anv: null check for buffer before reading size
[mesa.git] / src / intel / genxml / gen5.xml
1 <?xml version="1.0" ?>
2 <genxml name="ILK" gen="5">
3
4 <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
5 <value name="ONE" value="1"/>
6 <value name="SRC_COLOR" value="2"/>
7 <value name="SRC_ALPHA" value="3"/>
8 <value name="DST_ALPHA" value="4"/>
9 <value name="DST_COLOR" value="5"/>
10 <value name="SRC_ALPHA_SATURATE" value="6"/>
11 <value name="CONST_COLOR" value="7"/>
12 <value name="CONST_ALPHA" value="8"/>
13 <value name="SRC1_COLOR" value="9"/>
14 <value name="SRC1_ALPHA" value="10"/>
15 <value name="ZERO" value="17"/>
16 <value name="INV_SRC_COLOR" value="18"/>
17 <value name="INV_SRC_ALPHA" value="19"/>
18 <value name="INV_DST_ALPHA" value="20"/>
19 <value name="INV_DST_COLOR" value="21"/>
20 <value name="INV_CONST_COLOR" value="23"/>
21 <value name="INV_CONST_ALPHA" value="24"/>
22 <value name="INV_SRC1_COLOR" value="25"/>
23 <value name="INV_SRC1_ALPHA" value="26"/>
24 </enum>
25
26 <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
27 <value name="ADD" value="0"/>
28 <value name="SUBTRACT" value="1"/>
29 <value name="REVERSE_SUBTRACT" value="2"/>
30 <value name="MIN" value="3"/>
31 <value name="MAX" value="4"/>
32 </enum>
33
34 <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
35 <value name="ALWAYS" value="0"/>
36 <value name="NEVER" value="1"/>
37 <value name="LESS" value="2"/>
38 <value name="EQUAL" value="3"/>
39 <value name="LEQUAL" value="4"/>
40 <value name="GREATER" value="5"/>
41 <value name="NOTEQUAL" value="6"/>
42 <value name="GEQUAL" value="7"/>
43 </enum>
44
45 <enum name="3D_Logic_Op_Function" prefix="LOGICOP">
46 <value name="CLEAR" value="0"/>
47 <value name="NOR" value="1"/>
48 <value name="AND_INVERTED" value="2"/>
49 <value name="COPY_INVERTED" value="3"/>
50 <value name="AND_REVERSE" value="4"/>
51 <value name="INVERT" value="5"/>
52 <value name="XOR" value="6"/>
53 <value name="NAND" value="7"/>
54 <value name="AND" value="8"/>
55 <value name="EQUIV" value="9"/>
56 <value name="NOOP" value="10"/>
57 <value name="OR_INVERTED" value="11"/>
58 <value name="COPY" value="12"/>
59 <value name="OR_REVERSE" value="13"/>
60 <value name="OR" value="14"/>
61 <value name="SET" value="15"/>
62 </enum>
63
64 <enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
65 <value name="POINTLIST" value="1"/>
66 <value name="LINELIST" value="2"/>
67 <value name="LINESTRIP" value="3"/>
68 <value name="TRILIST" value="4"/>
69 <value name="TRISTRIP" value="5"/>
70 <value name="TRIFAN" value="6"/>
71 <value name="QUADLIST" value="7"/>
72 <value name="QUADSTRIP" value="8"/>
73 <value name="LINELIST_ADJ" value="9"/>
74 <value name="LINESTRIP_ADJ" value="10"/>
75 <value name="TRILIST_ADJ" value="11"/>
76 <value name="TRISTRIP_ADJ" value="12"/>
77 <value name="TRISTRIP_REVERSE" value="13"/>
78 <value name="POLYGON" value="14"/>
79 <value name="RECTLIST" value="15"/>
80 <value name="LINELOOP" value="16"/>
81 <value name="POINTLIST _BF" value="17"/>
82 <value name="LINESTRIP_CONT" value="18"/>
83 <value name="LINESTRIP_BF" value="19"/>
84 <value name="LINESTRIP_CONT_BF" value="20"/>
85 <value name="TRIFAN_NOSTIPPLE" value="22"/>
86 </enum>
87
88 <enum name="3D_Stencil_Operation" prefix="STENCILOP">
89 <value name="KEEP" value="0"/>
90 <value name="ZERO" value="1"/>
91 <value name="REPLACE" value="2"/>
92 <value name="INCRSAT" value="3"/>
93 <value name="DECRSAT" value="4"/>
94 <value name="INCR" value="5"/>
95 <value name="DECR" value="6"/>
96 <value name="INVERT" value="7"/>
97 </enum>
98
99 <enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
100 <value name="NOSTORE" value="0"/>
101 <value name="STORE_SRC" value="1"/>
102 <value name="STORE_0" value="2"/>
103 <value name="STORE_1_FP" value="3"/>
104 <value name="STORE_1_INT" value="4"/>
105 <value name="STORE_VID" value="5"/>
106 <value name="STORE_IID" value="6"/>
107 <value name="STORE_PID" value="7"/>
108 </enum>
109
110 <enum name="Texture_Coordinate_Mode" prefix="TCM">
111 <value name="WRAP" value="0"/>
112 <value name="MIRROR" value="1"/>
113 <value name="CLAMP" value="2"/>
114 <value name="CUBE" value="3"/>
115 <value name="CLAMP_BORDER" value="4"/>
116 <value name="MIRROR_ONCE" value="5"/>
117 </enum>
118
119 <struct name="CC_VIEWPORT" length="2">
120 <field name="Minimum Depth" start="0" end="31" type="float"/>
121 <field name="Maximum Depth" start="32" end="63" type="float"/>
122 </struct>
123
124 <struct name="CLIP_STATE" length="11">
125 <field name="GRF Register Count" start="1" end="3" type="uint"/>
126 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
127 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
128 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
129 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
130 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
131 <value name="IEEE-754" value="0"/>
132 <value name="Alternate" value="1"/>
133 </field>
134 <field name="Thread Priority" start="49" end="49" type="uint">
135 <value name="Normal Priority" value="0"/>
136 <value name="High Priority" value="1"/>
137 </field>
138 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
139 <field name="Single Program Flow" start="63" end="63" type="bool"/>
140 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
141 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
142 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
143 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
144 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
145 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
146 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
147 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
148 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
149 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
150 <field name="Clip Mode" start="173" end="175" type="uint" prefix="CLIPMODE">
151 <value name="NORMAL" value="0"/>
152 <value name="ALL" value="1"/>
153 <value name="CLIP_NON_REJECTED" value="2"/>
154 <value name="REJECT_ALL" value="3"/>
155 <value name="ACCEPT_ALL" value="4"/>
156 </field>
157 <field name="UserClipDistance ClipTest Enable Bitmask" start="176" end="183" type="uint"/>
158 <field name="UserClipFlags MustClip Enable" start="184" end="184" type="bool"/>
159 <field name="Negative W ClipTest Enable" start="185" end="185" type="bool"/>
160 <field name="Guardband ClipTest Enable" start="186" end="186" type="bool"/>
161 <field name="Viewport Z ClipTest Enable" start="187" end="187" type="bool"/>
162 <field name="Viewport XY ClipTest Enable" start="188" end="188" type="bool"/>
163 <field name="Vertex Position Space" start="189" end="189" type="uint" prefix="VPOS">
164 <value name="NDCSPACE" value="0"/>
165 <value name="SCREENSPACE" value="1"/>
166 </field>
167 <field name="API Mode" start="190" end="190" type="uint" prefix="APIMODE">
168 <value name="OGL" value="0"/>
169 <value name="D3D" value="1"/>
170 </field>
171 <field name="Clipper Viewport State Pointer" start="197" end="223" type="address"/>
172 <field name="Screen Space Viewport X Min" start="224" end="255" type="float"/>
173 <field name="Screen Space Viewport X Max" start="256" end="287" type="float"/>
174 <field name="Screen Space Viewport Y Min" start="288" end="319" type="float"/>
175 <field name="Screen Space Viewport Y Max" start="320" end="351" type="float"/>
176 </struct>
177
178 <struct name="CLIP_VIEWPORT" length="4">
179 <field name="XMin Clip Guardband" start="0" end="31" type="float"/>
180 <field name="XMax Clip Guardband" start="32" end="63" type="float"/>
181 <field name="YMin Clip Guardband" start="64" end="95" type="float"/>
182 <field name="YMax Clip Guardband" start="96" end="127" type="float"/>
183 </struct>
184
185 <struct name="COLOR_CALC_STATE" length="8">
186 <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/>
187 <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/>
188 <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/>
189 <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/>
190 <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/>
191 <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/>
192 <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/>
193 <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/>
194 <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/>
195 <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/>
196 <field name="Stencil Test Enable" start="31" end="31" type="bool"/>
197 <field name="Backface Stencil Reference Value" start="32" end="39" type="uint"/>
198 <field name="Stencil Write Mask" start="40" end="47" type="uint"/>
199 <field name="Stencil Test Mask" start="48" end="55" type="uint"/>
200 <field name="Stencil Reference Value" start="56" end="63" type="uint"/>
201 <field name="Logic Op Enable" start="64" end="64" type="bool"/>
202 <field name="Depth Buffer Write Enable" start="75" end="75" type="bool"/>
203 <field name="Depth Test Function" start="76" end="78" type="3D_Compare_Function"/>
204 <field name="Depth Test Enable" start="79" end="79" type="bool"/>
205 <field name="Backface Stencil Write Mask" start="80" end="87" type="uint"/>
206 <field name="Backface Stencil Test Mask" start="88" end="95" type="uint"/>
207 <field name="Alpha Test Function" start="104" end="106" type="3D_Compare_Function"/>
208 <field name="Alpha Test Enable" start="107" end="107" type="bool"/>
209 <field name="Color Buffer Blend Enable" start="108" end="108" type="bool"/>
210 <field name="Independent Alpha Blend Enable" start="109" end="109" type="bool"/>
211 <field name="Alpha Test Format" start="111" end="111" type="uint">
212 <value name="ALPHATEST_UNORM8" value="0"/>
213 <value name="ALPHATEST_FLOAT32" value="1"/>
214 </field>
215 <field name="CC Viewport State Pointer" start="133" end="159" type="address"/>
216 <field name="Destination Alpha Blend Factor" start="162" end="166" type="3D_Color_Buffer_Blend_Factor"/>
217 <field name="Source Alpha Blend Factor" start="167" end="171" type="3D_Color_Buffer_Blend_Factor"/>
218 <field name="Alpha Blend Function" start="172" end="174" type="3D_Color_Buffer_Blend_Function"/>
219 <field name="Statistics Enable" start="175" end="175" type="bool"/>
220 <field name="Logic Op Function" start="176" end="179" type="3D_Logic_Op_Function"/>
221 <field name="Round Disable Function Disable" start="190" end="190" type="bool"/>
222 <field name="Color Dither Enable" start="191" end="191" type="bool"/>
223 <field name="Post-Blend Color Clamp Enable" start="192" end="192" type="bool"/>
224 <field name="Pre-Blend Color Clamp Enable" start="193" end="193" type="bool"/>
225 <field name="Color Clamp Range" start="194" end="195" type="uint">
226 <value name="COLORCLAMP_UNORM" value="0"/>
227 <value name="COLORCLAMP_SNORM" value="1"/>
228 <value name="COLORCLAMP_RTFORMAT" value="2"/>
229 </field>
230 <field name="Y Dither Offset" start="207" end="208" type="uint"/>
231 <field name="X Dither Offset" start="209" end="210" type="uint"/>
232 <field name="Destination Blend Factor" start="211" end="215" type="3D_Color_Buffer_Blend_Factor"/>
233 <field name="Source Blend Factor" start="216" end="220" type="3D_Color_Buffer_Blend_Factor"/>
234 <field name="Color Blend Function" start="221" end="223" type="3D_Color_Buffer_Blend_Function"/>
235 <field name="Alpha Reference Value As UNORM8" start="224" end="255" type="uint"/>
236 <field name="Alpha Reference Value As FLOAT32" start="224" end="255" type="float"/>
237 </struct>
238
239 <struct name="GS_STATE" length="7">
240 <field name="GRF Register Count" start="1" end="3" type="uint"/>
241 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
242 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
243 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
244 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
245 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
246 <value name="IEEE-754" value="0"/>
247 <value name="Alternate" value="1"/>
248 </field>
249 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
250 <field name="Single Program Flow" start="63" end="63" type="bool"/>
251 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
252 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
253 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
254 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
255 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
256 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
257 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
258 <field name="Rendering Enabled" start="136" end="136" type="bool"/>
259 <field name="SO Statistics Enable" start="137" end="137" type="bool"/>
260 <field name="GS Statistics Enable" start="138" end="138" type="bool"/>
261 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
262 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
263 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
264 <field name="Sampler Count" start="160" end="162" type="uint"/>
265 <field name="Sampler State Pointer" start="165" end="191" type="address"/>
266 <field name="Maximum VPIndex" start="192" end="195" type="uint"/>
267 <field name="Reorder Enable" start="222" end="222" type="bool"/>
268 </struct>
269
270 <struct name="MEMORY_OBJECT_CONTROL_STATE" length="1">
271 <field name="Cacheability Control" start="0" end="1" type="uint"/>
272 <field name="Graphics Data Type (GFDT)" start="2" end="2" type="uint"/>
273 <field name="Encrypted Data" start="3" end="3" type="bool"/>
274 </struct>
275
276 <struct name="RENDER_SURFACE_STATE" length="6">
277 <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
278 <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
279 <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
280 <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
281 <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
282 <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
283 <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
284 <value name="NORMAL_MODE" value="0"/>
285 </field>
286 <field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
287 <value name="WRITE_ONLY" value="0"/>
288 <value name="READ_WRITE" value="1"/>
289 </field>
290 <field name="Cube Map Corner Mode" start="9" end="9" type="uint">
291 <value name="CUBE_REPLICATE" value="0"/>
292 <value name="CUBE_AVERAGE" value="1"/>
293 </field>
294 <field name="MIP Map Layout Mode" start="10" end="10" type="uint">
295 <value name="MIPLAYOUT_BELOW" value="0"/>
296 <value name="MIPLAYOUT_RIGHT" value="1"/>
297 </field>
298 <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/>
299 <field name="Vertical Line Stride" start="12" end="12" type="uint"/>
300 <field name="Color Blend Enable" start="13" end="13" type="bool"/>
301 <field name="Color Buffer Component Write Disables" start="14" end="17" type="uint">
302 <value name="WRITEDISABLE_ALPHA" value="8"/>
303 <value name="WRITEDISABLE_RED" value="4"/>
304 <value name="WRITEDISABLE_GREEN" value="2"/>
305 <value name="WRITEDISABLE_BLUE" value="1"/>
306 </field>
307 <field name="Surface Format" start="18" end="26" type="uint"/>
308 <field name="Data Return Format" start="27" end="27" type="uint">
309 <value name="DATA_RETURN_FLOAT32" value="0"/>
310 <value name="DATA_RETURN_S1.14" value="1"/>
311 </field>
312 <field name="Surface Type" start="29" end="31" type="uint">
313 <value name="SURFTYPE_1D" value="0"/>
314 <value name="SURFTYPE_2D" value="1"/>
315 <value name="SURFTYPE_3D" value="2"/>
316 <value name="SURFTYPE_CUBE" value="3"/>
317 <value name="SURFTYPE_BUFFER" value="4"/>
318 <value name="SURFTYPE_NULL" value="7"/>
319 </field>
320 <field name="Surface Base Address" start="32" end="63" type="address"/>
321 <field name="Render Target Rotation" start="64" end="65" type="uint">
322 <value name="RTROTATE_0DEG" value="0"/>
323 <value name="RTROTATE_90DEG" value="1"/>
324 <value name="RTROTATE_270DEG" value="3"/>
325 </field>
326 <field name="MIP Count / LOD" start="66" end="69" type="uint"/>
327 <field name="Width" start="70" end="82" type="uint"/>
328 <field name="Height" start="83" end="95" type="uint"/>
329 <field name="Tile Walk" start="96" end="96" type="uint">
330 <value name="TILEWALK_XMAJOR" value="0"/>
331 <value name="TILEWALK_YMAJOR" value="1"/>
332 </field>
333 <field name="Tiled Surface" start="97" end="97" type="uint"/>
334 <field name="Surface Pitch" start="99" end="115" type="uint"/>
335 <field name="Depth" start="117" end="127" type="uint"/>
336 <field name="Render Target View Extent" start="136" end="144" type="uint"/>
337 <field name="Minimum Array Element" start="145" end="155" type="uint"/>
338 <field name="Surface Min LOD" start="156" end="159" type="uint"/>
339 <field name="Y Offset" start="180" end="183" type="uint"/>
340 <field name="X Offset" start="185" end="191" type="uint"/>
341 </struct>
342
343 <struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
344 <field name="Border Color Unorm Red" start="0" end="7" type="uint"/>
345 <field name="Border Color Unorm Green" start="8" end="15" type="uint"/>
346 <field name="Border Color Unorm Blue" start="16" end="23" type="uint"/>
347 <field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/>
348 <field name="Border Color Float Red" start="32" end="63" type="float"/>
349 <field name="Border Color Float Green" start="64" end="95" type="float"/>
350 <field name="Border Color Float Blue" start="96" end="127" type="float"/>
351 <field name="Border Color Float Alpha" start="128" end="159" type="float"/>
352 <field name="Border Color Float16 Red" start="160" end="175" type="uint"/>
353 <field name="Border Color Float16 Green" start="176" end="191" type="uint"/>
354 <field name="Border Color Float16 Blue" start="192" end="207" type="uint"/>
355 <field name="Border Color Float16 Alpha" start="208" end="223" type="uint"/>
356 <field name="Border Color Unorm16 Red" start="224" end="239" type="uint"/>
357 <field name="Border Color Unorm16 Green" start="240" end="255" type="uint"/>
358 <field name="Border Color Unorm16 Blue" start="256" end="271" type="uint"/>
359 <field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint"/>
360 <field name="Border Color Snorm16 Red" start="288" end="303" type="int"/>
361 <field name="Border Color Snorm16 Green" start="304" end="319" type="int"/>
362 <field name="Border Color Snorm16 Blue" start="320" end="335" type="int"/>
363 <field name="Border Color Snorm16 Alpha" start="336" end="351" type="int"/>
364 <field name="Border Color Snorm8 Red" start="352" end="359" type="int"/>
365 <field name="Border Color Snorm8 Green" start="360" end="367" type="int"/>
366 <field name="Border Color Snorm8 Blue" start="368" end="375" type="int"/>
367 <field name="Border Color Snorm8 Alpha" start="376" end="383" type="int"/>
368 </struct>
369
370 <struct name="SAMPLER_STATE" length="4">
371 <field name="Shadow Function" start="0" end="2" type="uint">
372 <value name="PREFILTEROP_ALWAYS" value="0"/>
373 <value name="PREFILTEROP_NEVER" value="1"/>
374 <value name="PREFILTEROP_LESS" value="2"/>
375 <value name="PREFILTEROP_EQUAL" value="3"/>
376 <value name="PREFILTEROP_LEQUAL" value="4"/>
377 <value name="PREFILTEROP_GREATER" value="5"/>
378 <value name="PREFILTEROP_NOTEQUAL" value="6"/>
379 <value name="PREFILTEROP_GEQUAL" value="7"/>
380 </field>
381 <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/>
382 <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/>
383 <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
384 <value name="NEAREST" value="0"/>
385 <value name="LINEAR" value="1"/>
386 <value name="ANISOTROPIC" value="2"/>
387 <value name="MONO" value="6"/>
388 </field>
389 <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
390 <value name="NONE" value="0"/>
391 <value name="NEAREST" value="1"/>
392 <value name="LINEAR" value="3"/>
393 </field>
394 <field name="Base Mip Level" start="22" end="26" type="u4.1"/>
395 <field name="LOD PreClamp Enable" start="28" end="28" type="bool"/>
396 <field name="Sampler Disable" start="31" end="31" type="bool"/>
397 <field name="TCZ Address Control Mode" start="32" end="34" type="Texture_Coordinate_Mode"/>
398 <field name="TCY Address Control Mode" start="35" end="37" type="Texture_Coordinate_Mode"/>
399 <field name="TCX Address Control Mode" start="38" end="40" type="Texture_Coordinate_Mode"/>
400 <field name="Cube Surface Control Mode" start="41" end="41" type="uint">
401 <value name="CUBECTRLMODE_PROGRAMMED" value="0"/>
402 <value name="CUBECTRLMODE_OVERRIDE" value="1"/>
403 </field>
404 <field name="Max LOD" start="44" end="53" type="u4.6"/>
405 <field name="Min LOD" start="54" end="63" type="u4.6"/>
406 <field name="Border Color Pointer" start="69" end="95" type="address"/>
407 <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
408 <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
409 <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
410 <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
411 <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
412 <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
413 <field name="Maximum Anisotropy" start="115" end="117" type="uint">
414 <value name="RATIO 2:1" value="0"/>
415 <value name="RATIO 4:1" value="1"/>
416 <value name="RATIO 6:1" value="2"/>
417 <value name="RATIO 8:1" value="3"/>
418 <value name="RATIO 10:1" value="4"/>
419 <value name="RATIO 12:1" value="5"/>
420 <value name="RATIO 14:1" value="6"/>
421 <value name="RATIO 16:1" value="7"/>
422 </field>
423 <field name="ChromaKey Mode" start="118" end="118" type="uint" prefix="KEYFILTER">
424 <value name="KILL_ON_ANY_MATCH" value="0"/>
425 <value name="REPLACE_BLACK" value="1"/>
426 </field>
427 <field name="ChromaKey Index" start="119" end="120" type="uint"/>
428 <field name="ChromaKey Enable" start="121" end="121" type="bool"/>
429 <field name="Monochrome Filter Width" start="122" end="124" type="uint"/>
430 <field name="Monochrome Filter Height" start="125" end="127" type="uint"/>
431 </struct>
432
433 <struct name="SCISSOR_RECT" length="2">
434 <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
435 <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
436 <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
437 <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
438 </struct>
439
440 <struct name="SF_STATE" length="8">
441 <field name="GRF Register Count" start="1" end="3" type="uint"/>
442 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
443 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
444 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
445 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
446 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
447 <value name="IEEE-754" value="0"/>
448 <value name="Alternate" value="1"/>
449 </field>
450 <field name="Thread Priority" start="49" end="49" type="uint">
451 <value name="Normal Priority" value="0"/>
452 <value name="High Priority" value="1"/>
453 </field>
454 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
455 <field name="Single Program Flow" start="63" end="63" type="bool"/>
456 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
457 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
458 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
459 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
460 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
461 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
462 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
463 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
464 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
465 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
466 <field name="Front Winding" start="160" end="160" type="uint">
467 <value name="FRONTWINDING_CW" value="0"/>
468 <value name="FRONTWINDING_CCW" value="1"/>
469 </field>
470 <field name="Viewport Transform Enable" start="161" end="161" type="bool"/>
471 <field name="Setup Viewport State Offset" start="165" end="191" type="address"/>
472 <field name="Destination Origin Vertical Bias" start="201" end="204" type="u0.4"/>
473 <field name="Destination Origin Horizontal Bias" start="205" end="208" type="u0.4"/>
474 <field name="Scissor Rectangle Enable" start="209" end="209" type="bool"/>
475 <field name="2x2 Pixel Triangle Filter Disable" start="210" end="210" type="bool"/>
476 <field name="Zero Pixel Triangle Filter Disable" start="211" end="211" type="bool"/>
477 <field name="Point Rasterization Rule" start="212" end="213" type="uint">
478 <value name="RASTRULE_UPPER_LEFT" value="0"/>
479 <value name="RASTRULE_UPPER_RIGHT" value="1"/>
480 </field>
481 <field name="Line End Cap Antialiasing Region Width" start="214" end="215" type="uint">
482 <value name="0.5 pixels" value="0"/>
483 <value name="1.0 pixels" value="1"/>
484 <value name="2.0 pixels" value="2"/>
485 <value name="4.0 pixels" value="3"/>
486 </field>
487 <field name="Line Width" start="216" end="219" type="u3.1"/>
488 <field name="Fast Scissor Clip Disable" start="220" end="220" type="bool"/>
489 <field name="Cull Mode" start="221" end="222" type="uint" prefix="CULLMODE">
490 <value name="BOTH" value="0"/>
491 <value name="NONE" value="1"/>
492 <value name="FRONT" value="2"/>
493 <value name="BACK" value="3"/>
494 </field>
495 <field name="Antialiasing Enable" start="223" end="223" type="bool"/>
496 <field name="Point Width" start="224" end="234" type="u8.3"/>
497 <field name="Point Width Source" start="235" end="235" type="uint">
498 <value name="Vertex" value="0"/>
499 <value name="State" value="1"/>
500 </field>
501 <field name="Vertex Sub Pixel Precision Select" start="236" end="236" type="uint">
502 <value name="8 Sub-Pixel Precision Bits" value="0"/>
503 <value name="4 Sub-Pixel Precision Bits" value="1"/>
504 </field>
505 <field name="Sprite Point Enable" start="237" end="237" type="bool"/>
506 <field name="AA Line Distance Mode" start="238" end="238" type="uint" prefix="AALINEDISTANCE">
507 <value name="MANHATTAN" value="0"/>
508 <value name="TRUE" value="1"/>
509 </field>
510 <field name="Triangle Fan Provoking Vertex Select" start="249" end="250" type="uint">
511 <value name="Vertex 0" value="0"/>
512 <value name="Vertex 1" value="1"/>
513 <value name="Vertex 2" value="2"/>
514 </field>
515 <field name="Line Strip/List Provoking Vertex Select" start="251" end="252" type="uint">
516 <value name="Vertex 0" value="0"/>
517 <value name="Vertex 1" value="1"/>
518 </field>
519 <field name="Triangle Strip/List Provoking Vertex Select" start="253" end="254" type="uint">
520 <value name="Vertex 0" value="0"/>
521 <value name="Vertex 1" value="1"/>
522 <value name="Vertex 2" value="2"/>
523 </field>
524 <field name="Last Pixel Enable" start="255" end="255" type="bool"/>
525 </struct>
526
527 <struct name="SF_VIEWPORT" length="8">
528 <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
529 <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
530 <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/>
531 <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
532 <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
533 <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
534 <field name="Scissor Rectangle" start="192" end="255" type="SCISSOR_RECT"/>
535 </struct>
536
537 <struct name="VERTEX_BUFFER_STATE" length="4">
538 <field name="Buffer Pitch" start="0" end="11" type="uint"/>
539 <field name="Null Vertex Buffer" start="13" end="13" type="bool"/>
540 <field name="Buffer Access Type" start="26" end="26" type="uint">
541 <value name="VERTEXDATA" value="0"/>
542 <value name="INSTANCEDATA" value="1"/>
543 </field>
544 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
545 <field name="Buffer Starting Address" start="32" end="63" type="address"/>
546 <field name="End Address" start="64" end="95" type="address"/>
547 <field name="Instance Data Step Rate" start="96" end="127" type="uint"/>
548 </struct>
549
550 <struct name="VERTEX_ELEMENT_STATE" length="2">
551 <field name="Source Element Offset" start="0" end="10" type="uint"/>
552 <field name="Source Element Format" start="16" end="24" type="uint"/>
553 <field name="Valid" start="26" end="26" type="bool"/>
554 <field name="Vertex Buffer Index" start="27" end="31" type="uint"/>
555 <field name="Destination Element Offset" start="32" end="39" type="uint"/>
556 <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
557 <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
558 <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
559 <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
560 </struct>
561
562 <struct name="VS_STATE" length="7">
563 <field name="GRF Register Count" start="1" end="3" type="uint"/>
564 <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
565 <field name="Software Exception Enable" start="39" end="39" type="bool"/>
566 <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
567 <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
568 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
569 <value name="IEEE-754" value="0"/>
570 <value name="Alternate" value="1"/>
571 </field>
572 <field name="Thread Priority" start="49" end="49" type="uint">
573 <value name="Normal Priority" value="0"/>
574 <value name="High Priority" value="1"/>
575 </field>
576 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
577 <field name="Single Program Flow" start="63" end="63" type="bool"/>
578 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
579 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
580 <field name="Dispatch GRF Start Register For URB Data" start="96" end="99" type="uint"/>
581 <field name="Vertex URB Entry Read Offset" start="100" end="105" type="uint"/>
582 <field name="Vertex URB Entry Read Length" start="107" end="112" type="uint"/>
583 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
584 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
585 <field name="Statistics Enable" start="138" end="138" type="bool"/>
586 <field name="Number of URB Entries" start="139" end="146" type="uint"/>
587 <field name="URB Entry Allocation Size" start="147" end="151" type="uint"/>
588 <field name="Maximum Number of Threads" start="153" end="158" type="uint"/>
589 <field name="Sampler Count" start="160" end="162" type="uint"/>
590 <field name="Sampler State Pointer" start="165" end="191" type="address"/>
591 <field name="Enable" start="192" end="192" type="bool"/>
592 <field name="Vertex Cache Disable" start="193" end="193" type="bool"/>
593 </struct>
594
595 <struct name="WM_STATE" length="11">
596 <field name="GRF Register Count 0" start="1" end="3" type="uint"/>
597 <field name="Kernel Start Pointer 0" start="6" end="31" type="offset"/>
598 <field name="Software Exception Enable" start="33" end="33" type="bool"/>
599 <field name="Mask Stack Exception Enable" start="34" end="34" type="bool"/>
600 <field name="Illegal Opcode Exception Enable" start="36" end="36" type="bool"/>
601 <field name="Depth Coefficient URB Read Offset" start="40" end="45" type="uint"/>
602 <field name="Floating Point Mode" start="48" end="48" type="uint" prefix="FLOATING_POINT_MODE">
603 <value name="IEEE-754" value="0"/>
604 <value name="Alternate" value="1"/>
605 </field>
606 <field name="Thread Priority" start="49" end="49" type="uint">
607 <value name="High" value="1"/>
608 </field>
609 <field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
610 <field name="Single Program Flow" start="63" end="63" type="bool"/>
611 <field name="Per-Thread Scratch Space" start="64" end="67" type="uint"/>
612 <field name="Scratch Space Base Pointer" start="74" end="95" type="address"/>
613 <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="96" end="99" type="uint"/>
614 <field name="Setup URB Entry Read Offset" start="100" end="105" type="uint"/>
615 <field name="Setup URB Entry Read Length" start="107" end="112" type="uint"/>
616 <field name="Constant URB Entry Read Offset" start="114" end="119" type="uint"/>
617 <field name="Constant URB Entry Read Length" start="121" end="126" type="uint"/>
618 <field name="Statistics Enable" start="128" end="128" type="bool"/>
619 <field name="Sampler Count" start="130" end="132" type="uint"/>
620 <field name="Sampler State Pointer" start="133" end="159" type="address"/>
621 <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/>
622 <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/>
623 <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/>
624 <field name="Contiguous 32 Pixel Dispatch Enable" start="163" end="163" type="bool"/>
625 <field name="Contiguous 64 Pixel Dispatch Enable" start="164" end="164" type="bool"/>
626 <field name="Fast Span Coverage Enable" start="166" end="166" type="bool"/>
627 <field name="Depth Buffer Clear" start="167" end="167" type="bool"/>
628 <field name="Depth Buffer Resolve Enable" start="168" end="168" type="bool"/>
629 <field name="Hierarchical Depth Buffer Resolve Enable" start="169" end="169" type="bool"/>
630 <field name="Legacy Global Depth Bias Enable" start="170" end="170" type="bool"/>
631 <field name="Line Stipple Enable" start="171" end="171" type="bool"/>
632 <field name="Global Depth Offset Enable" start="172" end="172" type="bool"/>
633 <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/>
634 <field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
635 <value name="0.5 pixels" value="0"/>
636 <value name="1.0 pixels" value="1"/>
637 <value name="2.0 pixels" value="2"/>
638 <value name="4.0 pixels" value="3"/>
639 </field>
640 <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
641 <value name="0.5 pixels" value="0"/>
642 <value name="1.0 pixels" value="1"/>
643 <value name="2.0 pixels" value="2"/>
644 <value name="4.0 pixels" value="3"/>
645 </field>
646 <field name="Early Depth Test Enable" start="178" end="178" type="bool"/>
647 <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
648 <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
649 <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
650 <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
651 <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
652 <field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
653 <field name="Global Depth Offset Constant" start="192" end="223" type="float"/>
654 <field name="Global Depth Offset Scale" start="224" end="255" type="float"/>
655 <field name="GRF Register Count 1" start="257" end="259" type="uint"/>
656 <field name="Kernel Start Pointer 1" start="262" end="287" type="offset"/>
657 <field name="GRF Register Count 2" start="289" end="291" type="uint"/>
658 <field name="Kernel Start Pointer 2" start="294" end="319" type="offset"/>
659 <field name="GRF Register Count 3" start="321" end="323" type="uint"/>
660 <field name="Kernel Start Pointer 3" start="326" end="351" type="offset"/>
661 </struct>
662
663 <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
664 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
665 <field name="Indirect Vertex Count" start="9" end="9" type="uint"/>
666 <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/>
667 <field name="Vertex Access Type" start="15" end="15" type="uint">
668 <value name="SEQUENTIAL" value="0"/>
669 <value name="RANDOM" value="1"/>
670 </field>
671 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
672 <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
673 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
674 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
675 <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/>
676 <field name="Start Vertex Location" start="64" end="95" type="uint"/>
677 <field name="Instance Count" start="96" end="127" type="uint"/>
678 <field name="Start Instance Location" start="128" end="159" type="uint"/>
679 <field name="Base Vertex Location" start="160" end="191" type="int"/>
680 </instruction>
681
682 <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render">
683 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
684 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
685 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
686 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
687 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
688 <field name="AA Coverage Slope" start="32" end="39" type="u0.8"/>
689 <field name="AA Coverage Bias" start="48" end="55" type="u0.8"/>
690 <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
691 <field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/>
692 </instruction>
693
694 <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render">
695 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
696 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
697 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
698 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
699 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
700 <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/>
701 <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/>
702 <field name="Pointer to CLIP Binding Table" start="101" end="127" type="offset"/>
703 <field name="Pointer to SF Binding Table" start="133" end="159" type="offset"/>
704 <field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
705 </instruction>
706
707 <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2" engine="render">
708 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
709 <field name="Depth Clear Value Valid" start="15" end="15" type="bool"/>
710 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/>
711 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
712 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
713 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
714 <field name="Depth Clear Value" start="32" end="63" type="uint"/>
715 </instruction>
716
717 <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render">
718 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
719 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
720 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
721 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
722 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
723 <field name="Blend Constant Color Red" start="32" end="63" type="float"/>
724 <field name="Blend Constant Color Green" start="64" end="95" type="float"/>
725 <field name="Blend Constant Color Blue" start="96" end="127" type="float"/>
726 <field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
727 </instruction>
728
729 <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="6" engine="render">
730 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
731 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
732 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
733 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
734 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
735 <field name="Surface Pitch" start="32" end="48" type="uint"/>
736 <field name="Surface Format" start="50" end="52" type="uint">
737 <value name="D32_FLOAT_S8X24_UINT" value="0"/>
738 <value name="D32_FLOAT" value="1"/>
739 <value name="D24_UNORM_S8_UINT" value="2"/>
740 <value name="D24_UNORM_X8_UINT" value="3"/>
741 <value name="D16_UNORM" value="5"/>
742 </field>
743 <field name="Separate Stencil Buffer Enable" start="53" end="53" type="bool"/>
744 <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/>
745 <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
746 <value name="NORMAL" value="0"/>
747 <value name="STR1" value="1"/>
748 <value name="STR2" value="3"/>
749 </field>
750 <field name="Tile Walk" start="58" end="58" type="uint">
751 <value name="TILEWALK_YMAJOR" value="1"/>
752 </field>
753 <field name="Tiled Surface" start="59" end="59" type="bool"/>
754 <field name="Surface Type" start="61" end="63" type="uint">
755 <value name="SURFTYPE_1D" value="0"/>
756 <value name="SURFTYPE_2D" value="1"/>
757 <value name="SURFTYPE_3D" value="2"/>
758 <value name="SURFTYPE_CUBE" value="3"/>
759 <value name="SURFTYPE_NULL" value="7"/>
760 </field>
761 <field name="Surface Base Address" start="64" end="95" type="address"/>
762 <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
763 <value name="MIPLAYOUT_BELOW" value="0"/>
764 <value name="MIPLAYOUT_RIGHT" value="1"/>
765 </field>
766 <field name="LOD" start="98" end="101" type="uint"/>
767 <field name="Width" start="102" end="114" type="uint"/>
768 <field name="Height" start="115" end="127" type="uint"/>
769 <field name="Render Target View Extent" start="129" end="137" type="uint"/>
770 <field name="Minimum Array Element" start="138" end="148" type="uint"/>
771 <field name="Depth" start="149" end="159" type="uint"/>
772 <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
773 <field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
774 </instruction>
775
776 <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
777 <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
778 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
779 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
780 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
781 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
782 <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
783 <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
784 <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
785 <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
786 <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
787 <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
788 </instruction>
789
790 <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render">
791 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
792 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
793 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
794 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
795 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
796 <field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
797 </instruction>
798
799 <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render">
800 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
801 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/>
802 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
803 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
804 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
805 <field name="Surface Pitch" start="32" end="48" type="uint"/>
806 <field name="Surface Base Address" start="64" end="95" type="address"/>
807 </instruction>
808
809 <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
810 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
811 <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
812 <value name="BYTE" value="0"/>
813 <value name="WORD" value="1"/>
814 <value name="DWORD" value="2"/>
815 </field>
816 <field name="Cut Index Enable" start="10" end="10" type="bool"/>
817 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
818 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
819 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
820 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
821 <field name="Buffer Starting Address" start="32" end="63" type="address"/>
822 <field name="Buffer Ending Address" start="64" end="95" type="address"/>
823 </instruction>
824
825 <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
826 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
827 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
828 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
829 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
830 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
831 <field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
832 <field name="Current Stipple Index" start="48" end="51" type="uint"/>
833 <field name="Current Repeat Counter" start="53" end="61" type="uint"/>
834 <field name="Modify Enable" start="63" end="63" type="bool"/>
835 <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
836 <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/>
837 </instruction>
838
839 <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render">
840 <field name="DWord Length" start="0" end="7" type="uint" default="5"/>
841 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
842 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
843 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
844 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
845 <field name="Pointer to VS State" start="37" end="63" type="address"/>
846 <field name="GS Enable" start="64" end="64" type="bool"/>
847 <field name="Pointer to GS State" start="69" end="95" type="address"/>
848 <field name="Clip Enable" start="96" end="96" type="bool"/>
849 <field name="Pointer to CLIP State" start="101" end="127" type="address"/>
850 <field name="Pointer to SF State" start="133" end="159" type="address"/>
851 <field name="Pointer to WM State" start="165" end="191" type="address"/>
852 <field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
853 </instruction>
854
855 <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
856 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
857 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
858 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
859 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
860 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
861 <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
862 <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
863 </instruction>
864
865 <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
866 <field name="DWord Length" start="0" end="7" type="uint" default="31"/>
867 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
868 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
869 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
870 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
871 <group count="32" start="32" size="32">
872 <field name="Pattern Row" start="0" end="31" type="uint"/>
873 </group>
874 </instruction>
875
876 <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render">
877 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
878 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/>
879 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
880 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
881 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
882 <field name="Surface Pitch" start="32" end="48" type="uint"/>
883 <field name="Surface Base Address" start="64" end="95" type="address"/>
884 </instruction>
885
886 <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
887 <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
888 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
889 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
890 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
891 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
892 <group count="0" start="32" size="128">
893 <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
894 </group>
895 </instruction>
896
897 <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
898 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
899 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
900 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
901 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
902 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
903 <group count="0" start="32" size="64">
904 <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
905 </group>
906 </instruction>
907
908 <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
909 <field name="Statistics Enable" start="0" end="0" type="bool"/>
910 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
911 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
912 <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
913 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
914 </instruction>
915
916 <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render">
917 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
918 <field name="Valid" start="8" end="8" type="bool"/>
919 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
920 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
921 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
922 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
923 <field name="Buffer Length" start="32" end="37" type="uint"/>
924 <field name="Buffer Starting Address" start="38" end="63" type="address"/>
925 </instruction>
926
927 <instruction name="CS_URB_STATE" bias="2" length="2" engine="render">
928 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
929 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
930 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
931 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
932 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
933 <field name="Number of URB Entries" start="32" end="34" type="uint"/>
934 <field name="URB Entry Allocation Size" start="36" end="40" type="uint"/>
935 </instruction>
936
937 <instruction name="MI_FLUSH" bias="1" length="1" engine="render">
938 <field name="State/Instruction Cache Invalidate" start="1" end="1" type="uint">
939 <value name="Don't Invalidate" value="0"/>
940 <value name="Invalidate" value="1"/>
941 </field>
942 <field name="Render Cache Flush Inhibit" start="2" end="2" type="uint">
943 <value name="Flush" value="0"/>
944 <value name="Don't Flush" value="1"/>
945 </field>
946 <field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
947 <value name="Don't Reset" value="0"/>
948 <value name="Reset" value="1"/>
949 </field>
950 <field name="Generic Media State Clear" start="4" end="4" type="bool"/>
951 <field name="Indirect State Pointers Disable" start="5" end="5" type="bool"/>
952 <field name="Protected Memory Enable" start="6" end="6" type="bool"/>
953 <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
954 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
955 </instruction>
956
957 <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
958 <field name="DWord Length" start="0" end="5" type="uint" default="1"/>
959 <field name="Byte Write Disables" start="8" end="11" type="uint"/>
960 <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/>
961 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
962 <field name="Register Offset" start="34" end="63" type="offset"/>
963 <field name="Data DWord" start="64" end="95" type="uint"/>
964 <group count="0" start="96" size="64">
965 <field name="Register Offset" start="2" end="31" type="offset"/>
966 <field name="Data DWord" start="32" end="63" type="uint"/>
967 </group>
968 </instruction>
969
970 <instruction name="MI_STORE_DATA_IMM" bias="2" length="5">
971 <field name="DWord Length" start="0" end="5" type="uint" default="2"/>
972 <field name="Memory Address Type" start="22" end="22" type="bool"/>
973 <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/>
974 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
975 <field name="Physical Start Address Extension" start="32" end="35" type="address"/>
976 <field name="Address" start="66" end="95" type="address"/>
977 <field name="Data DWord 0" start="96" end="127" type="uint"/>
978 <field name="Data DWord 1" start="128" end="159" type="uint"/>
979 </instruction>
980
981 <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="3">
982 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
983 <field name="Use Global GTT" start="22" end="22" type="bool"/>
984 <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/>
985 <field name="Command Type" start="29" end="31" type="uint" default="0"/>
986 <field name="Register Address" start="34" end="57" type="offset"/>
987 <field name="Memory Address" start="66" end="95" type="address"/>
988 </instruction>
989
990 <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
991 <field name="Pipeline Selection" start="0" end="1" type="uint">
992 <value name="3D" value="0"/>
993 <value name="Media" value="1"/>
994 <value name="GPGPU" value="2"/>
995 </field>
996 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
997 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
998 <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
999 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1000 </instruction>
1001
1002 <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render">
1003 <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
1004 <field name="Notify Enable" start="8" end="8" type="bool"/>
1005 <field name="Indirect State Pointers Disable" start="9" end="9" type="bool"/>
1006 <field name="Texture Cache Flush Enable" start="10" end="10" type="bool"/>
1007 <field name="Instruction Cache Invalidate Enable" start="11" end="11" type="bool"/>
1008 <field name="Write Cache Flush" start="12" end="12" type="bool"/>
1009 <field name="Depth Stall Enable" start="13" end="13" type="bool"/>
1010 <field name="Post Sync Operation" start="14" end="15" type="uint">
1011 <value name="No Write" value="0"/>
1012 <value name="Write Immediate Data" value="1"/>
1013 <value name="Write PS Depth Count" value="2"/>
1014 <value name="Write Timestamp" value="3"/>
1015 </field>
1016 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
1017 <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
1018 <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
1019 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1020 <field name="Depth Cache Flush Inhibit" start="32" end="32" type="uint">
1021 <value name="Flushed" value="0"/>
1022 <value name="Not Flushed" value="1"/>
1023 </field>
1024 <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool"/>
1025 <field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
1026 <value name="PGTT" value="0"/>
1027 <value name="GGTT" value="1"/>
1028 </field>
1029 <field name="Address" start="35" end="63" type="address"/>
1030 <field name="Immediate Data" start="64" end="127" type="uint"/>
1031 </instruction>
1032
1033 <instruction name="STATE_BASE_ADDRESS" bias="2" length="8" engine="render">
1034 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1035 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
1036 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1037 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1038 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1039 <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/>
1040 <field name="General State Base Address" start="44" end="63" type="address"/>
1041 <field name="Surface State Base Address Modify Enable" start="64" end="64" type="bool"/>
1042 <field name="Surface State Base Address" start="76" end="95" type="address"/>
1043 <field name="Indirect Object Base Address Modify Enable" start="96" end="96" type="bool"/>
1044 <field name="Indirect Object Base Address" start="108" end="127" type="address"/>
1045 <field name="Instruction Base Address Modify Enable" start="128" end="128" type="bool"/>
1046 <field name="Instruction Base Address" start="140" end="159" type="address"/>
1047 <field name="General State Access Upper Bound Modify Enable" start="160" end="160" type="bool"/>
1048 <field name="General State Access Upper Bound" start="172" end="191" type="address"/>
1049 <field name="Indirect Object Access Upper Bound Modify Enable" start="192" end="192" type="bool"/>
1050 <field name="Indirect Object Access Upper Bound" start="204" end="223" type="address"/>
1051 <field name="Instruction Access Upper Bound Modify Enable" start="224" end="224" type="bool"/>
1052 <field name="Instruction Access Upper Bound" start="236" end="255" type="address"/>
1053 </instruction>
1054
1055 <instruction name="STATE_SIP" bias="2" length="2" engine="render">
1056 <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
1057 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
1058 <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
1059 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1060 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1061 <field name="System Instruction Pointer" start="36" end="63" type="offset"/>
1062 </instruction>
1063
1064 <instruction name="URB_FENCE" bias="2" length="3" engine="render">
1065 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1066 <field name="VS Unit URB Reallocation Request" start="8" end="8" type="bool"/>
1067 <field name="GS Unit URB Reallocation Request" start="9" end="9" type="bool"/>
1068 <field name="CLIP Unit URB Reallocation Request" start="10" end="10" type="bool"/>
1069 <field name="SF Unit URB Reallocation Request" start="11" end="11" type="bool"/>
1070 <field name="VFE Unit URB Reallocation Request" start="12" end="12" type="bool"/>
1071 <field name="CS Unit URB Reallocation Request" start="13" end="13" type="bool"/>
1072 <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
1073 <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
1074 <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
1075 <field name="Command Type" start="29" end="31" type="uint" default="3"/>
1076 <field name="VS Fence" start="32" end="41" type="uint"/>
1077 <field name="GS Fence" start="42" end="51" type="uint"/>
1078 <field name="CLIP Fence" start="52" end="61" type="uint"/>
1079 <field name="SF Fence" start="64" end="73" type="uint"/>
1080 <field name="VFE Fence" start="74" end="83" type="uint"/>
1081 <field name="CS Fence" start="84" end="94" type="uint"/>
1082 </instruction>
1083
1084 <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter">
1085 <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
1086 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1087 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1088 <field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
1089 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1090 <field name="Destination Pitch" start="32" end="47" type="int"/>
1091 <field name="Raster Operation" start="48" end="55" type="int"/>
1092 <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH">
1093 <value name="8 bit" value="0"/>
1094 <value name="565" value="1"/>
1095 <value name="1555" value="2"/>
1096 <value name="32 bit" value="3"/>
1097 </field>
1098 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1099 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1100 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1101 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1102 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1103 <field name="Destination Base Address" start="128" end="159" type="address"/>
1104 <field name="Solid Pattern Color" start="160" end="191" type="int"/>
1105 </instruction>
1106
1107 <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter">
1108 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1109 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1110 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1111 <field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
1112 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1113 <field name="Destination Pitch" start="32" end="47" type="int"/>
1114 <field name="Raster Operation" start="48" end="55" type="int"/>
1115 <field name="Color Depth" start="56" end="57" type="uint" prefix="COLOR_DEPTH">
1116 <value name="8 bit" value="0"/>
1117 <value name="565" value="1"/>
1118 <value name="1555" value="2"/>
1119 <value name="32 bit" value="3"/>
1120 </field>
1121 <field name="Mono Source Transparency Mode" start="60" end="60" type="bool"/>
1122 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1123 <field name="ClipRect X1 Coordinate" start="64" end="79" type="int"/>
1124 <field name="ClipRect Y1 Coordinate" start="80" end="95" type="int"/>
1125 <field name="ClipRect X2 Coordinate" start="96" end="111" type="int"/>
1126 <field name="ClipRect Y2 Coordinate" start="112" end="127" type="int"/>
1127 <field name="Destination Base Address" start="128" end="159" type="address"/>
1128 <field name="Background Color" start="160" end="191" type="uint"/>
1129 <field name="Foreground Color" start="192" end="223" type="uint"/>
1130 <field name="Pattern Base Address" start="224" end="255" type="uint"/>
1131 </instruction>
1132
1133 <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter">
1134 <field name="DWord Length" start="0" end="7" type="uint" default="6"/>
1135 <field name="Destination Tiling Enable" start="11" end="11" type="bool"/>
1136 <field name="Source Tiling Enable" start="15" end="15" type="bool"/>
1137 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1138 <field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
1139 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1140 <field name="Destination Pitch" start="32" end="47" type="int"/>
1141 <field name="Raster Operation" start="48" end="55" type="int"/>
1142 <field name="Color Depth" start="56" end="58" type="uint" prefix="COLOR_DEPTH">
1143 <value name="8 bit" value="0"/>
1144 <value name="565" value="1"/>
1145 <value name="1555" value="2"/>
1146 <value name="32 bit" value="3"/>
1147 </field>
1148 <field name="Clipping Enabled" start="62" end="62" type="bool"/>
1149 <field name="Destination X1 Coordinate" start="64" end="79" type="int"/>
1150 <field name="Destination Y1 Coordinate" start="80" end="95" type="int"/>
1151 <field name="Destination X2 Coordinate" start="96" end="111" type="int"/>
1152 <field name="Destination Y2 Coordinate" start="112" end="127" type="int"/>
1153 <field name="Destination Base Address" start="128" end="159" type="address"/>
1154 <field name="Source X1 Coordinate" start="160" end="175" type="int"/>
1155 <field name="Source Y1 Coordinate" start="176" end="191" type="int"/>
1156 <field name="Source Pitch" start="192" end="207" type="int"/>
1157 <field name="Source Base Address" start="224" end="255" type="address"/>
1158 </instruction>
1159
1160 <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter">
1161 <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
1162 <field name="Tiling Enable" start="11" end="11" type="bool"/>
1163 <field name="Packing" start="16" end="16" type="uint">
1164 <value name="Bit Packed" value="0"/>
1165 <value name="Byte Packed" value="1"/>
1166 </field>
1167 <field name="32bpp Byte Mask" start="20" end="21" type="uint"/>
1168 <field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
1169 <field name="Command Type" start="29" end="31" type="uint" default="2"/>
1170 <field name="Destination Pitch" start="32" end="47" type="int"/>
1171 <field name="Destination X1 Coordinate" start="32" end="47" type="int"/>
1172 <field name="Destination Y1 Coordinate" start="48" end="63" type="int"/>
1173 <field name="Destination X2 Coordinate" start="64" end="79" type="int"/>
1174 <field name="Destination Y2 Coordinate" start="80" end="95" type="int"/>
1175 </instruction>
1176 </genxml>