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25 #ifndef BRW_FS_BUILDER_H
26 #define BRW_FS_BUILDER_H
28 #include "brw_ir_fs.h"
29 #include "brw_shader.h"
33 * Toolbox to assemble an FS IR program out of individual instructions.
35 * This object is meant to have an interface consistent with
36 * brw::vec4_builder. They cannot be fully interchangeable because
37 * brw::fs_builder generates scalar code while brw::vec4_builder generates
42 /** Type used in this IR to represent a source of an instruction. */
43 typedef fs_reg src_reg
;
45 /** Type used in this IR to represent the destination of an instruction. */
46 typedef fs_reg dst_reg
;
48 /** Type used in this IR to represent an instruction. */
49 typedef fs_inst instruction
;
52 * Construct an fs_builder that inserts instructions into \p shader.
53 * \p dispatch_width gives the native execution width of the program.
55 fs_builder(backend_shader
*shader
,
56 unsigned dispatch_width
) :
57 shader(shader
), block(NULL
), cursor(NULL
),
58 _dispatch_width(dispatch_width
),
60 force_writemask_all(false),
66 * Construct an fs_builder that inserts instructions into \p shader
67 * before instruction \p inst in basic block \p block. The default
68 * execution controls and debug annotation are initialized from the
69 * instruction passed as argument.
71 fs_builder(backend_shader
*shader
, bblock_t
*block
, fs_inst
*inst
) :
72 shader(shader
), block(block
), cursor(inst
),
73 _dispatch_width(inst
->exec_size
),
75 force_writemask_all(inst
->force_writemask_all
)
77 annotation
.str
= inst
->annotation
;
78 annotation
.ir
= inst
->ir
;
82 * Construct an fs_builder that inserts instructions before \p cursor in
83 * basic block \p block, inheriting other code generation parameters
87 at(bblock_t
*block
, exec_node
*cursor
) const
89 fs_builder bld
= *this;
96 * Construct an fs_builder appending instructions at the end of the
97 * instruction list of the shader, inheriting other code generation
98 * parameters from this.
103 return at(NULL
, (exec_node
*)&shader
->instructions
.tail_sentinel
);
107 * Construct a builder specifying the default SIMD width and group of
108 * channel enable signals, inheriting other code generation parameters
111 * \p n gives the default SIMD width, \p i gives the slot group used for
112 * predication and control flow masking in multiples of \p n channels.
115 group(unsigned n
, unsigned i
) const
117 assert(force_writemask_all
||
118 (n
<= dispatch_width() && i
< dispatch_width() / n
));
119 fs_builder bld
= *this;
120 bld
._dispatch_width
= n
;
126 * Alias for group() with width equal to eight.
129 half(unsigned i
) const
135 * Construct a builder with per-channel control flow execution masking
136 * disabled if \p b is true. If control flow execution masking is
137 * already disabled this has no effect.
140 exec_all(bool b
= true) const
142 fs_builder bld
= *this;
144 bld
.force_writemask_all
= true;
149 * Construct a builder with the given debug annotation info.
152 annotate(const char *str
, const void *ir
= NULL
) const
154 fs_builder bld
= *this;
155 bld
.annotation
.str
= str
;
156 bld
.annotation
.ir
= ir
;
161 * Get the SIMD width in use.
164 dispatch_width() const
166 return _dispatch_width
;
170 * Get the channel group in use.
179 * Allocate a virtual register of natural vector size (one for this IR)
180 * and SIMD width. \p n gives the amount of space to allocate in
181 * dispatch_width units (which is just enough space for one logical
182 * component in this IR).
185 vgrf(enum brw_reg_type type
, unsigned n
= 1) const
187 assert(dispatch_width() <= 32);
190 return dst_reg(VGRF
, shader
->alloc
.allocate(
191 DIV_ROUND_UP(n
* type_sz(type
) * dispatch_width(),
195 return retype(null_reg_ud(), type
);
199 * Create a null register of floating type.
204 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_F
));
210 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_DF
));
214 * Create a null register of signed integer type.
219 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D
));
223 * Create a null register of unsigned integer type.
228 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD
));
232 * Get the mask of SIMD channels enabled by dispatch and not yet
233 * disabled by discard.
236 sample_mask_reg() const
238 assert(shader
->stage
!= MESA_SHADER_FRAGMENT
||
239 group() + dispatch_width() <= 16);
240 if (shader
->stage
!= MESA_SHADER_FRAGMENT
) {
241 return brw_imm_d(0xffffffff);
242 } else if (brw_wm_prog_data(shader
->stage_prog_data
)->uses_kill
) {
243 return brw_flag_reg(0, 1);
245 return retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UD
);
250 * Insert an instruction into the program.
253 emit(const instruction
&inst
) const
255 return emit(new(shader
->mem_ctx
) instruction(inst
));
259 * Create and insert a nullary control instruction into the program.
262 emit(enum opcode opcode
) const
264 return emit(instruction(opcode
, dispatch_width()));
268 * Create and insert a nullary instruction into the program.
271 emit(enum opcode opcode
, const dst_reg
&dst
) const
273 return emit(instruction(opcode
, dispatch_width(), dst
));
277 * Create and insert a unary instruction into the program.
280 emit(enum opcode opcode
, const dst_reg
&dst
, const src_reg
&src0
) const
283 case SHADER_OPCODE_RCP
:
284 case SHADER_OPCODE_RSQ
:
285 case SHADER_OPCODE_SQRT
:
286 case SHADER_OPCODE_EXP2
:
287 case SHADER_OPCODE_LOG2
:
288 case SHADER_OPCODE_SIN
:
289 case SHADER_OPCODE_COS
:
290 return emit(instruction(opcode
, dispatch_width(), dst
,
291 fix_math_operand(src0
)));
294 return emit(instruction(opcode
, dispatch_width(), dst
, src0
));
299 * Create and insert a binary instruction into the program.
302 emit(enum opcode opcode
, const dst_reg
&dst
, const src_reg
&src0
,
303 const src_reg
&src1
) const
306 case SHADER_OPCODE_POW
:
307 case SHADER_OPCODE_INT_QUOTIENT
:
308 case SHADER_OPCODE_INT_REMAINDER
:
309 return emit(instruction(opcode
, dispatch_width(), dst
,
310 fix_math_operand(src0
),
311 fix_math_operand(src1
)));
314 return emit(instruction(opcode
, dispatch_width(), dst
, src0
, src1
));
320 * Create and insert a ternary instruction into the program.
323 emit(enum opcode opcode
, const dst_reg
&dst
, const src_reg
&src0
,
324 const src_reg
&src1
, const src_reg
&src2
) const
328 case BRW_OPCODE_BFI2
:
331 return emit(instruction(opcode
, dispatch_width(), dst
,
332 fix_3src_operand(src0
),
333 fix_3src_operand(src1
),
334 fix_3src_operand(src2
)));
337 return emit(instruction(opcode
, dispatch_width(), dst
,
343 * Create and insert an instruction with a variable number of sources
347 emit(enum opcode opcode
, const dst_reg
&dst
, const src_reg srcs
[],
350 return emit(instruction(opcode
, dispatch_width(), dst
, srcs
, n
));
354 * Insert a preallocated instruction into the program.
357 emit(instruction
*inst
) const
359 assert(inst
->exec_size
<= 32);
360 assert(inst
->exec_size
== dispatch_width() ||
361 force_writemask_all
);
363 inst
->group
= _group
;
364 inst
->force_writemask_all
= force_writemask_all
;
365 inst
->annotation
= annotation
.str
;
366 inst
->ir
= annotation
.ir
;
369 static_cast<instruction
*>(cursor
)->insert_before(block
, inst
);
371 cursor
->insert_before(inst
);
377 * Select \p src0 if the comparison of both sources with the given
378 * conditional mod evaluates to true, otherwise select \p src1.
380 * Generally useful to get the minimum or maximum of two values.
383 emit_minmax(const dst_reg
&dst
, const src_reg
&src0
,
384 const src_reg
&src1
, brw_conditional_mod mod
) const
386 assert(mod
== BRW_CONDITIONAL_GE
|| mod
== BRW_CONDITIONAL_L
);
388 return set_condmod(mod
, SEL(dst
, fix_unsigned_negate(src0
),
389 fix_unsigned_negate(src1
)));
393 * Copy any live channel from \p src to the first channel of the result.
396 emit_uniformize(const src_reg
&src
) const
398 /* FIXME: We use a vector chan_index and dst to allow constant and
399 * copy propagration to move result all the way into the consuming
400 * instruction (typically a surface index or sampler index for a
401 * send). This uses 1 or 3 extra hw registers in 16 or 32 wide
402 * dispatch. Once we teach const/copy propagation about scalars we
403 * should go back to scalar destinations here.
405 const fs_builder ubld
= exec_all();
406 const dst_reg chan_index
= vgrf(BRW_REGISTER_TYPE_UD
);
407 const dst_reg dst
= vgrf(src
.type
);
409 ubld
.emit(SHADER_OPCODE_FIND_LIVE_CHANNEL
, chan_index
);
410 ubld
.emit(SHADER_OPCODE_BROADCAST
, dst
, src
, component(chan_index
, 0));
412 return src_reg(component(dst
, 0));
416 * Assorted arithmetic ops.
421 op(const dst_reg &dst, const src_reg &src0) const \
423 return emit(BRW_OPCODE_##op, dst, src0); \
428 op(const dst_reg &dst, const src_reg &src0, const src_reg &src1) const \
430 return emit(BRW_OPCODE_##op, dst, src0, src1); \
433 #define ALU2_ACC(op) \
435 op(const dst_reg &dst, const src_reg &src0, const src_reg &src1) const \
437 instruction *inst = emit(BRW_OPCODE_##op, dst, src0, src1); \
438 inst->writes_accumulator = true; \
444 op(const dst_reg &dst, const src_reg &src0, const src_reg &src1, \
445 const src_reg &src2) const \
447 return emit(BRW_OPCODE_##op, dst, src0, src1, src2); \
501 * CMP: Sets the low bit of the destination channels with the result
502 * of the comparison, while the upper bits are undefined, and updates
503 * the flag register with the packed 16 bits of the result.
506 CMP(const dst_reg
&dst
, const src_reg
&src0
, const src_reg
&src1
,
507 brw_conditional_mod condition
) const
509 /* Take the instruction:
511 * CMP null<d> src0<f> src1<f>
513 * Original gen4 does type conversion to the destination type
514 * before comparison, producing garbage results for floating
517 * The destination type doesn't matter on newer generations,
518 * so we set the type to match src0 so we can compact the
521 return set_condmod(condition
,
522 emit(BRW_OPCODE_CMP
, retype(dst
, src0
.type
),
523 fix_unsigned_negate(src0
),
524 fix_unsigned_negate(src1
)));
528 * Gen4 predicated IF.
531 IF(brw_predicate predicate
) const
533 return set_predicate(predicate
, emit(BRW_OPCODE_IF
));
537 * Emit a linear interpolation instruction.
540 LRP(const dst_reg
&dst
, const src_reg
&x
, const src_reg
&y
,
541 const src_reg
&a
) const
543 if (shader
->devinfo
->gen
>= 6) {
544 /* The LRP instruction actually does op1 * op0 + op2 * (1 - op0), so
545 * we need to reorder the operands.
547 return emit(BRW_OPCODE_LRP
, dst
, a
, y
, x
);
550 /* We can't use the LRP instruction. Emit x*(1-a) + y*a. */
551 const dst_reg y_times_a
= vgrf(dst
.type
);
552 const dst_reg one_minus_a
= vgrf(dst
.type
);
553 const dst_reg x_times_one_minus_a
= vgrf(dst
.type
);
555 MUL(y_times_a
, y
, a
);
556 ADD(one_minus_a
, negate(a
), brw_imm_f(1.0f
));
557 MUL(x_times_one_minus_a
, x
, src_reg(one_minus_a
));
558 return ADD(dst
, src_reg(x_times_one_minus_a
), src_reg(y_times_a
));
563 * Collect a number of registers in a contiguous range of registers.
566 LOAD_PAYLOAD(const dst_reg
&dst
, const src_reg
*src
,
567 unsigned sources
, unsigned header_size
) const
569 instruction
*inst
= emit(SHADER_OPCODE_LOAD_PAYLOAD
, dst
, src
, sources
);
570 inst
->header_size
= header_size
;
571 inst
->size_written
= header_size
* REG_SIZE
;
572 for (unsigned i
= header_size
; i
< sources
; i
++) {
573 inst
->size_written
+=
574 ALIGN(dispatch_width() * type_sz(src
[i
].type
) * dst
.stride
,
581 backend_shader
*shader
;
585 * Workaround for negation of UD registers. See comment in
586 * fs_generator::generate_code() for more details.
589 fix_unsigned_negate(const src_reg
&src
) const
591 if (src
.type
== BRW_REGISTER_TYPE_UD
&&
593 dst_reg temp
= vgrf(BRW_REGISTER_TYPE_UD
);
595 return src_reg(temp
);
602 * Workaround for source register modes not supported by the ternary
603 * instruction encoding.
606 fix_3src_operand(const src_reg
&src
) const
608 if (src
.file
== VGRF
|| src
.file
== UNIFORM
|| src
.stride
> 1) {
611 dst_reg expanded
= vgrf(src
.type
);
618 * Workaround for source register modes not supported by the math
622 fix_math_operand(const src_reg
&src
) const
624 /* Can't do hstride == 0 args on gen6 math, so expand it out. We
625 * might be able to do better by doing execsize = 1 math and then
626 * expanding that result out, but we would need to be careful with
629 * Gen6 hardware ignores source modifiers (negate and abs) on math
630 * instructions, so we also move to a temp to set those up.
632 * Gen7 relaxes most of the above restrictions, but still can't use IMM
635 if ((shader
->devinfo
->gen
== 6 &&
636 (src
.file
== IMM
|| src
.file
== UNIFORM
||
637 src
.abs
|| src
.negate
)) ||
638 (shader
->devinfo
->gen
== 7 && src
.file
== IMM
)) {
639 const dst_reg tmp
= vgrf(src
.type
);
650 unsigned _dispatch_width
;
652 bool force_writemask_all
;
654 /** Debug annotation info. */