anv: Rename clflush_range and state_clflush
[mesa.git] / src / intel / vulkan / anv_batch_chain.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "genxml/gen8_pack.h"
33
34 #include "util/debug.h"
35
36 /** \file anv_batch_chain.c
37 *
38 * This file contains functions related to anv_cmd_buffer as a data
39 * structure. This involves everything required to create and destroy
40 * the actual batch buffers as well as link them together and handle
41 * relocations and surface state. It specifically does *not* contain any
42 * handling of actual vkCmd calls beyond vkCmdExecuteCommands.
43 */
44
45 /*-----------------------------------------------------------------------*
46 * Functions related to anv_reloc_list
47 *-----------------------------------------------------------------------*/
48
49 static VkResult
50 anv_reloc_list_init_clone(struct anv_reloc_list *list,
51 const VkAllocationCallbacks *alloc,
52 const struct anv_reloc_list *other_list)
53 {
54 if (other_list) {
55 list->num_relocs = other_list->num_relocs;
56 list->array_length = other_list->array_length;
57 } else {
58 list->num_relocs = 0;
59 list->array_length = 256;
60 }
61
62 list->relocs =
63 vk_alloc(alloc, list->array_length * sizeof(*list->relocs), 8,
64 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
65
66 if (list->relocs == NULL)
67 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
68
69 list->reloc_bos =
70 vk_alloc(alloc, list->array_length * sizeof(*list->reloc_bos), 8,
71 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
72
73 if (list->reloc_bos == NULL) {
74 vk_free(alloc, list->relocs);
75 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
76 }
77
78 if (other_list) {
79 memcpy(list->relocs, other_list->relocs,
80 list->array_length * sizeof(*list->relocs));
81 memcpy(list->reloc_bos, other_list->reloc_bos,
82 list->array_length * sizeof(*list->reloc_bos));
83 }
84
85 return VK_SUCCESS;
86 }
87
88 VkResult
89 anv_reloc_list_init(struct anv_reloc_list *list,
90 const VkAllocationCallbacks *alloc)
91 {
92 return anv_reloc_list_init_clone(list, alloc, NULL);
93 }
94
95 void
96 anv_reloc_list_finish(struct anv_reloc_list *list,
97 const VkAllocationCallbacks *alloc)
98 {
99 vk_free(alloc, list->relocs);
100 vk_free(alloc, list->reloc_bos);
101 }
102
103 static VkResult
104 anv_reloc_list_grow(struct anv_reloc_list *list,
105 const VkAllocationCallbacks *alloc,
106 size_t num_additional_relocs)
107 {
108 if (list->num_relocs + num_additional_relocs <= list->array_length)
109 return VK_SUCCESS;
110
111 size_t new_length = list->array_length * 2;
112 while (new_length < list->num_relocs + num_additional_relocs)
113 new_length *= 2;
114
115 struct drm_i915_gem_relocation_entry *new_relocs =
116 vk_alloc(alloc, new_length * sizeof(*list->relocs), 8,
117 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
118 if (new_relocs == NULL)
119 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
120
121 struct anv_bo **new_reloc_bos =
122 vk_alloc(alloc, new_length * sizeof(*list->reloc_bos), 8,
123 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
124 if (new_reloc_bos == NULL) {
125 vk_free(alloc, new_relocs);
126 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
127 }
128
129 memcpy(new_relocs, list->relocs, list->num_relocs * sizeof(*list->relocs));
130 memcpy(new_reloc_bos, list->reloc_bos,
131 list->num_relocs * sizeof(*list->reloc_bos));
132
133 vk_free(alloc, list->relocs);
134 vk_free(alloc, list->reloc_bos);
135
136 list->array_length = new_length;
137 list->relocs = new_relocs;
138 list->reloc_bos = new_reloc_bos;
139
140 return VK_SUCCESS;
141 }
142
143 uint64_t
144 anv_reloc_list_add(struct anv_reloc_list *list,
145 const VkAllocationCallbacks *alloc,
146 uint32_t offset, struct anv_bo *target_bo, uint32_t delta)
147 {
148 struct drm_i915_gem_relocation_entry *entry;
149 int index;
150
151 const uint32_t domain =
152 target_bo->is_winsys_bo ? I915_GEM_DOMAIN_RENDER : 0;
153
154 anv_reloc_list_grow(list, alloc, 1);
155 /* TODO: Handle failure */
156
157 /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
158 index = list->num_relocs++;
159 list->reloc_bos[index] = target_bo;
160 entry = &list->relocs[index];
161 entry->target_handle = target_bo->gem_handle;
162 entry->delta = delta;
163 entry->offset = offset;
164 entry->presumed_offset = target_bo->offset;
165 entry->read_domains = domain;
166 entry->write_domain = domain;
167 VG(VALGRIND_CHECK_MEM_IS_DEFINED(entry, sizeof(*entry)));
168
169 return target_bo->offset + delta;
170 }
171
172 static void
173 anv_reloc_list_append(struct anv_reloc_list *list,
174 const VkAllocationCallbacks *alloc,
175 struct anv_reloc_list *other, uint32_t offset)
176 {
177 anv_reloc_list_grow(list, alloc, other->num_relocs);
178 /* TODO: Handle failure */
179
180 memcpy(&list->relocs[list->num_relocs], &other->relocs[0],
181 other->num_relocs * sizeof(other->relocs[0]));
182 memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0],
183 other->num_relocs * sizeof(other->reloc_bos[0]));
184
185 for (uint32_t i = 0; i < other->num_relocs; i++)
186 list->relocs[i + list->num_relocs].offset += offset;
187
188 list->num_relocs += other->num_relocs;
189 }
190
191 /*-----------------------------------------------------------------------*
192 * Functions related to anv_batch
193 *-----------------------------------------------------------------------*/
194
195 void *
196 anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords)
197 {
198 if (batch->next + num_dwords * 4 > batch->end)
199 batch->extend_cb(batch, batch->user_data);
200
201 void *p = batch->next;
202
203 batch->next += num_dwords * 4;
204 assert(batch->next <= batch->end);
205
206 return p;
207 }
208
209 uint64_t
210 anv_batch_emit_reloc(struct anv_batch *batch,
211 void *location, struct anv_bo *bo, uint32_t delta)
212 {
213 return anv_reloc_list_add(batch->relocs, batch->alloc,
214 location - batch->start, bo, delta);
215 }
216
217 void
218 anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other)
219 {
220 uint32_t size, offset;
221
222 size = other->next - other->start;
223 assert(size % 4 == 0);
224
225 if (batch->next + size > batch->end)
226 batch->extend_cb(batch, batch->user_data);
227
228 assert(batch->next + size <= batch->end);
229
230 VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size));
231 memcpy(batch->next, other->start, size);
232
233 offset = batch->next - batch->start;
234 anv_reloc_list_append(batch->relocs, batch->alloc,
235 other->relocs, offset);
236
237 batch->next += size;
238 }
239
240 /*-----------------------------------------------------------------------*
241 * Functions related to anv_batch_bo
242 *-----------------------------------------------------------------------*/
243
244 static VkResult
245 anv_batch_bo_create(struct anv_cmd_buffer *cmd_buffer,
246 struct anv_batch_bo **bbo_out)
247 {
248 VkResult result;
249
250 struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
251 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
252 if (bbo == NULL)
253 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
254
255 result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo,
256 ANV_CMD_BUFFER_BATCH_SIZE);
257 if (result != VK_SUCCESS)
258 goto fail_alloc;
259
260 result = anv_reloc_list_init(&bbo->relocs, &cmd_buffer->pool->alloc);
261 if (result != VK_SUCCESS)
262 goto fail_bo_alloc;
263
264 *bbo_out = bbo;
265
266 return VK_SUCCESS;
267
268 fail_bo_alloc:
269 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
270 fail_alloc:
271 vk_free(&cmd_buffer->pool->alloc, bbo);
272
273 return result;
274 }
275
276 static VkResult
277 anv_batch_bo_clone(struct anv_cmd_buffer *cmd_buffer,
278 const struct anv_batch_bo *other_bbo,
279 struct anv_batch_bo **bbo_out)
280 {
281 VkResult result;
282
283 struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
284 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
285 if (bbo == NULL)
286 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
287
288 result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo,
289 other_bbo->bo.size);
290 if (result != VK_SUCCESS)
291 goto fail_alloc;
292
293 result = anv_reloc_list_init_clone(&bbo->relocs, &cmd_buffer->pool->alloc,
294 &other_bbo->relocs);
295 if (result != VK_SUCCESS)
296 goto fail_bo_alloc;
297
298 bbo->length = other_bbo->length;
299 memcpy(bbo->bo.map, other_bbo->bo.map, other_bbo->length);
300
301 *bbo_out = bbo;
302
303 return VK_SUCCESS;
304
305 fail_bo_alloc:
306 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
307 fail_alloc:
308 vk_free(&cmd_buffer->pool->alloc, bbo);
309
310 return result;
311 }
312
313 static void
314 anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch,
315 size_t batch_padding)
316 {
317 batch->next = batch->start = bbo->bo.map;
318 batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
319 batch->relocs = &bbo->relocs;
320 bbo->relocs.num_relocs = 0;
321 }
322
323 static void
324 anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch,
325 size_t batch_padding)
326 {
327 batch->start = bbo->bo.map;
328 batch->next = bbo->bo.map + bbo->length;
329 batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
330 batch->relocs = &bbo->relocs;
331 }
332
333 static void
334 anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch)
335 {
336 assert(batch->start == bbo->bo.map);
337 bbo->length = batch->next - batch->start;
338 VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length));
339 }
340
341 static VkResult
342 anv_batch_bo_grow(struct anv_cmd_buffer *cmd_buffer, struct anv_batch_bo *bbo,
343 struct anv_batch *batch, size_t aditional,
344 size_t batch_padding)
345 {
346 assert(batch->start == bbo->bo.map);
347 bbo->length = batch->next - batch->start;
348
349 size_t new_size = bbo->bo.size;
350 while (new_size <= bbo->length + aditional + batch_padding)
351 new_size *= 2;
352
353 if (new_size == bbo->bo.size)
354 return VK_SUCCESS;
355
356 struct anv_bo new_bo;
357 VkResult result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
358 &new_bo, new_size);
359 if (result != VK_SUCCESS)
360 return result;
361
362 memcpy(new_bo.map, bbo->bo.map, bbo->length);
363
364 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
365
366 bbo->bo = new_bo;
367 anv_batch_bo_continue(bbo, batch, batch_padding);
368
369 return VK_SUCCESS;
370 }
371
372 static void
373 anv_batch_bo_destroy(struct anv_batch_bo *bbo,
374 struct anv_cmd_buffer *cmd_buffer)
375 {
376 anv_reloc_list_finish(&bbo->relocs, &cmd_buffer->pool->alloc);
377 anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
378 vk_free(&cmd_buffer->pool->alloc, bbo);
379 }
380
381 static VkResult
382 anv_batch_bo_list_clone(const struct list_head *list,
383 struct anv_cmd_buffer *cmd_buffer,
384 struct list_head *new_list)
385 {
386 VkResult result = VK_SUCCESS;
387
388 list_inithead(new_list);
389
390 struct anv_batch_bo *prev_bbo = NULL;
391 list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
392 struct anv_batch_bo *new_bbo = NULL;
393 result = anv_batch_bo_clone(cmd_buffer, bbo, &new_bbo);
394 if (result != VK_SUCCESS)
395 break;
396 list_addtail(&new_bbo->link, new_list);
397
398 if (prev_bbo) {
399 /* As we clone this list of batch_bo's, they chain one to the
400 * other using MI_BATCH_BUFFER_START commands. We need to fix up
401 * those relocations as we go. Fortunately, this is pretty easy
402 * as it will always be the last relocation in the list.
403 */
404 uint32_t last_idx = prev_bbo->relocs.num_relocs - 1;
405 assert(prev_bbo->relocs.reloc_bos[last_idx] == &bbo->bo);
406 prev_bbo->relocs.reloc_bos[last_idx] = &new_bbo->bo;
407 }
408
409 prev_bbo = new_bbo;
410 }
411
412 if (result != VK_SUCCESS) {
413 list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link)
414 anv_batch_bo_destroy(bbo, cmd_buffer);
415 }
416
417 return result;
418 }
419
420 /*-----------------------------------------------------------------------*
421 * Functions related to anv_batch_bo
422 *-----------------------------------------------------------------------*/
423
424 static inline struct anv_batch_bo *
425 anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer)
426 {
427 return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->batch_bos.prev, link);
428 }
429
430 struct anv_address
431 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer)
432 {
433 return (struct anv_address) {
434 .bo = &cmd_buffer->device->surface_state_block_pool.bo,
435 .offset = *(int32_t *)u_vector_head(&cmd_buffer->bt_blocks),
436 };
437 }
438
439 static void
440 emit_batch_buffer_start(struct anv_cmd_buffer *cmd_buffer,
441 struct anv_bo *bo, uint32_t offset)
442 {
443 /* In gen8+ the address field grew to two dwords to accomodate 48 bit
444 * offsets. The high 16 bits are in the last dword, so we can use the gen8
445 * version in either case, as long as we set the instruction length in the
446 * header accordingly. This means that we always emit three dwords here
447 * and all the padding and adjustment we do in this file works for all
448 * gens.
449 */
450
451 #define GEN7_MI_BATCH_BUFFER_START_length 2
452 #define GEN7_MI_BATCH_BUFFER_START_length_bias 2
453
454 const uint32_t gen7_length =
455 GEN7_MI_BATCH_BUFFER_START_length - GEN7_MI_BATCH_BUFFER_START_length_bias;
456 const uint32_t gen8_length =
457 GEN8_MI_BATCH_BUFFER_START_length - GEN8_MI_BATCH_BUFFER_START_length_bias;
458
459 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_START, bbs) {
460 bbs.DWordLength = cmd_buffer->device->info.gen < 8 ?
461 gen7_length : gen8_length;
462 bbs._2ndLevelBatchBuffer = _1stlevelbatch;
463 bbs.AddressSpaceIndicator = ASI_PPGTT;
464 bbs.BatchBufferStartAddress = (struct anv_address) { bo, offset };
465 }
466 }
467
468 static void
469 cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer,
470 struct anv_batch_bo *bbo)
471 {
472 struct anv_batch *batch = &cmd_buffer->batch;
473 struct anv_batch_bo *current_bbo =
474 anv_cmd_buffer_current_batch_bo(cmd_buffer);
475
476 /* We set the end of the batch a little short so we would be sure we
477 * have room for the chaining command. Since we're about to emit the
478 * chaining command, let's set it back where it should go.
479 */
480 batch->end += GEN8_MI_BATCH_BUFFER_START_length * 4;
481 assert(batch->end == current_bbo->bo.map + current_bbo->bo.size);
482
483 emit_batch_buffer_start(cmd_buffer, &bbo->bo, 0);
484
485 anv_batch_bo_finish(current_bbo, batch);
486 }
487
488 static VkResult
489 anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data)
490 {
491 struct anv_cmd_buffer *cmd_buffer = _data;
492 struct anv_batch_bo *new_bbo;
493
494 VkResult result = anv_batch_bo_create(cmd_buffer, &new_bbo);
495 if (result != VK_SUCCESS)
496 return result;
497
498 struct anv_batch_bo **seen_bbo = u_vector_add(&cmd_buffer->seen_bbos);
499 if (seen_bbo == NULL) {
500 anv_batch_bo_destroy(new_bbo, cmd_buffer);
501 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
502 }
503 *seen_bbo = new_bbo;
504
505 cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo);
506
507 list_addtail(&new_bbo->link, &cmd_buffer->batch_bos);
508
509 anv_batch_bo_start(new_bbo, batch, GEN8_MI_BATCH_BUFFER_START_length * 4);
510
511 return VK_SUCCESS;
512 }
513
514 static VkResult
515 anv_cmd_buffer_grow_batch(struct anv_batch *batch, void *_data)
516 {
517 struct anv_cmd_buffer *cmd_buffer = _data;
518 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
519
520 anv_batch_bo_grow(cmd_buffer, bbo, &cmd_buffer->batch, 4096,
521 GEN8_MI_BATCH_BUFFER_START_length * 4);
522
523 return VK_SUCCESS;
524 }
525
526 /** Allocate a binding table
527 *
528 * This function allocates a binding table. This is a bit more complicated
529 * than one would think due to a combination of Vulkan driver design and some
530 * unfortunate hardware restrictions.
531 *
532 * The 3DSTATE_BINDING_TABLE_POINTERS_* packets only have a 16-bit field for
533 * the binding table pointer which means that all binding tables need to live
534 * in the bottom 64k of surface state base address. The way the GL driver has
535 * classically dealt with this restriction is to emit all surface states
536 * on-the-fly into the batch and have a batch buffer smaller than 64k. This
537 * isn't really an option in Vulkan for a couple of reasons:
538 *
539 * 1) In Vulkan, we have growing (or chaining) batches so surface states have
540 * to live in their own buffer and we have to be able to re-emit
541 * STATE_BASE_ADDRESS as needed which requires a full pipeline stall. In
542 * order to avoid emitting STATE_BASE_ADDRESS any more often than needed
543 * (it's not that hard to hit 64k of just binding tables), we allocate
544 * surface state objects up-front when VkImageView is created. In order
545 * for this to work, surface state objects need to be allocated from a
546 * global buffer.
547 *
548 * 2) We tried to design the surface state system in such a way that it's
549 * already ready for bindless texturing. The way bindless texturing works
550 * on our hardware is that you have a big pool of surface state objects
551 * (with its own state base address) and the bindless handles are simply
552 * offsets into that pool. With the architecture we chose, we already
553 * have that pool and it's exactly the same pool that we use for regular
554 * surface states so we should already be ready for bindless.
555 *
556 * 3) For render targets, we need to be able to fill out the surface states
557 * later in vkBeginRenderPass so that we can assign clear colors
558 * correctly. One way to do this would be to just create the surface
559 * state data and then repeatedly copy it into the surface state BO every
560 * time we have to re-emit STATE_BASE_ADDRESS. While this works, it's
561 * rather annoying and just being able to allocate them up-front and
562 * re-use them for the entire render pass.
563 *
564 * While none of these are technically blockers for emitting state on the fly
565 * like we do in GL, the ability to have a single surface state pool is
566 * simplifies things greatly. Unfortunately, it comes at a cost...
567 *
568 * Because of the 64k limitation of 3DSTATE_BINDING_TABLE_POINTERS_*, we can't
569 * place the binding tables just anywhere in surface state base address.
570 * Because 64k isn't a whole lot of space, we can't simply restrict the
571 * surface state buffer to 64k, we have to be more clever. The solution we've
572 * chosen is to have a block pool with a maximum size of 2G that starts at
573 * zero and grows in both directions. All surface states are allocated from
574 * the top of the pool (positive offsets) and we allocate blocks (< 64k) of
575 * binding tables from the bottom of the pool (negative offsets). Every time
576 * we allocate a new binding table block, we set surface state base address to
577 * point to the bottom of the binding table block. This way all of the
578 * binding tables in the block are in the bottom 64k of surface state base
579 * address. When we fill out the binding table, we add the distance between
580 * the bottom of our binding table block and zero of the block pool to the
581 * surface state offsets so that they are correct relative to out new surface
582 * state base address at the bottom of the binding table block.
583 *
584 * \see adjust_relocations_from_block_pool()
585 * \see adjust_relocations_too_block_pool()
586 *
587 * \param[in] entries The number of surface state entries the binding
588 * table should be able to hold.
589 *
590 * \param[out] state_offset The offset surface surface state base address
591 * where the surface states live. This must be
592 * added to the surface state offset when it is
593 * written into the binding table entry.
594 *
595 * \return An anv_state representing the binding table
596 */
597 struct anv_state
598 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
599 uint32_t entries, uint32_t *state_offset)
600 {
601 struct anv_block_pool *block_pool =
602 &cmd_buffer->device->surface_state_block_pool;
603 int32_t *bt_block = u_vector_head(&cmd_buffer->bt_blocks);
604 struct anv_state state;
605
606 state.alloc_size = align_u32(entries * 4, 32);
607
608 if (cmd_buffer->bt_next + state.alloc_size > block_pool->block_size)
609 return (struct anv_state) { 0 };
610
611 state.offset = cmd_buffer->bt_next;
612 state.map = block_pool->map + *bt_block + state.offset;
613
614 cmd_buffer->bt_next += state.alloc_size;
615
616 assert(*bt_block < 0);
617 *state_offset = -(*bt_block);
618
619 return state;
620 }
621
622 struct anv_state
623 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer)
624 {
625 struct isl_device *isl_dev = &cmd_buffer->device->isl_dev;
626 return anv_state_stream_alloc(&cmd_buffer->surface_state_stream,
627 isl_dev->ss.size, isl_dev->ss.align);
628 }
629
630 struct anv_state
631 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
632 uint32_t size, uint32_t alignment)
633 {
634 return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
635 size, alignment);
636 }
637
638 VkResult
639 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer)
640 {
641 struct anv_block_pool *block_pool =
642 &cmd_buffer->device->surface_state_block_pool;
643
644 int32_t *offset = u_vector_add(&cmd_buffer->bt_blocks);
645 if (offset == NULL)
646 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
647
648 *offset = anv_block_pool_alloc_back(block_pool);
649 cmd_buffer->bt_next = 0;
650
651 return VK_SUCCESS;
652 }
653
654 VkResult
655 anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
656 {
657 struct anv_batch_bo *batch_bo;
658 VkResult result;
659
660 list_inithead(&cmd_buffer->batch_bos);
661
662 result = anv_batch_bo_create(cmd_buffer, &batch_bo);
663 if (result != VK_SUCCESS)
664 return result;
665
666 list_addtail(&batch_bo->link, &cmd_buffer->batch_bos);
667
668 cmd_buffer->batch.alloc = &cmd_buffer->pool->alloc;
669 cmd_buffer->batch.user_data = cmd_buffer;
670
671 if (cmd_buffer->device->can_chain_batches) {
672 cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch;
673 } else {
674 cmd_buffer->batch.extend_cb = anv_cmd_buffer_grow_batch;
675 }
676
677 anv_batch_bo_start(batch_bo, &cmd_buffer->batch,
678 GEN8_MI_BATCH_BUFFER_START_length * 4);
679
680 int success = u_vector_init(&cmd_buffer->seen_bbos,
681 sizeof(struct anv_bo *),
682 8 * sizeof(struct anv_bo *));
683 if (!success)
684 goto fail_batch_bo;
685
686 *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = batch_bo;
687
688 success = u_vector_init(&cmd_buffer->bt_blocks, sizeof(int32_t),
689 8 * sizeof(int32_t));
690 if (!success)
691 goto fail_seen_bbos;
692
693 result = anv_reloc_list_init(&cmd_buffer->surface_relocs,
694 &cmd_buffer->pool->alloc);
695 if (result != VK_SUCCESS)
696 goto fail_bt_blocks;
697 cmd_buffer->last_ss_pool_center = 0;
698
699 anv_cmd_buffer_new_binding_table_block(cmd_buffer);
700
701 return VK_SUCCESS;
702
703 fail_bt_blocks:
704 u_vector_finish(&cmd_buffer->bt_blocks);
705 fail_seen_bbos:
706 u_vector_finish(&cmd_buffer->seen_bbos);
707 fail_batch_bo:
708 anv_batch_bo_destroy(batch_bo, cmd_buffer);
709
710 return result;
711 }
712
713 void
714 anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
715 {
716 int32_t *bt_block;
717 u_vector_foreach(bt_block, &cmd_buffer->bt_blocks) {
718 anv_block_pool_free(&cmd_buffer->device->surface_state_block_pool,
719 *bt_block);
720 }
721 u_vector_finish(&cmd_buffer->bt_blocks);
722
723 anv_reloc_list_finish(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc);
724
725 u_vector_finish(&cmd_buffer->seen_bbos);
726
727 /* Destroy all of the batch buffers */
728 list_for_each_entry_safe(struct anv_batch_bo, bbo,
729 &cmd_buffer->batch_bos, link) {
730 anv_batch_bo_destroy(bbo, cmd_buffer);
731 }
732 }
733
734 void
735 anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
736 {
737 /* Delete all but the first batch bo */
738 assert(!list_empty(&cmd_buffer->batch_bos));
739 while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) {
740 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
741 list_del(&bbo->link);
742 anv_batch_bo_destroy(bbo, cmd_buffer);
743 }
744 assert(!list_empty(&cmd_buffer->batch_bos));
745
746 anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer),
747 &cmd_buffer->batch,
748 GEN8_MI_BATCH_BUFFER_START_length * 4);
749
750 while (u_vector_length(&cmd_buffer->bt_blocks) > 1) {
751 int32_t *bt_block = u_vector_remove(&cmd_buffer->bt_blocks);
752 anv_block_pool_free(&cmd_buffer->device->surface_state_block_pool,
753 *bt_block);
754 }
755 assert(u_vector_length(&cmd_buffer->bt_blocks) == 1);
756 cmd_buffer->bt_next = 0;
757
758 cmd_buffer->surface_relocs.num_relocs = 0;
759 cmd_buffer->last_ss_pool_center = 0;
760
761 /* Reset the list of seen buffers */
762 cmd_buffer->seen_bbos.head = 0;
763 cmd_buffer->seen_bbos.tail = 0;
764
765 *(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) =
766 anv_cmd_buffer_current_batch_bo(cmd_buffer);
767 }
768
769 void
770 anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer)
771 {
772 struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
773
774 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
775 /* When we start a batch buffer, we subtract a certain amount of
776 * padding from the end to ensure that we always have room to emit a
777 * BATCH_BUFFER_START to chain to the next BO. We need to remove
778 * that padding before we end the batch; otherwise, we may end up
779 * with our BATCH_BUFFER_END in another BO.
780 */
781 cmd_buffer->batch.end += GEN8_MI_BATCH_BUFFER_START_length * 4;
782 assert(cmd_buffer->batch.end == batch_bo->bo.map + batch_bo->bo.size);
783
784 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_END, bbe);
785
786 /* Round batch up to an even number of dwords. */
787 if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4)
788 anv_batch_emit(&cmd_buffer->batch, GEN8_MI_NOOP, noop);
789
790 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY;
791 }
792
793 anv_batch_bo_finish(batch_bo, &cmd_buffer->batch);
794
795 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) {
796 /* If this is a secondary command buffer, we need to determine the
797 * mode in which it will be executed with vkExecuteCommands. We
798 * determine this statically here so that this stays in sync with the
799 * actual ExecuteCommands implementation.
800 */
801 if (!cmd_buffer->device->can_chain_batches) {
802 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT;
803 } else if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) &&
804 (batch_bo->length < ANV_CMD_BUFFER_BATCH_SIZE / 2)) {
805 /* If the secondary has exactly one batch buffer in its list *and*
806 * that batch buffer is less than half of the maximum size, we're
807 * probably better of simply copying it into our batch.
808 */
809 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT;
810 } else if (!(cmd_buffer->usage_flags &
811 VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT)) {
812 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN;
813
814 /* When we chain, we need to add an MI_BATCH_BUFFER_START command
815 * with its relocation. In order to handle this we'll increment here
816 * so we can unconditionally decrement right before adding the
817 * MI_BATCH_BUFFER_START command.
818 */
819 batch_bo->relocs.num_relocs++;
820 cmd_buffer->batch.next += GEN8_MI_BATCH_BUFFER_START_length * 4;
821 } else {
822 cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN;
823 }
824 }
825 }
826
827 static inline VkResult
828 anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer,
829 struct list_head *list)
830 {
831 list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
832 struct anv_batch_bo **bbo_ptr = u_vector_add(&cmd_buffer->seen_bbos);
833 if (bbo_ptr == NULL)
834 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
835
836 *bbo_ptr = bbo;
837 }
838
839 return VK_SUCCESS;
840 }
841
842 void
843 anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
844 struct anv_cmd_buffer *secondary)
845 {
846 switch (secondary->exec_mode) {
847 case ANV_CMD_BUFFER_EXEC_MODE_EMIT:
848 anv_batch_emit_batch(&primary->batch, &secondary->batch);
849 break;
850 case ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT: {
851 struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(primary);
852 unsigned length = secondary->batch.end - secondary->batch.start;
853 anv_batch_bo_grow(primary, bbo, &primary->batch, length,
854 GEN8_MI_BATCH_BUFFER_START_length * 4);
855 anv_batch_emit_batch(&primary->batch, &secondary->batch);
856 break;
857 }
858 case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: {
859 struct anv_batch_bo *first_bbo =
860 list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
861 struct anv_batch_bo *last_bbo =
862 list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link);
863
864 emit_batch_buffer_start(primary, &first_bbo->bo, 0);
865
866 struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary);
867 assert(primary->batch.start == this_bbo->bo.map);
868 uint32_t offset = primary->batch.next - primary->batch.start;
869 const uint32_t inst_size = GEN8_MI_BATCH_BUFFER_START_length * 4;
870
871 /* Roll back the previous MI_BATCH_BUFFER_START and its relocation so we
872 * can emit a new command and relocation for the current splice. In
873 * order to handle the initial-use case, we incremented next and
874 * num_relocs in end_batch_buffer() so we can alyways just subtract
875 * here.
876 */
877 last_bbo->relocs.num_relocs--;
878 secondary->batch.next -= inst_size;
879 emit_batch_buffer_start(secondary, &this_bbo->bo, offset);
880 anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
881
882 /* After patching up the secondary buffer, we need to clflush the
883 * modified instruction in case we're on a !llc platform. We use a
884 * little loop to handle the case where the instruction crosses a cache
885 * line boundary.
886 */
887 if (!primary->device->info.has_llc) {
888 void *inst = secondary->batch.next - inst_size;
889 void *p = (void *) (((uintptr_t) inst) & ~CACHELINE_MASK);
890 __builtin_ia32_mfence();
891 while (p < secondary->batch.next) {
892 __builtin_ia32_clflush(p);
893 p += CACHELINE_SIZE;
894 }
895 }
896 break;
897 }
898 case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: {
899 struct list_head copy_list;
900 VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos,
901 secondary,
902 &copy_list);
903 if (result != VK_SUCCESS)
904 return; /* FIXME */
905
906 anv_cmd_buffer_add_seen_bbos(primary, &copy_list);
907
908 struct anv_batch_bo *first_bbo =
909 list_first_entry(&copy_list, struct anv_batch_bo, link);
910 struct anv_batch_bo *last_bbo =
911 list_last_entry(&copy_list, struct anv_batch_bo, link);
912
913 cmd_buffer_chain_to_batch_bo(primary, first_bbo);
914
915 list_splicetail(&copy_list, &primary->batch_bos);
916
917 anv_batch_bo_continue(last_bbo, &primary->batch,
918 GEN8_MI_BATCH_BUFFER_START_length * 4);
919 break;
920 }
921 default:
922 assert(!"Invalid execution mode");
923 }
924
925 anv_reloc_list_append(&primary->surface_relocs, &primary->pool->alloc,
926 &secondary->surface_relocs, 0);
927 }
928
929 struct anv_execbuf {
930 struct drm_i915_gem_execbuffer2 execbuf;
931
932 struct drm_i915_gem_exec_object2 * objects;
933 uint32_t bo_count;
934 struct anv_bo ** bos;
935
936 /* Allocated length of the 'objects' and 'bos' arrays */
937 uint32_t array_length;
938 };
939
940 static void
941 anv_execbuf_init(struct anv_execbuf *exec)
942 {
943 memset(exec, 0, sizeof(*exec));
944 }
945
946 static void
947 anv_execbuf_finish(struct anv_execbuf *exec,
948 const VkAllocationCallbacks *alloc)
949 {
950 vk_free(alloc, exec->objects);
951 vk_free(alloc, exec->bos);
952 }
953
954 static VkResult
955 anv_execbuf_add_bo(struct anv_execbuf *exec,
956 struct anv_bo *bo,
957 struct anv_reloc_list *relocs,
958 const VkAllocationCallbacks *alloc)
959 {
960 struct drm_i915_gem_exec_object2 *obj = NULL;
961
962 if (bo->index < exec->bo_count && exec->bos[bo->index] == bo)
963 obj = &exec->objects[bo->index];
964
965 if (obj == NULL) {
966 /* We've never seen this one before. Add it to the list and assign
967 * an id that we can use later.
968 */
969 if (exec->bo_count >= exec->array_length) {
970 uint32_t new_len = exec->objects ? exec->array_length * 2 : 64;
971
972 struct drm_i915_gem_exec_object2 *new_objects =
973 vk_alloc(alloc, new_len * sizeof(*new_objects),
974 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
975 if (new_objects == NULL)
976 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
977
978 struct anv_bo **new_bos =
979 vk_alloc(alloc, new_len * sizeof(*new_bos),
980 8, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
981 if (new_bos == NULL) {
982 vk_free(alloc, new_objects);
983 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
984 }
985
986 if (exec->objects) {
987 memcpy(new_objects, exec->objects,
988 exec->bo_count * sizeof(*new_objects));
989 memcpy(new_bos, exec->bos,
990 exec->bo_count * sizeof(*new_bos));
991 }
992
993 vk_free(alloc, exec->objects);
994 vk_free(alloc, exec->bos);
995
996 exec->objects = new_objects;
997 exec->bos = new_bos;
998 exec->array_length = new_len;
999 }
1000
1001 assert(exec->bo_count < exec->array_length);
1002
1003 bo->index = exec->bo_count++;
1004 obj = &exec->objects[bo->index];
1005 exec->bos[bo->index] = bo;
1006
1007 obj->handle = bo->gem_handle;
1008 obj->relocation_count = 0;
1009 obj->relocs_ptr = 0;
1010 obj->alignment = 0;
1011 obj->offset = bo->offset;
1012 obj->flags = bo->is_winsys_bo ? EXEC_OBJECT_WRITE : 0;
1013 obj->rsvd1 = 0;
1014 obj->rsvd2 = 0;
1015 }
1016
1017 if (relocs != NULL && obj->relocation_count == 0) {
1018 /* This is the first time we've ever seen a list of relocations for
1019 * this BO. Go ahead and set the relocations and then walk the list
1020 * of relocations and add them all.
1021 */
1022 obj->relocation_count = relocs->num_relocs;
1023 obj->relocs_ptr = (uintptr_t) relocs->relocs;
1024
1025 for (size_t i = 0; i < relocs->num_relocs; i++) {
1026 /* A quick sanity check on relocations */
1027 assert(relocs->relocs[i].offset < bo->size);
1028 anv_execbuf_add_bo(exec, relocs->reloc_bos[i], NULL, alloc);
1029 }
1030 }
1031
1032 return VK_SUCCESS;
1033 }
1034
1035 static void
1036 anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer,
1037 struct anv_reloc_list *list)
1038 {
1039 for (size_t i = 0; i < list->num_relocs; i++)
1040 list->relocs[i].target_handle = list->reloc_bos[i]->index;
1041 }
1042
1043 static void
1044 write_reloc(const struct anv_device *device, void *p, uint64_t v, bool flush)
1045 {
1046 unsigned reloc_size = 0;
1047 if (device->info.gen >= 8) {
1048 /* From the Broadwell PRM Vol. 2a, MI_LOAD_REGISTER_MEM::MemoryAddress:
1049 *
1050 * "This field specifies the address of the memory location where the
1051 * register value specified in the DWord above will read from. The
1052 * address specifies the DWord location of the data. Range =
1053 * GraphicsVirtualAddress[63:2] for a DWord register GraphicsAddress
1054 * [63:48] are ignored by the HW and assumed to be in correct
1055 * canonical form [63:48] == [47]."
1056 */
1057 const int shift = 63 - 47;
1058 reloc_size = sizeof(uint64_t);
1059 *(uint64_t *)p = (((int64_t)v) << shift) >> shift;
1060 } else {
1061 reloc_size = sizeof(uint32_t);
1062 *(uint32_t *)p = v;
1063 }
1064
1065 if (flush && !device->info.has_llc)
1066 anv_flush_range(p, reloc_size);
1067 }
1068
1069 static void
1070 adjust_relocations_from_state_pool(struct anv_block_pool *pool,
1071 struct anv_reloc_list *relocs,
1072 uint32_t last_pool_center_bo_offset)
1073 {
1074 assert(last_pool_center_bo_offset <= pool->center_bo_offset);
1075 uint32_t delta = pool->center_bo_offset - last_pool_center_bo_offset;
1076
1077 for (size_t i = 0; i < relocs->num_relocs; i++) {
1078 /* All of the relocations from this block pool to other BO's should
1079 * have been emitted relative to the surface block pool center. We
1080 * need to add the center offset to make them relative to the
1081 * beginning of the actual GEM bo.
1082 */
1083 relocs->relocs[i].offset += delta;
1084 }
1085 }
1086
1087 static void
1088 adjust_relocations_to_state_pool(struct anv_block_pool *pool,
1089 struct anv_bo *from_bo,
1090 struct anv_reloc_list *relocs,
1091 uint32_t last_pool_center_bo_offset)
1092 {
1093 assert(last_pool_center_bo_offset <= pool->center_bo_offset);
1094 uint32_t delta = pool->center_bo_offset - last_pool_center_bo_offset;
1095
1096 /* When we initially emit relocations into a block pool, we don't
1097 * actually know what the final center_bo_offset will be so we just emit
1098 * it as if center_bo_offset == 0. Now that we know what the center
1099 * offset is, we need to walk the list of relocations and adjust any
1100 * relocations that point to the pool bo with the correct offset.
1101 */
1102 for (size_t i = 0; i < relocs->num_relocs; i++) {
1103 if (relocs->reloc_bos[i] == &pool->bo) {
1104 /* Adjust the delta value in the relocation to correctly
1105 * correspond to the new delta. Initially, this value may have
1106 * been negative (if treated as unsigned), but we trust in
1107 * uint32_t roll-over to fix that for us at this point.
1108 */
1109 relocs->relocs[i].delta += delta;
1110
1111 /* Since the delta has changed, we need to update the actual
1112 * relocated value with the new presumed value. This function
1113 * should only be called on batch buffers, so we know it isn't in
1114 * use by the GPU at the moment.
1115 */
1116 assert(relocs->relocs[i].offset < from_bo->size);
1117 write_reloc(pool->device, from_bo->map + relocs->relocs[i].offset,
1118 relocs->relocs[i].presumed_offset +
1119 relocs->relocs[i].delta, false);
1120 }
1121 }
1122 }
1123
1124 static void
1125 anv_reloc_list_apply(struct anv_device *device,
1126 struct anv_reloc_list *list,
1127 struct anv_bo *bo,
1128 bool always_relocate)
1129 {
1130 for (size_t i = 0; i < list->num_relocs; i++) {
1131 struct anv_bo *target_bo = list->reloc_bos[i];
1132 if (list->relocs[i].presumed_offset == target_bo->offset &&
1133 !always_relocate)
1134 continue;
1135
1136 void *p = bo->map + list->relocs[i].offset;
1137 write_reloc(device, p, target_bo->offset + list->relocs[i].delta, true);
1138 list->relocs[i].presumed_offset = target_bo->offset;
1139 }
1140 }
1141
1142 /**
1143 * This function applies the relocation for a command buffer and writes the
1144 * actual addresses into the buffers as per what we were told by the kernel on
1145 * the previous execbuf2 call. This should be safe to do because, for each
1146 * relocated address, we have two cases:
1147 *
1148 * 1) The target BO is inactive (as seen by the kernel). In this case, it is
1149 * not in use by the GPU so updating the address is 100% ok. It won't be
1150 * in-use by the GPU (from our context) again until the next execbuf2
1151 * happens. If the kernel decides to move it in the next execbuf2, it
1152 * will have to do the relocations itself, but that's ok because it should
1153 * have all of the information needed to do so.
1154 *
1155 * 2) The target BO is active (as seen by the kernel). In this case, it
1156 * hasn't moved since the last execbuffer2 call because GTT shuffling
1157 * *only* happens when the BO is idle. (From our perspective, it only
1158 * happens inside the execbuffer2 ioctl, but the shuffling may be
1159 * triggered by another ioctl, with full-ppgtt this is limited to only
1160 * execbuffer2 ioctls on the same context, or memory pressure.) Since the
1161 * target BO hasn't moved, our anv_bo::offset exactly matches the BO's GTT
1162 * address and the relocated value we are writing into the BO will be the
1163 * same as the value that is already there.
1164 *
1165 * There is also a possibility that the target BO is active but the exact
1166 * RENDER_SURFACE_STATE object we are writing the relocation into isn't in
1167 * use. In this case, the address currently in the RENDER_SURFACE_STATE
1168 * may be stale but it's still safe to write the relocation because that
1169 * particular RENDER_SURFACE_STATE object isn't in-use by the GPU and
1170 * won't be until the next execbuf2 call.
1171 *
1172 * By doing relocations on the CPU, we can tell the kernel that it doesn't
1173 * need to bother. We want to do this because the surface state buffer is
1174 * used by every command buffer so, if the kernel does the relocations, it
1175 * will always be busy and the kernel will always stall. This is also
1176 * probably the fastest mechanism for doing relocations since the kernel would
1177 * have to make a full copy of all the relocations lists.
1178 */
1179 static bool
1180 relocate_cmd_buffer(struct anv_cmd_buffer *cmd_buffer,
1181 struct anv_execbuf *exec)
1182 {
1183 static int userspace_relocs = -1;
1184 if (userspace_relocs < 0)
1185 userspace_relocs = env_var_as_boolean("ANV_USERSPACE_RELOCS", true);
1186 if (!userspace_relocs)
1187 return false;
1188
1189 /* First, we have to check to see whether or not we can even do the
1190 * relocation. New buffers which have never been submitted to the kernel
1191 * don't have a valid offset so we need to let the kernel do relocations so
1192 * that we can get offsets for them. On future execbuf2 calls, those
1193 * buffers will have offsets and we will be able to skip relocating.
1194 * Invalid offsets are indicated by anv_bo::offset == (uint64_t)-1.
1195 */
1196 for (uint32_t i = 0; i < exec->bo_count; i++) {
1197 if (exec->bos[i]->offset == (uint64_t)-1)
1198 return false;
1199 }
1200
1201 /* Since surface states are shared between command buffers and we don't
1202 * know what order they will be submitted to the kernel, we don't know
1203 * what address is actually written in the surface state object at any
1204 * given time. The only option is to always relocate them.
1205 */
1206 anv_reloc_list_apply(cmd_buffer->device, &cmd_buffer->surface_relocs,
1207 &cmd_buffer->device->surface_state_block_pool.bo,
1208 true /* always relocate surface states */);
1209
1210 /* Since we own all of the batch buffers, we know what values are stored
1211 * in the relocated addresses and only have to update them if the offsets
1212 * have changed.
1213 */
1214 struct anv_batch_bo **bbo;
1215 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1216 anv_reloc_list_apply(cmd_buffer->device,
1217 &(*bbo)->relocs, &(*bbo)->bo, false);
1218 }
1219
1220 for (uint32_t i = 0; i < exec->bo_count; i++)
1221 exec->objects[i].offset = exec->bos[i]->offset;
1222
1223 return true;
1224 }
1225
1226 VkResult
1227 anv_cmd_buffer_execbuf(struct anv_device *device,
1228 struct anv_cmd_buffer *cmd_buffer)
1229 {
1230 struct anv_batch *batch = &cmd_buffer->batch;
1231 struct anv_block_pool *ss_pool =
1232 &cmd_buffer->device->surface_state_block_pool;
1233
1234 struct anv_execbuf execbuf;
1235 anv_execbuf_init(&execbuf);
1236
1237 adjust_relocations_from_state_pool(ss_pool, &cmd_buffer->surface_relocs,
1238 cmd_buffer->last_ss_pool_center);
1239 anv_execbuf_add_bo(&execbuf, &ss_pool->bo, &cmd_buffer->surface_relocs,
1240 &cmd_buffer->pool->alloc);
1241
1242 /* First, we walk over all of the bos we've seen and add them and their
1243 * relocations to the validate list.
1244 */
1245 struct anv_batch_bo **bbo;
1246 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1247 adjust_relocations_to_state_pool(ss_pool, &(*bbo)->bo, &(*bbo)->relocs,
1248 cmd_buffer->last_ss_pool_center);
1249
1250 anv_execbuf_add_bo(&execbuf, &(*bbo)->bo, &(*bbo)->relocs,
1251 &cmd_buffer->pool->alloc);
1252 }
1253
1254 /* Now that we've adjusted all of the surface state relocations, we need to
1255 * record the surface state pool center so future executions of the command
1256 * buffer can adjust correctly.
1257 */
1258 cmd_buffer->last_ss_pool_center = ss_pool->center_bo_offset;
1259
1260 struct anv_batch_bo *first_batch_bo =
1261 list_first_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link);
1262
1263 /* The kernel requires that the last entry in the validation list be the
1264 * batch buffer to execute. We can simply swap the element
1265 * corresponding to the first batch_bo in the chain with the last
1266 * element in the list.
1267 */
1268 if (first_batch_bo->bo.index != execbuf.bo_count - 1) {
1269 uint32_t idx = first_batch_bo->bo.index;
1270 uint32_t last_idx = execbuf.bo_count - 1;
1271
1272 struct drm_i915_gem_exec_object2 tmp_obj = execbuf.objects[idx];
1273 assert(execbuf.bos[idx] == &first_batch_bo->bo);
1274
1275 execbuf.objects[idx] = execbuf.objects[last_idx];
1276 execbuf.bos[idx] = execbuf.bos[last_idx];
1277 execbuf.bos[idx]->index = idx;
1278
1279 execbuf.objects[last_idx] = tmp_obj;
1280 execbuf.bos[last_idx] = &first_batch_bo->bo;
1281 first_batch_bo->bo.index = last_idx;
1282 }
1283
1284 /* Now we go through and fixup all of the relocation lists to point to
1285 * the correct indices in the object array. We have to do this after we
1286 * reorder the list above as some of the indices may have changed.
1287 */
1288 u_vector_foreach(bbo, &cmd_buffer->seen_bbos)
1289 anv_cmd_buffer_process_relocs(cmd_buffer, &(*bbo)->relocs);
1290
1291 anv_cmd_buffer_process_relocs(cmd_buffer, &cmd_buffer->surface_relocs);
1292
1293 if (!cmd_buffer->device->info.has_llc) {
1294 __builtin_ia32_mfence();
1295 u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
1296 for (uint32_t i = 0; i < (*bbo)->length; i += CACHELINE_SIZE)
1297 __builtin_ia32_clflush((*bbo)->bo.map + i);
1298 }
1299 }
1300
1301 execbuf.execbuf = (struct drm_i915_gem_execbuffer2) {
1302 .buffers_ptr = (uintptr_t) execbuf.objects,
1303 .buffer_count = execbuf.bo_count,
1304 .batch_start_offset = 0,
1305 .batch_len = batch->next - batch->start,
1306 .cliprects_ptr = 0,
1307 .num_cliprects = 0,
1308 .DR1 = 0,
1309 .DR4 = 0,
1310 .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER |
1311 I915_EXEC_CONSTANTS_REL_GENERAL,
1312 .rsvd1 = cmd_buffer->device->context_id,
1313 .rsvd2 = 0,
1314 };
1315
1316 if (relocate_cmd_buffer(cmd_buffer, &execbuf)) {
1317 /* If we were able to successfully relocate everything, tell the kernel
1318 * that it can skip doing relocations. The requirement for using
1319 * NO_RELOC is:
1320 *
1321 * 1) The addresses written in the objects must match the corresponding
1322 * reloc.presumed_offset which in turn must match the corresponding
1323 * execobject.offset.
1324 *
1325 * 2) To avoid stalling, execobject.offset should match the current
1326 * address of that object within the active context.
1327 *
1328 * In order to satisfy all of the invariants that make userspace
1329 * relocations to be safe (see relocate_cmd_buffer()), we need to
1330 * further ensure that the addresses we use match those used by the
1331 * kernel for the most recent execbuf2.
1332 *
1333 * The kernel may still choose to do relocations anyway if something has
1334 * moved in the GTT. In this case, the relocation list still needs to be
1335 * valid. All relocations on the batch buffers are already valid and
1336 * kept up-to-date. For surface state relocations, by applying the
1337 * relocations in relocate_cmd_buffer, we ensured that the address in
1338 * the RENDER_SURFACE_STATE matches presumed_offset, so it should be
1339 * safe for the kernel to relocate them as needed.
1340 */
1341 execbuf.execbuf.flags |= I915_EXEC_NO_RELOC;
1342 } else {
1343 /* In the case where we fall back to doing kernel relocations, we need
1344 * to ensure that the relocation list is valid. All relocations on the
1345 * batch buffers are already valid and kept up-to-date. Since surface
1346 * states are shared between command buffers and we don't know what
1347 * order they will be submitted to the kernel, we don't know what
1348 * address is actually written in the surface state object at any given
1349 * time. The only option is to set a bogus presumed offset and let the
1350 * kernel relocate them.
1351 */
1352 for (size_t i = 0; i < cmd_buffer->surface_relocs.num_relocs; i++)
1353 cmd_buffer->surface_relocs.relocs[i].presumed_offset = -1;
1354 }
1355
1356 VkResult result = anv_device_execbuf(device, &execbuf.execbuf, execbuf.bos);
1357
1358 anv_execbuf_finish(&execbuf, &cmd_buffer->pool->alloc);
1359
1360 return result;
1361 }