intel: Use similar brand strings to the Windows drivers
[mesa.git] / src / intel / dev / gen_device_info.c
1 /*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 #include <string.h>
29 #include <unistd.h>
30 #include "gen_device_info.h"
31 #include "compiler/shader_enums.h"
32 #include "intel/common/gen_gem.h"
33 #include "util/bitscan.h"
34 #include "util/macros.h"
35
36 #include "drm-uapi/i915_drm.h"
37
38 /**
39 * Get the PCI ID for the device name.
40 *
41 * Returns -1 if the device is not known.
42 */
43 int
44 gen_device_name_to_pci_device_id(const char *name)
45 {
46 static const struct {
47 const char *name;
48 int pci_id;
49 } name_map[] = {
50 { "brw", 0x2a02 },
51 { "g4x", 0x2a42 },
52 { "ilk", 0x0042 },
53 { "snb", 0x0126 },
54 { "ivb", 0x016a },
55 { "hsw", 0x0d2e },
56 { "byt", 0x0f33 },
57 { "bdw", 0x162e },
58 { "chv", 0x22B3 },
59 { "skl", 0x1912 },
60 { "bxt", 0x5A85 },
61 { "kbl", 0x5912 },
62 { "aml", 0x591C },
63 { "glk", 0x3185 },
64 { "cfl", 0x3E9B },
65 { "whl", 0x3EA1 },
66 { "cml", 0x9b41 },
67 { "cnl", 0x5a52 },
68 { "icl", 0x8a52 },
69 { "ehl", 0x4500 },
70 { "jsl", 0x4E71 },
71 { "tgl", 0x9a49 },
72 };
73
74 for (unsigned i = 0; i < ARRAY_SIZE(name_map); i++) {
75 if (!strcmp(name_map[i].name, name))
76 return name_map[i].pci_id;
77 }
78
79 return -1;
80 }
81
82 /**
83 * Get the overridden PCI ID for the device. This is set with the
84 * INTEL_DEVID_OVERRIDE environment variable.
85 *
86 * Returns -1 if the override is not set.
87 */
88 static int
89 get_pci_device_id_override(void)
90 {
91 if (geteuid() == getuid()) {
92 const char *devid_override = getenv("INTEL_DEVID_OVERRIDE");
93 if (devid_override) {
94 const int id = gen_device_name_to_pci_device_id(devid_override);
95 return id >= 0 ? id : strtol(devid_override, NULL, 0);
96 }
97 }
98
99 return -1;
100 }
101
102 static const struct gen_device_info gen_device_info_i965 = {
103 .gen = 4,
104 .has_negative_rhw_bug = true,
105 .num_slices = 1,
106 .num_subslices = { 1, },
107 .num_eu_per_subslice = 8,
108 .num_thread_per_eu = 4,
109 .max_vs_threads = 16,
110 .max_gs_threads = 2,
111 .max_wm_threads = 8 * 4,
112 .urb = {
113 .size = 256,
114 },
115 .timestamp_frequency = 12500000,
116 .simulator_id = -1,
117 };
118
119 static const struct gen_device_info gen_device_info_g4x = {
120 .gen = 4,
121 .has_pln = true,
122 .has_compr4 = true,
123 .has_surface_tile_offset = true,
124 .is_g4x = true,
125 .num_slices = 1,
126 .num_subslices = { 1, },
127 .num_eu_per_subslice = 10,
128 .num_thread_per_eu = 5,
129 .max_vs_threads = 32,
130 .max_gs_threads = 2,
131 .max_wm_threads = 10 * 5,
132 .urb = {
133 .size = 384,
134 },
135 .timestamp_frequency = 12500000,
136 .simulator_id = -1,
137 };
138
139 static const struct gen_device_info gen_device_info_ilk = {
140 .gen = 5,
141 .has_pln = true,
142 .has_compr4 = true,
143 .has_surface_tile_offset = true,
144 .num_slices = 1,
145 .num_subslices = { 1, },
146 .num_eu_per_subslice = 12,
147 .num_thread_per_eu = 6,
148 .max_vs_threads = 72,
149 .max_gs_threads = 32,
150 .max_wm_threads = 12 * 6,
151 .urb = {
152 .size = 1024,
153 },
154 .timestamp_frequency = 12500000,
155 .simulator_id = -1,
156 };
157
158 static const struct gen_device_info gen_device_info_snb_gt1 = {
159 .gen = 6,
160 .gt = 1,
161 .has_hiz_and_separate_stencil = true,
162 .has_llc = true,
163 .has_pln = true,
164 .has_surface_tile_offset = true,
165 .needs_unlit_centroid_workaround = true,
166 .num_slices = 1,
167 .num_subslices = { 1, },
168 .num_eu_per_subslice = 6,
169 .num_thread_per_eu = 6, /* Not confirmed */
170 .max_vs_threads = 24,
171 .max_gs_threads = 21, /* conservative; 24 if rendering disabled. */
172 .max_wm_threads = 40,
173 .urb = {
174 .size = 32,
175 .min_entries = {
176 [MESA_SHADER_VERTEX] = 24,
177 },
178 .max_entries = {
179 [MESA_SHADER_VERTEX] = 256,
180 [MESA_SHADER_GEOMETRY] = 256,
181 },
182 },
183 .timestamp_frequency = 12500000,
184 .simulator_id = -1,
185 };
186
187 static const struct gen_device_info gen_device_info_snb_gt2 = {
188 .gen = 6,
189 .gt = 2,
190 .has_hiz_and_separate_stencil = true,
191 .has_llc = true,
192 .has_pln = true,
193 .has_surface_tile_offset = true,
194 .needs_unlit_centroid_workaround = true,
195 .num_slices = 1,
196 .num_subslices = { 1, },
197 .num_eu_per_subslice = 12,
198 .num_thread_per_eu = 6, /* Not confirmed */
199 .max_vs_threads = 60,
200 .max_gs_threads = 60,
201 .max_wm_threads = 80,
202 .urb = {
203 .size = 64,
204 .min_entries = {
205 [MESA_SHADER_VERTEX] = 24,
206 },
207 .max_entries = {
208 [MESA_SHADER_VERTEX] = 256,
209 [MESA_SHADER_GEOMETRY] = 256,
210 },
211 },
212 .timestamp_frequency = 12500000,
213 .simulator_id = -1,
214 };
215
216 #define GEN7_FEATURES \
217 .gen = 7, \
218 .has_hiz_and_separate_stencil = true, \
219 .must_use_separate_stencil = true, \
220 .has_llc = true, \
221 .has_pln = true, \
222 .has_64bit_types = true, \
223 .has_surface_tile_offset = true, \
224 .timestamp_frequency = 12500000
225
226 static const struct gen_device_info gen_device_info_ivb_gt1 = {
227 GEN7_FEATURES, .is_ivybridge = true, .gt = 1,
228 .num_slices = 1,
229 .num_subslices = { 1, },
230 .num_eu_per_subslice = 6,
231 .num_thread_per_eu = 6,
232 .l3_banks = 2,
233 .max_vs_threads = 36,
234 .max_tcs_threads = 36,
235 .max_tes_threads = 36,
236 .max_gs_threads = 36,
237 .max_wm_threads = 48,
238 .max_cs_threads = 36,
239 .urb = {
240 .size = 128,
241 .min_entries = {
242 [MESA_SHADER_VERTEX] = 32,
243 [MESA_SHADER_TESS_EVAL] = 10,
244 },
245 .max_entries = {
246 [MESA_SHADER_VERTEX] = 512,
247 [MESA_SHADER_TESS_CTRL] = 32,
248 [MESA_SHADER_TESS_EVAL] = 288,
249 [MESA_SHADER_GEOMETRY] = 192,
250 },
251 },
252 .simulator_id = 7,
253 };
254
255 static const struct gen_device_info gen_device_info_ivb_gt2 = {
256 GEN7_FEATURES, .is_ivybridge = true, .gt = 2,
257 .num_slices = 1,
258 .num_subslices = { 1, },
259 .num_eu_per_subslice = 12,
260 .num_thread_per_eu = 8, /* Not sure why this isn't a multiple of
261 * @max_wm_threads ... */
262 .l3_banks = 4,
263 .max_vs_threads = 128,
264 .max_tcs_threads = 128,
265 .max_tes_threads = 128,
266 .max_gs_threads = 128,
267 .max_wm_threads = 172,
268 .max_cs_threads = 64,
269 .urb = {
270 .size = 256,
271 .min_entries = {
272 [MESA_SHADER_VERTEX] = 32,
273 [MESA_SHADER_TESS_EVAL] = 10,
274 },
275 .max_entries = {
276 [MESA_SHADER_VERTEX] = 704,
277 [MESA_SHADER_TESS_CTRL] = 64,
278 [MESA_SHADER_TESS_EVAL] = 448,
279 [MESA_SHADER_GEOMETRY] = 320,
280 },
281 },
282 .simulator_id = 7,
283 };
284
285 static const struct gen_device_info gen_device_info_byt = {
286 GEN7_FEATURES, .is_baytrail = true, .gt = 1,
287 .num_slices = 1,
288 .num_subslices = { 1, },
289 .num_eu_per_subslice = 4,
290 .num_thread_per_eu = 8,
291 .l3_banks = 1,
292 .has_llc = false,
293 .max_vs_threads = 36,
294 .max_tcs_threads = 36,
295 .max_tes_threads = 36,
296 .max_gs_threads = 36,
297 .max_wm_threads = 48,
298 .max_cs_threads = 32,
299 .urb = {
300 .size = 128,
301 .min_entries = {
302 [MESA_SHADER_VERTEX] = 32,
303 [MESA_SHADER_TESS_EVAL] = 10,
304 },
305 .max_entries = {
306 [MESA_SHADER_VERTEX] = 512,
307 [MESA_SHADER_TESS_CTRL] = 32,
308 [MESA_SHADER_TESS_EVAL] = 288,
309 [MESA_SHADER_GEOMETRY] = 192,
310 },
311 },
312 .simulator_id = 10,
313 };
314
315 #define HSW_FEATURES \
316 GEN7_FEATURES, \
317 .is_haswell = true, \
318 .supports_simd16_3src = true, \
319 .has_resource_streamer = true
320
321 static const struct gen_device_info gen_device_info_hsw_gt1 = {
322 HSW_FEATURES, .gt = 1,
323 .num_slices = 1,
324 .num_subslices = { 1, },
325 .num_eu_per_subslice = 10,
326 .num_thread_per_eu = 7,
327 .l3_banks = 2,
328 .max_vs_threads = 70,
329 .max_tcs_threads = 70,
330 .max_tes_threads = 70,
331 .max_gs_threads = 70,
332 .max_wm_threads = 102,
333 .max_cs_threads = 70,
334 .urb = {
335 .size = 128,
336 .min_entries = {
337 [MESA_SHADER_VERTEX] = 32,
338 [MESA_SHADER_TESS_EVAL] = 10,
339 },
340 .max_entries = {
341 [MESA_SHADER_VERTEX] = 640,
342 [MESA_SHADER_TESS_CTRL] = 64,
343 [MESA_SHADER_TESS_EVAL] = 384,
344 [MESA_SHADER_GEOMETRY] = 256,
345 },
346 },
347 .simulator_id = 9,
348 };
349
350 static const struct gen_device_info gen_device_info_hsw_gt2 = {
351 HSW_FEATURES, .gt = 2,
352 .num_slices = 1,
353 .num_subslices = { 2, },
354 .num_eu_per_subslice = 10,
355 .num_thread_per_eu = 7,
356 .l3_banks = 4,
357 .max_vs_threads = 280,
358 .max_tcs_threads = 256,
359 .max_tes_threads = 280,
360 .max_gs_threads = 256,
361 .max_wm_threads = 204,
362 .max_cs_threads = 70,
363 .urb = {
364 .size = 256,
365 .min_entries = {
366 [MESA_SHADER_VERTEX] = 64,
367 [MESA_SHADER_TESS_EVAL] = 10,
368 },
369 .max_entries = {
370 [MESA_SHADER_VERTEX] = 1664,
371 [MESA_SHADER_TESS_CTRL] = 128,
372 [MESA_SHADER_TESS_EVAL] = 960,
373 [MESA_SHADER_GEOMETRY] = 640,
374 },
375 },
376 .simulator_id = 9,
377 };
378
379 static const struct gen_device_info gen_device_info_hsw_gt3 = {
380 HSW_FEATURES, .gt = 3,
381 .num_slices = 2,
382 .num_subslices = { 2, },
383 .num_eu_per_subslice = 10,
384 .num_thread_per_eu = 7,
385 .l3_banks = 8,
386 .max_vs_threads = 280,
387 .max_tcs_threads = 256,
388 .max_tes_threads = 280,
389 .max_gs_threads = 256,
390 .max_wm_threads = 408,
391 .max_cs_threads = 70,
392 .urb = {
393 .size = 512,
394 .min_entries = {
395 [MESA_SHADER_VERTEX] = 64,
396 [MESA_SHADER_TESS_EVAL] = 10,
397 },
398 .max_entries = {
399 [MESA_SHADER_VERTEX] = 1664,
400 [MESA_SHADER_TESS_CTRL] = 128,
401 [MESA_SHADER_TESS_EVAL] = 960,
402 [MESA_SHADER_GEOMETRY] = 640,
403 },
404 },
405 .simulator_id = 9,
406 };
407
408 /* It's unclear how well supported sampling from the hiz buffer is on GEN8,
409 * so keep things conservative for now and set has_sample_with_hiz = false.
410 */
411 #define GEN8_FEATURES \
412 .gen = 8, \
413 .has_hiz_and_separate_stencil = true, \
414 .has_resource_streamer = true, \
415 .must_use_separate_stencil = true, \
416 .has_llc = true, \
417 .has_sample_with_hiz = false, \
418 .has_pln = true, \
419 .has_integer_dword_mul = true, \
420 .has_64bit_types = true, \
421 .supports_simd16_3src = true, \
422 .has_surface_tile_offset = true, \
423 .num_thread_per_eu = 7, \
424 .max_vs_threads = 504, \
425 .max_tcs_threads = 504, \
426 .max_tes_threads = 504, \
427 .max_gs_threads = 504, \
428 .max_wm_threads = 384, \
429 .timestamp_frequency = 12500000
430
431 static const struct gen_device_info gen_device_info_bdw_gt1 = {
432 GEN8_FEATURES, .gt = 1,
433 .is_broadwell = true,
434 .num_slices = 1,
435 .num_subslices = { 2, },
436 .num_eu_per_subslice = 8,
437 .l3_banks = 2,
438 .max_cs_threads = 42,
439 .urb = {
440 .size = 192,
441 .min_entries = {
442 [MESA_SHADER_VERTEX] = 64,
443 [MESA_SHADER_TESS_EVAL] = 34,
444 },
445 .max_entries = {
446 [MESA_SHADER_VERTEX] = 2560,
447 [MESA_SHADER_TESS_CTRL] = 504,
448 [MESA_SHADER_TESS_EVAL] = 1536,
449 /* Reduced from 960, seems to be similar to the bug on Gen9 GT1. */
450 [MESA_SHADER_GEOMETRY] = 690,
451 },
452 },
453 .simulator_id = 11,
454 };
455
456 static const struct gen_device_info gen_device_info_bdw_gt2 = {
457 GEN8_FEATURES, .gt = 2,
458 .is_broadwell = true,
459 .num_slices = 1,
460 .num_subslices = { 3, },
461 .num_eu_per_subslice = 8,
462 .l3_banks = 4,
463 .max_cs_threads = 56,
464 .urb = {
465 .size = 384,
466 .min_entries = {
467 [MESA_SHADER_VERTEX] = 64,
468 [MESA_SHADER_TESS_EVAL] = 34,
469 },
470 .max_entries = {
471 [MESA_SHADER_VERTEX] = 2560,
472 [MESA_SHADER_TESS_CTRL] = 504,
473 [MESA_SHADER_TESS_EVAL] = 1536,
474 [MESA_SHADER_GEOMETRY] = 960,
475 },
476 },
477 .simulator_id = 11,
478 };
479
480 static const struct gen_device_info gen_device_info_bdw_gt3 = {
481 GEN8_FEATURES, .gt = 3,
482 .is_broadwell = true,
483 .num_slices = 2,
484 .num_subslices = { 3, 3, },
485 .num_eu_per_subslice = 8,
486 .l3_banks = 8,
487 .max_cs_threads = 56,
488 .urb = {
489 .size = 384,
490 .min_entries = {
491 [MESA_SHADER_VERTEX] = 64,
492 [MESA_SHADER_TESS_EVAL] = 34,
493 },
494 .max_entries = {
495 [MESA_SHADER_VERTEX] = 2560,
496 [MESA_SHADER_TESS_CTRL] = 504,
497 [MESA_SHADER_TESS_EVAL] = 1536,
498 [MESA_SHADER_GEOMETRY] = 960,
499 },
500 },
501 .simulator_id = 11,
502 };
503
504 static const struct gen_device_info gen_device_info_chv = {
505 GEN8_FEATURES, .is_cherryview = 1, .gt = 1,
506 .has_llc = false,
507 .has_integer_dword_mul = false,
508 .num_slices = 1,
509 .num_subslices = { 2, },
510 .num_eu_per_subslice = 8,
511 .l3_banks = 2,
512 .max_vs_threads = 80,
513 .max_tcs_threads = 80,
514 .max_tes_threads = 80,
515 .max_gs_threads = 80,
516 .max_wm_threads = 128,
517 .max_cs_threads = 6 * 7,
518 .urb = {
519 .size = 192,
520 .min_entries = {
521 [MESA_SHADER_VERTEX] = 34,
522 [MESA_SHADER_TESS_EVAL] = 34,
523 },
524 .max_entries = {
525 [MESA_SHADER_VERTEX] = 640,
526 [MESA_SHADER_TESS_CTRL] = 80,
527 [MESA_SHADER_TESS_EVAL] = 384,
528 [MESA_SHADER_GEOMETRY] = 256,
529 },
530 },
531 .simulator_id = 13,
532 };
533
534 #define GEN9_HW_INFO \
535 .gen = 9, \
536 .max_vs_threads = 336, \
537 .max_gs_threads = 336, \
538 .max_tcs_threads = 336, \
539 .max_tes_threads = 336, \
540 .max_cs_threads = 56, \
541 .timestamp_frequency = 12000000, \
542 .urb = { \
543 .size = 384, \
544 .min_entries = { \
545 [MESA_SHADER_VERTEX] = 64, \
546 [MESA_SHADER_TESS_EVAL] = 34, \
547 }, \
548 .max_entries = { \
549 [MESA_SHADER_VERTEX] = 1856, \
550 [MESA_SHADER_TESS_CTRL] = 672, \
551 [MESA_SHADER_TESS_EVAL] = 1120, \
552 [MESA_SHADER_GEOMETRY] = 640, \
553 }, \
554 }
555
556 #define GEN9_LP_FEATURES \
557 GEN8_FEATURES, \
558 GEN9_HW_INFO, \
559 .has_integer_dword_mul = false, \
560 .gt = 1, \
561 .has_llc = false, \
562 .has_sample_with_hiz = true, \
563 .num_slices = 1, \
564 .num_thread_per_eu = 6, \
565 .max_vs_threads = 112, \
566 .max_tcs_threads = 112, \
567 .max_tes_threads = 112, \
568 .max_gs_threads = 112, \
569 .max_cs_threads = 6 * 6, \
570 .timestamp_frequency = 19200000, \
571 .urb = { \
572 .size = 192, \
573 .min_entries = { \
574 [MESA_SHADER_VERTEX] = 34, \
575 [MESA_SHADER_TESS_EVAL] = 34, \
576 }, \
577 .max_entries = { \
578 [MESA_SHADER_VERTEX] = 704, \
579 [MESA_SHADER_TESS_CTRL] = 256, \
580 [MESA_SHADER_TESS_EVAL] = 416, \
581 [MESA_SHADER_GEOMETRY] = 256, \
582 }, \
583 }
584
585 #define GEN9_LP_FEATURES_3X6 \
586 GEN9_LP_FEATURES, \
587 .num_subslices = { 3, }, \
588 .num_eu_per_subslice = 6
589
590 #define GEN9_LP_FEATURES_2X6 \
591 GEN9_LP_FEATURES, \
592 .num_subslices = { 2, }, \
593 .num_eu_per_subslice = 6, \
594 .max_vs_threads = 56, \
595 .max_tcs_threads = 56, \
596 .max_tes_threads = 56, \
597 .max_gs_threads = 56, \
598 .max_cs_threads = 6 * 6, \
599 .urb = { \
600 .size = 128, \
601 .min_entries = { \
602 [MESA_SHADER_VERTEX] = 34, \
603 [MESA_SHADER_TESS_EVAL] = 34, \
604 }, \
605 .max_entries = { \
606 [MESA_SHADER_VERTEX] = 352, \
607 [MESA_SHADER_TESS_CTRL] = 128, \
608 [MESA_SHADER_TESS_EVAL] = 208, \
609 [MESA_SHADER_GEOMETRY] = 128, \
610 }, \
611 }
612
613 #define GEN9_FEATURES \
614 GEN8_FEATURES, \
615 GEN9_HW_INFO, \
616 .has_sample_with_hiz = true
617
618 static const struct gen_device_info gen_device_info_skl_gt1 = {
619 GEN9_FEATURES, .gt = 1,
620 .is_skylake = true,
621 .num_slices = 1,
622 .num_subslices = { 2, },
623 .num_eu_per_subslice = 6,
624 .l3_banks = 2,
625 .urb.size = 192,
626 /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
627 * leading to some vertices to go missing if we use too much URB.
628 */
629 .urb.max_entries[MESA_SHADER_VERTEX] = 928,
630 .simulator_id = 12,
631 };
632
633 static const struct gen_device_info gen_device_info_skl_gt2 = {
634 GEN9_FEATURES, .gt = 2,
635 .is_skylake = true,
636 .num_slices = 1,
637 .num_subslices = { 3, },
638 .num_eu_per_subslice = 8,
639 .l3_banks = 4,
640 .simulator_id = 12,
641 };
642
643 static const struct gen_device_info gen_device_info_skl_gt3 = {
644 GEN9_FEATURES, .gt = 3,
645 .is_skylake = true,
646 .num_slices = 2,
647 .num_subslices = { 3, 3, },
648 .num_eu_per_subslice = 8,
649 .l3_banks = 8,
650 .simulator_id = 12,
651 };
652
653 static const struct gen_device_info gen_device_info_skl_gt4 = {
654 GEN9_FEATURES, .gt = 4,
655 .is_skylake = true,
656 .num_slices = 3,
657 .num_subslices = { 3, 3, 3, },
658 .num_eu_per_subslice = 8,
659 .l3_banks = 12,
660 /* From the "L3 Allocation and Programming" documentation:
661 *
662 * "URB is limited to 1008KB due to programming restrictions. This is not a
663 * restriction of the L3 implementation, but of the FF and other clients.
664 * Therefore, in a GT4 implementation it is possible for the programmed
665 * allocation of the L3 data array to provide 3*384KB=1152KB for URB, but
666 * only 1008KB of this will be used."
667 */
668 .urb.size = 1008 / 3,
669 .simulator_id = 12,
670 };
671
672 static const struct gen_device_info gen_device_info_bxt = {
673 GEN9_LP_FEATURES_3X6,
674 .is_broxton = true,
675 .l3_banks = 2,
676 .simulator_id = 14,
677 };
678
679 static const struct gen_device_info gen_device_info_bxt_2x6 = {
680 GEN9_LP_FEATURES_2X6,
681 .is_broxton = true,
682 .l3_banks = 1,
683 .simulator_id = 14,
684 };
685 /*
686 * Note: for all KBL SKUs, the PRM says SKL for GS entries, not SKL+.
687 * There's no KBL entry. Using the default SKL (GEN9) GS entries value.
688 */
689
690 static const struct gen_device_info gen_device_info_kbl_gt1 = {
691 GEN9_FEATURES,
692 .is_kabylake = true,
693 .gt = 1,
694
695 .max_cs_threads = 7 * 6,
696 .urb.size = 192,
697 .num_slices = 1,
698 .num_subslices = { 2, },
699 .num_eu_per_subslice = 6,
700 .l3_banks = 2,
701 /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
702 * leading to some vertices to go missing if we use too much URB.
703 */
704 .urb.max_entries[MESA_SHADER_VERTEX] = 928,
705 .simulator_id = 16,
706 };
707
708 static const struct gen_device_info gen_device_info_kbl_gt1_5 = {
709 GEN9_FEATURES,
710 .is_kabylake = true,
711 .gt = 1,
712
713 .max_cs_threads = 7 * 6,
714 .num_slices = 1,
715 .num_subslices = { 3, },
716 .num_eu_per_subslice = 6,
717 .l3_banks = 4,
718 .simulator_id = 16,
719 };
720
721 static const struct gen_device_info gen_device_info_kbl_gt2 = {
722 GEN9_FEATURES,
723 .is_kabylake = true,
724 .gt = 2,
725
726 .num_slices = 1,
727 .num_subslices = { 3, },
728 .num_eu_per_subslice = 8,
729 .l3_banks = 4,
730 .simulator_id = 16,
731 };
732
733 static const struct gen_device_info gen_device_info_kbl_gt3 = {
734 GEN9_FEATURES,
735 .is_kabylake = true,
736 .gt = 3,
737
738 .num_slices = 2,
739 .num_subslices = { 3, 3, },
740 .num_eu_per_subslice = 8,
741 .l3_banks = 8,
742 .simulator_id = 16,
743 };
744
745 static const struct gen_device_info gen_device_info_kbl_gt4 = {
746 GEN9_FEATURES,
747 .is_kabylake = true,
748 .gt = 4,
749
750 /*
751 * From the "L3 Allocation and Programming" documentation:
752 *
753 * "URB is limited to 1008KB due to programming restrictions. This
754 * is not a restriction of the L3 implementation, but of the FF and
755 * other clients. Therefore, in a GT4 implementation it is
756 * possible for the programmed allocation of the L3 data array to
757 * provide 3*384KB=1152KB for URB, but only 1008KB of this
758 * will be used."
759 */
760 .urb.size = 1008 / 3,
761 .num_slices = 3,
762 .num_subslices = { 3, 3, 3, },
763 .num_eu_per_subslice = 8,
764 .l3_banks = 12,
765 .simulator_id = 16,
766 };
767
768 static const struct gen_device_info gen_device_info_glk = {
769 GEN9_LP_FEATURES_3X6,
770 .is_geminilake = true,
771 .l3_banks = 2,
772 .simulator_id = 17,
773 };
774
775 static const struct gen_device_info gen_device_info_glk_2x6 = {
776 GEN9_LP_FEATURES_2X6,
777 .is_geminilake = true,
778 .l3_banks = 2,
779 .simulator_id = 17,
780 };
781
782 static const struct gen_device_info gen_device_info_cfl_gt1 = {
783 GEN9_FEATURES,
784 .is_coffeelake = true,
785 .gt = 1,
786
787 .num_slices = 1,
788 .num_subslices = { 2, },
789 .num_eu_per_subslice = 6,
790 .l3_banks = 2,
791 .urb.size = 192,
792 /* GT1 seems to have a bug in the top of the pipe (VF/VS?) fixed functions
793 * leading to some vertices to go missing if we use too much URB.
794 */
795 .urb.max_entries[MESA_SHADER_VERTEX] = 928,
796 .simulator_id = 24,
797 };
798 static const struct gen_device_info gen_device_info_cfl_gt2 = {
799 GEN9_FEATURES,
800 .is_coffeelake = true,
801 .gt = 2,
802
803 .num_slices = 1,
804 .num_subslices = { 3, },
805 .num_eu_per_subslice = 8,
806 .l3_banks = 4,
807 .simulator_id = 24,
808 };
809
810 static const struct gen_device_info gen_device_info_cfl_gt3 = {
811 GEN9_FEATURES,
812 .is_coffeelake = true,
813 .gt = 3,
814
815 .num_slices = 2,
816 .num_subslices = { 3, 3, },
817 .num_eu_per_subslice = 8,
818 .l3_banks = 8,
819 .simulator_id = 24,
820 };
821
822 #define GEN10_HW_INFO \
823 .gen = 10, \
824 .num_thread_per_eu = 7, \
825 .max_vs_threads = 728, \
826 .max_gs_threads = 432, \
827 .max_tcs_threads = 432, \
828 .max_tes_threads = 624, \
829 .max_cs_threads = 56, \
830 .timestamp_frequency = 19200000, \
831 .urb = { \
832 .size = 256, \
833 .min_entries = { \
834 [MESA_SHADER_VERTEX] = 64, \
835 [MESA_SHADER_TESS_EVAL] = 34, \
836 }, \
837 .max_entries = { \
838 [MESA_SHADER_VERTEX] = 3936, \
839 [MESA_SHADER_TESS_CTRL] = 896, \
840 [MESA_SHADER_TESS_EVAL] = 2064, \
841 [MESA_SHADER_GEOMETRY] = 832, \
842 }, \
843 }
844
845 #define subslices(args...) { args, }
846
847 #define GEN10_FEATURES(_gt, _slices, _subslices, _l3) \
848 GEN8_FEATURES, \
849 GEN10_HW_INFO, \
850 .has_sample_with_hiz = true, \
851 .gt = _gt, \
852 .num_slices = _slices, \
853 .num_subslices = _subslices, \
854 .num_eu_per_subslice = 8, \
855 .l3_banks = _l3
856
857 static const struct gen_device_info gen_device_info_cnl_gt0_5 = {
858 /* GT0.5 */
859 GEN10_FEATURES(1, 1, subslices(2), 2),
860 .is_cannonlake = true,
861 .simulator_id = 15,
862 };
863
864 static const struct gen_device_info gen_device_info_cnl_gt1 = {
865 /* GT1 */
866 GEN10_FEATURES(1, 1, subslices(3), 3),
867 .is_cannonlake = true,
868 .simulator_id = 15,
869 };
870
871 static const struct gen_device_info gen_device_info_cnl_gt1_5 = {
872 /* GT 1.5 */
873 GEN10_FEATURES(1, 2, subslices(2, 2), 6),
874 .is_cannonlake = true,
875 .simulator_id = 15,
876 };
877
878 static const struct gen_device_info gen_device_info_cnl_gt2 = {
879 /* GT2 */
880 GEN10_FEATURES(2, 2, subslices(3, 2), 6),
881 .is_cannonlake = true,
882 .simulator_id = 15,
883 };
884
885 #define GEN11_HW_INFO \
886 .gen = 11, \
887 .has_pln = false, \
888 .max_vs_threads = 364, \
889 .max_gs_threads = 224, \
890 .max_tcs_threads = 224, \
891 .max_tes_threads = 364, \
892 .max_cs_threads = 56
893
894 #define GEN11_FEATURES(_gt, _slices, _subslices, _l3) \
895 GEN8_FEATURES, \
896 GEN11_HW_INFO, \
897 .has_64bit_types = false, \
898 .has_integer_dword_mul = false, \
899 .has_sample_with_hiz = false, \
900 .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
901 .num_subslices = _subslices, \
902 .num_eu_per_subslice = 8
903
904 #define GEN11_URB_MIN_MAX_ENTRIES \
905 .min_entries = { \
906 [MESA_SHADER_VERTEX] = 64, \
907 [MESA_SHADER_TESS_EVAL] = 34, \
908 }, \
909 .max_entries = { \
910 [MESA_SHADER_VERTEX] = 2384, \
911 [MESA_SHADER_TESS_CTRL] = 1032, \
912 [MESA_SHADER_TESS_EVAL] = 2384, \
913 [MESA_SHADER_GEOMETRY] = 1032, \
914 }
915
916 static const struct gen_device_info gen_device_info_icl_gt2 = {
917 GEN11_FEATURES(2, 1, subslices(8), 8),
918 .urb = {
919 .size = 1024,
920 GEN11_URB_MIN_MAX_ENTRIES,
921 },
922 .simulator_id = 19,
923 };
924
925 static const struct gen_device_info gen_device_info_icl_gt1_5 = {
926 GEN11_FEATURES(1, 1, subslices(6), 6),
927 .urb = {
928 .size = 768,
929 GEN11_URB_MIN_MAX_ENTRIES,
930 },
931 .simulator_id = 19,
932 };
933
934 static const struct gen_device_info gen_device_info_icl_gt1 = {
935 GEN11_FEATURES(1, 1, subslices(4), 6),
936 .urb = {
937 .size = 768,
938 GEN11_URB_MIN_MAX_ENTRIES,
939 },
940 .simulator_id = 19,
941 };
942
943 static const struct gen_device_info gen_device_info_icl_gt0_5 = {
944 GEN11_FEATURES(1, 1, subslices(1), 6),
945 .urb = {
946 .size = 768,
947 GEN11_URB_MIN_MAX_ENTRIES,
948 },
949 .simulator_id = 19,
950 };
951
952 static const struct gen_device_info gen_device_info_ehl_7 = {
953 GEN11_FEATURES(1, 1, subslices(4), 4),
954 .is_elkhartlake = true,
955 .urb = {
956 .size = 512,
957 .min_entries = {
958 [MESA_SHADER_VERTEX] = 64,
959 [MESA_SHADER_TESS_EVAL] = 34,
960 },
961 .max_entries = {
962 [MESA_SHADER_VERTEX] = 2384,
963 [MESA_SHADER_TESS_CTRL] = 1032,
964 [MESA_SHADER_TESS_EVAL] = 2384,
965 [MESA_SHADER_GEOMETRY] = 1032,
966 },
967 },
968 .disable_ccs_repack = true,
969 .simulator_id = 28,
970 };
971
972 static const struct gen_device_info gen_device_info_ehl_6 = {
973 GEN11_FEATURES(1, 1, subslices(4), 4),
974 .is_elkhartlake = true,
975 .urb = {
976 .size = 512,
977 .min_entries = {
978 [MESA_SHADER_VERTEX] = 64,
979 [MESA_SHADER_TESS_EVAL] = 34,
980 },
981 .max_entries = {
982 [MESA_SHADER_VERTEX] = 2384,
983 [MESA_SHADER_TESS_CTRL] = 1032,
984 [MESA_SHADER_TESS_EVAL] = 2384,
985 [MESA_SHADER_GEOMETRY] = 1032,
986 },
987 },
988 .disable_ccs_repack = true,
989 .num_eu_per_subslice = 6,
990 .simulator_id = 28,
991 };
992
993 static const struct gen_device_info gen_device_info_ehl_5 = {
994 GEN11_FEATURES(1, 1, subslices(4), 4),
995 .is_elkhartlake = true,
996 .urb = {
997 .size = 512,
998 .min_entries = {
999 [MESA_SHADER_VERTEX] = 64,
1000 [MESA_SHADER_TESS_EVAL] = 34,
1001 },
1002 .max_entries = {
1003 [MESA_SHADER_VERTEX] = 2384,
1004 [MESA_SHADER_TESS_CTRL] = 1032,
1005 [MESA_SHADER_TESS_EVAL] = 2384,
1006 [MESA_SHADER_GEOMETRY] = 1032,
1007 },
1008 },
1009 .disable_ccs_repack = true,
1010 .num_eu_per_subslice = 4,
1011 .simulator_id = 28,
1012 };
1013
1014 static const struct gen_device_info gen_device_info_ehl_4 = {
1015 GEN11_FEATURES(1, 1, subslices(2), 4),
1016 .is_elkhartlake = true,
1017 .urb = {
1018 .size = 512,
1019 .min_entries = {
1020 [MESA_SHADER_VERTEX] = 64,
1021 [MESA_SHADER_TESS_EVAL] = 34,
1022 },
1023 .max_entries = {
1024 [MESA_SHADER_VERTEX] = 2384,
1025 [MESA_SHADER_TESS_CTRL] = 1032,
1026 [MESA_SHADER_TESS_EVAL] = 2384,
1027 [MESA_SHADER_GEOMETRY] = 1032,
1028 },
1029 },
1030 .disable_ccs_repack = true,
1031 .num_eu_per_subslice =4,
1032 .simulator_id = 28,
1033 };
1034
1035 #define GEN12_URB_MIN_MAX_ENTRIES \
1036 .min_entries = { \
1037 [MESA_SHADER_VERTEX] = 64, \
1038 [MESA_SHADER_TESS_EVAL] = 34, \
1039 }, \
1040 .max_entries = { \
1041 [MESA_SHADER_VERTEX] = 3576, \
1042 [MESA_SHADER_TESS_CTRL] = 1548, \
1043 [MESA_SHADER_TESS_EVAL] = 3576, \
1044 [MESA_SHADER_GEOMETRY] = 1548, \
1045 }
1046
1047 #define GEN12_HW_INFO \
1048 .gen = 12, \
1049 .has_pln = false, \
1050 .has_sample_with_hiz = false, \
1051 .has_aux_map = true, \
1052 .max_vs_threads = 546, \
1053 .max_gs_threads = 336, \
1054 .max_tcs_threads = 336, \
1055 .max_tes_threads = 546, \
1056 .max_cs_threads = 112, /* threads per DSS */ \
1057 .urb = { \
1058 GEN12_URB_MIN_MAX_ENTRIES, \
1059 }
1060
1061 #define GEN12_FEATURES(_gt, _slices, _dual_subslices, _l3) \
1062 GEN8_FEATURES, \
1063 GEN12_HW_INFO, \
1064 .has_64bit_types = false, \
1065 .has_integer_dword_mul = false, \
1066 .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
1067 .simulator_id = 22, \
1068 .urb.size = (_gt) == 1 ? 512 : 1024, \
1069 .num_subslices = _dual_subslices, \
1070 .num_eu_per_subslice = 16
1071
1072 #define dual_subslices(args...) { args, }
1073
1074 static const struct gen_device_info gen_device_info_tgl_gt1 = {
1075 GEN12_FEATURES(1, 1, dual_subslices(2), 8),
1076 };
1077
1078 static const struct gen_device_info gen_device_info_tgl_gt2 = {
1079 GEN12_FEATURES(2, 1, dual_subslices(6), 8),
1080 };
1081
1082 static void
1083 gen_device_info_set_eu_mask(struct gen_device_info *devinfo,
1084 unsigned slice,
1085 unsigned subslice,
1086 unsigned eu_mask)
1087 {
1088 unsigned subslice_offset = slice * devinfo->eu_slice_stride +
1089 subslice * devinfo->eu_subslice_stride;
1090
1091 for (unsigned b_eu = 0; b_eu < devinfo->eu_subslice_stride; b_eu++) {
1092 devinfo->eu_masks[subslice_offset + b_eu] =
1093 (((1U << devinfo->num_eu_per_subslice) - 1) >> (b_eu * 8)) & 0xff;
1094 }
1095 }
1096
1097 /* Generate slice/subslice/eu masks from number of
1098 * slices/subslices/eu_per_subslices in the per generation/gt gen_device_info
1099 * structure.
1100 *
1101 * These can be overridden with values reported by the kernel either from
1102 * getparam SLICE_MASK/SUBSLICE_MASK values or from the kernel version 4.17+
1103 * through the i915 query uapi.
1104 */
1105 static void
1106 fill_masks(struct gen_device_info *devinfo)
1107 {
1108 devinfo->slice_masks = (1U << devinfo->num_slices) - 1;
1109
1110 /* Subslice masks */
1111 unsigned max_subslices = 0;
1112 for (int s = 0; s < devinfo->num_slices; s++)
1113 max_subslices = MAX2(devinfo->num_subslices[s], max_subslices);
1114 devinfo->subslice_slice_stride = DIV_ROUND_UP(max_subslices, 8);
1115
1116 for (int s = 0; s < devinfo->num_slices; s++) {
1117 devinfo->subslice_masks[s * devinfo->subslice_slice_stride] =
1118 (1U << devinfo->num_subslices[s]) - 1;
1119 }
1120
1121 /* EU masks */
1122 devinfo->eu_subslice_stride = DIV_ROUND_UP(devinfo->num_eu_per_subslice, 8);
1123 devinfo->eu_slice_stride = max_subslices * devinfo->eu_subslice_stride;
1124
1125 for (int s = 0; s < devinfo->num_slices; s++) {
1126 for (int ss = 0; ss < devinfo->num_subslices[s]; ss++) {
1127 gen_device_info_set_eu_mask(devinfo, s, ss,
1128 (1U << devinfo->num_eu_per_subslice) - 1);
1129 }
1130 }
1131 }
1132
1133 static void
1134 reset_masks(struct gen_device_info *devinfo)
1135 {
1136 devinfo->subslice_slice_stride = 0;
1137 devinfo->eu_subslice_stride = 0;
1138 devinfo->eu_slice_stride = 0;
1139
1140 devinfo->num_slices = 0;
1141 devinfo->num_eu_per_subslice = 0;
1142 memset(devinfo->num_subslices, 0, sizeof(devinfo->num_subslices));
1143
1144 memset(&devinfo->slice_masks, 0, sizeof(devinfo->slice_masks));
1145 memset(devinfo->subslice_masks, 0, sizeof(devinfo->subslice_masks));
1146 memset(devinfo->eu_masks, 0, sizeof(devinfo->eu_masks));
1147 memset(devinfo->ppipe_subslices, 0, sizeof(devinfo->ppipe_subslices));
1148 }
1149
1150 static void
1151 update_from_topology(struct gen_device_info *devinfo,
1152 const struct drm_i915_query_topology_info *topology)
1153 {
1154 reset_masks(devinfo);
1155
1156 devinfo->subslice_slice_stride = topology->subslice_stride;
1157
1158 devinfo->eu_subslice_stride = DIV_ROUND_UP(topology->max_eus_per_subslice, 8);
1159 devinfo->eu_slice_stride = topology->max_subslices * devinfo->eu_subslice_stride;
1160
1161 assert(sizeof(devinfo->slice_masks) >= DIV_ROUND_UP(topology->max_slices, 8));
1162 memcpy(&devinfo->slice_masks, topology->data, DIV_ROUND_UP(topology->max_slices, 8));
1163 devinfo->num_slices = __builtin_popcount(devinfo->slice_masks);
1164
1165 uint32_t subslice_mask_len =
1166 topology->max_slices * topology->subslice_stride;
1167 assert(sizeof(devinfo->subslice_masks) >= subslice_mask_len);
1168 memcpy(devinfo->subslice_masks, &topology->data[topology->subslice_offset],
1169 subslice_mask_len);
1170
1171 uint32_t n_subslices = 0;
1172 for (int s = 0; s < topology->max_slices; s++) {
1173 if ((devinfo->slice_masks & (1 << s)) == 0)
1174 continue;
1175
1176 for (int b = 0; b < devinfo->subslice_slice_stride; b++) {
1177 devinfo->num_subslices[s] +=
1178 __builtin_popcount(devinfo->subslice_masks[s * devinfo->subslice_slice_stride + b]);
1179 }
1180 n_subslices += devinfo->num_subslices[s];
1181 }
1182 assert(n_subslices > 0);
1183
1184 if (devinfo->gen == 11) {
1185 /* On ICL we only have one slice */
1186 assert(devinfo->slice_masks == 1);
1187
1188 /* Count the number of subslices on each pixel pipe. Assume that
1189 * subslices 0-3 are on pixel pipe 0, and 4-7 are on pixel pipe 1.
1190 */
1191 unsigned subslices = devinfo->subslice_masks[0];
1192 unsigned ss = 0;
1193 while (subslices > 0) {
1194 if (subslices & 1)
1195 devinfo->ppipe_subslices[ss >= 4 ? 1 : 0] += 1;
1196 subslices >>= 1;
1197 ss++;
1198 }
1199 }
1200
1201 uint32_t eu_mask_len =
1202 topology->eu_stride * topology->max_subslices * topology->max_slices;
1203 assert(sizeof(devinfo->eu_masks) >= eu_mask_len);
1204 memcpy(devinfo->eu_masks, &topology->data[topology->eu_offset], eu_mask_len);
1205
1206 uint32_t n_eus = 0;
1207 for (int b = 0; b < eu_mask_len; b++)
1208 n_eus += __builtin_popcount(devinfo->eu_masks[b]);
1209
1210 devinfo->num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices);
1211 }
1212
1213 static bool
1214 update_from_masks(struct gen_device_info *devinfo, uint32_t slice_mask,
1215 uint32_t subslice_mask, uint32_t n_eus)
1216 {
1217 struct drm_i915_query_topology_info *topology;
1218
1219 assert((slice_mask & 0xff) == slice_mask);
1220
1221 size_t data_length = 100;
1222
1223 topology = calloc(1, sizeof(*topology) + data_length);
1224 if (!topology)
1225 return false;
1226
1227 topology->max_slices = util_last_bit(slice_mask);
1228 topology->max_subslices = util_last_bit(subslice_mask);
1229
1230 topology->subslice_offset = DIV_ROUND_UP(topology->max_slices, 8);
1231 topology->subslice_stride = DIV_ROUND_UP(topology->max_subslices, 8);
1232
1233 uint32_t n_subslices = __builtin_popcount(slice_mask) *
1234 __builtin_popcount(subslice_mask);
1235 uint32_t num_eu_per_subslice = DIV_ROUND_UP(n_eus, n_subslices);
1236 uint32_t eu_mask = (1U << num_eu_per_subslice) - 1;
1237
1238 topology->eu_offset = topology->subslice_offset +
1239 DIV_ROUND_UP(topology->max_subslices, 8);
1240 topology->eu_stride = DIV_ROUND_UP(num_eu_per_subslice, 8);
1241
1242 /* Set slice mask in topology */
1243 for (int b = 0; b < topology->subslice_offset; b++)
1244 topology->data[b] = (slice_mask >> (b * 8)) & 0xff;
1245
1246 for (int s = 0; s < topology->max_slices; s++) {
1247
1248 /* Set subslice mask in topology */
1249 for (int b = 0; b < topology->subslice_stride; b++) {
1250 int subslice_offset = topology->subslice_offset +
1251 s * topology->subslice_stride + b;
1252
1253 topology->data[subslice_offset] = (subslice_mask >> (b * 8)) & 0xff;
1254 }
1255
1256 /* Set eu mask in topology */
1257 for (int ss = 0; ss < topology->max_subslices; ss++) {
1258 for (int b = 0; b < topology->eu_stride; b++) {
1259 int eu_offset = topology->eu_offset +
1260 (s * topology->max_subslices + ss) * topology->eu_stride + b;
1261
1262 topology->data[eu_offset] = (eu_mask >> (b * 8)) & 0xff;
1263 }
1264 }
1265 }
1266
1267 update_from_topology(devinfo, topology);
1268 free(topology);
1269
1270 return true;
1271 }
1272
1273 static bool
1274 getparam(int fd, uint32_t param, int *value)
1275 {
1276 int tmp;
1277
1278 struct drm_i915_getparam gp = {
1279 .param = param,
1280 .value = &tmp,
1281 };
1282
1283 int ret = gen_ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
1284 if (ret != 0)
1285 return false;
1286
1287 *value = tmp;
1288 return true;
1289 }
1290
1291 bool
1292 gen_get_device_info_from_pci_id(int pci_id,
1293 struct gen_device_info *devinfo)
1294 {
1295 switch (pci_id) {
1296 #undef CHIPSET
1297 #define CHIPSET(id, family, fam_str, name) \
1298 case id: *devinfo = gen_device_info_##family; break;
1299 #include "pci_ids/i965_pci_ids.h"
1300 #include "pci_ids/iris_pci_ids.h"
1301 default:
1302 fprintf(stderr, "Driver does not support the 0x%x PCI ID.\n", pci_id);
1303 return false;
1304 }
1305
1306 fill_masks(devinfo);
1307
1308 /* From the Skylake PRM, 3DSTATE_PS::Scratch Space Base Pointer:
1309 *
1310 * "Scratch Space per slice is computed based on 4 sub-slices. SW must
1311 * allocate scratch space enough so that each slice has 4 slices allowed."
1312 *
1313 * The equivalent internal documentation says that this programming note
1314 * applies to all Gen9+ platforms.
1315 *
1316 * The hardware typically calculates the scratch space pointer by taking
1317 * the base address, and adding per-thread-scratch-space * thread ID.
1318 * Extra padding can be necessary depending how the thread IDs are
1319 * calculated for a particular shader stage.
1320 */
1321
1322 switch(devinfo->gen) {
1323 case 9:
1324 case 10:
1325 devinfo->max_wm_threads = 64 /* threads-per-PSD */
1326 * devinfo->num_slices
1327 * 4; /* effective subslices per slice */
1328 break;
1329 case 11:
1330 case 12:
1331 devinfo->max_wm_threads = 128 /* threads-per-PSD */
1332 * devinfo->num_slices
1333 * 8; /* subslices per slice */
1334 break;
1335 default:
1336 assert(devinfo->gen < 9);
1337 break;
1338 }
1339
1340 assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices));
1341
1342 devinfo->chipset_id = pci_id;
1343 return true;
1344 }
1345
1346 const char *
1347 gen_get_device_name(int devid)
1348 {
1349 switch (devid) {
1350 #undef CHIPSET
1351 #define CHIPSET(id, family, fam_str, name) case id: return name " (" fam_str ")"; break;
1352 #include "pci_ids/i965_pci_ids.h"
1353 #include "pci_ids/iris_pci_ids.h"
1354 default:
1355 return NULL;
1356 }
1357 }
1358
1359 /**
1360 * for gen8/gen9, SLICE_MASK/SUBSLICE_MASK can be used to compute the topology
1361 * (kernel 4.13+)
1362 */
1363 static bool
1364 getparam_topology(struct gen_device_info *devinfo, int fd)
1365 {
1366 int slice_mask = 0;
1367 if (!getparam(fd, I915_PARAM_SLICE_MASK, &slice_mask))
1368 return false;
1369
1370 int n_eus;
1371 if (!getparam(fd, I915_PARAM_EU_TOTAL, &n_eus))
1372 return false;
1373
1374 int subslice_mask = 0;
1375 if (!getparam(fd, I915_PARAM_SUBSLICE_MASK, &subslice_mask))
1376 return false;
1377
1378 return update_from_masks(devinfo, slice_mask, subslice_mask, n_eus);
1379 }
1380
1381 /**
1382 * preferred API for updating the topology in devinfo (kernel 4.17+)
1383 */
1384 static bool
1385 query_topology(struct gen_device_info *devinfo, int fd)
1386 {
1387 struct drm_i915_query_item item = {
1388 .query_id = DRM_I915_QUERY_TOPOLOGY_INFO,
1389 };
1390 struct drm_i915_query query = {
1391 .num_items = 1,
1392 .items_ptr = (uintptr_t) &item,
1393 };
1394
1395 if (gen_ioctl(fd, DRM_IOCTL_I915_QUERY, &query))
1396 return false;
1397
1398 if (item.length < 0)
1399 return false;
1400
1401 struct drm_i915_query_topology_info *topo_info =
1402 (struct drm_i915_query_topology_info *) calloc(1, item.length);
1403 item.data_ptr = (uintptr_t) topo_info;
1404
1405 if (gen_ioctl(fd, DRM_IOCTL_I915_QUERY, &query) ||
1406 item.length <= 0)
1407 return false;
1408
1409 update_from_topology(devinfo, topo_info);
1410
1411 free(topo_info);
1412
1413 return true;
1414
1415 }
1416
1417 bool
1418 gen_get_device_info_from_fd(int fd, struct gen_device_info *devinfo)
1419 {
1420 int devid = get_pci_device_id_override();
1421 if (devid > 0) {
1422 if (!gen_get_device_info_from_pci_id(devid, devinfo))
1423 return false;
1424 devinfo->no_hw = true;
1425 } else {
1426 /* query the device id */
1427 if (!getparam(fd, I915_PARAM_CHIPSET_ID, &devid))
1428 return false;
1429 if (!gen_get_device_info_from_pci_id(devid, devinfo))
1430 return false;
1431 devinfo->no_hw = false;
1432 }
1433
1434 /* remaining initializion queries the kernel for device info */
1435 if (devinfo->no_hw)
1436 return true;
1437
1438 int timestamp_frequency;
1439 if (getparam(fd, I915_PARAM_CS_TIMESTAMP_FREQUENCY,
1440 &timestamp_frequency))
1441 devinfo->timestamp_frequency = timestamp_frequency;
1442 else if (devinfo->gen >= 10)
1443 /* gen10 and later requires the timestamp_frequency to be updated */
1444 return false;
1445
1446 if (!getparam(fd, I915_PARAM_REVISION, &devinfo->revision))
1447 return false;
1448
1449 if (!query_topology(devinfo, fd)) {
1450 if (devinfo->gen >= 10) {
1451 /* topology uAPI required for CNL+ (kernel 4.17+) */
1452 return false;
1453 }
1454
1455 /* else use the kernel 4.13+ api for gen8+. For older kernels, topology
1456 * will be wrong, affecting GPU metrics. In this case, fail silently.
1457 */
1458 getparam_topology(devinfo, fd);
1459 }
1460
1461 return true;
1462 }