anv: Add error handling to setup_empty_execbuf().
[mesa.git] / src / intel / vulkan / anv_batch_chain.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "genxml/gen8_pack.h"
33
34 #include "util/debug.h"
35
36 /** \file anv_batch_chain.c
37 *
38 * This file contains functions related to anv_cmd_buffer as a data
39 * structure. This involves everything required to create and destroy
40 * the actual batch buffers as well as link them together and handle
41 * relocations and surface state. It specifically does *not* contain any
42 * handling of actual vkCmd calls beyond vkCmdExecuteCommands.
43 */
44
45 /*-----------------------------------------------------------------------*
46 * Functions related to anv_reloc_list
47 *-----------------------------------------------------------------------*/
48
49 static VkResult
50 anv_reloc_list_init_clone(struct anv_reloc_list *list,
51 const VkAllocationCallbacks *alloc,
52 const struct anv_reloc_list *other_list)
53 {
54 if (other_list) {
55 list->num_relocs = other_list->num_relocs;
56 list->array_length = other_list->array_length;
57 } else {
58 list->num_relocs = 0;
59 list->array_length = 256;
60 }
61
62 list->relocs =
63 vk_alloc(alloc, list->array_length * sizeof(*list->relocs), 8,
64 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
65
66 if (list->relocs == NULL)
67 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
68
69 list->reloc_bos =
70 vk_alloc(alloc, list->array_length * sizeof(*list->reloc_bos), 8,
71 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
72
73 if (list->reloc_bos == NULL) {
74 vk_free(alloc, list->relocs);
75 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
76 }
77
78 if (other_list) {
79 memcpy(list->relocs, other_list->relocs,
80 list->array_length * sizeof(*list->relocs));
81 memcpy(list->reloc_bos, other_list->reloc_bos,
82 list->array_length * sizeof(*list->reloc_bos));
83 }
84
85 return VK_SUCCESS;
86 }
87
88 VkResult
89 anv_reloc_list_init(struct anv_reloc_list *list,
90 const VkAllocationCallbacks *alloc)
91 {
92 return anv_reloc_list_init_clone(list, alloc, NULL);
93 }
94
95 void
96 anv_reloc_list_finish(struct anv_reloc_list *list,
97 const VkAllocationCallbacks *alloc)
98 {
99 vk_free(alloc, list->relocs);
100 vk_free(alloc, list->reloc_bos);
101 }
102
103 static VkResult
104 anv_reloc_list_grow(struct anv_reloc_list *list,
105 const VkAllocationCallbacks *alloc,
106 size_t num_additional_relocs)
107 {
108 if (list->num_relocs + num_additional_relocs <= list->array_length)
109 return VK_SUCCESS;
110
111 size_t new_length = list->array_length * 2;
112 while (new_length < list->num_relocs + num_additional_relocs)
113 new_length *= 2;
114
115 struct drm_i915_gem_relocation_entry *new_relocs =
116 vk_alloc(alloc, new_length * sizeof(*list->relocs), 8,
117 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
118 if (new_relocs == NULL)
119 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
120
121 struct anv_bo **new_reloc_bos =
122 vk_alloc(alloc, new_length * sizeof(*list->reloc_bos), 8,
123 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
124 if (new_reloc_bos == NULL) {
125 vk_free(alloc, new_relocs);
126 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
127 }
128
129 memcpy(new_relocs, list->relocs, list->num_relocs * sizeof(*list->relocs));
130 memcpy(new_reloc_bos, list->reloc_bos,
131 list->num_relocs * sizeof(*list->reloc_bos));
132
133 vk_free(alloc, list->relocs);
134 vk_free(alloc, list->reloc_bos);
135
136 list->array_length = new_length;
137 list->relocs = new_relocs;
138 list->reloc_bos = new_reloc_bos;
139
140 return VK_SUCCESS;
141 }
142
143 VkResult
144 anv_reloc_list_add(struct anv_reloc_list *list,
145 const VkAllocationCallbacks *alloc,
146 uint32_t offset, struct anv_bo *target_bo, uint32_t delta)
147 {
148 struct drm_i915_gem_relocation_entry *entry;
149 int index;
150
151 VkResult result = anv_reloc_list_grow(list, alloc, 1);
152 if (result != VK_SUCCESS)
153 return result;
154
155 /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
156 index = list->num_relocs++;
157 list->reloc_bos[index] = target_bo;
158 entry = &list->relocs[index];
159 entry->target_handle = target_bo->gem_handle;
160 entry->delta = delta;
161 entry->offset = offset;
162 entry->presumed_offset = target_bo->offset;
163 entry->read_domains = 0;
164 entry->write_domain = 0;
165 VG(VALGRIND_CHECK_MEM_IS_DEFINED(entry, sizeof(*entry)));
166
167 return VK_SUCCESS;
168 }
169
170 static VkResult
171 anv_reloc_list_append(struct anv_reloc_list *list,
172 const VkAllocationCallbacks *alloc,
173 struct anv_reloc_list *other, uint32_t offset)
174 {
175 VkResult result = anv_reloc_list_grow(list, alloc, other->num_relocs);
176 if (result != VK_SUCCESS)
177 return result;
178
179 memcpy(&list->relocs[list->num_relocs], &other->relocs[0],
180 other->num_relocs * sizeof(other->relocs[0]));
181 memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0],
182 other->num_relocs * sizeof(other->reloc_bos[0]));
183
184 for (uint32_t i = 0; i < other->num_relocs; i++)
185 list->relocs[i + list->num_relocs].offset += offset;
186
187 list->num_relocs += other->num_relocs;
188 return VK_SUCCESS;
189 }
190
191 /*-----------------------------------------------------------------------*
192 * Functions related to anv_batch
193 *-----------------------------------------------------------------------*/
194
195 void *
196 anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords)
197 {
198 if (batch->next + num_dwords * 4 > batch->end) {
199 VkResult result = batch->extend_cb(batch, batch->user_data);
200 if (result != VK_SUCCESS) {
201 anv_batch_set_error(batch, result);
202 return NULL;
203 }
204 }
205
206 void *p = batch->next;
207
208 batch->next += num_dwords * 4;
209 assert(batch->next <= batch->end);
210
211 return p;
212 }
213
214 uint64_t
215 anv_batch_emit_reloc(struct anv_batch *batch,
216 void *location, struct anv_bo *bo, uint32_t delta)
217 {
218 VkResult result = anv_reloc_list_add(batch->relocs, batch->alloc,
219 location - batch->start, bo, delta);
220 if (result != VK_SUCCESS) {
221 anv_batch_set_error(batch, result);
222 return 0;
223 }
224
225 return bo->offset + delta;
226 }
227
228 void
229 anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other)
230 {
231 uint32_t size, offset;
232
233 size = other->next - other->start;
234 assert(size % 4 == 0);
235
236 if (batch->next + size > batch->end) {
237 VkResult result = batch->extend_cb(batch, batch->user_data);
238 if (result != VK_SUCCESS) {
239 anv_batch_set_error(batch, result);
240 return;
241 }
242 }
243
244 assert(batch->next + size <= batch->end);
245
246 VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size));
247 memcpy(batch->next, other->start, size);
248
249 offset = batch->next - batch->start;
250 VkResult result = anv_reloc_list_append(batch->relocs, batch->alloc,
251 other->relocs, offset);
252 if (result != VK_SUCCESS) {
253 anv_batch_set_error(batch, result);
254 return;
255 }
256
257 batch->next += size;
258 }
259
260 /*-----------------------------------------------------------------------*
261 * Functions related to anv_batch_bo
262 *-----------------------------------------------------------------------*/
263
264 static VkResult
265 anv_batch_bo_create(struct anv_cmd_buffer *cmd_buffer,
266 struct anv_batch_bo **bbo_out)
267 {
268 VkResult result;
269
270 struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
271 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
272 if (bbo == NULL)
273 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
274
275 result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo,
276 ANV_CMD_BUFFER_BATCH_SIZE);
277 if (result != VK_SUCCESS)
278 goto fail_alloc;
279
280 result = anv_reloc_list_init(&bbo->relocs, &cmd_buffer->pool->alloc);
281 if (result != VK_SUCCESS)
282 goto fail_bo_alloc;
283
284 *bbo_out = bbo;
285
286 return VK_SUCCESS;
287
288 fail_bo_alloc:
289 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
290 fail_alloc:
291 vk_free(&cmd_buffer->pool->alloc, bbo);
292
293 return result;
294 }
295
296 static VkResult
297 anv_batch_bo_clone(struct anv_cmd_buffer *cmd_buffer,
298 const struct anv_batch_bo *other_bbo,
299 struct anv_batch_bo **bbo_out)
300 {
301 VkResult result;
302
303 struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
304 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
305 if (bbo == NULL)
306 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
307
308 result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo,
309 other_bbo->bo.size);
310 if (result != VK_SUCCESS)
311 goto fail_alloc;
312
313 result = anv_reloc_list_init_clone(&bbo->relocs, &cmd_buffer->pool->alloc,
314 &other_bbo->relocs);
315 if (result != VK_SUCCESS)
316 goto fail_bo_alloc;
317
318 bbo->length = other_bbo->length;
319 memcpy(bbo->bo.map, other_bbo->bo.map, other_bbo->length);
320
321 *bbo_out = bbo;
322
323 return VK_SUCCESS;
324
325 fail_bo_alloc:
326 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
327 fail_alloc:
328 vk_free(&cmd_buffer->pool->alloc, bbo);
329
330 return result;
331 }
332
333 static void
334 anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch,
335 size_t batch_padding)
336 {
337 batch->next = batch->start = bbo->bo.map;
338 batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
339 batch->relocs = &bbo->relocs;
340 bbo->relocs.num_relocs = 0;
341 }
342
343 static void
344 anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch,
345 size_t batch_padding)
346 {
347 batch->start = bbo->bo.map;
348 batch->next = bbo->bo.map + bbo->length;
349 batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
350 batch->relocs = &bbo->relocs;
351 }
352
353 static void
354 anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch)
355 {
356 assert(batch->start == bbo->bo.map);
357 bbo->length = batch->next - batch->start;
358 VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length));
359 }
360
361 static VkResult
362 anv_batch_bo_grow(struct anv_cmd_buffer *cmd_buffer, struct anv_batch_bo *bbo,
363 struct anv_batch *batch, size_t aditional,
364 size_t batch_padding)
365 {
366 assert(batch->start == bbo->bo.map);
367 bbo->length = batch->next - batch->start;
368
369 size_t new_size = bbo->bo.size;
370 while (new_size <= bbo->length + aditional + batch_padding)
371 new_size *= 2;
372
373 if (new_size == bbo->bo.size)
374 return VK_SUCCESS;
375
376 struct anv_bo new_bo;
377 VkResult result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
378 &new_bo, new_size);
379 if (result != VK_SUCCESS)
380 return result;
381
382 memcpy(new_bo.map, bbo->bo.map, bbo->length);
383
384 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
385
386 bbo->bo = new_bo;
387 anv_batch_bo_continue(bbo, batch, batch_padding);
388
389 return VK_SUCCESS;
390 }
391
392 static void
393 anv_batch_bo_destroy(struct anv_batch_bo *bbo,
394 struct anv_cmd_buffer *cmd_buffer)
395 {
396 anv_reloc_list_finish(&bbo->relocs, &cmd_buffer->pool->alloc);
397 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
398 vk_free(&cmd_buffer->pool->alloc, bbo);
399 }
400
401 static VkResult
402 anv_batch_bo_list_clone(const struct list_head *list,
403 struct anv_cmd_buffer *cmd_buffer,
404 struct list_head *new_list)
405 {
406 VkResult result = VK_SUCCESS;
407
408 list_inithead(new_list);
409
410 struct anv_batch_bo *prev_bbo = NULL;
411 list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
412 struct anv_batch_bo *new_bbo = NULL;
413 result = anv_batch_bo_clone(cmd_buffer, bbo, &new_bbo);
414 if (result != VK_SUCCESS)
415 break;
416 list_addtail(&new_bbo->link, new_list);
417
418 if (prev_bbo) {
419 /* As we clone this list of batch_bo's, they chain one to the
420 * other using MI_BATCH_BUFFER_START commands. We need to fix up
421 * those relocations as we go. Fortunately, this is pretty easy
422 * as it will always be the last relocation in the list.
423 */
424 uint32_t last_idx = prev_bbo->relocs.num_relocs - 1;
425 assert(prev_bbo->relocs.reloc_bos[last_idx] == &bbo->bo);
426 prev_bbo->relocs.reloc_bos[last_idx] = &new_bbo->bo;
427 }
428
429 prev_bbo = new_bbo;
430 }
431
432 if (result != VK_SUCCESS) {
433 list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link)
434 anv_batch_bo_destroy(bbo, cmd_buffer);
435 }
436
437 return result;
438 }
439
440 /*-----------------------------------------------------------------------*
441 * Functions related to anv_batch_bo
442 *-----------------------------------------------------------------------*/
443
444 static inline struct anv_batch_bo *
445 anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer)
446 {
447 return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->batch_bos.prev, link);
448 }
449
450 struct anv_address
451 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer)
452 {
453 struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
454 return (struct anv_address) {
455 .bo = &cmd_buffer->device->surface_state_pool.block_pool.bo,
456 .offset = bt_block->offset,
457 };
458 }
459
460 static void
461 emit_batch_buffer_start(struct anv_cmd_buffer *cmd_buffer,
462 struct anv_bo *bo, uint32_t offset)
463 {
464 /* In gen8+ the address field grew to two dwords to accomodate 48 bit
465 * offsets. The high 16 bits are in the last dword, so we can use the gen8
466 * version in either case, as long as we set the instruction length in the
467 * header accordingly. This means that we always emit three dwords here
468 * and all the padding and adjustment we do in this file works for all
469 * gens.
470 */
471
472 #define GEN7_MI_BATCH_BUFFER_START_length 2
473 #define GEN7_MI_BATCH_BUFFER_START_length_bias 2
474
475 const uint32_t gen7_length =
476 GEN7_MI_BATCH_BUFFER_START_length - GEN7_MI_BATCH_BUFFER_START_length_bias;
477 const uint32_t gen8_length =
478 GEN8_MI_BATCH_BUFFER_START_length - GEN8_MI_BATCH_BUFFER_START_length_bias;
479
480 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_START, bbs) {
481 bbs.DWordLength = cmd_buffer->device->info.gen < 8 ?
482 gen7_length : gen8_length;
483 bbs._2ndLevelBatchBuffer = _1stlevelbatch;
484 bbs.AddressSpaceIndicator = ASI_PPGTT;
485 bbs.BatchBufferStartAddress = (struct anv_address) { bo, offset };
486 }
487 }
488
489 static void
490 cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer,
491 struct anv_batch_bo *bbo)
492 {
493 struct anv_batch *batch = &cmd_buffer->batch;
494 struct anv_batch_bo *current_bbo =
495 anv_cmd_buffer_current_batch_bo(cmd_buffer);
496
497 /* We set the end of the batch a little short so we would be sure we
498 * have room for the chaining command. Since we're about to emit the
499 * chaining command, let's set it back where it should go.
500 */
501 batch->end += GEN8_MI_BATCH_BUFFER_START_length * 4;
502 assert(batch->end == current_bbo->bo.map + current_bbo->bo.size);
503
504 emit_batch_buffer_start(cmd_buffer, &bbo->bo, 0);
505
506 anv_batch_bo_finish(current_bbo, batch);
507 }
508
509 static VkResult
510 anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data)
511 {
512 struct anv_cmd_buffer *cmd_buffer = _data;
513 struct anv_batch_bo *new_bbo;
514
515 VkResult result = anv_batch_bo_create(cmd_buffer, &new_bbo);
516 if (result != VK_SUCCESS)
517 return result;
518
519 struct anv_batch_bo **seen_bbo = u_vector_add(&cmd_buffer->seen_bbos);
520 if (seen_bbo == NULL) {
521 anv_batch_bo_destroy(new_bbo, cmd_buffer);
522 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
523 }
524 *seen_bbo = new_bbo;
525
526 cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo);
527
528 list_addtail(&new_bbo->link, &cmd_buffer->batch_bos);
529
530 anv_batch_bo_start(new_bbo, batch, GEN8_MI_BATCH_BUFFER_START_length * 4);
531
532 return VK_SUCCESS;
533 }
534
535 static VkResult
536 anv_cmd_buffer_grow_batch(struct anv_batch *batch, void *_data)
537 {
538 struct anv_cmd_buffer *cmd_buffer = _data;
539 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
540
541 anv_batch_bo_grow(cmd_buffer, bbo, &cmd_buffer->batch, 4096,
542 GEN8_MI_BATCH_BUFFER_START_length * 4);
543
544 return VK_SUCCESS;
545 }
546
547 /** Allocate a binding table
548 *
549 * This function allocates a binding table. This is a bit more complicated
550 * than one would think due to a combination of Vulkan driver design and some
551 * unfortunate hardware restrictions.
552 *
553 * The 3DSTATE_BINDING_TABLE_POINTERS_* packets only have a 16-bit field for
554 * the binding table pointer which means that all binding tables need to live
555 * in the bottom 64k of surface state base address. The way the GL driver has
556 * classically dealt with this restriction is to emit all surface states
557 * on-the-fly into the batch and have a batch buffer smaller than 64k. This
558 * isn't really an option in Vulkan for a couple of reasons:
559 *
560 * 1) In Vulkan, we have growing (or chaining) batches so surface states have
561 * to live in their own buffer and we have to be able to re-emit
562 * STATE_BASE_ADDRESS as needed which requires a full pipeline stall. In
563 * order to avoid emitting STATE_BASE_ADDRESS any more often than needed
564 * (it's not that hard to hit 64k of just binding tables), we allocate
565 * surface state objects up-front when VkImageView is created. In order
566 * for this to work, surface state objects need to be allocated from a
567 * global buffer.
568 *
569 * 2) We tried to design the surface state system in such a way that it's
570 * already ready for bindless texturing. The way bindless texturing works
571 * on our hardware is that you have a big pool of surface state objects
572 * (with its own state base address) and the bindless handles are simply
573 * offsets into that pool. With the architecture we chose, we already
574 * have that pool and it's exactly the same pool that we use for regular
575 * surface states so we should already be ready for bindless.
576 *
577 * 3) For render targets, we need to be able to fill out the surface states
578 * later in vkBeginRenderPass so that we can assign clear colors
579 * correctly. One way to do this would be to just create the surface
580 * state data and then repeatedly copy it into the surface state BO every
581 * time we have to re-emit STATE_BASE_ADDRESS. While this works, it's
582 * rather annoying and just being able to allocate them up-front and
583 * re-use them for the entire render pass.
584 *
585 * While none of these are technically blockers for emitting state on the fly
586 * like we do in GL, the ability to have a single surface state pool is
587 * simplifies things greatly. Unfortunately, it comes at a cost...
588 *
589 * Because of the 64k limitation of 3DSTATE_BINDING_TABLE_POINTERS_*, we can't
590 * place the binding tables just anywhere in surface state base address.
591 * Because 64k isn't a whole lot of space, we can't simply restrict the
592 * surface state buffer to 64k, we have to be more clever. The solution we've
593 * chosen is to have a block pool with a maximum size of 2G that starts at
594 * zero and grows in both directions. All surface states are allocated from
595 * the top of the pool (positive offsets) and we allocate blocks (< 64k) of
596 * binding tables from the bottom of the pool (negative offsets). Every time
597 * we allocate a new binding table block, we set surface state base address to
598 * point to the bottom of the binding table block. This way all of the
599 * binding tables in the block are in the bottom 64k of surface state base
600 * address. When we fill out the binding table, we add the distance between
601 * the bottom of our binding table block and zero of the block pool to the
602 * surface state offsets so that they are correct relative to out new surface
603 * state base address at the bottom of the binding table block.
604 *
605 * \see adjust_relocations_from_block_pool()
606 * \see adjust_relocations_too_block_pool()
607 *
608 * \param[in] entries The number of surface state entries the binding
609 * table should be able to hold.
610 *
611 * \param[out] state_offset The offset surface surface state base address
612 * where the surface states live. This must be
613 * added to the surface state offset when it is
614 * written into the binding table entry.
615 *
616 * \return An anv_state representing the binding table
617 */
618 struct anv_state
619 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
620 uint32_t entries, uint32_t *state_offset)
621 {
622 struct anv_state_pool *state_pool = &cmd_buffer->device->surface_state_pool;
623 struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
624 struct anv_state state;
625
626 state.alloc_size = align_u32(entries * 4, 32);
627
628 if (cmd_buffer->bt_next + state.alloc_size > state_pool->block_size)
629 return (struct anv_state) { 0 };
630
631 state.offset = cmd_buffer->bt_next;
632 state.map = state_pool->block_pool.map + bt_block->offset + state.offset;
633
634 cmd_buffer->bt_next += state.alloc_size;
635
636 assert(bt_block->offset < 0);
637 *state_offset = -bt_block->offset;
638
639 return state;
640 }
641
642 struct anv_state
643 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer)
644 {
645 struct isl_device *isl_dev = &cmd_buffer->device->isl_dev;
646 return anv_state_stream_alloc(&cmd_buffer->surface_state_stream,
647 isl_dev->ss.size, isl_dev->ss.align);
648 }
649
650 struct anv_state
651 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
652 uint32_t size, uint32_t alignment)
653 {
654 return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
655 size, alignment);
656 }
657
658 VkResult
659 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer)
660 {
661 struct anv_state_pool *state_pool = &cmd_buffer->device->surface_state_pool;
662
663 struct anv_state *bt_block = u_vector_add(&cmd_buffer->bt_block_states);
664 if (bt_block == NULL) {
665 anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
666 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
667 }
668
669 *bt_block = anv_state_pool_alloc_back(state_pool);
670 cmd_buffer->bt_next = 0;
671
672 return VK_SUCCESS;
673 }
674
675 VkResult
676 anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
677 {
678 struct anv_batch_bo *batch_bo;
679 VkResult result;
680
681 list_inithead(&cmd_buffer->batch_bos);
682
683 result = anv_batch_bo_create(cmd_buffer, &batch_bo);
684 if (result != VK_SUCCESS)
685 return result;
686
687 list_addtail(&batch_bo->link, &cmd_buffer->batch_bos);
688
689 cmd_buffer->batch.alloc = &cmd_buffer->pool->alloc;
690 cmd_buffer->batch.user_data = cmd_buffer;
691
692 if (cmd_buffer->device->can_chain_batches) {
693 cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch;
694 } else {
695 cmd_buffer->batch.extend_cb = anv_cmd_buffer_grow_batch;
696 }
697
698 anv_batch_bo_start(batch_bo, &cmd_buffer->batch,
699 GEN8_MI_BATCH_BUFFER_START_length * 4);
700
701 int success = u_vector_init(&cmd_buffer->seen_bbos,
702 sizeof(struct anv_bo *),
703 8 * sizeof(struct anv_bo *));
704 if (!success)
705 goto fail_batch_bo;
706
707 *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = batch_bo;
708
709 /* u_vector requires power-of-two size elements */
710 unsigned pow2_state_size = util_next_power_of_two(sizeof(struct anv_state));
711 success = u_vector_init(&cmd_buffer->bt_block_states,
712 pow2_state_size, 8 * pow2_state_size);
713 if (!success)
714 goto fail_seen_bbos;
715
716 result = anv_reloc_list_init(&cmd_buffer->surface_relocs,
717 &cmd_buffer->pool->alloc);
718 if (result != VK_SUCCESS)
719 goto fail_bt_blocks;
720 cmd_buffer->last_ss_pool_center = 0;
721
722 result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
723 if (result != VK_SUCCESS)
724 goto fail_bt_blocks;
725
726 return VK_SUCCESS;
727
728 fail_bt_blocks:
729 u_vector_finish(&cmd_buffer->bt_block_states);
730 fail_seen_bbos:
731 u_vector_finish(&cmd_buffer->seen_bbos);
732 fail_batch_bo:
733 anv_batch_bo_destroy(batch_bo, cmd_buffer);
734
735 return result;
736 }
737
738 void
739 anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
740 {
741 struct anv_state *bt_block;
742 u_vector_foreach(bt_block, &cmd_buffer->bt_block_states)
743 anv_state_pool_free(&cmd_buffer->device->surface_state_pool, *bt_block);
744 u_vector_finish(&cmd_buffer->bt_block_states);
745
746 anv_reloc_list_finish(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc);
747
748 u_vector_finish(&cmd_buffer->seen_bbos);
749
750 /* Destroy all of the batch buffers */
751 list_for_each_entry_safe(struct anv_batch_bo, bbo,
752 &cmd_buffer->batch_bos, link) {
753 anv_batch_bo_destroy(bbo, cmd_buffer);
754 }
755 }
756
757 void
758 anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
759 {
760 /* Delete all but the first batch bo */
761 assert(!list_empty(&cmd_buffer->batch_bos));
762 while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) {
763 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
764 list_del(&bbo->link);
765 anv_batch_bo_destroy(bbo, cmd_buffer);
766 }
767 assert(!list_empty(&cmd_buffer->batch_bos));
768
769 anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer),
770 &cmd_buffer->batch,
771 GEN8_MI_BATCH_BUFFER_START_length * 4);
772
773 while (u_vector_length(&cmd_buffer->bt_block_states) > 1) {
774 struct anv_state *bt_block = u_vector_remove(&cmd_buffer->bt_block_states);
775 anv_state_pool_free(&cmd_buffer->device->surface_state_pool, *bt_block);
776 }
777 assert(u_vector_length(&cmd_buffer->bt_block_states) == 1);
778 cmd_buffer->bt_next = 0;
779
780 cmd_buffer->surface_relocs.num_relocs = 0;
781 cmd_buffer->last_ss_pool_center = 0;
782
783 /* Reset the list of seen buffers */
784 cmd_buffer->seen_bbos.head = 0;
785 cmd_buffer->seen_bbos.tail = 0;
786
787 *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) =
788 anv_cmd_buffer_current_batch_bo(cmd_buffer);
789 }
790
791 void
792 anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer)
793 {
794 struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
795
796 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
797 /* When we start a batch buffer, we subtract a certain amount of
798 * padding from the end to ensure that we always have room to emit a
799 * BATCH_BUFFER_START to chain to the next BO. We need to remove
800 * that padding before we end the batch; otherwise, we may end up
801 * with our BATCH_BUFFER_END in another BO.
802 */
803 cmd_buffer->batch.end += GEN8_MI_BATCH_BUFFER_START_length * 4;
804 assert(cmd_buffer->batch.end == batch_bo->bo.map + batch_bo->bo.size);
805
806 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_END, bbe);
807
808 /* Round batch up to an even number of dwords. */
809 if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4)
810 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_NOOP, noop);
811
812 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY;
813 }
814
815 anv_batch_bo_finish(batch_bo, &cmd_buffer->batch);
816
817 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) {
818 /* If this is a secondary command buffer, we need to determine the
819 * mode in which it will be executed with vkExecuteCommands. We
820 * determine this statically here so that this stays in sync with the
821 * actual ExecuteCommands implementation.
822 */
823 if (!cmd_buffer->device->can_chain_batches) {
824 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT;
825 } else if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) &&
826 (batch_bo->length < ANV_CMD_BUFFER_BATCH_SIZE / 2)) {
827 /* If the secondary has exactly one batch buffer in its list *and*
828 * that batch buffer is less than half of the maximum size, we're
829 * probably better of simply copying it into our batch.
830 */
831 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT;
832 } else if (!(cmd_buffer->usage_flags &
833 VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT)) {
834 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN;
835
836 /* When we chain, we need to add an MI_BATCH_BUFFER_START command
837 * with its relocation. In order to handle this we'll increment here
838 * so we can unconditionally decrement right before adding the
839 * MI_BATCH_BUFFER_START command.
840 */
841 batch_bo->relocs.num_relocs++;
842 cmd_buffer->batch.next += GEN8_MI_BATCH_BUFFER_START_length * 4;
843 } else {
844 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN;
845 }
846 }
847 }
848
849 static inline VkResult
850 anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer,
851 struct list_head *list)
852 {
853 list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
854 struct anv_batch_bo **bbo_ptr = u_vector_add(&cmd_buffer->seen_bbos);
855 if (bbo_ptr == NULL)
856 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
857
858 *bbo_ptr = bbo;
859 }
860
861 return VK_SUCCESS;
862 }
863
864 void
865 anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
866 struct anv_cmd_buffer *secondary)
867 {
868 switch (secondary->exec_mode) {
869 case ANV_CMD_BUFFER_EXEC_MODE_EMIT:
870 anv_batch_emit_batch(&primary->batch, &secondary->batch);
871 break;
872 case ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT: {
873 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(primary);
874 unsigned length = secondary->batch.end - secondary->batch.start;
875 anv_batch_bo_grow(primary, bbo, &primary->batch, length,
876 GEN8_MI_BATCH_BUFFER_START_length * 4);
877 anv_batch_emit_batch(&primary->batch, &secondary->batch);
878 break;
879 }
880 case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: {
881 struct anv_batch_bo *first_bbo =
882 list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
883 struct anv_batch_bo *last_bbo =
884 list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link);
885
886 emit_batch_buffer_start(primary, &first_bbo->bo, 0);
887
888 struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary);
889 assert(primary->batch.start == this_bbo->bo.map);
890 uint32_t offset = primary->batch.next - primary->batch.start;
891 const uint32_t inst_size = GEN8_MI_BATCH_BUFFER_START_length * 4;
892
893 /* Roll back the previous MI_BATCH_BUFFER_START and its relocation so we
894 * can emit a new command and relocation for the current splice. In
895 * order to handle the initial-use case, we incremented next and
896 * num_relocs in end_batch_buffer() so we can alyways just subtract
897 * here.
898 */
899 last_bbo->relocs.num_relocs--;
900 secondary->batch.next -= inst_size;
901 emit_batch_buffer_start(secondary, &this_bbo->bo, offset);
902 anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
903
904 /* After patching up the secondary buffer, we need to clflush the
905 * modified instruction in case we're on a !llc platform. We use a
906 * little loop to handle the case where the instruction crosses a cache
907 * line boundary.
908 */
909 if (!primary->device->info.has_llc) {
910 void *inst = secondary->batch.next - inst_size;
911 void *p = (void *) (((uintptr_t) inst) & ~CACHELINE_MASK);
912 __builtin_ia32_mfence();
913 while (p < secondary->batch.next) {
914 __builtin_ia32_clflush(p);
915 p += CACHELINE_SIZE;
916 }
917 }
918 break;
919 }
920 case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: {
921 struct list_head copy_list;
922 VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos,
923 secondary,
924 &copy_list);
925 if (result != VK_SUCCESS)
926 return; /* FIXME */
927
928 anv_cmd_buffer_add_seen_bbos(primary, &copy_list);
929
930 struct anv_batch_bo *first_bbo =
931 list_first_entry(&copy_list, struct anv_batch_bo, link);
932 struct anv_batch_bo *last_bbo =
933 list_last_entry(&copy_list, struct anv_batch_bo, link);
934
935 cmd_buffer_chain_to_batch_bo(primary, first_bbo);
936
937 list_splicetail(&copy_list, &primary->batch_bos);
938
939 anv_batch_bo_continue(last_bbo, &primary->batch,
940 GEN8_MI_BATCH_BUFFER_START_length * 4);
941 break;
942 }
943 default:
944 assert(!"Invalid execution mode");
945 }
946
947 anv_reloc_list_append(&primary->surface_relocs, &primary->pool->alloc,
948 &secondary->surface_relocs, 0);
949 }
950
951 struct anv_execbuf {
952 struct drm_i915_gem_execbuffer2 execbuf;
953
954 struct drm_i915_gem_exec_object2 * objects;
955 uint32_t bo_count;
956 struct anv_bo ** bos;
957
958 /* Allocated length of the 'objects' and 'bos' arrays */
959 uint32_t array_length;
960
961 uint32_t fence_count;
962 uint32_t fence_array_length;
963 struct drm_i915_gem_exec_fence * fences;
964 struct anv_syncobj ** syncobjs;
965 };
966
967 static void
968 anv_execbuf_init(struct anv_execbuf *exec)
969 {
970 memset(exec, 0, sizeof(*exec));
971 }
972
973 static void
974 anv_execbuf_finish(struct anv_execbuf *exec,
975 const VkAllocationCallbacks *alloc)
976 {
977 vk_free(alloc, exec->objects);
978 vk_free(alloc, exec->bos);
979 vk_free(alloc, exec->fences);
980 vk_free(alloc, exec->syncobjs);
981 }
982
983 static VkResult
984 anv_execbuf_add_bo(struct anv_execbuf *exec,
985 struct anv_bo *bo,
986 struct anv_reloc_list *relocs,
987 uint32_t extra_flags,
988 const VkAllocationCallbacks *alloc)
989 {
990 struct drm_i915_gem_exec_object2 *obj = NULL;
991
992 if (bo->index < exec->bo_count && exec->bos[bo->index] == bo)
993 obj = &exec->objects[bo->index];
994
995 if (obj == NULL) {
996 /* We've never seen this one before. Add it to the list and assign
997 * an id that we can use later.
998 */
999 if (exec->bo_count >= exec->array_length) {
1000 uint32_t new_len = exec->objects ? exec->array_length * 2 : 64;
1001
1002 struct drm_i915_gem_exec_object2 *new_objects =
1003 vk_alloc(alloc, new_len * sizeof(*new_objects),
1004 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
1005 if (new_objects == NULL)
1006 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
1007
1008 struct anv_bo **new_bos =
1009 vk_alloc(alloc, new_len * sizeof(*new_bos),
1010 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
1011 if (new_bos == NULL) {
1012 vk_free(alloc, new_objects);
1013 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
1014 }
1015
1016 if (exec->objects) {
1017 memcpy(new_objects, exec->objects,
1018 exec->bo_count * sizeof(*new_objects));
1019 memcpy(new_bos, exec->bos,
1020 exec->bo_count * sizeof(*new_bos));
1021 }
1022
1023 vk_free(alloc, exec->objects);
1024 vk_free(alloc, exec->bos);
1025
1026 exec->objects = new_objects;
1027 exec->bos = new_bos;
1028 exec->array_length = new_len;
1029 }
1030
1031 assert(exec->bo_count < exec->array_length);
1032
1033 bo->index = exec->bo_count++;
1034 obj = &exec->objects[bo->index];
1035 exec->bos[bo->index] = bo;
1036
1037 obj->handle = bo->gem_handle;
1038 obj->relocation_count = 0;
1039 obj->relocs_ptr = 0;
1040 obj->alignment = 0;
1041 obj->offset = bo->offset;
1042 obj->flags = bo->flags | extra_flags;
1043 obj->rsvd1 = 0;
1044 obj->rsvd2 = 0;
1045 }
1046
1047 if (relocs != NULL && obj->relocation_count == 0) {
1048 /* This is the first time we've ever seen a list of relocations for
1049 * this BO. Go ahead and set the relocations and then walk the list
1050 * of relocations and add them all.
1051 */
1052 obj->relocation_count = relocs->num_relocs;
1053 obj->relocs_ptr = (uintptr_t) relocs->relocs;
1054
1055 for (size_t i = 0; i < relocs->num_relocs; i++) {
1056 VkResult result;
1057
1058 /* A quick sanity check on relocations */
1059 assert(relocs->relocs[i].offset < bo->size);
1060 result = anv_execbuf_add_bo(exec, relocs->reloc_bos[i], NULL,
1061 extra_flags, alloc);
1062
1063 if (result != VK_SUCCESS)
1064 return result;
1065 }
1066 }
1067
1068 return VK_SUCCESS;
1069 }
1070
1071 static VkResult
1072 anv_execbuf_add_syncobj(struct anv_execbuf *exec,
1073 uint32_t handle, uint32_t flags,
1074 const VkAllocationCallbacks *alloc)
1075 {
1076 assert(flags != 0);
1077
1078 if (exec->fence_count >= exec->fence_array_length) {
1079 uint32_t new_len = MAX2(exec->fence_array_length * 2, 64);
1080
1081 exec->fences = vk_realloc(alloc, exec->fences,
1082 new_len * sizeof(*exec->fences),
1083 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
1084 if (exec->fences == NULL)
1085 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
1086
1087 exec->fence_array_length = new_len;
1088 }
1089
1090 exec->fences[exec->fence_count] = (struct drm_i915_gem_exec_fence) {
1091 .handle = handle,
1092 .flags = flags,
1093 };
1094
1095 exec->fence_count++;
1096
1097 return VK_SUCCESS;
1098 }
1099
1100 static void
1101 anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer,
1102 struct anv_reloc_list *list)
1103 {
1104 for (size_t i = 0; i < list->num_relocs; i++)
1105 list->relocs[i].target_handle = list->reloc_bos[i]->index;
1106 }
1107
1108 static void
1109 write_reloc(const struct anv_device *device, void *p, uint64_t v, bool flush)
1110 {
1111 unsigned reloc_size = 0;
1112 if (device->info.gen >= 8) {
1113 /* From the Broadwell PRM Vol. 2a, MI_LOAD_REGISTER_MEM::MemoryAddress:
1114 *
1115 * "This field specifies the address of the memory location where the
1116 * register value specified in the DWord above will read from. The
1117 * address specifies the DWord location of the data. Range =
1118 * GraphicsVirtualAddress[63:2] for a DWord register GraphicsAddress
1119 * [63:48] are ignored by the HW and assumed to be in correct
1120 * canonical form [63:48] == [47]."
1121 */
1122 const int shift = 63 - 47;
1123 reloc_size = sizeof(uint64_t);
1124 *(uint64_t *)p = (((int64_t)v) << shift) >> shift;
1125 } else {
1126 reloc_size = sizeof(uint32_t);
1127 *(uint32_t *)p = v;
1128 }
1129
1130 if (flush && !device->info.has_llc)
1131 gen_flush_range(p, reloc_size);
1132 }
1133
1134 static void
1135 adjust_relocations_from_state_pool(struct anv_state_pool *pool,
1136 struct anv_reloc_list *relocs,
1137 uint32_t last_pool_center_bo_offset)
1138 {
1139 assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset);
1140 uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset;
1141
1142 for (size_t i = 0; i < relocs->num_relocs; i++) {
1143 /* All of the relocations from this block pool to other BO's should
1144 * have been emitted relative to the surface block pool center. We
1145 * need to add the center offset to make them relative to the
1146 * beginning of the actual GEM bo.
1147 */
1148 relocs->relocs[i].offset += delta;
1149 }
1150 }
1151
1152 static void
1153 adjust_relocations_to_state_pool(struct anv_state_pool *pool,
1154 struct anv_bo *from_bo,
1155 struct anv_reloc_list *relocs,
1156 uint32_t last_pool_center_bo_offset)
1157 {
1158 assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset);
1159 uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset;
1160
1161 /* When we initially emit relocations into a block pool, we don't
1162 * actually know what the final center_bo_offset will be so we just emit
1163 * it as if center_bo_offset == 0. Now that we know what the center
1164 * offset is, we need to walk the list of relocations and adjust any
1165 * relocations that point to the pool bo with the correct offset.
1166 */
1167 for (size_t i = 0; i < relocs->num_relocs; i++) {
1168 if (relocs->reloc_bos[i] == &pool->block_pool.bo) {
1169 /* Adjust the delta value in the relocation to correctly
1170 * correspond to the new delta. Initially, this value may have
1171 * been negative (if treated as unsigned), but we trust in
1172 * uint32_t roll-over to fix that for us at this point.
1173 */
1174 relocs->relocs[i].delta += delta;
1175
1176 /* Since the delta has changed, we need to update the actual
1177 * relocated value with the new presumed value. This function
1178 * should only be called on batch buffers, so we know it isn't in
1179 * use by the GPU at the moment.
1180 */
1181 assert(relocs->relocs[i].offset < from_bo->size);
1182 write_reloc(pool->block_pool.device,
1183 from_bo->map + relocs->relocs[i].offset,
1184 relocs->relocs[i].presumed_offset +
1185 relocs->relocs[i].delta, false);
1186 }
1187 }
1188 }
1189
1190 static void
1191 anv_reloc_list_apply(struct anv_device *device,
1192 struct anv_reloc_list *list,
1193 struct anv_bo *bo,
1194 bool always_relocate)
1195 {
1196 for (size_t i = 0; i < list->num_relocs; i++) {
1197 struct anv_bo *target_bo = list->reloc_bos[i];
1198 if (list->relocs[i].presumed_offset == target_bo->offset &&
1199 !always_relocate)
1200 continue;
1201
1202 void *p = bo->map + list->relocs[i].offset;
1203 write_reloc(device, p, target_bo->offset + list->relocs[i].delta, true);
1204 list->relocs[i].presumed_offset = target_bo->offset;
1205 }
1206 }
1207
1208 /**
1209 * This function applies the relocation for a command buffer and writes the
1210 * actual addresses into the buffers as per what we were told by the kernel on
1211 * the previous execbuf2 call. This should be safe to do because, for each
1212 * relocated address, we have two cases:
1213 *
1214 * 1) The target BO is inactive (as seen by the kernel). In this case, it is
1215 * not in use by the GPU so updating the address is 100% ok. It won't be
1216 * in-use by the GPU (from our context) again until the next execbuf2
1217 * happens. If the kernel decides to move it in the next execbuf2, it
1218 * will have to do the relocations itself, but that's ok because it should
1219 * have all of the information needed to do so.
1220 *
1221 * 2) The target BO is active (as seen by the kernel). In this case, it
1222 * hasn't moved since the last execbuffer2 call because GTT shuffling
1223 * *only* happens when the BO is idle. (From our perspective, it only
1224 * happens inside the execbuffer2 ioctl, but the shuffling may be
1225 * triggered by another ioctl, with full-ppgtt this is limited to only
1226 * execbuffer2 ioctls on the same context, or memory pressure.) Since the
1227 * target BO hasn't moved, our anv_bo::offset exactly matches the BO's GTT
1228 * address and the relocated value we are writing into the BO will be the
1229 * same as the value that is already there.
1230 *
1231 * There is also a possibility that the target BO is active but the exact
1232 * RENDER_SURFACE_STATE object we are writing the relocation into isn't in
1233 * use. In this case, the address currently in the RENDER_SURFACE_STATE
1234 * may be stale but it's still safe to write the relocation because that
1235 * particular RENDER_SURFACE_STATE object isn't in-use by the GPU and
1236 * won't be until the next execbuf2 call.
1237 *
1238 * By doing relocations on the CPU, we can tell the kernel that it doesn't
1239 * need to bother. We want to do this because the surface state buffer is
1240 * used by every command buffer so, if the kernel does the relocations, it
1241 * will always be busy and the kernel will always stall. This is also
1242 * probably the fastest mechanism for doing relocations since the kernel would
1243 * have to make a full copy of all the relocations lists.
1244 */
1245 static bool
1246 relocate_cmd_buffer(struct anv_cmd_buffer *cmd_buffer,
1247 struct anv_execbuf *exec)
1248 {
1249 static int userspace_relocs = -1;
1250 if (userspace_relocs < 0)
1251 userspace_relocs = env_var_as_boolean("ANV_USERSPACE_RELOCS", true);
1252 if (!userspace_relocs)
1253 return false;
1254
1255 /* First, we have to check to see whether or not we can even do the
1256 * relocation. New buffers which have never been submitted to the kernel
1257 * don't have a valid offset so we need to let the kernel do relocations so
1258 * that we can get offsets for them. On future execbuf2 calls, those
1259 * buffers will have offsets and we will be able to skip relocating.
1260 * Invalid offsets are indicated by anv_bo::offset == (uint64_t)-1.
1261 */
1262 for (uint32_t i = 0; i < exec->bo_count; i++) {
1263 if (exec->bos[i]->offset == (uint64_t)-1)
1264 return false;
1265 }
1266
1267 /* Since surface states are shared between command buffers and we don't
1268 * know what order they will be submitted to the kernel, we don't know
1269 * what address is actually written in the surface state object at any
1270 * given time. The only option is to always relocate them.
1271 */
1272 anv_reloc_list_apply(cmd_buffer->device, &cmd_buffer->surface_relocs,
1273 &cmd_buffer->device->surface_state_pool.block_pool.bo,
1274 true /* always relocate surface states */);
1275
1276 /* Since we own all of the batch buffers, we know what values are stored
1277 * in the relocated addresses and only have to update them if the offsets
1278 * have changed.
1279 */
1280 struct anv_batch_bo **bbo;
1281 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1282 anv_reloc_list_apply(cmd_buffer->device,
1283 &(*bbo)->relocs, &(*bbo)->bo, false);
1284 }
1285
1286 for (uint32_t i = 0; i < exec->bo_count; i++)
1287 exec->objects[i].offset = exec->bos[i]->offset;
1288
1289 return true;
1290 }
1291
1292 static VkResult
1293 setup_execbuf_for_cmd_buffer(struct anv_execbuf *execbuf,
1294 struct anv_cmd_buffer *cmd_buffer)
1295 {
1296 struct anv_batch *batch = &cmd_buffer->batch;
1297 struct anv_state_pool *ss_pool =
1298 &cmd_buffer->device->surface_state_pool;
1299
1300 adjust_relocations_from_state_pool(ss_pool, &cmd_buffer->surface_relocs,
1301 cmd_buffer->last_ss_pool_center);
1302 VkResult result = anv_execbuf_add_bo(execbuf, &ss_pool->block_pool.bo,
1303 &cmd_buffer->surface_relocs, 0,
1304 &cmd_buffer->device->alloc);
1305 if (result != VK_SUCCESS)
1306 return result;
1307
1308 /* First, we walk over all of the bos we've seen and add them and their
1309 * relocations to the validate list.
1310 */
1311 struct anv_batch_bo **bbo;
1312 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1313 adjust_relocations_to_state_pool(ss_pool, &(*bbo)->bo, &(*bbo)->relocs,
1314 cmd_buffer->last_ss_pool_center);
1315
1316 result = anv_execbuf_add_bo(execbuf, &(*bbo)->bo, &(*bbo)->relocs, 0,
1317 &cmd_buffer->device->alloc);
1318 if (result != VK_SUCCESS)
1319 return result;
1320 }
1321
1322 /* Now that we've adjusted all of the surface state relocations, we need to
1323 * record the surface state pool center so future executions of the command
1324 * buffer can adjust correctly.
1325 */
1326 cmd_buffer->last_ss_pool_center = ss_pool->block_pool.center_bo_offset;
1327
1328 struct anv_batch_bo *first_batch_bo =
1329 list_first_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link);
1330
1331 /* The kernel requires that the last entry in the validation list be the
1332 * batch buffer to execute. We can simply swap the element
1333 * corresponding to the first batch_bo in the chain with the last
1334 * element in the list.
1335 */
1336 if (first_batch_bo->bo.index != execbuf->bo_count - 1) {
1337 uint32_t idx = first_batch_bo->bo.index;
1338 uint32_t last_idx = execbuf->bo_count - 1;
1339
1340 struct drm_i915_gem_exec_object2 tmp_obj = execbuf->objects[idx];
1341 assert(execbuf->bos[idx] == &first_batch_bo->bo);
1342
1343 execbuf->objects[idx] = execbuf->objects[last_idx];
1344 execbuf->bos[idx] = execbuf->bos[last_idx];
1345 execbuf->bos[idx]->index = idx;
1346
1347 execbuf->objects[last_idx] = tmp_obj;
1348 execbuf->bos[last_idx] = &first_batch_bo->bo;
1349 first_batch_bo->bo.index = last_idx;
1350 }
1351
1352 /* Now we go through and fixup all of the relocation lists to point to
1353 * the correct indices in the object array. We have to do this after we
1354 * reorder the list above as some of the indices may have changed.
1355 */
1356 u_vector_foreach(bbo, &cmd_buffer->seen_bbos)
1357 anv_cmd_buffer_process_relocs(cmd_buffer, &(*bbo)->relocs);
1358
1359 anv_cmd_buffer_process_relocs(cmd_buffer, &cmd_buffer->surface_relocs);
1360
1361 if (!cmd_buffer->device->info.has_llc) {
1362 __builtin_ia32_mfence();
1363 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1364 for (uint32_t i = 0; i < (*bbo)->length; i += CACHELINE_SIZE)
1365 __builtin_ia32_clflush((*bbo)->bo.map + i);
1366 }
1367 }
1368
1369 execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
1370 .buffers_ptr = (uintptr_t) execbuf->objects,
1371 .buffer_count = execbuf->bo_count,
1372 .batch_start_offset = 0,
1373 .batch_len = batch->next - batch->start,
1374 .cliprects_ptr = 0,
1375 .num_cliprects = 0,
1376 .DR1 = 0,
1377 .DR4 = 0,
1378 .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER |
1379 I915_EXEC_CONSTANTS_REL_GENERAL,
1380 .rsvd1 = cmd_buffer->device->context_id,
1381 .rsvd2 = 0,
1382 };
1383
1384 if (relocate_cmd_buffer(cmd_buffer, execbuf)) {
1385 /* If we were able to successfully relocate everything, tell the kernel
1386 * that it can skip doing relocations. The requirement for using
1387 * NO_RELOC is:
1388 *
1389 * 1) The addresses written in the objects must match the corresponding
1390 * reloc.presumed_offset which in turn must match the corresponding
1391 * execobject.offset.
1392 *
1393 * 2) To avoid stalling, execobject.offset should match the current
1394 * address of that object within the active context.
1395 *
1396 * In order to satisfy all of the invariants that make userspace
1397 * relocations to be safe (see relocate_cmd_buffer()), we need to
1398 * further ensure that the addresses we use match those used by the
1399 * kernel for the most recent execbuf2.
1400 *
1401 * The kernel may still choose to do relocations anyway if something has
1402 * moved in the GTT. In this case, the relocation list still needs to be
1403 * valid. All relocations on the batch buffers are already valid and
1404 * kept up-to-date. For surface state relocations, by applying the
1405 * relocations in relocate_cmd_buffer, we ensured that the address in
1406 * the RENDER_SURFACE_STATE matches presumed_offset, so it should be
1407 * safe for the kernel to relocate them as needed.
1408 */
1409 execbuf->execbuf.flags |= I915_EXEC_NO_RELOC;
1410 } else {
1411 /* In the case where we fall back to doing kernel relocations, we need
1412 * to ensure that the relocation list is valid. All relocations on the
1413 * batch buffers are already valid and kept up-to-date. Since surface
1414 * states are shared between command buffers and we don't know what
1415 * order they will be submitted to the kernel, we don't know what
1416 * address is actually written in the surface state object at any given
1417 * time. The only option is to set a bogus presumed offset and let the
1418 * kernel relocate them.
1419 */
1420 for (size_t i = 0; i < cmd_buffer->surface_relocs.num_relocs; i++)
1421 cmd_buffer->surface_relocs.relocs[i].presumed_offset = -1;
1422 }
1423
1424 return VK_SUCCESS;
1425 }
1426
1427 static VkResult
1428 setup_empty_execbuf(struct anv_execbuf *execbuf, struct anv_device *device)
1429 {
1430 VkResult result = anv_execbuf_add_bo(execbuf, &device->trivial_batch_bo,
1431 NULL, 0, &device->alloc);
1432 if (result != VK_SUCCESS)
1433 return result;
1434
1435 execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
1436 .buffers_ptr = (uintptr_t) execbuf->objects,
1437 .buffer_count = execbuf->bo_count,
1438 .batch_start_offset = 0,
1439 .batch_len = 8, /* GEN7_MI_BATCH_BUFFER_END and NOOP */
1440 .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER,
1441 .rsvd1 = device->context_id,
1442 .rsvd2 = 0,
1443 };
1444
1445 return VK_SUCCESS;
1446 }
1447
1448 VkResult
1449 anv_cmd_buffer_execbuf(struct anv_device *device,
1450 struct anv_cmd_buffer *cmd_buffer,
1451 const VkSemaphore *in_semaphores,
1452 uint32_t num_in_semaphores,
1453 const VkSemaphore *out_semaphores,
1454 uint32_t num_out_semaphores)
1455 {
1456 struct anv_execbuf execbuf;
1457 anv_execbuf_init(&execbuf);
1458
1459 int in_fence = -1;
1460 VkResult result = VK_SUCCESS;
1461 for (uint32_t i = 0; i < num_in_semaphores; i++) {
1462 ANV_FROM_HANDLE(anv_semaphore, semaphore, in_semaphores[i]);
1463 struct anv_semaphore_impl *impl =
1464 semaphore->temporary.type != ANV_SEMAPHORE_TYPE_NONE ?
1465 &semaphore->temporary : &semaphore->permanent;
1466
1467 switch (impl->type) {
1468 case ANV_SEMAPHORE_TYPE_BO:
1469 result = anv_execbuf_add_bo(&execbuf, impl->bo, NULL,
1470 0, &device->alloc);
1471 if (result != VK_SUCCESS)
1472 return result;
1473 break;
1474
1475 case ANV_SEMAPHORE_TYPE_SYNC_FILE:
1476 if (in_fence == -1) {
1477 in_fence = impl->fd;
1478 } else {
1479 int merge = anv_gem_sync_file_merge(device, in_fence, impl->fd);
1480 if (merge == -1)
1481 return vk_error(VK_ERROR_INVALID_EXTERNAL_HANDLE_KHR);
1482
1483 close(impl->fd);
1484 close(in_fence);
1485 in_fence = merge;
1486 }
1487
1488 impl->fd = -1;
1489 break;
1490
1491 case ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ:
1492 result = anv_execbuf_add_syncobj(&execbuf, impl->syncobj,
1493 I915_EXEC_FENCE_WAIT,
1494 &device->alloc);
1495 if (result != VK_SUCCESS)
1496 return result;
1497 break;
1498
1499 default:
1500 break;
1501 }
1502 }
1503
1504 bool need_out_fence = false;
1505 for (uint32_t i = 0; i < num_out_semaphores; i++) {
1506 ANV_FROM_HANDLE(anv_semaphore, semaphore, out_semaphores[i]);
1507
1508 /* Under most circumstances, out fences won't be temporary. However,
1509 * the spec does allow it for opaque_fd. From the Vulkan 1.0.53 spec:
1510 *
1511 * "If the import is temporary, the implementation must restore the
1512 * semaphore to its prior permanent state after submitting the next
1513 * semaphore wait operation."
1514 *
1515 * The spec says nothing whatsoever about signal operations on
1516 * temporarily imported semaphores so it appears they are allowed.
1517 * There are also CTS tests that require this to work.
1518 */
1519 struct anv_semaphore_impl *impl =
1520 semaphore->temporary.type != ANV_SEMAPHORE_TYPE_NONE ?
1521 &semaphore->temporary : &semaphore->permanent;
1522
1523 switch (impl->type) {
1524 case ANV_SEMAPHORE_TYPE_BO:
1525 result = anv_execbuf_add_bo(&execbuf, impl->bo, NULL,
1526 EXEC_OBJECT_WRITE, &device->alloc);
1527 if (result != VK_SUCCESS)
1528 return result;
1529 break;
1530
1531 case ANV_SEMAPHORE_TYPE_SYNC_FILE:
1532 need_out_fence = true;
1533 break;
1534
1535 case ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ:
1536 result = anv_execbuf_add_syncobj(&execbuf, impl->syncobj,
1537 I915_EXEC_FENCE_SIGNAL,
1538 &device->alloc);
1539 if (result != VK_SUCCESS)
1540 return result;
1541 break;
1542
1543 default:
1544 break;
1545 }
1546 }
1547
1548 if (cmd_buffer)
1549 result = setup_execbuf_for_cmd_buffer(&execbuf, cmd_buffer);
1550 else
1551 result = setup_empty_execbuf(&execbuf, device);
1552
1553 if (result != VK_SUCCESS)
1554 return result;
1555
1556 if (execbuf.fence_count > 0) {
1557 assert(device->instance->physicalDevice.has_syncobj);
1558 execbuf.execbuf.flags |= I915_EXEC_FENCE_ARRAY;
1559 execbuf.execbuf.num_cliprects = execbuf.fence_count;
1560 execbuf.execbuf.cliprects_ptr = (uintptr_t) execbuf.fences;
1561 }
1562
1563 if (in_fence != -1) {
1564 execbuf.execbuf.flags |= I915_EXEC_FENCE_IN;
1565 execbuf.execbuf.rsvd2 |= (uint32_t)in_fence;
1566 }
1567
1568 if (need_out_fence)
1569 execbuf.execbuf.flags |= I915_EXEC_FENCE_OUT;
1570
1571 result = anv_device_execbuf(device, &execbuf.execbuf, execbuf.bos);
1572
1573 /* Execbuf does not consume the in_fence. It's our job to close it. */
1574 close(in_fence);
1575
1576 for (uint32_t i = 0; i < num_in_semaphores; i++) {
1577 ANV_FROM_HANDLE(anv_semaphore, semaphore, in_semaphores[i]);
1578 /* From the Vulkan 1.0.53 spec:
1579 *
1580 * "If the import is temporary, the implementation must restore the
1581 * semaphore to its prior permanent state after submitting the next
1582 * semaphore wait operation."
1583 *
1584 * This has to happen after the execbuf in case we close any syncobjs in
1585 * the process.
1586 */
1587 anv_semaphore_reset_temporary(device, semaphore);
1588 }
1589
1590 if (result == VK_SUCCESS && need_out_fence) {
1591 int out_fence = execbuf.execbuf.rsvd2 >> 32;
1592 for (uint32_t i = 0; i < num_out_semaphores; i++) {
1593 ANV_FROM_HANDLE(anv_semaphore, semaphore, out_semaphores[i]);
1594 /* Out fences can't have temporary state because that would imply
1595 * that we imported a sync file and are trying to signal it.
1596 */
1597 assert(semaphore->temporary.type == ANV_SEMAPHORE_TYPE_NONE);
1598 struct anv_semaphore_impl *impl = &semaphore->permanent;
1599
1600 if (impl->type == ANV_SEMAPHORE_TYPE_SYNC_FILE) {
1601 assert(impl->fd == -1);
1602 impl->fd = dup(out_fence);
1603 }
1604 }
1605 close(out_fence);
1606 }
1607
1608 anv_execbuf_finish(&execbuf, &device->alloc);
1609
1610 return result;
1611 }