2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
31 #include "anv_private.h"
32 #include "util/strtod.h"
33 #include "util/debug.h"
34 #include "util/build_id.h"
35 #include "util/vk_util.h"
37 #include "genxml/gen7_pack.h"
39 struct anv_dispatch_table dtable
;
42 compiler_debug_log(void *data
, const char *fmt
, ...)
46 compiler_perf_log(void *data
, const char *fmt
, ...)
51 if (unlikely(INTEL_DEBUG
& DEBUG_PERF
))
52 vfprintf(stderr
, fmt
, args
);
58 anv_device_get_cache_uuid(void *uuid
)
60 const struct build_id_note
*note
= build_id_find_nhdr("libvulkan_intel.so");
64 unsigned len
= build_id_length(note
);
65 if (len
< VK_UUID_SIZE
)
68 build_id_read(note
, uuid
, VK_UUID_SIZE
);
73 anv_physical_device_init(struct anv_physical_device
*device
,
74 struct anv_instance
*instance
,
80 fd
= open(path
, O_RDWR
| O_CLOEXEC
);
82 return vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
84 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
85 device
->instance
= instance
;
87 assert(strlen(path
) < ARRAY_SIZE(device
->path
));
88 strncpy(device
->path
, path
, ARRAY_SIZE(device
->path
));
90 device
->chipset_id
= anv_gem_get_param(fd
, I915_PARAM_CHIPSET_ID
);
91 if (!device
->chipset_id
) {
92 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
96 device
->name
= gen_get_device_name(device
->chipset_id
);
97 if (!gen_get_device_info(device
->chipset_id
, &device
->info
)) {
98 result
= vk_error(VK_ERROR_INCOMPATIBLE_DRIVER
);
102 if (device
->info
.is_haswell
) {
103 fprintf(stderr
, "WARNING: Haswell Vulkan support is incomplete\n");
104 } else if (device
->info
.gen
== 7 && !device
->info
.is_baytrail
) {
105 fprintf(stderr
, "WARNING: Ivy Bridge Vulkan support is incomplete\n");
106 } else if (device
->info
.gen
== 7 && device
->info
.is_baytrail
) {
107 fprintf(stderr
, "WARNING: Bay Trail Vulkan support is incomplete\n");
108 } else if (device
->info
.gen
>= 8) {
109 /* Broadwell, Cherryview, Skylake, Broxton, Kabylake is as fully
110 * supported as anything */
112 result
= vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
113 "Vulkan not yet supported on %s", device
->name
);
117 device
->cmd_parser_version
= -1;
118 if (device
->info
.gen
== 7) {
119 device
->cmd_parser_version
=
120 anv_gem_get_param(fd
, I915_PARAM_CMD_PARSER_VERSION
);
121 if (device
->cmd_parser_version
== -1) {
122 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
123 "failed to get command parser version");
128 if (anv_gem_get_aperture(fd
, &device
->aperture_size
) == -1) {
129 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
130 "failed to get aperture size: %m");
134 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_WAIT_TIMEOUT
)) {
135 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
136 "kernel missing gem wait");
140 if (!anv_gem_get_param(fd
, I915_PARAM_HAS_EXECBUF2
)) {
141 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
142 "kernel missing execbuf2");
146 if (!device
->info
.has_llc
&&
147 anv_gem_get_param(fd
, I915_PARAM_MMAP_VERSION
) < 1) {
148 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
149 "kernel missing wc mmap");
153 if (!anv_device_get_cache_uuid(device
->uuid
)) {
154 result
= vk_errorf(VK_ERROR_INITIALIZATION_FAILED
,
155 "cannot generate UUID");
158 bool swizzled
= anv_gem_get_bit6_swizzle(fd
, I915_TILING_X
);
160 /* GENs prior to 8 do not support EU/Subslice info */
161 if (device
->info
.gen
>= 8) {
162 device
->subslice_total
= anv_gem_get_param(fd
, I915_PARAM_SUBSLICE_TOTAL
);
163 device
->eu_total
= anv_gem_get_param(fd
, I915_PARAM_EU_TOTAL
);
165 /* Without this information, we cannot get the right Braswell
166 * brandstrings, and we have to use conservative numbers for GPGPU on
167 * many platforms, but otherwise, things will just work.
169 if (device
->subslice_total
< 1 || device
->eu_total
< 1) {
170 fprintf(stderr
, "WARNING: Kernel 4.1 required to properly"
171 " query GPU properties.\n");
173 } else if (device
->info
.gen
== 7) {
174 device
->subslice_total
= 1 << (device
->info
.gt
- 1);
177 if (device
->info
.is_cherryview
&&
178 device
->subslice_total
> 0 && device
->eu_total
> 0) {
179 /* Logical CS threads = EUs per subslice * 7 threads per EU */
180 uint32_t max_cs_threads
= device
->eu_total
/ device
->subslice_total
* 7;
182 /* Fuse configurations may give more threads than expected, never less. */
183 if (max_cs_threads
> device
->info
.max_cs_threads
)
184 device
->info
.max_cs_threads
= max_cs_threads
;
187 brw_process_intel_debug_variable();
189 device
->compiler
= brw_compiler_create(NULL
, &device
->info
);
190 if (device
->compiler
== NULL
) {
191 result
= vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
194 device
->compiler
->shader_debug_log
= compiler_debug_log
;
195 device
->compiler
->shader_perf_log
= compiler_perf_log
;
197 result
= anv_init_wsi(device
);
198 if (result
!= VK_SUCCESS
) {
199 ralloc_free(device
->compiler
);
203 isl_device_init(&device
->isl_dev
, &device
->info
, swizzled
);
205 device
->local_fd
= fd
;
214 anv_physical_device_finish(struct anv_physical_device
*device
)
216 anv_finish_wsi(device
);
217 ralloc_free(device
->compiler
);
218 close(device
->local_fd
);
221 static const VkExtensionProperties global_extensions
[] = {
223 .extensionName
= VK_KHR_SURFACE_EXTENSION_NAME
,
226 #ifdef VK_USE_PLATFORM_XCB_KHR
228 .extensionName
= VK_KHR_XCB_SURFACE_EXTENSION_NAME
,
232 #ifdef VK_USE_PLATFORM_XLIB_KHR
234 .extensionName
= VK_KHR_XLIB_SURFACE_EXTENSION_NAME
,
238 #ifdef VK_USE_PLATFORM_WAYLAND_KHR
240 .extensionName
= VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME
,
245 .extensionName
= VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME
,
250 static const VkExtensionProperties device_extensions
[] = {
252 .extensionName
= VK_KHR_SWAPCHAIN_EXTENSION_NAME
,
256 .extensionName
= VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME
,
260 .extensionName
= VK_KHR_MAINTENANCE1_EXTENSION_NAME
,
264 .extensionName
= VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME
,
270 default_alloc_func(void *pUserData
, size_t size
, size_t align
,
271 VkSystemAllocationScope allocationScope
)
277 default_realloc_func(void *pUserData
, void *pOriginal
, size_t size
,
278 size_t align
, VkSystemAllocationScope allocationScope
)
280 return realloc(pOriginal
, size
);
284 default_free_func(void *pUserData
, void *pMemory
)
289 static const VkAllocationCallbacks default_alloc
= {
291 .pfnAllocation
= default_alloc_func
,
292 .pfnReallocation
= default_realloc_func
,
293 .pfnFree
= default_free_func
,
296 VkResult
anv_CreateInstance(
297 const VkInstanceCreateInfo
* pCreateInfo
,
298 const VkAllocationCallbacks
* pAllocator
,
299 VkInstance
* pInstance
)
301 struct anv_instance
*instance
;
303 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO
);
305 uint32_t client_version
;
306 if (pCreateInfo
->pApplicationInfo
&&
307 pCreateInfo
->pApplicationInfo
->apiVersion
!= 0) {
308 client_version
= pCreateInfo
->pApplicationInfo
->apiVersion
;
310 client_version
= VK_MAKE_VERSION(1, 0, 0);
313 if (VK_MAKE_VERSION(1, 0, 0) > client_version
||
314 client_version
> VK_MAKE_VERSION(1, 0, 0xfff)) {
315 return vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER
,
316 "Client requested version %d.%d.%d",
317 VK_VERSION_MAJOR(client_version
),
318 VK_VERSION_MINOR(client_version
),
319 VK_VERSION_PATCH(client_version
));
322 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
324 for (uint32_t j
= 0; j
< ARRAY_SIZE(global_extensions
); j
++) {
325 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
326 global_extensions
[j
].extensionName
) == 0) {
332 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
335 instance
= vk_alloc2(&default_alloc
, pAllocator
, sizeof(*instance
), 8,
336 VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE
);
338 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
340 instance
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
343 instance
->alloc
= *pAllocator
;
345 instance
->alloc
= default_alloc
;
347 instance
->apiVersion
= client_version
;
348 instance
->physicalDeviceCount
= -1;
352 VG(VALGRIND_CREATE_MEMPOOL(instance
, 0, false));
354 *pInstance
= anv_instance_to_handle(instance
);
359 void anv_DestroyInstance(
360 VkInstance _instance
,
361 const VkAllocationCallbacks
* pAllocator
)
363 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
365 if (instance
->physicalDeviceCount
> 0) {
366 /* We support at most one physical device. */
367 assert(instance
->physicalDeviceCount
== 1);
368 anv_physical_device_finish(&instance
->physicalDevice
);
371 VG(VALGRIND_DESTROY_MEMPOOL(instance
));
375 vk_free(&instance
->alloc
, instance
);
378 VkResult
anv_EnumeratePhysicalDevices(
379 VkInstance _instance
,
380 uint32_t* pPhysicalDeviceCount
,
381 VkPhysicalDevice
* pPhysicalDevices
)
383 ANV_FROM_HANDLE(anv_instance
, instance
, _instance
);
386 if (instance
->physicalDeviceCount
< 0) {
388 for (unsigned i
= 0; i
< 8; i
++) {
389 snprintf(path
, sizeof(path
), "/dev/dri/renderD%d", 128 + i
);
390 result
= anv_physical_device_init(&instance
->physicalDevice
,
392 if (result
!= VK_ERROR_INCOMPATIBLE_DRIVER
)
396 if (result
== VK_ERROR_INCOMPATIBLE_DRIVER
) {
397 instance
->physicalDeviceCount
= 0;
398 } else if (result
== VK_SUCCESS
) {
399 instance
->physicalDeviceCount
= 1;
405 /* pPhysicalDeviceCount is an out parameter if pPhysicalDevices is NULL;
406 * otherwise it's an inout parameter.
408 * The Vulkan spec (git aaed022) says:
410 * pPhysicalDeviceCount is a pointer to an unsigned integer variable
411 * that is initialized with the number of devices the application is
412 * prepared to receive handles to. pname:pPhysicalDevices is pointer to
413 * an array of at least this many VkPhysicalDevice handles [...].
415 * Upon success, if pPhysicalDevices is NULL, vkEnumeratePhysicalDevices
416 * overwrites the contents of the variable pointed to by
417 * pPhysicalDeviceCount with the number of physical devices in in the
418 * instance; otherwise, vkEnumeratePhysicalDevices overwrites
419 * pPhysicalDeviceCount with the number of physical handles written to
422 if (!pPhysicalDevices
) {
423 *pPhysicalDeviceCount
= instance
->physicalDeviceCount
;
424 } else if (*pPhysicalDeviceCount
>= 1) {
425 pPhysicalDevices
[0] = anv_physical_device_to_handle(&instance
->physicalDevice
);
426 *pPhysicalDeviceCount
= 1;
427 } else if (*pPhysicalDeviceCount
< instance
->physicalDeviceCount
) {
428 return VK_INCOMPLETE
;
430 *pPhysicalDeviceCount
= 0;
436 void anv_GetPhysicalDeviceFeatures(
437 VkPhysicalDevice physicalDevice
,
438 VkPhysicalDeviceFeatures
* pFeatures
)
440 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
442 *pFeatures
= (VkPhysicalDeviceFeatures
) {
443 .robustBufferAccess
= true,
444 .fullDrawIndexUint32
= true,
445 .imageCubeArray
= true,
446 .independentBlend
= true,
447 .geometryShader
= true,
448 .tessellationShader
= true,
449 .sampleRateShading
= true,
450 .dualSrcBlend
= true,
452 .multiDrawIndirect
= false,
453 .drawIndirectFirstInstance
= true,
455 .depthBiasClamp
= true,
456 .fillModeNonSolid
= true,
457 .depthBounds
= false,
461 .multiViewport
= true,
462 .samplerAnisotropy
= true,
463 .textureCompressionETC2
= pdevice
->info
.gen
>= 8 ||
464 pdevice
->info
.is_baytrail
,
465 .textureCompressionASTC_LDR
= pdevice
->info
.gen
>= 9, /* FINISHME CHV */
466 .textureCompressionBC
= true,
467 .occlusionQueryPrecise
= true,
468 .pipelineStatisticsQuery
= false,
469 .fragmentStoresAndAtomics
= true,
470 .shaderTessellationAndGeometryPointSize
= true,
471 .shaderImageGatherExtended
= true,
472 .shaderStorageImageExtendedFormats
= true,
473 .shaderStorageImageMultisample
= false,
474 .shaderStorageImageReadWithoutFormat
= false,
475 .shaderStorageImageWriteWithoutFormat
= true,
476 .shaderUniformBufferArrayDynamicIndexing
= true,
477 .shaderSampledImageArrayDynamicIndexing
= true,
478 .shaderStorageBufferArrayDynamicIndexing
= true,
479 .shaderStorageImageArrayDynamicIndexing
= true,
480 .shaderClipDistance
= true,
481 .shaderCullDistance
= true,
482 .shaderFloat64
= pdevice
->info
.gen
>= 8,
483 .shaderInt64
= false,
484 .shaderInt16
= false,
485 .shaderResourceMinLod
= false,
486 .variableMultisampleRate
= false,
487 .inheritedQueries
= false,
490 /* We can't do image stores in vec4 shaders */
491 pFeatures
->vertexPipelineStoresAndAtomics
=
492 pdevice
->compiler
->scalar_stage
[MESA_SHADER_VERTEX
] &&
493 pdevice
->compiler
->scalar_stage
[MESA_SHADER_GEOMETRY
];
496 void anv_GetPhysicalDeviceFeatures2KHR(
497 VkPhysicalDevice physicalDevice
,
498 VkPhysicalDeviceFeatures2KHR
* pFeatures
)
500 anv_GetPhysicalDeviceFeatures(physicalDevice
, &pFeatures
->features
);
502 vk_foreach_struct(ext
, pFeatures
->pNext
) {
503 switch (ext
->sType
) {
505 anv_debug_ignored_stype(ext
->sType
);
511 void anv_GetPhysicalDeviceProperties(
512 VkPhysicalDevice physicalDevice
,
513 VkPhysicalDeviceProperties
* pProperties
)
515 ANV_FROM_HANDLE(anv_physical_device
, pdevice
, physicalDevice
);
516 const struct gen_device_info
*devinfo
= &pdevice
->info
;
518 const float time_stamp_base
= devinfo
->gen
>= 9 ? 83.333 : 80.0;
520 /* See assertions made when programming the buffer surface state. */
521 const uint32_t max_raw_buffer_sz
= devinfo
->gen
>= 7 ?
522 (1ul << 30) : (1ul << 27);
524 VkSampleCountFlags sample_counts
=
525 isl_device_get_sample_counts(&pdevice
->isl_dev
);
527 VkPhysicalDeviceLimits limits
= {
528 .maxImageDimension1D
= (1 << 14),
529 .maxImageDimension2D
= (1 << 14),
530 .maxImageDimension3D
= (1 << 11),
531 .maxImageDimensionCube
= (1 << 14),
532 .maxImageArrayLayers
= (1 << 11),
533 .maxTexelBufferElements
= 128 * 1024 * 1024,
534 .maxUniformBufferRange
= (1ul << 27),
535 .maxStorageBufferRange
= max_raw_buffer_sz
,
536 .maxPushConstantsSize
= MAX_PUSH_CONSTANTS_SIZE
,
537 .maxMemoryAllocationCount
= UINT32_MAX
,
538 .maxSamplerAllocationCount
= 64 * 1024,
539 .bufferImageGranularity
= 64, /* A cache line */
540 .sparseAddressSpaceSize
= 0,
541 .maxBoundDescriptorSets
= MAX_SETS
,
542 .maxPerStageDescriptorSamplers
= 64,
543 .maxPerStageDescriptorUniformBuffers
= 64,
544 .maxPerStageDescriptorStorageBuffers
= 64,
545 .maxPerStageDescriptorSampledImages
= 64,
546 .maxPerStageDescriptorStorageImages
= 64,
547 .maxPerStageDescriptorInputAttachments
= 64,
548 .maxPerStageResources
= 128,
549 .maxDescriptorSetSamplers
= 256,
550 .maxDescriptorSetUniformBuffers
= 256,
551 .maxDescriptorSetUniformBuffersDynamic
= 256,
552 .maxDescriptorSetStorageBuffers
= 256,
553 .maxDescriptorSetStorageBuffersDynamic
= 256,
554 .maxDescriptorSetSampledImages
= 256,
555 .maxDescriptorSetStorageImages
= 256,
556 .maxDescriptorSetInputAttachments
= 256,
557 .maxVertexInputAttributes
= MAX_VBS
,
558 .maxVertexInputBindings
= MAX_VBS
,
559 .maxVertexInputAttributeOffset
= 2047,
560 .maxVertexInputBindingStride
= 2048,
561 .maxVertexOutputComponents
= 128,
562 .maxTessellationGenerationLevel
= 64,
563 .maxTessellationPatchSize
= 32,
564 .maxTessellationControlPerVertexInputComponents
= 128,
565 .maxTessellationControlPerVertexOutputComponents
= 128,
566 .maxTessellationControlPerPatchOutputComponents
= 128,
567 .maxTessellationControlTotalOutputComponents
= 2048,
568 .maxTessellationEvaluationInputComponents
= 128,
569 .maxTessellationEvaluationOutputComponents
= 128,
570 .maxGeometryShaderInvocations
= 32,
571 .maxGeometryInputComponents
= 64,
572 .maxGeometryOutputComponents
= 128,
573 .maxGeometryOutputVertices
= 256,
574 .maxGeometryTotalOutputComponents
= 1024,
575 .maxFragmentInputComponents
= 128,
576 .maxFragmentOutputAttachments
= 8,
577 .maxFragmentDualSrcAttachments
= 1,
578 .maxFragmentCombinedOutputResources
= 8,
579 .maxComputeSharedMemorySize
= 32768,
580 .maxComputeWorkGroupCount
= { 65535, 65535, 65535 },
581 .maxComputeWorkGroupInvocations
= 16 * devinfo
->max_cs_threads
,
582 .maxComputeWorkGroupSize
= {
583 16 * devinfo
->max_cs_threads
,
584 16 * devinfo
->max_cs_threads
,
585 16 * devinfo
->max_cs_threads
,
587 .subPixelPrecisionBits
= 4 /* FIXME */,
588 .subTexelPrecisionBits
= 4 /* FIXME */,
589 .mipmapPrecisionBits
= 4 /* FIXME */,
590 .maxDrawIndexedIndexValue
= UINT32_MAX
,
591 .maxDrawIndirectCount
= UINT32_MAX
,
592 .maxSamplerLodBias
= 16,
593 .maxSamplerAnisotropy
= 16,
594 .maxViewports
= MAX_VIEWPORTS
,
595 .maxViewportDimensions
= { (1 << 14), (1 << 14) },
596 .viewportBoundsRange
= { INT16_MIN
, INT16_MAX
},
597 .viewportSubPixelBits
= 13, /* We take a float? */
598 .minMemoryMapAlignment
= 4096, /* A page */
599 .minTexelBufferOffsetAlignment
= 1,
600 .minUniformBufferOffsetAlignment
= 16,
601 .minStorageBufferOffsetAlignment
= 4,
602 .minTexelOffset
= -8,
604 .minTexelGatherOffset
= -32,
605 .maxTexelGatherOffset
= 31,
606 .minInterpolationOffset
= -0.5,
607 .maxInterpolationOffset
= 0.4375,
608 .subPixelInterpolationOffsetBits
= 4,
609 .maxFramebufferWidth
= (1 << 14),
610 .maxFramebufferHeight
= (1 << 14),
611 .maxFramebufferLayers
= (1 << 11),
612 .framebufferColorSampleCounts
= sample_counts
,
613 .framebufferDepthSampleCounts
= sample_counts
,
614 .framebufferStencilSampleCounts
= sample_counts
,
615 .framebufferNoAttachmentsSampleCounts
= sample_counts
,
616 .maxColorAttachments
= MAX_RTS
,
617 .sampledImageColorSampleCounts
= sample_counts
,
618 .sampledImageIntegerSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
619 .sampledImageDepthSampleCounts
= sample_counts
,
620 .sampledImageStencilSampleCounts
= sample_counts
,
621 .storageImageSampleCounts
= VK_SAMPLE_COUNT_1_BIT
,
622 .maxSampleMaskWords
= 1,
623 .timestampComputeAndGraphics
= false,
624 .timestampPeriod
= time_stamp_base
,
625 .maxClipDistances
= 8,
626 .maxCullDistances
= 8,
627 .maxCombinedClipAndCullDistances
= 8,
628 .discreteQueuePriorities
= 1,
629 .pointSizeRange
= { 0.125, 255.875 },
630 .lineWidthRange
= { 0.0, 7.9921875 },
631 .pointSizeGranularity
= (1.0 / 8.0),
632 .lineWidthGranularity
= (1.0 / 128.0),
633 .strictLines
= false, /* FINISHME */
634 .standardSampleLocations
= true,
635 .optimalBufferCopyOffsetAlignment
= 128,
636 .optimalBufferCopyRowPitchAlignment
= 128,
637 .nonCoherentAtomSize
= 64,
640 *pProperties
= (VkPhysicalDeviceProperties
) {
641 .apiVersion
= VK_MAKE_VERSION(1, 0, 39),
644 .deviceID
= pdevice
->chipset_id
,
645 .deviceType
= VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
,
647 .sparseProperties
= {0}, /* Broadwell doesn't do sparse. */
650 strcpy(pProperties
->deviceName
, pdevice
->name
);
651 memcpy(pProperties
->pipelineCacheUUID
, pdevice
->uuid
, VK_UUID_SIZE
);
654 void anv_GetPhysicalDeviceProperties2KHR(
655 VkPhysicalDevice physicalDevice
,
656 VkPhysicalDeviceProperties2KHR
* pProperties
)
658 anv_GetPhysicalDeviceProperties(physicalDevice
, &pProperties
->properties
);
660 vk_foreach_struct(ext
, pProperties
->pNext
) {
661 switch (ext
->sType
) {
663 anv_debug_ignored_stype(ext
->sType
);
670 anv_get_queue_family_properties(struct anv_physical_device
*phys_dev
,
671 VkQueueFamilyProperties
*props
)
673 *props
= (VkQueueFamilyProperties
) {
674 .queueFlags
= VK_QUEUE_GRAPHICS_BIT
|
675 VK_QUEUE_COMPUTE_BIT
|
676 VK_QUEUE_TRANSFER_BIT
,
678 .timestampValidBits
= 36, /* XXX: Real value here */
679 .minImageTransferGranularity
= (VkExtent3D
) { 1, 1, 1 },
683 void anv_GetPhysicalDeviceQueueFamilyProperties(
684 VkPhysicalDevice physicalDevice
,
686 VkQueueFamilyProperties
* pQueueFamilyProperties
)
688 ANV_FROM_HANDLE(anv_physical_device
, phys_dev
, physicalDevice
);
690 if (pQueueFamilyProperties
== NULL
) {
695 /* The spec implicitly allows the incoming count to be 0. From the Vulkan
696 * 1.0.38 spec, Section 4.1 Physical Devices:
698 * If the value referenced by pQueueFamilyPropertyCount is not 0 [then
705 anv_get_queue_family_properties(phys_dev
, pQueueFamilyProperties
);
708 void anv_GetPhysicalDeviceQueueFamilyProperties2KHR(
709 VkPhysicalDevice physicalDevice
,
710 uint32_t* pQueueFamilyPropertyCount
,
711 VkQueueFamilyProperties2KHR
* pQueueFamilyProperties
)
714 ANV_FROM_HANDLE(anv_physical_device
, phys_dev
, physicalDevice
);
716 if (pQueueFamilyProperties
== NULL
) {
717 *pQueueFamilyPropertyCount
= 1;
721 /* The spec implicitly allows the incoming count to be 0. From the Vulkan
722 * 1.0.38 spec, Section 4.1 Physical Devices:
724 * If the value referenced by pQueueFamilyPropertyCount is not 0 [then
727 if (*pQueueFamilyPropertyCount
== 0)
730 /* We support exactly one queue family. So need to traverse only the first
731 * array element's pNext chain.
733 *pQueueFamilyPropertyCount
= 1;
734 anv_get_queue_family_properties(phys_dev
,
735 &pQueueFamilyProperties
->queueFamilyProperties
);
737 vk_foreach_struct(ext
, pQueueFamilyProperties
->pNext
) {
738 switch (ext
->sType
) {
740 anv_debug_ignored_stype(ext
->sType
);
746 void anv_GetPhysicalDeviceMemoryProperties(
747 VkPhysicalDevice physicalDevice
,
748 VkPhysicalDeviceMemoryProperties
* pMemoryProperties
)
750 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
751 VkDeviceSize heap_size
;
753 /* Reserve some wiggle room for the driver by exposing only 75% of the
754 * aperture to the heap.
756 heap_size
= 3 * physical_device
->aperture_size
/ 4;
758 if (physical_device
->info
.has_llc
) {
759 /* Big core GPUs share LLC with the CPU and thus one memory type can be
760 * both cached and coherent at the same time.
762 pMemoryProperties
->memoryTypeCount
= 1;
763 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
764 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
765 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
766 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
767 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
771 /* The spec requires that we expose a host-visible, coherent memory
772 * type, but Atom GPUs don't share LLC. Thus we offer two memory types
773 * to give the application a choice between cached, but not coherent and
774 * coherent but uncached (WC though).
776 pMemoryProperties
->memoryTypeCount
= 2;
777 pMemoryProperties
->memoryTypes
[0] = (VkMemoryType
) {
778 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
779 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
780 VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
,
783 pMemoryProperties
->memoryTypes
[1] = (VkMemoryType
) {
784 .propertyFlags
= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
|
785 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
786 VK_MEMORY_PROPERTY_HOST_CACHED_BIT
,
791 pMemoryProperties
->memoryHeapCount
= 1;
792 pMemoryProperties
->memoryHeaps
[0] = (VkMemoryHeap
) {
794 .flags
= VK_MEMORY_HEAP_DEVICE_LOCAL_BIT
,
798 void anv_GetPhysicalDeviceMemoryProperties2KHR(
799 VkPhysicalDevice physicalDevice
,
800 VkPhysicalDeviceMemoryProperties2KHR
* pMemoryProperties
)
802 anv_GetPhysicalDeviceMemoryProperties(physicalDevice
,
803 &pMemoryProperties
->memoryProperties
);
805 vk_foreach_struct(ext
, pMemoryProperties
->pNext
) {
806 switch (ext
->sType
) {
808 anv_debug_ignored_stype(ext
->sType
);
814 PFN_vkVoidFunction
anv_GetInstanceProcAddr(
818 return anv_lookup_entrypoint(NULL
, pName
);
821 /* With version 1+ of the loader interface the ICD should expose
822 * vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
825 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
830 VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL
vk_icdGetInstanceProcAddr(
834 return anv_GetInstanceProcAddr(instance
, pName
);
837 PFN_vkVoidFunction
anv_GetDeviceProcAddr(
841 ANV_FROM_HANDLE(anv_device
, device
, _device
);
842 return anv_lookup_entrypoint(&device
->info
, pName
);
846 anv_queue_init(struct anv_device
*device
, struct anv_queue
*queue
)
848 queue
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
849 queue
->device
= device
;
850 queue
->pool
= &device
->surface_state_pool
;
854 anv_queue_finish(struct anv_queue
*queue
)
858 static struct anv_state
859 anv_state_pool_emit_data(struct anv_state_pool
*pool
, size_t size
, size_t align
, const void *p
)
861 struct anv_state state
;
863 state
= anv_state_pool_alloc(pool
, size
, align
);
864 memcpy(state
.map
, p
, size
);
866 if (!pool
->block_pool
->device
->info
.has_llc
)
867 anv_state_clflush(state
);
872 struct gen8_border_color
{
877 /* Pad out to 64 bytes */
882 anv_device_init_border_colors(struct anv_device
*device
)
884 static const struct gen8_border_color border_colors
[] = {
885 [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 0.0 } },
886 [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK
] = { .float32
= { 0.0, 0.0, 0.0, 1.0 } },
887 [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE
] = { .float32
= { 1.0, 1.0, 1.0, 1.0 } },
888 [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK
] = { .uint32
= { 0, 0, 0, 0 } },
889 [VK_BORDER_COLOR_INT_OPAQUE_BLACK
] = { .uint32
= { 0, 0, 0, 1 } },
890 [VK_BORDER_COLOR_INT_OPAQUE_WHITE
] = { .uint32
= { 1, 1, 1, 1 } },
893 device
->border_colors
= anv_state_pool_emit_data(&device
->dynamic_state_pool
,
894 sizeof(border_colors
), 64,
899 anv_device_submit_simple_batch(struct anv_device
*device
,
900 struct anv_batch
*batch
)
902 struct drm_i915_gem_execbuffer2 execbuf
;
903 struct drm_i915_gem_exec_object2 exec2_objects
[1];
904 struct anv_bo bo
, *exec_bos
[1];
905 VkResult result
= VK_SUCCESS
;
910 /* Kernel driver requires 8 byte aligned batch length */
911 size
= align_u32(batch
->next
- batch
->start
, 8);
912 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &bo
, size
);
913 if (result
!= VK_SUCCESS
)
916 memcpy(bo
.map
, batch
->start
, size
);
917 if (!device
->info
.has_llc
)
918 anv_clflush_range(bo
.map
, size
);
921 exec2_objects
[0].handle
= bo
.gem_handle
;
922 exec2_objects
[0].relocation_count
= 0;
923 exec2_objects
[0].relocs_ptr
= 0;
924 exec2_objects
[0].alignment
= 0;
925 exec2_objects
[0].offset
= bo
.offset
;
926 exec2_objects
[0].flags
= 0;
927 exec2_objects
[0].rsvd1
= 0;
928 exec2_objects
[0].rsvd2
= 0;
930 execbuf
.buffers_ptr
= (uintptr_t) exec2_objects
;
931 execbuf
.buffer_count
= 1;
932 execbuf
.batch_start_offset
= 0;
933 execbuf
.batch_len
= size
;
934 execbuf
.cliprects_ptr
= 0;
935 execbuf
.num_cliprects
= 0;
940 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
941 execbuf
.rsvd1
= device
->context_id
;
944 result
= anv_device_execbuf(device
, &execbuf
, exec_bos
);
945 if (result
!= VK_SUCCESS
)
949 ret
= anv_gem_wait(device
, bo
.gem_handle
, &timeout
);
951 /* We don't know the real error. */
952 result
= vk_errorf(VK_ERROR_DEVICE_LOST
, "execbuf2 failed: %m");
957 anv_bo_pool_free(&device
->batch_bo_pool
, &bo
);
962 VkResult
anv_CreateDevice(
963 VkPhysicalDevice physicalDevice
,
964 const VkDeviceCreateInfo
* pCreateInfo
,
965 const VkAllocationCallbacks
* pAllocator
,
968 ANV_FROM_HANDLE(anv_physical_device
, physical_device
, physicalDevice
);
970 struct anv_device
*device
;
972 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO
);
974 for (uint32_t i
= 0; i
< pCreateInfo
->enabledExtensionCount
; i
++) {
976 for (uint32_t j
= 0; j
< ARRAY_SIZE(device_extensions
); j
++) {
977 if (strcmp(pCreateInfo
->ppEnabledExtensionNames
[i
],
978 device_extensions
[j
].extensionName
) == 0) {
984 return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT
);
987 device
= vk_alloc2(&physical_device
->instance
->alloc
, pAllocator
,
989 VK_SYSTEM_ALLOCATION_SCOPE_DEVICE
);
991 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
993 device
->_loader_data
.loaderMagic
= ICD_LOADER_MAGIC
;
994 device
->instance
= physical_device
->instance
;
995 device
->chipset_id
= physical_device
->chipset_id
;
998 device
->alloc
= *pAllocator
;
1000 device
->alloc
= physical_device
->instance
->alloc
;
1002 /* XXX(chadv): Can we dup() physicalDevice->fd here? */
1003 device
->fd
= open(physical_device
->path
, O_RDWR
| O_CLOEXEC
);
1004 if (device
->fd
== -1) {
1005 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1009 device
->context_id
= anv_gem_create_context(device
);
1010 if (device
->context_id
== -1) {
1011 result
= vk_error(VK_ERROR_INITIALIZATION_FAILED
);
1015 device
->info
= physical_device
->info
;
1016 device
->isl_dev
= physical_device
->isl_dev
;
1018 /* On Broadwell and later, we can use batch chaining to more efficiently
1019 * implement growing command buffers. Prior to Haswell, the kernel
1020 * command parser gets in the way and we have to fall back to growing
1023 device
->can_chain_batches
= device
->info
.gen
>= 8;
1025 device
->robust_buffer_access
= pCreateInfo
->pEnabledFeatures
&&
1026 pCreateInfo
->pEnabledFeatures
->robustBufferAccess
;
1028 pthread_mutex_init(&device
->mutex
, NULL
);
1030 pthread_condattr_t condattr
;
1031 pthread_condattr_init(&condattr
);
1032 pthread_condattr_setclock(&condattr
, CLOCK_MONOTONIC
);
1033 pthread_cond_init(&device
->queue_submit
, NULL
);
1034 pthread_condattr_destroy(&condattr
);
1036 anv_bo_pool_init(&device
->batch_bo_pool
, device
);
1038 anv_block_pool_init(&device
->dynamic_state_block_pool
, device
, 16384);
1040 anv_state_pool_init(&device
->dynamic_state_pool
,
1041 &device
->dynamic_state_block_pool
);
1043 anv_block_pool_init(&device
->instruction_block_pool
, device
, 1024 * 1024);
1044 anv_state_pool_init(&device
->instruction_state_pool
,
1045 &device
->instruction_block_pool
);
1047 anv_block_pool_init(&device
->surface_state_block_pool
, device
, 4096);
1049 anv_state_pool_init(&device
->surface_state_pool
,
1050 &device
->surface_state_block_pool
);
1052 anv_bo_init_new(&device
->workaround_bo
, device
, 1024);
1054 anv_scratch_pool_init(device
, &device
->scratch_pool
);
1056 anv_queue_init(device
, &device
->queue
);
1058 switch (device
->info
.gen
) {
1060 if (!device
->info
.is_haswell
)
1061 result
= gen7_init_device_state(device
);
1063 result
= gen75_init_device_state(device
);
1066 result
= gen8_init_device_state(device
);
1069 result
= gen9_init_device_state(device
);
1072 /* Shouldn't get here as we don't create physical devices for any other
1074 unreachable("unhandled gen");
1076 if (result
!= VK_SUCCESS
)
1079 anv_device_init_blorp(device
);
1081 anv_device_init_border_colors(device
);
1083 *pDevice
= anv_device_to_handle(device
);
1090 vk_free(&device
->alloc
, device
);
1095 void anv_DestroyDevice(
1097 const VkAllocationCallbacks
* pAllocator
)
1099 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1101 anv_device_finish_blorp(device
);
1103 anv_queue_finish(&device
->queue
);
1105 #ifdef HAVE_VALGRIND
1106 /* We only need to free these to prevent valgrind errors. The backing
1107 * BO will go away in a couple of lines so we don't actually leak.
1109 anv_state_pool_free(&device
->dynamic_state_pool
, device
->border_colors
);
1112 anv_scratch_pool_finish(device
, &device
->scratch_pool
);
1114 anv_gem_munmap(device
->workaround_bo
.map
, device
->workaround_bo
.size
);
1115 anv_gem_close(device
, device
->workaround_bo
.gem_handle
);
1117 anv_state_pool_finish(&device
->surface_state_pool
);
1118 anv_block_pool_finish(&device
->surface_state_block_pool
);
1119 anv_state_pool_finish(&device
->instruction_state_pool
);
1120 anv_block_pool_finish(&device
->instruction_block_pool
);
1121 anv_state_pool_finish(&device
->dynamic_state_pool
);
1122 anv_block_pool_finish(&device
->dynamic_state_block_pool
);
1124 anv_bo_pool_finish(&device
->batch_bo_pool
);
1126 pthread_cond_destroy(&device
->queue_submit
);
1127 pthread_mutex_destroy(&device
->mutex
);
1129 anv_gem_destroy_context(device
, device
->context_id
);
1133 vk_free(&device
->alloc
, device
);
1136 VkResult
anv_EnumerateInstanceExtensionProperties(
1137 const char* pLayerName
,
1138 uint32_t* pPropertyCount
,
1139 VkExtensionProperties
* pProperties
)
1141 if (pProperties
== NULL
) {
1142 *pPropertyCount
= ARRAY_SIZE(global_extensions
);
1146 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(global_extensions
));
1147 typed_memcpy(pProperties
, global_extensions
, *pPropertyCount
);
1149 if (*pPropertyCount
< ARRAY_SIZE(global_extensions
))
1150 return VK_INCOMPLETE
;
1155 VkResult
anv_EnumerateDeviceExtensionProperties(
1156 VkPhysicalDevice physicalDevice
,
1157 const char* pLayerName
,
1158 uint32_t* pPropertyCount
,
1159 VkExtensionProperties
* pProperties
)
1161 if (pProperties
== NULL
) {
1162 *pPropertyCount
= ARRAY_SIZE(device_extensions
);
1166 *pPropertyCount
= MIN2(*pPropertyCount
, ARRAY_SIZE(device_extensions
));
1167 typed_memcpy(pProperties
, device_extensions
, *pPropertyCount
);
1169 if (*pPropertyCount
< ARRAY_SIZE(device_extensions
))
1170 return VK_INCOMPLETE
;
1175 VkResult
anv_EnumerateInstanceLayerProperties(
1176 uint32_t* pPropertyCount
,
1177 VkLayerProperties
* pProperties
)
1179 if (pProperties
== NULL
) {
1180 *pPropertyCount
= 0;
1184 /* None supported at this time */
1185 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1188 VkResult
anv_EnumerateDeviceLayerProperties(
1189 VkPhysicalDevice physicalDevice
,
1190 uint32_t* pPropertyCount
,
1191 VkLayerProperties
* pProperties
)
1193 if (pProperties
== NULL
) {
1194 *pPropertyCount
= 0;
1198 /* None supported at this time */
1199 return vk_error(VK_ERROR_LAYER_NOT_PRESENT
);
1202 void anv_GetDeviceQueue(
1204 uint32_t queueNodeIndex
,
1205 uint32_t queueIndex
,
1208 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1210 assert(queueIndex
== 0);
1212 *pQueue
= anv_queue_to_handle(&device
->queue
);
1216 anv_device_execbuf(struct anv_device
*device
,
1217 struct drm_i915_gem_execbuffer2
*execbuf
,
1218 struct anv_bo
**execbuf_bos
)
1220 int ret
= anv_gem_execbuffer(device
, execbuf
);
1222 /* We don't know the real error. */
1223 return vk_errorf(VK_ERROR_DEVICE_LOST
, "execbuf2 failed: %m");
1226 struct drm_i915_gem_exec_object2
*objects
=
1227 (void *)(uintptr_t)execbuf
->buffers_ptr
;
1228 for (uint32_t k
= 0; k
< execbuf
->buffer_count
; k
++)
1229 execbuf_bos
[k
]->offset
= objects
[k
].offset
;
1234 VkResult
anv_QueueSubmit(
1236 uint32_t submitCount
,
1237 const VkSubmitInfo
* pSubmits
,
1240 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1241 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1242 struct anv_device
*device
= queue
->device
;
1243 VkResult result
= VK_SUCCESS
;
1245 /* We lock around QueueSubmit for three main reasons:
1247 * 1) When a block pool is resized, we create a new gem handle with a
1248 * different size and, in the case of surface states, possibly a
1249 * different center offset but we re-use the same anv_bo struct when
1250 * we do so. If this happens in the middle of setting up an execbuf,
1251 * we could end up with our list of BOs out of sync with our list of
1254 * 2) The algorithm we use for building the list of unique buffers isn't
1255 * thread-safe. While the client is supposed to syncronize around
1256 * QueueSubmit, this would be extremely difficult to debug if it ever
1257 * came up in the wild due to a broken app. It's better to play it
1258 * safe and just lock around QueueSubmit.
1260 * 3) The anv_cmd_buffer_execbuf function may perform relocations in
1261 * userspace. Due to the fact that the surface state buffer is shared
1262 * between batches, we can't afford to have that happen from multiple
1263 * threads at the same time. Even though the user is supposed to
1264 * ensure this doesn't happen, we play it safe as in (2) above.
1266 * Since the only other things that ever take the device lock such as block
1267 * pool resize only rarely happen, this will almost never be contended so
1268 * taking a lock isn't really an expensive operation in this case.
1270 pthread_mutex_lock(&device
->mutex
);
1272 for (uint32_t i
= 0; i
< submitCount
; i
++) {
1273 for (uint32_t j
= 0; j
< pSubmits
[i
].commandBufferCount
; j
++) {
1274 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
,
1275 pSubmits
[i
].pCommandBuffers
[j
]);
1276 assert(cmd_buffer
->level
== VK_COMMAND_BUFFER_LEVEL_PRIMARY
);
1278 result
= anv_cmd_buffer_execbuf(device
, cmd_buffer
);
1279 if (result
!= VK_SUCCESS
)
1285 struct anv_bo
*fence_bo
= &fence
->bo
;
1286 result
= anv_device_execbuf(device
, &fence
->execbuf
, &fence_bo
);
1287 if (result
!= VK_SUCCESS
)
1290 /* Update the fence and wake up any waiters */
1291 assert(fence
->state
== ANV_FENCE_STATE_RESET
);
1292 fence
->state
= ANV_FENCE_STATE_SUBMITTED
;
1293 pthread_cond_broadcast(&device
->queue_submit
);
1297 pthread_mutex_unlock(&device
->mutex
);
1302 VkResult
anv_QueueWaitIdle(
1305 ANV_FROM_HANDLE(anv_queue
, queue
, _queue
);
1307 return anv_DeviceWaitIdle(anv_device_to_handle(queue
->device
));
1310 VkResult
anv_DeviceWaitIdle(
1313 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1314 struct anv_batch batch
;
1317 batch
.start
= batch
.next
= cmds
;
1318 batch
.end
= (void *) cmds
+ sizeof(cmds
);
1320 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1321 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1323 return anv_device_submit_simple_batch(device
, &batch
);
1327 anv_bo_init_new(struct anv_bo
*bo
, struct anv_device
*device
, uint64_t size
)
1329 uint32_t gem_handle
= anv_gem_create(device
, size
);
1331 return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY
);
1333 anv_bo_init(bo
, gem_handle
, size
);
1338 VkResult
anv_AllocateMemory(
1340 const VkMemoryAllocateInfo
* pAllocateInfo
,
1341 const VkAllocationCallbacks
* pAllocator
,
1342 VkDeviceMemory
* pMem
)
1344 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1345 struct anv_device_memory
*mem
;
1348 assert(pAllocateInfo
->sType
== VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO
);
1350 /* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
1351 assert(pAllocateInfo
->allocationSize
> 0);
1353 /* We support exactly one memory heap. */
1354 assert(pAllocateInfo
->memoryTypeIndex
== 0 ||
1355 (!device
->info
.has_llc
&& pAllocateInfo
->memoryTypeIndex
< 2));
1357 /* FINISHME: Fail if allocation request exceeds heap size. */
1359 mem
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*mem
), 8,
1360 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
1362 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
1364 /* The kernel is going to give us whole pages anyway */
1365 uint64_t alloc_size
= align_u64(pAllocateInfo
->allocationSize
, 4096);
1367 result
= anv_bo_init_new(&mem
->bo
, device
, alloc_size
);
1368 if (result
!= VK_SUCCESS
)
1371 mem
->type_index
= pAllocateInfo
->memoryTypeIndex
;
1376 *pMem
= anv_device_memory_to_handle(mem
);
1381 vk_free2(&device
->alloc
, pAllocator
, mem
);
1386 void anv_FreeMemory(
1388 VkDeviceMemory _mem
,
1389 const VkAllocationCallbacks
* pAllocator
)
1391 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1392 ANV_FROM_HANDLE(anv_device_memory
, mem
, _mem
);
1398 anv_UnmapMemory(_device
, _mem
);
1401 anv_gem_munmap(mem
->bo
.map
, mem
->bo
.size
);
1403 if (mem
->bo
.gem_handle
!= 0)
1404 anv_gem_close(device
, mem
->bo
.gem_handle
);
1406 vk_free2(&device
->alloc
, pAllocator
, mem
);
1409 VkResult
anv_MapMemory(
1411 VkDeviceMemory _memory
,
1412 VkDeviceSize offset
,
1414 VkMemoryMapFlags flags
,
1417 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1418 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1425 if (size
== VK_WHOLE_SIZE
)
1426 size
= mem
->bo
.size
- offset
;
1428 /* From the Vulkan spec version 1.0.32 docs for MapMemory:
1430 * * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
1431 * assert(size != 0);
1432 * * If size is not equal to VK_WHOLE_SIZE, size must be less than or
1433 * equal to the size of the memory minus offset
1436 assert(offset
+ size
<= mem
->bo
.size
);
1438 /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
1439 * takes a VkDeviceMemory pointer, it seems like only one map of the memory
1440 * at a time is valid. We could just mmap up front and return an offset
1441 * pointer here, but that may exhaust virtual memory on 32 bit
1444 uint32_t gem_flags
= 0;
1445 if (!device
->info
.has_llc
&& mem
->type_index
== 0)
1446 gem_flags
|= I915_MMAP_WC
;
1448 /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
1449 uint64_t map_offset
= offset
& ~4095ull;
1450 assert(offset
>= map_offset
);
1451 uint64_t map_size
= (offset
+ size
) - map_offset
;
1453 /* Let's map whole pages */
1454 map_size
= align_u64(map_size
, 4096);
1456 void *map
= anv_gem_mmap(device
, mem
->bo
.gem_handle
,
1457 map_offset
, map_size
, gem_flags
);
1458 if (map
== MAP_FAILED
)
1459 return vk_error(VK_ERROR_MEMORY_MAP_FAILED
);
1462 mem
->map_size
= map_size
;
1464 *ppData
= mem
->map
+ (offset
- map_offset
);
1469 void anv_UnmapMemory(
1471 VkDeviceMemory _memory
)
1473 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1478 anv_gem_munmap(mem
->map
, mem
->map_size
);
1485 clflush_mapped_ranges(struct anv_device
*device
,
1487 const VkMappedMemoryRange
*ranges
)
1489 for (uint32_t i
= 0; i
< count
; i
++) {
1490 ANV_FROM_HANDLE(anv_device_memory
, mem
, ranges
[i
].memory
);
1491 void *p
= mem
->map
+ (ranges
[i
].offset
& ~CACHELINE_MASK
);
1494 if (ranges
[i
].offset
+ ranges
[i
].size
> mem
->map_size
)
1495 end
= mem
->map
+ mem
->map_size
;
1497 end
= mem
->map
+ ranges
[i
].offset
+ ranges
[i
].size
;
1500 __builtin_ia32_clflush(p
);
1501 p
+= CACHELINE_SIZE
;
1506 VkResult
anv_FlushMappedMemoryRanges(
1508 uint32_t memoryRangeCount
,
1509 const VkMappedMemoryRange
* pMemoryRanges
)
1511 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1513 if (device
->info
.has_llc
)
1516 /* Make sure the writes we're flushing have landed. */
1517 __builtin_ia32_mfence();
1519 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1524 VkResult
anv_InvalidateMappedMemoryRanges(
1526 uint32_t memoryRangeCount
,
1527 const VkMappedMemoryRange
* pMemoryRanges
)
1529 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1531 if (device
->info
.has_llc
)
1534 clflush_mapped_ranges(device
, memoryRangeCount
, pMemoryRanges
);
1536 /* Make sure no reads get moved up above the invalidate. */
1537 __builtin_ia32_mfence();
1542 void anv_GetBufferMemoryRequirements(
1545 VkMemoryRequirements
* pMemoryRequirements
)
1547 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1548 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1550 /* The Vulkan spec (git aaed022) says:
1552 * memoryTypeBits is a bitfield and contains one bit set for every
1553 * supported memory type for the resource. The bit `1<<i` is set if and
1554 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1555 * structure for the physical device is supported.
1557 * We support exactly one memory type on LLC, two on non-LLC.
1559 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1561 pMemoryRequirements
->size
= buffer
->size
;
1562 pMemoryRequirements
->alignment
= 16;
1565 void anv_GetImageMemoryRequirements(
1568 VkMemoryRequirements
* pMemoryRequirements
)
1570 ANV_FROM_HANDLE(anv_image
, image
, _image
);
1571 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1573 /* The Vulkan spec (git aaed022) says:
1575 * memoryTypeBits is a bitfield and contains one bit set for every
1576 * supported memory type for the resource. The bit `1<<i` is set if and
1577 * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
1578 * structure for the physical device is supported.
1580 * We support exactly one memory type on LLC, two on non-LLC.
1582 pMemoryRequirements
->memoryTypeBits
= device
->info
.has_llc
? 1 : 3;
1584 pMemoryRequirements
->size
= image
->size
;
1585 pMemoryRequirements
->alignment
= image
->alignment
;
1588 void anv_GetImageSparseMemoryRequirements(
1591 uint32_t* pSparseMemoryRequirementCount
,
1592 VkSparseImageMemoryRequirements
* pSparseMemoryRequirements
)
1597 void anv_GetDeviceMemoryCommitment(
1599 VkDeviceMemory memory
,
1600 VkDeviceSize
* pCommittedMemoryInBytes
)
1602 *pCommittedMemoryInBytes
= 0;
1605 VkResult
anv_BindBufferMemory(
1608 VkDeviceMemory _memory
,
1609 VkDeviceSize memoryOffset
)
1611 ANV_FROM_HANDLE(anv_device_memory
, mem
, _memory
);
1612 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
1615 buffer
->bo
= &mem
->bo
;
1616 buffer
->offset
= memoryOffset
;
1625 VkResult
anv_QueueBindSparse(
1627 uint32_t bindInfoCount
,
1628 const VkBindSparseInfo
* pBindInfo
,
1631 stub_return(VK_ERROR_INCOMPATIBLE_DRIVER
);
1634 VkResult
anv_CreateFence(
1636 const VkFenceCreateInfo
* pCreateInfo
,
1637 const VkAllocationCallbacks
* pAllocator
,
1640 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1641 struct anv_bo fence_bo
;
1642 struct anv_fence
*fence
;
1643 struct anv_batch batch
;
1646 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FENCE_CREATE_INFO
);
1648 result
= anv_bo_pool_alloc(&device
->batch_bo_pool
, &fence_bo
, 4096);
1649 if (result
!= VK_SUCCESS
)
1652 /* Fences are small. Just store the CPU data structure in the BO. */
1653 fence
= fence_bo
.map
;
1654 fence
->bo
= fence_bo
;
1656 /* Place the batch after the CPU data but on its own cache line. */
1657 const uint32_t batch_offset
= align_u32(sizeof(*fence
), CACHELINE_SIZE
);
1658 batch
.next
= batch
.start
= fence
->bo
.map
+ batch_offset
;
1659 batch
.end
= fence
->bo
.map
+ fence
->bo
.size
;
1660 anv_batch_emit(&batch
, GEN7_MI_BATCH_BUFFER_END
, bbe
);
1661 anv_batch_emit(&batch
, GEN7_MI_NOOP
, noop
);
1663 if (!device
->info
.has_llc
) {
1664 assert(((uintptr_t) batch
.start
& CACHELINE_MASK
) == 0);
1665 assert(batch
.next
- batch
.start
<= CACHELINE_SIZE
);
1666 __builtin_ia32_mfence();
1667 __builtin_ia32_clflush(batch
.start
);
1670 fence
->exec2_objects
[0].handle
= fence
->bo
.gem_handle
;
1671 fence
->exec2_objects
[0].relocation_count
= 0;
1672 fence
->exec2_objects
[0].relocs_ptr
= 0;
1673 fence
->exec2_objects
[0].alignment
= 0;
1674 fence
->exec2_objects
[0].offset
= fence
->bo
.offset
;
1675 fence
->exec2_objects
[0].flags
= 0;
1676 fence
->exec2_objects
[0].rsvd1
= 0;
1677 fence
->exec2_objects
[0].rsvd2
= 0;
1679 fence
->execbuf
.buffers_ptr
= (uintptr_t) fence
->exec2_objects
;
1680 fence
->execbuf
.buffer_count
= 1;
1681 fence
->execbuf
.batch_start_offset
= batch
.start
- fence
->bo
.map
;
1682 fence
->execbuf
.batch_len
= batch
.next
- batch
.start
;
1683 fence
->execbuf
.cliprects_ptr
= 0;
1684 fence
->execbuf
.num_cliprects
= 0;
1685 fence
->execbuf
.DR1
= 0;
1686 fence
->execbuf
.DR4
= 0;
1688 fence
->execbuf
.flags
=
1689 I915_EXEC_HANDLE_LUT
| I915_EXEC_NO_RELOC
| I915_EXEC_RENDER
;
1690 fence
->execbuf
.rsvd1
= device
->context_id
;
1691 fence
->execbuf
.rsvd2
= 0;
1693 if (pCreateInfo
->flags
& VK_FENCE_CREATE_SIGNALED_BIT
) {
1694 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1696 fence
->state
= ANV_FENCE_STATE_RESET
;
1699 *pFence
= anv_fence_to_handle(fence
);
1704 void anv_DestroyFence(
1707 const VkAllocationCallbacks
* pAllocator
)
1709 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1710 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1715 assert(fence
->bo
.map
== fence
);
1716 anv_bo_pool_free(&device
->batch_bo_pool
, &fence
->bo
);
1719 VkResult
anv_ResetFences(
1721 uint32_t fenceCount
,
1722 const VkFence
* pFences
)
1724 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1725 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1726 fence
->state
= ANV_FENCE_STATE_RESET
;
1732 VkResult
anv_GetFenceStatus(
1736 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1737 ANV_FROM_HANDLE(anv_fence
, fence
, _fence
);
1741 switch (fence
->state
) {
1742 case ANV_FENCE_STATE_RESET
:
1743 /* If it hasn't even been sent off to the GPU yet, it's not ready */
1744 return VK_NOT_READY
;
1746 case ANV_FENCE_STATE_SIGNALED
:
1747 /* It's been signaled, return success */
1750 case ANV_FENCE_STATE_SUBMITTED
:
1751 /* It's been submitted to the GPU but we don't know if it's done yet. */
1752 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &t
);
1754 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1757 return VK_NOT_READY
;
1760 unreachable("Invalid fence status");
1764 #define NSEC_PER_SEC 1000000000
1765 #define INT_TYPE_MAX(type) ((1ull << (sizeof(type) * 8 - 1)) - 1)
1767 VkResult
anv_WaitForFences(
1769 uint32_t fenceCount
,
1770 const VkFence
* pFences
,
1774 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1777 /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is supposed
1778 * to block indefinitely timeouts <= 0. Unfortunately, this was broken
1779 * for a couple of kernel releases. Since there's no way to know
1780 * whether or not the kernel we're using is one of the broken ones, the
1781 * best we can do is to clamp the timeout to INT64_MAX. This limits the
1782 * maximum timeout from 584 years to 292 years - likely not a big deal.
1784 int64_t timeout
= MIN2(_timeout
, INT64_MAX
);
1786 uint32_t pending_fences
= fenceCount
;
1787 while (pending_fences
) {
1789 bool signaled_fences
= false;
1790 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1791 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1792 switch (fence
->state
) {
1793 case ANV_FENCE_STATE_RESET
:
1794 /* This fence hasn't been submitted yet, we'll catch it the next
1795 * time around. Yes, this may mean we dead-loop but, short of
1796 * lots of locking and a condition variable, there's not much that
1797 * we can do about that.
1802 case ANV_FENCE_STATE_SIGNALED
:
1803 /* This fence is not pending. If waitAll isn't set, we can return
1804 * early. Otherwise, we have to keep going.
1810 case ANV_FENCE_STATE_SUBMITTED
:
1811 /* These are the fences we really care about. Go ahead and wait
1812 * on it until we hit a timeout.
1814 ret
= anv_gem_wait(device
, fence
->bo
.gem_handle
, &timeout
);
1815 if (ret
== -1 && errno
== ETIME
) {
1817 } else if (ret
== -1) {
1818 /* We don't know the real error. */
1819 return vk_errorf(VK_ERROR_DEVICE_LOST
, "gem wait failed: %m");
1821 fence
->state
= ANV_FENCE_STATE_SIGNALED
;
1822 signaled_fences
= true;
1830 if (pending_fences
&& !signaled_fences
) {
1831 /* If we've hit this then someone decided to vkWaitForFences before
1832 * they've actually submitted any of them to a queue. This is a
1833 * fairly pessimal case, so it's ok to lock here and use a standard
1834 * pthreads condition variable.
1836 pthread_mutex_lock(&device
->mutex
);
1838 /* It's possible that some of the fences have changed state since the
1839 * last time we checked. Now that we have the lock, check for
1840 * pending fences again and don't wait if it's changed.
1842 uint32_t now_pending_fences
= 0;
1843 for (uint32_t i
= 0; i
< fenceCount
; i
++) {
1844 ANV_FROM_HANDLE(anv_fence
, fence
, pFences
[i
]);
1845 if (fence
->state
== ANV_FENCE_STATE_RESET
)
1846 now_pending_fences
++;
1848 assert(now_pending_fences
<= pending_fences
);
1850 if (now_pending_fences
== pending_fences
) {
1851 struct timespec before
;
1852 clock_gettime(CLOCK_MONOTONIC
, &before
);
1854 uint32_t abs_nsec
= before
.tv_nsec
+ timeout
% NSEC_PER_SEC
;
1855 uint64_t abs_sec
= before
.tv_sec
+ (abs_nsec
/ NSEC_PER_SEC
) +
1856 (timeout
/ NSEC_PER_SEC
);
1857 abs_nsec
%= NSEC_PER_SEC
;
1859 /* Avoid roll-over in tv_sec on 32-bit systems if the user
1860 * provided timeout is UINT64_MAX
1862 struct timespec abstime
;
1863 abstime
.tv_nsec
= abs_nsec
;
1864 abstime
.tv_sec
= MIN2(abs_sec
, INT_TYPE_MAX(abstime
.tv_sec
));
1866 ret
= pthread_cond_timedwait(&device
->queue_submit
,
1867 &device
->mutex
, &abstime
);
1868 assert(ret
!= EINVAL
);
1870 struct timespec after
;
1871 clock_gettime(CLOCK_MONOTONIC
, &after
);
1872 uint64_t time_elapsed
=
1873 ((uint64_t)after
.tv_sec
* NSEC_PER_SEC
+ after
.tv_nsec
) -
1874 ((uint64_t)before
.tv_sec
* NSEC_PER_SEC
+ before
.tv_nsec
);
1876 if (time_elapsed
>= timeout
) {
1877 pthread_mutex_unlock(&device
->mutex
);
1881 timeout
-= time_elapsed
;
1884 pthread_mutex_unlock(&device
->mutex
);
1891 // Queue semaphore functions
1893 VkResult
anv_CreateSemaphore(
1895 const VkSemaphoreCreateInfo
* pCreateInfo
,
1896 const VkAllocationCallbacks
* pAllocator
,
1897 VkSemaphore
* pSemaphore
)
1899 /* The DRM execbuffer ioctl always execute in-oder, even between different
1900 * rings. As such, there's nothing to do for the user space semaphore.
1903 *pSemaphore
= (VkSemaphore
)1;
1908 void anv_DestroySemaphore(
1910 VkSemaphore semaphore
,
1911 const VkAllocationCallbacks
* pAllocator
)
1917 VkResult
anv_CreateEvent(
1919 const VkEventCreateInfo
* pCreateInfo
,
1920 const VkAllocationCallbacks
* pAllocator
,
1923 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1924 struct anv_state state
;
1925 struct anv_event
*event
;
1927 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_EVENT_CREATE_INFO
);
1929 state
= anv_state_pool_alloc(&device
->dynamic_state_pool
,
1932 event
->state
= state
;
1933 event
->semaphore
= VK_EVENT_RESET
;
1935 if (!device
->info
.has_llc
) {
1936 /* Make sure the writes we're flushing have landed. */
1937 __builtin_ia32_mfence();
1938 __builtin_ia32_clflush(event
);
1941 *pEvent
= anv_event_to_handle(event
);
1946 void anv_DestroyEvent(
1949 const VkAllocationCallbacks
* pAllocator
)
1951 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1952 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1957 anv_state_pool_free(&device
->dynamic_state_pool
, event
->state
);
1960 VkResult
anv_GetEventStatus(
1964 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1965 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1967 if (!device
->info
.has_llc
) {
1968 /* Invalidate read cache before reading event written by GPU. */
1969 __builtin_ia32_clflush(event
);
1970 __builtin_ia32_mfence();
1974 return event
->semaphore
;
1977 VkResult
anv_SetEvent(
1981 ANV_FROM_HANDLE(anv_device
, device
, _device
);
1982 ANV_FROM_HANDLE(anv_event
, event
, _event
);
1984 event
->semaphore
= VK_EVENT_SET
;
1986 if (!device
->info
.has_llc
) {
1987 /* Make sure the writes we're flushing have landed. */
1988 __builtin_ia32_mfence();
1989 __builtin_ia32_clflush(event
);
1995 VkResult
anv_ResetEvent(
1999 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2000 ANV_FROM_HANDLE(anv_event
, event
, _event
);
2002 event
->semaphore
= VK_EVENT_RESET
;
2004 if (!device
->info
.has_llc
) {
2005 /* Make sure the writes we're flushing have landed. */
2006 __builtin_ia32_mfence();
2007 __builtin_ia32_clflush(event
);
2015 VkResult
anv_CreateBuffer(
2017 const VkBufferCreateInfo
* pCreateInfo
,
2018 const VkAllocationCallbacks
* pAllocator
,
2021 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2022 struct anv_buffer
*buffer
;
2024 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO
);
2026 buffer
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*buffer
), 8,
2027 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2029 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2031 buffer
->size
= pCreateInfo
->size
;
2032 buffer
->usage
= pCreateInfo
->usage
;
2036 *pBuffer
= anv_buffer_to_handle(buffer
);
2041 void anv_DestroyBuffer(
2044 const VkAllocationCallbacks
* pAllocator
)
2046 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2047 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
2052 vk_free2(&device
->alloc
, pAllocator
, buffer
);
2056 anv_fill_buffer_surface_state(struct anv_device
*device
, struct anv_state state
,
2057 enum isl_format format
,
2058 uint32_t offset
, uint32_t range
, uint32_t stride
)
2060 isl_buffer_fill_state(&device
->isl_dev
, state
.map
,
2062 .mocs
= device
->default_mocs
,
2067 if (!device
->info
.has_llc
)
2068 anv_state_clflush(state
);
2071 void anv_DestroySampler(
2074 const VkAllocationCallbacks
* pAllocator
)
2076 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2077 ANV_FROM_HANDLE(anv_sampler
, sampler
, _sampler
);
2082 vk_free2(&device
->alloc
, pAllocator
, sampler
);
2085 VkResult
anv_CreateFramebuffer(
2087 const VkFramebufferCreateInfo
* pCreateInfo
,
2088 const VkAllocationCallbacks
* pAllocator
,
2089 VkFramebuffer
* pFramebuffer
)
2091 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2092 struct anv_framebuffer
*framebuffer
;
2094 assert(pCreateInfo
->sType
== VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
);
2096 size_t size
= sizeof(*framebuffer
) +
2097 sizeof(struct anv_image_view
*) * pCreateInfo
->attachmentCount
;
2098 framebuffer
= vk_alloc2(&device
->alloc
, pAllocator
, size
, 8,
2099 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2100 if (framebuffer
== NULL
)
2101 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2103 framebuffer
->attachment_count
= pCreateInfo
->attachmentCount
;
2104 for (uint32_t i
= 0; i
< pCreateInfo
->attachmentCount
; i
++) {
2105 VkImageView _iview
= pCreateInfo
->pAttachments
[i
];
2106 framebuffer
->attachments
[i
] = anv_image_view_from_handle(_iview
);
2109 framebuffer
->width
= pCreateInfo
->width
;
2110 framebuffer
->height
= pCreateInfo
->height
;
2111 framebuffer
->layers
= pCreateInfo
->layers
;
2113 *pFramebuffer
= anv_framebuffer_to_handle(framebuffer
);
2118 void anv_DestroyFramebuffer(
2121 const VkAllocationCallbacks
* pAllocator
)
2123 ANV_FROM_HANDLE(anv_device
, device
, _device
);
2124 ANV_FROM_HANDLE(anv_framebuffer
, fb
, _fb
);
2129 vk_free2(&device
->alloc
, pAllocator
, fb
);
2132 /* vk_icd.h does not declare this function, so we declare it here to
2133 * suppress Wmissing-prototypes.
2135 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2136 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
);
2138 PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
2139 vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion
)
2141 /* For the full details on loader interface versioning, see
2142 * <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
2143 * What follows is a condensed summary, to help you navigate the large and
2144 * confusing official doc.
2146 * - Loader interface v0 is incompatible with later versions. We don't
2149 * - In loader interface v1:
2150 * - The first ICD entrypoint called by the loader is
2151 * vk_icdGetInstanceProcAddr(). The ICD must statically expose this
2153 * - The ICD must statically expose no other Vulkan symbol unless it is
2154 * linked with -Bsymbolic.
2155 * - Each dispatchable Vulkan handle created by the ICD must be
2156 * a pointer to a struct whose first member is VK_LOADER_DATA. The
2157 * ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
2158 * - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
2159 * vkDestroySurfaceKHR(). The ICD must be capable of working with
2160 * such loader-managed surfaces.
2162 * - Loader interface v2 differs from v1 in:
2163 * - The first ICD entrypoint called by the loader is
2164 * vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
2165 * statically expose this entrypoint.
2167 * - Loader interface v3 differs from v2 in:
2168 * - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
2169 * vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
2170 * because the loader no longer does so.
2172 *pSupportedVersion
= MIN2(*pSupportedVersion
, 3u);