Revert "anv: add support for INTEL_DEBUG=bat"
[mesa.git] / src / intel / vulkan / anv_batch_chain.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "genxml/gen8_pack.h"
33
34 #include "util/debug.h"
35
36 /** \file anv_batch_chain.c
37 *
38 * This file contains functions related to anv_cmd_buffer as a data
39 * structure. This involves everything required to create and destroy
40 * the actual batch buffers as well as link them together and handle
41 * relocations and surface state. It specifically does *not* contain any
42 * handling of actual vkCmd calls beyond vkCmdExecuteCommands.
43 */
44
45 /*-----------------------------------------------------------------------*
46 * Functions related to anv_reloc_list
47 *-----------------------------------------------------------------------*/
48
49 static VkResult
50 anv_reloc_list_init_clone(struct anv_reloc_list *list,
51 const VkAllocationCallbacks *alloc,
52 const struct anv_reloc_list *other_list)
53 {
54 if (other_list) {
55 list->num_relocs = other_list->num_relocs;
56 list->array_length = other_list->array_length;
57 } else {
58 list->num_relocs = 0;
59 list->array_length = 256;
60 }
61
62 list->relocs =
63 vk_alloc(alloc, list->array_length * sizeof(*list->relocs), 8,
64 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
65
66 if (list->relocs == NULL)
67 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
68
69 list->reloc_bos =
70 vk_alloc(alloc, list->array_length * sizeof(*list->reloc_bos), 8,
71 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
72
73 if (list->reloc_bos == NULL) {
74 vk_free(alloc, list->relocs);
75 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
76 }
77
78 list->deps = _mesa_pointer_set_create(NULL);
79
80 if (!list->deps) {
81 vk_free(alloc, list->relocs);
82 vk_free(alloc, list->reloc_bos);
83 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
84 }
85
86 if (other_list) {
87 memcpy(list->relocs, other_list->relocs,
88 list->array_length * sizeof(*list->relocs));
89 memcpy(list->reloc_bos, other_list->reloc_bos,
90 list->array_length * sizeof(*list->reloc_bos));
91 set_foreach(other_list->deps, entry) {
92 _mesa_set_add_pre_hashed(list->deps, entry->hash, entry->key);
93 }
94 }
95
96 return VK_SUCCESS;
97 }
98
99 VkResult
100 anv_reloc_list_init(struct anv_reloc_list *list,
101 const VkAllocationCallbacks *alloc)
102 {
103 return anv_reloc_list_init_clone(list, alloc, NULL);
104 }
105
106 void
107 anv_reloc_list_finish(struct anv_reloc_list *list,
108 const VkAllocationCallbacks *alloc)
109 {
110 vk_free(alloc, list->relocs);
111 vk_free(alloc, list->reloc_bos);
112 _mesa_set_destroy(list->deps, NULL);
113 }
114
115 static VkResult
116 anv_reloc_list_grow(struct anv_reloc_list *list,
117 const VkAllocationCallbacks *alloc,
118 size_t num_additional_relocs)
119 {
120 if (list->num_relocs + num_additional_relocs <= list->array_length)
121 return VK_SUCCESS;
122
123 size_t new_length = list->array_length * 2;
124 while (new_length < list->num_relocs + num_additional_relocs)
125 new_length *= 2;
126
127 struct drm_i915_gem_relocation_entry *new_relocs =
128 vk_alloc(alloc, new_length * sizeof(*list->relocs), 8,
129 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
130 if (new_relocs == NULL)
131 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
132
133 struct anv_bo **new_reloc_bos =
134 vk_alloc(alloc, new_length * sizeof(*list->reloc_bos), 8,
135 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
136 if (new_reloc_bos == NULL) {
137 vk_free(alloc, new_relocs);
138 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
139 }
140
141 memcpy(new_relocs, list->relocs, list->num_relocs * sizeof(*list->relocs));
142 memcpy(new_reloc_bos, list->reloc_bos,
143 list->num_relocs * sizeof(*list->reloc_bos));
144
145 vk_free(alloc, list->relocs);
146 vk_free(alloc, list->reloc_bos);
147
148 list->array_length = new_length;
149 list->relocs = new_relocs;
150 list->reloc_bos = new_reloc_bos;
151
152 return VK_SUCCESS;
153 }
154
155 VkResult
156 anv_reloc_list_add(struct anv_reloc_list *list,
157 const VkAllocationCallbacks *alloc,
158 uint32_t offset, struct anv_bo *target_bo, uint32_t delta)
159 {
160 struct drm_i915_gem_relocation_entry *entry;
161 int index;
162
163 if (target_bo->flags & EXEC_OBJECT_PINNED) {
164 _mesa_set_add(list->deps, target_bo);
165 return VK_SUCCESS;
166 }
167
168 VkResult result = anv_reloc_list_grow(list, alloc, 1);
169 if (result != VK_SUCCESS)
170 return result;
171
172 /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
173 index = list->num_relocs++;
174 list->reloc_bos[index] = target_bo;
175 entry = &list->relocs[index];
176 entry->target_handle = target_bo->gem_handle;
177 entry->delta = delta;
178 entry->offset = offset;
179 entry->presumed_offset = target_bo->offset;
180 entry->read_domains = 0;
181 entry->write_domain = 0;
182 VG(VALGRIND_CHECK_MEM_IS_DEFINED(entry, sizeof(*entry)));
183
184 return VK_SUCCESS;
185 }
186
187 static VkResult
188 anv_reloc_list_append(struct anv_reloc_list *list,
189 const VkAllocationCallbacks *alloc,
190 struct anv_reloc_list *other, uint32_t offset)
191 {
192 VkResult result = anv_reloc_list_grow(list, alloc, other->num_relocs);
193 if (result != VK_SUCCESS)
194 return result;
195
196 memcpy(&list->relocs[list->num_relocs], &other->relocs[0],
197 other->num_relocs * sizeof(other->relocs[0]));
198 memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0],
199 other->num_relocs * sizeof(other->reloc_bos[0]));
200
201 for (uint32_t i = 0; i < other->num_relocs; i++)
202 list->relocs[i + list->num_relocs].offset += offset;
203
204 list->num_relocs += other->num_relocs;
205
206 set_foreach(other->deps, entry) {
207 _mesa_set_add_pre_hashed(list->deps, entry->hash, entry->key);
208 }
209
210 return VK_SUCCESS;
211 }
212
213 /*-----------------------------------------------------------------------*
214 * Functions related to anv_batch
215 *-----------------------------------------------------------------------*/
216
217 void *
218 anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords)
219 {
220 if (batch->next + num_dwords * 4 > batch->end) {
221 VkResult result = batch->extend_cb(batch, batch->user_data);
222 if (result != VK_SUCCESS) {
223 anv_batch_set_error(batch, result);
224 return NULL;
225 }
226 }
227
228 void *p = batch->next;
229
230 batch->next += num_dwords * 4;
231 assert(batch->next <= batch->end);
232
233 return p;
234 }
235
236 uint64_t
237 anv_batch_emit_reloc(struct anv_batch *batch,
238 void *location, struct anv_bo *bo, uint32_t delta)
239 {
240 VkResult result = anv_reloc_list_add(batch->relocs, batch->alloc,
241 location - batch->start, bo, delta);
242 if (result != VK_SUCCESS) {
243 anv_batch_set_error(batch, result);
244 return 0;
245 }
246
247 return bo->offset + delta;
248 }
249
250 void
251 anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other)
252 {
253 uint32_t size, offset;
254
255 size = other->next - other->start;
256 assert(size % 4 == 0);
257
258 if (batch->next + size > batch->end) {
259 VkResult result = batch->extend_cb(batch, batch->user_data);
260 if (result != VK_SUCCESS) {
261 anv_batch_set_error(batch, result);
262 return;
263 }
264 }
265
266 assert(batch->next + size <= batch->end);
267
268 VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size));
269 memcpy(batch->next, other->start, size);
270
271 offset = batch->next - batch->start;
272 VkResult result = anv_reloc_list_append(batch->relocs, batch->alloc,
273 other->relocs, offset);
274 if (result != VK_SUCCESS) {
275 anv_batch_set_error(batch, result);
276 return;
277 }
278
279 batch->next += size;
280 }
281
282 /*-----------------------------------------------------------------------*
283 * Functions related to anv_batch_bo
284 *-----------------------------------------------------------------------*/
285
286 static VkResult
287 anv_batch_bo_create(struct anv_cmd_buffer *cmd_buffer,
288 struct anv_batch_bo **bbo_out)
289 {
290 VkResult result;
291
292 struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
293 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
294 if (bbo == NULL)
295 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
296
297 result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo,
298 ANV_CMD_BUFFER_BATCH_SIZE);
299 if (result != VK_SUCCESS)
300 goto fail_alloc;
301
302 result = anv_reloc_list_init(&bbo->relocs, &cmd_buffer->pool->alloc);
303 if (result != VK_SUCCESS)
304 goto fail_bo_alloc;
305
306 *bbo_out = bbo;
307
308 return VK_SUCCESS;
309
310 fail_bo_alloc:
311 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
312 fail_alloc:
313 vk_free(&cmd_buffer->pool->alloc, bbo);
314
315 return result;
316 }
317
318 static VkResult
319 anv_batch_bo_clone(struct anv_cmd_buffer *cmd_buffer,
320 const struct anv_batch_bo *other_bbo,
321 struct anv_batch_bo **bbo_out)
322 {
323 VkResult result;
324
325 struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
326 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
327 if (bbo == NULL)
328 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
329
330 result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo,
331 other_bbo->bo.size);
332 if (result != VK_SUCCESS)
333 goto fail_alloc;
334
335 result = anv_reloc_list_init_clone(&bbo->relocs, &cmd_buffer->pool->alloc,
336 &other_bbo->relocs);
337 if (result != VK_SUCCESS)
338 goto fail_bo_alloc;
339
340 bbo->length = other_bbo->length;
341 memcpy(bbo->bo.map, other_bbo->bo.map, other_bbo->length);
342
343 *bbo_out = bbo;
344
345 return VK_SUCCESS;
346
347 fail_bo_alloc:
348 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
349 fail_alloc:
350 vk_free(&cmd_buffer->pool->alloc, bbo);
351
352 return result;
353 }
354
355 static void
356 anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch,
357 size_t batch_padding)
358 {
359 batch->next = batch->start = bbo->bo.map;
360 batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
361 batch->relocs = &bbo->relocs;
362 bbo->relocs.num_relocs = 0;
363 _mesa_set_clear(bbo->relocs.deps, NULL);
364 }
365
366 static void
367 anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch,
368 size_t batch_padding)
369 {
370 batch->start = bbo->bo.map;
371 batch->next = bbo->bo.map + bbo->length;
372 batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
373 batch->relocs = &bbo->relocs;
374 }
375
376 static void
377 anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch)
378 {
379 assert(batch->start == bbo->bo.map);
380 bbo->length = batch->next - batch->start;
381 VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length));
382 }
383
384 static VkResult
385 anv_batch_bo_grow(struct anv_cmd_buffer *cmd_buffer, struct anv_batch_bo *bbo,
386 struct anv_batch *batch, size_t aditional,
387 size_t batch_padding)
388 {
389 assert(batch->start == bbo->bo.map);
390 bbo->length = batch->next - batch->start;
391
392 size_t new_size = bbo->bo.size;
393 while (new_size <= bbo->length + aditional + batch_padding)
394 new_size *= 2;
395
396 if (new_size == bbo->bo.size)
397 return VK_SUCCESS;
398
399 struct anv_bo new_bo;
400 VkResult result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
401 &new_bo, new_size);
402 if (result != VK_SUCCESS)
403 return result;
404
405 memcpy(new_bo.map, bbo->bo.map, bbo->length);
406
407 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
408
409 bbo->bo = new_bo;
410 anv_batch_bo_continue(bbo, batch, batch_padding);
411
412 return VK_SUCCESS;
413 }
414
415 static void
416 anv_batch_bo_link(struct anv_cmd_buffer *cmd_buffer,
417 struct anv_batch_bo *prev_bbo,
418 struct anv_batch_bo *next_bbo,
419 uint32_t next_bbo_offset)
420 {
421 MAYBE_UNUSED const uint32_t bb_start_offset =
422 prev_bbo->length - GEN8_MI_BATCH_BUFFER_START_length * 4;
423 MAYBE_UNUSED const uint32_t *bb_start = prev_bbo->bo.map + bb_start_offset;
424
425 /* Make sure we're looking at a MI_BATCH_BUFFER_START */
426 assert(((*bb_start >> 29) & 0x07) == 0);
427 assert(((*bb_start >> 23) & 0x3f) == 49);
428
429 if (cmd_buffer->device->instance->physicalDevice.use_softpin) {
430 assert(prev_bbo->bo.flags & EXEC_OBJECT_PINNED);
431 assert(next_bbo->bo.flags & EXEC_OBJECT_PINNED);
432
433 write_reloc(cmd_buffer->device,
434 prev_bbo->bo.map + bb_start_offset + 4,
435 next_bbo->bo.offset + next_bbo_offset, true);
436 } else {
437 uint32_t reloc_idx = prev_bbo->relocs.num_relocs - 1;
438 assert(prev_bbo->relocs.relocs[reloc_idx].offset == bb_start_offset + 4);
439
440 prev_bbo->relocs.reloc_bos[reloc_idx] = &next_bbo->bo;
441 prev_bbo->relocs.relocs[reloc_idx].delta = next_bbo_offset;
442
443 /* Use a bogus presumed offset to force a relocation */
444 prev_bbo->relocs.relocs[reloc_idx].presumed_offset = -1;
445 }
446 }
447
448 static void
449 anv_batch_bo_destroy(struct anv_batch_bo *bbo,
450 struct anv_cmd_buffer *cmd_buffer)
451 {
452 anv_reloc_list_finish(&bbo->relocs, &cmd_buffer->pool->alloc);
453 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
454 vk_free(&cmd_buffer->pool->alloc, bbo);
455 }
456
457 static VkResult
458 anv_batch_bo_list_clone(const struct list_head *list,
459 struct anv_cmd_buffer *cmd_buffer,
460 struct list_head *new_list)
461 {
462 VkResult result = VK_SUCCESS;
463
464 list_inithead(new_list);
465
466 struct anv_batch_bo *prev_bbo = NULL;
467 list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
468 struct anv_batch_bo *new_bbo = NULL;
469 result = anv_batch_bo_clone(cmd_buffer, bbo, &new_bbo);
470 if (result != VK_SUCCESS)
471 break;
472 list_addtail(&new_bbo->link, new_list);
473
474 if (prev_bbo)
475 anv_batch_bo_link(cmd_buffer, prev_bbo, new_bbo, 0);
476
477 prev_bbo = new_bbo;
478 }
479
480 if (result != VK_SUCCESS) {
481 list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link)
482 anv_batch_bo_destroy(bbo, cmd_buffer);
483 }
484
485 return result;
486 }
487
488 /*-----------------------------------------------------------------------*
489 * Functions related to anv_batch_bo
490 *-----------------------------------------------------------------------*/
491
492 static struct anv_batch_bo *
493 anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer)
494 {
495 return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->batch_bos.prev, link);
496 }
497
498 struct anv_address
499 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer)
500 {
501 struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
502 return (struct anv_address) {
503 .bo = anv_binding_table_pool(cmd_buffer->device)->block_pool.bo,
504 .offset = bt_block->offset,
505 };
506 }
507
508 static void
509 emit_batch_buffer_start(struct anv_cmd_buffer *cmd_buffer,
510 struct anv_bo *bo, uint32_t offset)
511 {
512 /* In gen8+ the address field grew to two dwords to accomodate 48 bit
513 * offsets. The high 16 bits are in the last dword, so we can use the gen8
514 * version in either case, as long as we set the instruction length in the
515 * header accordingly. This means that we always emit three dwords here
516 * and all the padding and adjustment we do in this file works for all
517 * gens.
518 */
519
520 #define GEN7_MI_BATCH_BUFFER_START_length 2
521 #define GEN7_MI_BATCH_BUFFER_START_length_bias 2
522
523 const uint32_t gen7_length =
524 GEN7_MI_BATCH_BUFFER_START_length - GEN7_MI_BATCH_BUFFER_START_length_bias;
525 const uint32_t gen8_length =
526 GEN8_MI_BATCH_BUFFER_START_length - GEN8_MI_BATCH_BUFFER_START_length_bias;
527
528 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_START, bbs) {
529 bbs.DWordLength = cmd_buffer->device->info.gen < 8 ?
530 gen7_length : gen8_length;
531 bbs.SecondLevelBatchBuffer = Firstlevelbatch;
532 bbs.AddressSpaceIndicator = ASI_PPGTT;
533 bbs.BatchBufferStartAddress = (struct anv_address) { bo, offset };
534 }
535 }
536
537 static void
538 cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer,
539 struct anv_batch_bo *bbo)
540 {
541 struct anv_batch *batch = &cmd_buffer->batch;
542 struct anv_batch_bo *current_bbo =
543 anv_cmd_buffer_current_batch_bo(cmd_buffer);
544
545 /* We set the end of the batch a little short so we would be sure we
546 * have room for the chaining command. Since we're about to emit the
547 * chaining command, let's set it back where it should go.
548 */
549 batch->end += GEN8_MI_BATCH_BUFFER_START_length * 4;
550 assert(batch->end == current_bbo->bo.map + current_bbo->bo.size);
551
552 emit_batch_buffer_start(cmd_buffer, &bbo->bo, 0);
553
554 anv_batch_bo_finish(current_bbo, batch);
555 }
556
557 static VkResult
558 anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data)
559 {
560 struct anv_cmd_buffer *cmd_buffer = _data;
561 struct anv_batch_bo *new_bbo;
562
563 VkResult result = anv_batch_bo_create(cmd_buffer, &new_bbo);
564 if (result != VK_SUCCESS)
565 return result;
566
567 struct anv_batch_bo **seen_bbo = u_vector_add(&cmd_buffer->seen_bbos);
568 if (seen_bbo == NULL) {
569 anv_batch_bo_destroy(new_bbo, cmd_buffer);
570 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
571 }
572 *seen_bbo = new_bbo;
573
574 cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo);
575
576 list_addtail(&new_bbo->link, &cmd_buffer->batch_bos);
577
578 anv_batch_bo_start(new_bbo, batch, GEN8_MI_BATCH_BUFFER_START_length * 4);
579
580 return VK_SUCCESS;
581 }
582
583 static VkResult
584 anv_cmd_buffer_grow_batch(struct anv_batch *batch, void *_data)
585 {
586 struct anv_cmd_buffer *cmd_buffer = _data;
587 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
588
589 anv_batch_bo_grow(cmd_buffer, bbo, &cmd_buffer->batch, 4096,
590 GEN8_MI_BATCH_BUFFER_START_length * 4);
591
592 return VK_SUCCESS;
593 }
594
595 /** Allocate a binding table
596 *
597 * This function allocates a binding table. This is a bit more complicated
598 * than one would think due to a combination of Vulkan driver design and some
599 * unfortunate hardware restrictions.
600 *
601 * The 3DSTATE_BINDING_TABLE_POINTERS_* packets only have a 16-bit field for
602 * the binding table pointer which means that all binding tables need to live
603 * in the bottom 64k of surface state base address. The way the GL driver has
604 * classically dealt with this restriction is to emit all surface states
605 * on-the-fly into the batch and have a batch buffer smaller than 64k. This
606 * isn't really an option in Vulkan for a couple of reasons:
607 *
608 * 1) In Vulkan, we have growing (or chaining) batches so surface states have
609 * to live in their own buffer and we have to be able to re-emit
610 * STATE_BASE_ADDRESS as needed which requires a full pipeline stall. In
611 * order to avoid emitting STATE_BASE_ADDRESS any more often than needed
612 * (it's not that hard to hit 64k of just binding tables), we allocate
613 * surface state objects up-front when VkImageView is created. In order
614 * for this to work, surface state objects need to be allocated from a
615 * global buffer.
616 *
617 * 2) We tried to design the surface state system in such a way that it's
618 * already ready for bindless texturing. The way bindless texturing works
619 * on our hardware is that you have a big pool of surface state objects
620 * (with its own state base address) and the bindless handles are simply
621 * offsets into that pool. With the architecture we chose, we already
622 * have that pool and it's exactly the same pool that we use for regular
623 * surface states so we should already be ready for bindless.
624 *
625 * 3) For render targets, we need to be able to fill out the surface states
626 * later in vkBeginRenderPass so that we can assign clear colors
627 * correctly. One way to do this would be to just create the surface
628 * state data and then repeatedly copy it into the surface state BO every
629 * time we have to re-emit STATE_BASE_ADDRESS. While this works, it's
630 * rather annoying and just being able to allocate them up-front and
631 * re-use them for the entire render pass.
632 *
633 * While none of these are technically blockers for emitting state on the fly
634 * like we do in GL, the ability to have a single surface state pool is
635 * simplifies things greatly. Unfortunately, it comes at a cost...
636 *
637 * Because of the 64k limitation of 3DSTATE_BINDING_TABLE_POINTERS_*, we can't
638 * place the binding tables just anywhere in surface state base address.
639 * Because 64k isn't a whole lot of space, we can't simply restrict the
640 * surface state buffer to 64k, we have to be more clever. The solution we've
641 * chosen is to have a block pool with a maximum size of 2G that starts at
642 * zero and grows in both directions. All surface states are allocated from
643 * the top of the pool (positive offsets) and we allocate blocks (< 64k) of
644 * binding tables from the bottom of the pool (negative offsets). Every time
645 * we allocate a new binding table block, we set surface state base address to
646 * point to the bottom of the binding table block. This way all of the
647 * binding tables in the block are in the bottom 64k of surface state base
648 * address. When we fill out the binding table, we add the distance between
649 * the bottom of our binding table block and zero of the block pool to the
650 * surface state offsets so that they are correct relative to out new surface
651 * state base address at the bottom of the binding table block.
652 *
653 * \see adjust_relocations_from_block_pool()
654 * \see adjust_relocations_too_block_pool()
655 *
656 * \param[in] entries The number of surface state entries the binding
657 * table should be able to hold.
658 *
659 * \param[out] state_offset The offset surface surface state base address
660 * where the surface states live. This must be
661 * added to the surface state offset when it is
662 * written into the binding table entry.
663 *
664 * \return An anv_state representing the binding table
665 */
666 struct anv_state
667 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
668 uint32_t entries, uint32_t *state_offset)
669 {
670 struct anv_device *device = cmd_buffer->device;
671 struct anv_state_pool *state_pool = &device->surface_state_pool;
672 struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
673 struct anv_state state;
674
675 state.alloc_size = align_u32(entries * 4, 32);
676
677 if (cmd_buffer->bt_next + state.alloc_size > state_pool->block_size)
678 return (struct anv_state) { 0 };
679
680 state.offset = cmd_buffer->bt_next;
681 state.map = anv_block_pool_map(&anv_binding_table_pool(device)->block_pool,
682 bt_block->offset + state.offset);
683
684 cmd_buffer->bt_next += state.alloc_size;
685
686 if (device->instance->physicalDevice.use_softpin) {
687 assert(bt_block->offset >= 0);
688 *state_offset = device->surface_state_pool.block_pool.start_address -
689 device->binding_table_pool.block_pool.start_address - bt_block->offset;
690 } else {
691 assert(bt_block->offset < 0);
692 *state_offset = -bt_block->offset;
693 }
694
695 return state;
696 }
697
698 struct anv_state
699 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer)
700 {
701 struct isl_device *isl_dev = &cmd_buffer->device->isl_dev;
702 return anv_state_stream_alloc(&cmd_buffer->surface_state_stream,
703 isl_dev->ss.size, isl_dev->ss.align);
704 }
705
706 struct anv_state
707 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
708 uint32_t size, uint32_t alignment)
709 {
710 return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
711 size, alignment);
712 }
713
714 VkResult
715 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer)
716 {
717 struct anv_state *bt_block = u_vector_add(&cmd_buffer->bt_block_states);
718 if (bt_block == NULL) {
719 anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
720 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
721 }
722
723 *bt_block = anv_binding_table_pool_alloc(cmd_buffer->device);
724 cmd_buffer->bt_next = 0;
725
726 return VK_SUCCESS;
727 }
728
729 VkResult
730 anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
731 {
732 struct anv_batch_bo *batch_bo;
733 VkResult result;
734
735 list_inithead(&cmd_buffer->batch_bos);
736
737 result = anv_batch_bo_create(cmd_buffer, &batch_bo);
738 if (result != VK_SUCCESS)
739 return result;
740
741 list_addtail(&batch_bo->link, &cmd_buffer->batch_bos);
742
743 cmd_buffer->batch.alloc = &cmd_buffer->pool->alloc;
744 cmd_buffer->batch.user_data = cmd_buffer;
745
746 if (cmd_buffer->device->can_chain_batches) {
747 cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch;
748 } else {
749 cmd_buffer->batch.extend_cb = anv_cmd_buffer_grow_batch;
750 }
751
752 anv_batch_bo_start(batch_bo, &cmd_buffer->batch,
753 GEN8_MI_BATCH_BUFFER_START_length * 4);
754
755 int success = u_vector_init(&cmd_buffer->seen_bbos,
756 sizeof(struct anv_bo *),
757 8 * sizeof(struct anv_bo *));
758 if (!success)
759 goto fail_batch_bo;
760
761 *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = batch_bo;
762
763 /* u_vector requires power-of-two size elements */
764 unsigned pow2_state_size = util_next_power_of_two(sizeof(struct anv_state));
765 success = u_vector_init(&cmd_buffer->bt_block_states,
766 pow2_state_size, 8 * pow2_state_size);
767 if (!success)
768 goto fail_seen_bbos;
769
770 result = anv_reloc_list_init(&cmd_buffer->surface_relocs,
771 &cmd_buffer->pool->alloc);
772 if (result != VK_SUCCESS)
773 goto fail_bt_blocks;
774 cmd_buffer->last_ss_pool_center = 0;
775
776 result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
777 if (result != VK_SUCCESS)
778 goto fail_bt_blocks;
779
780 return VK_SUCCESS;
781
782 fail_bt_blocks:
783 u_vector_finish(&cmd_buffer->bt_block_states);
784 fail_seen_bbos:
785 u_vector_finish(&cmd_buffer->seen_bbos);
786 fail_batch_bo:
787 anv_batch_bo_destroy(batch_bo, cmd_buffer);
788
789 return result;
790 }
791
792 void
793 anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
794 {
795 struct anv_state *bt_block;
796 u_vector_foreach(bt_block, &cmd_buffer->bt_block_states)
797 anv_binding_table_pool_free(cmd_buffer->device, *bt_block);
798 u_vector_finish(&cmd_buffer->bt_block_states);
799
800 anv_reloc_list_finish(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc);
801
802 u_vector_finish(&cmd_buffer->seen_bbos);
803
804 /* Destroy all of the batch buffers */
805 list_for_each_entry_safe(struct anv_batch_bo, bbo,
806 &cmd_buffer->batch_bos, link) {
807 anv_batch_bo_destroy(bbo, cmd_buffer);
808 }
809 }
810
811 void
812 anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
813 {
814 /* Delete all but the first batch bo */
815 assert(!list_empty(&cmd_buffer->batch_bos));
816 while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) {
817 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
818 list_del(&bbo->link);
819 anv_batch_bo_destroy(bbo, cmd_buffer);
820 }
821 assert(!list_empty(&cmd_buffer->batch_bos));
822
823 anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer),
824 &cmd_buffer->batch,
825 GEN8_MI_BATCH_BUFFER_START_length * 4);
826
827 while (u_vector_length(&cmd_buffer->bt_block_states) > 1) {
828 struct anv_state *bt_block = u_vector_remove(&cmd_buffer->bt_block_states);
829 anv_binding_table_pool_free(cmd_buffer->device, *bt_block);
830 }
831 assert(u_vector_length(&cmd_buffer->bt_block_states) == 1);
832 cmd_buffer->bt_next = 0;
833
834 cmd_buffer->surface_relocs.num_relocs = 0;
835 _mesa_set_clear(cmd_buffer->surface_relocs.deps, NULL);
836 cmd_buffer->last_ss_pool_center = 0;
837
838 /* Reset the list of seen buffers */
839 cmd_buffer->seen_bbos.head = 0;
840 cmd_buffer->seen_bbos.tail = 0;
841
842 *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) =
843 anv_cmd_buffer_current_batch_bo(cmd_buffer);
844 }
845
846 void
847 anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer)
848 {
849 struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
850
851 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
852 /* When we start a batch buffer, we subtract a certain amount of
853 * padding from the end to ensure that we always have room to emit a
854 * BATCH_BUFFER_START to chain to the next BO. We need to remove
855 * that padding before we end the batch; otherwise, we may end up
856 * with our BATCH_BUFFER_END in another BO.
857 */
858 cmd_buffer->batch.end += GEN8_MI_BATCH_BUFFER_START_length * 4;
859 assert(cmd_buffer->batch.end == batch_bo->bo.map + batch_bo->bo.size);
860
861 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_END, bbe);
862
863 /* Round batch up to an even number of dwords. */
864 if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4)
865 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_NOOP, noop);
866
867 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY;
868 } else {
869 assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY);
870 /* If this is a secondary command buffer, we need to determine the
871 * mode in which it will be executed with vkExecuteCommands. We
872 * determine this statically here so that this stays in sync with the
873 * actual ExecuteCommands implementation.
874 */
875 const uint32_t length = cmd_buffer->batch.next - cmd_buffer->batch.start;
876 if (!cmd_buffer->device->can_chain_batches) {
877 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT;
878 } else if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) &&
879 (length < ANV_CMD_BUFFER_BATCH_SIZE / 2)) {
880 /* If the secondary has exactly one batch buffer in its list *and*
881 * that batch buffer is less than half of the maximum size, we're
882 * probably better of simply copying it into our batch.
883 */
884 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT;
885 } else if (!(cmd_buffer->usage_flags &
886 VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT)) {
887 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN;
888
889 /* In order to chain, we need this command buffer to contain an
890 * MI_BATCH_BUFFER_START which will jump back to the calling batch.
891 * It doesn't matter where it points now so long as has a valid
892 * relocation. We'll adjust it later as part of the chaining
893 * process.
894 *
895 * We set the end of the batch a little short so we would be sure we
896 * have room for the chaining command. Since we're about to emit the
897 * chaining command, let's set it back where it should go.
898 */
899 cmd_buffer->batch.end += GEN8_MI_BATCH_BUFFER_START_length * 4;
900 assert(cmd_buffer->batch.start == batch_bo->bo.map);
901 assert(cmd_buffer->batch.end == batch_bo->bo.map + batch_bo->bo.size);
902
903 emit_batch_buffer_start(cmd_buffer, &batch_bo->bo, 0);
904 assert(cmd_buffer->batch.start == batch_bo->bo.map);
905 } else {
906 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN;
907 }
908 }
909
910 anv_batch_bo_finish(batch_bo, &cmd_buffer->batch);
911 }
912
913 static VkResult
914 anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer,
915 struct list_head *list)
916 {
917 list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
918 struct anv_batch_bo **bbo_ptr = u_vector_add(&cmd_buffer->seen_bbos);
919 if (bbo_ptr == NULL)
920 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
921
922 *bbo_ptr = bbo;
923 }
924
925 return VK_SUCCESS;
926 }
927
928 void
929 anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
930 struct anv_cmd_buffer *secondary)
931 {
932 switch (secondary->exec_mode) {
933 case ANV_CMD_BUFFER_EXEC_MODE_EMIT:
934 anv_batch_emit_batch(&primary->batch, &secondary->batch);
935 break;
936 case ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT: {
937 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(primary);
938 unsigned length = secondary->batch.end - secondary->batch.start;
939 anv_batch_bo_grow(primary, bbo, &primary->batch, length,
940 GEN8_MI_BATCH_BUFFER_START_length * 4);
941 anv_batch_emit_batch(&primary->batch, &secondary->batch);
942 break;
943 }
944 case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: {
945 struct anv_batch_bo *first_bbo =
946 list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
947 struct anv_batch_bo *last_bbo =
948 list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link);
949
950 emit_batch_buffer_start(primary, &first_bbo->bo, 0);
951
952 struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary);
953 assert(primary->batch.start == this_bbo->bo.map);
954 uint32_t offset = primary->batch.next - primary->batch.start;
955
956 /* Make the tail of the secondary point back to right after the
957 * MI_BATCH_BUFFER_START in the primary batch.
958 */
959 anv_batch_bo_link(primary, last_bbo, this_bbo, offset);
960
961 anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
962 break;
963 }
964 case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: {
965 struct list_head copy_list;
966 VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos,
967 secondary,
968 &copy_list);
969 if (result != VK_SUCCESS)
970 return; /* FIXME */
971
972 anv_cmd_buffer_add_seen_bbos(primary, &copy_list);
973
974 struct anv_batch_bo *first_bbo =
975 list_first_entry(&copy_list, struct anv_batch_bo, link);
976 struct anv_batch_bo *last_bbo =
977 list_last_entry(&copy_list, struct anv_batch_bo, link);
978
979 cmd_buffer_chain_to_batch_bo(primary, first_bbo);
980
981 list_splicetail(&copy_list, &primary->batch_bos);
982
983 anv_batch_bo_continue(last_bbo, &primary->batch,
984 GEN8_MI_BATCH_BUFFER_START_length * 4);
985 break;
986 }
987 default:
988 assert(!"Invalid execution mode");
989 }
990
991 anv_reloc_list_append(&primary->surface_relocs, &primary->pool->alloc,
992 &secondary->surface_relocs, 0);
993 }
994
995 struct anv_execbuf {
996 struct drm_i915_gem_execbuffer2 execbuf;
997
998 struct drm_i915_gem_exec_object2 * objects;
999 uint32_t bo_count;
1000 struct anv_bo ** bos;
1001
1002 /* Allocated length of the 'objects' and 'bos' arrays */
1003 uint32_t array_length;
1004
1005 bool has_relocs;
1006
1007 uint32_t fence_count;
1008 uint32_t fence_array_length;
1009 struct drm_i915_gem_exec_fence * fences;
1010 struct anv_syncobj ** syncobjs;
1011 };
1012
1013 static void
1014 anv_execbuf_init(struct anv_execbuf *exec)
1015 {
1016 memset(exec, 0, sizeof(*exec));
1017 }
1018
1019 static void
1020 anv_execbuf_finish(struct anv_execbuf *exec,
1021 const VkAllocationCallbacks *alloc)
1022 {
1023 vk_free(alloc, exec->objects);
1024 vk_free(alloc, exec->bos);
1025 vk_free(alloc, exec->fences);
1026 vk_free(alloc, exec->syncobjs);
1027 }
1028
1029 static int
1030 _compare_bo_handles(const void *_bo1, const void *_bo2)
1031 {
1032 struct anv_bo * const *bo1 = _bo1;
1033 struct anv_bo * const *bo2 = _bo2;
1034
1035 return (*bo1)->gem_handle - (*bo2)->gem_handle;
1036 }
1037
1038 static VkResult
1039 anv_execbuf_add_bo_set(struct anv_execbuf *exec,
1040 struct set *deps,
1041 uint32_t extra_flags,
1042 const VkAllocationCallbacks *alloc);
1043
1044 static VkResult
1045 anv_execbuf_add_bo(struct anv_execbuf *exec,
1046 struct anv_bo *bo,
1047 struct anv_reloc_list *relocs,
1048 uint32_t extra_flags,
1049 const VkAllocationCallbacks *alloc)
1050 {
1051 struct drm_i915_gem_exec_object2 *obj = NULL;
1052
1053 if (bo->index < exec->bo_count && exec->bos[bo->index] == bo)
1054 obj = &exec->objects[bo->index];
1055
1056 if (obj == NULL) {
1057 /* We've never seen this one before. Add it to the list and assign
1058 * an id that we can use later.
1059 */
1060 if (exec->bo_count >= exec->array_length) {
1061 uint32_t new_len = exec->objects ? exec->array_length * 2 : 64;
1062
1063 struct drm_i915_gem_exec_object2 *new_objects =
1064 vk_alloc(alloc, new_len * sizeof(*new_objects),
1065 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
1066 if (new_objects == NULL)
1067 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
1068
1069 struct anv_bo **new_bos =
1070 vk_alloc(alloc, new_len * sizeof(*new_bos),
1071 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
1072 if (new_bos == NULL) {
1073 vk_free(alloc, new_objects);
1074 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
1075 }
1076
1077 if (exec->objects) {
1078 memcpy(new_objects, exec->objects,
1079 exec->bo_count * sizeof(*new_objects));
1080 memcpy(new_bos, exec->bos,
1081 exec->bo_count * sizeof(*new_bos));
1082 }
1083
1084 vk_free(alloc, exec->objects);
1085 vk_free(alloc, exec->bos);
1086
1087 exec->objects = new_objects;
1088 exec->bos = new_bos;
1089 exec->array_length = new_len;
1090 }
1091
1092 assert(exec->bo_count < exec->array_length);
1093
1094 bo->index = exec->bo_count++;
1095 obj = &exec->objects[bo->index];
1096 exec->bos[bo->index] = bo;
1097
1098 obj->handle = bo->gem_handle;
1099 obj->relocation_count = 0;
1100 obj->relocs_ptr = 0;
1101 obj->alignment = 0;
1102 obj->offset = bo->offset;
1103 obj->flags = (bo->flags & ~ANV_BO_FLAG_MASK) | extra_flags;
1104 obj->rsvd1 = 0;
1105 obj->rsvd2 = 0;
1106 }
1107
1108 if (relocs != NULL) {
1109 assert(obj->relocation_count == 0);
1110
1111 if (relocs->num_relocs > 0) {
1112 /* This is the first time we've ever seen a list of relocations for
1113 * this BO. Go ahead and set the relocations and then walk the list
1114 * of relocations and add them all.
1115 */
1116 exec->has_relocs = true;
1117 obj->relocation_count = relocs->num_relocs;
1118 obj->relocs_ptr = (uintptr_t) relocs->relocs;
1119
1120 for (size_t i = 0; i < relocs->num_relocs; i++) {
1121 VkResult result;
1122
1123 /* A quick sanity check on relocations */
1124 assert(relocs->relocs[i].offset < bo->size);
1125 result = anv_execbuf_add_bo(exec, relocs->reloc_bos[i], NULL,
1126 extra_flags, alloc);
1127
1128 if (result != VK_SUCCESS)
1129 return result;
1130 }
1131 }
1132
1133 return anv_execbuf_add_bo_set(exec, relocs->deps, extra_flags, alloc);
1134 }
1135
1136 return VK_SUCCESS;
1137 }
1138
1139 /* Add BO dependencies to execbuf */
1140 static VkResult
1141 anv_execbuf_add_bo_set(struct anv_execbuf *exec,
1142 struct set *deps,
1143 uint32_t extra_flags,
1144 const VkAllocationCallbacks *alloc)
1145 {
1146 if (!deps || deps->entries <= 0)
1147 return VK_SUCCESS;
1148
1149 const uint32_t entries = deps->entries;
1150 struct anv_bo **bos =
1151 vk_alloc(alloc, entries * sizeof(*bos),
1152 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
1153 if (bos == NULL)
1154 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
1155
1156 struct anv_bo **bo = bos;
1157 set_foreach(deps, entry) {
1158 *bo++ = (void *)entry->key;
1159 }
1160
1161 qsort(bos, entries, sizeof(struct anv_bo*), _compare_bo_handles);
1162
1163 VkResult result = VK_SUCCESS;
1164 for (bo = bos; bo < bos + entries; bo++) {
1165 result = anv_execbuf_add_bo(exec, *bo, NULL, extra_flags, alloc);
1166 if (result != VK_SUCCESS)
1167 break;
1168 }
1169
1170 vk_free(alloc, bos);
1171
1172 return result;
1173 }
1174
1175 static VkResult
1176 anv_execbuf_add_syncobj(struct anv_execbuf *exec,
1177 uint32_t handle, uint32_t flags,
1178 const VkAllocationCallbacks *alloc)
1179 {
1180 assert(flags != 0);
1181
1182 if (exec->fence_count >= exec->fence_array_length) {
1183 uint32_t new_len = MAX2(exec->fence_array_length * 2, 64);
1184
1185 exec->fences = vk_realloc(alloc, exec->fences,
1186 new_len * sizeof(*exec->fences),
1187 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
1188 if (exec->fences == NULL)
1189 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
1190
1191 exec->fence_array_length = new_len;
1192 }
1193
1194 exec->fences[exec->fence_count] = (struct drm_i915_gem_exec_fence) {
1195 .handle = handle,
1196 .flags = flags,
1197 };
1198
1199 exec->fence_count++;
1200
1201 return VK_SUCCESS;
1202 }
1203
1204 static void
1205 anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer,
1206 struct anv_reloc_list *list)
1207 {
1208 for (size_t i = 0; i < list->num_relocs; i++)
1209 list->relocs[i].target_handle = list->reloc_bos[i]->index;
1210 }
1211
1212 static void
1213 adjust_relocations_from_state_pool(struct anv_state_pool *pool,
1214 struct anv_reloc_list *relocs,
1215 uint32_t last_pool_center_bo_offset)
1216 {
1217 assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset);
1218 uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset;
1219
1220 for (size_t i = 0; i < relocs->num_relocs; i++) {
1221 /* All of the relocations from this block pool to other BO's should
1222 * have been emitted relative to the surface block pool center. We
1223 * need to add the center offset to make them relative to the
1224 * beginning of the actual GEM bo.
1225 */
1226 relocs->relocs[i].offset += delta;
1227 }
1228 }
1229
1230 static void
1231 adjust_relocations_to_state_pool(struct anv_state_pool *pool,
1232 struct anv_bo *from_bo,
1233 struct anv_reloc_list *relocs,
1234 uint32_t last_pool_center_bo_offset)
1235 {
1236 assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset);
1237 uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset;
1238
1239 /* When we initially emit relocations into a block pool, we don't
1240 * actually know what the final center_bo_offset will be so we just emit
1241 * it as if center_bo_offset == 0. Now that we know what the center
1242 * offset is, we need to walk the list of relocations and adjust any
1243 * relocations that point to the pool bo with the correct offset.
1244 */
1245 for (size_t i = 0; i < relocs->num_relocs; i++) {
1246 if (relocs->reloc_bos[i] == pool->block_pool.bo) {
1247 /* Adjust the delta value in the relocation to correctly
1248 * correspond to the new delta. Initially, this value may have
1249 * been negative (if treated as unsigned), but we trust in
1250 * uint32_t roll-over to fix that for us at this point.
1251 */
1252 relocs->relocs[i].delta += delta;
1253
1254 /* Since the delta has changed, we need to update the actual
1255 * relocated value with the new presumed value. This function
1256 * should only be called on batch buffers, so we know it isn't in
1257 * use by the GPU at the moment.
1258 */
1259 assert(relocs->relocs[i].offset < from_bo->size);
1260 write_reloc(pool->block_pool.device,
1261 from_bo->map + relocs->relocs[i].offset,
1262 relocs->relocs[i].presumed_offset +
1263 relocs->relocs[i].delta, false);
1264 }
1265 }
1266 }
1267
1268 static void
1269 anv_reloc_list_apply(struct anv_device *device,
1270 struct anv_reloc_list *list,
1271 struct anv_bo *bo,
1272 bool always_relocate)
1273 {
1274 for (size_t i = 0; i < list->num_relocs; i++) {
1275 struct anv_bo *target_bo = list->reloc_bos[i];
1276 if (list->relocs[i].presumed_offset == target_bo->offset &&
1277 !always_relocate)
1278 continue;
1279
1280 void *p = bo->map + list->relocs[i].offset;
1281 write_reloc(device, p, target_bo->offset + list->relocs[i].delta, true);
1282 list->relocs[i].presumed_offset = target_bo->offset;
1283 }
1284 }
1285
1286 /**
1287 * This function applies the relocation for a command buffer and writes the
1288 * actual addresses into the buffers as per what we were told by the kernel on
1289 * the previous execbuf2 call. This should be safe to do because, for each
1290 * relocated address, we have two cases:
1291 *
1292 * 1) The target BO is inactive (as seen by the kernel). In this case, it is
1293 * not in use by the GPU so updating the address is 100% ok. It won't be
1294 * in-use by the GPU (from our context) again until the next execbuf2
1295 * happens. If the kernel decides to move it in the next execbuf2, it
1296 * will have to do the relocations itself, but that's ok because it should
1297 * have all of the information needed to do so.
1298 *
1299 * 2) The target BO is active (as seen by the kernel). In this case, it
1300 * hasn't moved since the last execbuffer2 call because GTT shuffling
1301 * *only* happens when the BO is idle. (From our perspective, it only
1302 * happens inside the execbuffer2 ioctl, but the shuffling may be
1303 * triggered by another ioctl, with full-ppgtt this is limited to only
1304 * execbuffer2 ioctls on the same context, or memory pressure.) Since the
1305 * target BO hasn't moved, our anv_bo::offset exactly matches the BO's GTT
1306 * address and the relocated value we are writing into the BO will be the
1307 * same as the value that is already there.
1308 *
1309 * There is also a possibility that the target BO is active but the exact
1310 * RENDER_SURFACE_STATE object we are writing the relocation into isn't in
1311 * use. In this case, the address currently in the RENDER_SURFACE_STATE
1312 * may be stale but it's still safe to write the relocation because that
1313 * particular RENDER_SURFACE_STATE object isn't in-use by the GPU and
1314 * won't be until the next execbuf2 call.
1315 *
1316 * By doing relocations on the CPU, we can tell the kernel that it doesn't
1317 * need to bother. We want to do this because the surface state buffer is
1318 * used by every command buffer so, if the kernel does the relocations, it
1319 * will always be busy and the kernel will always stall. This is also
1320 * probably the fastest mechanism for doing relocations since the kernel would
1321 * have to make a full copy of all the relocations lists.
1322 */
1323 static bool
1324 relocate_cmd_buffer(struct anv_cmd_buffer *cmd_buffer,
1325 struct anv_execbuf *exec)
1326 {
1327 if (!exec->has_relocs)
1328 return true;
1329
1330 static int userspace_relocs = -1;
1331 if (userspace_relocs < 0)
1332 userspace_relocs = env_var_as_boolean("ANV_USERSPACE_RELOCS", true);
1333 if (!userspace_relocs)
1334 return false;
1335
1336 /* First, we have to check to see whether or not we can even do the
1337 * relocation. New buffers which have never been submitted to the kernel
1338 * don't have a valid offset so we need to let the kernel do relocations so
1339 * that we can get offsets for them. On future execbuf2 calls, those
1340 * buffers will have offsets and we will be able to skip relocating.
1341 * Invalid offsets are indicated by anv_bo::offset == (uint64_t)-1.
1342 */
1343 for (uint32_t i = 0; i < exec->bo_count; i++) {
1344 if (exec->bos[i]->offset == (uint64_t)-1)
1345 return false;
1346 }
1347
1348 /* Since surface states are shared between command buffers and we don't
1349 * know what order they will be submitted to the kernel, we don't know
1350 * what address is actually written in the surface state object at any
1351 * given time. The only option is to always relocate them.
1352 */
1353 anv_reloc_list_apply(cmd_buffer->device, &cmd_buffer->surface_relocs,
1354 cmd_buffer->device->surface_state_pool.block_pool.bo,
1355 true /* always relocate surface states */);
1356
1357 /* Since we own all of the batch buffers, we know what values are stored
1358 * in the relocated addresses and only have to update them if the offsets
1359 * have changed.
1360 */
1361 struct anv_batch_bo **bbo;
1362 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1363 anv_reloc_list_apply(cmd_buffer->device,
1364 &(*bbo)->relocs, &(*bbo)->bo, false);
1365 }
1366
1367 for (uint32_t i = 0; i < exec->bo_count; i++)
1368 exec->objects[i].offset = exec->bos[i]->offset;
1369
1370 return true;
1371 }
1372
1373 static VkResult
1374 setup_execbuf_for_cmd_buffer(struct anv_execbuf *execbuf,
1375 struct anv_cmd_buffer *cmd_buffer)
1376 {
1377 struct anv_batch *batch = &cmd_buffer->batch;
1378 struct anv_state_pool *ss_pool =
1379 &cmd_buffer->device->surface_state_pool;
1380
1381 adjust_relocations_from_state_pool(ss_pool, &cmd_buffer->surface_relocs,
1382 cmd_buffer->last_ss_pool_center);
1383 VkResult result;
1384 struct anv_bo *bo;
1385 if (cmd_buffer->device->instance->physicalDevice.use_softpin) {
1386 anv_block_pool_foreach_bo(bo, &ss_pool->block_pool) {
1387 result = anv_execbuf_add_bo(execbuf, bo, NULL, 0,
1388 &cmd_buffer->device->alloc);
1389 if (result != VK_SUCCESS)
1390 return result;
1391 }
1392 /* Add surface dependencies (BOs) to the execbuf */
1393 anv_execbuf_add_bo_set(execbuf, cmd_buffer->surface_relocs.deps, 0,
1394 &cmd_buffer->device->alloc);
1395
1396 /* Add the BOs for all the pinned buffers */
1397 if (cmd_buffer->device->pinned_buffers->entries) {
1398 struct set *pinned_bos = _mesa_pointer_set_create(NULL);
1399 if (pinned_bos == NULL)
1400 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
1401 set_foreach(cmd_buffer->device->pinned_buffers, entry) {
1402 const struct anv_buffer *buffer = entry->key;
1403 _mesa_set_add(pinned_bos, buffer->address.bo);
1404 }
1405 anv_execbuf_add_bo_set(execbuf, pinned_bos, 0,
1406 &cmd_buffer->device->alloc);
1407 _mesa_set_destroy(pinned_bos, NULL);
1408 }
1409
1410 struct anv_block_pool *pool;
1411 pool = &cmd_buffer->device->dynamic_state_pool.block_pool;
1412 anv_block_pool_foreach_bo(bo, pool) {
1413 result = anv_execbuf_add_bo(execbuf, bo, NULL, 0,
1414 &cmd_buffer->device->alloc);
1415 if (result != VK_SUCCESS)
1416 return result;
1417 }
1418
1419 pool = &cmd_buffer->device->instruction_state_pool.block_pool;
1420 anv_block_pool_foreach_bo(bo, pool) {
1421 result = anv_execbuf_add_bo(execbuf, bo, NULL, 0,
1422 &cmd_buffer->device->alloc);
1423 if (result != VK_SUCCESS)
1424 return result;
1425 }
1426
1427 pool = &cmd_buffer->device->binding_table_pool.block_pool;
1428 anv_block_pool_foreach_bo(bo, pool) {
1429 result = anv_execbuf_add_bo(execbuf, bo, NULL, 0,
1430 &cmd_buffer->device->alloc);
1431 if (result != VK_SUCCESS)
1432 return result;
1433 }
1434 } else {
1435 /* Since we aren't in the softpin case, all of our STATE_BASE_ADDRESS BOs
1436 * will get added automatically by processing relocations on the batch
1437 * buffer. We have to add the surface state BO manually because it has
1438 * relocations of its own that we need to be sure are processsed.
1439 */
1440 result = anv_execbuf_add_bo(execbuf, ss_pool->block_pool.bo,
1441 &cmd_buffer->surface_relocs, 0,
1442 &cmd_buffer->device->alloc);
1443 if (result != VK_SUCCESS)
1444 return result;
1445 }
1446
1447 /* First, we walk over all of the bos we've seen and add them and their
1448 * relocations to the validate list.
1449 */
1450 struct anv_batch_bo **bbo;
1451 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1452 adjust_relocations_to_state_pool(ss_pool, &(*bbo)->bo, &(*bbo)->relocs,
1453 cmd_buffer->last_ss_pool_center);
1454
1455 result = anv_execbuf_add_bo(execbuf, &(*bbo)->bo, &(*bbo)->relocs, 0,
1456 &cmd_buffer->device->alloc);
1457 if (result != VK_SUCCESS)
1458 return result;
1459 }
1460
1461 /* Now that we've adjusted all of the surface state relocations, we need to
1462 * record the surface state pool center so future executions of the command
1463 * buffer can adjust correctly.
1464 */
1465 cmd_buffer->last_ss_pool_center = ss_pool->block_pool.center_bo_offset;
1466
1467 struct anv_batch_bo *first_batch_bo =
1468 list_first_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link);
1469
1470 /* The kernel requires that the last entry in the validation list be the
1471 * batch buffer to execute. We can simply swap the element
1472 * corresponding to the first batch_bo in the chain with the last
1473 * element in the list.
1474 */
1475 if (first_batch_bo->bo.index != execbuf->bo_count - 1) {
1476 uint32_t idx = first_batch_bo->bo.index;
1477 uint32_t last_idx = execbuf->bo_count - 1;
1478
1479 struct drm_i915_gem_exec_object2 tmp_obj = execbuf->objects[idx];
1480 assert(execbuf->bos[idx] == &first_batch_bo->bo);
1481
1482 execbuf->objects[idx] = execbuf->objects[last_idx];
1483 execbuf->bos[idx] = execbuf->bos[last_idx];
1484 execbuf->bos[idx]->index = idx;
1485
1486 execbuf->objects[last_idx] = tmp_obj;
1487 execbuf->bos[last_idx] = &first_batch_bo->bo;
1488 first_batch_bo->bo.index = last_idx;
1489 }
1490
1491 /* If we are pinning our BOs, we shouldn't have to relocate anything */
1492 if (cmd_buffer->device->instance->physicalDevice.use_softpin)
1493 assert(!execbuf->has_relocs);
1494
1495 /* Now we go through and fixup all of the relocation lists to point to
1496 * the correct indices in the object array. We have to do this after we
1497 * reorder the list above as some of the indices may have changed.
1498 */
1499 if (execbuf->has_relocs) {
1500 u_vector_foreach(bbo, &cmd_buffer->seen_bbos)
1501 anv_cmd_buffer_process_relocs(cmd_buffer, &(*bbo)->relocs);
1502
1503 anv_cmd_buffer_process_relocs(cmd_buffer, &cmd_buffer->surface_relocs);
1504 }
1505
1506 if (!cmd_buffer->device->info.has_llc) {
1507 __builtin_ia32_mfence();
1508 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1509 for (uint32_t i = 0; i < (*bbo)->length; i += CACHELINE_SIZE)
1510 __builtin_ia32_clflush((*bbo)->bo.map + i);
1511 }
1512 }
1513
1514 execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
1515 .buffers_ptr = (uintptr_t) execbuf->objects,
1516 .buffer_count = execbuf->bo_count,
1517 .batch_start_offset = 0,
1518 .batch_len = batch->next - batch->start,
1519 .cliprects_ptr = 0,
1520 .num_cliprects = 0,
1521 .DR1 = 0,
1522 .DR4 = 0,
1523 .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER,
1524 .rsvd1 = cmd_buffer->device->context_id,
1525 .rsvd2 = 0,
1526 };
1527
1528 if (relocate_cmd_buffer(cmd_buffer, execbuf)) {
1529 /* If we were able to successfully relocate everything, tell the kernel
1530 * that it can skip doing relocations. The requirement for using
1531 * NO_RELOC is:
1532 *
1533 * 1) The addresses written in the objects must match the corresponding
1534 * reloc.presumed_offset which in turn must match the corresponding
1535 * execobject.offset.
1536 *
1537 * 2) To avoid stalling, execobject.offset should match the current
1538 * address of that object within the active context.
1539 *
1540 * In order to satisfy all of the invariants that make userspace
1541 * relocations to be safe (see relocate_cmd_buffer()), we need to
1542 * further ensure that the addresses we use match those used by the
1543 * kernel for the most recent execbuf2.
1544 *
1545 * The kernel may still choose to do relocations anyway if something has
1546 * moved in the GTT. In this case, the relocation list still needs to be
1547 * valid. All relocations on the batch buffers are already valid and
1548 * kept up-to-date. For surface state relocations, by applying the
1549 * relocations in relocate_cmd_buffer, we ensured that the address in
1550 * the RENDER_SURFACE_STATE matches presumed_offset, so it should be
1551 * safe for the kernel to relocate them as needed.
1552 */
1553 execbuf->execbuf.flags |= I915_EXEC_NO_RELOC;
1554 } else {
1555 /* In the case where we fall back to doing kernel relocations, we need
1556 * to ensure that the relocation list is valid. All relocations on the
1557 * batch buffers are already valid and kept up-to-date. Since surface
1558 * states are shared between command buffers and we don't know what
1559 * order they will be submitted to the kernel, we don't know what
1560 * address is actually written in the surface state object at any given
1561 * time. The only option is to set a bogus presumed offset and let the
1562 * kernel relocate them.
1563 */
1564 for (size_t i = 0; i < cmd_buffer->surface_relocs.num_relocs; i++)
1565 cmd_buffer->surface_relocs.relocs[i].presumed_offset = -1;
1566 }
1567
1568 return VK_SUCCESS;
1569 }
1570
1571 static VkResult
1572 setup_empty_execbuf(struct anv_execbuf *execbuf, struct anv_device *device)
1573 {
1574 VkResult result = anv_execbuf_add_bo(execbuf, &device->trivial_batch_bo,
1575 NULL, 0, &device->alloc);
1576 if (result != VK_SUCCESS)
1577 return result;
1578
1579 execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
1580 .buffers_ptr = (uintptr_t) execbuf->objects,
1581 .buffer_count = execbuf->bo_count,
1582 .batch_start_offset = 0,
1583 .batch_len = 8, /* GEN7_MI_BATCH_BUFFER_END and NOOP */
1584 .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER,
1585 .rsvd1 = device->context_id,
1586 .rsvd2 = 0,
1587 };
1588
1589 return VK_SUCCESS;
1590 }
1591
1592 VkResult
1593 anv_cmd_buffer_execbuf(struct anv_device *device,
1594 struct anv_cmd_buffer *cmd_buffer,
1595 const VkSemaphore *in_semaphores,
1596 uint32_t num_in_semaphores,
1597 const VkSemaphore *out_semaphores,
1598 uint32_t num_out_semaphores,
1599 VkFence _fence)
1600 {
1601 ANV_FROM_HANDLE(anv_fence, fence, _fence);
1602
1603 struct anv_execbuf execbuf;
1604 anv_execbuf_init(&execbuf);
1605
1606 int in_fence = -1;
1607 VkResult result = VK_SUCCESS;
1608 for (uint32_t i = 0; i < num_in_semaphores; i++) {
1609 ANV_FROM_HANDLE(anv_semaphore, semaphore, in_semaphores[i]);
1610 struct anv_semaphore_impl *impl =
1611 semaphore->temporary.type != ANV_SEMAPHORE_TYPE_NONE ?
1612 &semaphore->temporary : &semaphore->permanent;
1613
1614 switch (impl->type) {
1615 case ANV_SEMAPHORE_TYPE_BO:
1616 result = anv_execbuf_add_bo(&execbuf, impl->bo, NULL,
1617 0, &device->alloc);
1618 if (result != VK_SUCCESS)
1619 return result;
1620 break;
1621
1622 case ANV_SEMAPHORE_TYPE_SYNC_FILE:
1623 if (in_fence == -1) {
1624 in_fence = impl->fd;
1625 } else {
1626 int merge = anv_gem_sync_file_merge(device, in_fence, impl->fd);
1627 if (merge == -1)
1628 return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE);
1629
1630 close(impl->fd);
1631 close(in_fence);
1632 in_fence = merge;
1633 }
1634
1635 impl->fd = -1;
1636 break;
1637
1638 case ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ:
1639 result = anv_execbuf_add_syncobj(&execbuf, impl->syncobj,
1640 I915_EXEC_FENCE_WAIT,
1641 &device->alloc);
1642 if (result != VK_SUCCESS)
1643 return result;
1644 break;
1645
1646 default:
1647 break;
1648 }
1649 }
1650
1651 bool need_out_fence = false;
1652 for (uint32_t i = 0; i < num_out_semaphores; i++) {
1653 ANV_FROM_HANDLE(anv_semaphore, semaphore, out_semaphores[i]);
1654
1655 /* Under most circumstances, out fences won't be temporary. However,
1656 * the spec does allow it for opaque_fd. From the Vulkan 1.0.53 spec:
1657 *
1658 * "If the import is temporary, the implementation must restore the
1659 * semaphore to its prior permanent state after submitting the next
1660 * semaphore wait operation."
1661 *
1662 * The spec says nothing whatsoever about signal operations on
1663 * temporarily imported semaphores so it appears they are allowed.
1664 * There are also CTS tests that require this to work.
1665 */
1666 struct anv_semaphore_impl *impl =
1667 semaphore->temporary.type != ANV_SEMAPHORE_TYPE_NONE ?
1668 &semaphore->temporary : &semaphore->permanent;
1669
1670 switch (impl->type) {
1671 case ANV_SEMAPHORE_TYPE_BO:
1672 result = anv_execbuf_add_bo(&execbuf, impl->bo, NULL,
1673 EXEC_OBJECT_WRITE, &device->alloc);
1674 if (result != VK_SUCCESS)
1675 return result;
1676 break;
1677
1678 case ANV_SEMAPHORE_TYPE_SYNC_FILE:
1679 need_out_fence = true;
1680 break;
1681
1682 case ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ:
1683 result = anv_execbuf_add_syncobj(&execbuf, impl->syncobj,
1684 I915_EXEC_FENCE_SIGNAL,
1685 &device->alloc);
1686 if (result != VK_SUCCESS)
1687 return result;
1688 break;
1689
1690 default:
1691 break;
1692 }
1693 }
1694
1695 if (fence) {
1696 /* Under most circumstances, out fences won't be temporary. However,
1697 * the spec does allow it for opaque_fd. From the Vulkan 1.0.53 spec:
1698 *
1699 * "If the import is temporary, the implementation must restore the
1700 * semaphore to its prior permanent state after submitting the next
1701 * semaphore wait operation."
1702 *
1703 * The spec says nothing whatsoever about signal operations on
1704 * temporarily imported semaphores so it appears they are allowed.
1705 * There are also CTS tests that require this to work.
1706 */
1707 struct anv_fence_impl *impl =
1708 fence->temporary.type != ANV_FENCE_TYPE_NONE ?
1709 &fence->temporary : &fence->permanent;
1710
1711 switch (impl->type) {
1712 case ANV_FENCE_TYPE_BO:
1713 result = anv_execbuf_add_bo(&execbuf, &impl->bo.bo, NULL,
1714 EXEC_OBJECT_WRITE, &device->alloc);
1715 if (result != VK_SUCCESS)
1716 return result;
1717 break;
1718
1719 case ANV_FENCE_TYPE_SYNCOBJ:
1720 result = anv_execbuf_add_syncobj(&execbuf, impl->syncobj,
1721 I915_EXEC_FENCE_SIGNAL,
1722 &device->alloc);
1723 if (result != VK_SUCCESS)
1724 return result;
1725 break;
1726
1727 default:
1728 unreachable("Invalid fence type");
1729 }
1730 }
1731
1732 if (cmd_buffer)
1733 result = setup_execbuf_for_cmd_buffer(&execbuf, cmd_buffer);
1734 else
1735 result = setup_empty_execbuf(&execbuf, device);
1736
1737 if (result != VK_SUCCESS)
1738 return result;
1739
1740 if (execbuf.fence_count > 0) {
1741 assert(device->instance->physicalDevice.has_syncobj);
1742 execbuf.execbuf.flags |= I915_EXEC_FENCE_ARRAY;
1743 execbuf.execbuf.num_cliprects = execbuf.fence_count;
1744 execbuf.execbuf.cliprects_ptr = (uintptr_t) execbuf.fences;
1745 }
1746
1747 if (in_fence != -1) {
1748 execbuf.execbuf.flags |= I915_EXEC_FENCE_IN;
1749 execbuf.execbuf.rsvd2 |= (uint32_t)in_fence;
1750 }
1751
1752 if (need_out_fence)
1753 execbuf.execbuf.flags |= I915_EXEC_FENCE_OUT;
1754
1755 result = anv_device_execbuf(device, &execbuf.execbuf, execbuf.bos);
1756
1757 /* Execbuf does not consume the in_fence. It's our job to close it. */
1758 if (in_fence != -1)
1759 close(in_fence);
1760
1761 for (uint32_t i = 0; i < num_in_semaphores; i++) {
1762 ANV_FROM_HANDLE(anv_semaphore, semaphore, in_semaphores[i]);
1763 /* From the Vulkan 1.0.53 spec:
1764 *
1765 * "If the import is temporary, the implementation must restore the
1766 * semaphore to its prior permanent state after submitting the next
1767 * semaphore wait operation."
1768 *
1769 * This has to happen after the execbuf in case we close any syncobjs in
1770 * the process.
1771 */
1772 anv_semaphore_reset_temporary(device, semaphore);
1773 }
1774
1775 if (fence && fence->permanent.type == ANV_FENCE_TYPE_BO) {
1776 /* BO fences can't be shared, so they can't be temporary. */
1777 assert(fence->temporary.type == ANV_FENCE_TYPE_NONE);
1778
1779 /* Once the execbuf has returned, we need to set the fence state to
1780 * SUBMITTED. We can't do this before calling execbuf because
1781 * anv_GetFenceStatus does take the global device lock before checking
1782 * fence->state.
1783 *
1784 * We set the fence state to SUBMITTED regardless of whether or not the
1785 * execbuf succeeds because we need to ensure that vkWaitForFences() and
1786 * vkGetFenceStatus() return a valid result (VK_ERROR_DEVICE_LOST or
1787 * VK_SUCCESS) in a finite amount of time even if execbuf fails.
1788 */
1789 fence->permanent.bo.state = ANV_BO_FENCE_STATE_SUBMITTED;
1790 }
1791
1792 if (result == VK_SUCCESS && need_out_fence) {
1793 int out_fence = execbuf.execbuf.rsvd2 >> 32;
1794 for (uint32_t i = 0; i < num_out_semaphores; i++) {
1795 ANV_FROM_HANDLE(anv_semaphore, semaphore, out_semaphores[i]);
1796 /* Out fences can't have temporary state because that would imply
1797 * that we imported a sync file and are trying to signal it.
1798 */
1799 assert(semaphore->temporary.type == ANV_SEMAPHORE_TYPE_NONE);
1800 struct anv_semaphore_impl *impl = &semaphore->permanent;
1801
1802 if (impl->type == ANV_SEMAPHORE_TYPE_SYNC_FILE) {
1803 assert(impl->fd == -1);
1804 impl->fd = dup(out_fence);
1805 }
1806 }
1807 close(out_fence);
1808 }
1809
1810 anv_execbuf_finish(&execbuf, &device->alloc);
1811
1812 return result;
1813 }