Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / glx / glxextensions.h
1 /*
2 * (C) Copyright IBM Corporation 2002, 2004
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file glxextensions.h
27 *
28 * \author Ian Romanick <idr@us.ibm.com>
29 */
30
31 #ifndef GLX_GLXEXTENSIONS_H
32 #define GLX_GLXEXTENSIONS_H
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38 enum
39 {
40 ARB_context_flush_control_bit = 0,
41 ARB_create_context_bit,
42 ARB_create_context_no_error_bit,
43 ARB_create_context_profile_bit,
44 ARB_create_context_robustness_bit,
45 ARB_fbconfig_float_bit,
46 ARB_get_proc_address_bit,
47 ARB_multisample_bit,
48 EXT_buffer_age_bit,
49 EXT_create_context_es2_profile_bit,
50 EXT_create_context_es_profile_bit,
51 EXT_fbconfig_packed_float_bit,
52 EXT_framebuffer_sRGB_bit,
53 EXT_import_context_bit,
54 EXT_texture_from_pixmap_bit,
55 EXT_visual_info_bit,
56 EXT_visual_rating_bit,
57 ATI_pixel_format_float_bit,
58 INTEL_swap_event_bit,
59 MESA_copy_sub_buffer_bit,
60 MESA_depth_float_bit,
61 MESA_multithread_makecurrent_bit,
62 MESA_query_renderer_bit,
63 MESA_swap_control_bit,
64 MESA_swap_frame_usage_bit,
65 NV_float_buffer_bit,
66 OML_swap_method_bit,
67 OML_sync_control_bit,
68 SGIS_multisample_bit,
69 SGIX_fbconfig_bit,
70 SGIX_pbuffer_bit,
71 SGIX_visual_select_group_bit,
72 SGI_make_current_read_bit,
73 SGI_swap_control_bit,
74 SGI_video_sync_bit,
75 };
76
77 /* From the GLX perspective, the ARB and EXT extensions are identical. Use a
78 * single bit for both.
79 */
80 #define ARB_framebuffer_sRGB_bit EXT_framebuffer_sRGB_bit
81
82 enum
83 {
84 GL_ARB_depth_texture_bit = 0,
85 GL_ARB_draw_buffers_bit,
86 GL_ARB_fragment_program_bit,
87 GL_ARB_fragment_program_shadow_bit,
88 GL_ARB_framebuffer_object_bit,
89 GL_ARB_imaging_bit,
90 GL_ARB_multisample_bit,
91 GL_ARB_multitexture_bit,
92 GL_ARB_occlusion_query_bit,
93 GL_ARB_point_parameters_bit,
94 GL_ARB_point_sprite_bit,
95 GL_ARB_shadow_bit,
96 GL_ARB_shadow_ambient_bit,
97 GL_ARB_texture_border_clamp_bit,
98 GL_ARB_texture_cube_map_bit,
99 GL_ARB_texture_compression_bit,
100 GL_ARB_texture_env_add_bit,
101 GL_ARB_texture_env_combine_bit,
102 GL_ARB_texture_env_crossbar_bit,
103 GL_ARB_texture_env_dot3_bit,
104 GL_ARB_texture_filter_anisotropic_bit,
105 GL_ARB_texture_mirrored_repeat_bit,
106 GL_ARB_texture_non_power_of_two_bit,
107 GL_ARB_texture_rectangle_bit,
108 GL_ARB_texture_rg_bit,
109 GL_ARB_transpose_matrix_bit,
110 GL_ARB_vertex_buffer_object_bit,
111 GL_ARB_vertex_program_bit,
112 GL_ARB_window_pos_bit,
113 GL_EXT_abgr_bit,
114 GL_EXT_bgra_bit,
115 GL_EXT_blend_color_bit,
116 GL_EXT_blend_equation_separate_bit,
117 GL_EXT_blend_func_separate_bit,
118 GL_EXT_blend_logic_op_bit,
119 GL_EXT_blend_minmax_bit,
120 GL_EXT_blend_subtract_bit,
121 GL_EXT_clip_volume_hint_bit,
122 GL_EXT_compiled_vertex_array_bit,
123 GL_EXT_convolution_bit,
124 GL_EXT_copy_texture_bit,
125 GL_EXT_cull_vertex_bit,
126 GL_EXT_depth_bounds_test_bit,
127 GL_EXT_draw_range_elements_bit,
128 GL_EXT_fog_coord_bit,
129 GL_EXT_framebuffer_blit_bit,
130 GL_EXT_framebuffer_multisample_bit,
131 GL_EXT_framebuffer_object_bit,
132 GL_EXT_framebuffer_sRGB_bit,
133 GL_EXT_multi_draw_arrays_bit,
134 GL_EXT_packed_depth_stencil_bit,
135 GL_EXT_packed_pixels_bit,
136 GL_EXT_paletted_texture_bit,
137 GL_EXT_pixel_buffer_object_bit,
138 GL_EXT_polygon_offset_bit,
139 GL_EXT_rescale_normal_bit,
140 GL_EXT_secondary_color_bit,
141 GL_EXT_separate_specular_color_bit,
142 GL_EXT_shadow_funcs_bit,
143 GL_EXT_shared_texture_palette_bit,
144 GL_EXT_stencil_two_side_bit,
145 GL_EXT_stencil_wrap_bit,
146 GL_EXT_subtexture_bit,
147 GL_EXT_texture_bit,
148 GL_EXT_texture3D_bit,
149 GL_EXT_texture_compression_dxt1_bit,
150 GL_EXT_texture_compression_s3tc_bit,
151 GL_EXT_texture_edge_clamp_bit,
152 GL_EXT_texture_env_combine_bit,
153 GL_EXT_texture_env_dot3_bit,
154 GL_EXT_texture_integer_bit,
155 GL_EXT_texture_lod_bit,
156 GL_EXT_texture_lod_bias_bit,
157 GL_EXT_texture_mirror_clamp_bit,
158 GL_EXT_texture_object_bit,
159 GL_EXT_vertex_array_bit,
160 GL_3DFX_texture_compression_FXT1_bit,
161 GL_APPLE_packed_pixels_bit,
162 GL_APPLE_ycbcr_422_bit,
163 GL_ATI_text_fragment_shader_bit,
164 GL_ATI_texture_env_combine3_bit,
165 GL_ATI_texture_float_bit,
166 GL_ATI_texture_mirror_once_bit,
167 GL_HP_convolution_border_modes_bit,
168 GL_HP_occlusion_test_bit,
169 GL_IBM_cull_vertex_bit,
170 GL_IBM_pixel_filter_hint_bit,
171 GL_IBM_rasterpos_clip_bit,
172 GL_IBM_texture_clamp_nodraw_bit,
173 GL_INGR_interlace_read_bit,
174 GL_MESA_pack_invert_bit,
175 GL_MESA_ycbcr_texture_bit,
176 GL_NV_blend_square_bit,
177 GL_NV_copy_depth_to_color_bit,
178 GL_NV_depth_clamp_bit,
179 GL_NV_fog_distance_bit,
180 GL_NV_fragment_program_bit,
181 GL_NV_fragment_program_option_bit,
182 GL_NV_fragment_program2_bit,
183 GL_NV_light_max_exponent_bit,
184 GL_NV_multisample_filter_hint_bit,
185 GL_NV_packed_depth_stencil_bit,
186 GL_NV_point_sprite_bit,
187 GL_NV_texgen_reflection_bit,
188 GL_NV_texture_compression_vtc_bit,
189 GL_NV_texture_env_combine4_bit,
190 GL_NV_vertex_program_bit,
191 GL_NV_vertex_program1_1_bit,
192 GL_NV_vertex_program2_bit,
193 GL_NV_vertex_program2_option_bit,
194 GL_NV_vertex_program3_bit,
195 GL_OES_compressed_paletted_texture_bit,
196 GL_OES_read_format_bit,
197 GL_SGI_color_matrix_bit,
198 GL_SGI_color_table_bit,
199 GL_SGI_texture_color_table_bit,
200 GL_SGIS_generate_mipmap_bit,
201 GL_SGIS_multisample_bit,
202 GL_SGIS_texture_lod_bit,
203 GL_SGIX_blend_alpha_minmax_bit,
204 GL_SGIX_clipmap_bit,
205 GL_SGIX_depth_texture_bit,
206 GL_SGIX_fog_offset_bit,
207 GL_SGIX_shadow_bit,
208 GL_SGIX_texture_coordinate_clamp_bit,
209 GL_SGIX_texture_lod_bias_bit,
210 GL_SGIX_texture_range_bit,
211 GL_SGIX_texture_scale_bias_bit,
212 GL_SGIX_vertex_preclip_bit,
213 GL_SGIX_vertex_preclip_hint_bit,
214 GL_SGIX_ycrcb_bit,
215 GL_SUN_convolution_border_modes_bit,
216 GL_SUN_slice_accum_bit,
217
218 /* This *MUST* go here. If it gets put after the duplicate values it will
219 * get the value after the last duplicate.
220 */
221 __NUM_GL_EXTS,
222
223
224 /* Alias extension bits. These extensions exist in either vendor-specific
225 * or EXT form and were later promoted to either EXT or ARB form. In all
226 * cases, the meaning (to GLX) is *exactly* the same. That's why
227 * EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and
228 * EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3. Be
229 * careful! When in doubt, src/mesa/main/extensions.c is a great reference.
230 */
231
232 GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
233 GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
234 GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
235 GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
236 GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
237 GL_EXT_texture_filter_anisotropic_bit = GL_ARB_texture_filter_anisotropic_bit,
238 GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
239 GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit,
240 GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit,
241 GL_MESA_window_pos_bit = GL_ARB_window_pos_bit,
242 GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
243 GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit,
244 GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit,
245 GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit,
246 GL_SUN_multi_draw_arrays_bit = GL_EXT_multi_draw_arrays_bit
247 };
248
249 #define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8)
250
251 struct glx_screen;
252 struct glx_context;
253
254 extern GLboolean __glXExtensionBitIsEnabled(struct glx_screen *psc,
255 unsigned bit);
256 extern const char *__glXGetClientExtensions(void);
257 extern void __glXCalculateUsableExtensions(struct glx_screen *psc,
258 GLboolean
259 display_is_direct_capable,
260 int server_minor_version);
261
262 extern void __glXCalculateUsableGLExtensions(struct glx_context *gc,
263 const char *server_string,
264 int major_version,
265 int minor_version);
266 extern void __glXGetGLVersion(int *major_version, int *minor_version);
267 extern char *__glXGetClientGLExtensionString(void);
268
269 extern GLboolean __glExtensionBitIsEnabled(struct glx_context *gc,
270 unsigned bit);
271
272 extern void
273 __glXEnableDirectExtension(struct glx_screen *psc, const char *name);
274
275 /* Source-level backwards compatibility with old drivers. They won't
276 * find the respective functions, though.
277 */
278 typedef void (*PFNGLXENABLEEXTENSIONPROC) (const char *name,
279 GLboolean force_client);
280 typedef void (*PFNGLXDISABLEEXTENSIONPROC) (const char *name);
281
282 /* GLX_ALIAS should be used for functions with a non-void return type.
283 GLX_ALIAS_VOID is for functions with a void return type. */
284 # ifdef HAVE_FUNC_ATTRIBUTE_ALIAS
285 /* GLX_ALIAS and GLX_ALIAS_VOID both expand to the macro GLX_ALIAS2. Using the
286 * extra expansion means that the name mangling macros in glx_mangle.h will
287 * apply before stringification, so the alias attribute will have a string like
288 * "mglXFoo" instead of "glXFoo". */
289 # define GLX_ALIAS2(return_type, real_func, proto_args, args, aliased_func) \
290 return_type real_func proto_args \
291 __attribute__ ((alias( # aliased_func ) ));
292 # define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
293 GLX_ALIAS2(return_type, real_func, proto_args, args, aliased_func)
294 # define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
295 GLX_ALIAS2(void, real_func, proto_args, args, aliased_func)
296 # else
297 # define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
298 return_type real_func proto_args \
299 { return aliased_func args ; }
300 # define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
301 void real_func proto_args \
302 { aliased_func args ; }
303 # endif /* HAVE_FUNC_ATTRIBUTE_ALIAS */
304
305 #ifdef __cplusplus
306 }
307 #endif
308
309 #endif /* GLX_GLXEXTENSIONS_H */