android: change include "cutils/log.h" to "log/log.h" on Android API >=26
[mesa.git] / src / intel / common / gen_debug.h
1 /*
2 * Copyright 2003 VMware, Inc.
3 * Copyright © 2007 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26 #ifndef GEN_DEBUG_H
27 #define GEN_DEBUG_H
28
29 #include <stdint.h>
30 #include "compiler/shader_enums.h"
31
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35 /**
36 * \file gen_debug.h
37 *
38 * Basic INTEL_DEBUG environment variable handling. This file defines the
39 * list of debugging flags, as well as some macros for handling them.
40 */
41
42 extern uint64_t INTEL_DEBUG;
43
44 #define DEBUG_TEXTURE (1ull << 0)
45 #define DEBUG_STATE (1ull << 1)
46 #define DEBUG_BLIT (1ull << 2)
47 #define DEBUG_MIPTREE (1ull << 3)
48 #define DEBUG_PERF (1ull << 4)
49 #define DEBUG_PERFMON (1ull << 5)
50 #define DEBUG_BATCH (1ull << 6)
51 #define DEBUG_PIXEL (1ull << 7)
52 #define DEBUG_BUFMGR (1ull << 8)
53 #define DEBUG_FBO (1ull << 9)
54 #define DEBUG_GS (1ull << 10)
55 #define DEBUG_SYNC (1ull << 11)
56 #define DEBUG_PRIMS (1ull << 12)
57 #define DEBUG_VERTS (1ull << 13)
58 #define DEBUG_DRI (1ull << 14)
59 #define DEBUG_SF (1ull << 15)
60 #define DEBUG_SUBMIT (1ull << 16)
61 #define DEBUG_WM (1ull << 17)
62 #define DEBUG_URB (1ull << 18)
63 #define DEBUG_VS (1ull << 19)
64 #define DEBUG_CLIP (1ull << 20)
65 #define DEBUG_SHADER_TIME (1ull << 21)
66 #define DEBUG_BLORP (1ull << 22)
67 #define DEBUG_NO16 (1ull << 23)
68 #define DEBUG_NO_DUAL_OBJECT_GS (1ull << 24)
69 #define DEBUG_OPTIMIZER (1ull << 25)
70 #define DEBUG_ANNOTATION (1ull << 26)
71 #define DEBUG_NO8 (1ull << 27)
72 #define DEBUG_NO_OACONFIG (1ull << 28)
73 #define DEBUG_SPILL_FS (1ull << 29)
74 #define DEBUG_SPILL_VEC4 (1ull << 30)
75 #define DEBUG_CS (1ull << 31)
76 #define DEBUG_HEX (1ull << 32)
77 #define DEBUG_NO_COMPACTION (1ull << 33)
78 #define DEBUG_TCS (1ull << 34)
79 #define DEBUG_TES (1ull << 35)
80 #define DEBUG_L3 (1ull << 36)
81 #define DEBUG_DO32 (1ull << 37)
82 #define DEBUG_NO_RBC (1ull << 38)
83 #define DEBUG_NO_HIZ (1ull << 39)
84 #define DEBUG_COLOR (1ull << 40)
85 #define DEBUG_REEMIT (1ull << 41)
86
87 #ifdef HAVE_ANDROID_PLATFORM
88 #define LOG_TAG "INTEL-MESA"
89 #if ANDROID_API_LEVEL >= 26
90 #include <log/log.h>
91 #else
92 #include <cutils/log.h>
93 #endif /* use log/log.h start from android 8 major version */
94 #ifndef ALOGW
95 #define ALOGW LOGW
96 #endif
97 #define dbg_printf(...) ALOGW(__VA_ARGS__)
98 #else
99 #define dbg_printf(...) fprintf(stderr, __VA_ARGS__)
100 #endif /* HAVE_ANDROID_PLATFORM */
101
102 #define DBG(...) do { \
103 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
104 dbg_printf(__VA_ARGS__); \
105 } while(0)
106
107 extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage);
108
109 extern void brw_process_intel_debug_variable(void);
110
111 #ifdef __cplusplus
112 }
113 #endif
114
115 #endif /* GEN_DEBUG_H */