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389 <field name=
"CtbPos2+i" start=
"16" end=
"23" type=
"uint"/>
390 <field name=
"CtbPos3+i" start=
"24" end=
"31" type=
"uint"/>
393 <struct name=
"HCP_WEIGHTOFFSET_CHROMA_ENTRY" length=
"1">
394 <field name=
"Delta Chroma Weight LX[0]" start=
"0" end=
"7" type=
"int"/>
395 <field name=
"Chroma Offset LX[0]" start=
"8" end=
"15" type=
"uint"/>
396 <field name=
"Delta Chroma Weight LX[1]" start=
"16" end=
"23" type=
"int"/>
397 <field name=
"Chroma Offset LX[1]" start=
"24" end=
"31" type=
"uint"/>
400 <struct name=
"HCP_WEIGHTOFFSET_LUMA_ENTRY" length=
"1">
401 <field name=
"Delta Luma Weight LX" start=
"0" end=
"7" type=
"int"/>
402 <field name=
"Luma Offset LX" start=
"8" end=
"15" type=
"uint"/>
405 <struct name=
"HEVC_ARBITRATION_PRIORITY" length=
"1">
406 <field name=
"Priority" start=
"0" end=
"1" type=
"uint">
407 <value name=
"Highest priority" value=
"0"/>
408 <value name=
"Second highest priority" value=
"1"/>
409 <value name=
"Third highest priority" value=
"2"/>
410 <value name=
"Lowest priority" value=
"3"/>
414 <struct name=
"HEVC_VP9_RDOQ_LAMBDA_FIELDS" length=
"1">
415 <field name=
"Lambda Value 0" start=
"0" end=
"15" type=
"uint"/>
416 <field name=
"Lambda Value 1" start=
"16" end=
"31" type=
"uint"/>
419 <struct name=
"HUC_VIRTUAL_ADDR_REGION" length=
"3">
420 <field name=
"Address" start=
"0" end=
"63" type=
"address"/>
421 <field name=
"Memory Address Attributes" start=
"64" end=
"95" type=
"MEMORYADDRESSATTRIBUTES"/>
424 <struct name=
"INLINE_DATA_DESCRIPTION_FOR_MFD_AVC_BSD_OBJECT" length=
"3">
425 <field name=
"MB Error Concealment P Slice Weight Prediction Disable" start=
"0" end=
"0" type=
"bool"/>
426 <field name=
"MB Error Concealment P Slice Motion Vectors Override Disable" start=
"1" end=
"1" type=
"bool"/>
427 <field name=
"MB Error Concealment B Spatial Weight Prediction Disable" start=
"3" end=
"3" type=
"bool"/>
428 <field name=
"MB Error Concealment B Spatial Motion Vectors Override Disable" start=
"4" end=
"4" type=
"bool"/>
429 <field name=
"MB Error Concealment B Spatial Prediction Mode" start=
"6" end=
"7" type=
"uint"/>
430 <field name=
"MB Header Error Handling" start=
"8" end=
"8" type=
"bool"/>
431 <field name=
"Entropy Error Handling" start=
"10" end=
"10" type=
"bool"/>
432 <field name=
"MPR Error Handling" start=
"12" end=
"12" type=
"bool"/>
433 <field name=
"BSD Premature Complete Error Handling" start=
"14" end=
"14" type=
"bool"/>
434 <field name=
"Concealment Picture ID" start=
"16" end=
"21" type=
"uint"/>
435 <field name=
"MB Error Concealment B Temporal Weight Prediction Disable" start=
"24" end=
"24" type=
"bool"/>
436 <field name=
"MB Error Concealment B Temporal Motion Vectors Override Enable" start=
"25" end=
"25" type=
"bool"/>
437 <field name=
"MB Error Concealment B Temporal Prediction Mode" start=
"27" end=
"28" type=
"uint" default=
"0"/>
438 <field name=
"Intra PredMode (4x4/8x8 Luma) Error Control" start=
"29" end=
"29" type=
"uint"/>
439 <field name=
"Init Current MB Number" start=
"30" end=
"30" type=
"bool"/>
440 <field name=
"Concealment Method" start=
"31" end=
"31" type=
"uint"/>
441 <field name=
"First MB Bit Offset" start=
"32" end=
"34" type=
"uint"/>
442 <field name=
"Last Slice" start=
"35" end=
"35" type=
"bool"/>
443 <field name=
"Emulation Prevention Byte Present" start=
"36" end=
"36" type=
"bool"/>
444 <field name=
"Fix Prev MB Skipped" start=
"39" end=
"39" type=
"bool"/>
445 <field name=
"First MB Byte Offset of Slice Data or Slice Header" start=
"48" end=
"63" type=
"uint"/>
446 <field name=
"Intra Prediction Error Control" start=
"64" end=
"64" type=
"bool"/>
447 <field name=
"Intra 8x8/4x4 Prediction Error Concealment Control" start=
"65" end=
"65" type=
"bool"/>
448 <field name=
"B Slice Temporal Inter Concealment Mode" start=
"68" end=
"70" type=
"uint"/>
449 <field name=
"B Slice Spatial Inter Concealment Mode" start=
"72" end=
"74" type=
"uint"/>
450 <field name=
"B Slice Inter Direct Type Concealment Mode" start=
"76" end=
"77" type=
"uint"/>
451 <field name=
"B Slice Concealment Mode" start=
"79" end=
"79" type=
"uint">
452 <value name=
"Intra Concealment" value=
"1"/>
453 <value name=
"Inter Concealment" value=
"0"/>
455 <field name=
"P Slice Inter Concealment Mode" start=
"80" end=
"82" type=
"uint"/>
456 <field name=
"P Slice Concealment Mode" start=
"87" end=
"87" type=
"uint">
457 <value name=
"Intra Concealment" value=
"1"/>
458 <value name=
"Inter Concealment" value=
"0"/>
460 <field name=
"Concealment Reference Picture + Field Bit" start=
"88" end=
"93" type=
"uint"/>
461 <field name=
"I Slice Concealment Mode" start=
"95" end=
"95" type=
"uint">
462 <value name=
"Intra Concealment" value=
"1"/>
463 <value name=
"Inter Concealment" value=
"0"/>
467 <struct name=
"INTERFACE_DESCRIPTOR_DATA" length=
"8">
468 <field name=
"Kernel Start Pointer" start=
"6" end=
"47" type=
"offset"/>
469 <field name=
"Software Exception Enable" start=
"71" end=
"71" type=
"bool"/>
470 <field name=
"Mask Stack Exception Enable" start=
"75" end=
"75" type=
"bool"/>
471 <field name=
"Illegal Opcode Exception Enable" start=
"77" end=
"77" type=
"bool"/>
472 <field name=
"Floating Point Mode" start=
"80" end=
"80" type=
"uint">
473 <value name=
"IEEE-754" value=
"0"/>
474 <value name=
"Alternate" value=
"1"/>
476 <field name=
"Thread Priority" start=
"81" end=
"81" type=
"uint">
477 <value name=
"Normal Priority" value=
"0"/>
478 <value name=
"High Priority" value=
"1"/>
480 <field name=
"Single Program Flow" start=
"82" end=
"82" type=
"bool"/>
481 <field name=
"Denorm Mode" start=
"83" end=
"83" type=
"uint">
482 <value name=
"Ftz" value=
"0"/>
483 <value name=
"SetByKernel" value=
"1"/>
485 <field name=
"Sampler Count" start=
"98" end=
"100" type=
"uint">
486 <value name=
"No samplers used" value=
"0"/>
487 <value name=
"Between 1 and 4 samplers used" value=
"1"/>
488 <value name=
"Between 5 and 8 samplers used" value=
"2"/>
489 <value name=
"Between 9 and 12 samplers used" value=
"3"/>
490 <value name=
"Between 13 and 16 samplers used" value=
"4"/>
492 <field name=
"Sampler State Pointer" start=
"101" end=
"127" type=
"offset"/>
493 <field name=
"Binding Table Entry Count" start=
"128" end=
"132" type=
"uint"/>
494 <field name=
"Binding Table Pointer" start=
"133" end=
"143" type=
"offset"/>
495 <field name=
"Constant URB Entry Read Offset" start=
"160" end=
"175" type=
"uint"/>
496 <field name=
"Constant URB Entry Read Length" start=
"176" end=
"191" type=
"uint"/>
497 <field name=
"Number of Threads in GPGPU Thread Group" start=
"192" end=
"201" type=
"uint"/>
498 <field name=
"Global Barrier Enable" start=
"207" end=
"207" type=
"bool"/>
499 <field name=
"Shared Local Memory Size" start=
"208" end=
"212" type=
"uint">
500 <value name=
"Encodes 0K" value=
"0"/>
501 <value name=
"Encodes 1K" value=
"1"/>
502 <value name=
"Encodes 2K" value=
"2"/>
503 <value name=
"Encodes 4K" value=
"3"/>
504 <value name=
"Encodes 8K" value=
"4"/>
505 <value name=
"Encodes 16K" value=
"5"/>
506 <value name=
"Encodes 32K" value=
"6"/>
507 <value name=
"Encodes 64K" value=
"7"/>
509 <field name=
"Barrier Enable" start=
"213" end=
"213" type=
"bool"/>
510 <field name=
"Rounding Mode" start=
"214" end=
"215" type=
"uint">
511 <value name=
"RTNE" value=
"0"/>
512 <value name=
"RU" value=
"1"/>
513 <value name=
"RD" value=
"2"/>
514 <value name=
"RTZ" value=
"3"/>
516 <field name=
"Cross-Thread Constant Data Read Length" start=
"224" end=
"231" type=
"uint"/>
519 <struct name=
"MFD_MPEG2_BSD_OBJECT_INLINE_DATA_DESCRIPTION" length=
"2">
520 <field name=
"First MB Bit Offset" start=
"0" end=
"2" type=
"uint"/>
521 <field name=
"Last MB" start=
"3" end=
"3" type=
"bool"/>
522 <field name=
"Last Pic Slice" start=
"5" end=
"5" type=
"bool"/>
523 <field name=
"Slice Concealment Type" start=
"6" end=
"6" type=
"uint"/>
524 <field name=
"Slice Concealment Override" start=
"7" end=
"7" type=
"uint"/>
525 <field name=
"MB Count" start=
"8" end=
"15" type=
"uint"/>
526 <field name=
"Slice Vertical Position" start=
"16" end=
"23" type=
"uint"/>
527 <field name=
"Slice Horizontal Position" start=
"24" end=
"31" type=
"uint"/>
528 <field name=
"Next Slice Horizontal Position" start=
"32" end=
"39" type=
"uint"/>
529 <field name=
"Next Slice Vertical Position" start=
"40" end=
"48" type=
"uint"/>
530 <field name=
"Quantizer Scale Code" start=
"56" end=
"60" type=
"uint"/>
533 <struct name=
"MI_MATH_ALU_INSTRUCTION" length=
"1">
534 <field name=
"Operand 2" start=
"0" end=
"9" type=
"uint" prefix=
"MI_ALU">
535 <value name=
"REG0" value=
"0x00"/>
536 <value name=
"REG1" value=
"0x01"/>
537 <value name=
"REG2" value=
"0x02"/>
538 <value name=
"REG3" value=
"0x03"/>
539 <value name=
"REG4" value=
"0x04"/>
540 <value name=
"REG5" value=
"0x05"/>
541 <value name=
"REG6" value=
"0x06"/>
542 <value name=
"REG7" value=
"0x07"/>
543 <value name=
"REG8" value=
"0x08"/>
544 <value name=
"REG9" value=
"0x09"/>
545 <value name=
"REG10" value=
"0x0a"/>
546 <value name=
"REG11" value=
"0x0b"/>
547 <value name=
"REG12" value=
"0x0c"/>
548 <value name=
"REG13" value=
"0x0d"/>
549 <value name=
"REG14" value=
"0x0e"/>
550 <value name=
"REG15" value=
"0x0f"/>
551 <value name=
"SRCA" value=
"0x20"/>
552 <value name=
"SRCB" value=
"0x21"/>
553 <value name=
"ACCU" value=
"0x31"/>
554 <value name=
"ZF" value=
"0x32"/>
555 <value name=
"CF" value=
"0x33"/>
557 <field name=
"Operand 1" start=
"10" end=
"19" type=
"uint" prefix=
"MI_ALU">
558 <value name=
"REG0" value=
"0x00"/>
559 <value name=
"REG1" value=
"0x01"/>
560 <value name=
"REG2" value=
"0x02"/>
561 <value name=
"REG3" value=
"0x03"/>
562 <value name=
"REG4" value=
"0x04"/>
563 <value name=
"REG5" value=
"0x05"/>
564 <value name=
"REG6" value=
"0x06"/>
565 <value name=
"REG7" value=
"0x07"/>
566 <value name=
"REG8" value=
"0x08"/>
567 <value name=
"REG9" value=
"0x09"/>
568 <value name=
"REG10" value=
"0x0a"/>
569 <value name=
"REG11" value=
"0x0b"/>
570 <value name=
"REG12" value=
"0x0c"/>
571 <value name=
"REG13" value=
"0x0d"/>
572 <value name=
"REG14" value=
"0x0e"/>
573 <value name=
"REG15" value=
"0x0f"/>
574 <value name=
"SRCA" value=
"0x20"/>
575 <value name=
"SRCB" value=
"0x21"/>
576 <value name=
"ACCU" value=
"0x31"/>
577 <value name=
"ZF" value=
"0x32"/>
578 <value name=
"CF" value=
"0x33"/>
580 <field name=
"ALU Opcode" start=
"20" end=
"31" type=
"uint" prefix=
"MI_ALU">
581 <value name=
"NOOP" value=
"0x000"/>
582 <value name=
"LOAD" value=
"0x080"/>
583 <value name=
"LOADINV" value=
"0x480"/>
584 <value name=
"LOAD0" value=
"0x081"/>
585 <value name=
"LOAD1" value=
"0x481"/>
586 <value name=
"ADD" value=
"0x100"/>
587 <value name=
"SUB" value=
"0x101"/>
588 <value name=
"AND" value=
"0x102"/>
589 <value name=
"OR" value=
"0x103"/>
590 <value name=
"XOR" value=
"0x104"/>
591 <value name=
"STORE" value=
"0x180"/>
592 <value name=
"STOREINV" value=
"0x580"/>
596 <struct name=
"PALETTE_ENTRY" length=
"1">
597 <field name=
"Blue" start=
"0" end=
"7" type=
"uint"/>
598 <field name=
"Green" start=
"8" end=
"15" type=
"uint"/>
599 <field name=
"Red" start=
"16" end=
"23" type=
"uint"/>
600 <field name=
"Alpha" start=
"24" end=
"31" type=
"uint"/>
603 <struct name=
"RENDER_SURFACE_STATE" length=
"16">
604 <field name=
"Cube Face Enable - Positive Z" start=
"0" end=
"0" type=
"bool"/>
605 <field name=
"Cube Face Enable - Negative Z" start=
"1" end=
"1" type=
"bool"/>
606 <field name=
"Cube Face Enable - Positive Y" start=
"2" end=
"2" type=
"bool"/>
607 <field name=
"Cube Face Enable - Negative Y" start=
"3" end=
"3" type=
"bool"/>
608 <field name=
"Cube Face Enable - Positive X" start=
"4" end=
"4" type=
"bool"/>
609 <field name=
"Cube Face Enable - Negative X" start=
"5" end=
"5" type=
"bool"/>
610 <field name=
"Media Boundary Pixel Mode" start=
"6" end=
"7" type=
"uint">
611 <value name=
"NORMAL_MODE" value=
"0"/>
612 <value name=
"PROGRESSIVE_FRAME" value=
"2"/>
613 <value name=
"INTERLACED_FRAME" value=
"3"/>
615 <field name=
"Render Cache Read Write Mode" start=
"8" end=
"8" type=
"uint">
616 <value name=
"Write-Only Cache" value=
"0"/>
617 <value name=
"Read-Write Cache" value=
"1"/>
619 <field name=
"Sampler L2 Bypass Mode Disable" start=
"9" end=
"9" type=
"bool"/>
620 <field name=
"Vertical Line Stride Offset" start=
"10" end=
"10" type=
"uint"/>
621 <field name=
"Vertical Line Stride" start=
"11" end=
"11" type=
"uint"/>
622 <field name=
"Tile Mode" start=
"12" end=
"13" type=
"uint">
623 <value name=
"LINEAR" value=
"0"/>
624 <value name=
"WMAJOR" value=
"1"/>
625 <value name=
"XMAJOR" value=
"2"/>
626 <value name=
"YMAJOR" value=
"3"/>
628 <field name=
"Surface Horizontal Alignment" start=
"14" end=
"15" type=
"uint">
629 <value name=
"HALIGN 4" value=
"1"/>
630 <value name=
"HALIGN 8" value=
"2"/>
631 <value name=
"HALIGN 16" value=
"3"/>
633 <field name=
"Surface Vertical Alignment" start=
"16" end=
"17" type=
"uint">
634 <value name=
"VALIGN 4" value=
"1"/>
635 <value name=
"VALIGN 8" value=
"2"/>
636 <value name=
"VALIGN 16" value=
"3"/>
638 <field name=
"Surface Format" start=
"18" end=
"27" type=
"uint"/>
639 <field name=
"Surface Array" start=
"28" end=
"28" type=
"bool"/>
640 <field name=
"Surface Type" start=
"29" end=
"31" type=
"uint">
641 <value name=
"SURFTYPE_1D" value=
"0"/>
642 <value name=
"SURFTYPE_2D" value=
"1"/>
643 <value name=
"SURFTYPE_3D" value=
"2"/>
644 <value name=
"SURFTYPE_CUBE" value=
"3"/>
645 <value name=
"SURFTYPE_BUFFER" value=
"4"/>
646 <value name=
"SURFTYPE_STRBUF" value=
"5"/>
647 <value name=
"SURFTYPE_NULL" value=
"7"/>
649 <field name=
"Surface QPitch" start=
"32" end=
"46" type=
"uint"/>
650 <field name=
"Base Mip Level" start=
"51" end=
"55" type=
"u4.1"/>
651 <field name=
"MOCS" start=
"56" end=
"62" type=
"uint"/>
652 <field name=
"Width" start=
"64" end=
"77" type=
"uint"/>
653 <field name=
"Height" start=
"80" end=
"93" type=
"uint"/>
654 <field name=
"Surface Pitch" start=
"96" end=
"113" type=
"uint"/>
655 <field name=
"Depth" start=
"117" end=
"127" type=
"uint"/>
656 <field name=
"Multisample Position Palette Index" start=
"128" end=
"130" type=
"uint"/>
657 <field name=
"Number of Multisamples" start=
"131" end=
"133" type=
"uint">
658 <value name=
"MULTISAMPLECOUNT_1" value=
"0"/>
659 <value name=
"MULTISAMPLECOUNT_2" value=
"1"/>
660 <value name=
"MULTISAMPLECOUNT_4" value=
"2"/>
661 <value name=
"MULTISAMPLECOUNT_8" value=
"3"/>
662 <value name=
"MULTISAMPLECOUNT_16" value=
"4"/>
664 <field name=
"Multisampled Surface Storage Format" start=
"134" end=
"134" type=
"uint">
665 <value name=
"MSFMT_MSS" value=
"0"/>
666 <value name=
"MSFMT_DEPTH_STENCIL" value=
"1"/>
668 <field name=
"Render Target View Extent" start=
"135" end=
"145" type=
"uint"/>
669 <field name=
"Minimum Array Element" start=
"146" end=
"156" type=
"uint"/>
670 <field name=
"Render Target And Sample Unorm Rotation" start=
"157" end=
"158" type=
"uint">
671 <value name=
"0DEG" value=
"0"/>
672 <value name=
"90DEG" value=
"1"/>
673 <value name=
"180DEG" value=
"2"/>
674 <value name=
"270DEG" value=
"3"/>
676 <field name=
"MIP Count / LOD" start=
"160" end=
"163" type=
"uint"/>
677 <field name=
"Surface Min LOD" start=
"164" end=
"167" type=
"uint"/>
678 <field name=
"Mip Tail Start LOD" start=
"168" end=
"171" type=
"uint"/>
679 <field name=
"Coherency Type" start=
"174" end=
"174" type=
"uint">
680 <value name=
"GPU coherent" value=
"0"/>
681 <value name=
"IA coherent" value=
"1"/>
683 <field name=
"Tiled Resource Mode" start=
"178" end=
"179" type=
"uint">
684 <value name=
"NONE" value=
"0"/>
685 <value name=
"4KB" value=
"1"/>
686 <value name=
"64KB" value=
"2"/>
687 <value name=
"TILEYF" value=
"1"/>
688 <value name=
"TILEYS" value=
"2"/>
690 <field name=
"EWA Disable For Cube" start=
"180" end=
"180" type=
"bool"/>
691 <field name=
"Y Offset" start=
"181" end=
"183" type=
"uint"/>
692 <field name=
"X Offset" start=
"185" end=
"191" type=
"uint"/>
693 <field name=
"Auxiliary Surface Mode" start=
"192" end=
"194" type=
"uint">
694 <value name=
"AUX_NONE" value=
"0"/>
695 <value name=
"AUX_CCS_D" value=
"1"/>
696 <value name=
"AUX_APPEND" value=
"2"/>
697 <value name=
"AUX_HIZ" value=
"3"/>
698 <value name=
"AUX_CCS_E" value=
"5"/>
700 <field name=
"Y Offset for U or UV Plane" start=
"192" end=
"205" type=
"uint"/>
701 <field name=
"Auxiliary Surface Pitch" start=
"195" end=
"203" type=
"uint"/>
702 <field name=
"Auxiliary Surface QPitch" start=
"208" end=
"222" type=
"uint"/>
703 <field name=
"X Offset for U or UV Plane" start=
"208" end=
"221" type=
"uint"/>
704 <field name=
"Separate UV Plane Enable" start=
"223" end=
"223" type=
"bool"/>
705 <field name=
"Resource Min LOD" start=
"224" end=
"235" type=
"u4.8"/>
706 <field name=
"Shader Channel Select Alpha" start=
"240" end=
"242" type=
"Shader Channel Select"/>
707 <field name=
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725 <field name=
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726 <field name=
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737 <value name=
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744 <field name=
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794 <value name=
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796 <value name=
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802 <value name=
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817 <field name=
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821 <value name=
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825 <field name=
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826 <field name=
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831 <value name=
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832 <value name=
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833 <value name=
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834 <value name=
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835 <value name=
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836 <value name=
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838 <value name=
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842 <value name=
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843 <value name=
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844 <value name=
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860 <field name=
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865 <struct name=
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883 <field name=
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903 <field name=
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904 <field name=
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905 <field name=
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906 <field name=
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912 <field name=
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918 <field name=
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920 <field name=
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922 <field name=
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928 <field name=
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938 <value name=
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971 <field name=
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972 <field name=
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1058 <field name=
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1060 <value name=
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1067 <field name=
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1072 <field name=
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1077 <value name=
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1078 <value name=
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1085 <value name=
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1086 <value name=
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1087 <value name=
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1088 <value name=
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1089 <value name=
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1128 <field name=
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1129 <field name=
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1151 <field name=
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1154 <field name=
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1199 <value name=
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1200 <value name=
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1228 <field name=
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1232 <value name=
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1233 <value name=
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1234 <value name=
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"47" type=
"offset"/>
1269 <instruction name=
"3DSTATE_BINDING_TABLE_POINTERS_PS" bias=
"2" length=
"2" engine=
"render">
1270 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1271 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"42"/>
1272 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1273 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1274 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1275 <field name=
"Pointer to PS Binding Table" start=
"37" end=
"47" type=
"offset"/>
1278 <instruction name=
"3DSTATE_BINDING_TABLE_POINTERS_VS" bias=
"2" length=
"2" engine=
"render">
1279 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1280 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"38"/>
1281 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1282 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1283 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1284 <field name=
"Pointer to VS Binding Table" start=
"37" end=
"47" type=
"offset"/>
1287 <instruction name=
"3DSTATE_BINDING_TABLE_POOL_ALLOC" bias=
"2" length=
"4" engine=
"render">
1288 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"2"/>
1289 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"25"/>
1290 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
1291 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1292 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1293 <field name=
"MOCS" start=
"32" end=
"38" type=
"uint"/>
1294 <field name=
"Binding Table Pool Enable" start=
"43" end=
"43" type=
"uint"/>
1295 <field name=
"Binding Table Pool Base Address" start=
"44" end=
"95" type=
"address"/>
1296 <field name=
"Binding Table Pool Buffer Size" start=
"108" end=
"127" type=
"uint">
1297 <value name=
"No Valid Data" value=
"0"/>
1301 <instruction name=
"3DSTATE_BLEND_STATE_POINTERS" bias=
"2" length=
"2" engine=
"render">
1302 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1303 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"36"/>
1304 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1305 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1306 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1307 <field name=
"Blend State Pointer Valid" start=
"32" end=
"32" type=
"bool"/>
1308 <field name=
"Blend State Pointer" start=
"38" end=
"63" type=
"offset"/>
1311 <instruction name=
"3DSTATE_CC_STATE_POINTERS" bias=
"2" length=
"2" engine=
"render">
1312 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1313 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"14"/>
1314 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1315 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1316 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1317 <field name=
"Color Calc State Pointer Valid" start=
"32" end=
"32" type=
"bool"/>
1318 <field name=
"Color Calc State Pointer" start=
"38" end=
"63" type=
"offset"/>
1321 <instruction name=
"3DSTATE_CHROMA_KEY" bias=
"2" length=
"4" engine=
"render">
1322 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"2"/>
1323 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"4"/>
1324 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
1325 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1326 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1327 <field name=
"ChromaKey Table Index" start=
"62" end=
"63" type=
"uint"/>
1328 <field name=
"ChromaKey Low Value" start=
"64" end=
"95" type=
"uint"/>
1329 <field name=
"ChromaKey High Value" start=
"96" end=
"127" type=
"uint"/>
1332 <instruction name=
"3DSTATE_CLEAR_PARAMS" bias=
"2" length=
"3" engine=
"render">
1333 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"1"/>
1334 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"4"/>
1335 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1336 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1337 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1338 <field name=
"Depth Clear Value" start=
"32" end=
"63" type=
"float"/>
1339 <field name=
"Depth Clear Value Valid" start=
"64" end=
"64" type=
"bool"/>
1342 <instruction name=
"3DSTATE_CLIP" bias=
"2" length=
"4" engine=
"render">
1343 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"2"/>
1344 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"18"/>
1345 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1346 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1347 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1348 <field name=
"User Clip Distance Cull Test Enable Bitmask" start=
"32" end=
"39" type=
"uint"/>
1349 <field name=
"Statistics Enable" start=
"42" end=
"42" type=
"bool"/>
1350 <field name=
"Force Clip Mode" start=
"48" end=
"48" type=
"bool"/>
1351 <field name=
"Force User Clip Distance Clip Test Enable Bitmask" start=
"49" end=
"49" type=
"bool"/>
1352 <field name=
"Early Cull Enable" start=
"50" end=
"50" type=
"bool"/>
1353 <field name=
"Vertex Sub Pixel Precision Select" start=
"51" end=
"51" type=
"uint">
1354 <value name=
"8 Bit" value=
"0"/>
1355 <value name=
"4 Bit" value=
"1"/>
1357 <field name=
"Force User Clip Distance Cull Test Enable Bitmask" start=
"52" end=
"52" type=
"bool"/>
1358 <field name=
"Triangle Fan Provoking Vertex Select" start=
"64" end=
"65" type=
"uint"/>
1359 <field name=
"Line Strip/List Provoking Vertex Select" start=
"66" end=
"67" type=
"uint"/>
1360 <field name=
"Triangle Strip/List Provoking Vertex Select" start=
"68" end=
"69" type=
"uint"/>
1361 <field name=
"Non-Perspective Barycentric Enable" start=
"72" end=
"72" type=
"bool"/>
1362 <field name=
"Perspective Divide Disable" start=
"73" end=
"73" type=
"bool"/>
1363 <field name=
"Clip Mode" start=
"77" end=
"79" type=
"uint">
1364 <value name=
"CLIPMODE_NORMAL" value=
"0"/>
1365 <value name=
"CLIPMODE_REJECT_ALL" value=
"3"/>
1366 <value name=
"CLIPMODE_ACCEPT_ALL" value=
"4"/>
1368 <field name=
"User Clip Distance Clip Test Enable Bitmask" start=
"80" end=
"87" type=
"uint"/>
1369 <field name=
"Guardband Clip Test Enable" start=
"90" end=
"90" type=
"bool"/>
1370 <field name=
"Viewport XY Clip Test Enable" start=
"92" end=
"92" type=
"bool"/>
1371 <field name=
"API Mode" start=
"94" end=
"94" type=
"uint">
1372 <value name=
"APIMODE_OGL" value=
"0"/>
1373 <value name=
"APIMODE_D3D" value=
"1"/>
1375 <field name=
"Clip Enable" start=
"95" end=
"95" type=
"bool"/>
1376 <field name=
"Maximum VP Index" start=
"96" end=
"99" type=
"uint"/>
1377 <field name=
"Force Zero RTA Index Enable" start=
"101" end=
"101" type=
"bool"/>
1378 <field name=
"Maximum Point Width" start=
"102" end=
"112" type=
"u8.3"/>
1379 <field name=
"Minimum Point Width" start=
"113" end=
"123" type=
"u8.3"/>
1382 <instruction name=
"3DSTATE_CONSTANT_DS" bias=
"2" length=
"11" engine=
"render">
1383 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"9"/>
1384 <field name=
"MOCS" start=
"8" end=
"14" type=
"uint"/>
1385 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"26"/>
1386 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1387 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1388 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1389 <field name=
"Constant Body" start=
"32" end=
"351" type=
"3DSTATE_CONSTANT_BODY"/>
1392 <instruction name=
"3DSTATE_CONSTANT_GS" bias=
"2" length=
"11" engine=
"render">
1393 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"9"/>
1394 <field name=
"MOCS" start=
"8" end=
"14" type=
"uint"/>
1395 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"22"/>
1396 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1397 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1398 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1399 <field name=
"Constant Body" start=
"32" end=
"351" type=
"3DSTATE_CONSTANT_BODY"/>
1402 <instruction name=
"3DSTATE_CONSTANT_HS" bias=
"2" length=
"11" engine=
"render">
1403 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"9"/>
1404 <field name=
"MOCS" start=
"8" end=
"14" type=
"uint"/>
1405 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"25"/>
1406 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1407 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1408 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1409 <field name=
"Constant Body" start=
"32" end=
"351" type=
"3DSTATE_CONSTANT_BODY"/>
1412 <instruction name=
"3DSTATE_CONSTANT_PS" bias=
"2" length=
"11" engine=
"render">
1413 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"9"/>
1414 <field name=
"MOCS" start=
"8" end=
"14" type=
"uint"/>
1415 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"23"/>
1416 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1417 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1418 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1419 <field name=
"Constant Body" start=
"32" end=
"351" type=
"3DSTATE_CONSTANT_BODY"/>
1422 <instruction name=
"3DSTATE_CONSTANT_VS" bias=
"2" length=
"11" engine=
"render">
1423 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"9"/>
1424 <field name=
"MOCS" start=
"8" end=
"14" type=
"uint"/>
1425 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"21"/>
1426 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1427 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1428 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1429 <field name=
"Constant Body" start=
"32" end=
"351" type=
"3DSTATE_CONSTANT_BODY"/>
1432 <instruction name=
"3DSTATE_DEPTH_BUFFER" bias=
"2" length=
"8" engine=
"render">
1433 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"6"/>
1434 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"5"/>
1435 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1436 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1437 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1438 <field name=
"Surface Pitch" start=
"32" end=
"49" type=
"uint"/>
1439 <field name=
"Surface Format" start=
"50" end=
"52" type=
"uint">
1440 <value name=
"D32_FLOAT" value=
"1"/>
1441 <value name=
"D24_UNORM_X8_UINT" value=
"3"/>
1442 <value name=
"D16_UNORM" value=
"5"/>
1444 <field name=
"Hierarchical Depth Buffer Enable" start=
"54" end=
"54" type=
"bool"/>
1445 <field name=
"Stencil Write Enable" start=
"59" end=
"59" type=
"bool"/>
1446 <field name=
"Depth Write Enable" start=
"60" end=
"60" type=
"bool"/>
1447 <field name=
"Surface Type" start=
"61" end=
"63" type=
"uint">
1448 <value name=
"SURFTYPE_2D" value=
"1"/>
1449 <value name=
"SURFTYPE_CUBE" value=
"3"/>
1450 <value name=
"SURFTYPE_NULL" value=
"7"/>
1452 <field name=
"Surface Base Address" start=
"64" end=
"127" type=
"address"/>
1453 <field name=
"LOD" start=
"128" end=
"131" type=
"uint"/>
1454 <field name=
"Width" start=
"132" end=
"145" type=
"uint"/>
1455 <field name=
"Height" start=
"146" end=
"159" type=
"uint"/>
1456 <field name=
"MOCS" start=
"160" end=
"166" type=
"uint"/>
1457 <field name=
"Minimum Array Element" start=
"170" end=
"180" type=
"uint"/>
1458 <field name=
"Depth" start=
"181" end=
"191" type=
"uint"/>
1459 <field name=
"Mip Tail Start LOD" start=
"218" end=
"221" type=
"uint"/>
1460 <field name=
"Tiled Resource Mode" start=
"222" end=
"223" type=
"uint">
1461 <value name=
"NONE" value=
"0"/>
1462 <value name=
"TILEYF" value=
"1"/>
1463 <value name=
"TILEYS" value=
"2"/>
1465 <field name=
"Surface QPitch" start=
"224" end=
"238" type=
"uint"/>
1466 <field name=
"Render Target View Extent" start=
"245" end=
"255" type=
"uint"/>
1469 <instruction name=
"3DSTATE_DRAWING_RECTANGLE" bias=
"2" length=
"4" engine=
"render">
1470 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"2"/>
1471 <field name=
"Core Mode Select" start=
"14" end=
"15" type=
"uint">
1472 <value name=
"Legacy" value=
"0"/>
1473 <value name=
"Core 0 Enabled" value=
"1"/>
1474 <value name=
"Core 1 Enabled" value=
"2"/>
1476 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"0"/>
1477 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
1478 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1479 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1480 <field name=
"Clipped Drawing Rectangle X Min" start=
"32" end=
"47" type=
"uint"/>
1481 <field name=
"Clipped Drawing Rectangle Y Min" start=
"48" end=
"63" type=
"uint"/>
1482 <field name=
"Clipped Drawing Rectangle X Max" start=
"64" end=
"79" type=
"uint"/>
1483 <field name=
"Clipped Drawing Rectangle Y Max" start=
"80" end=
"95" type=
"uint"/>
1484 <field name=
"Drawing Rectangle Origin X" start=
"96" end=
"111" type=
"int"/>
1485 <field name=
"Drawing Rectangle Origin Y" start=
"112" end=
"127" type=
"int"/>
1488 <instruction name=
"3DSTATE_DS" bias=
"2" length=
"11" engine=
"render">
1489 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"9"/>
1490 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"29"/>
1491 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1492 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1493 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1494 <field name=
"Kernel Start Pointer" start=
"38" end=
"95" type=
"offset"/>
1495 <field name=
"Software Exception Enable" start=
"103" end=
"103" type=
"bool"/>
1496 <field name=
"Illegal Opcode Exception Enable" start=
"109" end=
"109" type=
"bool"/>
1497 <field name=
"Accesses UAV" start=
"110" end=
"110" type=
"bool"/>
1498 <field name=
"Floating Point Mode" start=
"112" end=
"112" type=
"uint">
1499 <value name=
"IEEE-754" value=
"0"/>
1500 <value name=
"Alternate" value=
"1"/>
1502 <field name=
"Thread Dispatch Priority" start=
"113" end=
"113" type=
"uint">
1503 <value name=
"High" value=
"1"/>
1505 <field name=
"Binding Table Entry Count" start=
"114" end=
"121" type=
"uint"/>
1506 <field name=
"Sampler Count" start=
"123" end=
"125" type=
"uint">
1507 <value name=
"No Samplers" value=
"0"/>
1508 <value name=
"1-4 Samplers" value=
"1"/>
1509 <value name=
"5-8 Samplers" value=
"2"/>
1510 <value name=
"9-12 Samplers" value=
"3"/>
1511 <value name=
"13-16 Samplers" value=
"4"/>
1513 <field name=
"Vector Mask Enable" start=
"126" end=
"126" type=
"bool"/>
1514 <field name=
"Per-Thread Scratch Space" start=
"128" end=
"131" type=
"uint"/>
1515 <field name=
"Scratch Space Base Pointer" start=
"138" end=
"191" type=
"address"/>
1516 <field name=
"Patch URB Entry Read Offset" start=
"196" end=
"201" type=
"uint"/>
1517 <field name=
"Patch URB Entry Read Length" start=
"203" end=
"209" type=
"uint"/>
1518 <field name=
"Dispatch GRF Start Register For URB Data" start=
"212" end=
"216" type=
"uint"/>
1519 <field name=
"Enable" start=
"224" end=
"224" type=
"bool"/>
1520 <field name=
"Cache Disable" start=
"225" end=
"225" type=
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1522 <field name=
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1523 <value name=
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1524 <value name=
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1525 <value name=
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1527 <field name=
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1528 <field name=
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1529 <field name=
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1530 <field name=
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1531 <field name=
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1532 <field name=
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1533 <field name=
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1536 <instruction name=
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1539 <field name=
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1540 <field name=
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1541 <field name=
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1542 <field name=
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1543 <value name=
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1544 <value name=
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1546 <field name=
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1547 <field name=
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1548 <field name=
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1549 <value name=
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1550 <value name=
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1552 <field name=
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1553 <field name=
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1554 <group count=
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1556 <field name=
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1560 <instruction name=
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1562 <field name=
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1563 <field name=
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1564 <field name=
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1565 <field name=
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1566 <field name=
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1567 <value name=
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1568 <value name=
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1570 <field name=
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1571 <field name=
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1572 <field name=
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1573 <value name=
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1574 <value name=
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1576 <field name=
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1577 <field name=
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1578 <group count=
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1580 <field name=
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1584 <instruction name=
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1585 <field name=
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1586 <field name=
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1587 <field name=
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1588 <field name=
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1589 <field name=
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1590 <field name=
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1591 <value name=
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1592 <value name=
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1594 <field name=
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1595 <field name=
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1596 <field name=
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1597 <value name=
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1598 <value name=
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1600 <field name=
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1601 <field name=
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1602 <group count=
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1603 <field name=
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1604 <field name=
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1608 <instruction name=
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1609 <field name=
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1610 <field name=
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1611 <field name=
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1612 <field name=
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1613 <field name=
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1614 <field name=
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"32" end=
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1615 <field name=
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"33" end=
"33" type=
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1616 <value name=
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1617 <value name=
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1619 <field name=
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1620 <field name=
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1621 <field name=
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1622 <value name=
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1623 <value name=
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1625 <field name=
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1626 <field name=
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"69" type=
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1627 <field name=
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1628 <group count=
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"96" size=
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1629 <field name=
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1630 <field name=
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1634 <instruction name=
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1635 <field name=
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1636 <field name=
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1637 <field name=
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1638 <field name=
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1639 <field name=
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"3"/>
1640 <field name=
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1641 <field name=
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1642 <value name=
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1643 <value name=
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1645 <field name=
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1646 <field name=
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1647 <field name=
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1648 <value name=
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1649 <value name=
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1651 <field name=
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1652 <field name=
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1653 <field name=
"Gather Buffer Offset" start=
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1654 <group count=
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1655 <field name=
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1656 <field name=
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1660 <instruction name=
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1661 <field name=
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1662 <field name=
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1663 <field name=
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1664 <field name=
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1665 <field name=
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1666 <field name=
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1667 <field name=
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1668 <field name=
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1669 <field name=
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1672 <instruction name=
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1673 <field name=
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1674 <field name=
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1675 <field name=
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1676 <field name=
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1677 <field name=
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1678 <field name=
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1679 <field name=
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"101" type=
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1680 <field name=
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"103" type=
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1681 <field name=
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"107" type=
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1682 <field name=
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"108" type=
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1683 <field name=
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"109" type=
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1684 <field name=
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"112" end=
"112" type=
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1685 <value name=
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1686 <value name=
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1688 <field name=
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1689 <value name=
"High" value=
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1691 <field name=
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1692 <field name=
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"123" end=
"125" type=
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1693 <value name=
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1694 <value name=
"1-4 Samplers" value=
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1695 <value name=
"5-8 Samplers" value=
"2"/>
1696 <value name=
"9-12 Samplers" value=
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1697 <value name=
"13-16 Samplers" value=
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1699 <field name=
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"126" type=
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1700 <field name=
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"127" type=
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1701 <field name=
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"131" type=
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1702 <field name=
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1703 <field name=
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1704 <field name=
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1705 <field name=
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1706 <field name=
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1707 <field name=
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"214" type=
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1708 <field name=
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"220" type=
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1709 <field name=
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1710 <field name=
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"224" type=
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1711 <field name=
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"225" type=
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1712 <field name=
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1713 <value name=
"LEADING" value=
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1714 <value name=
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1716 <field name=
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1717 <field name=
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1718 <field name=
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"233" type=
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1719 <field name=
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1720 <field name=
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"235" end=
"236" type=
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1721 <value name=
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1722 <value name=
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1723 <value name=
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1725 <field name=
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1726 <field name=
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"243" type=
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1727 <field name=
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1728 <field name=
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"264" type=
"uint"/>
1729 <field name=
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1730 <field name=
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1731 <field name=
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1732 <value name=
"CUT" value=
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1733 <value name=
"SID" value=
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1735 <field name=
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"295" type=
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1736 <field name=
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1737 <field name=
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1738 <field name=
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1741 <instruction name=
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1742 <field name=
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1743 <field name=
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1744 <field name=
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1745 <field name=
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1746 <field name=
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1747 <field name=
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"48" type=
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1748 <field name=
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1749 <field name=
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1750 <field name=
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1753 <instruction name=
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1754 <field name=
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1755 <field name=
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1756 <field name=
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1757 <field name=
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1758 <field name=
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1759 <field name=
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1760 <field name=
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"45" type=
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1761 <field name=
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"48" type=
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1762 <value name=
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1763 <value name=
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1765 <field name=
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1766 <value name=
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1768 <field name=
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"57" type=
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1769 <field name=
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"61" type=
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1770 <value name=
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1771 <value name=
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1772 <value name=
"5-8 Samplers" value=
"2"/>
1773 <value name=
"9-12 Samplers" value=
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1774 <value name=
"13-16 Samplers" value=
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1776 <field name=
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"64" end=
"67" type=
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1777 <field name=
"Maximum Number of Threads" start=
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"80" type=
"uint"/>
1778 <field name=
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"93" type=
"bool"/>
1779 <field name=
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"95" end=
"95" type=
"bool"/>
1780 <field name=
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"102" end=
"159" type=
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1781 <field name=
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"160" end=
"163" type=
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1782 <field name=
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"223" type=
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1783 <field name=
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"224" end=
"224" type=
"bool"/>
1784 <field name=
"Vertex URB Entry Read Offset" start=
"228" end=
"233" type=
"uint"/>
1785 <field name=
"Vertex URB Entry Read Length" start=
"235" end=
"240" type=
"uint"/>
1786 <field name=
"Dispatch Mode" start=
"241" end=
"242" type=
"uint" prefix=
"DISPATCH_MODE">
1787 <value name=
"SINGLE_PATCH" value=
"0"/>
1788 <value name=
"DUAL_PATCH" value=
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1789 <value name=
"8_PATCH" value=
"2"/>
1791 <field name=
"Dispatch GRF Start Register For URB Data" start=
"243" end=
"247" type=
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1792 <field name=
"Include Vertex Handles" start=
"248" end=
"248" type=
"bool"/>
1793 <field name=
"Accesses UAV" start=
"249" end=
"249" type=
"bool"/>
1794 <field name=
"Vector Mask Enable" start=
"250" end=
"250" type=
"bool"/>
1795 <field name=
"Single Program Flow" start=
"251" end=
"251" type=
"bool"/>
1796 <field name=
"Dispatch GRF Start Register For URB Data [5]" start=
"252" end=
"252" type=
"uint"/>
1799 <instruction name=
"3DSTATE_INDEX_BUFFER" bias=
"2" length=
"5" engine=
"render">
1800 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"3"/>
1801 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"10"/>
1802 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1803 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1804 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1805 <field name=
"MOCS" start=
"32" end=
"38" type=
"uint"/>
1806 <field name=
"Index Format" start=
"40" end=
"41" type=
"uint" prefix=
"INDEX">
1807 <value name=
"BYTE" value=
"0"/>
1808 <value name=
"WORD" value=
"1"/>
1809 <value name=
"DWORD" value=
"2"/>
1811 <field name=
"Buffer Starting Address" start=
"64" end=
"127" type=
"address"/>
1812 <field name=
"Buffer Size" start=
"128" end=
"159" type=
"uint"/>
1815 <instruction name=
"3DSTATE_LINE_STIPPLE" bias=
"2" length=
"3" engine=
"render">
1816 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"1"/>
1817 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"8"/>
1818 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
1819 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1820 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1821 <field name=
"Line Stipple Pattern" start=
"32" end=
"47" type=
"uint"/>
1822 <field name=
"Current Stipple Index" start=
"48" end=
"51" type=
"uint"/>
1823 <field name=
"Current Repeat Counter" start=
"53" end=
"61" type=
"uint"/>
1824 <field name=
"Modify Enable (Current Repeat Counter, Current Stipple Index)" start=
"63" end=
"63" type=
"bool"/>
1825 <field name=
"Line Stipple Repeat Count" start=
"64" end=
"72" type=
"uint"/>
1826 <field name=
"Line Stipple Inverse Repeat Count" start=
"79" end=
"95" type=
"u1.16"/>
1829 <instruction name=
"3DSTATE_MONOFILTER_SIZE" bias=
"2" length=
"2" engine=
"render">
1830 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1831 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"17"/>
1832 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
1833 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1834 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1835 <field name=
"Monochrome Filter Height" start=
"32" end=
"34" type=
"uint"/>
1836 <field name=
"Monochrome Filter Width" start=
"35" end=
"37" type=
"uint"/>
1839 <instruction name=
"3DSTATE_MULTISAMPLE" bias=
"2" length=
"2" engine=
"render">
1840 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1841 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"13"/>
1842 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1843 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1844 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1845 <field name=
"Number of Multisamples" start=
"33" end=
"35" type=
"uint"/>
1846 <field name=
"Pixel Location" start=
"36" end=
"36" type=
"uint">
1847 <value name=
"CENTER" value=
"0"/>
1848 <value name=
"UL_CORNER" value=
"1"/>
1850 <field name=
"Pixel Position Offset Enable" start=
"37" end=
"37" type=
"bool"/>
1853 <instruction name=
"3DSTATE_POLY_STIPPLE_OFFSET" bias=
"2" length=
"2" engine=
"render">
1854 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1855 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"6"/>
1856 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
1857 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1858 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1859 <field name=
"Polygon Stipple Y Offset" start=
"32" end=
"36" type=
"uint"/>
1860 <field name=
"Polygon Stipple X Offset" start=
"40" end=
"44" type=
"uint"/>
1863 <instruction name=
"3DSTATE_POLY_STIPPLE_PATTERN" bias=
"2" length=
"33" engine=
"render">
1864 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"31"/>
1865 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"7"/>
1866 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
1867 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1868 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1869 <group count=
"32" start=
"32" size=
"32">
1870 <field name=
"Pattern Row" start=
"0" end=
"31" type=
"uint"/>
1874 <instruction name=
"3DSTATE_PS" bias=
"2" length=
"12" engine=
"render">
1875 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"10"/>
1876 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"32"/>
1877 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1878 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1879 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1880 <field name=
"Kernel Start Pointer 0" start=
"38" end=
"95" type=
"offset"/>
1881 <field name=
"Software Exception Enable" start=
"103" end=
"103" type=
"bool"/>
1882 <field name=
"Mask Stack Exception Enable" start=
"107" end=
"107" type=
"bool"/>
1883 <field name=
"Illegal Opcode Exception Enable" start=
"109" end=
"109" type=
"bool"/>
1884 <field name=
"Rounding Mode" start=
"110" end=
"111" type=
"uint">
1885 <value name=
"RTNE" value=
"0"/>
1886 <value name=
"RU" value=
"1"/>
1887 <value name=
"RD" value=
"2"/>
1888 <value name=
"RTZ" value=
"3"/>
1890 <field name=
"Floating Point Mode" start=
"112" end=
"112" type=
"uint">
1891 <value name=
"IEEE-754" value=
"0"/>
1892 <value name=
"Alternate" value=
"1"/>
1894 <field name=
"Thread Dispatch Priority" start=
"113" end=
"113" type=
"uint">
1895 <value name=
"High" value=
"1"/>
1897 <field name=
"Binding Table Entry Count" start=
"114" end=
"121" type=
"uint"/>
1898 <field name=
"Single Precision Denormal Mode" start=
"122" end=
"122" type=
"uint">
1899 <value name=
"Flushed to Zero" value=
"0"/>
1900 <value name=
"Retained" value=
"1"/>
1902 <field name=
"Sampler Count" start=
"123" end=
"125" type=
"uint">
1903 <value name=
"No Samplers" value=
"0"/>
1904 <value name=
"1-4 Samplers" value=
"1"/>
1905 <value name=
"5-8 Samplers" value=
"2"/>
1906 <value name=
"9-12 Samplers" value=
"3"/>
1907 <value name=
"13-16 Samplers" value=
"4"/>
1909 <field name=
"Vector Mask Enable" start=
"126" end=
"126" type=
"bool"/>
1910 <field name=
"Single Program Flow" start=
"127" end=
"127" type=
"bool"/>
1911 <field name=
"Per Thread Scratch Space" start=
"128" end=
"131" type=
"uint"/>
1912 <field name=
"Scratch Space Base Pointer" start=
"138" end=
"191" type=
"address"/>
1913 <field name=
"8 Pixel Dispatch Enable" start=
"192" end=
"192" type=
"bool"/>
1914 <field name=
"16 Pixel Dispatch Enable" start=
"193" end=
"193" type=
"bool"/>
1915 <field name=
"32 Pixel Dispatch Enable" start=
"194" end=
"194" type=
"bool"/>
1916 <field name=
"Position XY Offset Select" start=
"195" end=
"196" type=
"uint">
1917 <value name=
"POSOFFSET_NONE" value=
"0"/>
1918 <value name=
"POSOFFSET_CENTROID" value=
"2"/>
1919 <value name=
"POSOFFSET_SAMPLE" value=
"3"/>
1921 <field name=
"Render Target Resolve Type" start=
"198" end=
"199" type=
"uint">
1922 <value name=
"RESOLVE_DISABLED" value=
"0"/>
1923 <value name=
"RESOLVE_PARTIAL" value=
"1"/>
1924 <value name=
"RESOLVE_FULL" value=
"3"/>
1926 <field name=
"Render Target Fast Clear Enable" start=
"200" end=
"200" type=
"bool"/>
1927 <field name=
"Push Constant Enable" start=
"203" end=
"203" type=
"bool"/>
1928 <field name=
"Maximum Number of Threads Per PSD" start=
"215" end=
"223" type=
"uint"/>
1929 <field name=
"Dispatch GRF Start Register For Constant/Setup Data 2" start=
"224" end=
"230" type=
"uint"/>
1930 <field name=
"Dispatch GRF Start Register For Constant/Setup Data 1" start=
"232" end=
"238" type=
"uint"/>
1931 <field name=
"Dispatch GRF Start Register For Constant/Setup Data 0" start=
"240" end=
"246" type=
"uint"/>
1932 <field name=
"Kernel Start Pointer 1" start=
"262" end=
"319" type=
"offset"/>
1933 <field name=
"Kernel Start Pointer 2" start=
"326" end=
"383" type=
"offset"/>
1936 <instruction name=
"3DSTATE_PS_BLEND" bias=
"2" length=
"2" engine=
"render">
1937 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1938 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"77"/>
1939 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1940 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1941 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1942 <field name=
"Independent Alpha Blend Enable" start=
"39" end=
"39" type=
"bool"/>
1943 <field name=
"Alpha Test Enable" start=
"40" end=
"40" type=
"bool"/>
1944 <field name=
"Destination Blend Factor" start=
"41" end=
"45" type=
"3D_Color_Buffer_Blend_Factor"/>
1945 <field name=
"Source Blend Factor" start=
"46" end=
"50" type=
"3D_Color_Buffer_Blend_Factor"/>
1946 <field name=
"Destination Alpha Blend Factor" start=
"51" end=
"55" type=
"3D_Color_Buffer_Blend_Factor"/>
1947 <field name=
"Source Alpha Blend Factor" start=
"56" end=
"60" type=
"3D_Color_Buffer_Blend_Factor"/>
1948 <field name=
"Color Buffer Blend Enable" start=
"61" end=
"61" type=
"bool"/>
1949 <field name=
"Has Writeable RT" start=
"62" end=
"62" type=
"bool"/>
1950 <field name=
"Alpha To Coverage Enable" start=
"63" end=
"63" type=
"bool"/>
1953 <instruction name=
"3DSTATE_PS_EXTRA" bias=
"2" length=
"2" engine=
"render">
1954 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1955 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"79"/>
1956 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
1957 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1958 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1959 <field name=
"Input Coverage Mask State" start=
"32" end=
"33" type=
"uint" prefix=
"ICMS">
1960 <value name=
"NONE" value=
"0"/>
1961 <value name=
"NORMAL" value=
"1"/>
1962 <value name=
"INNER_CONSERVATIVE" value=
"2"/>
1963 <value name=
"DEPTH_COVERAGE" value=
"3"/>
1965 <field name=
"Pixel Shader Has UAV" start=
"34" end=
"34" type=
"bool"/>
1966 <field name=
"Pixel Shader Pulls Bary" start=
"35" end=
"35" type=
"bool"/>
1967 <field name=
"Pixel Shader Computes Stencil" start=
"37" end=
"37" type=
"bool"/>
1968 <field name=
"Pixel Shader Is Per Sample" start=
"38" end=
"38" type=
"bool"/>
1969 <field name=
"Pixel Shader Disables Alpha To Coverage" start=
"39" end=
"39" type=
"bool"/>
1970 <field name=
"Attribute Enable" start=
"40" end=
"40" type=
"bool"/>
1971 <field name=
"Pixel Shader Uses Source W" start=
"55" end=
"55" type=
"bool"/>
1972 <field name=
"Pixel Shader Uses Source Depth" start=
"56" end=
"56" type=
"bool"/>
1973 <field name=
"Force Computed Depth" start=
"57" end=
"57" type=
"bool"/>
1974 <field name=
"Pixel Shader Computed Depth Mode" start=
"58" end=
"59" type=
"uint">
1975 <value name=
"PSCDEPTH_OFF" value=
"0"/>
1976 <value name=
"PSCDEPTH_ON" value=
"1"/>
1977 <value name=
"PSCDEPTH_ON_GE" value=
"2"/>
1978 <value name=
"PSCDEPTH_ON_LE" value=
"3"/>
1980 <field name=
"Pixel Shader Kills Pixel" start=
"60" end=
"60" type=
"bool"/>
1981 <field name=
"oMask Present to Render Target" start=
"61" end=
"61" type=
"bool"/>
1982 <field name=
"Pixel Shader Does not write to RT" start=
"62" end=
"62" type=
"bool"/>
1983 <field name=
"Pixel Shader Valid" start=
"63" end=
"63" type=
"bool"/>
1986 <instruction name=
"3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias=
"2" length=
"2" engine=
"render">
1987 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1988 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"20"/>
1989 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
1990 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
1991 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
1992 <field name=
"Constant Buffer Size" start=
"32" end=
"37" type=
"uint"/>
1993 <field name=
"Constant Buffer Offset" start=
"48" end=
"52" type=
"uint"/>
1996 <instruction name=
"3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias=
"2" length=
"2" engine=
"render">
1997 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
1998 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"21"/>
1999 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
2000 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
2001 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
2002 <field name=
"Constant Buffer Size" start=
"32" end=
"37" type=
"uint"/>
2003 <field name=
"Constant Buffer Offset" start=
"48" end=
"52" type=
"uint"/>
2006 <instruction name=
"3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias=
"2" length=
"2" engine=
"render">
2007 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
2008 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"19"/>
2009 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
2010 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
2011 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
2012 <field name=
"Constant Buffer Size" start=
"32" end=
"37" type=
"uint"/>
2013 <field name=
"Constant Buffer Offset" start=
"48" end=
"52" type=
"uint"/>
2016 <instruction name=
"3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias=
"2" length=
"2" engine=
"render">
2017 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
2018 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"22"/>
2019 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
2020 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
2021 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
2022 <field name=
"Constant Buffer Size" start=
"32" end=
"37" type=
"uint"/>
2023 <field name=
"Constant Buffer Offset" start=
"48" end=
"52" type=
"uint"/>
2026 <instruction name=
"3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias=
"2" length=
"2" engine=
"render">
2027 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"0"/>
2028 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"18"/>
2029 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
2030 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
2031 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
2032 <field name=
"Constant Buffer Size" start=
"32" end=
"37" type=
"uint"/>
2033 <field name=
"Constant Buffer Offset" start=
"48" end=
"52" type=
"uint"/>
2036 <instruction name=
"3DSTATE_RASTER" bias=
"2" length=
"5" engine=
"render">
2037 <field name=
"DWord Length" start=
"0" end=
"7" type=
"uint" default=
"3"/>
2038 <field name=
"3D Command Sub Opcode" start=
"16" end=
"23" type=
"uint" default=
"80"/>
2039 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"0"/>
2040 <field name=
"Command SubType" start=
"27" end=
"28" type=
"uint" default=
"3"/>
2041 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
2042 <field name=
"Viewport Z Near Clip Test Enable" start=
"32" end=
"32" type=
"bool"/>
2043 <field name=
"Scissor Rectangle Enable" start=
"33" end=
"33" type=
"bool"/>
2044 <field name=
"Antialiasing Enable" start=
"34" end=
"34" type=
"bool"/>
2045 <field name=
"Back Face Fill Mode" start=
"35" end=
"36" type=
"uint" prefix=
"FILL_MODE">
2046 <value name=
"SOLID" value=
"0"/>
2047 <value name=
"WIREFRAME" value=
"1"/>
2048 <value name=
"POINT" value=
"2"/>
2050 <field name=
"Front Face Fill Mode" start=
"37" end=
"38" type=
"uint" prefix=
"FILL_MODE">
2051 <value name=
"SOLID" value=
"0"/>
2052 <value name=
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2053 <value name=
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2055 <field name=
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2056 <field name=
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"40" type=
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2057 <field name=
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"41" type=
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2058 <field name=
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"42" end=
"43" type=
"uint">
2059 <value name=
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"0"/>
2060 <value name=
"MSRASTMODE_ OFF_PATTERN" value=
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2061 <value name=
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"2"/>
2062 <value name=
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2064 <field name=
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2065 <field name=
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"45" type=
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2066 <field name=
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"46" end=
"46" type=
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2067 <field name=
"Cull Mode" start=
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"49" type=
"uint" prefix=
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2068 <value name=
"BOTH" value=
"0"/>
2069 <value name=
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"1"/>
2070 <value name=
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"2"/>
2071 <value name=
"BACK" value=
"3"/>
2073 <field name=
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"52" type=
"uint" prefix=
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2074 <value name=
"NUMRASTSAMPLES_0" value=
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2075 <value name=
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2076 <value name=
"NUMRASTSAMPLES_2" value=
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2077 <value name=
"NUMRASTSAMPLES_4" value=
"3"/>
2078 <value name=
"NUMRASTSAMPLES_8" value=
"4"/>
2079 <value name=
"NUMRASTSAMPLES_16" value=
"5"/>
2081 <field name=
"Front Winding" start=
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"53" type=
"uint">
2082 <value name=
"Clockwise" value=
"0"/>
2083 <value name=
"Counter Clockwise" value=
"1"/>
2085 <field name=
"API Mode" start=
"54" end=
"55" type=
"uint">
2086 <value name=
"DX9/OGL" value=
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2087 <value name=
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2088 <value name=
"DX10.1+" value=
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2090 <field name=
"Conservative Rasterization Enable" start=
"56" end=
"56" type=
"bool"/>
2091 <field name=
"Viewport Z Far Clip Test Enable" start=
"58" end=
"58" type=
"bool"/>
2092 <field name=
"Global Depth Offset Constant" start=
"64" end=
"95" type=
"float"/>
2093 <field name=
"Global Depth Offset Scale" start=
"96" end=
"127" type=
"float"/>
2094 <field name=
"Global Depth Offset Clamp" start=
"128" end=
"159" type=
"float"/>
2097 <instruction name=
"3DSTATE_RS_CONSTANT_POINTER" bias=
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"4" engine=
"render">
2098 <field name=
"DWord Length" start=
"0" end=
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"uint" default=
"2"/>
2099 <field name=
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"23" type=
"uint" default=
"84"/>
2100 <field name=
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"26" type=
"uint" default=
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2101 <field name=
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"28" type=
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"3"/>
2102 <field name=
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"31" type=
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"3"/>
2103 <field name=
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2104 <value name=
"Store" value=
"0"/>
2105 <value name=
"Load" value=
"1"/>
2107 <field name=
"Shader Select" start=
"60" end=
"62" type=
"uint">
2108 <value name=
"VS" value=
"0"/>
2109 <value name=
"PS" value=
"4"/>
2111 <field name=
"Global Constant Buffer Address" start=
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"95" type=
"address"/>
2112 <field name=
"Global Constant Buffer Address High" start=
"96" end=
"127" type=
"address"/>
2115 <instruction name=
"3DSTATE_SAMPLER_PALETTE_LOAD0" bias=
"2" engine=
"render">
2116 <field name=
"DWord Length" start=
"0" end=
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"uint"/>
2117 <field name=
"3D Command Sub Opcode" start=
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"23" type=
"uint" default=
"2"/>
2118 <field name=
"3D Command Opcode" start=
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"26" type=
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2119 <field name=
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"28" type=
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"3"/>
2120 <field name=
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"31" type=
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"3"/>
2121 <group count=
"0" start=
"32" size=
"32">
2122 <field name=
"Entry" start=
"0" end=
"31" type=
"PALETTE_ENTRY"/>
2126 <instruction name=
"3DSTATE_SAMPLER_PALETTE_LOAD1" bias=
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"render">
2127 <field name=
"DWord Length" start=
"0" end=
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"uint" default=
"0"/>
2128 <field name=
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"23" type=
"uint" default=
"12"/>
2129 <field name=
"3D Command Opcode" start=
"24" end=
"26" type=
"uint" default=
"1"/>
2130 <field name=
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"28" type=
"uint" default=
"3"/>
2131 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
2132 <group count=
"0" start=
"32" size=
"32">
2133 <field name=
"Palette Alpha[0:N-1]" start=
"24" end=
"31" type=
"uint"/>
2134 <field name=
"Palette Red[0:N-1]" start=
"16" end=
"23" type=
"uint"/>
2135 <field name=
"Palette Green[0:N-1]" start=
"8" end=
"15" type=
"uint"/>
2136 <field name=
"Palette Blue[0:N-1]" start=
"0" end=
"7" type=
"uint"/>
2140 <instruction name=
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"2" length=
"2" engine=
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2141 <field name=
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"0"/>
2142 <field name=
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"23" type=
"uint" default=
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2143 <field name=
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"26" type=
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"0"/>
2144 <field name=
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"28" type=
"uint" default=
"3"/>
2145 <field name=
"Command Type" start=
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"31" type=
"uint" default=
"3"/>
2146 <field name=
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"63" type=
"offset"/>
2149 <instruction name=
"3DSTATE_SAMPLER_STATE_POINTERS_GS" bias=
"2" length=
"2" engine=
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2150 <field name=
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2151 <field name=
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"23" type=
"uint" default=
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2152 <field name=
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"26" type=
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2153 <field name=
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"3"/>
2154 <field name=
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"31" type=
"uint" default=
"3"/>
2155 <field name=
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"63" type=
"offset"/>
2158 <instruction name=
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"2" engine=
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2159 <field name=
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"0"/>
2160 <field name=
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"23" type=
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2161 <field name=
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"26" type=
"uint" default=
"0"/>
2162 <field name=
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"28" type=
"uint" default=
"3"/>
2163 <field name=
"Command Type" start=
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"31" type=
"uint" default=
"3"/>
2164 <field name=
"Pointer to HS Sampler State" start=
"37" end=
"63" type=
"offset"/>
2167 <instruction name=
"3DSTATE_SAMPLER_STATE_POINTERS_PS" bias=
"2" length=
"2" engine=
"render">
2168 <field name=
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"0" end=
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"0"/>
2169 <field name=
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"23" type=
"uint" default=
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2170 <field name=
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"26" type=
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"0"/>
2171 <field name=
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"28" type=
"uint" default=
"3"/>
2172 <field name=
"Command Type" start=
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"31" type=
"uint" default=
"3"/>
2173 <field name=
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"63" type=
"offset"/>
2176 <instruction name=
"3DSTATE_SAMPLER_STATE_POINTERS_VS" bias=
"2" length=
"2" engine=
"render">
2177 <field name=
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"0"/>
2178 <field name=
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"23" type=
"uint" default=
"43"/>
2179 <field name=
"3D Command Opcode" start=
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"26" type=
"uint" default=
"0"/>
2180 <field name=
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"28" type=
"uint" default=
"3"/>
2181 <field name=
"Command Type" start=
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"31" type=
"uint" default=
"3"/>
2182 <field name=
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"63" type=
"offset"/>
2185 <instruction name=
"3DSTATE_SAMPLE_MASK" bias=
"2" length=
"2" engine=
"render">
2186 <field name=
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"0" end=
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2187 <field name=
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"24"/>
2188 <field name=
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"26" type=
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2189 <field name=
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"28" type=
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"3"/>
2190 <field name=
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"29" end=
"31" type=
"uint" default=
"3"/>
2191 <field name=
"Sample Mask" start=
"32" end=
"47" type=
"uint"/>
2194 <instruction name=
"3DSTATE_SAMPLE_PATTERN" bias=
"2" length=
"9" engine=
"render">
2195 <field name=
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"0" end=
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2196 <field name=
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"23" type=
"uint" default=
"28"/>
2197 <field name=
"3D Command Opcode" start=
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"26" type=
"uint" default=
"1"/>
2198 <field name=
"Command SubType" start=
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"28" type=
"uint" default=
"3"/>
2199 <field name=
"Command Type" start=
"29" end=
"31" type=
"uint" default=
"3"/>
2200 <field name=
"16x Sample0 Y Offset" start=
"32" end=
"35" type=
"u0.4"/>
2201 <field name=
"16x Sample0 X Offset" start=
"36" end=
"39" type=
"u0.4"/>
2202 <field name=
"16x Sample1 Y Offset" start=
"40" end=
"43" type=
"u0.4"/>
2203 <field name=
"16x Sample1 X Offset" start=
"44" end=
"47" type=
"u0.4"/>
2204 <field name=
"16x Sample2 Y Offset" start=
"48" end=
"51" type=
"u0.4"/>
2205 <field name=
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"52" end=
"55" type=
"u0.4"/>
2206 <field name=
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"56" end=
"59" type=
"u0.4"/>
2207 <field name=
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"63" type=
"u0.4"/>
2208 <field name=
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"64" end=
"67" type=
"u0.4"/>
2209 <field name=
"16x Sample4 X Offset" start=
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"71" type=
"u0.4"/>
2210 <field name=
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"72" end=
"75" type=
"u0.4"/>
2211 <field name=
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"76" end=
"79" type=
"u0.4"/>
2212 <field name=
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"80" end=
"83" type=
"u0.4"/>
2213 <field name=
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"87" type=
"u0.4"/>
2214 <field name=
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"88" end=
"91" type=
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2215 <field name=
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"95" type=
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2216 <field name=
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"99" type=
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2217 <field name=
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"103" type=
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2218 <field name=
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"107" type=
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2219 <field name=
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2220 <field name=
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"115" type=
"u0.4"/>
2221 <field name=
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"116" end=
"119" type=
"u0.4"/>
2222 <field name=
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"123" type=
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2223 <field name=
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"127" type=
"u0.4"/>
2224 <field name=
"16x Sample12 Y Offset" start=
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"131" type=
"u0.4"/>
2225 <field name=
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"135" type=
"u0.4"/>
2226 <field name=
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"139" type=
"u0.4"/>
2227 <field name=
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"143" type=
"u0.4"/>
2228 <field name=
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"147" type=
"u0.4"/>
2229 <field name=
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"151" type=
"u0.4"/>
2230 <field name=
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"152" end=
"155" type=
"u0.4"/>
2231 <field name=
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"159" type=
"u0.4"/>
2232 <field name=
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"163" type=
"u0.4"/>
2233 <field name=
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"164" end=
"167" type=
"u0.4"/>
2234 <field name=
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"168" end=
"171" type=
"u0.4"/>
2235 <field name=
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"172" end=
"175" type=
"u0.4"/>
2236 <field name=
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"176" end=
"179" type=
"u0.4"/>
2237 <field name=
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"180" end=
"183" type=
"u0.4"/>
2238 <field name=
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"184" end=
"187" type=
"u0.4"/>
2239 <field name=
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"188" end=
"191" type=
"u0.4"/>
2240 <field name=
"8x Sample0 Y Offset" start=
"192" end=
"195" type=
"u0.4"/>
2241 <field name=
"8x Sample0 X Offset" start=
"196" end=
"199" type=
"u0.4"/>
2242 <field name=
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"200" end=
"203" type=
"u0.4"/>