anv/hsw: Move query code to genX file for Haswell
[mesa.git] / src / intel / vulkan / gen8_cmd_buffer.c
1 /*
2 * Copyright © 2015 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <assert.h>
25 #include <stdbool.h>
26 #include <string.h>
27 #include <unistd.h>
28 #include <fcntl.h>
29
30 #include "anv_private.h"
31
32 #include "genxml/gen_macros.h"
33 #include "genxml/genX_pack.h"
34
35 static uint32_t
36 cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
37 {
38 static const uint32_t push_constant_opcodes[] = {
39 [MESA_SHADER_VERTEX] = 21,
40 [MESA_SHADER_TESS_CTRL] = 25, /* HS */
41 [MESA_SHADER_TESS_EVAL] = 26, /* DS */
42 [MESA_SHADER_GEOMETRY] = 22,
43 [MESA_SHADER_FRAGMENT] = 23,
44 [MESA_SHADER_COMPUTE] = 0,
45 };
46
47 VkShaderStageFlags flushed = 0;
48
49 anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) {
50 if (stage == MESA_SHADER_COMPUTE)
51 continue;
52
53 struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
54
55 if (state.offset == 0) {
56 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
57 ._3DCommandSubOpcode = push_constant_opcodes[stage]);
58 } else {
59 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
60 ._3DCommandSubOpcode = push_constant_opcodes[stage],
61 .ConstantBody = {
62 .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
63 .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
64 });
65 }
66
67 flushed |= mesa_to_vk_shader_stage(stage);
68 }
69
70 cmd_buffer->state.push_constants_dirty &= ~flushed;
71
72 return flushed;
73 }
74
75 #if GEN_GEN == 8
76 static void
77 emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
78 uint32_t count, const VkViewport *viewports)
79 {
80 struct anv_state sf_clip_state =
81 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
82 struct anv_state cc_state =
83 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
84
85 for (uint32_t i = 0; i < count; i++) {
86 const VkViewport *vp = &viewports[i];
87
88 /* The gen7 state struct has just the matrix and guardband fields, the
89 * gen8 struct adds the min/max viewport fields. */
90 struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = {
91 .ViewportMatrixElementm00 = vp->width / 2,
92 .ViewportMatrixElementm11 = vp->height / 2,
93 .ViewportMatrixElementm22 = 1.0,
94 .ViewportMatrixElementm30 = vp->x + vp->width / 2,
95 .ViewportMatrixElementm31 = vp->y + vp->height / 2,
96 .ViewportMatrixElementm32 = 0.0,
97 .XMinClipGuardband = -1.0f,
98 .XMaxClipGuardband = 1.0f,
99 .YMinClipGuardband = -1.0f,
100 .YMaxClipGuardband = 1.0f,
101 .XMinViewPort = vp->x,
102 .XMaxViewPort = vp->x + vp->width - 1,
103 .YMinViewPort = vp->y,
104 .YMaxViewPort = vp->y + vp->height - 1,
105 };
106
107 struct GENX(CC_VIEWPORT) cc_viewport = {
108 .MinimumDepth = vp->minDepth,
109 .MaximumDepth = vp->maxDepth
110 };
111
112 GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
113 &sf_clip_viewport);
114 GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
115 }
116
117 if (!cmd_buffer->device->info.has_llc) {
118 anv_state_clflush(sf_clip_state);
119 anv_state_clflush(cc_state);
120 }
121
122 anv_batch_emit(&cmd_buffer->batch,
123 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC),
124 .CCViewportPointer = cc_state.offset);
125 anv_batch_emit(&cmd_buffer->batch,
126 GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP),
127 .SFClipViewportPointer = sf_clip_state.offset);
128 }
129
130 void
131 gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
132 {
133 if (cmd_buffer->state.dynamic.viewport.count > 0) {
134 emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
135 cmd_buffer->state.dynamic.viewport.viewports);
136 } else {
137 /* If viewport count is 0, this is taken to mean "use the default" */
138 emit_viewport_state(cmd_buffer, 1,
139 &(VkViewport) {
140 .x = 0.0f,
141 .y = 0.0f,
142 .width = cmd_buffer->state.framebuffer->width,
143 .height = cmd_buffer->state.framebuffer->height,
144 .minDepth = 0.0f,
145 .maxDepth = 1.0f,
146 });
147 }
148 }
149 #endif
150
151 static void
152 emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
153 {
154 anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM),
155 .RegisterOffset = reg,
156 .DataDWord = imm);
157 }
158
159 #define GEN8_L3CNTLREG 0x7034
160
161 static void
162 config_l3(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
163 {
164 /* References for GL state:
165 *
166 * - commits e307cfa..228d5a3
167 * - src/mesa/drivers/dri/i965/gen7_l3_state.c
168 */
169
170 uint32_t val = enable_slm ?
171 /* All = 48 ways; URB = 16 ways; DC and RO = 0, SLM = 1 */
172 0x60000021 :
173 /* All = 48 ways; URB = 48 ways; DC, RO and SLM = 0 */
174 0x60000060;
175 bool changed = cmd_buffer->state.current_l3_config != val;
176
177 if (changed) {
178 /* According to the hardware docs, the L3 partitioning can only be changed
179 * while the pipeline is completely drained and the caches are flushed,
180 * which involves a first PIPE_CONTROL flush which stalls the pipeline and
181 * initiates invalidation of the relevant caches...
182 */
183 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
184 .TextureCacheInvalidationEnable = true,
185 .ConstantCacheInvalidationEnable = true,
186 .InstructionCacheInvalidateEnable = true,
187 .DCFlushEnable = true,
188 .PostSyncOperation = NoWrite,
189 .CommandStreamerStallEnable = true);
190
191 /* ...followed by a second stalling flush which guarantees that
192 * invalidation is complete when the L3 configuration registers are
193 * modified.
194 */
195 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
196 .DCFlushEnable = true,
197 .PostSyncOperation = NoWrite,
198 .CommandStreamerStallEnable = true);
199
200 emit_lri(&cmd_buffer->batch, GEN8_L3CNTLREG, val);
201 cmd_buffer->state.current_l3_config = val;
202 }
203 }
204
205 static void
206 __emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
207 {
208 uint32_t sf_dw[GENX(3DSTATE_SF_length)];
209 struct GENX(3DSTATE_SF) sf = {
210 GENX(3DSTATE_SF_header),
211 .LineWidth = cmd_buffer->state.dynamic.line_width,
212 };
213 GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
214 /* FIXME: gen9.fs */
215 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
216 cmd_buffer->state.pipeline->gen8.sf);
217 }
218
219 #include "genxml/gen9_pack.h"
220 static void
221 __emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
222 {
223 uint32_t sf_dw[GENX(3DSTATE_SF_length)];
224 struct GEN9_3DSTATE_SF sf = {
225 GEN9_3DSTATE_SF_header,
226 .LineWidth = cmd_buffer->state.dynamic.line_width,
227 };
228 GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
229 /* FIXME: gen9.fs */
230 anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
231 cmd_buffer->state.pipeline->gen8.sf);
232 }
233
234 static void
235 __emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
236 {
237 if (cmd_buffer->device->info.is_cherryview)
238 __emit_gen9_sf_state(cmd_buffer);
239 else
240 __emit_genx_sf_state(cmd_buffer);
241 }
242
243 void
244 genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
245 {
246 struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
247 uint32_t *p;
248
249 uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
250
251 assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
252
253 config_l3(cmd_buffer, false);
254
255 genX(flush_pipeline_select_3d)(cmd_buffer);
256
257 if (vb_emit) {
258 const uint32_t num_buffers = __builtin_popcount(vb_emit);
259 const uint32_t num_dwords = 1 + num_buffers * 4;
260
261 p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
262 GENX(3DSTATE_VERTEX_BUFFERS));
263 uint32_t vb, i = 0;
264 for_each_bit(vb, vb_emit) {
265 struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
266 uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
267
268 struct GENX(VERTEX_BUFFER_STATE) state = {
269 .VertexBufferIndex = vb,
270 .MemoryObjectControlState = GENX(MOCS),
271 .AddressModifyEnable = true,
272 .BufferPitch = pipeline->binding_stride[vb],
273 .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
274 .BufferSize = buffer->size - offset
275 };
276
277 GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state);
278 i++;
279 }
280 }
281
282 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
283 /* If somebody compiled a pipeline after starting a command buffer the
284 * scratch bo may have grown since we started this cmd buffer (and
285 * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
286 * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
287 if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
288 anv_cmd_buffer_emit_state_base_address(cmd_buffer);
289
290 anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
291
292 /* From the BDW PRM for 3DSTATE_PUSH_CONSTANT_ALLOC_VS:
293 *
294 * "The 3DSTATE_CONSTANT_VS must be reprogrammed prior to
295 * the next 3DPRIMITIVE command after programming the
296 * 3DSTATE_PUSH_CONSTANT_ALLOC_VS"
297 *
298 * Since 3DSTATE_PUSH_CONSTANT_ALLOC_VS is programmed as part of
299 * pipeline setup, we need to dirty push constants.
300 */
301 cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
302 }
303
304 /* We emit the binding tables and sampler tables first, then emit push
305 * constants and then finally emit binding table and sampler table
306 * pointers. It has to happen in this order, since emitting the binding
307 * tables may change the push constants (in case of storage images). After
308 * emitting push constants, on SKL+ we have to emit the corresponding
309 * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
310 */
311 uint32_t dirty = 0;
312 if (cmd_buffer->state.descriptors_dirty)
313 dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
314
315 if (cmd_buffer->state.push_constants_dirty)
316 dirty |= cmd_buffer_flush_push_constants(cmd_buffer);
317
318 if (dirty)
319 gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
320
321 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
322 gen8_cmd_buffer_emit_viewport(cmd_buffer);
323
324 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
325 gen7_cmd_buffer_emit_scissor(cmd_buffer);
326
327 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
328 ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
329 __emit_sf_state(cmd_buffer);
330 }
331
332 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
333 ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
334 uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
335 struct GENX(3DSTATE_RASTER) raster = {
336 GENX(3DSTATE_RASTER_header),
337 .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
338 .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
339 .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
340 };
341 GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
342 anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
343 pipeline->gen8.raster);
344 }
345
346 /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
347 * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
348 * across different state packets for gen8 and gen9. We handle that by
349 * using a big old #if switch here.
350 */
351 #if GEN_GEN == 8
352 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
353 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
354 struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
355 struct anv_state cc_state =
356 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
357 GENX(COLOR_CALC_STATE_length) * 4,
358 64);
359 struct GENX(COLOR_CALC_STATE) cc = {
360 .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
361 .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
362 .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
363 .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
364 .StencilReferenceValue = d->stencil_reference.front & 0xff,
365 .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
366 };
367 GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
368
369 if (!cmd_buffer->device->info.has_llc)
370 anv_state_clflush(cc_state);
371
372 anv_batch_emit(&cmd_buffer->batch,
373 GENX(3DSTATE_CC_STATE_POINTERS),
374 .ColorCalcStatePointer = cc_state.offset,
375 .ColorCalcStatePointerValid = true);
376 }
377
378 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
379 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
380 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
381 uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
382 struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
383
384 struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil) = {
385 GENX(3DSTATE_WM_DEPTH_STENCIL_header),
386
387 .StencilTestMask = d->stencil_compare_mask.front & 0xff,
388 .StencilWriteMask = d->stencil_write_mask.front & 0xff,
389
390 .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
391 .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
392 };
393 GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, wm_depth_stencil_dw,
394 &wm_depth_stencil);
395
396 anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
397 pipeline->gen8.wm_depth_stencil);
398 }
399 #else
400 if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
401 struct anv_state cc_state =
402 anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
403 GEN9_COLOR_CALC_STATE_length * 4,
404 64);
405 struct GEN9_COLOR_CALC_STATE cc = {
406 .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
407 .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
408 .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
409 .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
410 };
411 GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
412
413 if (!cmd_buffer->device->info.has_llc)
414 anv_state_clflush(cc_state);
415
416 anv_batch_emit(&cmd_buffer->batch,
417 GEN9_3DSTATE_CC_STATE_POINTERS,
418 .ColorCalcStatePointer = cc_state.offset,
419 .ColorCalcStatePointerValid = true);
420 }
421
422 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
423 ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
424 ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
425 ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
426 uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length];
427 struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
428 struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
429 GEN9_3DSTATE_WM_DEPTH_STENCIL_header,
430
431 .StencilTestMask = d->stencil_compare_mask.front & 0xff,
432 .StencilWriteMask = d->stencil_write_mask.front & 0xff,
433
434 .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
435 .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
436
437 .StencilReferenceValue = d->stencil_reference.front & 0xff,
438 .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
439 };
440 GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);
441
442 anv_batch_emit_merge(&cmd_buffer->batch, dwords,
443 pipeline->gen9.wm_depth_stencil);
444 }
445 #endif
446
447 if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
448 ANV_CMD_DIRTY_INDEX_BUFFER)) {
449 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF),
450 .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
451 .CutIndex = cmd_buffer->state.restart_index,
452 );
453 }
454
455 cmd_buffer->state.vb_dirty &= ~vb_emit;
456 cmd_buffer->state.dirty = 0;
457 }
458
459 void genX(CmdBindIndexBuffer)(
460 VkCommandBuffer commandBuffer,
461 VkBuffer _buffer,
462 VkDeviceSize offset,
463 VkIndexType indexType)
464 {
465 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
466 ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
467
468 static const uint32_t vk_to_gen_index_type[] = {
469 [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
470 [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
471 };
472
473 static const uint32_t restart_index_for_type[] = {
474 [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
475 [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
476 };
477
478 cmd_buffer->state.restart_index = restart_index_for_type[indexType];
479
480 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
481 .IndexFormat = vk_to_gen_index_type[indexType],
482 .MemoryObjectControlState = GENX(MOCS),
483 .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
484 .BufferSize = buffer->size - offset);
485
486 cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
487 }
488
489 static VkResult
490 flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
491 {
492 struct anv_device *device = cmd_buffer->device;
493 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
494 struct anv_state surfaces = { 0, }, samplers = { 0, };
495 VkResult result;
496
497 result = anv_cmd_buffer_emit_samplers(cmd_buffer,
498 MESA_SHADER_COMPUTE, &samplers);
499 if (result != VK_SUCCESS)
500 return result;
501 result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
502 MESA_SHADER_COMPUTE, &surfaces);
503 if (result != VK_SUCCESS)
504 return result;
505
506 struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
507
508 const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
509 const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
510
511 unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
512 unsigned push_constant_data_size =
513 (prog_data->nr_params + local_id_dwords) * 4;
514 unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
515 unsigned push_constant_regs = reg_aligned_constant_size / 32;
516
517 if (push_state.alloc_size) {
518 anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
519 .CURBETotalDataLength = push_state.alloc_size,
520 .CURBEDataStartAddress = push_state.offset);
521 }
522
523 assert(prog_data->total_shared <= 64 * 1024);
524 uint32_t slm_size = 0;
525 if (prog_data->total_shared > 0) {
526 /* slm_size is in 4k increments, but must be a power of 2. */
527 slm_size = 4 * 1024;
528 while (slm_size < prog_data->total_shared)
529 slm_size <<= 1;
530 slm_size /= 4 * 1024;
531 }
532
533 struct anv_state state =
534 anv_state_pool_emit(&device->dynamic_state_pool,
535 GENX(INTERFACE_DESCRIPTOR_DATA), 64,
536 .KernelStartPointer = pipeline->cs_simd,
537 .KernelStartPointerHigh = 0,
538 .BindingTablePointer = surfaces.offset,
539 .BindingTableEntryCount = 0,
540 .SamplerStatePointer = samplers.offset,
541 .SamplerCount = 0,
542 .ConstantIndirectURBEntryReadLength = push_constant_regs,
543 .ConstantURBEntryReadOffset = 0,
544 .BarrierEnable = cs_prog_data->uses_barrier,
545 .SharedLocalMemorySize = slm_size,
546 .NumberofThreadsinGPGPUThreadGroup =
547 pipeline->cs_thread_width_max);
548
549 uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
550 anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
551 .InterfaceDescriptorTotalLength = size,
552 .InterfaceDescriptorDataStartAddress = state.offset);
553
554 return VK_SUCCESS;
555 }
556
557 void
558 genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
559 {
560 struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
561 VkResult result;
562
563 assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
564
565 bool needs_slm = pipeline->cs_prog_data.base.total_shared > 0;
566 config_l3(cmd_buffer, needs_slm);
567
568 if (cmd_buffer->state.current_pipeline != GPGPU) {
569 #if GEN_GEN < 10
570 /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
571 *
572 * Software must clear the COLOR_CALC_STATE Valid field in
573 * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
574 * with Pipeline Select set to GPGPU.
575 *
576 * The internal hardware docs recommend the same workaround for Gen9
577 * hardware too.
578 */
579 anv_batch_emit(&cmd_buffer->batch,
580 GENX(3DSTATE_CC_STATE_POINTERS));
581 #endif
582
583 anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT),
584 #if GEN_GEN >= 9
585 .MaskBits = 3,
586 #endif
587 .PipelineSelection = GPGPU);
588 cmd_buffer->state.current_pipeline = GPGPU;
589 }
590
591 if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
592 anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
593
594 if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
595 (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
596 result = flush_compute_descriptor_set(cmd_buffer);
597 assert(result == VK_SUCCESS);
598 cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
599 }
600
601 cmd_buffer->state.compute_dirty = 0;
602 }
603
604 void genX(CmdSetEvent)(
605 VkCommandBuffer commandBuffer,
606 VkEvent _event,
607 VkPipelineStageFlags stageMask)
608 {
609 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
610 ANV_FROM_HANDLE(anv_event, event, _event);
611
612 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
613 .DestinationAddressType = DAT_PPGTT,
614 .PostSyncOperation = WriteImmediateData,
615 .Address = {
616 &cmd_buffer->device->dynamic_state_block_pool.bo,
617 event->state.offset
618 },
619 .ImmediateData = VK_EVENT_SET);
620 }
621
622 void genX(CmdResetEvent)(
623 VkCommandBuffer commandBuffer,
624 VkEvent _event,
625 VkPipelineStageFlags stageMask)
626 {
627 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
628 ANV_FROM_HANDLE(anv_event, event, _event);
629
630 anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
631 .DestinationAddressType = DAT_PPGTT,
632 .PostSyncOperation = WriteImmediateData,
633 .Address = {
634 &cmd_buffer->device->dynamic_state_block_pool.bo,
635 event->state.offset
636 },
637 .ImmediateData = VK_EVENT_RESET);
638 }
639
640 void genX(CmdWaitEvents)(
641 VkCommandBuffer commandBuffer,
642 uint32_t eventCount,
643 const VkEvent* pEvents,
644 VkPipelineStageFlags srcStageMask,
645 VkPipelineStageFlags destStageMask,
646 uint32_t memoryBarrierCount,
647 const VkMemoryBarrier* pMemoryBarriers,
648 uint32_t bufferMemoryBarrierCount,
649 const VkBufferMemoryBarrier* pBufferMemoryBarriers,
650 uint32_t imageMemoryBarrierCount,
651 const VkImageMemoryBarrier* pImageMemoryBarriers)
652 {
653 ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
654 for (uint32_t i = 0; i < eventCount; i++) {
655 ANV_FROM_HANDLE(anv_event, event, pEvents[i]);
656
657 anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT),
658 .WaitMode = PollingMode,
659 .CompareOperation = COMPARE_SAD_EQUAL_SDD,
660 .SemaphoreDataDword = VK_EVENT_SET,
661 .SemaphoreAddress = {
662 &cmd_buffer->device->dynamic_state_block_pool.bo,
663 event->state.offset
664 });
665 }
666
667 genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,
668 false, /* byRegion */
669 memoryBarrierCount, pMemoryBarriers,
670 bufferMemoryBarrierCount, pBufferMemoryBarriers,
671 imageMemoryBarrierCount, pImageMemoryBarriers);
672 }