intel/compiler: Allow MESA_SHADER_KERNEL
[mesa.git] / src / intel / compiler / brw_ir_allocator.h
1 /* -*- c++ -*- */
2 /*
3 * Copyright © 2010-2014 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #ifndef BRW_IR_ALLOCATOR_H
26 #define BRW_IR_ALLOCATOR_H
27
28 #include "main/macros.h"
29
30 namespace brw {
31 /**
32 * Simple allocator used to keep track of virtual GRFs.
33 */
34 class simple_allocator {
35 public:
36 simple_allocator() :
37 sizes(NULL), offsets(NULL), count(0), total_size(0), capacity(0)
38 {
39 }
40
41 ~simple_allocator()
42 {
43 free(offsets);
44 free(sizes);
45 }
46
47 unsigned
48 allocate(unsigned size)
49 {
50 assert(size > 0);
51 if (capacity <= count) {
52 capacity = MAX2(16, capacity * 2);
53 sizes = (unsigned *)realloc(sizes, capacity * sizeof(unsigned));
54 offsets = (unsigned *)realloc(offsets, capacity * sizeof(unsigned));
55 }
56
57 sizes[count] = size;
58 offsets[count] = total_size;
59 total_size += size;
60
61 return count++;
62 }
63
64 /**
65 * Array of sizes for each allocation. The allocation unit is up to the
66 * back-end, but it's expected to be one scalar value in the FS back-end
67 * and one vec4 in the VEC4 back-end.
68 */
69 unsigned *sizes;
70
71 /**
72 * Array of offsets from the start of the VGRF space in allocation
73 * units.
74 */
75 unsigned *offsets;
76
77 /** Total number of VGRFs allocated. */
78 unsigned count;
79
80 /** Cumulative size in allocation units. */
81 unsigned total_size;
82
83 private:
84 unsigned capacity;
85 };
86 }
87
88 #endif