intel/compiler: Fix pointer arithmetic when reading shader assembly
[mesa.git] / src / intel / compiler / brw_vec4_gs_nir.cpp
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "brw_vec4_gs_visitor.h"
25
26 namespace brw {
27
28 void
29 vec4_gs_visitor::nir_setup_inputs()
30 {
31 }
32
33 void
34 vec4_gs_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
35 {
36 dst_reg dest;
37 src_reg src;
38
39 switch (instr->intrinsic) {
40 case nir_intrinsic_load_per_vertex_input: {
41 assert(nir_dest_bit_size(instr->dest) == 32);
42 /* The EmitNoIndirectInput flag guarantees our vertex index will
43 * be constant. We should handle indirects someday.
44 */
45 const unsigned vertex = nir_src_as_uint(instr->src[0]);
46 const unsigned offset_reg = nir_src_as_uint(instr->src[1]);
47
48 const unsigned input_array_stride = prog_data->urb_read_length * 2;
49
50 /* Make up a type...we have no way of knowing... */
51 const glsl_type *const type = glsl_type::ivec(instr->num_components);
52
53 src = src_reg(ATTR, input_array_stride * vertex +
54 instr->const_index[0] + offset_reg,
55 type);
56 src.swizzle = BRW_SWZ_COMP_INPUT(nir_intrinsic_component(instr));
57
58 dest = get_nir_dest(instr->dest, src.type);
59 dest.writemask = brw_writemask_for_size(instr->num_components);
60 emit(MOV(dest, src));
61 break;
62 }
63
64 case nir_intrinsic_load_input:
65 unreachable("nir_lower_io should have produced per_vertex intrinsics");
66
67 case nir_intrinsic_emit_vertex_with_counter: {
68 this->vertex_count =
69 retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
70 int stream_id = instr->const_index[0];
71 gs_emit_vertex(stream_id);
72 break;
73 }
74
75 case nir_intrinsic_end_primitive_with_counter:
76 this->vertex_count =
77 retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
78 gs_end_primitive();
79 break;
80
81 case nir_intrinsic_set_vertex_count:
82 this->vertex_count =
83 retype(get_nir_src(instr->src[0], 1), BRW_REGISTER_TYPE_UD);
84 break;
85
86 case nir_intrinsic_load_primitive_id:
87 assert(gs_prog_data->include_primitive_id);
88 dest = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
89 emit(MOV(dest, retype(brw_vec4_grf(1, 0), BRW_REGISTER_TYPE_D)));
90 break;
91
92 case nir_intrinsic_load_invocation_id: {
93 dest = get_nir_dest(instr->dest, BRW_REGISTER_TYPE_D);
94 if (gs_prog_data->invocations > 1)
95 emit(GS_OPCODE_GET_INSTANCE_ID, dest);
96 else
97 emit(MOV(dest, brw_imm_ud(0)));
98 break;
99 }
100
101 default:
102 vec4_visitor::nir_emit_intrinsic(instr);
103 }
104 }
105 }