egl_dri2: Fix initialization with EGL_DEFAULT_DISPLAY
[mesa.git] / src / glx / x11 / xfont.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 3.1
4 *
5 * Copyright (C) 1999 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /* xfonts.c -- glXUseXFont() for Mesa written by
27 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
28 */
29
30 /*
31 This was take from Mesa and modified to work in the real GLX structure.
32 It provides a fully client side implementation of glXUseXFont and is
33 called by that routine when direct rendering is enabled.
34 */
35
36 #ifdef GLX_DIRECT_RENDERING
37
38 #include "glxclient.h"
39
40 /* Some debugging info. */
41
42 #ifdef DEBUG
43 #undef _R
44 #undef _G
45 #undef _B
46 #include <ctype.h>
47
48 int debug_xfonts = 0;
49
50 static void
51 dump_char_struct(XCharStruct * ch, char *prefix)
52 {
53 printf("%slbearing = %d, rbearing = %d, width = %d\n",
54 prefix, ch->lbearing, ch->rbearing, ch->width);
55 printf("%sascent = %d, descent = %d, attributes = %u\n",
56 prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
57 }
58
59 static void
60 dump_font_struct(XFontStruct * font)
61 {
62 printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
63 printf("char_or_byte2 = (%u,%u)\n",
64 font->min_char_or_byte2, font->max_char_or_byte2);
65 printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
66 printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
67 printf("default_char = %c (\\%03o)\n",
68 (char) (isprint(font->default_char) ? font->default_char : ' '),
69 font->default_char);
70 dump_char_struct(&font->min_bounds, "min> ");
71 dump_char_struct(&font->max_bounds, "max> ");
72 #if 0
73 for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
74 char prefix[8];
75 sprintf(prefix, "%d> ", c);
76 dump_char_struct(&font->per_char[c], prefix);
77 }
78 #endif
79 }
80
81 static void
82 dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
83 {
84 unsigned int x, y;
85
86 printf(" ");
87 for (x = 0; x < 8 * width; x++)
88 printf("%o", 7 - (x % 8));
89 putchar('\n');
90 for (y = 0; y < height; y++) {
91 printf("%3o:", y);
92 for (x = 0; x < 8 * width; x++)
93 putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
94 8))))
95 ? '*' : '.');
96 printf(" ");
97 for (x = 0; x < width; x++)
98 printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
99 putchar('\n');
100 }
101 }
102 #endif /* DEBUG */
103
104
105 /* Implementation. */
106
107 /* Fill a BITMAP with a character C from thew current font
108 in the graphics context GC. WIDTH is the width in bytes
109 and HEIGHT is the height in bits.
110
111 Note that the generated bitmaps must be used with
112
113 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
114 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
115 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
116 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
117 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
118 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
119
120 Possible optimizations:
121
122 * use only one reusable pixmap with the maximum dimensions.
123 * draw the entire font into a single pixmap (careful with
124 proportional fonts!).
125 */
126
127
128 /*
129 * Generate OpenGL-compatible bitmap.
130 */
131 static void
132 fill_bitmap(Display * dpy, Window win, GC gc,
133 unsigned int width, unsigned int height,
134 int x0, int y0, unsigned int c, GLubyte * bitmap)
135 {
136 XImage *image;
137 unsigned int x, y;
138 Pixmap pixmap;
139 XChar2b char2b;
140
141 pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
142 XSetForeground(dpy, gc, 0);
143 XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
144 XSetForeground(dpy, gc, 1);
145
146 char2b.byte1 = (c >> 8) & 0xff;
147 char2b.byte2 = (c & 0xff);
148
149 XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
150
151 image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
152 if (image) {
153 /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
154 for (y = 0; y < height; y++)
155 for (x = 0; x < 8 * width; x++)
156 if (XGetPixel(image, x, y))
157 bitmap[width * (height - y - 1) + x / 8] |=
158 (1 << (7 - (x % 8)));
159 XDestroyImage(image);
160 }
161
162 XFreePixmap(dpy, pixmap);
163 }
164
165 /*
166 * determine if a given glyph is valid and return the
167 * corresponding XCharStruct.
168 */
169 static XCharStruct *
170 isvalid(XFontStruct * fs, int which)
171 {
172 unsigned int rows, pages;
173 int byte1 = 0, byte2 = 0;
174 int i, valid = 1;
175
176 rows = fs->max_byte1 - fs->min_byte1 + 1;
177 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
178
179 if (rows == 1) {
180 /* "linear" fonts */
181 if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
182 valid = 0;
183 }
184 else {
185 /* "matrix" fonts */
186 byte2 = which & 0xff;
187 byte1 = which >> 8;
188 if ((fs->min_char_or_byte2 > byte2) ||
189 (fs->max_char_or_byte2 < byte2) ||
190 (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
191 valid = 0;
192 }
193
194 if (valid) {
195 if (fs->per_char) {
196 if (rows == 1) {
197 /* "linear" fonts */
198 return (fs->per_char + (which - fs->min_char_or_byte2));
199 }
200 else {
201 /* "matrix" fonts */
202 i = ((byte1 - fs->min_byte1) * pages) +
203 (byte2 - fs->min_char_or_byte2);
204 return (fs->per_char + i);
205 }
206 }
207 else {
208 return (&fs->min_bounds);
209 }
210 }
211 return (NULL);
212 }
213
214 _X_HIDDEN void
215 DRI_glXUseXFont(Font font, int first, int count, int listbase)
216 {
217 GLXContext CC;
218 Display *dpy;
219 Window win;
220 Pixmap pixmap;
221 GC gc;
222 XGCValues values;
223 unsigned long valuemask;
224 XFontStruct *fs;
225
226 GLint swapbytes, lsbfirst, rowlength;
227 GLint skiprows, skippixels, alignment;
228
229 unsigned int max_width, max_height, max_bm_width, max_bm_height;
230 GLubyte *bm;
231
232 int i;
233
234 CC = __glXGetCurrentContext();
235 dpy = CC->currentDpy;
236 win = CC->currentDrawable;
237
238 fs = XQueryFont(dpy, font);
239 if (!fs) {
240 __glXSetError(CC, GL_INVALID_VALUE);
241 return;
242 }
243
244 /* Allocate a bitmap that can fit all characters. */
245 max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
246 max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
247 max_bm_width = (max_width + 7) / 8;
248 max_bm_height = max_height;
249
250 bm = (GLubyte *) Xmalloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
251 if (!bm) {
252 XFreeFontInfo(NULL, fs, 1);
253 __glXSetError(CC, GL_OUT_OF_MEMORY);
254 return;
255 }
256
257 #if 0
258 /* get the page info */
259 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
260 firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
261 lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
262 rows = fs->max_byte1 - fs->min_byte1 + 1;
263 unsigned int first_char, last_char, pages, rows;
264 #endif
265
266 /* Save the current packing mode for bitmaps. */
267 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
268 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
269 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
270 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
271 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
272 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
273
274 /* Enforce a standard packing mode which is compatible with
275 fill_bitmap() from above. This is actually the default mode,
276 except for the (non)alignment. */
277 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
278 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
279 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
280 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
281 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
282 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
283
284 pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
285 values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
286 values.background = WhitePixel(dpy, DefaultScreen(dpy));
287 values.font = fs->fid;
288 valuemask = GCForeground | GCBackground | GCFont;
289 gc = XCreateGC(dpy, pixmap, valuemask, &values);
290 XFreePixmap(dpy, pixmap);
291
292 #ifdef DEBUG
293 if (debug_xfonts)
294 dump_font_struct(fs);
295 #endif
296
297 for (i = 0; i < count; i++) {
298 unsigned int width, height, bm_width, bm_height;
299 GLfloat x0, y0, dx, dy;
300 XCharStruct *ch;
301 int x, y;
302 unsigned int c = first + i;
303 int list = listbase + i;
304 int valid;
305
306 /* check on index validity and get the bounds */
307 ch = isvalid(fs, c);
308 if (!ch) {
309 ch = &fs->max_bounds;
310 valid = 0;
311 }
312 else {
313 valid = 1;
314 }
315
316 #ifdef DEBUG
317 if (debug_xfonts) {
318 char s[7];
319 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
320 dump_char_struct(ch, s);
321 }
322 #endif
323
324 /* glBitmap()' parameters:
325 straight from the glXUseXFont(3) manpage. */
326 width = ch->rbearing - ch->lbearing;
327 height = ch->ascent + ch->descent;
328 x0 = -ch->lbearing;
329 y0 = ch->descent - 1;
330 dx = ch->width;
331 dy = 0;
332
333 /* X11's starting point. */
334 x = -ch->lbearing;
335 y = ch->ascent;
336
337 /* Round the width to a multiple of eight. We will use this also
338 for the pixmap for capturing the X11 font. This is slightly
339 inefficient, but it makes the OpenGL part real easy. */
340 bm_width = (width + 7) / 8;
341 bm_height = height;
342
343 glNewList(list, GL_COMPILE);
344 if (valid && (bm_width > 0) && (bm_height > 0)) {
345
346 memset(bm, '\0', bm_width * bm_height);
347 fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
348
349 glBitmap(width, height, x0, y0, dx, dy, bm);
350 #ifdef DEBUG
351 if (debug_xfonts) {
352 printf("width/height = %u/%u\n", width, height);
353 printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
354 dump_bitmap(bm_width, bm_height, bm);
355 }
356 #endif
357 }
358 else {
359 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
360 }
361 glEndList();
362 }
363
364 Xfree(bm);
365 XFreeFontInfo(NULL, fs, 1);
366 XFreeGC(dpy, gc);
367
368 /* Restore saved packing modes. */
369 glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
370 glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
371 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
372 glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
373 glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
374 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
375 }
376
377 #endif