anv/cmd_buffer: Split flush_state into two functions
[mesa.git] / src / intel / vulkan / gen8_cmd_buffer.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "genxml/gen_macros.h"
33 #include "genxml/genX_pack.h"
34
35 static uint32_t
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
37 {
38 static const uint32_t push_constant_opcodes[] = {
39 [MESA_SHADER_VERTEX] = 21,
40 [MESA_SHADER_TESS_CTRL] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY] = 22,
43 [MESA_SHADER_FRAGMENT] = 23,
44 [MESA_SHADER_COMPUTE] = 0,
45 };
46
47 VkShaderStageFlags flushed = 0;
48
49 anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) {
50 if (stage == MESA_SHADER_COMPUTE)
51 continue;
52
53 struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
54
55 if (state.offset == 0) {
56 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
57 ._3DCommandSubOpcode = push_constant_opcodes[stage]);
58 } else {
59 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
60 ._3DCommandSubOpcode = push_constant_opcodes[stage],
61 .ConstantBody = {
62 .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
63 .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
64 });
65 }
66
67 flushed |= mesa_to_vk_shader_stage(stage);
68 }
69
70 cmd_buffer->state.push_constants_dirty &= ~flushed;
71
72 return flushed;
73 }
74
75 #if GEN_GEN == 8
76 static void
77 emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
78 uint32_t count, const VkViewport *viewports)
79 {
80 struct anv_state sf_clip_state =
81 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
82 struct anv_state cc_state =
83 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
84
85 for (uint32_t i = 0; i < count; i++) {
86 const VkViewport *vp = &viewports[i];
87
88 /* The gen7 state struct has just the matrix and guardband fields, the
89 * gen8 struct adds the min/max viewport fields. */
90 struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = {
91 .ViewportMatrixElementm00 = vp->width / 2,
92 .ViewportMatrixElementm11 = vp->height / 2,
93 .ViewportMatrixElementm22 = 1.0,
94 .ViewportMatrixElementm30 = vp->x + vp->width / 2,
95 .ViewportMatrixElementm31 = vp->y + vp->height / 2,
96 .ViewportMatrixElementm32 = 0.0,
97 .XMinClipGuardband = -1.0f,
98 .XMaxClipGuardband = 1.0f,
99 .YMinClipGuardband = -1.0f,
100 .YMaxClipGuardband = 1.0f,
101 .XMinViewPort = vp->x,
102 .XMaxViewPort = vp->x + vp->width - 1,
103 .YMinViewPort = vp->y,
104 .YMaxViewPort = vp->y + vp->height - 1,
105 };
106
107 struct GENX(CC_VIEWPORT) cc_viewport = {
108 .MinimumDepth = vp->minDepth,
109 .MaximumDepth = vp->maxDepth
110 };
111
112 GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
113 &sf_clip_viewport);
114 GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
115 }
116
117 if (!cmd_buffer->device->info.has_llc) {
118 anv_state_clflush(sf_clip_state);
119 anv_state_clflush(cc_state);
120 }
121
122 anv_batch_emit(&cmd_buffer->batch,
123 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC),
124 .CCViewportPointer = cc_state.offset);
125 anv_batch_emit(&cmd_buffer->batch,
126 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP),
127 .SFClipViewportPointer = sf_clip_state.offset);
128 }
129
130 void
131 gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
132 {
133 if (cmd_buffer->state.dynamic.viewport.count > 0) {
134 emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
135 cmd_buffer->state.dynamic.viewport.viewports);
136 } else {
137 /* If viewport count is 0, this is taken to mean "use the default" */
138 emit_viewport_state(cmd_buffer, 1,
139 &(VkViewport) {
140 .x = 0.0f,
141 .y = 0.0f,
142 .width = cmd_buffer->state.framebuffer->width,
143 .height = cmd_buffer->state.framebuffer->height,
144 .minDepth = 0.0f,
145 .maxDepth = 1.0f,
146 });
147 }
148 }
149 #endif
150
151 static void
152 emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
153 {
154 anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM),
155 .RegisterOffset = reg,
156 .DataDWord = imm);
157 }
158
159 #define GEN8_L3CNTLREG 0x7034
160
161 static void
162 config_l3(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
163 {
164 /* References for GL state:
165 *
166 * - commits e307cfa..228d5a3
167 * - src/mesa/drivers/dri/i965/gen7_l3_state.c
168 */
169
170 uint32_t val = enable_slm ?
171 /* All = 48 ways; URB = 16 ways; DC and RO = 0, SLM = 1 */
172 0x60000021 :
173 /* All = 48 ways; URB = 48 ways; DC, RO and SLM = 0 */
174 0x60000060;
175 bool changed = cmd_buffer->state.current_l3_config != val;
176
177 if (changed) {
178 /* According to the hardware docs, the L3 partitioning can only be changed
179 * while the pipeline is completely drained and the caches are flushed,
180 * which involves a first PIPE_CONTROL flush which stalls the pipeline and
181 * initiates invalidation of the relevant caches...
182 */
183 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
184 .TextureCacheInvalidationEnable = true,
185 .ConstantCacheInvalidationEnable = true,
186 .InstructionCacheInvalidateEnable = true,
187 .DCFlushEnable = true,
188 .PostSyncOperation = NoWrite,
189 .CommandStreamerStallEnable = true);
190
191 /* ...followed by a second stalling flush which guarantees that
192 * invalidation is complete when the L3 configuration registers are
193 * modified.
194 */
195 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
196 .DCFlushEnable = true,
197 .PostSyncOperation = NoWrite,
198 .CommandStreamerStallEnable = true);
199
200 emit_lri(&cmd_buffer->batch, GEN8_L3CNTLREG, val);
201 cmd_buffer->state.current_l3_config = val;
202 }
203 }
204
205 static void
206 __emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
207 {
208 uint32_t sf_dw[GENX(3DSTATE_SF_length)];
209 struct GENX(3DSTATE_SF) sf = {
210 GENX(3DSTATE_SF_header),
211 .LineWidth = cmd_buffer->state.dynamic.line_width,
212 };
213 GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
214 /* FIXME: gen9.fs */
215 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
216 cmd_buffer->state.pipeline->gen8.sf);
217 }
218
219 #include "genxml/gen9_pack.h"
220 static void
221 __emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
222 {
223 uint32_t sf_dw[GENX(3DSTATE_SF_length)];
224 struct GEN9_3DSTATE_SF sf = {
225 GEN9_3DSTATE_SF_header,
226 .LineWidth = cmd_buffer->state.dynamic.line_width,
227 };
228 GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
229 /* FIXME: gen9.fs */
230 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
231 cmd_buffer->state.pipeline->gen8.sf);
232 }
233
234 static void
235 __emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
236 {
237 if (cmd_buffer->device->info.is_cherryview)
238 __emit_gen9_sf_state(cmd_buffer);
239 else
240 __emit_genx_sf_state(cmd_buffer);
241 }
242
243 void
244 genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
245 {
246 struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
247 uint32_t *p;
248
249 uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
250
251 assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
252
253 config_l3(cmd_buffer, false);
254
255 genX(flush_pipeline_select_3d)(cmd_buffer);
256
257 if (vb_emit) {
258 const uint32_t num_buffers = __builtin_popcount(vb_emit);
259 const uint32_t num_dwords = 1 + num_buffers * 4;
260
261 p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
262 GENX(3DSTATE_VERTEX_BUFFERS));
263 uint32_t vb, i = 0;
264 for_each_bit(vb, vb_emit) {
265 struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
266 uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
267
268 struct GENX(VERTEX_BUFFER_STATE) state = {
269 .VertexBufferIndex = vb,
270 .MemoryObjectControlState = GENX(MOCS),
271 .AddressModifyEnable = true,
272 .BufferPitch = pipeline->binding_stride[vb],
273 .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
274 .BufferSize = buffer->size - offset
275 };
276
277 GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state);
278 i++;
279 }
280 }
281
282 cmd_buffer->state.vb_dirty &= ~vb_emit;
283
284 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
285 /* If somebody compiled a pipeline after starting a command buffer the
286 * scratch bo may have grown since we started this cmd buffer (and
287 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
288 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
289 if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
290 anv_cmd_buffer_emit_state_base_address(cmd_buffer);
291
292 anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
293
294 /* From the BDW PRM for 3DSTATE_PUSH_CONSTANT_ALLOC_VS:
295 *
296 * "The 3DSTATE_CONSTANT_VS must be reprogrammed prior to
297 * the next 3DPRIMITIVE command after programming the
298 * 3DSTATE_PUSH_CONSTANT_ALLOC_VS"
299 *
300 * Since 3DSTATE_PUSH_CONSTANT_ALLOC_VS is programmed as part of
301 * pipeline setup, we need to dirty push constants.
302 */
303 cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
304 }
305
306 /* We emit the binding tables and sampler tables first, then emit push
307 * constants and then finally emit binding table and sampler table
308 * pointers. It has to happen in this order, since emitting the binding
309 * tables may change the push constants (in case of storage images). After
310 * emitting push constants, on SKL+ we have to emit the corresponding
311 * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
312 */
313 uint32_t dirty = 0;
314 if (cmd_buffer->state.descriptors_dirty)
315 dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
316
317 if (cmd_buffer->state.push_constants_dirty)
318 dirty |= cmd_buffer_flush_push_constants(cmd_buffer);
319
320 if (dirty)
321 gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
322
323 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
324 gen8_cmd_buffer_emit_viewport(cmd_buffer);
325
326 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
327 gen7_cmd_buffer_emit_scissor(cmd_buffer);
328
329 genX(cmd_buffer_flush_dynamic_state)(cmd_buffer);
330 }
331
332 void
333 genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
334 {
335 struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
336
337 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
338 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
339 __emit_sf_state(cmd_buffer);
340 }
341
342 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
343 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
344 uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
345 struct GENX(3DSTATE_RASTER) raster = {
346 GENX(3DSTATE_RASTER_header),
347 .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
348 .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
349 .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
350 };
351 GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
352 anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
353 pipeline->gen8.raster);
354 }
355
356 /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
357 * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
358 * across different state packets for gen8 and gen9. We handle that by
359 * using a big old #if switch here.
360 */
361 #if GEN_GEN == 8
362 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
363 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
364 struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
365 struct anv_state cc_state =
366 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
367 GENX(COLOR_CALC_STATE_length) * 4,
368 64);
369 struct GENX(COLOR_CALC_STATE) cc = {
370 .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
371 .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
372 .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
373 .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
374 .StencilReferenceValue = d->stencil_reference.front & 0xff,
375 .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
376 };
377 GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
378
379 if (!cmd_buffer->device->info.has_llc)
380 anv_state_clflush(cc_state);
381
382 anv_batch_emit(&cmd_buffer->batch,
383 GENX(3DSTATE_CC_STATE_POINTERS),
384 .ColorCalcStatePointer = cc_state.offset,
385 .ColorCalcStatePointerValid = true);
386 }
387
388 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
389 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
390 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
391 uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
392 struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
393
394 struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil) = {
395 GENX(3DSTATE_WM_DEPTH_STENCIL_header),
396
397 .StencilTestMask = d->stencil_compare_mask.front & 0xff,
398 .StencilWriteMask = d->stencil_write_mask.front & 0xff,
399
400 .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
401 .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
402 };
403 GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, wm_depth_stencil_dw,
404 &wm_depth_stencil);
405
406 anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
407 pipeline->gen8.wm_depth_stencil);
408 }
409 #else
410 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
411 struct anv_state cc_state =
412 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
413 GEN9_COLOR_CALC_STATE_length * 4,
414 64);
415 struct GEN9_COLOR_CALC_STATE cc = {
416 .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
417 .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
418 .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
419 .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
420 };
421 GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
422
423 if (!cmd_buffer->device->info.has_llc)
424 anv_state_clflush(cc_state);
425
426 anv_batch_emit(&cmd_buffer->batch,
427 GEN9_3DSTATE_CC_STATE_POINTERS,
428 .ColorCalcStatePointer = cc_state.offset,
429 .ColorCalcStatePointerValid = true);
430 }
431
432 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
433 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
434 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
435 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
436 uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length];
437 struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
438 struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
439 GEN9_3DSTATE_WM_DEPTH_STENCIL_header,
440
441 .StencilTestMask = d->stencil_compare_mask.front & 0xff,
442 .StencilWriteMask = d->stencil_write_mask.front & 0xff,
443
444 .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
445 .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
446
447 .StencilReferenceValue = d->stencil_reference.front & 0xff,
448 .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
449 };
450 GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);
451
452 anv_batch_emit_merge(&cmd_buffer->batch, dwords,
453 pipeline->gen9.wm_depth_stencil);
454 }
455 #endif
456
457 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
458 ANV_CMD_DIRTY_INDEX_BUFFER)) {
459 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF),
460 .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
461 .CutIndex = cmd_buffer->state.restart_index,
462 );
463 }
464
465 cmd_buffer->state.dirty = 0;
466 }
467
468 void genX(CmdBindIndexBuffer)(
469 VkCommandBuffer commandBuffer,
470 VkBuffer _buffer,
471 VkDeviceSize offset,
472 VkIndexType indexType)
473 {
474 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
475 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
476
477 static const uint32_t vk_to_gen_index_type[] = {
478 [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
479 [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
480 };
481
482 static const uint32_t restart_index_for_type[] = {
483 [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
484 [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
485 };
486
487 cmd_buffer->state.restart_index = restart_index_for_type[indexType];
488
489 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
490 .IndexFormat = vk_to_gen_index_type[indexType],
491 .MemoryObjectControlState = GENX(MOCS),
492 .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
493 .BufferSize = buffer->size - offset);
494
495 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
496 }
497
498 static VkResult
499 flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
500 {
501 struct anv_device *device = cmd_buffer->device;
502 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
503 struct anv_state surfaces = { 0, }, samplers = { 0, };
504 VkResult result;
505
506 result = anv_cmd_buffer_emit_samplers(cmd_buffer,
507 MESA_SHADER_COMPUTE, &samplers);
508 if (result != VK_SUCCESS)
509 return result;
510 result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
511 MESA_SHADER_COMPUTE, &surfaces);
512 if (result != VK_SUCCESS)
513 return result;
514
515 struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
516
517 const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
518 const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
519
520 unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
521 unsigned push_constant_data_size =
522 (prog_data->nr_params + local_id_dwords) * 4;
523 unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
524 unsigned push_constant_regs = reg_aligned_constant_size / 32;
525
526 if (push_state.alloc_size) {
527 anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
528 .CURBETotalDataLength = push_state.alloc_size,
529 .CURBEDataStartAddress = push_state.offset);
530 }
531
532 assert(prog_data->total_shared <= 64 * 1024);
533 uint32_t slm_size = 0;
534 if (prog_data->total_shared > 0) {
535 /* slm_size is in 4k increments, but must be a power of 2. */
536 slm_size = 4 * 1024;
537 while (slm_size < prog_data->total_shared)
538 slm_size <<= 1;
539 slm_size /= 4 * 1024;
540 }
541
542 struct anv_state state =
543 anv_state_pool_emit(&device->dynamic_state_pool,
544 GENX(INTERFACE_DESCRIPTOR_DATA), 64,
545 .KernelStartPointer = pipeline->cs_simd,
546 .KernelStartPointerHigh = 0,
547 .BindingTablePointer = surfaces.offset,
548 .BindingTableEntryCount = 0,
549 .SamplerStatePointer = samplers.offset,
550 .SamplerCount = 0,
551 .ConstantIndirectURBEntryReadLength = push_constant_regs,
552 .ConstantURBEntryReadOffset = 0,
553 .BarrierEnable = cs_prog_data->uses_barrier,
554 .SharedLocalMemorySize = slm_size,
555 .NumberofThreadsinGPGPUThreadGroup =
556 pipeline->cs_thread_width_max);
557
558 uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
559 anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
560 .InterfaceDescriptorTotalLength = size,
561 .InterfaceDescriptorDataStartAddress = state.offset);
562
563 return VK_SUCCESS;
564 }
565
566 void
567 genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
568 {
569 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
570 const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
571 VkResult result;
572
573 assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
574
575 bool needs_slm = cs_prog_data->base.total_shared > 0;
576 config_l3(cmd_buffer, needs_slm);
577
578 if (cmd_buffer->state.current_pipeline != GPGPU) {
579 #if GEN_GEN < 10
580 /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
581 *
582 * Software must clear the COLOR_CALC_STATE Valid field in
583 * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
584 * with Pipeline Select set to GPGPU.
585 *
586 * The internal hardware docs recommend the same workaround for Gen9
587 * hardware too.
588 */
589 anv_batch_emit(&cmd_buffer->batch,
590 GENX(3DSTATE_CC_STATE_POINTERS));
591 #endif
592
593 anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT),
594 #if GEN_GEN >= 9
595 .MaskBits = 3,
596 #endif
597 .PipelineSelection = GPGPU);
598 cmd_buffer->state.current_pipeline = GPGPU;
599 }
600
601 if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
602 anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
603
604 if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
605 (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
606 result = flush_compute_descriptor_set(cmd_buffer);
607 assert(result == VK_SUCCESS);
608 cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
609 }
610
611 cmd_buffer->state.compute_dirty = 0;
612 }
613
614 void genX(CmdSetEvent)(
615 VkCommandBuffer commandBuffer,
616 VkEvent _event,
617 VkPipelineStageFlags stageMask)
618 {
619 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
620 ANV_FROM_HANDLE(anv_event, event, _event);
621
622 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
623 .DestinationAddressType = DAT_PPGTT,
624 .PostSyncOperation = WriteImmediateData,
625 .Address = {
626 &cmd_buffer->device->dynamic_state_block_pool.bo,
627 event->state.offset
628 },
629 .ImmediateData = VK_EVENT_SET);
630 }
631
632 void genX(CmdResetEvent)(
633 VkCommandBuffer commandBuffer,
634 VkEvent _event,
635 VkPipelineStageFlags stageMask)
636 {
637 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
638 ANV_FROM_HANDLE(anv_event, event, _event);
639
640 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
641 .DestinationAddressType = DAT_PPGTT,
642 .PostSyncOperation = WriteImmediateData,
643 .Address = {
644 &cmd_buffer->device->dynamic_state_block_pool.bo,
645 event->state.offset
646 },
647 .ImmediateData = VK_EVENT_RESET);
648 }
649
650 void genX(CmdWaitEvents)(
651 VkCommandBuffer commandBuffer,
652 uint32_t eventCount,
653 const VkEvent* pEvents,
654 VkPipelineStageFlags srcStageMask,
655 VkPipelineStageFlags destStageMask,
656 uint32_t memoryBarrierCount,
657 const VkMemoryBarrier* pMemoryBarriers,
658 uint32_t bufferMemoryBarrierCount,
659 const VkBufferMemoryBarrier* pBufferMemoryBarriers,
660 uint32_t imageMemoryBarrierCount,
661 const VkImageMemoryBarrier* pImageMemoryBarriers)
662 {
663 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
664 for (uint32_t i = 0; i < eventCount; i++) {
665 ANV_FROM_HANDLE(anv_event, event, pEvents[i]);
666
667 anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT),
668 .WaitMode = PollingMode,
669 .CompareOperation = COMPARE_SAD_EQUAL_SDD,
670 .SemaphoreDataDword = VK_EVENT_SET,
671 .SemaphoreAddress = {
672 &cmd_buffer->device->dynamic_state_block_pool.bo,
673 event->state.offset
674 });
675 }
676
677 genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,
678 false, /* byRegion */
679 memoryBarrierCount, pMemoryBarriers,
680 bufferMemoryBarrierCount, pBufferMemoryBarriers,
681 imageMemoryBarrierCount, pImageMemoryBarriers);
682 }