glx: Move WaitGL, WaitX, UseXFont to context vtable functions
[mesa.git] / src / glx / glxclient.h
1 /*
2 * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3 * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
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9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice including the dates of first publication and
13 * either this permission notice or a reference to
14 * http://oss.sgi.com/projects/FreeB/
15 * shall be included in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
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26 * shall not be used in advertising or otherwise to promote the sale, use or
27 * other dealings in this Software without prior written authorization from
28 * Silicon Graphics, Inc.
29 */
30
31 /**
32 * \file glxclient.h
33 * Direct rendering support added by Precision Insight, Inc.
34 *
35 * \author Kevin E. Martin <kevin@precisioninsight.com>
36 */
37
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/extensions/extutil.h>
43 #define GLX_GLXEXT_PROTOTYPES
44 #include <GL/glx.h>
45 #include <GL/glxext.h>
46 #include <string.h>
47 #include <stdlib.h>
48 #include <stdio.h>
49 #ifdef WIN32
50 #include <stdint.h>
51 #endif
52 #include "GL/glxint.h"
53 #include "GL/glxproto.h"
54 #include "GL/internal/glcore.h"
55 #include "glapi/glapitable.h"
56 #include "glxhash.h"
57 #if defined( PTHREADS )
58 # include <pthread.h>
59 #endif
60
61 #include "glxextensions.h"
62
63
64 /* If we build the library with gcc's -fvisibility=hidden flag, we'll
65 * use the PUBLIC macro to mark functions that are to be exported.
66 *
67 * We also need to define a USED attribute, so the optimizer doesn't
68 * inline a static function that we later use in an alias. - ajax
69 */
70 #if defined(__GNUC__)
71 # define PUBLIC __attribute__((visibility("default")))
72 # define USED __attribute__((used))
73 #else
74 # define PUBLIC
75 # define USED
76 #endif
77
78
79
80 #define GLX_MAJOR_VERSION 1 /* current version numbers */
81 #define GLX_MINOR_VERSION 4
82
83 #define __GLX_MAX_TEXTURE_UNITS 32
84
85 typedef struct __GLXscreenConfigsRec __GLXscreenConfigs;
86 typedef struct __GLXcontextRec __GLXcontext;
87 typedef struct __GLXdrawableRec __GLXdrawable;
88 typedef struct __GLXdisplayPrivateRec __GLXdisplayPrivate;
89 typedef struct _glapi_table __GLapi;
90
91 /************************************************************************/
92
93 #ifdef GLX_DIRECT_RENDERING
94
95 #define containerOf(ptr, type, member) \
96 (type *)( (char *)ptr - offsetof(type,member) )
97
98 extern void DRI_glXUseXFont(GLXContext CC,
99 Font font, int first, int count, int listbase);
100
101 #endif
102
103 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
104
105 /**
106 * Display dependent methods. This structure is initialized during the
107 * \c driCreateDisplay call.
108 */
109 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
110 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
111 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
112 typedef struct __GLXDRIcontextRec __GLXDRIcontext;
113
114 #include "glxextensions.h"
115
116 struct __GLXDRIdisplayRec
117 {
118 /**
119 * Method to destroy the private DRI display data.
120 */
121 void (*destroyDisplay) (__GLXDRIdisplay * display);
122
123 __GLXscreenConfigs *(*createScreen)(int screen, __GLXdisplayPrivate * priv);
124 };
125
126 struct __GLXDRIscreenRec {
127
128 void (*destroyScreen)(__GLXscreenConfigs *psc);
129
130 __GLXcontext *(*createContext)(__GLXscreenConfigs *psc,
131 const __GLcontextModes *mode,
132 GLXContext shareList, int renderType);
133
134 __GLXDRIdrawable *(*createDrawable)(__GLXscreenConfigs *psc,
135 XID drawable,
136 GLXDrawable glxDrawable,
137 const __GLcontextModes *modes);
138
139 int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
140 int64_t divisor, int64_t remainder);
141 void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
142 int x, int y, int width, int height);
143 int (*getDrawableMSC)(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw,
144 int64_t *ust, int64_t *msc, int64_t *sbc);
145 int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
146 int64_t divisor, int64_t remainder, int64_t *ust,
147 int64_t *msc, int64_t *sbc);
148 int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
149 int64_t *msc, int64_t *sbc);
150 int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
151 int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
152 };
153
154 struct __GLXDRIcontextRec
155 {
156 void (*destroyContext) (__GLXcontext *context);
157 Bool(*bindContext) (__GLXcontext *context, __GLXDRIdrawable *pdraw,
158 __GLXDRIdrawable *pread);
159 void (*unbindContext) (__GLXcontext *context);
160 };
161
162 struct __GLXDRIdrawableRec
163 {
164 void (*destroyDrawable) (__GLXDRIdrawable * drawable);
165
166 XID xDrawable;
167 XID drawable;
168 __GLXscreenConfigs *psc;
169 GLenum textureTarget;
170 GLenum textureFormat; /* EXT_texture_from_pixmap support */
171 unsigned long eventMask;
172 };
173
174 /*
175 ** Function to create and DRI display data and initialize the display
176 ** dependent methods.
177 */
178 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
179 extern __GLXDRIdisplay *driCreateDisplay(Display * dpy);
180 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
181 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
182
183
184 /*
185 ** Functions to obtain driver configuration information from a direct
186 ** rendering client application
187 */
188 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
189
190 extern const char *glXGetDriverConfig(const char *driverName);
191
192 #endif
193
194 /************************************************************************/
195
196 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
197
198 typedef struct __GLXpixelStoreModeRec
199 {
200 GLboolean swapEndian;
201 GLboolean lsbFirst;
202 GLuint rowLength;
203 GLuint imageHeight;
204 GLuint imageDepth;
205 GLuint skipRows;
206 GLuint skipPixels;
207 GLuint skipImages;
208 GLuint alignment;
209 } __GLXpixelStoreMode;
210
211
212 typedef struct __GLXattributeRec
213 {
214 GLuint mask;
215
216 /**
217 * Pixel storage state. Most of the pixel store mode state is kept
218 * here and used by the client code to manage the packing and
219 * unpacking of data sent to/received from the server.
220 */
221 __GLXpixelStoreMode storePack, storeUnpack;
222
223 /**
224 * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
225 * disabled?
226 */
227 GLboolean NoDrawArraysProtocol;
228
229 /**
230 * Vertex Array storage state. The vertex array component
231 * state is stored here and is used to manage the packing of
232 * DrawArrays data sent to the server.
233 */
234 struct array_state_vector *array_state;
235 } __GLXattribute;
236
237 typedef struct __GLXattributeMachineRec
238 {
239 __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
240 __GLXattribute **stackPointer;
241 } __GLXattributeMachine;
242
243 struct glx_context_vtable {
244 void (*wait_gl)(__GLXcontext *ctx);
245 void (*wait_x)(__GLXcontext *ctx);
246 void (*use_x_font)(__GLXcontext *ctx,
247 Font font, int first, int count, int listBase);
248 void (*bind_tex_image)(Display * dpy,
249 GLXDrawable drawable,
250 int buffer, const int *attrib_list);
251 void (*release_tex_image)(Display * dpy, GLXDrawable drawable, int buffer);
252
253 };
254
255 /**
256 * GLX state that needs to be kept on the client. One of these records
257 * exist for each context that has been made current by this client.
258 */
259 struct __GLXcontextRec
260 {
261 /**
262 * \name Drawing command buffer.
263 *
264 * Drawing commands are packed into this buffer before being sent as a
265 * single GLX protocol request. The buffer is sent when it overflows or
266 * is flushed by \c __glXFlushRenderBuffer. \c pc is the next location
267 * in the buffer to be filled. \c limit is described above in the buffer
268 * slop discussion.
269 *
270 * Commands that require large amounts of data to be transfered will
271 * also use this buffer to hold a header that describes the large
272 * command.
273 *
274 * These must be the first 6 fields since they are static initialized
275 * in the dummy context in glxext.c
276 */
277 /*@{ */
278 GLubyte *buf;
279 GLubyte *pc;
280 GLubyte *limit;
281 GLubyte *bufEnd;
282 GLint bufSize;
283 /*@} */
284
285 /**
286 * The XID of this rendering context. When the context is created a
287 * new XID is allocated. This is set to None when the context is
288 * destroyed but is still current to some thread. In this case the
289 * context will be freed on next MakeCurrent.
290 */
291 XID xid;
292
293 /**
294 * The XID of the \c shareList context.
295 */
296 XID share_xid;
297
298 /**
299 * Screen number.
300 */
301 GLint screen;
302 __GLXscreenConfigs *psc;
303
304 /**
305 * \c GL_TRUE if the context was created with ImportContext, which
306 * means the server-side context was created by another X client.
307 */
308 GLboolean imported;
309
310 /**
311 * The context tag returned by MakeCurrent when this context is made
312 * current. This tag is used to identify the context that a thread has
313 * current so that proper server context management can be done. It is
314 * used for all context specific commands (i.e., \c Render, \c RenderLarge,
315 * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
316 * context)).
317 */
318 GLXContextTag currentContextTag;
319
320 /**
321 * \name Rendering mode
322 *
323 * The rendering mode is kept on the client as well as the server.
324 * When \c glRenderMode is called, the buffer associated with the
325 * previous rendering mode (feedback or select) is filled.
326 */
327 /*@{ */
328 GLenum renderMode;
329 GLfloat *feedbackBuf;
330 GLuint *selectBuf;
331 /*@} */
332
333 /**
334 * This is \c GL_TRUE if the pixel unpack modes are such that an image
335 * can be unpacked from the clients memory by just copying. It may
336 * still be true that the server will have to do some work. This
337 * just promises that a straight copy will fetch the correct bytes.
338 */
339 GLboolean fastImageUnpack;
340
341 /**
342 * Fill newImage with the unpacked form of \c oldImage getting it
343 * ready for transport to the server.
344 */
345 void (*fillImage) (__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
346 GLenum, const GLvoid *, GLubyte *, GLubyte *);
347
348 /**
349 * Client side attribs.
350 */
351 __GLXattributeMachine attributes;
352
353 /**
354 * Client side error code. This is set when client side gl API
355 * routines need to set an error because of a bad enumerant or
356 * running out of memory, etc.
357 */
358 GLenum error;
359
360 /**
361 * Whether this context does direct rendering.
362 */
363 Bool isDirect;
364
365 /**
366 * \c dpy of current display for this context. Will be \c NULL if not
367 * current to any display, or if this is the "dummy context".
368 */
369 Display *currentDpy;
370
371 /**
372 * The current drawable for this context. Will be None if this
373 * context is not current to any drawable. currentReadable is below.
374 */
375 GLXDrawable currentDrawable;
376
377 /**
378 * \name GL Constant Strings
379 *
380 * Constant strings that describe the server implementation
381 * These pertain to GL attributes, not to be confused with
382 * GLX versioning attributes.
383 */
384 /*@{ */
385 GLubyte *vendor;
386 GLubyte *renderer;
387 GLubyte *version;
388 GLubyte *extensions;
389 /*@} */
390
391 /**
392 * Maximum small render command size. This is the smaller of 64k and
393 * the size of the above buffer.
394 */
395 GLint maxSmallRenderCommandSize;
396
397 /**
398 * Major opcode for the extension. Copied here so a lookup isn't
399 * needed.
400 */
401 GLint majorOpcode;
402
403 /**
404 * Pointer to the mode used to create this context.
405 */
406 const __GLcontextModes *mode;
407
408 #ifdef GLX_DIRECT_RENDERING
409 #ifdef GLX_USE_APPLEGL
410 void *driContext;
411 Bool do_destroy;
412 #else
413 __GLXDRIcontext *driContext;
414 #endif
415 #endif
416
417 /**
418 * The current read-drawable for this context. Will be None if this
419 * context is not current to any drawable.
420 *
421 * \since Internal API version 20030606.
422 */
423 GLXDrawable currentReadable;
424
425 /**
426 * Pointer to client-state data that is private to libGL. This is only
427 * used for indirect rendering contexts.
428 *
429 * No internal API version change was made for this change. Client-side
430 * drivers should NEVER use this data or even care that it exists.
431 */
432 void *client_state_private;
433
434 /**
435 * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
436 */
437 int renderType;
438
439 /**
440 * \name Raw server GL version
441 *
442 * True core GL version supported by the server. This is the raw value
443 * returned by the server, and it may not reflect what is actually
444 * supported (or reported) by the client-side library.
445 */
446 /*@{ */
447 int server_major; /**< Major version number. */
448 int server_minor; /**< Minor version number. */
449 /*@} */
450
451 /**
452 * Thread ID we're currently current in. Zero if none.
453 */
454 unsigned long thread_id;
455
456 char gl_extension_bits[__GL_EXT_BYTES];
457
458 const struct glx_context_vtable *vtable;
459 };
460
461 extern Bool
462 glx_context_init(__GLXcontext *gc,
463 __GLXscreenConfigs *psc, const __GLcontextModes *fbconfig);
464
465 #define __glXSetError(gc,code) \
466 if (!(gc)->error) { \
467 (gc)->error = code; \
468 }
469
470 extern void __glFreeAttributeState(__GLXcontext *);
471
472 /************************************************************************/
473
474 /**
475 * The size of the largest drawing command known to the implementation
476 * that will use the GLXRender GLX command. In this case it is
477 * \c glPolygonStipple.
478 */
479 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
480
481 /**
482 * To keep the implementation fast, the code uses a "limit" pointer
483 * to determine when the drawing command buffer is too full to hold
484 * another fixed size command. This constant defines the amount of
485 * space that must always be available in the drawing command buffer
486 * at all times for the implementation to work. It is important that
487 * the number be just large enough, but not so large as to reduce the
488 * efficacy of the buffer. The "+32" is just to keep the code working
489 * in case somebody counts wrong.
490 */
491 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
492
493 /**
494 * This implementation uses a smaller threshold for switching
495 * to the RenderLarge protocol than the protcol requires so that
496 * large copies don't occur.
497 */
498 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
499
500 /**
501 * One of these records exists per screen of the display. It contains
502 * a pointer to the config data for that screen (if the screen supports GL).
503 */
504 struct __GLXscreenConfigsRec
505 {
506 /**
507 * GLX extension string reported by the X-server.
508 */
509 const char *serverGLXexts;
510
511 /**
512 * GLX extension string to be reported to applications. This is the
513 * set of extensions that the application can actually use.
514 */
515 char *effectiveGLXexts;
516
517 __GLXdisplayPrivate *display;
518
519 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
520 /**
521 * Per screen direct rendering interface functions and data.
522 */
523 Display *dpy;
524 int scr;
525
526 __GLXDRIscreen *driScreen;
527 #endif
528
529 /**
530 * Linked list of glx visuals and fbconfigs for this screen.
531 */
532 __GLcontextModes *visuals, *configs;
533
534 /**
535 * Per-screen dynamic GLX extension tracking. The \c direct_support
536 * field only contains enough bits for 64 extensions. Should libGL
537 * ever need to track more than 64 GLX extensions, we can safely grow
538 * this field. The \c __GLXscreenConfigs structure is not used outside
539 * libGL.
540 */
541 /*@{ */
542 unsigned char direct_support[8];
543 GLboolean ext_list_first_time;
544 /*@} */
545
546 };
547
548 /**
549 * Per display private data. One of these records exists for each display
550 * that is using the OpenGL (GLX) extension.
551 */
552 struct __GLXdisplayPrivateRec
553 {
554 /* The extension protocol codes */
555 XExtCodes *codes;
556 struct __GLXdisplayPrivateRec *next;
557
558 /**
559 * Back pointer to the display
560 */
561 Display *dpy;
562
563 /**
564 * The \c majorOpcode is common to all connections to the same server.
565 * It is also copied into the context structure.
566 */
567 int majorOpcode;
568
569 /**
570 * \name Server Version
571 *
572 * Major and minor version returned by the server during initialization.
573 */
574 /*@{ */
575 int majorVersion, minorVersion;
576 /*@} */
577
578 /**
579 * \name Storage for the servers GLX vendor and versions strings.
580 *
581 * These are the same for all screens on this display. These fields will
582 * be filled in on demand.
583 */
584 /*@{ */
585 const char *serverGLXvendor;
586 const char *serverGLXversion;
587 /*@} */
588
589 /**
590 * Configurations of visuals for all screens on this display.
591 * Also, per screen data which now includes the server \c GLX_EXTENSION
592 * string.
593 */
594 __GLXscreenConfigs **screenConfigs;
595
596 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
597 __glxHashTable *drawHash;
598
599 /**
600 * Per display direct rendering interface functions and data.
601 */
602 __GLXDRIdisplay *driswDisplay;
603 __GLXDRIdisplay *driDisplay;
604 __GLXDRIdisplay *dri2Display;
605 #endif
606 };
607
608 extern int
609 glx_screen_init(__GLXscreenConfigs *psc,
610 int screen, __GLXdisplayPrivate * priv);
611
612 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
613 extern __GLXDRIdrawable *
614 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
615 #endif
616
617 extern GLubyte *__glXFlushRenderBuffer(__GLXcontext *, GLubyte *);
618
619 extern void __glXSendLargeChunk(__GLXcontext * gc, GLint requestNumber,
620 GLint totalRequests,
621 const GLvoid * data, GLint dataLen);
622
623 extern void __glXSendLargeCommand(__GLXcontext *, const GLvoid *, GLint,
624 const GLvoid *, GLint);
625
626 /* Initialize the GLX extension for dpy */
627 extern __GLXdisplayPrivate *__glXInitialize(Display *);
628
629 extern void __glXPreferEGL(int state);
630
631 /************************************************************************/
632
633 extern int __glXDebug;
634
635 /* This is per-thread storage in an MT environment */
636 #if defined( PTHREADS )
637
638 extern void __glXSetCurrentContext(__GLXcontext * c);
639
640 # if defined( GLX_USE_TLS )
641
642 extern __thread void *__glX_tls_Context
643 __attribute__ ((tls_model("initial-exec")));
644
645 # define __glXGetCurrentContext() __glX_tls_Context
646
647 # else
648
649 extern __GLXcontext *__glXGetCurrentContext(void);
650
651 # endif /* defined( GLX_USE_TLS ) */
652
653 #else
654
655 extern __GLXcontext *__glXcurrentContext;
656 #define __glXGetCurrentContext() __glXcurrentContext
657 #define __glXSetCurrentContext(gc) __glXcurrentContext = gc
658
659 #endif /* defined( PTHREADS ) */
660
661 extern void __glXSetCurrentContextNull(void);
662
663 extern void __glXFreeContext(__GLXcontext *);
664
665
666 /*
667 ** Global lock for all threads in this address space using the GLX
668 ** extension
669 */
670 #if defined( PTHREADS )
671 extern pthread_mutex_t __glXmutex;
672 #define __glXLock() pthread_mutex_lock(&__glXmutex)
673 #define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
674 #else
675 #define __glXLock()
676 #define __glXUnlock()
677 #endif
678
679 /*
680 ** Setup for a command. Initialize the extension for dpy if necessary.
681 */
682 extern CARD8 __glXSetupForCommand(Display * dpy);
683
684 /************************************************************************/
685
686 /*
687 ** Data conversion and packing support.
688 */
689
690 extern const GLuint __glXDefaultPixelStore[9];
691
692 /* Send an image to the server using RenderLarge. */
693 extern void __glXSendLargeImage(__GLXcontext * gc, GLint compsize, GLint dim,
694 GLint width, GLint height, GLint depth,
695 GLenum format, GLenum type,
696 const GLvoid * src, GLubyte * pc,
697 GLubyte * modes);
698
699 /* Return the size, in bytes, of some pixel data */
700 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
701
702 /* Return the number of elements per group of a specified format*/
703 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
704
705 /* Return the number of bytes per element, based on the element type (other
706 ** than GL_BITMAP).
707 */
708 extern GLint __glBytesPerElement(GLenum type);
709
710 /*
711 ** Fill the transport buffer with the data from the users buffer,
712 ** applying some of the pixel store modes (unpack modes) to the data
713 ** first. As a side effect of this call, the "modes" field is
714 ** updated to contain the modes needed by the server to decode the
715 ** sent data.
716 */
717 extern void __glFillImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
718 GLenum, const GLvoid *, GLubyte *, GLubyte *);
719
720 /* Copy map data with a stride into a packed buffer */
721 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
722 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
723 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
724 const GLfloat *, GLfloat *);
725 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
726 const GLdouble *, GLdouble *);
727
728 /*
729 ** Empty an image out of the reply buffer into the clients memory applying
730 ** the pack modes to pack back into the clients requested format.
731 */
732 extern void __glEmptyImage(__GLXcontext *, GLint, GLint, GLint, GLint, GLenum,
733 GLenum, const GLubyte *, GLvoid *);
734
735
736 /*
737 ** Allocate and Initialize Vertex Array client state, and free.
738 */
739 extern void __glXInitVertexArrayState(__GLXcontext *);
740 extern void __glXFreeVertexArrayState(__GLXcontext *);
741
742 /*
743 ** Inform the Server of the major and minor numbers and of the client
744 ** libraries extension string.
745 */
746 extern void __glXClientInfo(Display * dpy, int opcode);
747
748 /************************************************************************/
749
750 /*
751 ** Declarations that should be in Xlib
752 */
753 #ifdef __GL_USE_OUR_PROTOTYPES
754 extern void _XFlush(Display *);
755 extern Status _XReply(Display *, xReply *, int, Bool);
756 extern void _XRead(Display *, void *, long);
757 extern void _XSend(Display *, const void *, long);
758 #endif
759
760
761 extern void __glXInitializeVisualConfigFromTags(__GLcontextModes * config,
762 int count, const INT32 * bp,
763 Bool tagged_only,
764 Bool fbconfig_style_tags);
765
766 extern char *__glXQueryServerString(Display * dpy, int opcode,
767 CARD32 screen, CARD32 name);
768 extern char *__glXGetString(Display * dpy, int opcode,
769 CARD32 screen, CARD32 name);
770
771 extern char *__glXstrdup(const char *str);
772
773
774 extern const char __glXGLClientVersion[];
775 extern const char __glXGLClientExtensions[];
776
777 /* Get the unadjusted system time */
778 extern int __glXGetUST(int64_t * ust);
779
780 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
781 int32_t * numerator,
782 int32_t * denominator);
783
784 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
785 extern GLboolean
786 __glxGetMscRate(__GLXDRIdrawable *glxDraw,
787 int32_t * numerator, int32_t * denominator);
788
789 /* So that dri2.c:DRI2WireToEvent() can access
790 * glx_info->codes->first_event */
791 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
792
793 extern __GLXDRIdrawable *
794 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable, int *const scrn_num);
795
796 #endif
797
798 #endif /* !__GLX_client_h__ */