2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
30 #include "anv_private.h"
32 #include "genxml/gen_macros.h"
33 #include "genxml/genX_pack.h"
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer
*cmd_buffer
)
38 static const uint32_t push_constant_opcodes
[] = {
39 [MESA_SHADER_VERTEX
] = 21,
40 [MESA_SHADER_TESS_CTRL
] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL
] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY
] = 22,
43 [MESA_SHADER_FRAGMENT
] = 23,
44 [MESA_SHADER_COMPUTE
] = 0,
47 VkShaderStageFlags flushed
= 0;
49 anv_foreach_stage(stage
, cmd_buffer
->state
.push_constants_dirty
) {
50 if (stage
== MESA_SHADER_COMPUTE
)
53 struct anv_state state
= anv_cmd_buffer_push_constants(cmd_buffer
, stage
);
55 if (state
.offset
== 0) {
56 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CONSTANT_VS
),
57 ._3DCommandSubOpcode
= push_constant_opcodes
[stage
]);
59 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_CONSTANT_VS
),
60 ._3DCommandSubOpcode
= push_constant_opcodes
[stage
],
62 .PointerToConstantBuffer2
= { &cmd_buffer
->device
->dynamic_state_block_pool
.bo
, state
.offset
},
63 .ConstantBuffer2ReadLength
= DIV_ROUND_UP(state
.alloc_size
, 32),
67 flushed
|= mesa_to_vk_shader_stage(stage
);
70 cmd_buffer
->state
.push_constants_dirty
&= ~flushed
;
77 emit_viewport_state(struct anv_cmd_buffer
*cmd_buffer
,
78 uint32_t count
, const VkViewport
*viewports
)
80 struct anv_state sf_clip_state
=
81 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 64, 64);
82 struct anv_state cc_state
=
83 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
, count
* 8, 32);
85 for (uint32_t i
= 0; i
< count
; i
++) {
86 const VkViewport
*vp
= &viewports
[i
];
88 /* The gen7 state struct has just the matrix and guardband fields, the
89 * gen8 struct adds the min/max viewport fields. */
90 struct GENX(SF_CLIP_VIEWPORT
) sf_clip_viewport
= {
91 .ViewportMatrixElementm00
= vp
->width
/ 2,
92 .ViewportMatrixElementm11
= vp
->height
/ 2,
93 .ViewportMatrixElementm22
= 1.0,
94 .ViewportMatrixElementm30
= vp
->x
+ vp
->width
/ 2,
95 .ViewportMatrixElementm31
= vp
->y
+ vp
->height
/ 2,
96 .ViewportMatrixElementm32
= 0.0,
97 .XMinClipGuardband
= -1.0f
,
98 .XMaxClipGuardband
= 1.0f
,
99 .YMinClipGuardband
= -1.0f
,
100 .YMaxClipGuardband
= 1.0f
,
101 .XMinViewPort
= vp
->x
,
102 .XMaxViewPort
= vp
->x
+ vp
->width
- 1,
103 .YMinViewPort
= vp
->y
,
104 .YMaxViewPort
= vp
->y
+ vp
->height
- 1,
107 struct GENX(CC_VIEWPORT
) cc_viewport
= {
108 .MinimumDepth
= vp
->minDepth
,
109 .MaximumDepth
= vp
->maxDepth
112 GENX(SF_CLIP_VIEWPORT_pack
)(NULL
, sf_clip_state
.map
+ i
* 64,
114 GENX(CC_VIEWPORT_pack
)(NULL
, cc_state
.map
+ i
* 8, &cc_viewport
);
117 if (!cmd_buffer
->device
->info
.has_llc
) {
118 anv_state_clflush(sf_clip_state
);
119 anv_state_clflush(cc_state
);
122 anv_batch_emit(&cmd_buffer
->batch
,
123 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC
),
124 .CCViewportPointer
= cc_state
.offset
);
125 anv_batch_emit(&cmd_buffer
->batch
,
126 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
),
127 .SFClipViewportPointer
= sf_clip_state
.offset
);
131 gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer
*cmd_buffer
)
133 if (cmd_buffer
->state
.dynamic
.viewport
.count
> 0) {
134 emit_viewport_state(cmd_buffer
, cmd_buffer
->state
.dynamic
.viewport
.count
,
135 cmd_buffer
->state
.dynamic
.viewport
.viewports
);
137 /* If viewport count is 0, this is taken to mean "use the default" */
138 emit_viewport_state(cmd_buffer
, 1,
142 .width
= cmd_buffer
->state
.framebuffer
->width
,
143 .height
= cmd_buffer
->state
.framebuffer
->height
,
152 emit_lri(struct anv_batch
*batch
, uint32_t reg
, uint32_t imm
)
154 anv_batch_emit(batch
, GENX(MI_LOAD_REGISTER_IMM
),
155 .RegisterOffset
= reg
,
159 #define GEN8_L3CNTLREG 0x7034
162 config_l3(struct anv_cmd_buffer
*cmd_buffer
, bool enable_slm
)
164 /* References for GL state:
166 * - commits e307cfa..228d5a3
167 * - src/mesa/drivers/dri/i965/gen7_l3_state.c
170 uint32_t val
= enable_slm
?
171 /* All = 48 ways; URB = 16 ways; DC and RO = 0, SLM = 1 */
173 /* All = 48 ways; URB = 48 ways; DC, RO and SLM = 0 */
175 bool changed
= cmd_buffer
->state
.current_l3_config
!= val
;
178 /* According to the hardware docs, the L3 partitioning can only be changed
179 * while the pipeline is completely drained and the caches are flushed,
180 * which involves a first PIPE_CONTROL flush which stalls the pipeline and
181 * initiates invalidation of the relevant caches...
183 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
184 .TextureCacheInvalidationEnable
= true,
185 .ConstantCacheInvalidationEnable
= true,
186 .InstructionCacheInvalidateEnable
= true,
187 .DCFlushEnable
= true,
188 .PostSyncOperation
= NoWrite
,
189 .CommandStreamerStallEnable
= true);
191 /* ...followed by a second stalling flush which guarantees that
192 * invalidation is complete when the L3 configuration registers are
195 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
196 .DCFlushEnable
= true,
197 .PostSyncOperation
= NoWrite
,
198 .CommandStreamerStallEnable
= true);
200 emit_lri(&cmd_buffer
->batch
, GEN8_L3CNTLREG
, val
);
201 cmd_buffer
->state
.current_l3_config
= val
;
206 __emit_genx_sf_state(struct anv_cmd_buffer
*cmd_buffer
)
208 uint32_t sf_dw
[GENX(3DSTATE_SF_length
)];
209 struct GENX(3DSTATE_SF
) sf
= {
210 GENX(3DSTATE_SF_header
),
211 .LineWidth
= cmd_buffer
->state
.dynamic
.line_width
,
213 GENX(3DSTATE_SF_pack
)(NULL
, sf_dw
, &sf
);
215 anv_batch_emit_merge(&cmd_buffer
->batch
, sf_dw
,
216 cmd_buffer
->state
.pipeline
->gen8
.sf
);
219 #include "genxml/gen9_pack.h"
221 __emit_gen9_sf_state(struct anv_cmd_buffer
*cmd_buffer
)
223 uint32_t sf_dw
[GENX(3DSTATE_SF_length
)];
224 struct GEN9_3DSTATE_SF sf
= {
225 GEN9_3DSTATE_SF_header
,
226 .LineWidth
= cmd_buffer
->state
.dynamic
.line_width
,
228 GEN9_3DSTATE_SF_pack(NULL
, sf_dw
, &sf
);
230 anv_batch_emit_merge(&cmd_buffer
->batch
, sf_dw
,
231 cmd_buffer
->state
.pipeline
->gen8
.sf
);
235 __emit_sf_state(struct anv_cmd_buffer
*cmd_buffer
)
237 if (cmd_buffer
->device
->info
.is_cherryview
)
238 __emit_gen9_sf_state(cmd_buffer
);
240 __emit_genx_sf_state(cmd_buffer
);
244 genX(cmd_buffer_flush_state
)(struct anv_cmd_buffer
*cmd_buffer
)
246 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.pipeline
;
249 uint32_t vb_emit
= cmd_buffer
->state
.vb_dirty
& pipeline
->vb_used
;
251 assert((pipeline
->active_stages
& VK_SHADER_STAGE_COMPUTE_BIT
) == 0);
253 config_l3(cmd_buffer
, false);
255 genX(flush_pipeline_select_3d
)(cmd_buffer
);
258 const uint32_t num_buffers
= __builtin_popcount(vb_emit
);
259 const uint32_t num_dwords
= 1 + num_buffers
* 4;
261 p
= anv_batch_emitn(&cmd_buffer
->batch
, num_dwords
,
262 GENX(3DSTATE_VERTEX_BUFFERS
));
264 for_each_bit(vb
, vb_emit
) {
265 struct anv_buffer
*buffer
= cmd_buffer
->state
.vertex_bindings
[vb
].buffer
;
266 uint32_t offset
= cmd_buffer
->state
.vertex_bindings
[vb
].offset
;
268 struct GENX(VERTEX_BUFFER_STATE
) state
= {
269 .VertexBufferIndex
= vb
,
270 .MemoryObjectControlState
= GENX(MOCS
),
271 .AddressModifyEnable
= true,
272 .BufferPitch
= pipeline
->binding_stride
[vb
],
273 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
274 .BufferSize
= buffer
->size
- offset
277 GENX(VERTEX_BUFFER_STATE_pack
)(&cmd_buffer
->batch
, &p
[1 + i
* 4], &state
);
282 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_PIPELINE
) {
283 /* If somebody compiled a pipeline after starting a command buffer the
284 * scratch bo may have grown since we started this cmd buffer (and
285 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
286 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
287 if (cmd_buffer
->state
.scratch_size
< pipeline
->total_scratch
)
288 anv_cmd_buffer_emit_state_base_address(cmd_buffer
);
290 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
292 /* From the BDW PRM for 3DSTATE_PUSH_CONSTANT_ALLOC_VS:
294 * "The 3DSTATE_CONSTANT_VS must be reprogrammed prior to
295 * the next 3DPRIMITIVE command after programming the
296 * 3DSTATE_PUSH_CONSTANT_ALLOC_VS"
298 * Since 3DSTATE_PUSH_CONSTANT_ALLOC_VS is programmed as part of
299 * pipeline setup, we need to dirty push constants.
301 cmd_buffer
->state
.push_constants_dirty
|= VK_SHADER_STAGE_ALL_GRAPHICS
;
304 /* We emit the binding tables and sampler tables first, then emit push
305 * constants and then finally emit binding table and sampler table
306 * pointers. It has to happen in this order, since emitting the binding
307 * tables may change the push constants (in case of storage images). After
308 * emitting push constants, on SKL+ we have to emit the corresponding
309 * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
312 if (cmd_buffer
->state
.descriptors_dirty
)
313 dirty
= gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer
);
315 if (cmd_buffer
->state
.push_constants_dirty
)
316 dirty
|= cmd_buffer_flush_push_constants(cmd_buffer
);
319 gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer
, dirty
);
321 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_VIEWPORT
)
322 gen8_cmd_buffer_emit_viewport(cmd_buffer
);
324 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_SCISSOR
)
325 gen7_cmd_buffer_emit_scissor(cmd_buffer
);
327 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
328 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH
)) {
329 __emit_sf_state(cmd_buffer
);
332 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
333 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS
)){
334 uint32_t raster_dw
[GENX(3DSTATE_RASTER_length
)];
335 struct GENX(3DSTATE_RASTER
) raster
= {
336 GENX(3DSTATE_RASTER_header
),
337 .GlobalDepthOffsetConstant
= cmd_buffer
->state
.dynamic
.depth_bias
.bias
,
338 .GlobalDepthOffsetScale
= cmd_buffer
->state
.dynamic
.depth_bias
.slope
,
339 .GlobalDepthOffsetClamp
= cmd_buffer
->state
.dynamic
.depth_bias
.clamp
341 GENX(3DSTATE_RASTER_pack
)(NULL
, raster_dw
, &raster
);
342 anv_batch_emit_merge(&cmd_buffer
->batch
, raster_dw
,
343 pipeline
->gen8
.raster
);
346 /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
347 * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
348 * across different state packets for gen8 and gen9. We handle that by
349 * using a big old #if switch here.
352 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
|
353 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
354 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
355 struct anv_state cc_state
=
356 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
357 GENX(COLOR_CALC_STATE_length
) * 4,
359 struct GENX(COLOR_CALC_STATE
) cc
= {
360 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
361 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
362 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
363 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
364 .StencilReferenceValue
= d
->stencil_reference
.front
& 0xff,
365 .BackFaceStencilReferenceValue
= d
->stencil_reference
.back
& 0xff,
367 GENX(COLOR_CALC_STATE_pack
)(NULL
, cc_state
.map
, &cc
);
369 if (!cmd_buffer
->device
->info
.has_llc
)
370 anv_state_clflush(cc_state
);
372 anv_batch_emit(&cmd_buffer
->batch
,
373 GENX(3DSTATE_CC_STATE_POINTERS
),
374 .ColorCalcStatePointer
= cc_state
.offset
,
375 .ColorCalcStatePointerValid
= true);
378 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
379 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
380 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
)) {
381 uint32_t wm_depth_stencil_dw
[GENX(3DSTATE_WM_DEPTH_STENCIL_length
)];
382 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
384 struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
) = {
385 GENX(3DSTATE_WM_DEPTH_STENCIL_header
),
387 .StencilTestMask
= d
->stencil_compare_mask
.front
& 0xff,
388 .StencilWriteMask
= d
->stencil_write_mask
.front
& 0xff,
390 .BackfaceStencilTestMask
= d
->stencil_compare_mask
.back
& 0xff,
391 .BackfaceStencilWriteMask
= d
->stencil_write_mask
.back
& 0xff,
393 GENX(3DSTATE_WM_DEPTH_STENCIL_pack
)(NULL
, wm_depth_stencil_dw
,
396 anv_batch_emit_merge(&cmd_buffer
->batch
, wm_depth_stencil_dw
,
397 pipeline
->gen8
.wm_depth_stencil
);
400 if (cmd_buffer
->state
.dirty
& ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS
) {
401 struct anv_state cc_state
=
402 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer
,
403 GEN9_COLOR_CALC_STATE_length
* 4,
405 struct GEN9_COLOR_CALC_STATE cc
= {
406 .BlendConstantColorRed
= cmd_buffer
->state
.dynamic
.blend_constants
[0],
407 .BlendConstantColorGreen
= cmd_buffer
->state
.dynamic
.blend_constants
[1],
408 .BlendConstantColorBlue
= cmd_buffer
->state
.dynamic
.blend_constants
[2],
409 .BlendConstantColorAlpha
= cmd_buffer
->state
.dynamic
.blend_constants
[3],
411 GEN9_COLOR_CALC_STATE_pack(NULL
, cc_state
.map
, &cc
);
413 if (!cmd_buffer
->device
->info
.has_llc
)
414 anv_state_clflush(cc_state
);
416 anv_batch_emit(&cmd_buffer
->batch
,
417 GEN9_3DSTATE_CC_STATE_POINTERS
,
418 .ColorCalcStatePointer
= cc_state
.offset
,
419 .ColorCalcStatePointerValid
= true);
422 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
423 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK
|
424 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK
|
425 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE
)) {
426 uint32_t dwords
[GEN9_3DSTATE_WM_DEPTH_STENCIL_length
];
427 struct anv_dynamic_state
*d
= &cmd_buffer
->state
.dynamic
;
428 struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil
= {
429 GEN9_3DSTATE_WM_DEPTH_STENCIL_header
,
431 .StencilTestMask
= d
->stencil_compare_mask
.front
& 0xff,
432 .StencilWriteMask
= d
->stencil_write_mask
.front
& 0xff,
434 .BackfaceStencilTestMask
= d
->stencil_compare_mask
.back
& 0xff,
435 .BackfaceStencilWriteMask
= d
->stencil_write_mask
.back
& 0xff,
437 .StencilReferenceValue
= d
->stencil_reference
.front
& 0xff,
438 .BackfaceStencilReferenceValue
= d
->stencil_reference
.back
& 0xff,
440 GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL
, dwords
, &wm_depth_stencil
);
442 anv_batch_emit_merge(&cmd_buffer
->batch
, dwords
,
443 pipeline
->gen9
.wm_depth_stencil
);
447 if (cmd_buffer
->state
.dirty
& (ANV_CMD_DIRTY_PIPELINE
|
448 ANV_CMD_DIRTY_INDEX_BUFFER
)) {
449 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_VF
),
450 .IndexedDrawCutIndexEnable
= pipeline
->primitive_restart
,
451 .CutIndex
= cmd_buffer
->state
.restart_index
,
455 cmd_buffer
->state
.vb_dirty
&= ~vb_emit
;
456 cmd_buffer
->state
.dirty
= 0;
459 void genX(CmdBindIndexBuffer
)(
460 VkCommandBuffer commandBuffer
,
463 VkIndexType indexType
)
465 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
466 ANV_FROM_HANDLE(anv_buffer
, buffer
, _buffer
);
468 static const uint32_t vk_to_gen_index_type
[] = {
469 [VK_INDEX_TYPE_UINT16
] = INDEX_WORD
,
470 [VK_INDEX_TYPE_UINT32
] = INDEX_DWORD
,
473 static const uint32_t restart_index_for_type
[] = {
474 [VK_INDEX_TYPE_UINT16
] = UINT16_MAX
,
475 [VK_INDEX_TYPE_UINT32
] = UINT32_MAX
,
478 cmd_buffer
->state
.restart_index
= restart_index_for_type
[indexType
];
480 anv_batch_emit(&cmd_buffer
->batch
, GENX(3DSTATE_INDEX_BUFFER
),
481 .IndexFormat
= vk_to_gen_index_type
[indexType
],
482 .MemoryObjectControlState
= GENX(MOCS
),
483 .BufferStartingAddress
= { buffer
->bo
, buffer
->offset
+ offset
},
484 .BufferSize
= buffer
->size
- offset
);
486 cmd_buffer
->state
.dirty
|= ANV_CMD_DIRTY_INDEX_BUFFER
;
490 flush_compute_descriptor_set(struct anv_cmd_buffer
*cmd_buffer
)
492 struct anv_device
*device
= cmd_buffer
->device
;
493 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
494 struct anv_state surfaces
= { 0, }, samplers
= { 0, };
497 result
= anv_cmd_buffer_emit_samplers(cmd_buffer
,
498 MESA_SHADER_COMPUTE
, &samplers
);
499 if (result
!= VK_SUCCESS
)
501 result
= anv_cmd_buffer_emit_binding_table(cmd_buffer
,
502 MESA_SHADER_COMPUTE
, &surfaces
);
503 if (result
!= VK_SUCCESS
)
506 struct anv_state push_state
= anv_cmd_buffer_cs_push_constants(cmd_buffer
);
508 const struct brw_cs_prog_data
*cs_prog_data
= &pipeline
->cs_prog_data
;
509 const struct brw_stage_prog_data
*prog_data
= &cs_prog_data
->base
;
511 unsigned local_id_dwords
= cs_prog_data
->local_invocation_id_regs
* 8;
512 unsigned push_constant_data_size
=
513 (prog_data
->nr_params
+ local_id_dwords
) * 4;
514 unsigned reg_aligned_constant_size
= ALIGN(push_constant_data_size
, 32);
515 unsigned push_constant_regs
= reg_aligned_constant_size
/ 32;
517 if (push_state
.alloc_size
) {
518 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_CURBE_LOAD
),
519 .CURBETotalDataLength
= push_state
.alloc_size
,
520 .CURBEDataStartAddress
= push_state
.offset
);
523 assert(prog_data
->total_shared
<= 64 * 1024);
524 uint32_t slm_size
= 0;
525 if (prog_data
->total_shared
> 0) {
526 /* slm_size is in 4k increments, but must be a power of 2. */
528 while (slm_size
< prog_data
->total_shared
)
530 slm_size
/= 4 * 1024;
533 struct anv_state state
=
534 anv_state_pool_emit(&device
->dynamic_state_pool
,
535 GENX(INTERFACE_DESCRIPTOR_DATA
), 64,
536 .KernelStartPointer
= pipeline
->cs_simd
,
537 .KernelStartPointerHigh
= 0,
538 .BindingTablePointer
= surfaces
.offset
,
539 .BindingTableEntryCount
= 0,
540 .SamplerStatePointer
= samplers
.offset
,
542 .ConstantIndirectURBEntryReadLength
= push_constant_regs
,
543 .ConstantURBEntryReadOffset
= 0,
544 .BarrierEnable
= cs_prog_data
->uses_barrier
,
545 .SharedLocalMemorySize
= slm_size
,
546 .NumberofThreadsinGPGPUThreadGroup
=
547 pipeline
->cs_thread_width_max
);
549 uint32_t size
= GENX(INTERFACE_DESCRIPTOR_DATA_length
) * sizeof(uint32_t);
550 anv_batch_emit(&cmd_buffer
->batch
, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD
),
551 .InterfaceDescriptorTotalLength
= size
,
552 .InterfaceDescriptorDataStartAddress
= state
.offset
);
558 genX(cmd_buffer_flush_compute_state
)(struct anv_cmd_buffer
*cmd_buffer
)
560 struct anv_pipeline
*pipeline
= cmd_buffer
->state
.compute_pipeline
;
563 assert(pipeline
->active_stages
== VK_SHADER_STAGE_COMPUTE_BIT
);
565 bool needs_slm
= pipeline
->cs_prog_data
.base
.total_shared
> 0;
566 config_l3(cmd_buffer
, needs_slm
);
568 if (cmd_buffer
->state
.current_pipeline
!= GPGPU
) {
570 /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
572 * Software must clear the COLOR_CALC_STATE Valid field in
573 * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
574 * with Pipeline Select set to GPGPU.
576 * The internal hardware docs recommend the same workaround for Gen9
579 anv_batch_emit(&cmd_buffer
->batch
,
580 GENX(3DSTATE_CC_STATE_POINTERS
));
583 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPELINE_SELECT
),
587 .PipelineSelection
= GPGPU
);
588 cmd_buffer
->state
.current_pipeline
= GPGPU
;
591 if (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)
592 anv_batch_emit_batch(&cmd_buffer
->batch
, &pipeline
->batch
);
594 if ((cmd_buffer
->state
.descriptors_dirty
& VK_SHADER_STAGE_COMPUTE_BIT
) ||
595 (cmd_buffer
->state
.compute_dirty
& ANV_CMD_DIRTY_PIPELINE
)) {
596 result
= flush_compute_descriptor_set(cmd_buffer
);
597 assert(result
== VK_SUCCESS
);
598 cmd_buffer
->state
.descriptors_dirty
&= ~VK_SHADER_STAGE_COMPUTE_BIT
;
601 cmd_buffer
->state
.compute_dirty
= 0;
604 void genX(CmdSetEvent
)(
605 VkCommandBuffer commandBuffer
,
607 VkPipelineStageFlags stageMask
)
609 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
610 ANV_FROM_HANDLE(anv_event
, event
, _event
);
612 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
613 .DestinationAddressType
= DAT_PPGTT
,
614 .PostSyncOperation
= WriteImmediateData
,
616 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
619 .ImmediateData
= VK_EVENT_SET
);
622 void genX(CmdResetEvent
)(
623 VkCommandBuffer commandBuffer
,
625 VkPipelineStageFlags stageMask
)
627 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
628 ANV_FROM_HANDLE(anv_event
, event
, _event
);
630 anv_batch_emit(&cmd_buffer
->batch
, GENX(PIPE_CONTROL
),
631 .DestinationAddressType
= DAT_PPGTT
,
632 .PostSyncOperation
= WriteImmediateData
,
634 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
637 .ImmediateData
= VK_EVENT_RESET
);
640 void genX(CmdWaitEvents
)(
641 VkCommandBuffer commandBuffer
,
643 const VkEvent
* pEvents
,
644 VkPipelineStageFlags srcStageMask
,
645 VkPipelineStageFlags destStageMask
,
646 uint32_t memoryBarrierCount
,
647 const VkMemoryBarrier
* pMemoryBarriers
,
648 uint32_t bufferMemoryBarrierCount
,
649 const VkBufferMemoryBarrier
* pBufferMemoryBarriers
,
650 uint32_t imageMemoryBarrierCount
,
651 const VkImageMemoryBarrier
* pImageMemoryBarriers
)
653 ANV_FROM_HANDLE(anv_cmd_buffer
, cmd_buffer
, commandBuffer
);
654 for (uint32_t i
= 0; i
< eventCount
; i
++) {
655 ANV_FROM_HANDLE(anv_event
, event
, pEvents
[i
]);
657 anv_batch_emit(&cmd_buffer
->batch
, GENX(MI_SEMAPHORE_WAIT
),
658 .WaitMode
= PollingMode
,
659 .CompareOperation
= COMPARE_SAD_EQUAL_SDD
,
660 .SemaphoreDataDword
= VK_EVENT_SET
,
661 .SemaphoreAddress
= {
662 &cmd_buffer
->device
->dynamic_state_block_pool
.bo
,
667 genX(CmdPipelineBarrier
)(commandBuffer
, srcStageMask
, destStageMask
,
668 false, /* byRegion */
669 memoryBarrierCount
, pMemoryBarriers
,
670 bufferMemoryBarrierCount
, pBufferMemoryBarriers
,
671 imageMemoryBarrierCount
, pImageMemoryBarriers
);