i965/fs: Add remove_extra_rounding_modes optimization
[mesa.git] / src / intel / compiler / brw_fs.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #ifndef BRW_FS_H
29 #define BRW_FS_H
30
31 #include "brw_shader.h"
32 #include "brw_ir_fs.h"
33 #include "brw_fs_builder.h"
34 #include "compiler/nir/nir.h"
35
36 struct bblock_t;
37 namespace {
38 struct acp_entry;
39 }
40
41 namespace brw {
42 class fs_live_variables;
43 }
44
45 struct brw_gs_compile;
46
47 static inline fs_reg
48 offset(const fs_reg &reg, const brw::fs_builder &bld, unsigned delta)
49 {
50 return offset(reg, bld.dispatch_width(), delta);
51 }
52
53 #define UBO_START ((1 << 16) - 4)
54
55 /**
56 * The fragment shader front-end.
57 *
58 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
59 */
60 class fs_visitor : public backend_shader
61 {
62 public:
63 fs_visitor(const struct brw_compiler *compiler, void *log_data,
64 void *mem_ctx,
65 const void *key,
66 struct brw_stage_prog_data *prog_data,
67 struct gl_program *prog,
68 const nir_shader *shader,
69 unsigned dispatch_width,
70 int shader_time_index,
71 const struct brw_vue_map *input_vue_map = NULL);
72 fs_visitor(const struct brw_compiler *compiler, void *log_data,
73 void *mem_ctx,
74 struct brw_gs_compile *gs_compile,
75 struct brw_gs_prog_data *prog_data,
76 const nir_shader *shader,
77 int shader_time_index);
78 void init();
79 ~fs_visitor();
80
81 fs_reg vgrf(const glsl_type *const type);
82 void import_uniforms(fs_visitor *v);
83 void setup_uniform_clipplane_values();
84 void compute_clip_distance();
85
86 fs_inst *get_instruction_generating_reg(fs_inst *start,
87 fs_inst *end,
88 const fs_reg &reg);
89
90 void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld,
91 const fs_reg &dst,
92 const fs_reg &surf_index,
93 const fs_reg &varying_offset,
94 uint32_t const_offset);
95 void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
96
97 bool run_fs(bool allow_spilling, bool do_rep_send);
98 bool run_vs();
99 bool run_tcs_single_patch();
100 bool run_tes();
101 bool run_gs();
102 bool run_cs(unsigned min_dispatch_width);
103 void optimize();
104 void allocate_registers(unsigned min_dispatch_width, bool allow_spilling);
105 void setup_fs_payload_gen4();
106 void setup_fs_payload_gen6();
107 void setup_vs_payload();
108 void setup_gs_payload();
109 void setup_cs_payload();
110 void fixup_3src_null_dest();
111 void assign_curb_setup();
112 void calculate_urb_setup();
113 void assign_urb_setup();
114 void convert_attr_sources_to_hw_regs(fs_inst *inst);
115 void assign_vs_urb_setup();
116 void assign_tcs_single_patch_urb_setup();
117 void assign_tes_urb_setup();
118 void assign_gs_urb_setup();
119 bool assign_regs(bool allow_spilling, bool spill_all);
120 void assign_regs_trivial();
121 void calculate_payload_ranges(int payload_node_count,
122 int *payload_last_use_ip);
123 void setup_payload_interference(struct ra_graph *g, int payload_reg_count,
124 int first_payload_node);
125 int choose_spill_reg(struct ra_graph *g);
126 void spill_reg(int spill_reg);
127 void split_virtual_grfs();
128 bool compact_virtual_grfs();
129 void assign_constant_locations();
130 bool get_pull_locs(const fs_reg &src, unsigned *out_surf_index,
131 unsigned *out_pull_index);
132 void lower_constant_loads();
133 void invalidate_live_intervals();
134 void calculate_live_intervals();
135 void calculate_register_pressure();
136 void validate();
137 bool opt_algebraic();
138 bool opt_redundant_discard_jumps();
139 bool opt_cse();
140 bool opt_cse_local(bblock_t *block);
141 bool opt_copy_propagation();
142 bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry);
143 bool try_constant_propagate(fs_inst *inst, acp_entry *entry);
144 bool opt_copy_propagation_local(void *mem_ctx, bblock_t *block,
145 exec_list *acp);
146 bool opt_drop_redundant_mov_to_flags();
147 bool opt_register_renaming();
148 bool register_coalesce();
149 bool compute_to_mrf();
150 bool eliminate_find_live_channel();
151 bool dead_code_eliminate();
152 bool remove_duplicate_mrf_writes();
153 bool remove_extra_rounding_modes();
154
155 bool opt_sampler_eot();
156 bool virtual_grf_interferes(int a, int b);
157 void schedule_instructions(instruction_scheduler_mode mode);
158 void insert_gen4_send_dependency_workarounds();
159 void insert_gen4_pre_send_dependency_workarounds(bblock_t *block,
160 fs_inst *inst);
161 void insert_gen4_post_send_dependency_workarounds(bblock_t *block,
162 fs_inst *inst);
163 void vfail(const char *msg, va_list args);
164 void fail(const char *msg, ...);
165 void limit_dispatch_width(unsigned n, const char *msg);
166 void lower_uniform_pull_constant_loads();
167 bool lower_load_payload();
168 bool lower_pack();
169 bool lower_conversions();
170 bool lower_logical_sends();
171 bool lower_integer_multiplication();
172 bool lower_minmax();
173 bool lower_simd_width();
174 bool opt_combine_constants();
175
176 void emit_dummy_fs();
177 void emit_repclear_shader();
178 void emit_fragcoord_interpolation(fs_reg wpos);
179 fs_reg *emit_frontfacing_interpolation();
180 fs_reg *emit_samplepos_setup();
181 fs_reg *emit_sampleid_setup();
182 fs_reg *emit_samplemaskin_setup();
183 void emit_interpolation_setup_gen4();
184 void emit_interpolation_setup_gen6();
185 void compute_sample_position(fs_reg dst, fs_reg int_sample_pos);
186 fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
187 const fs_reg &sampler);
188 void emit_gen6_gather_wa(uint8_t wa, fs_reg dst);
189 fs_reg resolve_source_modifiers(const fs_reg &src);
190 void emit_discard_jump();
191 bool opt_peephole_sel();
192 bool opt_peephole_predicated_break();
193 bool opt_saturate_propagation();
194 bool opt_cmod_propagation();
195 bool opt_zero_samples();
196
197 void emit_nir_code();
198 void nir_setup_outputs();
199 void nir_setup_uniforms();
200 void nir_emit_system_values();
201 void nir_emit_impl(nir_function_impl *impl);
202 void nir_emit_cf_list(exec_list *list);
203 void nir_emit_if(nir_if *if_stmt);
204 void nir_emit_loop(nir_loop *loop);
205 void nir_emit_block(nir_block *block);
206 void nir_emit_instr(nir_instr *instr);
207 void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr);
208 void nir_emit_load_const(const brw::fs_builder &bld,
209 nir_load_const_instr *instr);
210 void nir_emit_vs_intrinsic(const brw::fs_builder &bld,
211 nir_intrinsic_instr *instr);
212 void nir_emit_tcs_intrinsic(const brw::fs_builder &bld,
213 nir_intrinsic_instr *instr);
214 void nir_emit_gs_intrinsic(const brw::fs_builder &bld,
215 nir_intrinsic_instr *instr);
216 void nir_emit_fs_intrinsic(const brw::fs_builder &bld,
217 nir_intrinsic_instr *instr);
218 void nir_emit_cs_intrinsic(const brw::fs_builder &bld,
219 nir_intrinsic_instr *instr);
220 void nir_emit_intrinsic(const brw::fs_builder &bld,
221 nir_intrinsic_instr *instr);
222 void nir_emit_tes_intrinsic(const brw::fs_builder &bld,
223 nir_intrinsic_instr *instr);
224 void nir_emit_ssbo_atomic(const brw::fs_builder &bld,
225 int op, nir_intrinsic_instr *instr);
226 void nir_emit_shared_atomic(const brw::fs_builder &bld,
227 int op, nir_intrinsic_instr *instr);
228 void nir_emit_texture(const brw::fs_builder &bld,
229 nir_tex_instr *instr);
230 void nir_emit_jump(const brw::fs_builder &bld,
231 nir_jump_instr *instr);
232 fs_reg get_nir_src(const nir_src &src);
233 fs_reg get_nir_src_imm(const nir_src &src);
234 fs_reg get_nir_dest(const nir_dest &dest);
235 fs_reg get_nir_image_deref(const nir_deref_var *deref);
236 fs_reg get_indirect_offset(nir_intrinsic_instr *instr);
237 void emit_percomp(const brw::fs_builder &bld, const fs_inst &inst,
238 unsigned wr_mask);
239
240 bool optimize_extract_to_float(nir_alu_instr *instr,
241 const fs_reg &result);
242 bool optimize_frontfacing_ternary(nir_alu_instr *instr,
243 const fs_reg &result);
244
245 void emit_alpha_test();
246 fs_inst *emit_single_fb_write(const brw::fs_builder &bld,
247 fs_reg color1, fs_reg color2,
248 fs_reg src0_alpha, unsigned components);
249 void emit_fb_writes();
250 fs_inst *emit_non_coherent_fb_read(const brw::fs_builder &bld,
251 const fs_reg &dst, unsigned target);
252 void emit_urb_writes(const fs_reg &gs_vertex_count = fs_reg());
253 void set_gs_stream_control_data_bits(const fs_reg &vertex_count,
254 unsigned stream_id);
255 void emit_gs_control_data_bits(const fs_reg &vertex_count);
256 void emit_gs_end_primitive(const nir_src &vertex_count_nir_src);
257 void emit_gs_vertex(const nir_src &vertex_count_nir_src,
258 unsigned stream_id);
259 void emit_gs_thread_end();
260 void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src,
261 unsigned base_offset, const nir_src &offset_src,
262 unsigned num_components, unsigned first_component);
263 void emit_cs_terminate();
264 fs_reg *emit_cs_work_group_id_setup();
265
266 void emit_barrier();
267
268 void emit_shader_time_begin();
269 void emit_shader_time_end();
270 void SHADER_TIME_ADD(const brw::fs_builder &bld,
271 int shader_time_subindex,
272 fs_reg value);
273
274 fs_reg get_timestamp(const brw::fs_builder &bld);
275
276 struct brw_reg interp_reg(int location, int channel);
277
278 int implied_mrf_writes(fs_inst *inst);
279
280 virtual void dump_instructions();
281 virtual void dump_instructions(const char *name);
282 void dump_instruction(backend_instruction *inst);
283 void dump_instruction(backend_instruction *inst, FILE *file);
284
285 const void *const key;
286 const struct brw_sampler_prog_key_data *key_tex;
287
288 struct brw_gs_compile *gs_compile;
289
290 struct brw_stage_prog_data *prog_data;
291 struct gl_program *prog;
292
293 const struct brw_vue_map *input_vue_map;
294
295 int *virtual_grf_start;
296 int *virtual_grf_end;
297 brw::fs_live_variables *live_intervals;
298
299 int *regs_live_at_ip;
300
301 /** Number of uniform variable components visited. */
302 unsigned uniforms;
303
304 /** Byte-offset for the next available spot in the scratch space buffer. */
305 unsigned last_scratch;
306
307 /**
308 * Array mapping UNIFORM register numbers to the pull parameter index,
309 * or -1 if this uniform register isn't being uploaded as a pull constant.
310 */
311 int *pull_constant_loc;
312
313 /**
314 * Array mapping UNIFORM register numbers to the push parameter index,
315 * or -1 if this uniform register isn't being uploaded as a push constant.
316 */
317 int *push_constant_loc;
318
319 fs_reg subgroup_id;
320 fs_reg frag_depth;
321 fs_reg frag_stencil;
322 fs_reg sample_mask;
323 fs_reg outputs[VARYING_SLOT_MAX];
324 fs_reg dual_src_output;
325 int first_non_payload_grf;
326 /** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */
327 unsigned max_grf;
328
329 fs_reg *nir_locals;
330 fs_reg *nir_ssa_values;
331 fs_reg *nir_system_values;
332
333 bool failed;
334 char *fail_msg;
335
336 /** Register numbers for thread payload fields. */
337 struct thread_payload {
338 uint8_t source_depth_reg;
339 uint8_t source_w_reg;
340 uint8_t aa_dest_stencil_reg;
341 uint8_t dest_depth_reg;
342 uint8_t sample_pos_reg;
343 uint8_t sample_mask_in_reg;
344 uint8_t barycentric_coord_reg[BRW_BARYCENTRIC_MODE_COUNT];
345 uint8_t local_invocation_id_reg;
346
347 /** The number of thread payload registers the hardware will supply. */
348 uint8_t num_regs;
349 } payload;
350
351 bool source_depth_to_render_target;
352 bool runtime_check_aads_emit;
353
354 fs_reg pixel_x;
355 fs_reg pixel_y;
356 fs_reg wpos_w;
357 fs_reg pixel_w;
358 fs_reg delta_xy[BRW_BARYCENTRIC_MODE_COUNT];
359 fs_reg shader_start_time;
360 fs_reg userplane[MAX_CLIP_PLANES];
361 fs_reg final_gs_vertex_count;
362 fs_reg control_data_bits;
363 fs_reg invocation_id;
364
365 unsigned grf_used;
366 bool spilled_any_registers;
367
368 const unsigned dispatch_width; /**< 8, 16 or 32 */
369 unsigned max_dispatch_width;
370
371 int shader_time_index;
372
373 unsigned promoted_constants;
374 brw::fs_builder bld;
375 };
376
377 /**
378 * The fragment shader code generator.
379 *
380 * Translates FS IR to actual i965 assembly code.
381 */
382 class fs_generator
383 {
384 public:
385 fs_generator(const struct brw_compiler *compiler, void *log_data,
386 void *mem_ctx,
387 const void *key,
388 struct brw_stage_prog_data *prog_data,
389 unsigned promoted_constants,
390 bool runtime_check_aads_emit,
391 gl_shader_stage stage);
392 ~fs_generator();
393
394 void enable_debug(const char *shader_name);
395 int generate_code(const cfg_t *cfg, int dispatch_width);
396 const unsigned *get_assembly(unsigned int *assembly_size);
397
398 private:
399 void fire_fb_write(fs_inst *inst,
400 struct brw_reg payload,
401 struct brw_reg implied_header,
402 GLuint nr);
403 void generate_fb_write(fs_inst *inst, struct brw_reg payload);
404 void generate_fb_read(fs_inst *inst, struct brw_reg dst,
405 struct brw_reg payload);
406 void generate_urb_read(fs_inst *inst, struct brw_reg dst, struct brw_reg payload);
407 void generate_urb_write(fs_inst *inst, struct brw_reg payload);
408 void generate_cs_terminate(fs_inst *inst, struct brw_reg payload);
409 void generate_barrier(fs_inst *inst, struct brw_reg src);
410 void generate_linterp(fs_inst *inst, struct brw_reg dst,
411 struct brw_reg *src);
412 void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
413 struct brw_reg surface_index,
414 struct brw_reg sampler_index);
415 void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,
416 struct brw_reg src,
417 struct brw_reg surf_index);
418 void generate_ddx(enum opcode op, struct brw_reg dst, struct brw_reg src);
419 void generate_ddy(enum opcode op, struct brw_reg dst, struct brw_reg src);
420 void generate_scratch_write(fs_inst *inst, struct brw_reg src);
421 void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
422 void generate_scratch_read_gen7(fs_inst *inst, struct brw_reg dst);
423 void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst,
424 struct brw_reg index,
425 struct brw_reg offset);
426 void generate_uniform_pull_constant_load_gen7(fs_inst *inst,
427 struct brw_reg dst,
428 struct brw_reg surf_index,
429 struct brw_reg payload);
430 void generate_varying_pull_constant_load_gen4(fs_inst *inst,
431 struct brw_reg dst,
432 struct brw_reg index);
433 void generate_varying_pull_constant_load_gen7(fs_inst *inst,
434 struct brw_reg dst,
435 struct brw_reg index,
436 struct brw_reg offset);
437 void generate_mov_dispatch_to_flags(fs_inst *inst);
438
439 void generate_pixel_interpolator_query(fs_inst *inst,
440 struct brw_reg dst,
441 struct brw_reg src,
442 struct brw_reg msg_data,
443 unsigned msg_type);
444
445 void generate_set_sample_id(fs_inst *inst,
446 struct brw_reg dst,
447 struct brw_reg src0,
448 struct brw_reg src1);
449
450 void generate_discard_jump(fs_inst *inst);
451
452 void generate_pack_half_2x16_split(fs_inst *inst,
453 struct brw_reg dst,
454 struct brw_reg x,
455 struct brw_reg y);
456 void generate_unpack_half_2x16_split(fs_inst *inst,
457 struct brw_reg dst,
458 struct brw_reg src);
459
460 void generate_shader_time_add(fs_inst *inst,
461 struct brw_reg payload,
462 struct brw_reg offset,
463 struct brw_reg value);
464
465 void generate_mov_indirect(fs_inst *inst,
466 struct brw_reg dst,
467 struct brw_reg reg,
468 struct brw_reg indirect_byte_offset);
469
470 bool patch_discard_jumps_to_fb_writes();
471
472 const struct brw_compiler *compiler;
473 void *log_data; /* Passed to compiler->*_log functions */
474
475 const struct gen_device_info *devinfo;
476
477 struct brw_codegen *p;
478 const void * const key;
479 struct brw_stage_prog_data * const prog_data;
480
481 unsigned dispatch_width; /**< 8, 16 or 32 */
482
483 exec_list discard_halt_patches;
484 unsigned promoted_constants;
485 bool runtime_check_aads_emit;
486 bool debug_flag;
487 const char *shader_name;
488 gl_shader_stage stage;
489 void *mem_ctx;
490 };
491
492 void shuffle_32bit_load_result_to_64bit_data(const brw::fs_builder &bld,
493 const fs_reg &dst,
494 const fs_reg &src,
495 uint32_t components);
496
497 fs_reg shuffle_64bit_data_for_32bit_write(const brw::fs_builder &bld,
498 const fs_reg &src,
499 uint32_t components);
500 fs_reg setup_imm_df(const brw::fs_builder &bld,
501 double v);
502
503 enum brw_barycentric_mode brw_barycentric_mode(enum glsl_interp_mode mode,
504 nir_intrinsic_op op);
505
506 #endif /* BRW_FS_H */