503 Display *dpy;
504 int scr;
505
506 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
507 /**
508 * Per screen direct rendering interface functions and data.
509 */
510 __GLXDRIscreen *driScreen;
511 #endif
512
513 /**
514 * Linked list of glx visuals and fbconfigs for this screen.
515 */
516 struct glx_config *visuals, *configs;
517
518 /**
519 * Per-screen dynamic GLX extension tracking. The \c direct_support
520 * field only contains enough bits for 64 extensions. Should libGL
521 * ever need to track more than 64 GLX extensions, we can safely grow
522 * this field. The \c struct glx_screen structure is not used outside
523 * libGL.
524 */
525 /*@{ */
526 unsigned char direct_support[8];
527 GLboolean ext_list_first_time;
528 /*@} */
529
530 };
531
532 /**
533 * Per display private data. One of these records exists for each display
534 * that is using the OpenGL (GLX) extension.
535 */
536 struct glx_display
537 {
538 /* The extension protocol codes */
539 XExtCodes *codes;
540 struct glx_display *next;
541
542 /**
543 * Back pointer to the display
544 */
545 Display *dpy;
546
547 /**
548 * The \c majorOpcode is common to all connections to the same server.
549 * It is also copied into the context structure.
550 */
551 int majorOpcode;
552
553 /**
554 * \name Server Version
555 *
556 * Major and minor version returned by the server during initialization.
557 */
558 /*@{ */
559 int majorVersion, minorVersion;
560 /*@} */
561
562 /**
563 * \name Storage for the servers GLX vendor and versions strings.
564 *
565 * These are the same for all screens on this display. These fields will
566 * be filled in on demand.
567 */
568 /*@{ */
569 const char *serverGLXvendor;
570 const char *serverGLXversion;
571 /*@} */
572
573 /**
574 * Configurations of visuals for all screens on this display.
575 * Also, per screen data which now includes the server \c GLX_EXTENSION
576 * string.
577 */
578 struct glx_screen **screens;
579
580 __glxHashTable *glXDrawHash;
581
582 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
583 __glxHashTable *drawHash;
584
585 /**
586 * Per display direct rendering interface functions and data.
587 */
588 __GLXDRIdisplay *driswDisplay;
589 __GLXDRIdisplay *driDisplay;
590 __GLXDRIdisplay *dri2Display;
591 __GLXDRIdisplay *dri3Display;
592 #endif
593 };
594
595 struct glx_drawable {
596 XID xDrawable;
597 XID drawable;
598
599 uint32_t lastEventSbc;
600 int64_t eventSbcWrap;
601 };
602
603 extern int
604 glx_screen_init(struct glx_screen *psc,
605 int screen, struct glx_display * priv);
606 extern void
607 glx_screen_cleanup(struct glx_screen *psc);
608
609 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
610 extern __GLXDRIdrawable *
611 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
612 #endif
613
614 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
615
616 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
617 GLint totalRequests,
618 const GLvoid * data, GLint dataLen);
619
620 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
621 const GLvoid *, GLint);
622
623 /* Initialize the GLX extension for dpy */
624 extern struct glx_display *__glXInitialize(Display *);
625
626 extern void __glXPreferEGL(int state);
627
628 /************************************************************************/
629
630 extern int __glXDebug;
631
632 /* This is per-thread storage in an MT environment */
633 #if defined( HAVE_PTHREAD )
634
635 extern void __glXSetCurrentContext(struct glx_context * c);
636
637 # if defined( GLX_USE_TLS )
638
639 extern __thread void *__glX_tls_Context
640 __attribute__ ((tls_model("initial-exec")));
641
642 # define __glXGetCurrentContext() __glX_tls_Context
643
644 # else
645
646 extern struct glx_context *__glXGetCurrentContext(void);
647
648 # endif /* defined( GLX_USE_TLS ) */
649
650 #else
651
652 extern struct glx_context *__glXcurrentContext;
653 #define __glXGetCurrentContext() __glXcurrentContext
654 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
655
656 #endif /* defined( HAVE_PTHREAD ) */
657
658 extern void __glXSetCurrentContextNull(void);
659
660
661 /*
662 ** Global lock for all threads in this address space using the GLX
663 ** extension
664 */
665 #if defined( HAVE_PTHREAD )
666 extern pthread_mutex_t __glXmutex;
667 #define __glXLock() pthread_mutex_lock(&__glXmutex)
668 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
669 #else
670 #define __glXLock()
671 #define __glXUnlock()
672 #endif
673
674 /*
675 ** Setup for a command. Initialize the extension for dpy if necessary.
676 */
677 extern CARD8 __glXSetupForCommand(Display * dpy);
678
679 /************************************************************************/
680
681 /*
682 ** Data conversion and packing support.
683 */
684
685 extern const GLuint __glXDefaultPixelStore[9];
686
687 /* Send an image to the server using RenderLarge. */
688 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
689 GLint width, GLint height, GLint depth,
690 GLenum format, GLenum type,
691 const GLvoid * src, GLubyte * pc,
692 GLubyte * modes);
693
694 /* Return the size, in bytes, of some pixel data */
695 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
696
697 /* Return the number of elements per group of a specified format*/
698 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
699
700 /* Return the number of bytes per element, based on the element type (other
701 ** than GL_BITMAP).
702 */
703 extern GLint __glBytesPerElement(GLenum type);
704
705 /*
706 ** Fill the transport buffer with the data from the users buffer,
707 ** applying some of the pixel store modes (unpack modes) to the data
708 ** first. As a side effect of this call, the "modes" field is
709 ** updated to contain the modes needed by the server to decode the
710 ** sent data.
711 */
712 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
713 GLenum, const GLvoid *, GLubyte *, GLubyte *);
714
715 /* Copy map data with a stride into a packed buffer */
716 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
717 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
718 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
719 const GLfloat *, GLfloat *);
720 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
721 const GLdouble *, GLdouble *);
722
723 /*
724 ** Empty an image out of the reply buffer into the clients memory applying
725 ** the pack modes to pack back into the clients requested format.
726 */
727 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
728 GLenum, const GLubyte *, GLvoid *);
729
730
731 /*
732 ** Allocate and Initialize Vertex Array client state, and free.
733 */
734 extern void __glXInitVertexArrayState(struct glx_context *);
735 extern void __glXFreeVertexArrayState(struct glx_context *);
736
737 /*
738 ** Inform the Server of the major and minor numbers and of the client
739 ** libraries extension string.
740 */
741 extern void __glXClientInfo(Display * dpy, int opcode);
742
743 _X_HIDDEN void
744 __glX_send_client_info(struct glx_display *glx_dpy);
745
746 /************************************************************************/
747
748 /*
749 ** Declarations that should be in Xlib
750 */
751 #ifdef __GL_USE_OUR_PROTOTYPES
752 extern void _XFlush(Display *);
753 extern Status _XReply(Display *, xReply *, int, Bool);
754 extern void _XRead(Display *, void *, long);
755 extern void _XSend(Display *, const void *, long);
756 #endif
757
758
759 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
760 int count, const INT32 * bp,
761 Bool tagged_only,
762 Bool fbconfig_style_tags);
763
764 extern char *__glXQueryServerString(Display * dpy, int opcode,
765 CARD32 screen, CARD32 name);
766 extern char *__glXGetString(Display * dpy, int opcode,
767 CARD32 screen, CARD32 name);
768
769 extern char *__glXstrdup(const char *str);
770
771
772 extern const char __glXGLClientVersion[];
773 extern const char __glXGLClientExtensions[];
774
775 /* Get the unadjusted system time */
776 extern int __glXGetUST(int64_t * ust);
777
778 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
779 int32_t * numerator,
780 int32_t * denominator);
781
782 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
783 extern GLboolean
784 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
785 int32_t * numerator, int32_t * denominator);
786
787 /* So that dri2.c:DRI2WireToEvent() can access
788 * glx_info->codes->first_event */
789 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
790
791 extern void
792 GarbageCollectDRIDrawables(struct glx_screen *psc);
793
794 extern __GLXDRIdrawable *
795 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
796 #endif
797
798 extern struct glx_screen *GetGLXScreenConfigs(Display * dpy, int scrn);
799
800 #ifdef GLX_USE_APPLEGL
801 extern struct glx_screen *
802 applegl_create_screen(int screen, struct glx_display * priv);
803
804 extern struct glx_context *
805 applegl_create_context(struct glx_screen *psc,
806 struct glx_config *mode,
807 struct glx_context *shareList, int renderType);
808
809 extern int
810 applegl_create_display(struct glx_display *display);
811 #endif
812
813 extern Bool validate_renderType_against_config(const struct glx_config *config,
814 int renderType);
815
816
817 extern struct glx_drawable *GetGLXDrawable(Display *dpy, GLXDrawable drawable);
818 extern int InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw,
819 XID xDrawable, GLXDrawable drawable);
820 extern void DestroyGLXDrawable(Display *dpy, GLXDrawable drawable);
821
822 extern struct glx_context dummyContext;
823
824 extern struct glx_screen *
825 indirect_create_screen(int screen, struct glx_display * priv);
826 extern struct glx_context *
827 indirect_create_context(struct glx_screen *psc,
828 struct glx_config *mode,
829 struct glx_context *shareList, int renderType);
830 extern struct glx_context *
831 indirect_create_context_attribs(struct glx_screen *base,
832 struct glx_config *config_base,
833 struct glx_context *shareList,
834 unsigned num_attribs,
835 const uint32_t *attribs,
836 unsigned *error);
837
838 #endif /* !__GLX_client_h__ */