intel/compiler: add a NIR pass to lower conversions
[mesa.git] / src / intel / compiler / brw_nir.h
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef BRW_NIR_H
25 #define BRW_NIR_H
26
27 #include "brw_reg.h"
28 #include "compiler/nir/nir.h"
29 #include "brw_compiler.h"
30
31 #ifdef __cplusplus
32 extern "C" {
33 #endif
34
35 int type_size_scalar(const struct glsl_type *type, bool bindless);
36 int type_size_vec4(const struct glsl_type *type, bool bindless);
37 int type_size_dvec4(const struct glsl_type *type, bool bindless);
38
39 static inline int
40 type_size_scalar_bytes(const struct glsl_type *type, bool bindless)
41 {
42 return type_size_scalar(type, bindless) * 4;
43 }
44
45 static inline int
46 type_size_vec4_bytes(const struct glsl_type *type, bool bindless)
47 {
48 return type_size_vec4(type, bindless) * 16;
49 }
50
51 /* Flags set in the instr->pass_flags field by i965 analysis passes */
52 enum {
53 BRW_NIR_NON_BOOLEAN = 0x0,
54
55 /* Indicates that the given instruction's destination is a boolean
56 * value but that it needs to be resolved before it can be used.
57 * On Gen <= 5, CMP instructions return a 32-bit value where the bottom
58 * bit represents the actual true/false value of the compare and the top
59 * 31 bits are undefined. In order to use this value, we have to do a
60 * "resolve" operation by replacing the value of the CMP with -(x & 1)
61 * to sign-extend the bottom bit to 0/~0.
62 */
63 BRW_NIR_BOOLEAN_NEEDS_RESOLVE = 0x1,
64
65 /* Indicates that the given instruction's destination is a boolean
66 * value that has intentionally been left unresolved. Not all boolean
67 * values need to be resolved immediately. For instance, if we have
68 *
69 * CMP r1 r2 r3
70 * CMP r4 r5 r6
71 * AND r7 r1 r4
72 *
73 * We don't have to resolve the result of the two CMP instructions
74 * immediately because the AND still does an AND of the bottom bits.
75 * Instead, we can save ourselves instructions by delaying the resolve
76 * until after the AND. The result of the two CMP instructions is left
77 * as BRW_NIR_BOOLEAN_UNRESOLVED.
78 */
79 BRW_NIR_BOOLEAN_UNRESOLVED = 0x2,
80
81 /* Indicates a that the given instruction's destination is a boolean
82 * value that does not need a resolve. For instance, if you AND two
83 * values that are BRW_NIR_BOOLEAN_NEEDS_RESOLVE then we know that both
84 * values will be 0/~0 before we get them and the result of the AND is
85 * also guaranteed to be 0/~0 and does not need a resolve.
86 */
87 BRW_NIR_BOOLEAN_NO_RESOLVE = 0x3,
88
89 /* A mask to mask the boolean status values off of instr->pass_flags */
90 BRW_NIR_BOOLEAN_MASK = 0x3,
91 };
92
93 void brw_nir_analyze_boolean_resolves(nir_shader *nir);
94
95 nir_shader *brw_preprocess_nir(const struct brw_compiler *compiler,
96 nir_shader *nir,
97 const nir_shader *softfp64);
98
99 void
100 brw_nir_link_shaders(const struct brw_compiler *compiler,
101 nir_shader **producer, nir_shader **consumer);
102
103 bool brw_nir_lower_cs_intrinsics(nir_shader *nir,
104 unsigned dispatch_width);
105 void brw_nir_lower_vs_inputs(nir_shader *nir,
106 const uint8_t *vs_attrib_wa_flags);
107 void brw_nir_lower_vue_inputs(nir_shader *nir,
108 const struct brw_vue_map *vue_map);
109 void brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue);
110 void brw_nir_lower_fs_inputs(nir_shader *nir,
111 const struct gen_device_info *devinfo,
112 const struct brw_wm_prog_key *key);
113 void brw_nir_lower_vue_outputs(nir_shader *nir);
114 void brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue,
115 GLenum tes_primitive_mode);
116 void brw_nir_lower_fs_outputs(nir_shader *nir);
117
118 bool brw_nir_lower_conversions(nir_shader *nir);
119
120 bool brw_nir_lower_image_load_store(nir_shader *nir,
121 const struct gen_device_info *devinfo);
122 void brw_nir_rewrite_image_intrinsic(nir_intrinsic_instr *intrin,
123 nir_ssa_def *index);
124
125 bool brw_nir_lower_mem_access_bit_sizes(nir_shader *shader);
126
127 nir_shader *brw_postprocess_nir(nir_shader *nir,
128 const struct brw_compiler *compiler,
129 bool is_scalar);
130
131 bool brw_nir_apply_attribute_workarounds(nir_shader *nir,
132 const uint8_t *attrib_wa_flags);
133
134 bool brw_nir_apply_trig_workarounds(nir_shader *nir);
135
136 void brw_nir_apply_tcs_quads_workaround(nir_shader *nir);
137
138 nir_shader *brw_nir_apply_sampler_key(nir_shader *nir,
139 const struct brw_compiler *compiler,
140 const struct brw_sampler_prog_key_data *key,
141 bool is_scalar);
142
143 enum brw_reg_type brw_type_for_nir_type(const struct gen_device_info *devinfo,
144 nir_alu_type type);
145
146 enum glsl_base_type brw_glsl_base_type_for_nir_type(nir_alu_type type);
147
148 void brw_nir_setup_glsl_uniforms(void *mem_ctx, nir_shader *shader,
149 const struct gl_program *prog,
150 struct brw_stage_prog_data *stage_prog_data,
151 bool is_scalar);
152
153 void brw_nir_setup_arb_uniforms(void *mem_ctx, nir_shader *shader,
154 struct gl_program *prog,
155 struct brw_stage_prog_data *stage_prog_data);
156
157 void brw_nir_lower_gl_images(nir_shader *shader,
158 const struct gl_program *prog);
159
160 void brw_nir_analyze_ubo_ranges(const struct brw_compiler *compiler,
161 nir_shader *nir,
162 const struct brw_vs_prog_key *vs_key,
163 struct brw_ubo_range out_ranges[4]);
164
165 bool brw_nir_opt_peephole_ffma(nir_shader *shader);
166
167 nir_shader *brw_nir_optimize(nir_shader *nir,
168 const struct brw_compiler *compiler,
169 bool is_scalar,
170 bool allow_copies);
171
172 nir_shader *brw_nir_create_passthrough_tcs(void *mem_ctx,
173 const struct brw_compiler *compiler,
174 const nir_shader_compiler_options *options,
175 const struct brw_tcs_prog_key *key);
176
177 #define BRW_NIR_FRAG_OUTPUT_INDEX_SHIFT 0
178 #define BRW_NIR_FRAG_OUTPUT_INDEX_MASK INTEL_MASK(0, 0)
179 #define BRW_NIR_FRAG_OUTPUT_LOCATION_SHIFT 1
180 #define BRW_NIR_FRAG_OUTPUT_LOCATION_MASK INTEL_MASK(31, 1)
181
182 #ifdef __cplusplus
183 }
184 #endif
185
186 #endif /* BRW_NIR_H */