2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "vk_format_info.h"
35 /** \file anv_cmd_buffer.c
37 * This file contains all of the stuff for emitting commands into a command
38 * buffer. This includes implementations of most of the vkCmd*
39 * entrypoints. This file is concerned entirely with state emission and
40 * not with the command buffer data structure itself. As far as this file
41 * is concerned, most of anv_cmd_buffer is magic.
44 /* TODO: These are taken from GLES. We should check the Vulkan spec */
45 const struct anv_dynamic_state default_dynamic_state
= {
58 .blend_constants
= { 0.0f
, 0.0f
, 0.0f
, 0.0f
},
63 .stencil_compare_mask
= {
67 .stencil_write_mask
= {
71 .stencil_reference
= {
82 * Copy the dynamic state from src to dest based on the copy_mask.
84 * Avoid copying states that have not changed, except for VIEWPORT, SCISSOR and
85 * BLEND_CONSTANTS (always copy them if they are in the copy_mask).
87 * Returns a mask of the states which changed.
90 anv_dynamic_state_copy(struct anv_dynamic_state
*dest
,
91 const struct anv_dynamic_state
*src
,
92 anv_cmd_dirty_mask_t copy_mask
)
94 anv_cmd_dirty_mask_t changed
= 0;
96 if (copy_mask
& ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
) {
97 dest
->viewport
.count
= src
->viewport
.count
;
98 typed_memcpy(dest
->viewport
.viewports
, src
->viewport
.viewports
,
100 changed
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
103 if (copy_mask
& ANV_CMD_DIRTY_DYNAMIC_SCISSOR
) {
104 dest
->scissor
.count
= src
->scissor
.count
;
105 typed_memcpy(dest
->scissor
.scissors
, src
->scissor
.scissors
,
107 changed
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
110 if (copy_mask
& ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
) {
111 typed_memcpy(dest
->blend_constants
, src
->blend_constants
, 4);
112 changed
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
115 #define ANV_CMP_COPY(field, flag) \
116 if (copy_mask & flag) { \
117 if (dest->field != src->field) { \
118 dest->field = src->field; \
123 ANV_CMP_COPY(line_width
, ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
);
125 ANV_CMP_COPY(depth_bias
.bias
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
);
126 ANV_CMP_COPY(depth_bias
.clamp
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
);
127 ANV_CMP_COPY(depth_bias
.slope
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
);
129 ANV_CMP_COPY(depth_bounds
.min
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
);
130 ANV_CMP_COPY(depth_bounds
.max
, ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
);
132 ANV_CMP_COPY(stencil_compare_mask
.front
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
);
133 ANV_CMP_COPY(stencil_compare_mask
.back
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
);
135 ANV_CMP_COPY(stencil_write_mask
.front
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
);
136 ANV_CMP_COPY(stencil_write_mask
.back
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
);
138 ANV_CMP_COPY(stencil_reference
.front
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
);
139 ANV_CMP_COPY(stencil_reference
.back
, ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
);
141 ANV_CMP_COPY(line_stipple
.factor
, ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE
);
142 ANV_CMP_COPY(line_stipple
.pattern
, ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE
);
150 anv_cmd_state_init(struct anv_cmd_buffer
*cmd_buffer
)
152 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
154 memset(state
, 0, sizeof(*state
));
156 state
->current_pipeline
= UINT32_MAX
;
157 state
->restart_index
= UINT32_MAX
;
158 state
->gfx
.dynamic
= default_dynamic_state
;
162 anv_cmd_pipeline_state_finish(struct anv_cmd_buffer
*cmd_buffer
,
163 struct anv_cmd_pipeline_state
*pipe_state
)
165 for (uint32_t i
= 0; i
< ARRAY_SIZE(pipe_state
->push_descriptors
); i
++) {
166 if (pipe_state
->push_descriptors
[i
]) {
167 anv_descriptor_set_layout_unref(cmd_buffer
->device
,
168 pipe_state
->push_descriptors
[i
]->set
.layout
);
169 vk_free(&cmd_buffer
->pool
->alloc
, pipe_state
->push_descriptors
[i
]);
175 anv_cmd_state_finish(struct anv_cmd_buffer
*cmd_buffer
)
177 struct anv_cmd_state
*state
= &cmd_buffer
->state
;
179 anv_cmd_pipeline_state_finish(cmd_buffer
, &state
->gfx
.base
);
180 anv_cmd_pipeline_state_finish(cmd_buffer
, &state
->compute
.base
);
182 vk_free(&cmd_buffer
->pool
->alloc
, state
->attachments
);
186 anv_cmd_state_reset(struct anv_cmd_buffer
*cmd_buffer
)
188 anv_cmd_state_finish(cmd_buffer
);
189 anv_cmd_state_init(cmd_buffer
);
192 static VkResult
anv_create_cmd_buffer(
193 struct anv_device
* device
,
194 struct anv_cmd_pool
* pool
,
195 VkCommandBufferLevel level
,
196 VkCommandBuffer
* pCommandBuffer
)
198 struct anv_cmd_buffer
*cmd_buffer
;
201 cmd_buffer
= vk_alloc(&pool
->alloc
, sizeof(*cmd_buffer
), 8,
202 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
203 if (cmd_buffer
== NULL
)
204 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
206 cmd_buffer
->batch
.status
= VK_SUCCESS
;
208 cmd_buffer
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
209 cmd_buffer
->device
= device
;
210 cmd_buffer
->pool
= pool
;
211 cmd_buffer
->level
= level
;
213 result
= anv_cmd_buffer_init_batch_bo_chain(cmd_buffer
);
214 if (result
!= VK_SUCCESS
)
217 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
218 &device
->surface_state_pool
, 4096);
219 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
220 &device
->dynamic_state_pool
, 16384);
222 anv_cmd_state_init(cmd_buffer
);
225 list_addtail(&cmd_buffer
->pool_link
, &pool
->cmd_buffers
);
227 /* Init the pool_link so we can safefly call list_del when we destroy
230 list_inithead(&cmd_buffer
->pool_link
);
233 *pCommandBuffer
= anv_cmd_buffer_to_handle(cmd_buffer
);
238 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
243 VkResult
anv_AllocateCommandBuffers(
245 const VkCommandBufferAllocateInfo
* pAllocateInfo
,
246 VkCommandBuffer
* pCommandBuffers
)
248 ANV_FROM_HANDLE(anv_device
, device
, _device
);
249 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, pAllocateInfo
->commandPool
);
251 VkResult result
= VK_SUCCESS
;
254 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++) {
255 result
= anv_create_cmd_buffer(device
, pool
, pAllocateInfo
->level
,
256 &pCommandBuffers
[i
]);
257 if (result
!= VK_SUCCESS
)
261 if (result
!= VK_SUCCESS
) {
262 anv_FreeCommandBuffers(_device
, pAllocateInfo
->commandPool
,
264 for (i
= 0; i
< pAllocateInfo
->commandBufferCount
; i
++)
265 pCommandBuffers
[i
] = VK_NULL_HANDLE
;
272 anv_cmd_buffer_destroy(struct anv_cmd_buffer
*cmd_buffer
)
274 list_del(&cmd_buffer
->pool_link
);
276 anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer
);
278 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
279 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
281 anv_cmd_state_finish(cmd_buffer
);
283 vk_free(&cmd_buffer
->pool
->alloc
, cmd_buffer
);
286 void anv_FreeCommandBuffers(
288 VkCommandPool commandPool
,
289 uint32_t commandBufferCount
,
290 const VkCommandBuffer
* pCommandBuffers
)
292 for (uint32_t i
= 0; i
< commandBufferCount
; i
++) {
293 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, pCommandBuffers
[i
]);
298 anv_cmd_buffer_destroy(cmd_buffer
);
303 anv_cmd_buffer_reset(struct anv_cmd_buffer
*cmd_buffer
)
305 cmd_buffer
->usage_flags
= 0;
306 anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer
);
307 anv_cmd_state_reset(cmd_buffer
);
309 anv_state_stream_finish(&cmd_buffer
->surface_state_stream
);
310 anv_state_stream_init(&cmd_buffer
->surface_state_stream
,
311 &cmd_buffer
->device
->surface_state_pool
, 4096);
313 anv_state_stream_finish(&cmd_buffer
->dynamic_state_stream
);
314 anv_state_stream_init(&cmd_buffer
->dynamic_state_stream
,
315 &cmd_buffer
->device
->dynamic_state_pool
, 16384);
319 VkResult
anv_ResetCommandBuffer(
320 VkCommandBuffer commandBuffer
,
321 VkCommandBufferResetFlags flags
)
323 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
324 return anv_cmd_buffer_reset(cmd_buffer
);
327 #define anv_genX_call(devinfo, func, ...) \
328 switch ((devinfo)->gen) { \
330 if ((devinfo)->is_haswell) { \
331 gen75_##func(__VA_ARGS__); \
333 gen7_##func(__VA_ARGS__); \
337 gen8_##func(__VA_ARGS__); \
340 gen9_##func(__VA_ARGS__); \
343 gen10_##func(__VA_ARGS__); \
346 gen11_##func(__VA_ARGS__); \
349 gen12_##func(__VA_ARGS__); \
352 assert(!"Unknown hardware generation"); \
356 anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer
*cmd_buffer
)
358 anv_genX_call(&cmd_buffer
->device
->info
,
359 cmd_buffer_emit_state_base_address
,
364 anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer
*cmd_buffer
,
365 const struct anv_image
*image
,
366 VkImageAspectFlagBits aspect
,
367 enum isl_aux_usage aux_usage
,
370 uint32_t layer_count
)
372 anv_genX_call(&cmd_buffer
->device
->info
,
373 cmd_buffer_mark_image_written
,
374 cmd_buffer
, image
, aspect
, aux_usage
,
375 level
, base_layer
, layer_count
);
379 anv_cmd_emit_conditional_render_predicate(struct anv_cmd_buffer
*cmd_buffer
)
381 anv_genX_call(&cmd_buffer
->device
->info
,
382 cmd_emit_conditional_render_predicate
,
387 mem_update(void *dst
, const void *src
, size_t size
)
389 if (memcmp(dst
, src
, size
) == 0)
392 memcpy(dst
, src
, size
);
397 set_dirty_for_bind_map(struct anv_cmd_buffer
*cmd_buffer
,
398 gl_shader_stage stage
,
399 const struct anv_pipeline_bind_map
*map
)
401 if (mem_update(cmd_buffer
->state
.surface_sha1s
[stage
],
402 map
->surface_sha1
, sizeof(map
->surface_sha1
)))
403 cmd_buffer
->state
.descriptors_dirty
|= mesa_to_vk_shader_stage(stage
);
405 if (mem_update(cmd_buffer
->state
.sampler_sha1s
[stage
],
406 map
->sampler_sha1
, sizeof(map
->sampler_sha1
)))
407 cmd_buffer
->state
.descriptors_dirty
|= mesa_to_vk_shader_stage(stage
);
409 if (mem_update(cmd_buffer
->state
.push_sha1s
[stage
],
410 map
->push_sha1
, sizeof(map
->push_sha1
)))
411 cmd_buffer
->state
.push_constants_dirty
|= mesa_to_vk_shader_stage(stage
);
414 void anv_CmdBindPipeline(
415 VkCommandBuffer commandBuffer
,
416 VkPipelineBindPoint pipelineBindPoint
,
417 VkPipeline _pipeline
)
419 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
420 ANV_FROM_HANDLE(anv_pipeline
, pipeline
, _pipeline
);
422 switch (pipelineBindPoint
) {
423 case VK_PIPELINE_BIND_POINT_COMPUTE
: {
424 struct anv_compute_pipeline
*compute_pipeline
=
425 anv_pipeline_to_compute(pipeline
);
426 if (cmd_buffer
->state
.compute
.pipeline
== compute_pipeline
)
429 cmd_buffer
->state
.compute
.pipeline
= compute_pipeline
;
430 cmd_buffer
->state
.compute
.pipeline_dirty
= true;
431 set_dirty_for_bind_map(cmd_buffer
, MESA_SHADER_COMPUTE
,
432 &compute_pipeline
->cs
->bind_map
);
436 case VK_PIPELINE_BIND_POINT_GRAPHICS
: {
437 struct anv_graphics_pipeline
*gfx_pipeline
=
438 anv_pipeline_to_graphics(pipeline
);
439 if (cmd_buffer
->state
.gfx
.pipeline
== gfx_pipeline
)
442 cmd_buffer
->state
.gfx
.pipeline
= gfx_pipeline
;
443 cmd_buffer
->state
.gfx
.vb_dirty
|= gfx_pipeline
->vb_used
;
444 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_PIPELINE
;
446 anv_foreach_stage(stage
, gfx_pipeline
->active_stages
) {
447 set_dirty_for_bind_map(cmd_buffer
, stage
,
448 &gfx_pipeline
->shaders
[stage
]->bind_map
);
451 /* Apply the dynamic state from the pipeline */
452 cmd_buffer
->state
.gfx
.dirty
|=
453 anv_dynamic_state_copy(&cmd_buffer
->state
.gfx
.dynamic
,
454 &gfx_pipeline
->dynamic_state
,
455 gfx_pipeline
->dynamic_state_mask
);
460 assert(!"invalid bind point");
465 void anv_CmdSetViewport(
466 VkCommandBuffer commandBuffer
,
467 uint32_t firstViewport
,
468 uint32_t viewportCount
,
469 const VkViewport
* pViewports
)
471 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
473 const uint32_t total_count
= firstViewport
+ viewportCount
;
474 if (cmd_buffer
->state
.gfx
.dynamic
.viewport
.count
< total_count
)
475 cmd_buffer
->state
.gfx
.dynamic
.viewport
.count
= total_count
;
477 memcpy(cmd_buffer
->state
.gfx
.dynamic
.viewport
.viewports
+ firstViewport
,
478 pViewports
, viewportCount
* sizeof(*pViewports
));
480 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
;
483 void anv_CmdSetScissor(
484 VkCommandBuffer commandBuffer
,
485 uint32_t firstScissor
,
486 uint32_t scissorCount
,
487 const VkRect2D
* pScissors
)
489 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
491 const uint32_t total_count
= firstScissor
+ scissorCount
;
492 if (cmd_buffer
->state
.gfx
.dynamic
.scissor
.count
< total_count
)
493 cmd_buffer
->state
.gfx
.dynamic
.scissor
.count
= total_count
;
495 memcpy(cmd_buffer
->state
.gfx
.dynamic
.scissor
.scissors
+ firstScissor
,
496 pScissors
, scissorCount
* sizeof(*pScissors
));
498 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_SCISSOR
;
501 void anv_CmdSetLineWidth(
502 VkCommandBuffer commandBuffer
,
505 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
507 cmd_buffer
->state
.gfx
.dynamic
.line_width
= lineWidth
;
508 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
;
511 void anv_CmdSetDepthBias(
512 VkCommandBuffer commandBuffer
,
513 float depthBiasConstantFactor
,
514 float depthBiasClamp
,
515 float depthBiasSlopeFactor
)
517 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
519 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.bias
= depthBiasConstantFactor
;
520 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.clamp
= depthBiasClamp
;
521 cmd_buffer
->state
.gfx
.dynamic
.depth_bias
.slope
= depthBiasSlopeFactor
;
523 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
;
526 void anv_CmdSetBlendConstants(
527 VkCommandBuffer commandBuffer
,
528 const float blendConstants
[4])
530 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
532 memcpy(cmd_buffer
->state
.gfx
.dynamic
.blend_constants
,
533 blendConstants
, sizeof(float) * 4);
535 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
;
538 void anv_CmdSetDepthBounds(
539 VkCommandBuffer commandBuffer
,
540 float minDepthBounds
,
541 float maxDepthBounds
)
543 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
545 cmd_buffer
->state
.gfx
.dynamic
.depth_bounds
.min
= minDepthBounds
;
546 cmd_buffer
->state
.gfx
.dynamic
.depth_bounds
.max
= maxDepthBounds
;
548 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS
;
551 void anv_CmdSetStencilCompareMask(
552 VkCommandBuffer commandBuffer
,
553 VkStencilFaceFlags faceMask
,
554 uint32_t compareMask
)
556 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
558 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
559 cmd_buffer
->state
.gfx
.dynamic
.stencil_compare_mask
.front
= compareMask
;
560 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
561 cmd_buffer
->state
.gfx
.dynamic
.stencil_compare_mask
.back
= compareMask
;
563 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
;
566 void anv_CmdSetStencilWriteMask(
567 VkCommandBuffer commandBuffer
,
568 VkStencilFaceFlags faceMask
,
571 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
573 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
574 cmd_buffer
->state
.gfx
.dynamic
.stencil_write_mask
.front
= writeMask
;
575 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
576 cmd_buffer
->state
.gfx
.dynamic
.stencil_write_mask
.back
= writeMask
;
578 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
;
581 void anv_CmdSetStencilReference(
582 VkCommandBuffer commandBuffer
,
583 VkStencilFaceFlags faceMask
,
586 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
588 if (faceMask
& VK_STENCIL_FACE_FRONT_BIT
)
589 cmd_buffer
->state
.gfx
.dynamic
.stencil_reference
.front
= reference
;
590 if (faceMask
& VK_STENCIL_FACE_BACK_BIT
)
591 cmd_buffer
->state
.gfx
.dynamic
.stencil_reference
.back
= reference
;
593 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
;
596 void anv_CmdSetLineStippleEXT(
597 VkCommandBuffer commandBuffer
,
598 uint32_t lineStippleFactor
,
599 uint16_t lineStipplePattern
)
601 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
603 cmd_buffer
->state
.gfx
.dynamic
.line_stipple
.factor
= lineStippleFactor
;
604 cmd_buffer
->state
.gfx
.dynamic
.line_stipple
.pattern
= lineStipplePattern
;
606 cmd_buffer
->state
.gfx
.dirty
|= ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE
;
610 anv_cmd_buffer_bind_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
611 VkPipelineBindPoint bind_point
,
612 struct anv_pipeline_layout
*layout
,
614 struct anv_descriptor_set
*set
,
615 uint32_t *dynamic_offset_count
,
616 const uint32_t **dynamic_offsets
)
618 struct anv_descriptor_set_layout
*set_layout
=
619 layout
->set
[set_index
].layout
;
621 VkShaderStageFlags stages
= set_layout
->shader_stages
;
622 struct anv_cmd_pipeline_state
*pipe_state
;
624 switch (bind_point
) {
625 case VK_PIPELINE_BIND_POINT_GRAPHICS
:
626 stages
&= VK_SHADER_STAGE_ALL_GRAPHICS
;
627 pipe_state
= &cmd_buffer
->state
.gfx
.base
;
630 case VK_PIPELINE_BIND_POINT_COMPUTE
:
631 stages
&= VK_SHADER_STAGE_COMPUTE_BIT
;
632 pipe_state
= &cmd_buffer
->state
.compute
.base
;
636 unreachable("invalid bind point");
639 VkShaderStageFlags dirty_stages
= 0;
640 if (pipe_state
->descriptors
[set_index
] != set
) {
641 pipe_state
->descriptors
[set_index
] = set
;
642 dirty_stages
|= stages
;
645 /* If it's a push descriptor set, we have to flag things as dirty
646 * regardless of whether or not the CPU-side data structure changed as we
647 * may have edited in-place.
649 if (set
->pool
== NULL
)
650 dirty_stages
|= stages
;
652 if (dynamic_offsets
) {
653 if (set_layout
->dynamic_offset_count
> 0) {
654 uint32_t dynamic_offset_start
=
655 layout
->set
[set_index
].dynamic_offset_start
;
657 anv_foreach_stage(stage
, stages
) {
658 struct anv_push_constants
*push
=
659 &cmd_buffer
->state
.push_constants
[stage
];
660 uint32_t *push_offsets
=
661 &push
->dynamic_offsets
[dynamic_offset_start
];
663 /* Assert that everything is in range */
664 assert(set_layout
->dynamic_offset_count
<= *dynamic_offset_count
);
665 assert(dynamic_offset_start
+ set_layout
->dynamic_offset_count
<=
666 ARRAY_SIZE(push
->dynamic_offsets
));
668 unsigned mask
= set_layout
->stage_dynamic_offsets
[stage
];
669 STATIC_ASSERT(MAX_DYNAMIC_BUFFERS
<= sizeof(mask
) * 8);
671 int i
= u_bit_scan(&mask
);
672 if (push_offsets
[i
] != (*dynamic_offsets
)[i
]) {
673 push_offsets
[i
] = (*dynamic_offsets
)[i
];
674 dirty_stages
|= mesa_to_vk_shader_stage(stage
);
679 *dynamic_offsets
+= set_layout
->dynamic_offset_count
;
680 *dynamic_offset_count
-= set_layout
->dynamic_offset_count
;
684 cmd_buffer
->state
.descriptors_dirty
|= dirty_stages
;
685 cmd_buffer
->state
.push_constants_dirty
|= dirty_stages
;
688 void anv_CmdBindDescriptorSets(
689 VkCommandBuffer commandBuffer
,
690 VkPipelineBindPoint pipelineBindPoint
,
691 VkPipelineLayout _layout
,
693 uint32_t descriptorSetCount
,
694 const VkDescriptorSet
* pDescriptorSets
,
695 uint32_t dynamicOffsetCount
,
696 const uint32_t* pDynamicOffsets
)
698 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
699 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
701 assert(firstSet
+ descriptorSetCount
<= MAX_SETS
);
703 for (uint32_t i
= 0; i
< descriptorSetCount
; i
++) {
704 ANV_FROM_HANDLE(anv_descriptor_set
, set
, pDescriptorSets
[i
]);
705 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, pipelineBindPoint
,
706 layout
, firstSet
+ i
, set
,
712 void anv_CmdBindVertexBuffers(
713 VkCommandBuffer commandBuffer
,
714 uint32_t firstBinding
,
715 uint32_t bindingCount
,
716 const VkBuffer
* pBuffers
,
717 const VkDeviceSize
* pOffsets
)
719 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
720 struct anv_vertex_binding
*vb
= cmd_buffer
->state
.vertex_bindings
;
722 /* We have to defer setting up vertex buffer since we need the buffer
723 * stride from the pipeline. */
725 assert(firstBinding
+ bindingCount
<= MAX_VBS
);
726 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
727 vb
[firstBinding
+ i
].buffer
= anv_buffer_from_handle(pBuffers
[i
]);
728 vb
[firstBinding
+ i
].offset
= pOffsets
[i
];
729 cmd_buffer
->state
.gfx
.vb_dirty
|= 1 << (firstBinding
+ i
);
733 void anv_CmdBindTransformFeedbackBuffersEXT(
734 VkCommandBuffer commandBuffer
,
735 uint32_t firstBinding
,
736 uint32_t bindingCount
,
737 const VkBuffer
* pBuffers
,
738 const VkDeviceSize
* pOffsets
,
739 const VkDeviceSize
* pSizes
)
741 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
742 struct anv_xfb_binding
*xfb
= cmd_buffer
->state
.xfb_bindings
;
744 /* We have to defer setting up vertex buffer since we need the buffer
745 * stride from the pipeline. */
747 assert(firstBinding
+ bindingCount
<= MAX_XFB_BUFFERS
);
748 for (uint32_t i
= 0; i
< bindingCount
; i
++) {
749 if (pBuffers
[i
] == VK_NULL_HANDLE
) {
750 xfb
[firstBinding
+ i
].buffer
= NULL
;
752 ANV_FROM_HANDLE(anv_buffer
, buffer
, pBuffers
[i
]);
753 xfb
[firstBinding
+ i
].buffer
= buffer
;
754 xfb
[firstBinding
+ i
].offset
= pOffsets
[i
];
755 xfb
[firstBinding
+ i
].size
=
756 anv_buffer_get_range(buffer
, pOffsets
[i
],
757 pSizes
? pSizes
[i
] : VK_WHOLE_SIZE
);
763 anv_isl_format_for_descriptor_type(VkDescriptorType type
)
766 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
767 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
768 return ISL_FORMAT_R32G32B32A32_FLOAT
;
770 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
771 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
772 return ISL_FORMAT_RAW
;
775 unreachable("Invalid descriptor type");
780 anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
781 const void *data
, uint32_t size
, uint32_t alignment
)
783 struct anv_state state
;
785 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, size
, alignment
);
786 memcpy(state
.map
, data
, size
);
788 VG(VALGRIND_CHECK_MEM_IS_DEFINED(state
.map
, size
));
794 anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer
*cmd_buffer
,
795 uint32_t *a
, uint32_t *b
,
796 uint32_t dwords
, uint32_t alignment
)
798 struct anv_state state
;
801 state
= anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
802 dwords
* 4, alignment
);
804 for (uint32_t i
= 0; i
< dwords
; i
++)
807 VG(VALGRIND_CHECK_MEM_IS_DEFINED(p
, dwords
* 4));
813 anv_cmd_buffer_push_constants(struct anv_cmd_buffer
*cmd_buffer
,
814 gl_shader_stage stage
)
816 struct anv_push_constants
*data
=
817 &cmd_buffer
->state
.push_constants
[stage
];
819 struct anv_state state
=
820 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
821 sizeof(struct anv_push_constants
),
822 32 /* bottom 5 bits MBZ */);
823 memcpy(state
.map
, data
, sizeof(struct anv_push_constants
));
829 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
831 struct anv_push_constants
*data
=
832 &cmd_buffer
->state
.push_constants
[MESA_SHADER_COMPUTE
];
833 struct anv_compute_pipeline
*pipeline
= cmd_buffer
->state
.compute
.pipeline
;
834 const struct brw_cs_prog_data
*cs_prog_data
= get_cs_prog_data(pipeline
);
835 const struct anv_push_range
*range
= &pipeline
->cs
->bind_map
.push_ranges
[0];
837 const uint32_t threads
= anv_cs_threads(pipeline
);
838 const unsigned total_push_constants_size
=
839 brw_cs_push_const_total_size(cs_prog_data
, threads
);
840 if (total_push_constants_size
== 0)
841 return (struct anv_state
) { .offset
= 0 };
843 const unsigned push_constant_alignment
=
844 cmd_buffer
->device
->info
.gen
< 8 ? 32 : 64;
845 const unsigned aligned_total_push_constants_size
=
846 ALIGN(total_push_constants_size
, push_constant_alignment
);
847 struct anv_state state
=
848 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
849 aligned_total_push_constants_size
,
850 push_constant_alignment
);
852 void *dst
= state
.map
;
853 const void *src
= (char *)data
+ (range
->start
* 32);
855 if (cs_prog_data
->push
.cross_thread
.size
> 0) {
856 memcpy(dst
, src
, cs_prog_data
->push
.cross_thread
.size
);
857 dst
+= cs_prog_data
->push
.cross_thread
.size
;
858 src
+= cs_prog_data
->push
.cross_thread
.size
;
861 if (cs_prog_data
->push
.per_thread
.size
> 0) {
862 for (unsigned t
= 0; t
< threads
; t
++) {
863 memcpy(dst
, src
, cs_prog_data
->push
.per_thread
.size
);
865 uint32_t *subgroup_id
= dst
+
866 offsetof(struct anv_push_constants
, cs
.subgroup_id
) -
867 (range
->start
* 32 + cs_prog_data
->push
.cross_thread
.size
);
870 dst
+= cs_prog_data
->push
.per_thread
.size
;
877 void anv_CmdPushConstants(
878 VkCommandBuffer commandBuffer
,
879 VkPipelineLayout layout
,
880 VkShaderStageFlags stageFlags
,
885 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
887 anv_foreach_stage(stage
, stageFlags
) {
888 memcpy(cmd_buffer
->state
.push_constants
[stage
].client_data
+ offset
,
892 cmd_buffer
->state
.push_constants_dirty
|= stageFlags
;
895 VkResult
anv_CreateCommandPool(
897 const VkCommandPoolCreateInfo
* pCreateInfo
,
898 const VkAllocationCallbacks
* pAllocator
,
899 VkCommandPool
* pCmdPool
)
901 ANV_FROM_HANDLE(anv_device
, device
, _device
);
902 struct anv_cmd_pool
*pool
;
904 pool
= vk_alloc2(&device
->vk
.alloc
, pAllocator
, sizeof(*pool
), 8,
905 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
907 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
910 pool
->alloc
= *pAllocator
;
912 pool
->alloc
= device
->vk
.alloc
;
914 list_inithead(&pool
->cmd_buffers
);
916 *pCmdPool
= anv_cmd_pool_to_handle(pool
);
921 void anv_DestroyCommandPool(
923 VkCommandPool commandPool
,
924 const VkAllocationCallbacks
* pAllocator
)
926 ANV_FROM_HANDLE(anv_device
, device
, _device
);
927 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
932 list_for_each_entry_safe(struct anv_cmd_buffer
, cmd_buffer
,
933 &pool
->cmd_buffers
, pool_link
) {
934 anv_cmd_buffer_destroy(cmd_buffer
);
937 vk_free2(&device
->vk
.alloc
, pAllocator
, pool
);
940 VkResult
anv_ResetCommandPool(
942 VkCommandPool commandPool
,
943 VkCommandPoolResetFlags flags
)
945 ANV_FROM_HANDLE(anv_cmd_pool
, pool
, commandPool
);
947 list_for_each_entry(struct anv_cmd_buffer
, cmd_buffer
,
948 &pool
->cmd_buffers
, pool_link
) {
949 anv_cmd_buffer_reset(cmd_buffer
);
955 void anv_TrimCommandPool(
957 VkCommandPool commandPool
,
958 VkCommandPoolTrimFlags flags
)
960 /* Nothing for us to do here. Our pools stay pretty tidy. */
964 * Return NULL if the current subpass has no depthstencil attachment.
966 const struct anv_image_view
*
967 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer
*cmd_buffer
)
969 const struct anv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
971 if (subpass
->depth_stencil_attachment
== NULL
)
974 const struct anv_image_view
*iview
=
975 cmd_buffer
->state
.attachments
[subpass
->depth_stencil_attachment
->attachment
].image_view
;
977 assert(iview
->aspect_mask
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
978 VK_IMAGE_ASPECT_STENCIL_BIT
));
983 static struct anv_descriptor_set
*
984 anv_cmd_buffer_push_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
,
985 VkPipelineBindPoint bind_point
,
986 struct anv_descriptor_set_layout
*layout
,
989 struct anv_cmd_pipeline_state
*pipe_state
;
990 if (bind_point
== VK_PIPELINE_BIND_POINT_COMPUTE
) {
991 pipe_state
= &cmd_buffer
->state
.compute
.base
;
993 assert(bind_point
== VK_PIPELINE_BIND_POINT_GRAPHICS
);
994 pipe_state
= &cmd_buffer
->state
.gfx
.base
;
997 struct anv_push_descriptor_set
**push_set
=
998 &pipe_state
->push_descriptors
[_set
];
1000 if (*push_set
== NULL
) {
1001 *push_set
= vk_zalloc(&cmd_buffer
->pool
->alloc
,
1002 sizeof(struct anv_push_descriptor_set
), 8,
1003 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1004 if (*push_set
== NULL
) {
1005 anv_batch_set_error(&cmd_buffer
->batch
, VK_ERROR_OUT_OF_HOST_MEMORY
);
1010 struct anv_descriptor_set
*set
= &(*push_set
)->set
;
1012 if (set
->layout
!= layout
) {
1014 anv_descriptor_set_layout_unref(cmd_buffer
->device
, set
->layout
);
1015 anv_descriptor_set_layout_ref(layout
);
1016 set
->layout
= layout
;
1018 set
->size
= anv_descriptor_set_layout_size(layout
);
1019 set
->buffer_view_count
= layout
->buffer_view_count
;
1020 set
->buffer_views
= (*push_set
)->buffer_views
;
1022 if (layout
->descriptor_buffer_size
&&
1023 ((*push_set
)->set_used_on_gpu
||
1024 set
->desc_mem
.alloc_size
< layout
->descriptor_buffer_size
)) {
1025 /* The previous buffer is either actively used by some GPU command (so
1026 * we can't modify it) or is too small. Allocate a new one.
1028 struct anv_state desc_mem
=
1029 anv_state_stream_alloc(&cmd_buffer
->dynamic_state_stream
,
1030 layout
->descriptor_buffer_size
, 32);
1031 if (set
->desc_mem
.alloc_size
) {
1032 /* TODO: Do we really need to copy all the time? */
1033 memcpy(desc_mem
.map
, set
->desc_mem
.map
,
1034 MIN2(desc_mem
.alloc_size
, set
->desc_mem
.alloc_size
));
1036 set
->desc_mem
= desc_mem
;
1038 struct anv_address addr
= {
1039 .bo
= cmd_buffer
->dynamic_state_stream
.state_pool
->block_pool
.bo
,
1040 .offset
= set
->desc_mem
.offset
,
1043 const struct isl_device
*isl_dev
= &cmd_buffer
->device
->isl_dev
;
1044 set
->desc_surface_state
=
1045 anv_state_stream_alloc(&cmd_buffer
->surface_state_stream
,
1046 isl_dev
->ss
.size
, isl_dev
->ss
.align
);
1047 anv_fill_buffer_surface_state(cmd_buffer
->device
,
1048 set
->desc_surface_state
,
1049 ISL_FORMAT_R32G32B32A32_FLOAT
,
1050 addr
, layout
->descriptor_buffer_size
, 1);
1056 void anv_CmdPushDescriptorSetKHR(
1057 VkCommandBuffer commandBuffer
,
1058 VkPipelineBindPoint pipelineBindPoint
,
1059 VkPipelineLayout _layout
,
1061 uint32_t descriptorWriteCount
,
1062 const VkWriteDescriptorSet
* pDescriptorWrites
)
1064 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1065 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
1067 assert(_set
< MAX_SETS
);
1069 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[_set
].layout
;
1071 struct anv_descriptor_set
*set
=
1072 anv_cmd_buffer_push_descriptor_set(cmd_buffer
, pipelineBindPoint
,
1077 /* Go through the user supplied descriptors. */
1078 for (uint32_t i
= 0; i
< descriptorWriteCount
; i
++) {
1079 const VkWriteDescriptorSet
*write
= &pDescriptorWrites
[i
];
1081 switch (write
->descriptorType
) {
1082 case VK_DESCRIPTOR_TYPE_SAMPLER
:
1083 case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
:
1084 case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE
:
1085 case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE
:
1086 case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT
:
1087 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1088 anv_descriptor_set_write_image_view(cmd_buffer
->device
, set
,
1089 write
->pImageInfo
+ j
,
1090 write
->descriptorType
,
1092 write
->dstArrayElement
+ j
);
1096 case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER
:
1097 case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER
:
1098 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1099 ANV_FROM_HANDLE(anv_buffer_view
, bview
,
1100 write
->pTexelBufferView
[j
]);
1102 anv_descriptor_set_write_buffer_view(cmd_buffer
->device
, set
,
1103 write
->descriptorType
,
1106 write
->dstArrayElement
+ j
);
1110 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER
:
1111 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
:
1112 case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
:
1113 case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
:
1114 for (uint32_t j
= 0; j
< write
->descriptorCount
; j
++) {
1115 ANV_FROM_HANDLE(anv_buffer
, buffer
, write
->pBufferInfo
[j
].buffer
);
1117 anv_descriptor_set_write_buffer(cmd_buffer
->device
, set
,
1118 &cmd_buffer
->surface_state_stream
,
1119 write
->descriptorType
,
1122 write
->dstArrayElement
+ j
,
1123 write
->pBufferInfo
[j
].offset
,
1124 write
->pBufferInfo
[j
].range
);
1133 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, pipelineBindPoint
,
1134 layout
, _set
, set
, NULL
, NULL
);
1137 void anv_CmdPushDescriptorSetWithTemplateKHR(
1138 VkCommandBuffer commandBuffer
,
1139 VkDescriptorUpdateTemplate descriptorUpdateTemplate
,
1140 VkPipelineLayout _layout
,
1144 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1145 ANV_FROM_HANDLE(anv_descriptor_update_template
, template,
1146 descriptorUpdateTemplate
);
1147 ANV_FROM_HANDLE(anv_pipeline_layout
, layout
, _layout
);
1149 assert(_set
< MAX_PUSH_DESCRIPTORS
);
1151 struct anv_descriptor_set_layout
*set_layout
= layout
->set
[_set
].layout
;
1153 struct anv_descriptor_set
*set
=
1154 anv_cmd_buffer_push_descriptor_set(cmd_buffer
, template->bind_point
,
1159 anv_descriptor_set_write_template(cmd_buffer
->device
, set
,
1160 &cmd_buffer
->surface_state_stream
,
1164 anv_cmd_buffer_bind_descriptor_set(cmd_buffer
, template->bind_point
,
1165 layout
, _set
, set
, NULL
, NULL
);
1168 void anv_CmdSetDeviceMask(
1169 VkCommandBuffer commandBuffer
,
1170 uint32_t deviceMask
)