intel/compiler: Allow MESA_SHADER_KERNEL
[mesa.git] / src / intel / compiler / brw_vec4.h
1 /*
2 * Copyright © 2011 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef BRW_VEC4_H
25 #define BRW_VEC4_H
26
27 #include "brw_shader.h"
28
29 #ifdef __cplusplus
30 #include "brw_ir_vec4.h"
31 #include "brw_ir_performance.h"
32 #include "brw_vec4_builder.h"
33 #include "brw_vec4_live_variables.h"
34 #endif
35
36 #include "compiler/glsl/ir.h"
37 #include "compiler/nir/nir.h"
38
39
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43
44 const unsigned *
45 brw_vec4_generate_assembly(const struct brw_compiler *compiler,
46 void *log_data,
47 void *mem_ctx,
48 const nir_shader *nir,
49 struct brw_vue_prog_data *prog_data,
50 const struct cfg_t *cfg,
51 const brw::performance &perf,
52 struct brw_compile_stats *stats);
53
54 #ifdef __cplusplus
55 } /* extern "C" */
56
57 namespace brw {
58 /**
59 * The vertex shader front-end.
60 *
61 * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
62 * fixed-function) into VS IR.
63 */
64 class vec4_visitor : public backend_shader
65 {
66 public:
67 vec4_visitor(const struct brw_compiler *compiler,
68 void *log_data,
69 const struct brw_sampler_prog_key_data *key,
70 struct brw_vue_prog_data *prog_data,
71 const nir_shader *shader,
72 void *mem_ctx,
73 bool no_spills,
74 int shader_time_index);
75
76 dst_reg dst_null_f()
77 {
78 return dst_reg(brw_null_reg());
79 }
80
81 dst_reg dst_null_df()
82 {
83 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_DF));
84 }
85
86 dst_reg dst_null_d()
87 {
88 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
89 }
90
91 dst_reg dst_null_ud()
92 {
93 return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
94 }
95
96 const struct brw_sampler_prog_key_data * const key_tex;
97 struct brw_vue_prog_data * const prog_data;
98 char *fail_msg;
99 bool failed;
100
101 /**
102 * GLSL IR currently being processed, which is associated with our
103 * driver IR instructions for debugging purposes.
104 */
105 const void *base_ir;
106 const char *current_annotation;
107
108 int first_non_payload_grf;
109 unsigned int max_grf;
110 BRW_ANALYSIS(live_analysis, brw::vec4_live_variables,
111 backend_shader *) live_analysis;
112 BRW_ANALYSIS(performance_analysis, brw::performance,
113 vec4_visitor *) performance_analysis;
114
115 bool need_all_constants_in_pull_buffer;
116
117 /* Regs for vertex results. Generated at ir_variable visiting time
118 * for the ir->location's used.
119 */
120 dst_reg output_reg[VARYING_SLOT_TESS_MAX][4];
121 unsigned output_num_components[VARYING_SLOT_TESS_MAX][4];
122 const char *output_reg_annotation[VARYING_SLOT_TESS_MAX];
123 int uniforms;
124
125 src_reg shader_start_time;
126
127 bool run();
128 void fail(const char *msg, ...);
129
130 int setup_uniforms(int payload_reg);
131
132 bool reg_allocate_trivial();
133 bool reg_allocate();
134 void evaluate_spill_costs(float *spill_costs, bool *no_spill);
135 int choose_spill_reg(struct ra_graph *g);
136 void spill_reg(unsigned spill_reg);
137 void move_grf_array_access_to_scratch();
138 void move_uniform_array_access_to_pull_constants();
139 void move_push_constants_to_pull_constants();
140 void split_uniform_registers();
141 void pack_uniform_registers();
142 virtual void invalidate_analysis(brw::analysis_dependency_class c);
143 void split_virtual_grfs();
144 bool opt_vector_float();
145 bool opt_reduce_swizzle();
146 bool dead_code_eliminate();
147 bool opt_cmod_propagation();
148 bool opt_copy_propagation(bool do_constant_prop = true);
149 bool opt_cse_local(bblock_t *block, const vec4_live_variables &live);
150 bool opt_cse();
151 bool opt_algebraic();
152 bool opt_register_coalesce();
153 bool eliminate_find_live_channel();
154 bool is_dep_ctrl_unsafe(const vec4_instruction *inst);
155 void opt_set_dependency_control();
156 void opt_schedule_instructions();
157 void convert_to_hw_regs();
158 void fixup_3src_null_dest();
159
160 bool is_supported_64bit_region(vec4_instruction *inst, unsigned arg);
161 bool lower_simd_width();
162 bool scalarize_df();
163 bool lower_64bit_mad_to_mul_add();
164 void apply_logical_swizzle(struct brw_reg *hw_reg,
165 vec4_instruction *inst, int arg);
166
167 vec4_instruction *emit(vec4_instruction *inst);
168
169 vec4_instruction *emit(enum opcode opcode);
170 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst);
171 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
172 const src_reg &src0);
173 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
174 const src_reg &src0, const src_reg &src1);
175 vec4_instruction *emit(enum opcode opcode, const dst_reg &dst,
176 const src_reg &src0, const src_reg &src1,
177 const src_reg &src2);
178
179 vec4_instruction *emit_before(bblock_t *block,
180 vec4_instruction *inst,
181 vec4_instruction *new_inst);
182
183 #define EMIT1(op) vec4_instruction *op(const dst_reg &, const src_reg &);
184 #define EMIT2(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &);
185 #define EMIT3(op) vec4_instruction *op(const dst_reg &, const src_reg &, const src_reg &, const src_reg &);
186 EMIT1(MOV)
187 EMIT1(NOT)
188 EMIT1(RNDD)
189 EMIT1(RNDE)
190 EMIT1(RNDZ)
191 EMIT1(FRC)
192 EMIT1(F32TO16)
193 EMIT1(F16TO32)
194 EMIT2(ADD)
195 EMIT2(MUL)
196 EMIT2(MACH)
197 EMIT2(MAC)
198 EMIT2(AND)
199 EMIT2(OR)
200 EMIT2(XOR)
201 EMIT2(DP3)
202 EMIT2(DP4)
203 EMIT2(DPH)
204 EMIT2(SHL)
205 EMIT2(SHR)
206 EMIT2(ASR)
207 vec4_instruction *CMP(dst_reg dst, src_reg src0, src_reg src1,
208 enum brw_conditional_mod condition);
209 vec4_instruction *IF(src_reg src0, src_reg src1,
210 enum brw_conditional_mod condition);
211 vec4_instruction *IF(enum brw_predicate predicate);
212 EMIT1(SCRATCH_READ)
213 EMIT2(SCRATCH_WRITE)
214 EMIT3(LRP)
215 EMIT1(BFREV)
216 EMIT3(BFE)
217 EMIT2(BFI1)
218 EMIT3(BFI2)
219 EMIT1(FBH)
220 EMIT1(FBL)
221 EMIT1(CBIT)
222 EMIT3(MAD)
223 EMIT2(ADDC)
224 EMIT2(SUBB)
225 EMIT1(DIM)
226
227 #undef EMIT1
228 #undef EMIT2
229 #undef EMIT3
230
231 vec4_instruction *emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
232 src_reg src0, src_reg src1);
233
234 /**
235 * Copy any live channel from \p src to the first channel of the
236 * result.
237 */
238 src_reg emit_uniformize(const src_reg &src);
239
240 /** Fix all float operands of a 3-source instruction. */
241 void fix_float_operands(src_reg op[3], nir_alu_instr *instr);
242
243 src_reg fix_3src_operand(const src_reg &src);
244 src_reg resolve_source_modifiers(const src_reg &src);
245
246 vec4_instruction *emit_math(enum opcode opcode, const dst_reg &dst, const src_reg &src0,
247 const src_reg &src1 = src_reg());
248
249 src_reg fix_math_operand(const src_reg &src);
250
251 void emit_pack_half_2x16(dst_reg dst, src_reg src0);
252 void emit_unpack_half_2x16(dst_reg dst, src_reg src0);
253 void emit_unpack_unorm_4x8(const dst_reg &dst, src_reg src0);
254 void emit_unpack_snorm_4x8(const dst_reg &dst, src_reg src0);
255 void emit_pack_unorm_4x8(const dst_reg &dst, const src_reg &src0);
256 void emit_pack_snorm_4x8(const dst_reg &dst, const src_reg &src0);
257
258 void emit_texture(ir_texture_opcode op,
259 dst_reg dest,
260 const glsl_type *dest_type,
261 src_reg coordinate,
262 int coord_components,
263 src_reg shadow_comparator,
264 src_reg lod, src_reg lod2,
265 src_reg sample_index,
266 uint32_t constant_offset,
267 src_reg offset_value,
268 src_reg mcs,
269 uint32_t surface, src_reg surface_reg,
270 src_reg sampler_reg);
271
272 src_reg emit_mcs_fetch(const glsl_type *coordinate_type, src_reg coordinate,
273 src_reg surface);
274 void emit_gen6_gather_wa(uint8_t wa, dst_reg dst);
275
276 void emit_ndc_computation();
277 void emit_psiz_and_flags(dst_reg reg);
278 vec4_instruction *emit_generic_urb_slot(dst_reg reg, int varying, int comp);
279 virtual void emit_urb_slot(dst_reg reg, int varying);
280
281 void emit_shader_time_begin();
282 void emit_shader_time_end();
283 void emit_shader_time_write(int shader_time_subindex, src_reg value);
284
285 src_reg get_scratch_offset(bblock_t *block, vec4_instruction *inst,
286 src_reg *reladdr, int reg_offset);
287 void emit_scratch_read(bblock_t *block, vec4_instruction *inst,
288 dst_reg dst,
289 src_reg orig_src,
290 int base_offset);
291 void emit_scratch_write(bblock_t *block, vec4_instruction *inst,
292 int base_offset);
293 void emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
294 dst_reg dst,
295 src_reg orig_src,
296 int base_offset,
297 src_reg indirect);
298 void emit_pull_constant_load_reg(dst_reg dst,
299 src_reg surf_index,
300 src_reg offset,
301 bblock_t *before_block,
302 vec4_instruction *before_inst);
303 src_reg emit_resolve_reladdr(int scratch_loc[], bblock_t *block,
304 vec4_instruction *inst, src_reg src);
305
306 void resolve_ud_negate(src_reg *reg);
307
308 bool lower_minmax();
309
310 src_reg get_timestamp();
311
312 void dump_instruction(const backend_instruction *inst) const;
313 void dump_instruction(const backend_instruction *inst, FILE *file) const;
314
315 bool is_high_sampler(src_reg sampler);
316
317 bool optimize_predicate(nir_alu_instr *instr, enum brw_predicate *predicate);
318
319 void emit_conversion_from_double(dst_reg dst, src_reg src);
320 void emit_conversion_to_double(dst_reg dst, src_reg src);
321
322 vec4_instruction *shuffle_64bit_data(dst_reg dst, src_reg src,
323 bool for_write,
324 bblock_t *block = NULL,
325 vec4_instruction *ref = NULL);
326
327 virtual void emit_nir_code();
328 virtual void nir_setup_uniforms();
329 virtual void nir_emit_impl(nir_function_impl *impl);
330 virtual void nir_emit_cf_list(exec_list *list);
331 virtual void nir_emit_if(nir_if *if_stmt);
332 virtual void nir_emit_loop(nir_loop *loop);
333 virtual void nir_emit_block(nir_block *block);
334 virtual void nir_emit_instr(nir_instr *instr);
335 virtual void nir_emit_load_const(nir_load_const_instr *instr);
336 src_reg get_nir_ssbo_intrinsic_index(nir_intrinsic_instr *instr);
337 virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr);
338 virtual void nir_emit_alu(nir_alu_instr *instr);
339 virtual void nir_emit_jump(nir_jump_instr *instr);
340 virtual void nir_emit_texture(nir_tex_instr *instr);
341 virtual void nir_emit_undef(nir_ssa_undef_instr *instr);
342 virtual void nir_emit_ssbo_atomic(int op, nir_intrinsic_instr *instr);
343
344 dst_reg get_nir_dest(const nir_dest &dest, enum brw_reg_type type);
345 dst_reg get_nir_dest(const nir_dest &dest, nir_alu_type type);
346 dst_reg get_nir_dest(const nir_dest &dest);
347 src_reg get_nir_src(const nir_src &src, enum brw_reg_type type,
348 unsigned num_components = 4);
349 src_reg get_nir_src(const nir_src &src, nir_alu_type type,
350 unsigned num_components = 4);
351 src_reg get_nir_src(const nir_src &src,
352 unsigned num_components = 4);
353 src_reg get_nir_src_imm(const nir_src &src);
354 src_reg get_indirect_offset(nir_intrinsic_instr *instr);
355
356 dst_reg *nir_locals;
357 dst_reg *nir_ssa_values;
358
359 protected:
360 void emit_vertex();
361 void setup_payload_interference(struct ra_graph *g, int first_payload_node,
362 int reg_node_count);
363 virtual void setup_payload() = 0;
364 virtual void emit_prolog() = 0;
365 virtual void emit_thread_end() = 0;
366 virtual void emit_urb_write_header(int mrf) = 0;
367 virtual vec4_instruction *emit_urb_write_opcode(bool complete) = 0;
368 virtual void gs_emit_vertex(int stream_id);
369 virtual void gs_end_primitive();
370
371 private:
372 /**
373 * If true, then register allocation should fail instead of spilling.
374 */
375 const bool no_spills;
376
377 int shader_time_index;
378
379 unsigned last_scratch; /**< measured in 32-byte (register size) units */
380 };
381
382 } /* namespace brw */
383 #endif /* __cplusplus */
384
385 #endif /* BRW_VEC4_H */