anv: null check for buffer before reading size
[mesa.git] / src / intel / genxml / gen45.xml
1 <?xml version="1.0" ?>
2 <genxml name="CTG" gen="4.5">
3
4 <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
5 <value name="ONE" value="1"/>
6 <value name="SRC_COLOR" value="2"/>
7 <value name="SRC_ALPHA" value="3"/>
8 <value name="DST_ALPHA" value="4"/>
9 <value name="DST_COLOR" value="5"/>
10 <value name="SRC_ALPHA_SATURATE" value="6"/>
11 <value name="CONST_COLOR" value="7"/>
12 <value name="CONST_ALPHA" value="8"/>
13 <value name="SRC1_COLOR" value="9"/>
14 <value name="SRC1_ALPHA" value="10"/>
15 <value name="ZERO" value="17"/>
16 <value name="INV_SRC_COLOR" value="18"/>
17 <value name="INV_SRC_ALPHA" value="19"/>
18 <value name="INV_DST_ALPHA" value="20"/>
19 <value name="INV_DST_COLOR" value="21"/>
20 <value name="INV_CONST_COLOR" value="23"/>
21 <value name="INV_CONST_ALPHA" value="24"/>
22 <value name="INV_SRC1_COLOR" value="25"/>
23 <value name="INV_SRC1_ALPHA" value="26"/>
24 </enum>
25
26 <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
27 <value name="ADD" value="0"/>
28 <value name="SUBTRACT" value="1"/>
29 <value name="REVERSE_SUBTRACT" value="2"/>
30 <value name="MIN" value="3"/>
31 <value name="MAX" value="4"/>
32 </enum>
33
34 <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
35 <value name="ALWAYS" value="0"/>
36 <value name="NEVER" value="1"/>
37 <value name="LESS" value="2"/>
38 <value name="EQUAL" value="3"/>
39 <value name="LEQUAL" value="4"/>
40 <value name="GREATER" value="5"/>
41 <value name="NOTEQUAL" value="6"/>
42 <value name="GEQUAL" value="7"/>
43 </enum>
44
45 <enum name="3D_Logic_Op_Function" prefix="LOGICOP">
46 <value name="CLEAR" value="0"/>
47 <value name="NOR" value="1"/>
48 <value name="AND_INVERTED" value="2"/>
49 <value name="COPY_INVERTED" value="3"/>
50 <value name="AND_REVERSE" value="4"/>
51 <value name="INVERT" value="5"/>
52 <value name="XOR" value="6"/>
53 <value name="NAND" value="7"/>
54 <value name="AND" value="8"/>
55 <value name="EQUIV" value="9"/>
56 <value name="NOOP" value="10"/>
57 <value name="OR_INVERTED" value="11"/>
58 <value name="COPY" value="12"/>
59 <value name="OR_REVERSE" value="13"/>
60 <value name="OR" value="14"/>
61 <value name="SET" value="15"/>
62 </enum>
63
64 <enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
65 <value name="POINTLIST" value="1"/>
66 <value name="LINELIST" value="2"/>
67 <value name="LINESTRIP" value="3"/>
68 <value name="TRILIST" value="4"/>
69 <value name="TRISTRIP" value="5"/>
70 <value name="TRIFAN" value="6"/>
71 <value name="QUADLIST" value="7"/>
72 <value name="QUADSTRIP" value="8"/>
73 <value name="LINELIST_ADJ" value="9"/>
74 <value name="LINESTRIP_ADJ" value="10"/>
75 <value name="TRILIST_ADJ" value="11"/>
76 <value name="TRISTRIP_ADJ" value="12"/>
77 <value name="TRISTRIP_REVERSE" value="13"/>
78 <value name="POLYGON" value="14"/>
79 <value name="RECTLIST" value="15"/>
80 <value name="LINELOOP" value="16"/>
81 <value name="POINTLIST _BF" value="17"/>
82 <value name="LINESTRIP_CONT" value="18"/>
83 <value name="LINESTRIP_BF" value="19"/>
84 <value name="LINESTRIP_CONT_BF" value="20"/>
85 <value name="TRIFAN_NOSTIPPLE" value="22"/>
86 </enum>
87
88 <enum name="3D_Stencil_Operation" prefix="STENCILOP">
89 <value name="KEEP" value="0"/>
90 <value name="ZERO" value="1"/>
91 <value name="REPLACE" value="2"/>
92 <value name="INCRSAT" value="3"/>
93 <value name="DECRSAT" value="4"/>
94 <value name="INCR" value="5"/>
95 <value name="DECR" value="6"/>
96 <value name="INVERT" value="7"/>
97 </enum>
98
99 <enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
100 <value name="NOSTORE" value="0"/>
101 <value name="STORE_SRC" value="1"/>
102 <value name="STORE_0" value="2"/>
103 <value name="STORE_1_FP" value="3"/>
104 <value name="STORE_1_INT" value="4"/>
105 <value name="STORE_VID" value="5"/>
106 <value name="STORE_IID" value="6"/>
107 <value name="STORE_PID" value="7"/>
108 </enum>
109
110 <enum name="Texture_Coordinate_Mode" prefix="TCM">
111 <value name="WRAP" value="0"/>
112 <value name="MIRROR" value="1"/>
113 <value name="CLAMP" value="2"/>
114 <value name="CUBE" value="3"/>
115 <value name="CLAMP_BORDER" value="4"/>
116 <value name="MIRROR_ONCE" value="5"/>
117 </enum>
118
119 <struct name="CC_VIEWPORT" length="2">
120 <field name="Minimum Depth" start="0" end="31" type="float"/>
121 <field name="Maximum Depth" start="32" end="63" type="float"/>
122 </struct>
123
124 <struct name="CLIP_STATE" length="11">
125 <field name="GRF Register Count" start="1" end="3" type="uint"/>
126 <field name="Kernel Start Pointer" start="6" end="31" type="address"/>
127 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
128 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
129 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
130 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
131 <value name="IEEE-754" value="0"/>
132 <value name="Alternate" value="1"/>
133 </field>
134 <field name="Thread Priority" start="49" end="49" type="uint">
135 <value name="Normal Priority" value="0"/>
136 <value name="High Priority" value="1"/>
137 </field>
138 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
139 <field name="Single Program Flow" start="63" end="63" type="bool"/>
140 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
141 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
142 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
143 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
144 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
145 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
146 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
147 <field name="Clipper Statistics Enable" start="138" end="138" type="bool"/>
148 <field name="GS Output Object Statistics Enable" start="138" end="138" type="bool"/>
149 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
150 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
151 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
152 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE">
153 <value name="NORMAL" value="0"/>
154 <value name="ALL" value="1"/>
155 <value name="CLIP_NON_REJECTED" value="2"/>
156 <value name="REJECT_ALL" value="3"/>
157 <value name="ACCEPT_ALL" value="4"/>
158 </field>
159 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/>
160 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/>
161 <field name="Negative W ClipTest Enable" start="185" end="185" type="bool"/>
162 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/>
163 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/>
164 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/>
165 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
166 <value name="NDCSPACE" value="0"/>
167 <value name="SCREENSPACE" value="1"/>
168 </field>
169 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
170 <value name="OGL" value="0"/>
171 <value name="D3D" value="1"/>
172 </field>
173 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/>
174 <field name="Screen Space Viewport X Min" start="224" end="255" type="float"/>
175 <field name="Screen Space Viewport X Max" start="256" end="287" type="float"/>
176 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/>
177 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/>
178 </struct>
179
180 <struct name="CLIP_VIEWPORT" length="4">
181 <field name="XMin Clip Guardband" start="0" end="31" type="float"/>
182 <field name="XMax Clip Guardband" start="32" end="63" type="float"/>
183 <field name="YMin Clip Guardband" start="64" end="95" type="float"/>
184 <field name="YMax Clip Guardband" start="96" end="127" type="float"/>
185 </struct>
186
187 <struct name="COLOR_CALC_STATE" length="8">
188 <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/>
189 <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/>
190 <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/>
191 <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/>
192 <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/>
193 <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/>
194 <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/>
195 <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/>
196 <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/>
197 <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/>
198 <field name="Stencil Test Enable" start="31" end="31" type="bool"/>
199 <field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/>
200 <field name="Stencil Write Mask" start="40" end="47" type="uint"/>
201 <field name="Stencil Test Mask" start="48" end="55" type="uint"/>
202 <field name="Stencil Reference Value" start="56" end="63" type="uint"/>
203 <field name="Logic Op Enable" start="64" end="64" type="bool"/>
204 <field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/>
205 <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/>
206 <field name="Depth Test Enable" start="79" end="79" type="bool"/>
207 <field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/>
208 <field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/>
209 <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/>
210 <field name="Alpha Test Enable" start="107" end="107" type="bool"/>
211 <field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/>
212 <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/>
213 <field name="Alpha Test Format" start="111" end="111" type="uint">
214 <value name="ALPHATEST_UNORM8" value="0"/>
215 <value name="ALPHATEST_FLOAT32" value="1"/>
216 </field>
217 <field name="CC Viewport State Pointer" start="133" end="159" type="address"/>
218 <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/>
219 <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/>
220 <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/>
221 <field name="Statistics Enable" start="175" end="175" type="bool"/>
222 <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/>
223 <field name="Round Disable Function Disable" start="190" end="190" type="bool"/>
224 <field name="Color Dither Enable" start="191" end="191" type="bool"/>
225 <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/>
226 <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/>
227 <field name="Color Clamp Range" start="194" end="195" type="uint">
228 <value name="COLORCLAMP_UNORM" value="0"/>
229 <value name="COLORCLAMP_SNORM" value="1"/>
230 <value name="COLORCLAMP_RTFORMAT" value="2"/>
231 </field>
232 <field name="Y Dither Offset" start="207" end="208" type="uint"/>
233 <field name="X Dither Offset" start="209" end="210" type="uint"/>
234 <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/>
235 <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/>
236 <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/>
237 <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/>
238 <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/>
239 </struct>
240
241 <struct name="GS_STATE" length="7">
242 <field name="GRF Register Count" start="1" end="3" type="uint"/>
243 <field name="Kernel Start Pointer" start="6" end="31" type="address"/>
244 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
245 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
246 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
247 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
248 <value name="IEEE-754" value="0"/>
249 <value name="Alternate" value="1"/>
250 </field>
251 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
252 <field name="Single Program Flow" start="63" end="63" type="bool"/>
253 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
254 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
255 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
256 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
257 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
258 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
259 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
260 <field name="Rendering Enable" start="136" end="136" type="bool"/>
261 <field name="GS Statistics Enable" start="138" end="138" type="bool"/>
262 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
263 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
264 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
265 <field name="Sampler Count" start="160" end="162" type="uint"/>
266 <field name="Sampler State Pointer" start="165" end="191" type="address"/>
267 <field name="Maximum VPIndex" start="192" end="195" type="uint"/>
268 <field name="Discard Adjacency" start="221" end="221" type="bool"/>
269 <field name="Reorder Enable" start="222" end="222" type="bool"/>
270 </struct>
271
272 <struct name="RENDER_SURFACE_STATE" length="6">
273 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
274 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
275 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
276 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
277 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
278 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
279 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
280 <value name="NORMAL_MODE" value="0"/>
281 <value name="PROGRESSIVE_FRAME" value="2"/>
282 <value name="INTERLACED_FRAME" value="3"/>
283 </field>
284 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
285 <value name="WRITE_ONLY" value="0"/>
286 <value name="READ_WRITE" value="1"/>
287 </field>
288 <field name="MIP Map Layout Mode" start="10" end="10" type="uint">
289 <value name="MIPLAYOUT_BELOW" value="0"/>
290 <value name="MIPLAYOUT_RIGHT" value="1"/>
291 </field>
292 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/>
293 <field name="Vertical Line Stride" start="12" end="12" type="uint"/>
294 <field name="Color Blend Enable" start="13" end="13" type="bool"/>
295 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint">
296 <value name="WRITEDISABLE_ALPHA" value="8"/>
297 <value name="WRITEDISABLE_RED" value="4"/>
298 <value name="WRITEDISABLE_GREEN" value="2"/>
299 <value name="WRITEDISABLE_BLUE" value="1"/>
300 </field>
301 <field name="Surface Format" start="18" end="26" type="uint"/>
302 <field name="Data Return Format" start="27" end="27" type="uint">
303 <value name="DATA_RETURN_FLOAT32" value="0"/>
304 <value name="DATA_RETURN_S1.14" value="1"/>
305 </field>
306 <field name="Surface Type" start="29" end="31" type="uint">
307 <value name="SURFTYPE_1D" value="0"/>
308 <value name="SURFTYPE_2D" value="1"/>
309 <value name="SURFTYPE_3D" value="2"/>
310 <value name="SURFTYPE_CUBE" value="3"/>
311 <value name="SURFTYPE_BUFFER" value="4"/>
312 <value name="SURFTYPE_NULL" value="7"/>
313 </field>
314 <field name="Surface Base Address" start="32" end="63" type="address"/>
315 <field name="MIP Count / LOD" start="66" end="69" type="uint"/>
316 <field name="Width" start="70" end="82" type="uint"/>
317 <field name="Height" start="83" end="95" type="uint"/>
318 <field name="Tile Walk" start="96" end="96" type="uint">
319 <value name="TILEWALK_XMAJOR" value="0"/>
320 <value name="TILEWALK_YMAJOR" value="1"/>
321 </field>
322 <field name="Tiled Surface" start="97" end="97" type="uint"/>
323 <field name="Surface Pitch" start="99" end="115" type="uint"/>
324 <field name="Depth" start="117" end="127" type="uint"/>
325 <field name="Render Target View Extent" start="136" end="144" type="uint"/>
326 <field name="Minimum Array Element" start="145" end="155" type="uint"/>
327 <field name="Surface Min LOD" start="156" end="159" type="uint"/>
328 <field name="Y Offset" start="180" end="183" type="uint"/>
329 <field name="X Offset" start="185" end="191" type="uint"/>
330 </struct>
331
332 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
333 <field name="Border Color Red" start="0" end="31" type="float"/>
334 <field name="Border Color Green" start="32" end="63" type="float"/>
335 <field name="Border Color Blue" start="64" end="95" type="float"/>
336 <field name="Border Color Alpha" start="96" end="127" type="float"/>
337 </struct>
338
339 <struct name="SAMPLER_STATE" length="4">
340 <field name="Shadow Function" start="0" end="2" type="uint">
341 <value name="PREFILTEROP_ALWAYS" value="0"/>
342 <value name="PREFILTEROP_NEVER" value="1"/>
343 <value name="PREFILTEROP_LESS" value="2"/>
344 <value name="PREFILTEROP_EQUAL" value="3"/>
345 <value name="PREFILTEROP_LEQUAL" value="4"/>
346 <value name="PREFILTEROP_GREATER" value="5"/>
347 <value name="PREFILTEROP_NOTEQUAL" value="6"/>
348 <value name="PREFILTEROP_GEQUAL" value="7"/>
349 </field>
350 <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/>
351 <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/>
352 <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
353 <value name="NEAREST" value="0"/>
354 <value name="LINEAR" value="1"/>
355 <value name="ANISOTROPIC" value="2"/>
356 <value name="MONO" value="6"/>
357 </field>
358 <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
359 <value name="NONE" value="0"/>
360 <value name="NEAREST" value="1"/>
361 <value name="LINEAR" value="3"/>
362 </field>
363 <field name="Base Mip Level" start="22" end="26" type="u4.1"/>
364 <field name="LOD PreClamp Enable" start="28" end="28" type="bool"/>
365 <field name="Sampler Disable" start="31" end="31" type="bool"/>
366 <field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/>
367 <field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/>
368 <field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/>
369 <field name="Cube Surface Control Mode" start="41" end="41" type="uint">
370 <value name="CUBECTRLMODE_PROGRAMMED" value="0"/>
371 <value name="CUBECTRLMODE_OVERRIDE" value="1"/>
372 </field>
373 <field name="Max LOD" start="44" end="53" type="u4.6"/>
374 <field name="Min LOD" start="54" end="63" type="u4.6"/>
375 <field name="Border Color Pointer" start="69" end="95" type="address"/>
376 <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
377 <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
378 <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
379 <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
380 <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
381 <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
382 <field name="Maximum Anisotropy" start="115" end="117" type="uint">
383 <value name="RATIO 2:1" value="0"/>
384 <value name="RATIO 4:1" value="1"/>
385 <value name="RATIO 6:1" value="2"/>
386 <value name="RATIO 8:1" value="3"/>
387 <value name="RATIO 10:1" value="4"/>
388 <value name="RATIO 12:1" value="5"/>
389 <value name="RATIO 14:1" value="6"/>
390 <value name="RATIO 16:1" value="7"/>
391 </field>
392 <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER">
393 <value name="KILL_ON_ANY_MATCH" value="0"/>
394 <value name="REPLACE_BLACK" value="1"/>
395 </field>
396 <field name="ChromaKey Index" start="119" end="120" type="uint"/>
397 <field name="ChromaKey Enable" start="121" end="121" type="bool"/>
398 <field name="Monochrome Filter Width" start="122" end="124" type="uint"/>
399 <field name="Monochrome Filter Height" start="125" end="127" type="uint"/>
400 </struct>
401
402 <struct name="SCISSOR_RECT" length="2">
403 <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
404 <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
405 <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
406 <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
407 </struct>
408
409 <struct name="SF_STATE" length="8">
410 <field name="GRF Register Count" start="1" end="3" type="uint"/>
411 <field name="Kernel Start Pointer" start="6" end="31" type="address"/>
412 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
413 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
414 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
415 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
416 <value name="IEEE-754" value="0"/>
417 <value name="Alternate" value="1"/>
418 </field>
419 <field name="Thread Priority" start="49" end="49" type="uint">
420 <value name="Normal Priority" value="0"/>
421 <value name="High Priority" value="1"/>
422 </field>
423 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
424 <field name="Single Program Flow" start="63" end="63" type="bool"/>
425 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
426 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
427 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
428 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
429 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
430 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
431 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
432 <field name="Statistics Enable" start="138" end="138" type="bool"/>
433 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
434 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
435 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
436 <field name="Front Winding" start="160" end="160" type="uint">
437 <value name="FRONTWINDING_CW" value="0"/>
438 <value name="FRONTWINDING_CCW" value="1"/>
439 </field>
440 <field name="Viewport Transform Enable" start="161" end="161" type="bool"/>
441 <field name="Setup Viewport State Offset" start="165" end="191" type="address"/>
442 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/>
443 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/>
444 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/>
445 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/>
446 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/>
447 <field name="Point Rasterization Rule" start="212" end="213" type="uint">
448 <value name="RASTRULE_UPPER_LEFT" value="0"/>
449 <value name="RASTRULE_UPPER_RIGHT" value="1"/>
450 </field>
451 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint">
452 <value name="0.5 pixels" value="0"/>
453 <value name="1.0 pixels" value="1"/>
454 <value name="2.0 pixels" value="2"/>
455 <value name="4.0 pixels" value="3"/>
456 </field>
457 <field name="Line Width" start="216" end="219" type="u3.1"/>
458 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/>
459 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE">
460 <value name="BOTH" value="0"/>
461 <value name="NONE" value="1"/>
462 <value name="FRONT" value="2"/>
463 <value name="BACK" value="3"/>
464 </field>
465 <field name="Antialiasing Enable" start="223" end="223" type="bool"/>
466 <field name="Point Width" start="224" end="234" type="u8.3"/>
467 <field name="Point Width Source" start="235" end="235" type="uint">
468 <value name="Vertex" value="0"/>
469 <value name="State" value="1"/>
470 </field>
471 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint">
472 <value name="8 Sub-Pixel Precision Bits" value="0"/>
473 <value name="4 Sub-Pixel Precision Bits" value="1"/>
474 </field>
475 <field name="Sprite Point Enable" start="237" end="237" type="bool"/>
476 <field name="AA Line Distance Mode" start="238" end="238" type="uint" prefix="AALINEDISTANCE">
477 <value name="MANHATTAN" value="0"/>
478 <value name="TRUE" value="1"/>
479 </field>
480 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint">
481 <value name="Vertex 0" value="0"/>
482 <value name="Vertex 1" value="1"/>
483 <value name="Vertex 2" value="2"/>
484 </field>
485 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint">
486 <value name="Vertex 0" value="0"/>
487 <value name="Vertex 1" value="1"/>
488 </field>
489 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint">
490 <value name="Vertex 0" value="0"/>
491 <value name="Vertex 1" value="1"/>
492 <value name="Vertex 2" value="2"/>
493 </field>
494 <field name="Last Pixel Enable" start="255" end="255" type="bool"/>
495 </struct>
496
497 <struct name="SF_VIEWPORT" length="8">
498 <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
499 <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
500 <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/>
501 <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
502 <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
503 <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
504 <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/>
505 </struct>
506
507 <struct name="VERTEX_BUFFER_STATE" length="4">
508 <field name="Buffer Pitch" start="0" end="10" type="uint"/>
509 <field name="Buffer Access Type" start="26" end="26" type="uint">
510 <value name="VERTEXDATA" value="0"/>
511 <value name="INSTANCEDATA" value="1"/>
512 </field>
513 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
514 <field name="Buffer Starting Address" start="32" end="63" type="address"/>
515 <field name="Max Index" start="64" end="95" type="uint"/>
516 <field name="Instance Data Step Rate" start="96" end="127" type="uint"/>
517 </struct>
518
519 <struct name="VERTEX_ELEMENT_STATE" length="2">
520 <field name="Source Element Offset" start="0" end="10" type="uint"/>
521 <field name="Source Element Format" start="16" end="24" type="uint"/>
522 <field name="Valid" start="26" end="26" type="bool"/>
523 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
524 <field name="Destination Element Offset" start="32" end="39" type="uint"/>
525 <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
526 <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
527 <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
528 <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
529 </struct>
530
531 <struct name="VS_STATE" length="7">
532 <field name="GRF Register Count" start="1" end="3" type="uint"/>
533 <field name="Kernel Start Pointer" start="6" end="31" type="address"/>
534 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
535 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
536 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
537 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
538 <value name="IEEE-754" value="0"/>
539 <value name="Alternate" value="1"/>
540 </field>
541 <field name="Thread Priority" start="49" end="49" type="uint">
542 <value name="Normal Priority" value="0"/>
543 <value name="High Priority" value="1"/>
544 </field>
545 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
546 <field name="Single Program Flow" start="63" end="63" type="bool"/>
547 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
548 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
549 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
550 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
551 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
552 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
553 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
554 <field name="Statistics Enable" start="138" end="138" type="bool"/>
555 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
556 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
557 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
558 <field name="Sampler Count" start="160" end="162" type="uint"/>
559 <field name="Sampler State Pointer" start="165" end="191" type="address"/>
560 <field name="Enable" start="192" end="192" type="bool"/>
561 <field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
562 </struct>
563
564 <struct name="WM_STATE" length="8">
565 <field name="GRF Register Count 0" start="1" end="3" type="uint"/>
566 <field name="Kernel Start Pointer 0" start="6" end="31" type="address"/>
567 <field name="Software Exception Enable" start="33" end="33" type="bool"/>
568 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/>
569 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/>
570 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/>
571 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
572 <value name="IEEE-754" value="0"/>
573 <value name="Alternate" value="1"/>
574 </field>
575 <field name="Thread Priority" start="49" end="49" type="uint">
576 <value name="Normal" value="0"/>
577 <value name="High" value="1"/>
578 </field>
579 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
580 <field name="Single Program Flow" start="63" end="63" type="bool"/>
581 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
582 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
583 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/>
584 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/>
585 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/>
586 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
587 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
588 <field name="Statistics Enable" start="128" end="128" type="bool"/>
589 <field name="Sampler Count" start="130" end="132" type="uint"/>
590 <field name="Sampler State Pointer" start="133" end="159" type="address"/>
591 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/>
592 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/>
593 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/>
594 <field name="Contiguous 32 Pixel Dispatch Enable" start="163" end="163" type="bool"/>
595 <field name="Contiguous 64 Pixel Dispatch Enable" start="164" end="164" type="bool"/>
596 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/>
597 <field name="Line Stipple Enable" start="171" end="171" type="bool"/>
598 <field name="Global Depth Offset Enable" start="172" end="172" type="bool"/>
599 <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/>
600 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
601 <value name="0.5 pixels" value="0"/>
602 <value name="1.0 pixels" value="1"/>
603 <value name="2.0 pixels" value="2"/>
604 <value name="4.0 pixels" value="3"/>
605 </field>
606 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
607 <value name="0.5 pixels" value="0"/>
608 <value name="1.0 pixels" value="1"/>
609 <value name="2.0 pixels" value="2"/>
610 <value name="4.0 pixels" value="3"/>
611 </field>
612 <field name="Early Depth Test Enable" start="178" end="178" type="bool"/>
613 <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
614 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
615 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
616 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
617 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
618 <field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
619 <field name="Global Depth Offset Constant" start="192" end="223" type="float"/>
620 <field name="Global Depth Offset Scale" start="224" end="255" type="float"/>
621 </struct>
622
623 <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
624 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
625 <field name="Indirect Vertex Count" start="9" end="9" type="uint"/>
626 <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/>
627 <field name="Vertex Access Type" start="15" end="15" type="uint">
628 <value name="SEQUENTIAL" value="0"/>
629 <value name="RANDOM" value="1"/>
630 </field>
631 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
632 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
633 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
634 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
635 <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/>
636 <field name="Start Vertex Location" start="64" end="95" type="uint"/>
637 <field name="Instance Count" start="96" end="127" type="uint"/>
638 <field name="Start Instance Location" start="128" end="159" type="uint"/>
639 <field name="Base Vertex Location" start="160" end="191" type="int"/>
640 </instruction>
641
642 <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render">
643 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
644 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
645 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
646 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
647 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
648 <field name="AA Coverage Slope" start="32" end="39" type="u0.8"/>
649 <field name="AA Coverage Bias" start="48" end="55" type="u0.8"/>
650 <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
651 <field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/>
652 </instruction>
653
654 <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render">
655 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
656 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
657 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
658 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
659 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
660 <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/>
661 <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/>
662 <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/>
663 <field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/>
664 <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
665 </instruction>
666
667 <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render">
668 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
669 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
670 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
671 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
672 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
673 <field name="Blend Constant Color Red" start="32" end="63" type="float"/>
674 <field name="Blend Constant Color Green" start="64" end="95" type="float"/>
675 <field name="Blend Constant Color Blue" start="96" end="127" type="float"/>
676 <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
677 </instruction>
678
679 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6" engine="render">
680 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
681 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
682 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
683 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
684 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
685 <field name="Surface Pitch" start="32" end="48" type="uint"/>
686 <field name="Surface Format" start="50" end="52" type="uint">
687 <value name="D32_FLOAT_S8X24_UINT" value="0"/>
688 <value name="D32_FLOAT" value="1"/>
689 <value name="D24_UNORM_S8_UINT" value="2"/>
690 <value name="D24_UNORM_X8_UINT" value="3"/>
691 <value name="D16_UNORM" value="5"/>
692 </field>
693 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
694 <value name="NORMAL" value="0"/>
695 <value name="STR1" value="1"/>
696 <value name="STR2" value="3"/>
697 </field>
698 <field name="Depth Buffer Coordinate Offset Disable" start="57" end="57" type="bool"/>
699 <field name="Tile Walk" start="58" end="58" type="uint">
700 <value name="TILEWALK_YMAJOR" value="1"/>
701 </field>
702 <field name="Tiled Surface" start="59" end="59" type="bool"/>
703 <field name="Surface Type" start="61" end="63" type="uint">
704 <value name="SURFTYPE_1D" value="0"/>
705 <value name="SURFTYPE_2D" value="1"/>
706 <value name="SURFTYPE_3D" value="2"/>
707 <value name="SURFTYPE_CUBE" value="3"/>
708 <value name="SURFTYPE_NULL" value="7"/>
709 </field>
710 <field name="Surface Base Address" start="64" end="95" type="address"/>
711 <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
712 <value name="MIPLAYOUT_BELOW" value="0"/>
713 <value name="MIPLAYOUT_RIGHT" value="1"/>
714 </field>
715 <field name="LOD" start="98" end="101" type="uint"/>
716 <field name="Width" start="102" end="114" type="uint"/>
717 <field name="Height" start="115" end="127" type="uint">
718 <value name="SURFTYPE_1D: must be zero" value="0"/>
719 </field>
720 <field name="Render Target View Extent" start="129" end="137" type="uint"/>
721 <field name="Minimum Array Element" start="138" end="148" type="uint"/>
722 <field name="Depth" start="149" end="159" type="uint">
723 <value name="SURFTYPE_CUBE: must be zero" value="0"/>
724 </field>
725 <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
726 <field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
727 </instruction>
728
729 <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
730 <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
731 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
732 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
733 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
734 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
735 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
736 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
737 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
738 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
739 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
740 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
741 </instruction>
742
743 <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render">
744 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
745 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
746 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
747 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
748 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
749 <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
750 </instruction>
751
752 <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
753 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
754 <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
755 <value name="BYTE" value="0"/>
756 <value name="WORD" value="1"/>
757 <value name="DWORD" value="2"/>
758 </field>
759 <field name="Cut Index Enable" start="10" end="10" type="bool"/>
760 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
761 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
762 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
763 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
764 <field name="Buffer Starting Address" start="32" end="63" type="address"/>
765 <field name="Buffer Ending Address" start="64" end="95" type="address"/>
766 </instruction>
767
768 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
769 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
770 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
771 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
772 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
773 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
774 <field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
775 <field name="Current Stipple Index" start="48" end="51" type="uint"/>
776 <field name="Current Repeat Counter" start="53" end="61" type="uint"/>
777 <field name="Modify Enable (Current Repeat Counter, Current Stipple Index)" start="63" end="63" type="bool"/>
778 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
779 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/>
780 </instruction>
781
782 <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render">
783 <field name="DWord Length" start="0" end="7" type="uint" default="5"/>
784 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
785 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
786 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
787 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
788 <field name="Pointer to VS State" start="37" end="63" type="address"/>
789 <field name="GS Enable" start="64" end="64" type="bool"/>
790 <field name="Pointer to GS State" start="69" end="95" type="address"/>
791 <field name="Clip Enable" start="96" end="96" type="bool"/>
792 <field name="Pointer to CLIP State" start="101" end="127" type="address"/>
793 <field name="Pointer to SF State" start="133" end="159" type="address"/>
794 <field name="Pointer to WM State" start="165" end="191" type="address"/>
795 <field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
796 </instruction>
797
798 <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
799 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
800 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
801 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
802 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
803 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
804 <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
805 <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
806 </instruction>
807
808 <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
809 <field name="DWord Length" start="0" end="7" type="uint" default="31"/>
810 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
811 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
812 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
813 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
814 <group count="32" start="32" size="32">
815 <field name="Pattern Row" start="0" end="31" type="uint"/>
816 </group>
817 </instruction>
818
819 <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
820 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
821 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
822 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
823 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
824 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
825 <group count="0" start="32" size="128">
826 <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
827 </group>
828 </instruction>
829
830 <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
831 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
832 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
833 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
834 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
835 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
836 <group count="0" start="32" size="64">
837 <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
838 </group>
839 </instruction>
840
841 <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
842 <field name="Statistics Enable" start="0" end="0" type="bool"/>
843 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
844 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
845 <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
846 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
847 </instruction>
848
849 <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render">
850 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
851 <field name="Valid" start="8" end="8" type="bool" default="0"/>
852 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
853 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
854 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
855 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
856 <field name="Buffer Length" start="32" end="37" type="uint"/>
857 <field name="Buffer Starting Address" start="38" end="63" type="address"/>
858 </instruction>
859
860 <instruction name="CS_URB_STATE" bias="2" length="2" engine="render">
861 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
862 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
863 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
864 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
865 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
866 <field name="Number of URB Entries" start="32" end="34" type="uint"/>
867 <field name="URB Entry Allocation Size" start="36" end="40" type="uint"/>
868 </instruction>
869
870 <instruction name="MI_FLUSH" bias="1" length="1" engine="render">
871 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint">
872 <value name="Don't Invalidate" value="0"/>
873 <value name="Invalidate" value="1"/>
874 </field>
875 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint">
876 <value name="Flush" value="0"/>
877 <value name="Don't Flush" value="1"/>
878 </field>
879 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
880 <value name="Don't Reset" value="0"/>
881 <value name="Reset" value="1"/>
882 </field>
883 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
884 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
885 </instruction>
886
887 <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
888 <field name="DWord Length" start="0" end="5" type="uint" default="1"/>
889 <field name="Byte Write Disables" start="8" end="11" type="uint"/>
890 <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/>
891 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
892 <field name="Register Offset" start="34" end="63" type="offset"/>
893 <field name="Data DWord" start="64" end="95" type="uint"/>
894 <group count="0" start="96" size="64">
895 <field name="Register Offset" start="2" end="31" type="offset"/>
896 <field name="Data DWord" start="32" end="63" type="uint"/>
897 </group>
898 </instruction>
899
900 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
901 <field name="DWord Length" start="0" end="5" type="uint" default="2"/>
902 <field name="BitFieldName" start="21" end="21" type="uint"/>
903 <field name="Memory Address Type" start="22" end="22" type="bool"/>
904 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/>
905 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
906 <field name="Physical Start Address Extension" start="32" end="35" type="address"/>
907 <field name="Address" start="66" end="95" type="address"/>
908 <field name="Data DWord 0" start="96" end="127" type="uint"/>
909 <field name="Data DWord 1" start="128" end="159" type="uint"/>
910 </instruction>
911
912 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3">
913 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
914 <field name="Use Global GTT" start="22" end="22" type="bool"/>
915 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/>
916 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
917 <field name="Register Address" start="34" end="54" type="offset"/>
918 <field name="Physical Start Address Extension" start="60" end="63" type="address"/>
919 <field name="Memory Address" start="66" end="95" type="address"/>
920 </instruction>
921
922 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
923 <field name="Pipeline Selection" start="0" end="1" type="uint">
924 <value name="3D" value="0"/>
925 <value name="Media" value="1"/>
926 </field>
927 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
928 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
929 <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
930 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
931 </instruction>
932
933 <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render">
934 <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
935 <field name="Notify Enable" start="8" end="8" type="bool"/>
936 <field name="Indirect State Pointers Disable" start="9" end="9" type="bool"/>
937 <field name="Texture Cache Flush Enable" start="10" end="10" type="bool"/>
938 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/>
939 <field name="Write Cache Flush" start="12" end="12" type="bool"/>
940 <field name="Depth Stall Enable" start="13" end="13" type="bool"/>
941 <field name="Post Sync Operation" start="14" end="15" type="uint">
942 <value name="No Write" value="0"/>
943 <value name="Write Immediate Data" value="1"/>
944 <value name="Write PS Depth Count" value="2"/>
945 <value name="Write Timestamp" value="3"/>
946 </field>
947 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
948 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
949 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
950 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
951 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
952 <value name="PGTT" value="0"/>
953 <value name="GGTT" value="1"/>
954 </field>
955 <field name="Address" start="35" end="63" type="address"/>
956 <field name="Immediate Data" start="64" end="127" type="uint"/>
957 </instruction>
958
959 <instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render">
960 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
961 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
962 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
963 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
964 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
965 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/>
966 <field name="General State Base Address" start="44" end="63" type="address"/>
967 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/>
968 <field name="Surface State Base Address" start="76" end="95" type="address"/>
969 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/>
970 <field name="Indirect Object Base Address" start="108" end="127" type="address"/>
971 <field name="General State Access Upper Bound Modify Enable" start="128" end="128" type="bool"/>
972 <field name="General State Access Upper Bound" start="140" end="159" type="address"/>
973 <field name="Indirect Object Access Upper Bound Modify Enable" start="160" end="160" type="bool"/>
974 <field name="Indirect Object Access Upper Bound" start="172" end="191" type="address"/>
975 </instruction>
976
977 <instruction name="STATE_SIP" bias="2" length="2" engine="render">
978 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
979 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
980 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
981 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
982 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
983 <field name="System Instruction Pointer" start="36" end="63" type="offset"/>
984 </instruction>
985
986 <instruction name="URB_FENCE" bias="2" length="3" engine="render">
987 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
988 <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/>
989 <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/>
990 <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/>
991 <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/>
992 <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/>
993 <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/>
994 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
995 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
996 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
997 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
998 <field name="VS Fence" start="32" end="41" type="uint"/>
999 <field name="GS Fence" start="42" end="51" type="uint"/>
1000 <field name="CLIP Fence" start="52" end="61" type="uint"/>
1001 <field name="SF Fence" start="64" end="73" type="uint"/>
1002 <field name="VFE Fence" start="74" end="83" type="uint"/>
1003 <field name="CS Fence" start="84" end="94" type="uint"/>
1004 </instruction>
1005
1006 <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter">
1007 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
1008 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1009 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1010 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
1011 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1012 <field name="Destination Pitch" start="32" end="47" type="int"/>
1013 <field name="Raster Operation" start="48" end="55" type="int"/>
1014 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1015 <value name="8 bit" value="0"/>
1016 <value name="565" value="1"/>
1017 <value name="1555" value="2"/>
1018 <value name="32 bit" value="3"/>
1019 </field>
1020 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1021 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1022 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1023 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1024 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1025 <field name="Destination Base Address" start="128" end="159" type="address"/>
1026 <field name="Solid Pattern Color" start="160" end="191" type="int"/>
1027 </instruction>
1028
1029 <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter">
1030 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1031 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1032 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1033 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
1034 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1035 <field name="Destination Pitch" start="32" end="47" type="int"/>
1036 <field name="Raster Operation" start="48" end="55" type="int"/>
1037 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1038 <value name="8 bit" value="0"/>
1039 <value name="565" value="1"/>
1040 <value name="1555" value="2"/>
1041 <value name="32 bit" value="3"/>
1042 </field>
1043 <field name="Mono Source Transparency Mode" start="61" end="61" type="bool"/>
1044 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1045 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/>
1046 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/>
1047 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/>
1048 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/>
1049 <field name="Destination Base Address" start="128" end="159" type="address"/>
1050 <field name="Background Color" start="160" end="191" type="uint"/>
1051 <field name="Foreground Color" start="192" end="223" type="uint"/>
1052 <field name="Pattern Base Address" start="224" end="255" type="uint"/>
1053 </instruction>
1054
1055 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter">
1056 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1057 <field name="Destination Tiling Enable" start="11" end="11" type="bool"/>
1058 <field name="Source Tiling Enable" start="15" end="15" type="bool"/>
1059 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1060 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
1061 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1062 <field name="Destination Pitch" start="32" end="47" type="int"/>
1063 <field name="Raster Operation" start="48" end="55" type="int"/>
1064 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1065 <value name="8 bit" value="0"/>
1066 <value name="565" value="1"/>
1067 <value name="1555" value="2"/>
1068 <value name="32 bit" value="3"/>
1069 </field>
1070 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1071 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1072 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1073 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1074 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1075 <field name="Destination Base Address" start="128" end="159" type="address"/>
1076 <field name="Source X1 Coordinate" start="160" end="175" type="int"/>
1077 <field name="Source Y1 Coordinate" start="176" end="191" type="int"/>
1078 <field name="Source Pitch" start="192" end="207" type="int"/>
1079 <field name="Source Base Address" start="224" end="255" type="address"/>
1080 </instruction>
1081
1082 <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter">
1083 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1084 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1085 <field name="Packing" start="16" end="16" type="uint">
1086 <value name="Bit Packed" value="0"/>
1087 <value name="Byte Packed" value="1"/>
1088 </field>
1089 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1090 <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
1091 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1092 <field name="Destination Pitch" start="32" end="47" type="int"/>
1093 <field name="Destination X1 Coordinate" start="32" end="47" type="int"/>
1094 <field name="Destination Y1 Coordinate" start="48" end="63" type="int"/>
1095 <field name="Destination X2 Coordinate" start="64" end="79" type="int"/>
1096 <field name="Destination Y2 Coordinate" start="80" end="95" type="int"/>
1097 </instruction>
1098 </genxml>