gallium/st + hgl: Build fixes for Haiku
[mesa.git] / src / hgl / GLDispatcher.cpp
1 /*
2 * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
3 * Copyright 2000-2012 Haiku, Inc. All Rights Reserved.
4 * Distributed under the terms of the MIT License.
5 *
6 * Authors:
7 * Brian Paul <brian.e.paul@gmail.com>
8 * Philippe Houdoin <philippe.houdoin@free.fr>
9 * Alexander von Gluck IV <kallisti5@unixzen.com>
10 */
11
12
13 extern "C" {
14 #include "glapi/glapi.h"
15 #include "glapi/glapi_priv.h"
16
17 /*
18 * NOTE: this file portion implements C-based dispatch of the OpenGL entrypoints
19 * (glAccum, glBegin, etc).
20 * This code IS NOT USED if we're compiling on an x86 system and using
21 * the glapi_x86.S assembly code.
22 */
23 #if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM))
24
25 #define KEYWORD1 PUBLIC
26 #define KEYWORD2
27 #define NAME(func) gl##func
28
29 #define DISPATCH(func, args, msg) \
30 const struct _glapi_table* dispatch; \
31 dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
32 (dispatch->func) args
33
34 #define RETURN_DISPATCH(func, args, msg) \
35 const struct _glapi_table* dispatch; \
36 dispatch = _glapi_Dispatch ? _glapi_Dispatch : _glapi_get_dispatch();\
37 return (dispatch->func) args
38
39 #endif
40 }
41
42
43 /* NOTE: this file portion implement a thin OpenGL entrypoints dispatching
44 C++ wrapper class
45 */
46
47 #include "GLDispatcher.h"
48
49 BGLDispatcher::BGLDispatcher()
50 {
51 }
52
53
54 BGLDispatcher::~BGLDispatcher()
55 {
56 }
57
58
59 status_t
60 BGLDispatcher::CheckTable(const struct _glapi_table* table)
61 {
62 _glapi_check_table(table ? table : _glapi_get_dispatch());
63 return B_OK;
64 }
65
66
67 status_t
68 BGLDispatcher::SetTable(struct _glapi_table* table)
69 {
70 _glapi_set_dispatch(table);
71 return B_OK;
72 }