anv: Plumb deref block size through to 3DSTATE_SF
[mesa.git] / src / intel / vulkan / anv_private.h
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef ANV_PRIVATE_H
25 #define ANV_PRIVATE_H
26
27 #include <stdlib.h>
28 #include <stdio.h>
29 #include <stdbool.h>
30 #include <pthread.h>
31 #include <assert.h>
32 #include <stdint.h>
33 #include "drm-uapi/i915_drm.h"
34
35 #ifdef HAVE_VALGRIND
36 #include <valgrind.h>
37 #include <memcheck.h>
38 #define VG(x) x
39 #ifndef NDEBUG
40 #define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
41 #endif
42 #else
43 #define VG(x) ((void)0)
44 #endif
45
46 #include "common/gen_clflush.h"
47 #include "common/gen_decoder.h"
48 #include "common/gen_gem.h"
49 #include "common/gen_l3_config.h"
50 #include "dev/gen_device_info.h"
51 #include "blorp/blorp.h"
52 #include "compiler/brw_compiler.h"
53 #include "util/bitset.h"
54 #include "util/macros.h"
55 #include "util/hash_table.h"
56 #include "util/list.h"
57 #include "util/sparse_array.h"
58 #include "util/u_atomic.h"
59 #include "util/u_vector.h"
60 #include "util/u_math.h"
61 #include "util/vma.h"
62 #include "util/xmlconfig.h"
63 #include "vk_alloc.h"
64 #include "vk_debug_report.h"
65
66 /* Pre-declarations needed for WSI entrypoints */
67 struct wl_surface;
68 struct wl_display;
69 typedef struct xcb_connection_t xcb_connection_t;
70 typedef uint32_t xcb_visualid_t;
71 typedef uint32_t xcb_window_t;
72
73 struct anv_batch;
74 struct anv_buffer;
75 struct anv_buffer_view;
76 struct anv_image_view;
77 struct anv_instance;
78
79 struct gen_aux_map_context;
80 struct gen_perf_config;
81
82 #include <vulkan/vulkan.h>
83 #include <vulkan/vulkan_intel.h>
84 #include <vulkan/vk_icd.h>
85
86 #include "anv_android.h"
87 #include "anv_entrypoints.h"
88 #include "anv_extensions.h"
89 #include "isl/isl.h"
90
91 #include "dev/gen_debug.h"
92 #include "common/intel_log.h"
93 #include "wsi_common.h"
94
95 #define NSEC_PER_SEC 1000000000ull
96
97 /* anv Virtual Memory Layout
98 * =========================
99 *
100 * When the anv driver is determining the virtual graphics addresses of memory
101 * objects itself using the softpin mechanism, the following memory ranges
102 * will be used.
103 *
104 * Three special considerations to notice:
105 *
106 * (1) the dynamic state pool is located within the same 4 GiB as the low
107 * heap. This is to work around a VF cache issue described in a comment in
108 * anv_physical_device_init_heaps.
109 *
110 * (2) the binding table pool is located at lower addresses than the surface
111 * state pool, within a 4 GiB range. This allows surface state base addresses
112 * to cover both binding tables (16 bit offsets) and surface states (32 bit
113 * offsets).
114 *
115 * (3) the last 4 GiB of the address space is withheld from the high
116 * heap. Various hardware units will read past the end of an object for
117 * various reasons. This healthy margin prevents reads from wrapping around
118 * 48-bit addresses.
119 */
120 #define LOW_HEAP_MIN_ADDRESS 0x000000001000ULL /* 4 KiB */
121 #define LOW_HEAP_MAX_ADDRESS 0x0000bfffffffULL
122 #define DYNAMIC_STATE_POOL_MIN_ADDRESS 0x0000c0000000ULL /* 3 GiB */
123 #define DYNAMIC_STATE_POOL_MAX_ADDRESS 0x0000ffffffffULL
124 #define BINDING_TABLE_POOL_MIN_ADDRESS 0x000100000000ULL /* 4 GiB */
125 #define BINDING_TABLE_POOL_MAX_ADDRESS 0x00013fffffffULL
126 #define SURFACE_STATE_POOL_MIN_ADDRESS 0x000140000000ULL /* 5 GiB */
127 #define SURFACE_STATE_POOL_MAX_ADDRESS 0x00017fffffffULL
128 #define INSTRUCTION_STATE_POOL_MIN_ADDRESS 0x000180000000ULL /* 6 GiB */
129 #define INSTRUCTION_STATE_POOL_MAX_ADDRESS 0x0001bfffffffULL
130 #define CLIENT_VISIBLE_HEAP_MIN_ADDRESS 0x0001c0000000ULL /* 7 GiB */
131 #define CLIENT_VISIBLE_HEAP_MAX_ADDRESS 0x0002bfffffffULL
132 #define HIGH_HEAP_MIN_ADDRESS 0x0002c0000000ULL /* 11 GiB */
133
134 #define LOW_HEAP_SIZE \
135 (LOW_HEAP_MAX_ADDRESS - LOW_HEAP_MIN_ADDRESS + 1)
136 #define DYNAMIC_STATE_POOL_SIZE \
137 (DYNAMIC_STATE_POOL_MAX_ADDRESS - DYNAMIC_STATE_POOL_MIN_ADDRESS + 1)
138 #define BINDING_TABLE_POOL_SIZE \
139 (BINDING_TABLE_POOL_MAX_ADDRESS - BINDING_TABLE_POOL_MIN_ADDRESS + 1)
140 #define SURFACE_STATE_POOL_SIZE \
141 (SURFACE_STATE_POOL_MAX_ADDRESS - SURFACE_STATE_POOL_MIN_ADDRESS + 1)
142 #define INSTRUCTION_STATE_POOL_SIZE \
143 (INSTRUCTION_STATE_POOL_MAX_ADDRESS - INSTRUCTION_STATE_POOL_MIN_ADDRESS + 1)
144 #define CLIENT_VISIBLE_HEAP_SIZE \
145 (CLIENT_VISIBLE_HEAP_MAX_ADDRESS - CLIENT_VISIBLE_HEAP_MIN_ADDRESS + 1)
146
147 /* Allowing different clear colors requires us to perform a depth resolve at
148 * the end of certain render passes. This is because while slow clears store
149 * the clear color in the HiZ buffer, fast clears (without a resolve) don't.
150 * See the PRMs for examples describing when additional resolves would be
151 * necessary. To enable fast clears without requiring extra resolves, we set
152 * the clear value to a globally-defined one. We could allow different values
153 * if the user doesn't expect coherent data during or after a render passes
154 * (VK_ATTACHMENT_STORE_OP_DONT_CARE), but such users (aside from the CTS)
155 * don't seem to exist yet. In almost all Vulkan applications tested thus far,
156 * 1.0f seems to be the only value used. The only application that doesn't set
157 * this value does so through the usage of an seemingly uninitialized clear
158 * value.
159 */
160 #define ANV_HZ_FC_VAL 1.0f
161
162 #define MAX_VBS 28
163 #define MAX_XFB_BUFFERS 4
164 #define MAX_XFB_STREAMS 4
165 #define MAX_SETS 8
166 #define MAX_RTS 8
167 #define MAX_VIEWPORTS 16
168 #define MAX_SCISSORS 16
169 #define MAX_PUSH_CONSTANTS_SIZE 128
170 #define MAX_DYNAMIC_BUFFERS 16
171 #define MAX_IMAGES 64
172 #define MAX_PUSH_DESCRIPTORS 32 /* Minimum requirement */
173 #define MAX_INLINE_UNIFORM_BLOCK_SIZE 4096
174 #define MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS 32
175
176 /* From the Skylake PRM Vol. 7 "Binding Table Surface State Model":
177 *
178 * "The surface state model is used when a Binding Table Index (specified
179 * in the message descriptor) of less than 240 is specified. In this model,
180 * the Binding Table Index is used to index into the binding table, and the
181 * binding table entry contains a pointer to the SURFACE_STATE."
182 *
183 * Binding table values above 240 are used for various things in the hardware
184 * such as stateless, stateless with incoherent cache, SLM, and bindless.
185 */
186 #define MAX_BINDING_TABLE_SIZE 240
187
188 /* The kernel relocation API has a limitation of a 32-bit delta value
189 * applied to the address before it is written which, in spite of it being
190 * unsigned, is treated as signed . Because of the way that this maps to
191 * the Vulkan API, we cannot handle an offset into a buffer that does not
192 * fit into a signed 32 bits. The only mechanism we have for dealing with
193 * this at the moment is to limit all VkDeviceMemory objects to a maximum
194 * of 2GB each. The Vulkan spec allows us to do this:
195 *
196 * "Some platforms may have a limit on the maximum size of a single
197 * allocation. For example, certain systems may fail to create
198 * allocations with a size greater than or equal to 4GB. Such a limit is
199 * implementation-dependent, and if such a failure occurs then the error
200 * VK_ERROR_OUT_OF_DEVICE_MEMORY should be returned."
201 *
202 * We don't use vk_error here because it's not an error so much as an
203 * indication to the application that the allocation is too large.
204 */
205 #define MAX_MEMORY_ALLOCATION_SIZE (1ull << 31)
206
207 #define ANV_SVGS_VB_INDEX MAX_VBS
208 #define ANV_DRAWID_VB_INDEX (MAX_VBS + 1)
209
210 /* We reserve this MI ALU register for the purpose of handling predication.
211 * Other code which uses the MI ALU should leave it alone.
212 */
213 #define ANV_PREDICATE_RESULT_REG 0x2678 /* MI_ALU_REG15 */
214
215 /* For gen12 we set the streamout buffers using 4 separate commands
216 * (3DSTATE_SO_BUFFER_INDEX_*) instead of 3DSTATE_SO_BUFFER. However the layout
217 * of the 3DSTATE_SO_BUFFER_INDEX_* commands is identical to that of
218 * 3DSTATE_SO_BUFFER apart from the SOBufferIndex field, so for now we use the
219 * 3DSTATE_SO_BUFFER command, but change the 3DCommandSubOpcode.
220 * SO_BUFFER_INDEX_0_CMD is actually the 3DCommandSubOpcode for
221 * 3DSTATE_SO_BUFFER_INDEX_0.
222 */
223 #define SO_BUFFER_INDEX_0_CMD 0x60
224 #define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
225
226 static inline uint32_t
227 align_down_npot_u32(uint32_t v, uint32_t a)
228 {
229 return v - (v % a);
230 }
231
232 static inline uint32_t
233 align_u32(uint32_t v, uint32_t a)
234 {
235 assert(a != 0 && a == (a & -a));
236 return (v + a - 1) & ~(a - 1);
237 }
238
239 static inline uint64_t
240 align_down_u64(uint64_t v, uint64_t a)
241 {
242 assert(a != 0 && a == (a & -a));
243 return v & ~(a - 1);
244 }
245
246 static inline uint64_t
247 align_u64(uint64_t v, uint64_t a)
248 {
249 return align_down_u64(v + a - 1, a);
250 }
251
252 static inline int32_t
253 align_i32(int32_t v, int32_t a)
254 {
255 assert(a != 0 && a == (a & -a));
256 return (v + a - 1) & ~(a - 1);
257 }
258
259 /** Alignment must be a power of 2. */
260 static inline bool
261 anv_is_aligned(uintmax_t n, uintmax_t a)
262 {
263 assert(a == (a & -a));
264 return (n & (a - 1)) == 0;
265 }
266
267 static inline uint32_t
268 anv_minify(uint32_t n, uint32_t levels)
269 {
270 if (unlikely(n == 0))
271 return 0;
272 else
273 return MAX2(n >> levels, 1);
274 }
275
276 static inline float
277 anv_clamp_f(float f, float min, float max)
278 {
279 assert(min < max);
280
281 if (f > max)
282 return max;
283 else if (f < min)
284 return min;
285 else
286 return f;
287 }
288
289 static inline bool
290 anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
291 {
292 if (*inout_mask & clear_mask) {
293 *inout_mask &= ~clear_mask;
294 return true;
295 } else {
296 return false;
297 }
298 }
299
300 static inline union isl_color_value
301 vk_to_isl_color(VkClearColorValue color)
302 {
303 return (union isl_color_value) {
304 .u32 = {
305 color.uint32[0],
306 color.uint32[1],
307 color.uint32[2],
308 color.uint32[3],
309 },
310 };
311 }
312
313 static inline void *anv_unpack_ptr(uintptr_t ptr, int bits, int *flags)
314 {
315 uintptr_t mask = (1ull << bits) - 1;
316 *flags = ptr & mask;
317 return (void *) (ptr & ~mask);
318 }
319
320 static inline uintptr_t anv_pack_ptr(void *ptr, int bits, int flags)
321 {
322 uintptr_t value = (uintptr_t) ptr;
323 uintptr_t mask = (1ull << bits) - 1;
324 return value | (mask & flags);
325 }
326
327 #define for_each_bit(b, dword) \
328 for (uint32_t __dword = (dword); \
329 (b) = __builtin_ffs(__dword) - 1, __dword; \
330 __dword &= ~(1 << (b)))
331
332 #define typed_memcpy(dest, src, count) ({ \
333 STATIC_ASSERT(sizeof(*src) == sizeof(*dest)); \
334 memcpy((dest), (src), (count) * sizeof(*(src))); \
335 })
336
337 /* Mapping from anv object to VkDebugReportObjectTypeEXT. New types need
338 * to be added here in order to utilize mapping in debug/error/perf macros.
339 */
340 #define REPORT_OBJECT_TYPE(o) \
341 __builtin_choose_expr ( \
342 __builtin_types_compatible_p (__typeof (o), struct anv_instance*), \
343 VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT, \
344 __builtin_choose_expr ( \
345 __builtin_types_compatible_p (__typeof (o), struct anv_physical_device*), \
346 VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT, \
347 __builtin_choose_expr ( \
348 __builtin_types_compatible_p (__typeof (o), struct anv_device*), \
349 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, \
350 __builtin_choose_expr ( \
351 __builtin_types_compatible_p (__typeof (o), const struct anv_device*), \
352 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, \
353 __builtin_choose_expr ( \
354 __builtin_types_compatible_p (__typeof (o), struct anv_queue*), \
355 VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT, \
356 __builtin_choose_expr ( \
357 __builtin_types_compatible_p (__typeof (o), struct anv_semaphore*), \
358 VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT, \
359 __builtin_choose_expr ( \
360 __builtin_types_compatible_p (__typeof (o), struct anv_cmd_buffer*), \
361 VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT, \
362 __builtin_choose_expr ( \
363 __builtin_types_compatible_p (__typeof (o), struct anv_fence*), \
364 VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT, \
365 __builtin_choose_expr ( \
366 __builtin_types_compatible_p (__typeof (o), struct anv_device_memory*), \
367 VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, \
368 __builtin_choose_expr ( \
369 __builtin_types_compatible_p (__typeof (o), struct anv_buffer*), \
370 VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, \
371 __builtin_choose_expr ( \
372 __builtin_types_compatible_p (__typeof (o), struct anv_image*), \
373 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, \
374 __builtin_choose_expr ( \
375 __builtin_types_compatible_p (__typeof (o), const struct anv_image*), \
376 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT, \
377 __builtin_choose_expr ( \
378 __builtin_types_compatible_p (__typeof (o), struct anv_event*), \
379 VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT, \
380 __builtin_choose_expr ( \
381 __builtin_types_compatible_p (__typeof (o), struct anv_query_pool*), \
382 VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT, \
383 __builtin_choose_expr ( \
384 __builtin_types_compatible_p (__typeof (o), struct anv_buffer_view*), \
385 VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT, \
386 __builtin_choose_expr ( \
387 __builtin_types_compatible_p (__typeof (o), struct anv_image_view*), \
388 VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT, \
389 __builtin_choose_expr ( \
390 __builtin_types_compatible_p (__typeof (o), struct anv_shader_module*), \
391 VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT, \
392 __builtin_choose_expr ( \
393 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline_cache*), \
394 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT, \
395 __builtin_choose_expr ( \
396 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline_layout*), \
397 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, \
398 __builtin_choose_expr ( \
399 __builtin_types_compatible_p (__typeof (o), struct anv_render_pass*), \
400 VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT, \
401 __builtin_choose_expr ( \
402 __builtin_types_compatible_p (__typeof (o), struct anv_pipeline*), \
403 VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT, \
404 __builtin_choose_expr ( \
405 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_set_layout*), \
406 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT, \
407 __builtin_choose_expr ( \
408 __builtin_types_compatible_p (__typeof (o), struct anv_sampler*), \
409 VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT, \
410 __builtin_choose_expr ( \
411 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_pool*), \
412 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT, \
413 __builtin_choose_expr ( \
414 __builtin_types_compatible_p (__typeof (o), struct anv_descriptor_set*), \
415 VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT, \
416 __builtin_choose_expr ( \
417 __builtin_types_compatible_p (__typeof (o), struct anv_framebuffer*), \
418 VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT, \
419 __builtin_choose_expr ( \
420 __builtin_types_compatible_p (__typeof (o), struct anv_cmd_pool*), \
421 VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT, \
422 __builtin_choose_expr ( \
423 __builtin_types_compatible_p (__typeof (o), struct anv_surface*), \
424 VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT, \
425 __builtin_choose_expr ( \
426 __builtin_types_compatible_p (__typeof (o), struct wsi_swapchain*), \
427 VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT, \
428 __builtin_choose_expr ( \
429 __builtin_types_compatible_p (__typeof (o), struct vk_debug_callback*), \
430 VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, \
431 __builtin_choose_expr ( \
432 __builtin_types_compatible_p (__typeof (o), void*), \
433 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, \
434 /* The void expression results in a compile-time error \
435 when assigning the result to something. */ \
436 (void)0)))))))))))))))))))))))))))))))
437
438 /* Whenever we generate an error, pass it through this function. Useful for
439 * debugging, where we can break on it. Only call at error site, not when
440 * propagating errors. Might be useful to plug in a stack trace here.
441 */
442
443 VkResult __vk_errorv(struct anv_instance *instance, const void *object,
444 VkDebugReportObjectTypeEXT type, VkResult error,
445 const char *file, int line, const char *format,
446 va_list args);
447
448 VkResult __vk_errorf(struct anv_instance *instance, const void *object,
449 VkDebugReportObjectTypeEXT type, VkResult error,
450 const char *file, int line, const char *format, ...)
451 anv_printflike(7, 8);
452
453 #ifdef DEBUG
454 #define vk_error(error) __vk_errorf(NULL, NULL,\
455 VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,\
456 error, __FILE__, __LINE__, NULL)
457 #define vk_errorfi(instance, obj, error, format, ...)\
458 __vk_errorf(instance, obj, REPORT_OBJECT_TYPE(obj), error,\
459 __FILE__, __LINE__, format, ## __VA_ARGS__)
460 #define vk_errorf(device, obj, error, format, ...)\
461 vk_errorfi(anv_device_instance_or_null(device),\
462 obj, error, format, ## __VA_ARGS__)
463 #else
464 #define vk_error(error) error
465 #define vk_errorfi(instance, obj, error, format, ...) error
466 #define vk_errorf(device, obj, error, format, ...) error
467 #endif
468
469 /**
470 * Warn on ignored extension structs.
471 *
472 * The Vulkan spec requires us to ignore unsupported or unknown structs in
473 * a pNext chain. In debug mode, emitting warnings for ignored structs may
474 * help us discover structs that we should not have ignored.
475 *
476 *
477 * From the Vulkan 1.0.38 spec:
478 *
479 * Any component of the implementation (the loader, any enabled layers,
480 * and drivers) must skip over, without processing (other than reading the
481 * sType and pNext members) any chained structures with sType values not
482 * defined by extensions supported by that component.
483 */
484 #define anv_debug_ignored_stype(sType) \
485 intel_logd("%s: ignored VkStructureType %u\n", __func__, (sType))
486
487 void __anv_perf_warn(struct anv_device *device, const void *object,
488 VkDebugReportObjectTypeEXT type, const char *file,
489 int line, const char *format, ...)
490 anv_printflike(6, 7);
491 void anv_loge(const char *format, ...) anv_printflike(1, 2);
492 void anv_loge_v(const char *format, va_list va);
493
494 /**
495 * Print a FINISHME message, including its source location.
496 */
497 #define anv_finishme(format, ...) \
498 do { \
499 static bool reported = false; \
500 if (!reported) { \
501 intel_logw("%s:%d: FINISHME: " format, __FILE__, __LINE__, \
502 ##__VA_ARGS__); \
503 reported = true; \
504 } \
505 } while (0)
506
507 /**
508 * Print a perf warning message. Set INTEL_DEBUG=perf to see these.
509 */
510 #define anv_perf_warn(instance, obj, format, ...) \
511 do { \
512 static bool reported = false; \
513 if (!reported && unlikely(INTEL_DEBUG & DEBUG_PERF)) { \
514 __anv_perf_warn(instance, obj, REPORT_OBJECT_TYPE(obj), __FILE__, __LINE__,\
515 format, ##__VA_ARGS__); \
516 reported = true; \
517 } \
518 } while (0)
519
520 /* A non-fatal assert. Useful for debugging. */
521 #ifdef DEBUG
522 #define anv_assert(x) ({ \
523 if (unlikely(!(x))) \
524 intel_loge("%s:%d ASSERT: %s", __FILE__, __LINE__, #x); \
525 })
526 #else
527 #define anv_assert(x)
528 #endif
529
530 /* A multi-pointer allocator
531 *
532 * When copying data structures from the user (such as a render pass), it's
533 * common to need to allocate data for a bunch of different things. Instead
534 * of doing several allocations and having to handle all of the error checking
535 * that entails, it can be easier to do a single allocation. This struct
536 * helps facilitate that. The intended usage looks like this:
537 *
538 * ANV_MULTIALLOC(ma)
539 * anv_multialloc_add(&ma, &main_ptr, 1);
540 * anv_multialloc_add(&ma, &substruct1, substruct1Count);
541 * anv_multialloc_add(&ma, &substruct2, substruct2Count);
542 *
543 * if (!anv_multialloc_alloc(&ma, pAllocator, VK_ALLOCATION_SCOPE_FOO))
544 * return vk_error(VK_ERROR_OUT_OF_HOST_MEORY);
545 */
546 struct anv_multialloc {
547 size_t size;
548 size_t align;
549
550 uint32_t ptr_count;
551 void **ptrs[8];
552 };
553
554 #define ANV_MULTIALLOC_INIT \
555 ((struct anv_multialloc) { 0, })
556
557 #define ANV_MULTIALLOC(_name) \
558 struct anv_multialloc _name = ANV_MULTIALLOC_INIT
559
560 __attribute__((always_inline))
561 static inline void
562 _anv_multialloc_add(struct anv_multialloc *ma,
563 void **ptr, size_t size, size_t align)
564 {
565 size_t offset = align_u64(ma->size, align);
566 ma->size = offset + size;
567 ma->align = MAX2(ma->align, align);
568
569 /* Store the offset in the pointer. */
570 *ptr = (void *)(uintptr_t)offset;
571
572 assert(ma->ptr_count < ARRAY_SIZE(ma->ptrs));
573 ma->ptrs[ma->ptr_count++] = ptr;
574 }
575
576 #define anv_multialloc_add_size(_ma, _ptr, _size) \
577 _anv_multialloc_add((_ma), (void **)(_ptr), (_size), __alignof__(**(_ptr)))
578
579 #define anv_multialloc_add(_ma, _ptr, _count) \
580 anv_multialloc_add_size(_ma, _ptr, (_count) * sizeof(**(_ptr)));
581
582 __attribute__((always_inline))
583 static inline void *
584 anv_multialloc_alloc(struct anv_multialloc *ma,
585 const VkAllocationCallbacks *alloc,
586 VkSystemAllocationScope scope)
587 {
588 void *ptr = vk_alloc(alloc, ma->size, ma->align, scope);
589 if (!ptr)
590 return NULL;
591
592 /* Fill out each of the pointers with their final value.
593 *
594 * for (uint32_t i = 0; i < ma->ptr_count; i++)
595 * *ma->ptrs[i] = ptr + (uintptr_t)*ma->ptrs[i];
596 *
597 * Unfortunately, even though ma->ptr_count is basically guaranteed to be a
598 * constant, GCC is incapable of figuring this out and unrolling the loop
599 * so we have to give it a little help.
600 */
601 STATIC_ASSERT(ARRAY_SIZE(ma->ptrs) == 8);
602 #define _ANV_MULTIALLOC_UPDATE_POINTER(_i) \
603 if ((_i) < ma->ptr_count) \
604 *ma->ptrs[_i] = ptr + (uintptr_t)*ma->ptrs[_i]
605 _ANV_MULTIALLOC_UPDATE_POINTER(0);
606 _ANV_MULTIALLOC_UPDATE_POINTER(1);
607 _ANV_MULTIALLOC_UPDATE_POINTER(2);
608 _ANV_MULTIALLOC_UPDATE_POINTER(3);
609 _ANV_MULTIALLOC_UPDATE_POINTER(4);
610 _ANV_MULTIALLOC_UPDATE_POINTER(5);
611 _ANV_MULTIALLOC_UPDATE_POINTER(6);
612 _ANV_MULTIALLOC_UPDATE_POINTER(7);
613 #undef _ANV_MULTIALLOC_UPDATE_POINTER
614
615 return ptr;
616 }
617
618 __attribute__((always_inline))
619 static inline void *
620 anv_multialloc_alloc2(struct anv_multialloc *ma,
621 const VkAllocationCallbacks *parent_alloc,
622 const VkAllocationCallbacks *alloc,
623 VkSystemAllocationScope scope)
624 {
625 return anv_multialloc_alloc(ma, alloc ? alloc : parent_alloc, scope);
626 }
627
628 struct anv_bo {
629 uint32_t gem_handle;
630
631 uint32_t refcount;
632
633 /* Index into the current validation list. This is used by the
634 * validation list building alrogithm to track which buffers are already
635 * in the validation list so that we can ensure uniqueness.
636 */
637 uint32_t index;
638
639 /* Index for use with util_sparse_array_free_list */
640 uint32_t free_index;
641
642 /* Last known offset. This value is provided by the kernel when we
643 * execbuf and is used as the presumed offset for the next bunch of
644 * relocations.
645 */
646 uint64_t offset;
647
648 /** Size of the buffer not including implicit aux */
649 uint64_t size;
650
651 /* Map for internally mapped BOs.
652 *
653 * If ANV_BO_WRAPPER is set in flags, map points to the wrapped BO.
654 */
655 void *map;
656
657 /** Size of the implicit CCS range at the end of the buffer
658 *
659 * On Gen12, CCS data is always a direct 1/256 scale-down. A single 64K
660 * page of main surface data maps to a 256B chunk of CCS data and that
661 * mapping is provided on TGL-LP by the AUX table which maps virtual memory
662 * addresses in the main surface to virtual memory addresses for CCS data.
663 *
664 * Because we can't change these maps around easily and because Vulkan
665 * allows two VkImages to be bound to overlapping memory regions (as long
666 * as the app is careful), it's not feasible to make this mapping part of
667 * the image. (On Gen11 and earlier, the mapping was provided via
668 * RENDER_SURFACE_STATE so each image had its own main -> CCS mapping.)
669 * Instead, we attach the CCS data directly to the buffer object and setup
670 * the AUX table mapping at BO creation time.
671 *
672 * This field is for internal tracking use by the BO allocator only and
673 * should not be touched by other parts of the code. If something wants to
674 * know if a BO has implicit CCS data, it should instead look at the
675 * has_implicit_ccs boolean below.
676 *
677 * This data is not included in maps of this buffer.
678 */
679 uint32_t _ccs_size;
680
681 /** Flags to pass to the kernel through drm_i915_exec_object2::flags */
682 uint32_t flags;
683
684 /** True if this BO may be shared with other processes */
685 bool is_external:1;
686
687 /** True if this BO is a wrapper
688 *
689 * When set to true, none of the fields in this BO are meaningful except
690 * for anv_bo::is_wrapper and anv_bo::map which points to the actual BO.
691 * See also anv_bo_unwrap(). Wrapper BOs are not allowed when use_softpin
692 * is set in the physical device.
693 */
694 bool is_wrapper:1;
695
696 /** See also ANV_BO_ALLOC_FIXED_ADDRESS */
697 bool has_fixed_address:1;
698
699 /** True if this BO wraps a host pointer */
700 bool from_host_ptr:1;
701
702 /** See also ANV_BO_ALLOC_CLIENT_VISIBLE_ADDRESS */
703 bool has_client_visible_address:1;
704
705 /** True if this BO has implicit CCS data attached to it */
706 bool has_implicit_ccs:1;
707 };
708
709 static inline struct anv_bo *
710 anv_bo_ref(struct anv_bo *bo)
711 {
712 p_atomic_inc(&bo->refcount);
713 return bo;
714 }
715
716 static inline struct anv_bo *
717 anv_bo_unwrap(struct anv_bo *bo)
718 {
719 while (bo->is_wrapper)
720 bo = bo->map;
721 return bo;
722 }
723
724 /* Represents a lock-free linked list of "free" things. This is used by
725 * both the block pool and the state pools. Unfortunately, in order to
726 * solve the ABA problem, we can't use a single uint32_t head.
727 */
728 union anv_free_list {
729 struct {
730 uint32_t offset;
731
732 /* A simple count that is incremented every time the head changes. */
733 uint32_t count;
734 };
735 /* Make sure it's aligned to 64 bits. This will make atomic operations
736 * faster on 32 bit platforms.
737 */
738 uint64_t u64 __attribute__ ((aligned (8)));
739 };
740
741 #define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { UINT32_MAX, 0 } })
742
743 struct anv_block_state {
744 union {
745 struct {
746 uint32_t next;
747 uint32_t end;
748 };
749 /* Make sure it's aligned to 64 bits. This will make atomic operations
750 * faster on 32 bit platforms.
751 */
752 uint64_t u64 __attribute__ ((aligned (8)));
753 };
754 };
755
756 #define anv_block_pool_foreach_bo(bo, pool) \
757 for (struct anv_bo **_pp_bo = (pool)->bos, *bo; \
758 _pp_bo != &(pool)->bos[(pool)->nbos] && (bo = *_pp_bo, true); \
759 _pp_bo++)
760
761 #define ANV_MAX_BLOCK_POOL_BOS 20
762
763 struct anv_block_pool {
764 struct anv_device *device;
765 bool use_softpin;
766
767 /* Wrapper BO for use in relocation lists. This BO is simply a wrapper
768 * around the actual BO so that we grow the pool after the wrapper BO has
769 * been put in a relocation list. This is only used in the non-softpin
770 * case.
771 */
772 struct anv_bo wrapper_bo;
773
774 struct anv_bo *bos[ANV_MAX_BLOCK_POOL_BOS];
775 struct anv_bo *bo;
776 uint32_t nbos;
777
778 uint64_t size;
779
780 /* The address where the start of the pool is pinned. The various bos that
781 * are created as the pool grows will have addresses in the range
782 * [start_address, start_address + BLOCK_POOL_MEMFD_SIZE).
783 */
784 uint64_t start_address;
785
786 /* The offset from the start of the bo to the "center" of the block
787 * pool. Pointers to allocated blocks are given by
788 * bo.map + center_bo_offset + offsets.
789 */
790 uint32_t center_bo_offset;
791
792 /* Current memory map of the block pool. This pointer may or may not
793 * point to the actual beginning of the block pool memory. If
794 * anv_block_pool_alloc_back has ever been called, then this pointer
795 * will point to the "center" position of the buffer and all offsets
796 * (negative or positive) given out by the block pool alloc functions
797 * will be valid relative to this pointer.
798 *
799 * In particular, map == bo.map + center_offset
800 *
801 * DO NOT access this pointer directly. Use anv_block_pool_map() instead,
802 * since it will handle the softpin case as well, where this points to NULL.
803 */
804 void *map;
805 int fd;
806
807 /**
808 * Array of mmaps and gem handles owned by the block pool, reclaimed when
809 * the block pool is destroyed.
810 */
811 struct u_vector mmap_cleanups;
812
813 struct anv_block_state state;
814
815 struct anv_block_state back_state;
816 };
817
818 /* Block pools are backed by a fixed-size 1GB memfd */
819 #define BLOCK_POOL_MEMFD_SIZE (1ul << 30)
820
821 /* The center of the block pool is also the middle of the memfd. This may
822 * change in the future if we decide differently for some reason.
823 */
824 #define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
825
826 static inline uint32_t
827 anv_block_pool_size(struct anv_block_pool *pool)
828 {
829 return pool->state.end + pool->back_state.end;
830 }
831
832 struct anv_state {
833 int32_t offset;
834 uint32_t alloc_size;
835 void *map;
836 uint32_t idx;
837 };
838
839 #define ANV_STATE_NULL ((struct anv_state) { .alloc_size = 0 })
840
841 struct anv_fixed_size_state_pool {
842 union anv_free_list free_list;
843 struct anv_block_state block;
844 };
845
846 #define ANV_MIN_STATE_SIZE_LOG2 6
847 #define ANV_MAX_STATE_SIZE_LOG2 21
848
849 #define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2 + 1)
850
851 struct anv_free_entry {
852 uint32_t next;
853 struct anv_state state;
854 };
855
856 struct anv_state_table {
857 struct anv_device *device;
858 int fd;
859 struct anv_free_entry *map;
860 uint32_t size;
861 struct anv_block_state state;
862 struct u_vector cleanups;
863 };
864
865 struct anv_state_pool {
866 struct anv_block_pool block_pool;
867
868 struct anv_state_table table;
869
870 /* The size of blocks which will be allocated from the block pool */
871 uint32_t block_size;
872
873 /** Free list for "back" allocations */
874 union anv_free_list back_alloc_free_list;
875
876 struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
877 };
878
879 struct anv_state_stream_block;
880
881 struct anv_state_stream {
882 struct anv_state_pool *state_pool;
883
884 /* The size of blocks to allocate from the state pool */
885 uint32_t block_size;
886
887 /* Current block we're allocating from */
888 struct anv_state block;
889
890 /* Offset into the current block at which to allocate the next state */
891 uint32_t next;
892
893 /* List of all blocks allocated from this pool */
894 struct anv_state_stream_block *block_list;
895 };
896
897 /* The block_pool functions exported for testing only. The block pool should
898 * only be used via a state pool (see below).
899 */
900 VkResult anv_block_pool_init(struct anv_block_pool *pool,
901 struct anv_device *device,
902 uint64_t start_address,
903 uint32_t initial_size);
904 void anv_block_pool_finish(struct anv_block_pool *pool);
905 int32_t anv_block_pool_alloc(struct anv_block_pool *pool,
906 uint32_t block_size, uint32_t *padding);
907 int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool,
908 uint32_t block_size);
909 void* anv_block_pool_map(struct anv_block_pool *pool, int32_t offset, uint32_t
910 size);
911
912 VkResult anv_state_pool_init(struct anv_state_pool *pool,
913 struct anv_device *device,
914 uint64_t start_address,
915 uint32_t block_size);
916 void anv_state_pool_finish(struct anv_state_pool *pool);
917 struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
918 uint32_t state_size, uint32_t alignment);
919 struct anv_state anv_state_pool_alloc_back(struct anv_state_pool *pool);
920 void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
921 void anv_state_stream_init(struct anv_state_stream *stream,
922 struct anv_state_pool *state_pool,
923 uint32_t block_size);
924 void anv_state_stream_finish(struct anv_state_stream *stream);
925 struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
926 uint32_t size, uint32_t alignment);
927
928 VkResult anv_state_table_init(struct anv_state_table *table,
929 struct anv_device *device,
930 uint32_t initial_entries);
931 void anv_state_table_finish(struct anv_state_table *table);
932 VkResult anv_state_table_add(struct anv_state_table *table, uint32_t *idx,
933 uint32_t count);
934 void anv_free_list_push(union anv_free_list *list,
935 struct anv_state_table *table,
936 uint32_t idx, uint32_t count);
937 struct anv_state* anv_free_list_pop(union anv_free_list *list,
938 struct anv_state_table *table);
939
940
941 static inline struct anv_state *
942 anv_state_table_get(struct anv_state_table *table, uint32_t idx)
943 {
944 return &table->map[idx].state;
945 }
946 /**
947 * Implements a pool of re-usable BOs. The interface is identical to that
948 * of block_pool except that each block is its own BO.
949 */
950 struct anv_bo_pool {
951 struct anv_device *device;
952
953 struct util_sparse_array_free_list free_list[16];
954 };
955
956 void anv_bo_pool_init(struct anv_bo_pool *pool, struct anv_device *device);
957 void anv_bo_pool_finish(struct anv_bo_pool *pool);
958 VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, uint32_t size,
959 struct anv_bo **bo_out);
960 void anv_bo_pool_free(struct anv_bo_pool *pool, struct anv_bo *bo);
961
962 struct anv_scratch_pool {
963 /* Indexed by Per-Thread Scratch Space number (the hardware value) and stage */
964 struct anv_bo *bos[16][MESA_SHADER_STAGES];
965 };
966
967 void anv_scratch_pool_init(struct anv_device *device,
968 struct anv_scratch_pool *pool);
969 void anv_scratch_pool_finish(struct anv_device *device,
970 struct anv_scratch_pool *pool);
971 struct anv_bo *anv_scratch_pool_alloc(struct anv_device *device,
972 struct anv_scratch_pool *pool,
973 gl_shader_stage stage,
974 unsigned per_thread_scratch);
975
976 /** Implements a BO cache that ensures a 1-1 mapping of GEM BOs to anv_bos */
977 struct anv_bo_cache {
978 struct util_sparse_array bo_map;
979 pthread_mutex_t mutex;
980 };
981
982 VkResult anv_bo_cache_init(struct anv_bo_cache *cache);
983 void anv_bo_cache_finish(struct anv_bo_cache *cache);
984
985 struct anv_memory_type {
986 /* Standard bits passed on to the client */
987 VkMemoryPropertyFlags propertyFlags;
988 uint32_t heapIndex;
989 };
990
991 struct anv_memory_heap {
992 /* Standard bits passed on to the client */
993 VkDeviceSize size;
994 VkMemoryHeapFlags flags;
995
996 /* Driver-internal book-keeping */
997 VkDeviceSize used;
998 };
999
1000 struct anv_physical_device {
1001 VK_LOADER_DATA _loader_data;
1002
1003 /* Link in anv_instance::physical_devices */
1004 struct list_head link;
1005
1006 struct anv_instance * instance;
1007 bool no_hw;
1008 char path[20];
1009 const char * name;
1010 struct {
1011 uint16_t domain;
1012 uint8_t bus;
1013 uint8_t device;
1014 uint8_t function;
1015 } pci_info;
1016 struct gen_device_info info;
1017 /** Amount of "GPU memory" we want to advertise
1018 *
1019 * Clearly, this value is bogus since Intel is a UMA architecture. On
1020 * gen7 platforms, we are limited by GTT size unless we want to implement
1021 * fine-grained tracking and GTT splitting. On Broadwell and above we are
1022 * practically unlimited. However, we will never report more than 3/4 of
1023 * the total system ram to try and avoid running out of RAM.
1024 */
1025 bool supports_48bit_addresses;
1026 struct brw_compiler * compiler;
1027 struct isl_device isl_dev;
1028 struct gen_perf_config * perf;
1029 int cmd_parser_version;
1030 bool has_softpin;
1031 bool has_exec_async;
1032 bool has_exec_capture;
1033 bool has_exec_fence;
1034 bool has_syncobj;
1035 bool has_syncobj_wait;
1036 bool has_context_priority;
1037 bool has_context_isolation;
1038 bool has_mem_available;
1039 uint64_t gtt_size;
1040
1041 bool use_softpin;
1042 bool always_use_bindless;
1043
1044 /** True if we can access buffers using A64 messages */
1045 bool has_a64_buffer_access;
1046 /** True if we can use bindless access for images */
1047 bool has_bindless_images;
1048 /** True if we can use bindless access for samplers */
1049 bool has_bindless_samplers;
1050
1051 /** True if this device has implicit AUX
1052 *
1053 * If true, CCS is handled as an implicit attachment to the BO rather than
1054 * as an explicitly bound surface.
1055 */
1056 bool has_implicit_ccs;
1057
1058 bool always_flush_cache;
1059
1060 struct anv_device_extension_table supported_extensions;
1061
1062 uint32_t eu_total;
1063 uint32_t subslice_total;
1064
1065 struct {
1066 uint32_t type_count;
1067 struct anv_memory_type types[VK_MAX_MEMORY_TYPES];
1068 uint32_t heap_count;
1069 struct anv_memory_heap heaps[VK_MAX_MEMORY_HEAPS];
1070 } memory;
1071
1072 uint8_t driver_build_sha1[20];
1073 uint8_t pipeline_cache_uuid[VK_UUID_SIZE];
1074 uint8_t driver_uuid[VK_UUID_SIZE];
1075 uint8_t device_uuid[VK_UUID_SIZE];
1076
1077 struct disk_cache * disk_cache;
1078
1079 struct wsi_device wsi_device;
1080 int local_fd;
1081 int master_fd;
1082 };
1083
1084 struct anv_app_info {
1085 const char* app_name;
1086 uint32_t app_version;
1087 const char* engine_name;
1088 uint32_t engine_version;
1089 uint32_t api_version;
1090 };
1091
1092 struct anv_instance {
1093 VK_LOADER_DATA _loader_data;
1094
1095 VkAllocationCallbacks alloc;
1096
1097 struct anv_app_info app_info;
1098
1099 struct anv_instance_extension_table enabled_extensions;
1100 struct anv_instance_dispatch_table dispatch;
1101 struct anv_physical_device_dispatch_table physical_device_dispatch;
1102 struct anv_device_dispatch_table device_dispatch;
1103
1104 bool physical_devices_enumerated;
1105 struct list_head physical_devices;
1106
1107 bool pipeline_cache_enabled;
1108
1109 struct vk_debug_report_instance debug_report_callbacks;
1110
1111 struct driOptionCache dri_options;
1112 struct driOptionCache available_dri_options;
1113 };
1114
1115 VkResult anv_init_wsi(struct anv_physical_device *physical_device);
1116 void anv_finish_wsi(struct anv_physical_device *physical_device);
1117
1118 uint32_t anv_physical_device_api_version(struct anv_physical_device *dev);
1119 bool anv_physical_device_extension_supported(struct anv_physical_device *dev,
1120 const char *name);
1121
1122 struct anv_queue_submit {
1123 struct anv_cmd_buffer * cmd_buffer;
1124
1125 uint32_t fence_count;
1126 uint32_t fence_array_length;
1127 struct drm_i915_gem_exec_fence * fences;
1128
1129 uint32_t temporary_semaphore_count;
1130 uint32_t temporary_semaphore_array_length;
1131 struct anv_semaphore_impl * temporary_semaphores;
1132
1133 /* Semaphores to be signaled with a SYNC_FD. */
1134 struct anv_semaphore ** sync_fd_semaphores;
1135 uint32_t sync_fd_semaphore_count;
1136 uint32_t sync_fd_semaphore_array_length;
1137
1138 /* Allocated only with non shareable timelines. */
1139 struct anv_timeline ** wait_timelines;
1140 uint32_t wait_timeline_count;
1141 uint32_t wait_timeline_array_length;
1142 uint64_t * wait_timeline_values;
1143
1144 struct anv_timeline ** signal_timelines;
1145 uint32_t signal_timeline_count;
1146 uint32_t signal_timeline_array_length;
1147 uint64_t * signal_timeline_values;
1148
1149 int in_fence;
1150 bool need_out_fence;
1151 int out_fence;
1152
1153 uint32_t fence_bo_count;
1154 uint32_t fence_bo_array_length;
1155 /* An array of struct anv_bo pointers with lower bit used as a flag to
1156 * signal we will wait on that BO (see anv_(un)pack_ptr).
1157 */
1158 uintptr_t * fence_bos;
1159
1160 const VkAllocationCallbacks * alloc;
1161 VkSystemAllocationScope alloc_scope;
1162
1163 struct anv_bo * simple_bo;
1164 uint32_t simple_bo_size;
1165
1166 struct list_head link;
1167 };
1168
1169 struct anv_queue {
1170 VK_LOADER_DATA _loader_data;
1171
1172 struct anv_device * device;
1173
1174 /*
1175 * A list of struct anv_queue_submit to be submitted to i915.
1176 */
1177 struct list_head queued_submits;
1178
1179 VkDeviceQueueCreateFlags flags;
1180 };
1181
1182 struct anv_pipeline_cache {
1183 struct anv_device * device;
1184 pthread_mutex_t mutex;
1185
1186 struct hash_table * nir_cache;
1187
1188 struct hash_table * cache;
1189 };
1190
1191 struct nir_xfb_info;
1192 struct anv_pipeline_bind_map;
1193
1194 void anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
1195 struct anv_device *device,
1196 bool cache_enabled);
1197 void anv_pipeline_cache_finish(struct anv_pipeline_cache *cache);
1198
1199 struct anv_shader_bin *
1200 anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
1201 const void *key, uint32_t key_size);
1202 struct anv_shader_bin *
1203 anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
1204 const void *key_data, uint32_t key_size,
1205 const void *kernel_data, uint32_t kernel_size,
1206 const void *constant_data,
1207 uint32_t constant_data_size,
1208 const struct brw_stage_prog_data *prog_data,
1209 uint32_t prog_data_size,
1210 const struct brw_compile_stats *stats,
1211 uint32_t num_stats,
1212 const struct nir_xfb_info *xfb_info,
1213 const struct anv_pipeline_bind_map *bind_map);
1214
1215 struct anv_shader_bin *
1216 anv_device_search_for_kernel(struct anv_device *device,
1217 struct anv_pipeline_cache *cache,
1218 const void *key_data, uint32_t key_size,
1219 bool *user_cache_bit);
1220
1221 struct anv_shader_bin *
1222 anv_device_upload_kernel(struct anv_device *device,
1223 struct anv_pipeline_cache *cache,
1224 const void *key_data, uint32_t key_size,
1225 const void *kernel_data, uint32_t kernel_size,
1226 const void *constant_data,
1227 uint32_t constant_data_size,
1228 const struct brw_stage_prog_data *prog_data,
1229 uint32_t prog_data_size,
1230 const struct brw_compile_stats *stats,
1231 uint32_t num_stats,
1232 const struct nir_xfb_info *xfb_info,
1233 const struct anv_pipeline_bind_map *bind_map);
1234
1235 struct nir_shader;
1236 struct nir_shader_compiler_options;
1237
1238 struct nir_shader *
1239 anv_device_search_for_nir(struct anv_device *device,
1240 struct anv_pipeline_cache *cache,
1241 const struct nir_shader_compiler_options *nir_options,
1242 unsigned char sha1_key[20],
1243 void *mem_ctx);
1244
1245 void
1246 anv_device_upload_nir(struct anv_device *device,
1247 struct anv_pipeline_cache *cache,
1248 const struct nir_shader *nir,
1249 unsigned char sha1_key[20]);
1250
1251 struct anv_device {
1252 VK_LOADER_DATA _loader_data;
1253
1254 VkAllocationCallbacks alloc;
1255
1256 struct anv_physical_device * physical;
1257 bool no_hw;
1258 struct gen_device_info info;
1259 struct isl_device isl_dev;
1260 int context_id;
1261 int fd;
1262 bool can_chain_batches;
1263 bool robust_buffer_access;
1264 struct anv_device_extension_table enabled_extensions;
1265 struct anv_device_dispatch_table dispatch;
1266
1267 pthread_mutex_t vma_mutex;
1268 struct util_vma_heap vma_lo;
1269 struct util_vma_heap vma_cva;
1270 struct util_vma_heap vma_hi;
1271
1272 /** List of all anv_device_memory objects */
1273 struct list_head memory_objects;
1274
1275 struct anv_bo_pool batch_bo_pool;
1276
1277 struct anv_bo_cache bo_cache;
1278
1279 struct anv_state_pool dynamic_state_pool;
1280 struct anv_state_pool instruction_state_pool;
1281 struct anv_state_pool binding_table_pool;
1282 struct anv_state_pool surface_state_pool;
1283
1284 struct anv_bo * workaround_bo;
1285 struct anv_bo * trivial_batch_bo;
1286 struct anv_bo * hiz_clear_bo;
1287
1288 struct anv_pipeline_cache default_pipeline_cache;
1289 struct blorp_context blorp;
1290
1291 struct anv_state border_colors;
1292
1293 struct anv_state slice_hash;
1294
1295 struct anv_queue queue;
1296
1297 struct anv_scratch_pool scratch_pool;
1298
1299 pthread_mutex_t mutex;
1300 pthread_cond_t queue_submit;
1301 int _lost;
1302
1303 struct gen_batch_decode_ctx decoder_ctx;
1304 /*
1305 * When decoding a anv_cmd_buffer, we might need to search for BOs through
1306 * the cmd_buffer's list.
1307 */
1308 struct anv_cmd_buffer *cmd_buffer_being_decoded;
1309
1310 int perf_fd; /* -1 if no opened */
1311 uint64_t perf_metric; /* 0 if unset */
1312
1313 struct gen_aux_map_context *aux_map_ctx;
1314 };
1315
1316 static inline struct anv_instance *
1317 anv_device_instance_or_null(const struct anv_device *device)
1318 {
1319 return device ? device->physical->instance : NULL;
1320 }
1321
1322 static inline struct anv_state_pool *
1323 anv_binding_table_pool(struct anv_device *device)
1324 {
1325 if (device->physical->use_softpin)
1326 return &device->binding_table_pool;
1327 else
1328 return &device->surface_state_pool;
1329 }
1330
1331 static inline struct anv_state
1332 anv_binding_table_pool_alloc(struct anv_device *device) {
1333 if (device->physical->use_softpin)
1334 return anv_state_pool_alloc(&device->binding_table_pool,
1335 device->binding_table_pool.block_size, 0);
1336 else
1337 return anv_state_pool_alloc_back(&device->surface_state_pool);
1338 }
1339
1340 static inline void
1341 anv_binding_table_pool_free(struct anv_device *device, struct anv_state state) {
1342 anv_state_pool_free(anv_binding_table_pool(device), state);
1343 }
1344
1345 static inline uint32_t
1346 anv_mocs_for_bo(const struct anv_device *device, const struct anv_bo *bo)
1347 {
1348 if (bo->is_external)
1349 return device->isl_dev.mocs.external;
1350 else
1351 return device->isl_dev.mocs.internal;
1352 }
1353
1354 void anv_device_init_blorp(struct anv_device *device);
1355 void anv_device_finish_blorp(struct anv_device *device);
1356
1357 void _anv_device_set_all_queue_lost(struct anv_device *device);
1358 VkResult _anv_device_set_lost(struct anv_device *device,
1359 const char *file, int line,
1360 const char *msg, ...)
1361 anv_printflike(4, 5);
1362 VkResult _anv_queue_set_lost(struct anv_queue *queue,
1363 const char *file, int line,
1364 const char *msg, ...)
1365 anv_printflike(4, 5);
1366 #define anv_device_set_lost(dev, ...) \
1367 _anv_device_set_lost(dev, __FILE__, __LINE__, __VA_ARGS__)
1368 #define anv_queue_set_lost(queue, ...) \
1369 _anv_queue_set_lost(queue, __FILE__, __LINE__, __VA_ARGS__)
1370
1371 static inline bool
1372 anv_device_is_lost(struct anv_device *device)
1373 {
1374 return unlikely(p_atomic_read(&device->_lost));
1375 }
1376
1377 VkResult anv_device_query_status(struct anv_device *device);
1378
1379
1380 enum anv_bo_alloc_flags {
1381 /** Specifies that the BO must have a 32-bit address
1382 *
1383 * This is the opposite of EXEC_OBJECT_SUPPORTS_48B_ADDRESS.
1384 */
1385 ANV_BO_ALLOC_32BIT_ADDRESS = (1 << 0),
1386
1387 /** Specifies that the BO may be shared externally */
1388 ANV_BO_ALLOC_EXTERNAL = (1 << 1),
1389
1390 /** Specifies that the BO should be mapped */
1391 ANV_BO_ALLOC_MAPPED = (1 << 2),
1392
1393 /** Specifies that the BO should be snooped so we get coherency */
1394 ANV_BO_ALLOC_SNOOPED = (1 << 3),
1395
1396 /** Specifies that the BO should be captured in error states */
1397 ANV_BO_ALLOC_CAPTURE = (1 << 4),
1398
1399 /** Specifies that the BO will have an address assigned by the caller
1400 *
1401 * Such BOs do not exist in any VMA heap.
1402 */
1403 ANV_BO_ALLOC_FIXED_ADDRESS = (1 << 5),
1404
1405 /** Enables implicit synchronization on the BO
1406 *
1407 * This is the opposite of EXEC_OBJECT_ASYNC.
1408 */
1409 ANV_BO_ALLOC_IMPLICIT_SYNC = (1 << 6),
1410
1411 /** Enables implicit synchronization on the BO
1412 *
1413 * This is equivalent to EXEC_OBJECT_WRITE.
1414 */
1415 ANV_BO_ALLOC_IMPLICIT_WRITE = (1 << 7),
1416
1417 /** Has an address which is visible to the client */
1418 ANV_BO_ALLOC_CLIENT_VISIBLE_ADDRESS = (1 << 8),
1419
1420 /** This buffer has implicit CCS data attached to it */
1421 ANV_BO_ALLOC_IMPLICIT_CCS = (1 << 9),
1422 };
1423
1424 VkResult anv_device_alloc_bo(struct anv_device *device, uint64_t size,
1425 enum anv_bo_alloc_flags alloc_flags,
1426 uint64_t explicit_address,
1427 struct anv_bo **bo);
1428 VkResult anv_device_import_bo_from_host_ptr(struct anv_device *device,
1429 void *host_ptr, uint32_t size,
1430 enum anv_bo_alloc_flags alloc_flags,
1431 uint64_t client_address,
1432 struct anv_bo **bo_out);
1433 VkResult anv_device_import_bo(struct anv_device *device, int fd,
1434 enum anv_bo_alloc_flags alloc_flags,
1435 uint64_t client_address,
1436 struct anv_bo **bo);
1437 VkResult anv_device_export_bo(struct anv_device *device,
1438 struct anv_bo *bo, int *fd_out);
1439 void anv_device_release_bo(struct anv_device *device,
1440 struct anv_bo *bo);
1441
1442 static inline struct anv_bo *
1443 anv_device_lookup_bo(struct anv_device *device, uint32_t gem_handle)
1444 {
1445 return util_sparse_array_get(&device->bo_cache.bo_map, gem_handle);
1446 }
1447
1448 VkResult anv_device_bo_busy(struct anv_device *device, struct anv_bo *bo);
1449 VkResult anv_device_wait(struct anv_device *device, struct anv_bo *bo,
1450 int64_t timeout);
1451
1452 VkResult anv_queue_init(struct anv_device *device, struct anv_queue *queue);
1453 void anv_queue_finish(struct anv_queue *queue);
1454
1455 VkResult anv_queue_execbuf_locked(struct anv_queue *queue, struct anv_queue_submit *submit);
1456 VkResult anv_queue_submit_simple_batch(struct anv_queue *queue,
1457 struct anv_batch *batch);
1458
1459 uint64_t anv_gettime_ns(void);
1460 uint64_t anv_get_absolute_timeout(uint64_t timeout);
1461
1462 void* anv_gem_mmap(struct anv_device *device,
1463 uint32_t gem_handle, uint64_t offset, uint64_t size, uint32_t flags);
1464 void anv_gem_munmap(void *p, uint64_t size);
1465 uint32_t anv_gem_create(struct anv_device *device, uint64_t size);
1466 void anv_gem_close(struct anv_device *device, uint32_t gem_handle);
1467 uint32_t anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
1468 int anv_gem_busy(struct anv_device *device, uint32_t gem_handle);
1469 int anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns);
1470 int anv_gem_execbuffer(struct anv_device *device,
1471 struct drm_i915_gem_execbuffer2 *execbuf);
1472 int anv_gem_set_tiling(struct anv_device *device, uint32_t gem_handle,
1473 uint32_t stride, uint32_t tiling);
1474 int anv_gem_create_context(struct anv_device *device);
1475 bool anv_gem_has_context_priority(int fd);
1476 int anv_gem_destroy_context(struct anv_device *device, int context);
1477 int anv_gem_set_context_param(int fd, int context, uint32_t param,
1478 uint64_t value);
1479 int anv_gem_get_context_param(int fd, int context, uint32_t param,
1480 uint64_t *value);
1481 int anv_gem_get_param(int fd, uint32_t param);
1482 int anv_gem_get_tiling(struct anv_device *device, uint32_t gem_handle);
1483 bool anv_gem_get_bit6_swizzle(int fd, uint32_t tiling);
1484 int anv_gem_get_aperture(int fd, uint64_t *size);
1485 int anv_gem_gpu_get_reset_stats(struct anv_device *device,
1486 uint32_t *active, uint32_t *pending);
1487 int anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle);
1488 int anv_gem_reg_read(struct anv_device *device,
1489 uint32_t offset, uint64_t *result);
1490 uint32_t anv_gem_fd_to_handle(struct anv_device *device, int fd);
1491 int anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle, uint32_t caching);
1492 int anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
1493 uint32_t read_domains, uint32_t write_domain);
1494 int anv_gem_sync_file_merge(struct anv_device *device, int fd1, int fd2);
1495 uint32_t anv_gem_syncobj_create(struct anv_device *device, uint32_t flags);
1496 void anv_gem_syncobj_destroy(struct anv_device *device, uint32_t handle);
1497 int anv_gem_syncobj_handle_to_fd(struct anv_device *device, uint32_t handle);
1498 uint32_t anv_gem_syncobj_fd_to_handle(struct anv_device *device, int fd);
1499 int anv_gem_syncobj_export_sync_file(struct anv_device *device,
1500 uint32_t handle);
1501 int anv_gem_syncobj_import_sync_file(struct anv_device *device,
1502 uint32_t handle, int fd);
1503 void anv_gem_syncobj_reset(struct anv_device *device, uint32_t handle);
1504 bool anv_gem_supports_syncobj_wait(int fd);
1505 int anv_gem_syncobj_wait(struct anv_device *device,
1506 uint32_t *handles, uint32_t num_handles,
1507 int64_t abs_timeout_ns, bool wait_all);
1508
1509 uint64_t anv_vma_alloc(struct anv_device *device,
1510 uint64_t size, uint64_t align,
1511 enum anv_bo_alloc_flags alloc_flags,
1512 uint64_t client_address);
1513 void anv_vma_free(struct anv_device *device,
1514 uint64_t address, uint64_t size);
1515
1516 struct anv_reloc_list {
1517 uint32_t num_relocs;
1518 uint32_t array_length;
1519 struct drm_i915_gem_relocation_entry * relocs;
1520 struct anv_bo ** reloc_bos;
1521 uint32_t dep_words;
1522 BITSET_WORD * deps;
1523 };
1524
1525 VkResult anv_reloc_list_init(struct anv_reloc_list *list,
1526 const VkAllocationCallbacks *alloc);
1527 void anv_reloc_list_finish(struct anv_reloc_list *list,
1528 const VkAllocationCallbacks *alloc);
1529
1530 VkResult anv_reloc_list_add(struct anv_reloc_list *list,
1531 const VkAllocationCallbacks *alloc,
1532 uint32_t offset, struct anv_bo *target_bo,
1533 uint32_t delta, uint64_t *address_u64_out);
1534
1535 struct anv_batch_bo {
1536 /* Link in the anv_cmd_buffer.owned_batch_bos list */
1537 struct list_head link;
1538
1539 struct anv_bo * bo;
1540
1541 /* Bytes actually consumed in this batch BO */
1542 uint32_t length;
1543
1544 struct anv_reloc_list relocs;
1545 };
1546
1547 struct anv_batch {
1548 const VkAllocationCallbacks * alloc;
1549
1550 void * start;
1551 void * end;
1552 void * next;
1553
1554 struct anv_reloc_list * relocs;
1555
1556 /* This callback is called (with the associated user data) in the event
1557 * that the batch runs out of space.
1558 */
1559 VkResult (*extend_cb)(struct anv_batch *, void *);
1560 void * user_data;
1561
1562 /**
1563 * Current error status of the command buffer. Used to track inconsistent
1564 * or incomplete command buffer states that are the consequence of run-time
1565 * errors such as out of memory scenarios. We want to track this in the
1566 * batch because the command buffer object is not visible to some parts
1567 * of the driver.
1568 */
1569 VkResult status;
1570 };
1571
1572 void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
1573 void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
1574 uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
1575 void *location, struct anv_bo *bo, uint32_t offset);
1576
1577 static inline VkResult
1578 anv_batch_set_error(struct anv_batch *batch, VkResult error)
1579 {
1580 assert(error != VK_SUCCESS);
1581 if (batch->status == VK_SUCCESS)
1582 batch->status = error;
1583 return batch->status;
1584 }
1585
1586 static inline bool
1587 anv_batch_has_error(struct anv_batch *batch)
1588 {
1589 return batch->status != VK_SUCCESS;
1590 }
1591
1592 struct anv_address {
1593 struct anv_bo *bo;
1594 uint32_t offset;
1595 };
1596
1597 #define ANV_NULL_ADDRESS ((struct anv_address) { NULL, 0 })
1598
1599 static inline bool
1600 anv_address_is_null(struct anv_address addr)
1601 {
1602 return addr.bo == NULL && addr.offset == 0;
1603 }
1604
1605 static inline uint64_t
1606 anv_address_physical(struct anv_address addr)
1607 {
1608 if (addr.bo && (addr.bo->flags & EXEC_OBJECT_PINNED))
1609 return gen_canonical_address(addr.bo->offset + addr.offset);
1610 else
1611 return gen_canonical_address(addr.offset);
1612 }
1613
1614 static inline struct anv_address
1615 anv_address_add(struct anv_address addr, uint64_t offset)
1616 {
1617 addr.offset += offset;
1618 return addr;
1619 }
1620
1621 static inline void
1622 write_reloc(const struct anv_device *device, void *p, uint64_t v, bool flush)
1623 {
1624 unsigned reloc_size = 0;
1625 if (device->info.gen >= 8) {
1626 reloc_size = sizeof(uint64_t);
1627 *(uint64_t *)p = gen_canonical_address(v);
1628 } else {
1629 reloc_size = sizeof(uint32_t);
1630 *(uint32_t *)p = v;
1631 }
1632
1633 if (flush && !device->info.has_llc)
1634 gen_flush_range(p, reloc_size);
1635 }
1636
1637 static inline uint64_t
1638 _anv_combine_address(struct anv_batch *batch, void *location,
1639 const struct anv_address address, uint32_t delta)
1640 {
1641 if (address.bo == NULL) {
1642 return address.offset + delta;
1643 } else {
1644 assert(batch->start <= location && location < batch->end);
1645
1646 return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
1647 }
1648 }
1649
1650 #define __gen_address_type struct anv_address
1651 #define __gen_user_data struct anv_batch
1652 #define __gen_combine_address _anv_combine_address
1653
1654 /* Wrapper macros needed to work around preprocessor argument issues. In
1655 * particular, arguments don't get pre-evaluated if they are concatenated.
1656 * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
1657 * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
1658 * We can work around this easily enough with these helpers.
1659 */
1660 #define __anv_cmd_length(cmd) cmd ## _length
1661 #define __anv_cmd_length_bias(cmd) cmd ## _length_bias
1662 #define __anv_cmd_header(cmd) cmd ## _header
1663 #define __anv_cmd_pack(cmd) cmd ## _pack
1664 #define __anv_reg_num(reg) reg ## _num
1665
1666 #define anv_pack_struct(dst, struc, ...) do { \
1667 struct struc __template = { \
1668 __VA_ARGS__ \
1669 }; \
1670 __anv_cmd_pack(struc)(NULL, dst, &__template); \
1671 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
1672 } while (0)
1673
1674 #define anv_batch_emitn(batch, n, cmd, ...) ({ \
1675 void *__dst = anv_batch_emit_dwords(batch, n); \
1676 if (__dst) { \
1677 struct cmd __template = { \
1678 __anv_cmd_header(cmd), \
1679 .DWordLength = n - __anv_cmd_length_bias(cmd), \
1680 __VA_ARGS__ \
1681 }; \
1682 __anv_cmd_pack(cmd)(batch, __dst, &__template); \
1683 } \
1684 __dst; \
1685 })
1686
1687 #define anv_batch_emit_merge(batch, dwords0, dwords1) \
1688 do { \
1689 uint32_t *dw; \
1690 \
1691 STATIC_ASSERT(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1)); \
1692 dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
1693 if (!dw) \
1694 break; \
1695 for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
1696 dw[i] = (dwords0)[i] | (dwords1)[i]; \
1697 VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
1698 } while (0)
1699
1700 #define anv_batch_emit(batch, cmd, name) \
1701 for (struct cmd name = { __anv_cmd_header(cmd) }, \
1702 *_dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
1703 __builtin_expect(_dst != NULL, 1); \
1704 ({ __anv_cmd_pack(cmd)(batch, _dst, &name); \
1705 VG(VALGRIND_CHECK_MEM_IS_DEFINED(_dst, __anv_cmd_length(cmd) * 4)); \
1706 _dst = NULL; \
1707 }))
1708
1709 struct anv_device_memory {
1710 struct list_head link;
1711
1712 struct anv_bo * bo;
1713 struct anv_memory_type * type;
1714 VkDeviceSize map_size;
1715 void * map;
1716
1717 /* If set, we are holding reference to AHardwareBuffer
1718 * which we must release when memory is freed.
1719 */
1720 struct AHardwareBuffer * ahw;
1721
1722 /* If set, this memory comes from a host pointer. */
1723 void * host_ptr;
1724 };
1725
1726 /**
1727 * Header for Vertex URB Entry (VUE)
1728 */
1729 struct anv_vue_header {
1730 uint32_t Reserved;
1731 uint32_t RTAIndex; /* RenderTargetArrayIndex */
1732 uint32_t ViewportIndex;
1733 float PointWidth;
1734 };
1735
1736 /** Struct representing a sampled image descriptor
1737 *
1738 * This descriptor layout is used for sampled images, bare sampler, and
1739 * combined image/sampler descriptors.
1740 */
1741 struct anv_sampled_image_descriptor {
1742 /** Bindless image handle
1743 *
1744 * This is expected to already be shifted such that the 20-bit
1745 * SURFACE_STATE table index is in the top 20 bits.
1746 */
1747 uint32_t image;
1748
1749 /** Bindless sampler handle
1750 *
1751 * This is assumed to be a 32B-aligned SAMPLER_STATE pointer relative
1752 * to the dynamic state base address.
1753 */
1754 uint32_t sampler;
1755 };
1756
1757 struct anv_texture_swizzle_descriptor {
1758 /** Texture swizzle
1759 *
1760 * See also nir_intrinsic_channel_select_intel
1761 */
1762 uint8_t swizzle[4];
1763
1764 /** Unused padding to ensure the struct is a multiple of 64 bits */
1765 uint32_t _pad;
1766 };
1767
1768 /** Struct representing a storage image descriptor */
1769 struct anv_storage_image_descriptor {
1770 /** Bindless image handles
1771 *
1772 * These are expected to already be shifted such that the 20-bit
1773 * SURFACE_STATE table index is in the top 20 bits.
1774 */
1775 uint32_t read_write;
1776 uint32_t write_only;
1777 };
1778
1779 /** Struct representing a address/range descriptor
1780 *
1781 * The fields of this struct correspond directly to the data layout of
1782 * nir_address_format_64bit_bounded_global addresses. The last field is the
1783 * offset in the NIR address so it must be zero so that when you load the
1784 * descriptor you get a pointer to the start of the range.
1785 */
1786 struct anv_address_range_descriptor {
1787 uint64_t address;
1788 uint32_t range;
1789 uint32_t zero;
1790 };
1791
1792 enum anv_descriptor_data {
1793 /** The descriptor contains a BTI reference to a surface state */
1794 ANV_DESCRIPTOR_SURFACE_STATE = (1 << 0),
1795 /** The descriptor contains a BTI reference to a sampler state */
1796 ANV_DESCRIPTOR_SAMPLER_STATE = (1 << 1),
1797 /** The descriptor contains an actual buffer view */
1798 ANV_DESCRIPTOR_BUFFER_VIEW = (1 << 2),
1799 /** The descriptor contains auxiliary image layout data */
1800 ANV_DESCRIPTOR_IMAGE_PARAM = (1 << 3),
1801 /** The descriptor contains auxiliary image layout data */
1802 ANV_DESCRIPTOR_INLINE_UNIFORM = (1 << 4),
1803 /** anv_address_range_descriptor with a buffer address and range */
1804 ANV_DESCRIPTOR_ADDRESS_RANGE = (1 << 5),
1805 /** Bindless surface handle */
1806 ANV_DESCRIPTOR_SAMPLED_IMAGE = (1 << 6),
1807 /** Storage image handles */
1808 ANV_DESCRIPTOR_STORAGE_IMAGE = (1 << 7),
1809 /** Storage image handles */
1810 ANV_DESCRIPTOR_TEXTURE_SWIZZLE = (1 << 8),
1811 };
1812
1813 struct anv_descriptor_set_binding_layout {
1814 #ifndef NDEBUG
1815 /* The type of the descriptors in this binding */
1816 VkDescriptorType type;
1817 #endif
1818
1819 /* Flags provided when this binding was created */
1820 VkDescriptorBindingFlagsEXT flags;
1821
1822 /* Bitfield representing the type of data this descriptor contains */
1823 enum anv_descriptor_data data;
1824
1825 /* Maximum number of YCbCr texture/sampler planes */
1826 uint8_t max_plane_count;
1827
1828 /* Number of array elements in this binding (or size in bytes for inline
1829 * uniform data)
1830 */
1831 uint16_t array_size;
1832
1833 /* Index into the flattend descriptor set */
1834 uint16_t descriptor_index;
1835
1836 /* Index into the dynamic state array for a dynamic buffer */
1837 int16_t dynamic_offset_index;
1838
1839 /* Index into the descriptor set buffer views */
1840 int16_t buffer_view_index;
1841
1842 /* Offset into the descriptor buffer where this descriptor lives */
1843 uint32_t descriptor_offset;
1844
1845 /* Immutable samplers (or NULL if no immutable samplers) */
1846 struct anv_sampler **immutable_samplers;
1847 };
1848
1849 unsigned anv_descriptor_size(const struct anv_descriptor_set_binding_layout *layout);
1850
1851 unsigned anv_descriptor_type_size(const struct anv_physical_device *pdevice,
1852 VkDescriptorType type);
1853
1854 bool anv_descriptor_supports_bindless(const struct anv_physical_device *pdevice,
1855 const struct anv_descriptor_set_binding_layout *binding,
1856 bool sampler);
1857
1858 bool anv_descriptor_requires_bindless(const struct anv_physical_device *pdevice,
1859 const struct anv_descriptor_set_binding_layout *binding,
1860 bool sampler);
1861
1862 struct anv_descriptor_set_layout {
1863 /* Descriptor set layouts can be destroyed at almost any time */
1864 uint32_t ref_cnt;
1865
1866 /* Number of bindings in this descriptor set */
1867 uint16_t binding_count;
1868
1869 /* Total size of the descriptor set with room for all array entries */
1870 uint16_t size;
1871
1872 /* Shader stages affected by this descriptor set */
1873 uint16_t shader_stages;
1874
1875 /* Number of buffer views in this descriptor set */
1876 uint16_t buffer_view_count;
1877
1878 /* Number of dynamic offsets used by this descriptor set */
1879 uint16_t dynamic_offset_count;
1880
1881 /* For each shader stage, which offsets apply to that stage */
1882 uint16_t stage_dynamic_offsets[MESA_SHADER_STAGES];
1883
1884 /* Size of the descriptor buffer for this descriptor set */
1885 uint32_t descriptor_buffer_size;
1886
1887 /* Bindings in this descriptor set */
1888 struct anv_descriptor_set_binding_layout binding[0];
1889 };
1890
1891 static inline void
1892 anv_descriptor_set_layout_ref(struct anv_descriptor_set_layout *layout)
1893 {
1894 assert(layout && layout->ref_cnt >= 1);
1895 p_atomic_inc(&layout->ref_cnt);
1896 }
1897
1898 static inline void
1899 anv_descriptor_set_layout_unref(struct anv_device *device,
1900 struct anv_descriptor_set_layout *layout)
1901 {
1902 assert(layout && layout->ref_cnt >= 1);
1903 if (p_atomic_dec_zero(&layout->ref_cnt))
1904 vk_free(&device->alloc, layout);
1905 }
1906
1907 struct anv_descriptor {
1908 VkDescriptorType type;
1909
1910 union {
1911 struct {
1912 VkImageLayout layout;
1913 struct anv_image_view *image_view;
1914 struct anv_sampler *sampler;
1915 };
1916
1917 struct {
1918 struct anv_buffer *buffer;
1919 uint64_t offset;
1920 uint64_t range;
1921 };
1922
1923 struct anv_buffer_view *buffer_view;
1924 };
1925 };
1926
1927 struct anv_descriptor_set {
1928 struct anv_descriptor_pool *pool;
1929 struct anv_descriptor_set_layout *layout;
1930 uint32_t size;
1931
1932 /* State relative to anv_descriptor_pool::bo */
1933 struct anv_state desc_mem;
1934 /* Surface state for the descriptor buffer */
1935 struct anv_state desc_surface_state;
1936
1937 uint32_t buffer_view_count;
1938 struct anv_buffer_view *buffer_views;
1939
1940 /* Link to descriptor pool's desc_sets list . */
1941 struct list_head pool_link;
1942
1943 struct anv_descriptor descriptors[0];
1944 };
1945
1946 struct anv_buffer_view {
1947 enum isl_format format; /**< VkBufferViewCreateInfo::format */
1948 uint64_t range; /**< VkBufferViewCreateInfo::range */
1949
1950 struct anv_address address;
1951
1952 struct anv_state surface_state;
1953 struct anv_state storage_surface_state;
1954 struct anv_state writeonly_storage_surface_state;
1955
1956 struct brw_image_param storage_image_param;
1957 };
1958
1959 struct anv_push_descriptor_set {
1960 struct anv_descriptor_set set;
1961
1962 /* Put this field right behind anv_descriptor_set so it fills up the
1963 * descriptors[0] field. */
1964 struct anv_descriptor descriptors[MAX_PUSH_DESCRIPTORS];
1965
1966 /** True if the descriptor set buffer has been referenced by a draw or
1967 * dispatch command.
1968 */
1969 bool set_used_on_gpu;
1970
1971 struct anv_buffer_view buffer_views[MAX_PUSH_DESCRIPTORS];
1972 };
1973
1974 struct anv_descriptor_pool {
1975 uint32_t size;
1976 uint32_t next;
1977 uint32_t free_list;
1978
1979 struct anv_bo *bo;
1980 struct util_vma_heap bo_heap;
1981
1982 struct anv_state_stream surface_state_stream;
1983 void *surface_state_free_list;
1984
1985 struct list_head desc_sets;
1986
1987 char data[0];
1988 };
1989
1990 enum anv_descriptor_template_entry_type {
1991 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_IMAGE,
1992 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_BUFFER,
1993 ANV_DESCRIPTOR_TEMPLATE_ENTRY_TYPE_BUFFER_VIEW
1994 };
1995
1996 struct anv_descriptor_template_entry {
1997 /* The type of descriptor in this entry */
1998 VkDescriptorType type;
1999
2000 /* Binding in the descriptor set */
2001 uint32_t binding;
2002
2003 /* Offset at which to write into the descriptor set binding */
2004 uint32_t array_element;
2005
2006 /* Number of elements to write into the descriptor set binding */
2007 uint32_t array_count;
2008
2009 /* Offset into the user provided data */
2010 size_t offset;
2011
2012 /* Stride between elements into the user provided data */
2013 size_t stride;
2014 };
2015
2016 struct anv_descriptor_update_template {
2017 VkPipelineBindPoint bind_point;
2018
2019 /* The descriptor set this template corresponds to. This value is only
2020 * valid if the template was created with the templateType
2021 * VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET.
2022 */
2023 uint8_t set;
2024
2025 /* Number of entries in this template */
2026 uint32_t entry_count;
2027
2028 /* Entries of the template */
2029 struct anv_descriptor_template_entry entries[0];
2030 };
2031
2032 size_t
2033 anv_descriptor_set_layout_size(const struct anv_descriptor_set_layout *layout);
2034
2035 void
2036 anv_descriptor_set_write_image_view(struct anv_device *device,
2037 struct anv_descriptor_set *set,
2038 const VkDescriptorImageInfo * const info,
2039 VkDescriptorType type,
2040 uint32_t binding,
2041 uint32_t element);
2042
2043 void
2044 anv_descriptor_set_write_buffer_view(struct anv_device *device,
2045 struct anv_descriptor_set *set,
2046 VkDescriptorType type,
2047 struct anv_buffer_view *buffer_view,
2048 uint32_t binding,
2049 uint32_t element);
2050
2051 void
2052 anv_descriptor_set_write_buffer(struct anv_device *device,
2053 struct anv_descriptor_set *set,
2054 struct anv_state_stream *alloc_stream,
2055 VkDescriptorType type,
2056 struct anv_buffer *buffer,
2057 uint32_t binding,
2058 uint32_t element,
2059 VkDeviceSize offset,
2060 VkDeviceSize range);
2061 void
2062 anv_descriptor_set_write_inline_uniform_data(struct anv_device *device,
2063 struct anv_descriptor_set *set,
2064 uint32_t binding,
2065 const void *data,
2066 size_t offset,
2067 size_t size);
2068
2069 void
2070 anv_descriptor_set_write_template(struct anv_device *device,
2071 struct anv_descriptor_set *set,
2072 struct anv_state_stream *alloc_stream,
2073 const struct anv_descriptor_update_template *template,
2074 const void *data);
2075
2076 VkResult
2077 anv_descriptor_set_create(struct anv_device *device,
2078 struct anv_descriptor_pool *pool,
2079 struct anv_descriptor_set_layout *layout,
2080 struct anv_descriptor_set **out_set);
2081
2082 void
2083 anv_descriptor_set_destroy(struct anv_device *device,
2084 struct anv_descriptor_pool *pool,
2085 struct anv_descriptor_set *set);
2086
2087 #define ANV_DESCRIPTOR_SET_NULL (UINT8_MAX - 5)
2088 #define ANV_DESCRIPTOR_SET_PUSH_CONSTANTS (UINT8_MAX - 4)
2089 #define ANV_DESCRIPTOR_SET_DESCRIPTORS (UINT8_MAX - 3)
2090 #define ANV_DESCRIPTOR_SET_NUM_WORK_GROUPS (UINT8_MAX - 2)
2091 #define ANV_DESCRIPTOR_SET_SHADER_CONSTANTS (UINT8_MAX - 1)
2092 #define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT8_MAX
2093
2094 struct anv_pipeline_binding {
2095 /** Index in the descriptor set
2096 *
2097 * This is a flattened index; the descriptor set layout is already taken
2098 * into account.
2099 */
2100 uint32_t index;
2101
2102 /** The descriptor set this surface corresponds to.
2103 *
2104 * The special ANV_DESCRIPTOR_SET_* values above indicates that this
2105 * binding is not a normal descriptor set but something else.
2106 */
2107 uint8_t set;
2108
2109 union {
2110 /** Plane in the binding index for images */
2111 uint8_t plane;
2112
2113 /** Input attachment index (relative to the subpass) */
2114 uint8_t input_attachment_index;
2115
2116 /** Dynamic offset index (for dynamic UBOs and SSBOs) */
2117 uint8_t dynamic_offset_index;
2118 };
2119
2120 /** For a storage image, whether it is write-only */
2121 uint8_t write_only;
2122
2123 /** Pad to 64 bits so that there are no holes and we can safely memcmp
2124 * assuming POD zero-initialization.
2125 */
2126 uint8_t pad;
2127 };
2128
2129 struct anv_push_range {
2130 /** Index in the descriptor set */
2131 uint32_t index;
2132
2133 /** Descriptor set index */
2134 uint8_t set;
2135
2136 /** Dynamic offset index (for dynamic UBOs) */
2137 uint8_t dynamic_offset_index;
2138
2139 /** Start offset in units of 32B */
2140 uint8_t start;
2141
2142 /** Range in units of 32B */
2143 uint8_t length;
2144 };
2145
2146 struct anv_pipeline_layout {
2147 struct {
2148 struct anv_descriptor_set_layout *layout;
2149 uint32_t dynamic_offset_start;
2150 } set[MAX_SETS];
2151
2152 uint32_t num_sets;
2153
2154 unsigned char sha1[20];
2155 };
2156
2157 struct anv_buffer {
2158 struct anv_device * device;
2159 VkDeviceSize size;
2160
2161 VkBufferUsageFlags usage;
2162
2163 /* Set when bound */
2164 struct anv_address address;
2165 };
2166
2167 static inline uint64_t
2168 anv_buffer_get_range(struct anv_buffer *buffer, uint64_t offset, uint64_t range)
2169 {
2170 assert(offset <= buffer->size);
2171 if (range == VK_WHOLE_SIZE) {
2172 return buffer->size - offset;
2173 } else {
2174 assert(range + offset >= range);
2175 assert(range + offset <= buffer->size);
2176 return range;
2177 }
2178 }
2179
2180 enum anv_cmd_dirty_bits {
2181 ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
2182 ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
2183 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
2184 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
2185 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
2186 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
2187 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
2188 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
2189 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
2190 ANV_CMD_DIRTY_PIPELINE = 1 << 9,
2191 ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
2192 ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
2193 ANV_CMD_DIRTY_XFB_ENABLE = 1 << 12,
2194 ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE = 1 << 13, /* VK_DYNAMIC_STATE_LINE_STIPPLE_EXT */
2195 };
2196 typedef uint32_t anv_cmd_dirty_mask_t;
2197
2198 #define ANV_CMD_DIRTY_DYNAMIC_ALL \
2199 (ANV_CMD_DIRTY_DYNAMIC_VIEWPORT | \
2200 ANV_CMD_DIRTY_DYNAMIC_SCISSOR | \
2201 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH | \
2202 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS | \
2203 ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS | \
2204 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS | \
2205 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK | \
2206 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK | \
2207 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE | \
2208 ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE)
2209
2210 static inline enum anv_cmd_dirty_bits
2211 anv_cmd_dirty_bit_for_vk_dynamic_state(VkDynamicState vk_state)
2212 {
2213 switch (vk_state) {
2214 case VK_DYNAMIC_STATE_VIEWPORT:
2215 return ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
2216 case VK_DYNAMIC_STATE_SCISSOR:
2217 return ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
2218 case VK_DYNAMIC_STATE_LINE_WIDTH:
2219 return ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
2220 case VK_DYNAMIC_STATE_DEPTH_BIAS:
2221 return ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
2222 case VK_DYNAMIC_STATE_BLEND_CONSTANTS:
2223 return ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
2224 case VK_DYNAMIC_STATE_DEPTH_BOUNDS:
2225 return ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
2226 case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK:
2227 return ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
2228 case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK:
2229 return ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
2230 case VK_DYNAMIC_STATE_STENCIL_REFERENCE:
2231 return ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
2232 case VK_DYNAMIC_STATE_LINE_STIPPLE_EXT:
2233 return ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE;
2234 default:
2235 assert(!"Unsupported dynamic state");
2236 return 0;
2237 }
2238 }
2239
2240
2241 enum anv_pipe_bits {
2242 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT = (1 << 0),
2243 ANV_PIPE_STALL_AT_SCOREBOARD_BIT = (1 << 1),
2244 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT = (1 << 2),
2245 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT = (1 << 3),
2246 ANV_PIPE_VF_CACHE_INVALIDATE_BIT = (1 << 4),
2247 ANV_PIPE_DATA_CACHE_FLUSH_BIT = (1 << 5),
2248 ANV_PIPE_TILE_CACHE_FLUSH_BIT = (1 << 6),
2249 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT = (1 << 10),
2250 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT = (1 << 11),
2251 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT = (1 << 12),
2252 ANV_PIPE_DEPTH_STALL_BIT = (1 << 13),
2253 ANV_PIPE_CS_STALL_BIT = (1 << 20),
2254
2255 /* This bit does not exist directly in PIPE_CONTROL. Instead it means that
2256 * a flush has happened but not a CS stall. The next time we do any sort
2257 * of invalidation we need to insert a CS stall at that time. Otherwise,
2258 * we would have to CS stall on every flush which could be bad.
2259 */
2260 ANV_PIPE_NEEDS_CS_STALL_BIT = (1 << 21),
2261
2262 /* This bit does not exist directly in PIPE_CONTROL. It means that render
2263 * target operations related to transfer commands with VkBuffer as
2264 * destination are ongoing. Some operations like copies on the command
2265 * streamer might need to be aware of this to trigger the appropriate stall
2266 * before they can proceed with the copy.
2267 */
2268 ANV_PIPE_RENDER_TARGET_BUFFER_WRITES = (1 << 22),
2269
2270 /* This bit does not exist directly in PIPE_CONTROL. It means that Gen12
2271 * AUX-TT data has changed and we need to invalidate AUX-TT data. This is
2272 * done by writing the AUX-TT register.
2273 */
2274 ANV_PIPE_AUX_TABLE_INVALIDATE_BIT = (1 << 23),
2275 };
2276
2277 #define ANV_PIPE_FLUSH_BITS ( \
2278 ANV_PIPE_DEPTH_CACHE_FLUSH_BIT | \
2279 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
2280 ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | \
2281 ANV_PIPE_TILE_CACHE_FLUSH_BIT)
2282
2283 #define ANV_PIPE_STALL_BITS ( \
2284 ANV_PIPE_STALL_AT_SCOREBOARD_BIT | \
2285 ANV_PIPE_DEPTH_STALL_BIT | \
2286 ANV_PIPE_CS_STALL_BIT)
2287
2288 #define ANV_PIPE_INVALIDATE_BITS ( \
2289 ANV_PIPE_STATE_CACHE_INVALIDATE_BIT | \
2290 ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT | \
2291 ANV_PIPE_VF_CACHE_INVALIDATE_BIT | \
2292 ANV_PIPE_DATA_CACHE_FLUSH_BIT | \
2293 ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT | \
2294 ANV_PIPE_INSTRUCTION_CACHE_INVALIDATE_BIT | \
2295 ANV_PIPE_AUX_TABLE_INVALIDATE_BIT)
2296
2297 static inline enum anv_pipe_bits
2298 anv_pipe_flush_bits_for_access_flags(VkAccessFlags flags)
2299 {
2300 enum anv_pipe_bits pipe_bits = 0;
2301
2302 unsigned b;
2303 for_each_bit(b, flags) {
2304 switch ((VkAccessFlagBits)(1 << b)) {
2305 case VK_ACCESS_SHADER_WRITE_BIT:
2306 /* We're transitioning a buffer that was previously used as write
2307 * destination through the data port. To make its content available
2308 * to future operations, flush the data cache.
2309 */
2310 pipe_bits |= ANV_PIPE_DATA_CACHE_FLUSH_BIT;
2311 break;
2312 case VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT:
2313 /* We're transitioning a buffer that was previously used as render
2314 * target. To make its content available to future operations, flush
2315 * the render target cache.
2316 */
2317 pipe_bits |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
2318 break;
2319 case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT:
2320 /* We're transitioning a buffer that was previously used as depth
2321 * buffer. To make its content available to future operations, flush
2322 * the depth cache.
2323 */
2324 pipe_bits |= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
2325 break;
2326 case VK_ACCESS_TRANSFER_WRITE_BIT:
2327 /* We're transitioning a buffer that was previously used as a
2328 * transfer write destination. Generic write operations include color
2329 * & depth operations as well as buffer operations like :
2330 * - vkCmdClearColorImage()
2331 * - vkCmdClearDepthStencilImage()
2332 * - vkCmdBlitImage()
2333 * - vkCmdCopy*(), vkCmdUpdate*(), vkCmdFill*()
2334 *
2335 * Most of these operations are implemented using Blorp which writes
2336 * through the render target, so flush that cache to make it visible
2337 * to future operations. And for depth related operations we also
2338 * need to flush the depth cache.
2339 */
2340 pipe_bits |= ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT;
2341 pipe_bits |= ANV_PIPE_DEPTH_CACHE_FLUSH_BIT;
2342 break;
2343 case VK_ACCESS_MEMORY_WRITE_BIT:
2344 /* We're transitioning a buffer for generic write operations. Flush
2345 * all the caches.
2346 */
2347 pipe_bits |= ANV_PIPE_FLUSH_BITS;
2348 break;
2349 default:
2350 break; /* Nothing to do */
2351 }
2352 }
2353
2354 return pipe_bits;
2355 }
2356
2357 static inline enum anv_pipe_bits
2358 anv_pipe_invalidate_bits_for_access_flags(VkAccessFlags flags)
2359 {
2360 enum anv_pipe_bits pipe_bits = 0;
2361
2362 unsigned b;
2363 for_each_bit(b, flags) {
2364 switch ((VkAccessFlagBits)(1 << b)) {
2365 case VK_ACCESS_INDIRECT_COMMAND_READ_BIT:
2366 /* Indirect draw commands take a buffer as input that we're going to
2367 * read from the command streamer to load some of the HW registers
2368 * (see genX_cmd_buffer.c:load_indirect_parameters). This requires a
2369 * command streamer stall so that all the cache flushes have
2370 * completed before the command streamer loads from memory.
2371 */
2372 pipe_bits |= ANV_PIPE_CS_STALL_BIT;
2373 /* Indirect draw commands also set gl_BaseVertex & gl_BaseIndex
2374 * through a vertex buffer, so invalidate that cache.
2375 */
2376 pipe_bits |= ANV_PIPE_VF_CACHE_INVALIDATE_BIT;
2377 /* For CmdDipatchIndirect, we also load gl_NumWorkGroups through a
2378 * UBO from the buffer, so we need to invalidate constant cache.
2379 */
2380 pipe_bits |= ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT;
2381 break;
2382 case VK_ACCESS_INDEX_READ_BIT:
2383 case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
2384 /* We transitioning a buffer to be used for as input for vkCmdDraw*
2385 * commands, so we invalidate the VF cache to make sure there is no
2386 * stale data when we start rendering.
2387 */
2388 pipe_bits |= ANV_PIPE_VF_CACHE_INVALIDATE_BIT;
2389 break;
2390 case VK_ACCESS_UNIFORM_READ_BIT:
2391 /* We transitioning a buffer to be used as uniform data. Because
2392 * uniform is accessed through the data port & sampler, we need to
2393 * invalidate the texture cache (sampler) & constant cache (data
2394 * port) to avoid stale data.
2395 */
2396 pipe_bits |= ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT;
2397 pipe_bits |= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
2398 break;
2399 case VK_ACCESS_SHADER_READ_BIT:
2400 case VK_ACCESS_INPUT_ATTACHMENT_READ_BIT:
2401 case VK_ACCESS_TRANSFER_READ_BIT:
2402 /* Transitioning a buffer to be read through the sampler, so
2403 * invalidate the texture cache, we don't want any stale data.
2404 */
2405 pipe_bits |= ANV_PIPE_TEXTURE_CACHE_INVALIDATE_BIT;
2406 break;
2407 case VK_ACCESS_MEMORY_READ_BIT:
2408 /* Transitioning a buffer for generic read, invalidate all the
2409 * caches.
2410 */
2411 pipe_bits |= ANV_PIPE_INVALIDATE_BITS;
2412 break;
2413 case VK_ACCESS_MEMORY_WRITE_BIT:
2414 /* Generic write, make sure all previously written things land in
2415 * memory.
2416 */
2417 pipe_bits |= ANV_PIPE_FLUSH_BITS;
2418 break;
2419 case VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT:
2420 /* Transitioning a buffer for conditional rendering. We'll load the
2421 * content of this buffer into HW registers using the command
2422 * streamer, so we need to stall the command streamer to make sure
2423 * any in-flight flush operations have completed.
2424 */
2425 pipe_bits |= ANV_PIPE_CS_STALL_BIT;
2426 break;
2427 default:
2428 break; /* Nothing to do */
2429 }
2430 }
2431
2432 return pipe_bits;
2433 }
2434
2435 #define VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV ( \
2436 VK_IMAGE_ASPECT_COLOR_BIT | \
2437 VK_IMAGE_ASPECT_PLANE_0_BIT | \
2438 VK_IMAGE_ASPECT_PLANE_1_BIT | \
2439 VK_IMAGE_ASPECT_PLANE_2_BIT)
2440 #define VK_IMAGE_ASPECT_PLANES_BITS_ANV ( \
2441 VK_IMAGE_ASPECT_PLANE_0_BIT | \
2442 VK_IMAGE_ASPECT_PLANE_1_BIT | \
2443 VK_IMAGE_ASPECT_PLANE_2_BIT)
2444
2445 struct anv_vertex_binding {
2446 struct anv_buffer * buffer;
2447 VkDeviceSize offset;
2448 };
2449
2450 struct anv_xfb_binding {
2451 struct anv_buffer * buffer;
2452 VkDeviceSize offset;
2453 VkDeviceSize size;
2454 };
2455
2456 struct anv_push_constants {
2457 /** Push constant data provided by the client through vkPushConstants */
2458 uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
2459
2460 /** Dynamic offsets for dynamic UBOs and SSBOs */
2461 uint32_t dynamic_offsets[MAX_DYNAMIC_BUFFERS];
2462
2463 struct {
2464 /** Base workgroup ID
2465 *
2466 * Used for vkCmdDispatchBase.
2467 */
2468 uint32_t base_work_group_id[3];
2469
2470 /** Subgroup ID
2471 *
2472 * This is never set by software but is implicitly filled out when
2473 * uploading the push constants for compute shaders.
2474 */
2475 uint32_t subgroup_id;
2476
2477 /** Pad out to a multiple of 32 bytes */
2478 uint32_t pad[4];
2479 } cs;
2480 };
2481
2482 struct anv_dynamic_state {
2483 struct {
2484 uint32_t count;
2485 VkViewport viewports[MAX_VIEWPORTS];
2486 } viewport;
2487
2488 struct {
2489 uint32_t count;
2490 VkRect2D scissors[MAX_SCISSORS];
2491 } scissor;
2492
2493 float line_width;
2494
2495 struct {
2496 float bias;
2497 float clamp;
2498 float slope;
2499 } depth_bias;
2500
2501 float blend_constants[4];
2502
2503 struct {
2504 float min;
2505 float max;
2506 } depth_bounds;
2507
2508 struct {
2509 uint32_t front;
2510 uint32_t back;
2511 } stencil_compare_mask;
2512
2513 struct {
2514 uint32_t front;
2515 uint32_t back;
2516 } stencil_write_mask;
2517
2518 struct {
2519 uint32_t front;
2520 uint32_t back;
2521 } stencil_reference;
2522
2523 struct {
2524 uint32_t factor;
2525 uint16_t pattern;
2526 } line_stipple;
2527 };
2528
2529 extern const struct anv_dynamic_state default_dynamic_state;
2530
2531 uint32_t anv_dynamic_state_copy(struct anv_dynamic_state *dest,
2532 const struct anv_dynamic_state *src,
2533 uint32_t copy_mask);
2534
2535 struct anv_surface_state {
2536 struct anv_state state;
2537 /** Address of the surface referred to by this state
2538 *
2539 * This address is relative to the start of the BO.
2540 */
2541 struct anv_address address;
2542 /* Address of the aux surface, if any
2543 *
2544 * This field is ANV_NULL_ADDRESS if and only if no aux surface exists.
2545 *
2546 * With the exception of gen8, the bottom 12 bits of this address' offset
2547 * include extra aux information.
2548 */
2549 struct anv_address aux_address;
2550 /* Address of the clear color, if any
2551 *
2552 * This address is relative to the start of the BO.
2553 */
2554 struct anv_address clear_address;
2555 };
2556
2557 /**
2558 * Attachment state when recording a renderpass instance.
2559 *
2560 * The clear value is valid only if there exists a pending clear.
2561 */
2562 struct anv_attachment_state {
2563 enum isl_aux_usage aux_usage;
2564 enum isl_aux_usage input_aux_usage;
2565 struct anv_surface_state color;
2566 struct anv_surface_state input;
2567
2568 VkImageLayout current_layout;
2569 VkImageLayout current_stencil_layout;
2570 VkImageAspectFlags pending_clear_aspects;
2571 VkImageAspectFlags pending_load_aspects;
2572 bool fast_clear;
2573 VkClearValue clear_value;
2574 bool clear_color_is_zero_one;
2575 bool clear_color_is_zero;
2576
2577 /* When multiview is active, attachments with a renderpass clear
2578 * operation have their respective layers cleared on the first
2579 * subpass that uses them, and only in that subpass. We keep track
2580 * of this using a bitfield to indicate which layers of an attachment
2581 * have not been cleared yet when multiview is active.
2582 */
2583 uint32_t pending_clear_views;
2584 struct anv_image_view * image_view;
2585 };
2586
2587 /** State tracking for vertex buffer flushes
2588 *
2589 * On Gen8-9, the VF cache only considers the bottom 32 bits of memory
2590 * addresses. If you happen to have two vertex buffers which get placed
2591 * exactly 4 GiB apart and use them in back-to-back draw calls, you can get
2592 * collisions. In order to solve this problem, we track vertex address ranges
2593 * which are live in the cache and invalidate the cache if one ever exceeds 32
2594 * bits.
2595 */
2596 struct anv_vb_cache_range {
2597 /* Virtual address at which the live vertex buffer cache range starts for
2598 * this vertex buffer index.
2599 */
2600 uint64_t start;
2601
2602 /* Virtual address of the byte after where vertex buffer cache range ends.
2603 * This is exclusive such that end - start is the size of the range.
2604 */
2605 uint64_t end;
2606 };
2607
2608 /** State tracking for particular pipeline bind point
2609 *
2610 * This struct is the base struct for anv_cmd_graphics_state and
2611 * anv_cmd_compute_state. These are used to track state which is bound to a
2612 * particular type of pipeline. Generic state that applies per-stage such as
2613 * binding table offsets and push constants is tracked generically with a
2614 * per-stage array in anv_cmd_state.
2615 */
2616 struct anv_cmd_pipeline_state {
2617 struct anv_pipeline *pipeline;
2618
2619 struct anv_descriptor_set *descriptors[MAX_SETS];
2620 struct anv_push_descriptor_set *push_descriptors[MAX_SETS];
2621 };
2622
2623 /** State tracking for graphics pipeline
2624 *
2625 * This has anv_cmd_pipeline_state as a base struct to track things which get
2626 * bound to a graphics pipeline. Along with general pipeline bind point state
2627 * which is in the anv_cmd_pipeline_state base struct, it also contains other
2628 * state which is graphics-specific.
2629 */
2630 struct anv_cmd_graphics_state {
2631 struct anv_cmd_pipeline_state base;
2632
2633 anv_cmd_dirty_mask_t dirty;
2634 uint32_t vb_dirty;
2635
2636 struct anv_vb_cache_range ib_bound_range;
2637 struct anv_vb_cache_range ib_dirty_range;
2638 struct anv_vb_cache_range vb_bound_ranges[33];
2639 struct anv_vb_cache_range vb_dirty_ranges[33];
2640
2641 struct anv_dynamic_state dynamic;
2642
2643 struct {
2644 struct anv_buffer *index_buffer;
2645 uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
2646 uint32_t index_offset;
2647 } gen7;
2648 };
2649
2650 /** State tracking for compute pipeline
2651 *
2652 * This has anv_cmd_pipeline_state as a base struct to track things which get
2653 * bound to a compute pipeline. Along with general pipeline bind point state
2654 * which is in the anv_cmd_pipeline_state base struct, it also contains other
2655 * state which is compute-specific.
2656 */
2657 struct anv_cmd_compute_state {
2658 struct anv_cmd_pipeline_state base;
2659
2660 bool pipeline_dirty;
2661
2662 struct anv_address num_workgroups;
2663 };
2664
2665 /** State required while building cmd buffer */
2666 struct anv_cmd_state {
2667 /* PIPELINE_SELECT.PipelineSelection */
2668 uint32_t current_pipeline;
2669 const struct gen_l3_config * current_l3_config;
2670 uint32_t last_aux_map_state;
2671
2672 struct anv_cmd_graphics_state gfx;
2673 struct anv_cmd_compute_state compute;
2674
2675 enum anv_pipe_bits pending_pipe_bits;
2676 VkShaderStageFlags descriptors_dirty;
2677 VkShaderStageFlags push_constants_dirty;
2678
2679 struct anv_framebuffer * framebuffer;
2680 struct anv_render_pass * pass;
2681 struct anv_subpass * subpass;
2682 VkRect2D render_area;
2683 uint32_t restart_index;
2684 struct anv_vertex_binding vertex_bindings[MAX_VBS];
2685 bool xfb_enabled;
2686 struct anv_xfb_binding xfb_bindings[MAX_XFB_BUFFERS];
2687 VkShaderStageFlags push_constant_stages;
2688 struct anv_push_constants push_constants[MESA_SHADER_STAGES];
2689 struct anv_state binding_tables[MESA_SHADER_STAGES];
2690 struct anv_state samplers[MESA_SHADER_STAGES];
2691
2692 unsigned char sampler_sha1s[MESA_SHADER_STAGES][20];
2693 unsigned char surface_sha1s[MESA_SHADER_STAGES][20];
2694 unsigned char push_sha1s[MESA_SHADER_STAGES][20];
2695
2696 /**
2697 * Whether or not the gen8 PMA fix is enabled. We ensure that, at the top
2698 * of any command buffer it is disabled by disabling it in EndCommandBuffer
2699 * and before invoking the secondary in ExecuteCommands.
2700 */
2701 bool pma_fix_enabled;
2702
2703 /**
2704 * Whether or not we know for certain that HiZ is enabled for the current
2705 * subpass. If, for whatever reason, we are unsure as to whether HiZ is
2706 * enabled or not, this will be false.
2707 */
2708 bool hiz_enabled;
2709
2710 bool conditional_render_enabled;
2711
2712 /**
2713 * Last rendering scale argument provided to
2714 * genX(cmd_buffer_emit_hashing_mode)().
2715 */
2716 unsigned current_hash_scale;
2717
2718 /**
2719 * Array length is anv_cmd_state::pass::attachment_count. Array content is
2720 * valid only when recording a render pass instance.
2721 */
2722 struct anv_attachment_state * attachments;
2723
2724 /**
2725 * Surface states for color render targets. These are stored in a single
2726 * flat array. For depth-stencil attachments, the surface state is simply
2727 * left blank.
2728 */
2729 struct anv_state render_pass_states;
2730
2731 /**
2732 * A null surface state of the right size to match the framebuffer. This
2733 * is one of the states in render_pass_states.
2734 */
2735 struct anv_state null_surface_state;
2736 };
2737
2738 struct anv_cmd_pool {
2739 VkAllocationCallbacks alloc;
2740 struct list_head cmd_buffers;
2741 };
2742
2743 #define ANV_CMD_BUFFER_BATCH_SIZE 8192
2744
2745 enum anv_cmd_buffer_exec_mode {
2746 ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
2747 ANV_CMD_BUFFER_EXEC_MODE_EMIT,
2748 ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT,
2749 ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
2750 ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
2751 };
2752
2753 struct anv_cmd_buffer {
2754 VK_LOADER_DATA _loader_data;
2755
2756 struct anv_device * device;
2757
2758 struct anv_cmd_pool * pool;
2759 struct list_head pool_link;
2760
2761 struct anv_batch batch;
2762
2763 /* Fields required for the actual chain of anv_batch_bo's.
2764 *
2765 * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
2766 */
2767 struct list_head batch_bos;
2768 enum anv_cmd_buffer_exec_mode exec_mode;
2769
2770 /* A vector of anv_batch_bo pointers for every batch or surface buffer
2771 * referenced by this command buffer
2772 *
2773 * initialized by anv_cmd_buffer_init_batch_bo_chain()
2774 */
2775 struct u_vector seen_bbos;
2776
2777 /* A vector of int32_t's for every block of binding tables.
2778 *
2779 * initialized by anv_cmd_buffer_init_batch_bo_chain()
2780 */
2781 struct u_vector bt_block_states;
2782 struct anv_state bt_next;
2783
2784 struct anv_reloc_list surface_relocs;
2785 /** Last seen surface state block pool center bo offset */
2786 uint32_t last_ss_pool_center;
2787
2788 /* Serial for tracking buffer completion */
2789 uint32_t serial;
2790
2791 /* Stream objects for storing temporary data */
2792 struct anv_state_stream surface_state_stream;
2793 struct anv_state_stream dynamic_state_stream;
2794
2795 VkCommandBufferUsageFlags usage_flags;
2796 VkCommandBufferLevel level;
2797
2798 struct anv_cmd_state state;
2799
2800 /* Set by SetPerformanceMarkerINTEL, written into queries by CmdBeginQuery */
2801 uint64_t intel_perf_marker;
2802 };
2803
2804 VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
2805 void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
2806 void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
2807 void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
2808 void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
2809 struct anv_cmd_buffer *secondary);
2810 void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
2811 VkResult anv_cmd_buffer_execbuf(struct anv_queue *queue,
2812 struct anv_cmd_buffer *cmd_buffer,
2813 const VkSemaphore *in_semaphores,
2814 const uint64_t *in_wait_values,
2815 uint32_t num_in_semaphores,
2816 const VkSemaphore *out_semaphores,
2817 const uint64_t *out_signal_values,
2818 uint32_t num_out_semaphores,
2819 VkFence fence);
2820
2821 VkResult anv_cmd_buffer_reset(struct anv_cmd_buffer *cmd_buffer);
2822
2823 struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
2824 const void *data, uint32_t size, uint32_t alignment);
2825 struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
2826 uint32_t *a, uint32_t *b,
2827 uint32_t dwords, uint32_t alignment);
2828
2829 struct anv_address
2830 anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
2831 struct anv_state
2832 anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
2833 uint32_t entries, uint32_t *state_offset);
2834 struct anv_state
2835 anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
2836 struct anv_state
2837 anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
2838 uint32_t size, uint32_t alignment);
2839
2840 VkResult
2841 anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
2842
2843 void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
2844 void gen8_cmd_buffer_emit_depth_viewport(struct anv_cmd_buffer *cmd_buffer,
2845 bool depth_clamp_enable);
2846 void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
2847
2848 void anv_cmd_buffer_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
2849 struct anv_render_pass *pass,
2850 struct anv_framebuffer *framebuffer,
2851 const VkClearValue *clear_values);
2852
2853 void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
2854
2855 struct anv_state
2856 anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
2857 gl_shader_stage stage);
2858 struct anv_state
2859 anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer);
2860
2861 const struct anv_image_view *
2862 anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
2863
2864 VkResult
2865 anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer *cmd_buffer,
2866 uint32_t num_entries,
2867 uint32_t *state_offset,
2868 struct anv_state *bt_state);
2869
2870 void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
2871
2872 void anv_cmd_emit_conditional_render_predicate(struct anv_cmd_buffer *cmd_buffer);
2873
2874 enum anv_fence_type {
2875 ANV_FENCE_TYPE_NONE = 0,
2876 ANV_FENCE_TYPE_BO,
2877 ANV_FENCE_TYPE_WSI_BO,
2878 ANV_FENCE_TYPE_SYNCOBJ,
2879 ANV_FENCE_TYPE_WSI,
2880 };
2881
2882 enum anv_bo_fence_state {
2883 /** Indicates that this is a new (or newly reset fence) */
2884 ANV_BO_FENCE_STATE_RESET,
2885
2886 /** Indicates that this fence has been submitted to the GPU but is still
2887 * (as far as we know) in use by the GPU.
2888 */
2889 ANV_BO_FENCE_STATE_SUBMITTED,
2890
2891 ANV_BO_FENCE_STATE_SIGNALED,
2892 };
2893
2894 struct anv_fence_impl {
2895 enum anv_fence_type type;
2896
2897 union {
2898 /** Fence implementation for BO fences
2899 *
2900 * These fences use a BO and a set of CPU-tracked state flags. The BO
2901 * is added to the object list of the last execbuf call in a QueueSubmit
2902 * and is marked EXEC_WRITE. The state flags track when the BO has been
2903 * submitted to the kernel. We need to do this because Vulkan lets you
2904 * wait on a fence that has not yet been submitted and I915_GEM_BUSY
2905 * will say it's idle in this case.
2906 */
2907 struct {
2908 struct anv_bo *bo;
2909 enum anv_bo_fence_state state;
2910 } bo;
2911
2912 /** DRM syncobj handle for syncobj-based fences */
2913 uint32_t syncobj;
2914
2915 /** WSI fence */
2916 struct wsi_fence *fence_wsi;
2917 };
2918 };
2919
2920 struct anv_fence {
2921 /* Permanent fence state. Every fence has some form of permanent state
2922 * (type != ANV_SEMAPHORE_TYPE_NONE). This may be a BO to fence on (for
2923 * cross-process fences) or it could just be a dummy for use internally.
2924 */
2925 struct anv_fence_impl permanent;
2926
2927 /* Temporary fence state. A fence *may* have temporary state. That state
2928 * is added to the fence by an import operation and is reset back to
2929 * ANV_SEMAPHORE_TYPE_NONE when the fence is reset. A fence with temporary
2930 * state cannot be signaled because the fence must already be signaled
2931 * before the temporary state can be exported from the fence in the other
2932 * process and imported here.
2933 */
2934 struct anv_fence_impl temporary;
2935 };
2936
2937 void anv_fence_reset_temporary(struct anv_device *device,
2938 struct anv_fence *fence);
2939
2940 struct anv_event {
2941 uint64_t semaphore;
2942 struct anv_state state;
2943 };
2944
2945 enum anv_semaphore_type {
2946 ANV_SEMAPHORE_TYPE_NONE = 0,
2947 ANV_SEMAPHORE_TYPE_DUMMY,
2948 ANV_SEMAPHORE_TYPE_BO,
2949 ANV_SEMAPHORE_TYPE_WSI_BO,
2950 ANV_SEMAPHORE_TYPE_SYNC_FILE,
2951 ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ,
2952 ANV_SEMAPHORE_TYPE_TIMELINE,
2953 };
2954
2955 struct anv_timeline_point {
2956 struct list_head link;
2957
2958 uint64_t serial;
2959
2960 /* Number of waiter on this point, when > 0 the point should not be garbage
2961 * collected.
2962 */
2963 int waiting;
2964
2965 /* BO used for synchronization. */
2966 struct anv_bo *bo;
2967 };
2968
2969 struct anv_timeline {
2970 pthread_mutex_t mutex;
2971 pthread_cond_t cond;
2972
2973 uint64_t highest_past;
2974 uint64_t highest_pending;
2975
2976 struct list_head points;
2977 struct list_head free_points;
2978 };
2979
2980 struct anv_semaphore_impl {
2981 enum anv_semaphore_type type;
2982
2983 union {
2984 /* A BO representing this semaphore when type == ANV_SEMAPHORE_TYPE_BO
2985 * or type == ANV_SEMAPHORE_TYPE_WSI_BO. This BO will be added to the
2986 * object list on any execbuf2 calls for which this semaphore is used as
2987 * a wait or signal fence. When used as a signal fence or when type ==
2988 * ANV_SEMAPHORE_TYPE_WSI_BO, the EXEC_OBJECT_WRITE flag will be set.
2989 */
2990 struct anv_bo *bo;
2991
2992 /* The sync file descriptor when type == ANV_SEMAPHORE_TYPE_SYNC_FILE.
2993 * If the semaphore is in the unsignaled state due to either just being
2994 * created or because it has been used for a wait, fd will be -1.
2995 */
2996 int fd;
2997
2998 /* Sync object handle when type == ANV_SEMAPHORE_TYPE_DRM_SYNCOBJ.
2999 * Unlike GEM BOs, DRM sync objects aren't deduplicated by the kernel on
3000 * import so we don't need to bother with a userspace cache.
3001 */
3002 uint32_t syncobj;
3003
3004 /* Non shareable timeline semaphore
3005 *
3006 * Used when kernel don't have support for timeline semaphores.
3007 */
3008 struct anv_timeline timeline;
3009 };
3010 };
3011
3012 struct anv_semaphore {
3013 uint32_t refcount;
3014
3015 /* Permanent semaphore state. Every semaphore has some form of permanent
3016 * state (type != ANV_SEMAPHORE_TYPE_NONE). This may be a BO to fence on
3017 * (for cross-process semaphores0 or it could just be a dummy for use
3018 * internally.
3019 */
3020 struct anv_semaphore_impl permanent;
3021
3022 /* Temporary semaphore state. A semaphore *may* have temporary state.
3023 * That state is added to the semaphore by an import operation and is reset
3024 * back to ANV_SEMAPHORE_TYPE_NONE when the semaphore is waited on. A
3025 * semaphore with temporary state cannot be signaled because the semaphore
3026 * must already be signaled before the temporary state can be exported from
3027 * the semaphore in the other process and imported here.
3028 */
3029 struct anv_semaphore_impl temporary;
3030 };
3031
3032 void anv_semaphore_reset_temporary(struct anv_device *device,
3033 struct anv_semaphore *semaphore);
3034
3035 struct anv_shader_module {
3036 unsigned char sha1[20];
3037 uint32_t size;
3038 char data[0];
3039 };
3040
3041 static inline gl_shader_stage
3042 vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
3043 {
3044 assert(__builtin_popcount(vk_stage) == 1);
3045 return ffs(vk_stage) - 1;
3046 }
3047
3048 static inline VkShaderStageFlagBits
3049 mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
3050 {
3051 return (1 << mesa_stage);
3052 }
3053
3054 #define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
3055
3056 #define anv_foreach_stage(stage, stage_bits) \
3057 for (gl_shader_stage stage, \
3058 __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
3059 stage = __builtin_ffs(__tmp) - 1, __tmp; \
3060 __tmp &= ~(1 << (stage)))
3061
3062 struct anv_pipeline_bind_map {
3063 unsigned char surface_sha1[20];
3064 unsigned char sampler_sha1[20];
3065 unsigned char push_sha1[20];
3066
3067 uint32_t surface_count;
3068 uint32_t sampler_count;
3069
3070 struct anv_pipeline_binding * surface_to_descriptor;
3071 struct anv_pipeline_binding * sampler_to_descriptor;
3072
3073 struct anv_push_range push_ranges[4];
3074 };
3075
3076 struct anv_shader_bin_key {
3077 uint32_t size;
3078 uint8_t data[0];
3079 };
3080
3081 struct anv_shader_bin {
3082 uint32_t ref_cnt;
3083
3084 const struct anv_shader_bin_key *key;
3085
3086 struct anv_state kernel;
3087 uint32_t kernel_size;
3088
3089 struct anv_state constant_data;
3090 uint32_t constant_data_size;
3091
3092 const struct brw_stage_prog_data *prog_data;
3093 uint32_t prog_data_size;
3094
3095 struct brw_compile_stats stats[3];
3096 uint32_t num_stats;
3097
3098 struct nir_xfb_info *xfb_info;
3099
3100 struct anv_pipeline_bind_map bind_map;
3101 };
3102
3103 struct anv_shader_bin *
3104 anv_shader_bin_create(struct anv_device *device,
3105 const void *key, uint32_t key_size,
3106 const void *kernel, uint32_t kernel_size,
3107 const void *constant_data, uint32_t constant_data_size,
3108 const struct brw_stage_prog_data *prog_data,
3109 uint32_t prog_data_size, const void *prog_data_param,
3110 const struct brw_compile_stats *stats, uint32_t num_stats,
3111 const struct nir_xfb_info *xfb_info,
3112 const struct anv_pipeline_bind_map *bind_map);
3113
3114 void
3115 anv_shader_bin_destroy(struct anv_device *device, struct anv_shader_bin *shader);
3116
3117 static inline void
3118 anv_shader_bin_ref(struct anv_shader_bin *shader)
3119 {
3120 assert(shader && shader->ref_cnt >= 1);
3121 p_atomic_inc(&shader->ref_cnt);
3122 }
3123
3124 static inline void
3125 anv_shader_bin_unref(struct anv_device *device, struct anv_shader_bin *shader)
3126 {
3127 assert(shader && shader->ref_cnt >= 1);
3128 if (p_atomic_dec_zero(&shader->ref_cnt))
3129 anv_shader_bin_destroy(device, shader);
3130 }
3131
3132 /* 5 possible simultaneous shader stages and FS may have up to 3 binaries */
3133 #define MAX_PIPELINE_EXECUTABLES 7
3134
3135 struct anv_pipeline_executable {
3136 gl_shader_stage stage;
3137
3138 struct brw_compile_stats stats;
3139
3140 char *nir;
3141 char *disasm;
3142 };
3143
3144 struct anv_pipeline {
3145 struct anv_device * device;
3146 struct anv_batch batch;
3147 uint32_t batch_data[512];
3148 struct anv_reloc_list batch_relocs;
3149 anv_cmd_dirty_mask_t dynamic_state_mask;
3150 struct anv_dynamic_state dynamic_state;
3151
3152 void * mem_ctx;
3153
3154 VkPipelineCreateFlags flags;
3155 struct anv_subpass * subpass;
3156
3157 bool needs_data_cache;
3158
3159 struct anv_shader_bin * shaders[MESA_SHADER_STAGES];
3160
3161 uint32_t num_executables;
3162 struct anv_pipeline_executable executables[MAX_PIPELINE_EXECUTABLES];
3163
3164 struct {
3165 const struct gen_l3_config * l3_config;
3166 uint32_t total_size;
3167 } urb;
3168
3169 VkShaderStageFlags active_stages;
3170 struct anv_state blend_state;
3171
3172 uint32_t vb_used;
3173 struct anv_pipeline_vertex_binding {
3174 uint32_t stride;
3175 bool instanced;
3176 uint32_t instance_divisor;
3177 } vb[MAX_VBS];
3178
3179 uint8_t xfb_used;
3180
3181 bool primitive_restart;
3182 uint32_t topology;
3183
3184 uint32_t cs_right_mask;
3185
3186 bool writes_depth;
3187 bool depth_test_enable;
3188 bool writes_stencil;
3189 bool stencil_test_enable;
3190 bool depth_clamp_enable;
3191 bool depth_clip_enable;
3192 bool sample_shading_enable;
3193 bool kill_pixel;
3194 bool depth_bounds_test_enable;
3195
3196 struct {
3197 uint32_t sf[7];
3198 uint32_t depth_stencil_state[3];
3199 } gen7;
3200
3201 struct {
3202 uint32_t sf[4];
3203 uint32_t raster[5];
3204 uint32_t wm_depth_stencil[3];
3205 } gen8;
3206
3207 struct {
3208 uint32_t wm_depth_stencil[4];
3209 } gen9;
3210
3211 uint32_t interface_descriptor_data[8];
3212 };
3213
3214 static inline bool
3215 anv_pipeline_has_stage(const struct anv_pipeline *pipeline,
3216 gl_shader_stage stage)
3217 {
3218 return (pipeline->active_stages & mesa_to_vk_shader_stage(stage)) != 0;
3219 }
3220
3221 #define ANV_DECL_GET_PROG_DATA_FUNC(prefix, stage) \
3222 static inline const struct brw_##prefix##_prog_data * \
3223 get_##prefix##_prog_data(const struct anv_pipeline *pipeline) \
3224 { \
3225 if (anv_pipeline_has_stage(pipeline, stage)) { \
3226 return (const struct brw_##prefix##_prog_data *) \
3227 pipeline->shaders[stage]->prog_data; \
3228 } else { \
3229 return NULL; \
3230 } \
3231 }
3232
3233 ANV_DECL_GET_PROG_DATA_FUNC(vs, MESA_SHADER_VERTEX)
3234 ANV_DECL_GET_PROG_DATA_FUNC(tcs, MESA_SHADER_TESS_CTRL)
3235 ANV_DECL_GET_PROG_DATA_FUNC(tes, MESA_SHADER_TESS_EVAL)
3236 ANV_DECL_GET_PROG_DATA_FUNC(gs, MESA_SHADER_GEOMETRY)
3237 ANV_DECL_GET_PROG_DATA_FUNC(wm, MESA_SHADER_FRAGMENT)
3238 ANV_DECL_GET_PROG_DATA_FUNC(cs, MESA_SHADER_COMPUTE)
3239
3240 static inline const struct brw_vue_prog_data *
3241 anv_pipeline_get_last_vue_prog_data(const struct anv_pipeline *pipeline)
3242 {
3243 if (anv_pipeline_has_stage(pipeline, MESA_SHADER_GEOMETRY))
3244 return &get_gs_prog_data(pipeline)->base;
3245 else if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
3246 return &get_tes_prog_data(pipeline)->base;
3247 else
3248 return &get_vs_prog_data(pipeline)->base;
3249 }
3250
3251 VkResult
3252 anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
3253 struct anv_pipeline_cache *cache,
3254 const VkGraphicsPipelineCreateInfo *pCreateInfo,
3255 const VkAllocationCallbacks *alloc);
3256
3257 VkResult
3258 anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
3259 struct anv_pipeline_cache *cache,
3260 const VkComputePipelineCreateInfo *info,
3261 const struct anv_shader_module *module,
3262 const char *entrypoint,
3263 const VkSpecializationInfo *spec_info);
3264
3265 struct anv_format_plane {
3266 enum isl_format isl_format:16;
3267 struct isl_swizzle swizzle;
3268
3269 /* Whether this plane contains chroma channels */
3270 bool has_chroma;
3271
3272 /* For downscaling of YUV planes */
3273 uint8_t denominator_scales[2];
3274
3275 /* How to map sampled ycbcr planes to a single 4 component element. */
3276 struct isl_swizzle ycbcr_swizzle;
3277
3278 /* What aspect is associated to this plane */
3279 VkImageAspectFlags aspect;
3280 };
3281
3282
3283 struct anv_format {
3284 struct anv_format_plane planes[3];
3285 VkFormat vk_format;
3286 uint8_t n_planes;
3287 bool can_ycbcr;
3288 };
3289
3290 static inline uint32_t
3291 anv_image_aspect_to_plane(VkImageAspectFlags image_aspects,
3292 VkImageAspectFlags aspect_mask)
3293 {
3294 switch (aspect_mask) {
3295 case VK_IMAGE_ASPECT_COLOR_BIT:
3296 case VK_IMAGE_ASPECT_DEPTH_BIT:
3297 case VK_IMAGE_ASPECT_PLANE_0_BIT:
3298 return 0;
3299 case VK_IMAGE_ASPECT_STENCIL_BIT:
3300 if ((image_aspects & VK_IMAGE_ASPECT_DEPTH_BIT) == 0)
3301 return 0;
3302 /* Fall-through */
3303 case VK_IMAGE_ASPECT_PLANE_1_BIT:
3304 return 1;
3305 case VK_IMAGE_ASPECT_PLANE_2_BIT:
3306 return 2;
3307 default:
3308 /* Purposefully assert with depth/stencil aspects. */
3309 unreachable("invalid image aspect");
3310 }
3311 }
3312
3313 static inline VkImageAspectFlags
3314 anv_plane_to_aspect(VkImageAspectFlags image_aspects,
3315 uint32_t plane)
3316 {
3317 if (image_aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) {
3318 if (util_bitcount(image_aspects) > 1)
3319 return VK_IMAGE_ASPECT_PLANE_0_BIT << plane;
3320 return VK_IMAGE_ASPECT_COLOR_BIT;
3321 }
3322 if (image_aspects & VK_IMAGE_ASPECT_DEPTH_BIT)
3323 return VK_IMAGE_ASPECT_DEPTH_BIT << plane;
3324 assert(image_aspects == VK_IMAGE_ASPECT_STENCIL_BIT);
3325 return VK_IMAGE_ASPECT_STENCIL_BIT;
3326 }
3327
3328 #define anv_foreach_image_aspect_bit(b, image, aspects) \
3329 for_each_bit(b, anv_image_expand_aspects(image, aspects))
3330
3331 const struct anv_format *
3332 anv_get_format(VkFormat format);
3333
3334 static inline uint32_t
3335 anv_get_format_planes(VkFormat vk_format)
3336 {
3337 const struct anv_format *format = anv_get_format(vk_format);
3338
3339 return format != NULL ? format->n_planes : 0;
3340 }
3341
3342 struct anv_format_plane
3343 anv_get_format_plane(const struct gen_device_info *devinfo, VkFormat vk_format,
3344 VkImageAspectFlagBits aspect, VkImageTiling tiling);
3345
3346 static inline enum isl_format
3347 anv_get_isl_format(const struct gen_device_info *devinfo, VkFormat vk_format,
3348 VkImageAspectFlags aspect, VkImageTiling tiling)
3349 {
3350 return anv_get_format_plane(devinfo, vk_format, aspect, tiling).isl_format;
3351 }
3352
3353 bool anv_formats_ccs_e_compatible(const struct gen_device_info *devinfo,
3354 VkImageCreateFlags create_flags,
3355 VkFormat vk_format,
3356 VkImageTiling vk_tiling,
3357 const VkImageFormatListCreateInfoKHR *fmt_list);
3358
3359 static inline struct isl_swizzle
3360 anv_swizzle_for_render(struct isl_swizzle swizzle)
3361 {
3362 /* Sometimes the swizzle will have alpha map to one. We do this to fake
3363 * RGB as RGBA for texturing
3364 */
3365 assert(swizzle.a == ISL_CHANNEL_SELECT_ONE ||
3366 swizzle.a == ISL_CHANNEL_SELECT_ALPHA);
3367
3368 /* But it doesn't matter what we render to that channel */
3369 swizzle.a = ISL_CHANNEL_SELECT_ALPHA;
3370
3371 return swizzle;
3372 }
3373
3374 void
3375 anv_pipeline_setup_l3_config(struct anv_pipeline *pipeline, bool needs_slm);
3376
3377 /**
3378 * Subsurface of an anv_image.
3379 */
3380 struct anv_surface {
3381 /** Valid only if isl_surf::size_B > 0. */
3382 struct isl_surf isl;
3383
3384 /**
3385 * Offset from VkImage's base address, as bound by vkBindImageMemory().
3386 */
3387 uint32_t offset;
3388 };
3389
3390 struct anv_image {
3391 VkImageType type; /**< VkImageCreateInfo::imageType */
3392 /* The original VkFormat provided by the client. This may not match any
3393 * of the actual surface formats.
3394 */
3395 VkFormat vk_format;
3396 const struct anv_format *format;
3397
3398 VkImageAspectFlags aspects;
3399 VkExtent3D extent;
3400 uint32_t levels;
3401 uint32_t array_size;
3402 uint32_t samples; /**< VkImageCreateInfo::samples */
3403 uint32_t n_planes;
3404 VkImageUsageFlags usage; /**< VkImageCreateInfo::usage. */
3405 VkImageUsageFlags stencil_usage;
3406 VkImageCreateFlags create_flags; /* Flags used when creating image. */
3407 VkImageTiling tiling; /** VkImageCreateInfo::tiling */
3408
3409 /** True if this is needs to be bound to an appropriately tiled BO.
3410 *
3411 * When not using modifiers, consumers such as X11, Wayland, and KMS need
3412 * the tiling passed via I915_GEM_SET_TILING. When exporting these buffers
3413 * we require a dedicated allocation so that we can know to allocate a
3414 * tiled buffer.
3415 */
3416 bool needs_set_tiling;
3417
3418 /**
3419 * Must be DRM_FORMAT_MOD_INVALID unless tiling is
3420 * VK_IMAGE_TILING_DRM_FORMAT_MODIFIER_EXT.
3421 */
3422 uint64_t drm_format_mod;
3423
3424 VkDeviceSize size;
3425 uint32_t alignment;
3426
3427 /* Whether the image is made of several underlying buffer objects rather a
3428 * single one with different offsets.
3429 */
3430 bool disjoint;
3431
3432 /* All the formats that can be used when creating views of this image
3433 * are CCS_E compatible.
3434 */
3435 bool ccs_e_compatible;
3436
3437 /* Image was created with external format. */
3438 bool external_format;
3439
3440 /**
3441 * Image subsurfaces
3442 *
3443 * For each foo, anv_image::planes[x].surface is valid if and only if
3444 * anv_image::aspects has a x aspect. Refer to anv_image_aspect_to_plane()
3445 * to figure the number associated with a given aspect.
3446 *
3447 * The hardware requires that the depth buffer and stencil buffer be
3448 * separate surfaces. From Vulkan's perspective, though, depth and stencil
3449 * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
3450 * allocate the depth and stencil buffers as separate surfaces in the same
3451 * bo.
3452 *
3453 * Memory layout :
3454 *
3455 * -----------------------
3456 * | surface0 | /|\
3457 * ----------------------- |
3458 * | shadow surface0 | |
3459 * ----------------------- | Plane 0
3460 * | aux surface0 | |
3461 * ----------------------- |
3462 * | fast clear colors0 | \|/
3463 * -----------------------
3464 * | surface1 | /|\
3465 * ----------------------- |
3466 * | shadow surface1 | |
3467 * ----------------------- | Plane 1
3468 * | aux surface1 | |
3469 * ----------------------- |
3470 * | fast clear colors1 | \|/
3471 * -----------------------
3472 * | ... |
3473 * | |
3474 * -----------------------
3475 */
3476 struct {
3477 /**
3478 * Offset of the entire plane (whenever the image is disjoint this is
3479 * set to 0).
3480 */
3481 uint32_t offset;
3482
3483 VkDeviceSize size;
3484 uint32_t alignment;
3485
3486 struct anv_surface surface;
3487
3488 /**
3489 * A surface which shadows the main surface and may have different
3490 * tiling. This is used for sampling using a tiling that isn't supported
3491 * for other operations.
3492 */
3493 struct anv_surface shadow_surface;
3494
3495 /**
3496 * The base aux usage for this image. For color images, this can be
3497 * either CCS_E or CCS_D depending on whether or not we can reliably
3498 * leave CCS on all the time.
3499 */
3500 enum isl_aux_usage aux_usage;
3501
3502 struct anv_surface aux_surface;
3503
3504 /**
3505 * Offset of the fast clear state (used to compute the
3506 * fast_clear_state_offset of the following planes).
3507 */
3508 uint32_t fast_clear_state_offset;
3509
3510 /**
3511 * BO associated with this plane, set when bound.
3512 */
3513 struct anv_address address;
3514
3515 /**
3516 * When destroying the image, also free the bo.
3517 * */
3518 bool bo_is_owned;
3519 } planes[3];
3520 };
3521
3522 /* The ordering of this enum is important */
3523 enum anv_fast_clear_type {
3524 /** Image does not have/support any fast-clear blocks */
3525 ANV_FAST_CLEAR_NONE = 0,
3526 /** Image has/supports fast-clear but only to the default value */
3527 ANV_FAST_CLEAR_DEFAULT_VALUE = 1,
3528 /** Image has/supports fast-clear with an arbitrary fast-clear value */
3529 ANV_FAST_CLEAR_ANY = 2,
3530 };
3531
3532 /* Returns the number of auxiliary buffer levels attached to an image. */
3533 static inline uint8_t
3534 anv_image_aux_levels(const struct anv_image * const image,
3535 VkImageAspectFlagBits aspect)
3536 {
3537 uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
3538 if (image->planes[plane].aux_usage == ISL_AUX_USAGE_NONE)
3539 return 0;
3540
3541 /* The Gen12 CCS aux surface is represented with only one level. */
3542 return image->planes[plane].aux_surface.isl.tiling == ISL_TILING_GEN12_CCS ?
3543 image->planes[plane].surface.isl.levels :
3544 image->planes[plane].aux_surface.isl.levels;
3545 }
3546
3547 /* Returns the number of auxiliary buffer layers attached to an image. */
3548 static inline uint32_t
3549 anv_image_aux_layers(const struct anv_image * const image,
3550 VkImageAspectFlagBits aspect,
3551 const uint8_t miplevel)
3552 {
3553 assert(image);
3554
3555 /* The miplevel must exist in the main buffer. */
3556 assert(miplevel < image->levels);
3557
3558 if (miplevel >= anv_image_aux_levels(image, aspect)) {
3559 /* There are no layers with auxiliary data because the miplevel has no
3560 * auxiliary data.
3561 */
3562 return 0;
3563 } else {
3564 uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
3565
3566 /* The Gen12 CCS aux surface is represented with only one layer. */
3567 const struct isl_extent4d *aux_logical_level0_px =
3568 image->planes[plane].aux_surface.isl.tiling == ISL_TILING_GEN12_CCS ?
3569 &image->planes[plane].surface.isl.logical_level0_px :
3570 &image->planes[plane].aux_surface.isl.logical_level0_px;
3571
3572 return MAX2(aux_logical_level0_px->array_len,
3573 aux_logical_level0_px->depth >> miplevel);
3574 }
3575 }
3576
3577 static inline struct anv_address
3578 anv_image_get_clear_color_addr(const struct anv_device *device,
3579 const struct anv_image *image,
3580 VkImageAspectFlagBits aspect)
3581 {
3582 assert(image->aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV);
3583
3584 uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
3585 return anv_address_add(image->planes[plane].address,
3586 image->planes[plane].fast_clear_state_offset);
3587 }
3588
3589 static inline struct anv_address
3590 anv_image_get_fast_clear_type_addr(const struct anv_device *device,
3591 const struct anv_image *image,
3592 VkImageAspectFlagBits aspect)
3593 {
3594 struct anv_address addr =
3595 anv_image_get_clear_color_addr(device, image, aspect);
3596
3597 const unsigned clear_color_state_size = device->info.gen >= 10 ?
3598 device->isl_dev.ss.clear_color_state_size :
3599 device->isl_dev.ss.clear_value_size;
3600 return anv_address_add(addr, clear_color_state_size);
3601 }
3602
3603 static inline struct anv_address
3604 anv_image_get_compression_state_addr(const struct anv_device *device,
3605 const struct anv_image *image,
3606 VkImageAspectFlagBits aspect,
3607 uint32_t level, uint32_t array_layer)
3608 {
3609 assert(level < anv_image_aux_levels(image, aspect));
3610 assert(array_layer < anv_image_aux_layers(image, aspect, level));
3611 UNUSED uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
3612 assert(image->planes[plane].aux_usage == ISL_AUX_USAGE_CCS_E);
3613
3614 struct anv_address addr =
3615 anv_image_get_fast_clear_type_addr(device, image, aspect);
3616 addr.offset += 4; /* Go past the fast clear type */
3617
3618 if (image->type == VK_IMAGE_TYPE_3D) {
3619 for (uint32_t l = 0; l < level; l++)
3620 addr.offset += anv_minify(image->extent.depth, l) * 4;
3621 } else {
3622 addr.offset += level * image->array_size * 4;
3623 }
3624 addr.offset += array_layer * 4;
3625
3626 assert(addr.offset <
3627 image->planes[plane].address.offset + image->planes[plane].size);
3628 return addr;
3629 }
3630
3631 /* Returns true if a HiZ-enabled depth buffer can be sampled from. */
3632 static inline bool
3633 anv_can_sample_with_hiz(const struct gen_device_info * const devinfo,
3634 const struct anv_image *image)
3635 {
3636 if (!(image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
3637 return false;
3638
3639 /* Allow this feature on BDW even though it is disabled in the BDW devinfo
3640 * struct. There's documentation which suggests that this feature actually
3641 * reduces performance on BDW, but it has only been observed to help so
3642 * far. Sampling fast-cleared blocks on BDW must also be handled with care
3643 * (see depth_stencil_attachment_compute_aux_usage() for more info).
3644 */
3645 if (devinfo->gen != 8 && !devinfo->has_sample_with_hiz)
3646 return false;
3647
3648 return image->samples == 1;
3649 }
3650
3651 static inline bool
3652 anv_image_plane_uses_aux_map(const struct anv_device *device,
3653 const struct anv_image *image,
3654 uint32_t plane)
3655 {
3656 return device->info.has_aux_map &&
3657 isl_aux_usage_has_ccs(image->planes[plane].aux_usage);
3658 }
3659
3660 void
3661 anv_cmd_buffer_mark_image_written(struct anv_cmd_buffer *cmd_buffer,
3662 const struct anv_image *image,
3663 VkImageAspectFlagBits aspect,
3664 enum isl_aux_usage aux_usage,
3665 uint32_t level,
3666 uint32_t base_layer,
3667 uint32_t layer_count);
3668
3669 void
3670 anv_image_clear_color(struct anv_cmd_buffer *cmd_buffer,
3671 const struct anv_image *image,
3672 VkImageAspectFlagBits aspect,
3673 enum isl_aux_usage aux_usage,
3674 enum isl_format format, struct isl_swizzle swizzle,
3675 uint32_t level, uint32_t base_layer, uint32_t layer_count,
3676 VkRect2D area, union isl_color_value clear_color);
3677 void
3678 anv_image_clear_depth_stencil(struct anv_cmd_buffer *cmd_buffer,
3679 const struct anv_image *image,
3680 VkImageAspectFlags aspects,
3681 enum isl_aux_usage depth_aux_usage,
3682 uint32_t level,
3683 uint32_t base_layer, uint32_t layer_count,
3684 VkRect2D area,
3685 float depth_value, uint8_t stencil_value);
3686 void
3687 anv_image_msaa_resolve(struct anv_cmd_buffer *cmd_buffer,
3688 const struct anv_image *src_image,
3689 enum isl_aux_usage src_aux_usage,
3690 uint32_t src_level, uint32_t src_base_layer,
3691 const struct anv_image *dst_image,
3692 enum isl_aux_usage dst_aux_usage,
3693 uint32_t dst_level, uint32_t dst_base_layer,
3694 VkImageAspectFlagBits aspect,
3695 uint32_t src_x, uint32_t src_y,
3696 uint32_t dst_x, uint32_t dst_y,
3697 uint32_t width, uint32_t height,
3698 uint32_t layer_count,
3699 enum blorp_filter filter);
3700 void
3701 anv_image_hiz_op(struct anv_cmd_buffer *cmd_buffer,
3702 const struct anv_image *image,
3703 VkImageAspectFlagBits aspect, uint32_t level,
3704 uint32_t base_layer, uint32_t layer_count,
3705 enum isl_aux_op hiz_op);
3706 void
3707 anv_image_hiz_clear(struct anv_cmd_buffer *cmd_buffer,
3708 const struct anv_image *image,
3709 VkImageAspectFlags aspects,
3710 uint32_t level,
3711 uint32_t base_layer, uint32_t layer_count,
3712 VkRect2D area, uint8_t stencil_value);
3713 void
3714 anv_image_mcs_op(struct anv_cmd_buffer *cmd_buffer,
3715 const struct anv_image *image,
3716 enum isl_format format,
3717 VkImageAspectFlagBits aspect,
3718 uint32_t base_layer, uint32_t layer_count,
3719 enum isl_aux_op mcs_op, union isl_color_value *clear_value,
3720 bool predicate);
3721 void
3722 anv_image_ccs_op(struct anv_cmd_buffer *cmd_buffer,
3723 const struct anv_image *image,
3724 enum isl_format format,
3725 VkImageAspectFlagBits aspect, uint32_t level,
3726 uint32_t base_layer, uint32_t layer_count,
3727 enum isl_aux_op ccs_op, union isl_color_value *clear_value,
3728 bool predicate);
3729
3730 void
3731 anv_image_copy_to_shadow(struct anv_cmd_buffer *cmd_buffer,
3732 const struct anv_image *image,
3733 VkImageAspectFlagBits aspect,
3734 uint32_t base_level, uint32_t level_count,
3735 uint32_t base_layer, uint32_t layer_count);
3736
3737 enum isl_aux_state
3738 anv_layout_to_aux_state(const struct gen_device_info * const devinfo,
3739 const struct anv_image *image,
3740 const VkImageAspectFlagBits aspect,
3741 const VkImageLayout layout);
3742
3743 enum isl_aux_usage
3744 anv_layout_to_aux_usage(const struct gen_device_info * const devinfo,
3745 const struct anv_image *image,
3746 const VkImageAspectFlagBits aspect,
3747 const VkImageUsageFlagBits usage,
3748 const VkImageLayout layout);
3749
3750 enum anv_fast_clear_type
3751 anv_layout_to_fast_clear_type(const struct gen_device_info * const devinfo,
3752 const struct anv_image * const image,
3753 const VkImageAspectFlagBits aspect,
3754 const VkImageLayout layout);
3755
3756 /* This is defined as a macro so that it works for both
3757 * VkImageSubresourceRange and VkImageSubresourceLayers
3758 */
3759 #define anv_get_layerCount(_image, _range) \
3760 ((_range)->layerCount == VK_REMAINING_ARRAY_LAYERS ? \
3761 (_image)->array_size - (_range)->baseArrayLayer : (_range)->layerCount)
3762
3763 static inline uint32_t
3764 anv_get_levelCount(const struct anv_image *image,
3765 const VkImageSubresourceRange *range)
3766 {
3767 return range->levelCount == VK_REMAINING_MIP_LEVELS ?
3768 image->levels - range->baseMipLevel : range->levelCount;
3769 }
3770
3771 static inline VkImageAspectFlags
3772 anv_image_expand_aspects(const struct anv_image *image,
3773 VkImageAspectFlags aspects)
3774 {
3775 /* If the underlying image has color plane aspects and
3776 * VK_IMAGE_ASPECT_COLOR_BIT has been requested, then return the aspects of
3777 * the underlying image. */
3778 if ((image->aspects & VK_IMAGE_ASPECT_PLANES_BITS_ANV) != 0 &&
3779 aspects == VK_IMAGE_ASPECT_COLOR_BIT)
3780 return image->aspects;
3781
3782 return aspects;
3783 }
3784
3785 static inline bool
3786 anv_image_aspects_compatible(VkImageAspectFlags aspects1,
3787 VkImageAspectFlags aspects2)
3788 {
3789 if (aspects1 == aspects2)
3790 return true;
3791
3792 /* Only 1 color aspects are compatibles. */
3793 if ((aspects1 & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) != 0 &&
3794 (aspects2 & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) != 0 &&
3795 util_bitcount(aspects1) == util_bitcount(aspects2))
3796 return true;
3797
3798 return false;
3799 }
3800
3801 struct anv_image_view {
3802 const struct anv_image *image; /**< VkImageViewCreateInfo::image */
3803
3804 VkImageAspectFlags aspect_mask;
3805 VkFormat vk_format;
3806 VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
3807
3808 unsigned n_planes;
3809 struct {
3810 uint32_t image_plane;
3811
3812 struct isl_view isl;
3813
3814 /**
3815 * RENDER_SURFACE_STATE when using image as a sampler surface with an
3816 * image layout of SHADER_READ_ONLY_OPTIMAL or
3817 * DEPTH_STENCIL_READ_ONLY_OPTIMAL.
3818 */
3819 struct anv_surface_state optimal_sampler_surface_state;
3820
3821 /**
3822 * RENDER_SURFACE_STATE when using image as a sampler surface with an
3823 * image layout of GENERAL.
3824 */
3825 struct anv_surface_state general_sampler_surface_state;
3826
3827 /**
3828 * RENDER_SURFACE_STATE when using image as a storage image. Separate
3829 * states for write-only and readable, using the real format for
3830 * write-only and the lowered format for readable.
3831 */
3832 struct anv_surface_state storage_surface_state;
3833 struct anv_surface_state writeonly_storage_surface_state;
3834
3835 struct brw_image_param storage_image_param;
3836 } planes[3];
3837 };
3838
3839 enum anv_image_view_state_flags {
3840 ANV_IMAGE_VIEW_STATE_STORAGE_WRITE_ONLY = (1 << 0),
3841 ANV_IMAGE_VIEW_STATE_TEXTURE_OPTIMAL = (1 << 1),
3842 };
3843
3844 void anv_image_fill_surface_state(struct anv_device *device,
3845 const struct anv_image *image,
3846 VkImageAspectFlagBits aspect,
3847 const struct isl_view *view,
3848 isl_surf_usage_flags_t view_usage,
3849 enum isl_aux_usage aux_usage,
3850 const union isl_color_value *clear_color,
3851 enum anv_image_view_state_flags flags,
3852 struct anv_surface_state *state_inout,
3853 struct brw_image_param *image_param_out);
3854
3855 struct anv_image_create_info {
3856 const VkImageCreateInfo *vk_info;
3857
3858 /** An opt-in bitmask which filters an ISL-mapping of the Vulkan tiling. */
3859 isl_tiling_flags_t isl_tiling_flags;
3860
3861 /** These flags will be added to any derived from VkImageCreateInfo. */
3862 isl_surf_usage_flags_t isl_extra_usage_flags;
3863
3864 uint32_t stride;
3865 bool external_format;
3866 };
3867
3868 VkResult anv_image_create(VkDevice _device,
3869 const struct anv_image_create_info *info,
3870 const VkAllocationCallbacks* alloc,
3871 VkImage *pImage);
3872
3873 const struct anv_surface *
3874 anv_image_get_surface_for_aspect_mask(const struct anv_image *image,
3875 VkImageAspectFlags aspect_mask);
3876
3877 enum isl_format
3878 anv_isl_format_for_descriptor_type(VkDescriptorType type);
3879
3880 static inline VkExtent3D
3881 anv_sanitize_image_extent(const VkImageType imageType,
3882 const VkExtent3D imageExtent)
3883 {
3884 switch (imageType) {
3885 case VK_IMAGE_TYPE_1D:
3886 return (VkExtent3D) { imageExtent.width, 1, 1 };
3887 case VK_IMAGE_TYPE_2D:
3888 return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
3889 case VK_IMAGE_TYPE_3D:
3890 return imageExtent;
3891 default:
3892 unreachable("invalid image type");
3893 }
3894 }
3895
3896 static inline VkOffset3D
3897 anv_sanitize_image_offset(const VkImageType imageType,
3898 const VkOffset3D imageOffset)
3899 {
3900 switch (imageType) {
3901 case VK_IMAGE_TYPE_1D:
3902 return (VkOffset3D) { imageOffset.x, 0, 0 };
3903 case VK_IMAGE_TYPE_2D:
3904 return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
3905 case VK_IMAGE_TYPE_3D:
3906 return imageOffset;
3907 default:
3908 unreachable("invalid image type");
3909 }
3910 }
3911
3912 VkFormatFeatureFlags
3913 anv_get_image_format_features(const struct gen_device_info *devinfo,
3914 VkFormat vk_format,
3915 const struct anv_format *anv_format,
3916 VkImageTiling vk_tiling);
3917
3918 void anv_fill_buffer_surface_state(struct anv_device *device,
3919 struct anv_state state,
3920 enum isl_format format,
3921 struct anv_address address,
3922 uint32_t range, uint32_t stride);
3923
3924 static inline void
3925 anv_clear_color_from_att_state(union isl_color_value *clear_color,
3926 const struct anv_attachment_state *att_state,
3927 const struct anv_image_view *iview)
3928 {
3929 const struct isl_format_layout *view_fmtl =
3930 isl_format_get_layout(iview->planes[0].isl.format);
3931
3932 #define COPY_CLEAR_COLOR_CHANNEL(c, i) \
3933 if (view_fmtl->channels.c.bits) \
3934 clear_color->u32[i] = att_state->clear_value.color.uint32[i]
3935
3936 COPY_CLEAR_COLOR_CHANNEL(r, 0);
3937 COPY_CLEAR_COLOR_CHANNEL(g, 1);
3938 COPY_CLEAR_COLOR_CHANNEL(b, 2);
3939 COPY_CLEAR_COLOR_CHANNEL(a, 3);
3940
3941 #undef COPY_CLEAR_COLOR_CHANNEL
3942 }
3943
3944
3945 struct anv_ycbcr_conversion {
3946 const struct anv_format * format;
3947 VkSamplerYcbcrModelConversion ycbcr_model;
3948 VkSamplerYcbcrRange ycbcr_range;
3949 VkComponentSwizzle mapping[4];
3950 VkChromaLocation chroma_offsets[2];
3951 VkFilter chroma_filter;
3952 bool chroma_reconstruction;
3953 };
3954
3955 struct anv_sampler {
3956 uint32_t state[3][4];
3957 uint32_t n_planes;
3958 struct anv_ycbcr_conversion *conversion;
3959
3960 /* Blob of sampler state data which is guaranteed to be 32-byte aligned
3961 * and with a 32-byte stride for use as bindless samplers.
3962 */
3963 struct anv_state bindless_state;
3964 };
3965
3966 struct anv_framebuffer {
3967 uint32_t width;
3968 uint32_t height;
3969 uint32_t layers;
3970
3971 uint32_t attachment_count;
3972 struct anv_image_view * attachments[0];
3973 };
3974
3975 struct anv_subpass_attachment {
3976 VkImageUsageFlagBits usage;
3977 uint32_t attachment;
3978 VkImageLayout layout;
3979
3980 /* Used only with attachment containing stencil data. */
3981 VkImageLayout stencil_layout;
3982 };
3983
3984 struct anv_subpass {
3985 uint32_t attachment_count;
3986
3987 /**
3988 * A pointer to all attachment references used in this subpass.
3989 * Only valid if ::attachment_count > 0.
3990 */
3991 struct anv_subpass_attachment * attachments;
3992 uint32_t input_count;
3993 struct anv_subpass_attachment * input_attachments;
3994 uint32_t color_count;
3995 struct anv_subpass_attachment * color_attachments;
3996 struct anv_subpass_attachment * resolve_attachments;
3997
3998 struct anv_subpass_attachment * depth_stencil_attachment;
3999 struct anv_subpass_attachment * ds_resolve_attachment;
4000 VkResolveModeFlagBitsKHR depth_resolve_mode;
4001 VkResolveModeFlagBitsKHR stencil_resolve_mode;
4002
4003 uint32_t view_mask;
4004
4005 /** Subpass has a depth/stencil self-dependency */
4006 bool has_ds_self_dep;
4007
4008 /** Subpass has at least one color resolve attachment */
4009 bool has_color_resolve;
4010 };
4011
4012 static inline unsigned
4013 anv_subpass_view_count(const struct anv_subpass *subpass)
4014 {
4015 return MAX2(1, util_bitcount(subpass->view_mask));
4016 }
4017
4018 struct anv_render_pass_attachment {
4019 /* TODO: Consider using VkAttachmentDescription instead of storing each of
4020 * its members individually.
4021 */
4022 VkFormat format;
4023 uint32_t samples;
4024 VkImageUsageFlags usage;
4025 VkAttachmentLoadOp load_op;
4026 VkAttachmentStoreOp store_op;
4027 VkAttachmentLoadOp stencil_load_op;
4028 VkImageLayout initial_layout;
4029 VkImageLayout final_layout;
4030 VkImageLayout first_subpass_layout;
4031
4032 VkImageLayout stencil_initial_layout;
4033 VkImageLayout stencil_final_layout;
4034
4035 /* The subpass id in which the attachment will be used last. */
4036 uint32_t last_subpass_idx;
4037 };
4038
4039 struct anv_render_pass {
4040 uint32_t attachment_count;
4041 uint32_t subpass_count;
4042 /* An array of subpass_count+1 flushes, one per subpass boundary */
4043 enum anv_pipe_bits * subpass_flushes;
4044 struct anv_render_pass_attachment * attachments;
4045 struct anv_subpass subpasses[0];
4046 };
4047
4048 #define ANV_PIPELINE_STATISTICS_MASK 0x000007ff
4049
4050 struct anv_query_pool {
4051 VkQueryType type;
4052 VkQueryPipelineStatisticFlags pipeline_statistics;
4053 /** Stride between slots, in bytes */
4054 uint32_t stride;
4055 /** Number of slots in this query pool */
4056 uint32_t slots;
4057 struct anv_bo * bo;
4058 };
4059
4060 int anv_get_instance_entrypoint_index(const char *name);
4061 int anv_get_device_entrypoint_index(const char *name);
4062 int anv_get_physical_device_entrypoint_index(const char *name);
4063
4064 const char *anv_get_instance_entry_name(int index);
4065 const char *anv_get_physical_device_entry_name(int index);
4066 const char *anv_get_device_entry_name(int index);
4067
4068 bool
4069 anv_instance_entrypoint_is_enabled(int index, uint32_t core_version,
4070 const struct anv_instance_extension_table *instance);
4071 bool
4072 anv_physical_device_entrypoint_is_enabled(int index, uint32_t core_version,
4073 const struct anv_instance_extension_table *instance);
4074 bool
4075 anv_device_entrypoint_is_enabled(int index, uint32_t core_version,
4076 const struct anv_instance_extension_table *instance,
4077 const struct anv_device_extension_table *device);
4078
4079 void *anv_lookup_entrypoint(const struct gen_device_info *devinfo,
4080 const char *name);
4081
4082 void anv_dump_image_to_ppm(struct anv_device *device,
4083 struct anv_image *image, unsigned miplevel,
4084 unsigned array_layer, VkImageAspectFlagBits aspect,
4085 const char *filename);
4086
4087 enum anv_dump_action {
4088 ANV_DUMP_FRAMEBUFFERS_BIT = 0x1,
4089 };
4090
4091 void anv_dump_start(struct anv_device *device, enum anv_dump_action actions);
4092 void anv_dump_finish(void);
4093
4094 void anv_dump_add_attachments(struct anv_cmd_buffer *cmd_buffer);
4095
4096 static inline uint32_t
4097 anv_get_subpass_id(const struct anv_cmd_state * const cmd_state)
4098 {
4099 /* This function must be called from within a subpass. */
4100 assert(cmd_state->pass && cmd_state->subpass);
4101
4102 const uint32_t subpass_id = cmd_state->subpass - cmd_state->pass->subpasses;
4103
4104 /* The id of this subpass shouldn't exceed the number of subpasses in this
4105 * render pass minus 1.
4106 */
4107 assert(subpass_id < cmd_state->pass->subpass_count);
4108 return subpass_id;
4109 }
4110
4111 struct gen_perf_config *anv_get_perf(const struct gen_device_info *devinfo, int fd);
4112 void anv_device_perf_init(struct anv_device *device);
4113
4114 #define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
4115 \
4116 static inline struct __anv_type * \
4117 __anv_type ## _from_handle(__VkType _handle) \
4118 { \
4119 return (struct __anv_type *) _handle; \
4120 } \
4121 \
4122 static inline __VkType \
4123 __anv_type ## _to_handle(struct __anv_type *_obj) \
4124 { \
4125 return (__VkType) _obj; \
4126 }
4127
4128 #define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
4129 \
4130 static inline struct __anv_type * \
4131 __anv_type ## _from_handle(__VkType _handle) \
4132 { \
4133 return (struct __anv_type *)(uintptr_t) _handle; \
4134 } \
4135 \
4136 static inline __VkType \
4137 __anv_type ## _to_handle(struct __anv_type *_obj) \
4138 { \
4139 return (__VkType)(uintptr_t) _obj; \
4140 }
4141
4142 #define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
4143 struct __anv_type *__name = __anv_type ## _from_handle(__handle)
4144
4145 ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCommandBuffer)
4146 ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
4147 ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
4148 ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
4149 ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
4150
4151 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCommandPool)
4152 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
4153 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView)
4154 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool, VkDescriptorPool)
4155 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
4156 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
4157 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_update_template, VkDescriptorUpdateTemplate)
4158 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
4159 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
4160 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event, VkEvent)
4161 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
4162 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
4163 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
4164 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache, VkPipelineCache)
4165 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
4166 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
4167 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
4168 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
4169 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
4170 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_semaphore, VkSemaphore)
4171 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
4172 ANV_DEFINE_NONDISP_HANDLE_CASTS(vk_debug_report_callback, VkDebugReportCallbackEXT)
4173 ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_ycbcr_conversion, VkSamplerYcbcrConversion)
4174
4175 /* Gen-specific function declarations */
4176 #ifdef genX
4177 # include "anv_genX.h"
4178 #else
4179 # define genX(x) gen7_##x
4180 # include "anv_genX.h"
4181 # undef genX
4182 # define genX(x) gen75_##x
4183 # include "anv_genX.h"
4184 # undef genX
4185 # define genX(x) gen8_##x
4186 # include "anv_genX.h"
4187 # undef genX
4188 # define genX(x) gen9_##x
4189 # include "anv_genX.h"
4190 # undef genX
4191 # define genX(x) gen10_##x
4192 # include "anv_genX.h"
4193 # undef genX
4194 # define genX(x) gen11_##x
4195 # include "anv_genX.h"
4196 # undef genX
4197 # define genX(x) gen12_##x
4198 # include "anv_genX.h"
4199 # undef genX
4200 #endif
4201
4202 #endif /* ANV_PRIVATE_H */