anv: centralize vk to gen arrays
[mesa.git] / src / intel / vulkan / gen7_cmd_buffer.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31 #include "vk_format_info.h"
32
33 #include "genxml/gen_macros.h"
34 #include "genxml/genX_pack.h"
35
36 #if GEN_GEN == 7 && !GEN_IS_HASWELL
37 static int64_t
38 clamp_int64(int64_t x, int64_t min, int64_t max)
39 {
40 if (x < min)
41 return min;
42 else if (x < max)
43 return x;
44 else
45 return max;
46 }
47
48 void
49 gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
50 {
51 struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
52 uint32_t count = cmd_buffer->state.gfx.dynamic.scissor.count;
53 const VkRect2D *scissors = cmd_buffer->state.gfx.dynamic.scissor.scissors;
54 struct anv_state scissor_state =
55 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
56
57 for (uint32_t i = 0; i < count; i++) {
58 const VkRect2D *s = &scissors[i];
59
60 /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
61 * ymax < ymin for empty clips. In case clip x, y, width height are all
62 * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
63 * what we want. Just special case empty clips and produce a canonical
64 * empty clip. */
65 static const struct GEN7_SCISSOR_RECT empty_scissor = {
66 .ScissorRectangleYMin = 1,
67 .ScissorRectangleXMin = 1,
68 .ScissorRectangleYMax = 0,
69 .ScissorRectangleXMax = 0
70 };
71
72 const int max = 0xffff;
73
74 uint32_t y_min = s->offset.y;
75 uint32_t x_min = s->offset.x;
76 uint32_t y_max = s->offset.y + s->extent.height - 1;
77 uint32_t x_max = s->offset.x + s->extent.width - 1;
78
79 /* Do this math using int64_t so overflow gets clamped correctly. */
80 if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
81 y_min = clamp_int64((uint64_t) y_min,
82 cmd_buffer->state.render_area.offset.y, max);
83 x_min = clamp_int64((uint64_t) x_min,
84 cmd_buffer->state.render_area.offset.x, max);
85 y_max = clamp_int64((uint64_t) y_max, 0,
86 cmd_buffer->state.render_area.offset.y +
87 cmd_buffer->state.render_area.extent.height - 1);
88 x_max = clamp_int64((uint64_t) x_max, 0,
89 cmd_buffer->state.render_area.offset.x +
90 cmd_buffer->state.render_area.extent.width - 1);
91 } else if (fb) {
92 y_min = clamp_int64((uint64_t) y_min, 0, max);
93 x_min = clamp_int64((uint64_t) x_min, 0, max);
94 y_max = clamp_int64((uint64_t) y_max, 0, fb->height - 1);
95 x_max = clamp_int64((uint64_t) x_max, 0, fb->width - 1);
96 }
97
98 struct GEN7_SCISSOR_RECT scissor = {
99 .ScissorRectangleYMin = y_min,
100 .ScissorRectangleXMin = x_min,
101 .ScissorRectangleYMax = y_max,
102 .ScissorRectangleXMax = x_max
103 };
104
105 if (s->extent.width <= 0 || s->extent.height <= 0) {
106 GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8,
107 &empty_scissor);
108 } else {
109 GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8, &scissor);
110 }
111 }
112
113 anv_batch_emit(&cmd_buffer->batch,
114 GEN7_3DSTATE_SCISSOR_STATE_POINTERS, ssp) {
115 ssp.ScissorRectPointer = scissor_state.offset;
116 }
117 }
118 #endif
119
120 static uint32_t vk_to_gen_index_type(VkIndexType type)
121 {
122 switch (type) {
123 case VK_INDEX_TYPE_UINT8_EXT:
124 return INDEX_BYTE;
125 case VK_INDEX_TYPE_UINT16:
126 return INDEX_WORD;
127 case VK_INDEX_TYPE_UINT32:
128 return INDEX_DWORD;
129 default:
130 unreachable("invalid index type");
131 }
132 }
133
134 static uint32_t restart_index_for_type(VkIndexType type)
135 {
136 switch (type) {
137 case VK_INDEX_TYPE_UINT8_EXT:
138 return UINT8_MAX;
139 case VK_INDEX_TYPE_UINT16:
140 return UINT16_MAX;
141 case VK_INDEX_TYPE_UINT32:
142 return UINT32_MAX;
143 default:
144 unreachable("invalid index type");
145 }
146 }
147
148 void genX(CmdBindIndexBuffer)(
149 VkCommandBuffer commandBuffer,
150 VkBuffer _buffer,
151 VkDeviceSize offset,
152 VkIndexType indexType)
153 {
154 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
155 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
156
157 cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
158 if (GEN_IS_HASWELL)
159 cmd_buffer->state.restart_index = restart_index_for_type(indexType);
160 cmd_buffer->state.gfx.gen7.index_buffer = buffer;
161 cmd_buffer->state.gfx.gen7.index_type = vk_to_gen_index_type(indexType);
162 cmd_buffer->state.gfx.gen7.index_offset = offset;
163 }
164
165 static uint32_t
166 get_depth_format(struct anv_cmd_buffer *cmd_buffer)
167 {
168 const struct anv_render_pass *pass = cmd_buffer->state.pass;
169 const struct anv_subpass *subpass = cmd_buffer->state.subpass;
170
171 if (!subpass->depth_stencil_attachment)
172 return D16_UNORM;
173
174 struct anv_render_pass_attachment *att =
175 &pass->attachments[subpass->depth_stencil_attachment->attachment];
176
177 switch (att->format) {
178 case VK_FORMAT_D16_UNORM:
179 case VK_FORMAT_D16_UNORM_S8_UINT:
180 return D16_UNORM;
181
182 case VK_FORMAT_X8_D24_UNORM_PACK32:
183 case VK_FORMAT_D24_UNORM_S8_UINT:
184 return D24_UNORM_X8_UINT;
185
186 case VK_FORMAT_D32_SFLOAT:
187 case VK_FORMAT_D32_SFLOAT_S8_UINT:
188 return D32_FLOAT;
189
190 default:
191 return D16_UNORM;
192 }
193 }
194
195 void
196 genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
197 {
198 struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline;
199 struct anv_dynamic_state *d = &cmd_buffer->state.gfx.dynamic;
200
201 if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
202 ANV_CMD_DIRTY_RENDER_TARGETS |
203 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
204 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS |
205 ANV_CMD_DIRTY_DYNAMIC_CULL_MODE |
206 ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE)) {
207 uint32_t sf_dw[GENX(3DSTATE_SF_length)];
208 struct GENX(3DSTATE_SF) sf = {
209 GENX(3DSTATE_SF_header),
210 .DepthBufferSurfaceFormat = get_depth_format(cmd_buffer),
211 .LineWidth = d->line_width,
212 .GlobalDepthOffsetConstant = d->depth_bias.bias,
213 .GlobalDepthOffsetScale = d->depth_bias.slope,
214 .GlobalDepthOffsetClamp = d->depth_bias.clamp,
215 .FrontWinding = genX(vk_to_gen_front_face)[d->front_face],
216 .CullMode = genX(vk_to_gen_cullmode)[d->cull_mode],
217 };
218 GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
219
220 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
221 }
222
223 if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
224 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
225 struct anv_state cc_state =
226 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
227 GENX(COLOR_CALC_STATE_length) * 4,
228 64);
229 struct GENX(COLOR_CALC_STATE) cc = {
230 .BlendConstantColorRed = d->blend_constants[0],
231 .BlendConstantColorGreen = d->blend_constants[1],
232 .BlendConstantColorBlue = d->blend_constants[2],
233 .BlendConstantColorAlpha = d->blend_constants[3],
234 .StencilReferenceValue = d->stencil_reference.front & 0xff,
235 .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
236 };
237 GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
238
239 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) {
240 ccp.ColorCalcStatePointer = cc_state.offset;
241 }
242 }
243
244 if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE) {
245 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_LINE_STIPPLE), ls) {
246 ls.LineStipplePattern = d->line_stipple.pattern;
247 ls.LineStippleInverseRepeatCount =
248 1.0f / MAX2(1, d->line_stipple.factor);
249 ls.LineStippleRepeatCount = d->line_stipple.factor;
250 }
251 }
252
253 if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
254 ANV_CMD_DIRTY_RENDER_TARGETS |
255 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
256 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
257 ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE |
258 ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE |
259 ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP |
260 ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE |
261 ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP)) {
262 uint32_t depth_stencil_dw[GENX(DEPTH_STENCIL_STATE_length)];
263
264 struct GENX(DEPTH_STENCIL_STATE) depth_stencil = {
265 .StencilTestMask = d->stencil_compare_mask.front & 0xff,
266 .StencilWriteMask = d->stencil_write_mask.front & 0xff,
267
268 .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
269 .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
270
271 .StencilBufferWriteEnable =
272 (d->stencil_write_mask.front || d->stencil_write_mask.back) &&
273 d->stencil_test_enable,
274
275 .DepthTestEnable = d->depth_test_enable,
276 .DepthBufferWriteEnable = d->depth_test_enable && d->depth_write_enable,
277 .DepthTestFunction = genX(vk_to_gen_compare_op)[d->depth_compare_op],
278 .StencilTestEnable = d->stencil_test_enable,
279 .StencilFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.fail_op],
280 .StencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.pass_op],
281 .StencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.depth_fail_op],
282 .StencilTestFunction = genX(vk_to_gen_compare_op)[d->stencil_op.front.compare_op],
283 .BackfaceStencilFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.fail_op],
284 .BackfaceStencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.pass_op],
285 .BackfaceStencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.depth_fail_op],
286 .BackfaceStencilTestFunction = genX(vk_to_gen_compare_op)[d->stencil_op.back.compare_op],
287 };
288 GENX(DEPTH_STENCIL_STATE_pack)(NULL, depth_stencil_dw, &depth_stencil);
289
290 struct anv_state ds_state =
291 anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw,
292 pipeline->gen7.depth_stencil_state,
293 GENX(DEPTH_STENCIL_STATE_length), 64);
294
295 anv_batch_emit(&cmd_buffer->batch,
296 GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS), dsp) {
297 dsp.PointertoDEPTH_STENCIL_STATE = ds_state.offset;
298 }
299 }
300
301 if (cmd_buffer->state.gfx.gen7.index_buffer &&
302 cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
303 ANV_CMD_DIRTY_INDEX_BUFFER)) {
304 struct anv_buffer *buffer = cmd_buffer->state.gfx.gen7.index_buffer;
305 uint32_t offset = cmd_buffer->state.gfx.gen7.index_offset;
306
307 #if GEN_IS_HASWELL
308 anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF, vf) {
309 vf.IndexedDrawCutIndexEnable = pipeline->primitive_restart;
310 vf.CutIndex = cmd_buffer->state.restart_index;
311 }
312 #endif
313
314 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) {
315 #if !GEN_IS_HASWELL
316 ib.CutIndexEnable = pipeline->primitive_restart;
317 #endif
318 ib.IndexFormat = cmd_buffer->state.gfx.gen7.index_type;
319 ib.MOCS = anv_mocs_for_bo(cmd_buffer->device,
320 buffer->address.bo);
321
322 ib.BufferStartingAddress = anv_address_add(buffer->address,
323 offset);
324 ib.BufferEndingAddress = anv_address_add(buffer->address,
325 buffer->size);
326 }
327 }
328
329 if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
330 ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY)) {
331 uint32_t topology;
332 if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
333 topology = d->primitive_topology;
334 else
335 topology = genX(vk_to_gen_primitive_type)[d->primitive_topology];
336
337 cmd_buffer->state.gfx.primitive_topology = topology;
338 }
339
340 cmd_buffer->state.gfx.dirty = 0;
341 }
342
343 void
344 genX(cmd_buffer_enable_pma_fix)(struct anv_cmd_buffer *cmd_buffer,
345 bool enable)
346 {
347 /* The NP PMA fix doesn't exist on gen7 */
348 }