glx: Fix glxUseXFont for glxWindow and glxPixmaps
[mesa.git] / src / glx / xfont.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /* xfonts.c -- glXUseXFont() for Mesa written by
27 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
28 */
29
30 /*
31 This was take from Mesa and modified to work in the real GLX structure.
32 It provides a fully client side implementation of glXUseXFont and is
33 called by that routine when direct rendering is enabled.
34 */
35
36 #ifdef GLX_DIRECT_RENDERING
37
38 #include "glxclient.h"
39
40 /* Some debugging info. */
41
42 #ifdef DEBUG
43 #undef _R
44 #undef _G
45 #undef _B
46 #include <ctype.h>
47
48 int debug_xfonts = 0;
49
50 static void
51 dump_char_struct(XCharStruct * ch, char *prefix)
52 {
53 printf("%slbearing = %d, rbearing = %d, width = %d\n",
54 prefix, ch->lbearing, ch->rbearing, ch->width);
55 printf("%sascent = %d, descent = %d, attributes = %u\n",
56 prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
57 }
58
59 static void
60 dump_font_struct(XFontStruct * font)
61 {
62 printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
63 printf("char_or_byte2 = (%u,%u)\n",
64 font->min_char_or_byte2, font->max_char_or_byte2);
65 printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
66 printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
67 printf("default_char = %c (\\%03o)\n",
68 (char) (isprint(font->default_char) ? font->default_char : ' '),
69 font->default_char);
70 dump_char_struct(&font->min_bounds, "min> ");
71 dump_char_struct(&font->max_bounds, "max> ");
72 #if 0
73 for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
74 char prefix[8];
75 sprintf(prefix, "%d> ", c);
76 dump_char_struct(&font->per_char[c], prefix);
77 }
78 #endif
79 }
80
81 static void
82 dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
83 {
84 unsigned int x, y;
85
86 printf(" ");
87 for (x = 0; x < 8 * width; x++)
88 printf("%o", 7 - (x % 8));
89 putchar('\n');
90 for (y = 0; y < height; y++) {
91 printf("%3o:", y);
92 for (x = 0; x < 8 * width; x++)
93 putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
94 8))))
95 ? '*' : '.');
96 printf(" ");
97 for (x = 0; x < width; x++)
98 printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
99 putchar('\n');
100 }
101 }
102 #endif /* DEBUG */
103
104
105 /* Implementation. */
106
107 /* Fill a BITMAP with a character C from thew current font
108 in the graphics context GC. WIDTH is the width in bytes
109 and HEIGHT is the height in bits.
110
111 Note that the generated bitmaps must be used with
112
113 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
114 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
115 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
116 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
117 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
118 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
119
120 Possible optimizations:
121
122 * use only one reusable pixmap with the maximum dimensions.
123 * draw the entire font into a single pixmap (careful with
124 proportional fonts!).
125 */
126
127
128 /*
129 * Generate OpenGL-compatible bitmap.
130 */
131 static void
132 fill_bitmap(Display * dpy, Window win, GC gc,
133 unsigned int width, unsigned int height,
134 int x0, int y0, unsigned int c, GLubyte * bitmap)
135 {
136 XImage *image;
137 unsigned int x, y;
138 Pixmap pixmap;
139 XChar2b char2b;
140
141 pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
142 XSetForeground(dpy, gc, 0);
143 XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
144 XSetForeground(dpy, gc, 1);
145
146 char2b.byte1 = (c >> 8) & 0xff;
147 char2b.byte2 = (c & 0xff);
148
149 XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
150
151 image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
152 if (image) {
153 /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */
154 for (y = 0; y < height; y++)
155 for (x = 0; x < 8 * width; x++)
156 if (XGetPixel(image, x, y))
157 bitmap[width * (height - y - 1) + x / 8] |=
158 (1 << (7 - (x % 8)));
159 XDestroyImage(image);
160 }
161
162 XFreePixmap(dpy, pixmap);
163 }
164
165 /*
166 * determine if a given glyph is valid and return the
167 * corresponding XCharStruct.
168 */
169 static XCharStruct *
170 isvalid(XFontStruct * fs, int which)
171 {
172 unsigned int rows, pages;
173 int byte1 = 0, byte2 = 0;
174 int i, valid = 1;
175
176 rows = fs->max_byte1 - fs->min_byte1 + 1;
177 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
178
179 if (rows == 1) {
180 /* "linear" fonts */
181 if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
182 valid = 0;
183 }
184 else {
185 /* "matrix" fonts */
186 byte2 = which & 0xff;
187 byte1 = which >> 8;
188 if ((fs->min_char_or_byte2 > byte2) ||
189 (fs->max_char_or_byte2 < byte2) ||
190 (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
191 valid = 0;
192 }
193
194 if (valid) {
195 if (fs->per_char) {
196 if (rows == 1) {
197 /* "linear" fonts */
198 return (fs->per_char + (which - fs->min_char_or_byte2));
199 }
200 else {
201 /* "matrix" fonts */
202 i = ((byte1 - fs->min_byte1) * pages) +
203 (byte2 - fs->min_char_or_byte2);
204 return (fs->per_char + i);
205 }
206 }
207 else {
208 return (&fs->min_bounds);
209 }
210 }
211 return (NULL);
212 }
213
214 _X_HIDDEN void
215 DRI_glXUseXFont(struct glx_context *CC, Font font, int first, int count, int listbase)
216 {
217 Display *dpy;
218 Window win;
219 Pixmap pixmap;
220 GC gc;
221 XGCValues values;
222 unsigned long valuemask;
223 XFontStruct *fs;
224 __GLXDRIdrawable *glxdraw;
225
226 GLint swapbytes, lsbfirst, rowlength;
227 GLint skiprows, skippixels, alignment;
228
229 unsigned int max_width, max_height, max_bm_width, max_bm_height;
230 GLubyte *bm;
231
232 int i;
233
234 dpy = CC->currentDpy;
235 win = CC->currentDrawable;
236
237 glxdraw = GetGLXDRIDrawable(CC->currentDpy, CC->currentDrawable);
238 if (glxdraw)
239 win = glxdraw->xDrawable;
240
241 fs = XQueryFont(dpy, font);
242 if (!fs) {
243 __glXSetError(CC, GL_INVALID_VALUE);
244 return;
245 }
246
247 /* Allocate a bitmap that can fit all characters. */
248 max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
249 max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
250 max_bm_width = (max_width + 7) / 8;
251 max_bm_height = max_height;
252
253 bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
254 if (!bm) {
255 XFreeFontInfo(NULL, fs, 1);
256 __glXSetError(CC, GL_OUT_OF_MEMORY);
257 return;
258 }
259
260 #if 0
261 /* get the page info */
262 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
263 firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
264 lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
265 rows = fs->max_byte1 - fs->min_byte1 + 1;
266 unsigned int first_char, last_char, pages, rows;
267 #endif
268
269 /* Save the current packing mode for bitmaps. */
270 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
271 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
272 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
273 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
274 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
275 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
276
277 /* Enforce a standard packing mode which is compatible with
278 fill_bitmap() from above. This is actually the default mode,
279 except for the (non)alignment. */
280 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
281 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
282 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
283 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
284 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
285 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
286
287 pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
288 values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
289 values.background = WhitePixel(dpy, DefaultScreen(dpy));
290 values.font = fs->fid;
291 valuemask = GCForeground | GCBackground | GCFont;
292 gc = XCreateGC(dpy, pixmap, valuemask, &values);
293 XFreePixmap(dpy, pixmap);
294
295 #ifdef DEBUG
296 if (debug_xfonts)
297 dump_font_struct(fs);
298 #endif
299
300 for (i = 0; i < count; i++) {
301 unsigned int width, height, bm_width, bm_height;
302 GLfloat x0, y0, dx, dy;
303 XCharStruct *ch;
304 int x, y;
305 unsigned int c = first + i;
306 int list = listbase + i;
307 int valid;
308
309 /* check on index validity and get the bounds */
310 ch = isvalid(fs, c);
311 if (!ch) {
312 ch = &fs->max_bounds;
313 valid = 0;
314 }
315 else {
316 valid = 1;
317 }
318
319 #ifdef DEBUG
320 if (debug_xfonts) {
321 char s[7];
322 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
323 dump_char_struct(ch, s);
324 }
325 #endif
326
327 /* glBitmap()' parameters:
328 straight from the glXUseXFont(3) manpage. */
329 width = ch->rbearing - ch->lbearing;
330 height = ch->ascent + ch->descent;
331 x0 = -ch->lbearing;
332 y0 = ch->descent - 1;
333 dx = ch->width;
334 dy = 0;
335
336 /* X11's starting point. */
337 x = -ch->lbearing;
338 y = ch->ascent;
339
340 /* Round the width to a multiple of eight. We will use this also
341 for the pixmap for capturing the X11 font. This is slightly
342 inefficient, but it makes the OpenGL part real easy. */
343 bm_width = (width + 7) / 8;
344 bm_height = height;
345
346 glNewList(list, GL_COMPILE);
347 if (valid && (bm_width > 0) && (bm_height > 0)) {
348
349 memset(bm, '\0', bm_width * bm_height);
350 fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
351
352 glBitmap(width, height, x0, y0, dx, dy, bm);
353 #ifdef DEBUG
354 if (debug_xfonts) {
355 printf("width/height = %u/%u\n", width, height);
356 printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
357 dump_bitmap(bm_width, bm_height, bm);
358 }
359 #endif
360 }
361 else {
362 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
363 }
364 glEndList();
365 }
366
367 free(bm);
368 XFreeFontInfo(NULL, fs, 1);
369 XFreeGC(dpy, gc);
370
371 /* Restore saved packing modes. */
372 glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
373 glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
374 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
375 glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
376 glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
377 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
378 }
379
380 #endif