build: move imgui out of src/intel/tools to be reused
[mesa.git] / src / intel / tools / aubinator_viewer_urb.h
1 #ifndef AUBINATOR_VIEWER_URB_H
2 #define AUBINATOR_VIEWER_URB_H
3
4 #include "aubinator_viewer.h"
5
6 #include "imgui/imgui.h"
7
8 struct AubinatorViewerUrb {
9
10 float RowHeight;
11
12 AubinatorViewerUrb() {
13 RowHeight = 10.0f;
14 }
15
16 bool _Hovered(const ImVec2& mouse, bool window_hovered,
17 const ImVec2& tl, const ImVec2& br) {
18 return window_hovered &&
19 tl.x <= mouse.x && tl.y <= mouse.y &&
20 br.x > mouse.x && br.y > mouse.y;
21 }
22
23 void DrawAllocation(const char *label,
24 int n_stages,
25 int end_urb_offset,
26 const char *stage_names[],
27 const struct aub_decode_urb_stage_state *stages) {
28 const ImVec2 label_size = ImGui::CalcTextSize("VS entry: ", NULL, true);
29 ImVec2 graph_size(ImGui::CalcItemWidth(), 2 * n_stages * label_size.y);
30
31 ImGui::BeginChild(label, ImVec2(0, graph_size.y), false);
32
33 ImDrawList* draw_list = ImGui::GetWindowDrawList();
34
35 const float row_height = MAX2(RowHeight, label_size.y);
36 const float width = ImGui::GetContentRegionAvailWidth() - label_size.x;
37 const float alloc_delta = width / end_urb_offset;
38 const ImVec2 window_pos = ImGui::GetWindowPos();
39 const ImVec2 mouse_pos = ImGui::GetMousePos();
40 const bool window_hovered = ImGui::IsWindowHovered();
41
42 int const_idx = 0;
43 for (int s = 0; s < n_stages; s++) {
44 const float x = window_pos.x + label_size.x;
45 const float y = window_pos.y + s * row_height;
46
47 ImVec2 alloc_pos(window_pos.x, y);
48 ImVec2 alloc_tl(x + stages[s].start * alloc_delta, y);
49 ImVec2 alloc_br(x + (stages[s].start +
50 stages[s].n_entries * stages[s].size) * alloc_delta,
51 y + row_height);
52 ImVec2 const_tl(x + const_idx * alloc_delta, y);
53 ImVec2 const_br(x + (const_idx + stages[s].const_rd_length) * alloc_delta,
54 y + row_height);
55
56 char label[40];
57 snprintf(label, sizeof(label), "%s: ", stage_names[s]);
58 draw_list->AddText(alloc_pos, ImGui::GetColorU32(ImGuiCol_Text), label);
59
60 float r, g, b;
61 bool hovered;
62
63 /* URB allocation */
64 hovered = _Hovered(mouse_pos, window_hovered, alloc_tl, alloc_br);
65 ImGui::ColorConvertHSVtoRGB((2 * s) * 1.0f / (2 * n_stages),
66 1.0f, hovered ? 1.0f : 0.8f,
67 r, g, b);
68 draw_list->AddRectFilled(alloc_tl, alloc_br, ImColor(r, g, b));
69 if (hovered) {
70 ImGui::SetTooltip("%s: start=%u end=%u",
71 stage_names[s],
72 stages[s].start,
73 stages[s].start + stages[s].n_entries * stages[s].size);
74 }
75
76 /* Constant URB input */
77 hovered = _Hovered(mouse_pos, window_hovered, const_tl, const_br);
78 ImGui::ColorConvertHSVtoRGB((2 * s + 1) * 1.0f / (2 * n_stages),
79 1.0f, hovered ? 1.0f : 0.8f,
80 r, g, b);
81 draw_list->AddRectFilled(const_tl, const_br, ImColor(r, g, b));
82 if (hovered) {
83 ImGui::SetTooltip("%s constant: start=%u end=%u",
84 stage_names[s],
85 stages[s].rd_offset,
86 stages[s].rd_offset + stages[s].rd_length);
87 }
88
89 const_idx += stages[s].const_rd_length;
90 }
91
92 ImGui::EndChild();
93 }
94 };
95
96 #endif /* AUBINATOR_VIEWER_URB_H */