2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_APPLE_vertex_array_object" number=
"273">
6 <enum name=
"VERTEX_ARRAY_BINDING_APPLE" value=
"0x85B5"/>
8 <function name=
"BindVertexArrayAPPLE" offset=
"assign"
9 static_dispatch=
"false" deprecated=
"3.1">
10 <param name=
"array" type=
"GLuint"/>
13 <function name=
"DeleteVertexArraysAPPLE" static_dispatch=
"false" alias=
"DeleteVertexArrays">
14 <param name=
"n" type=
"GLsizei"/>
15 <param name=
"arrays" type=
"const GLuint *"/>
18 <function name=
"GenVertexArraysAPPLE" offset=
"assign"
19 static_dispatch=
"false" deprecated=
"3.1">
20 <param name=
"n" type=
"GLsizei"/>
21 <param name=
"arrays" type=
"GLuint *" count=
"n" output=
"true"/>
24 <function name=
"IsVertexArrayAPPLE" static_dispatch=
"false" alias=
"IsVertexArray">
25 <param name=
"array" type=
"GLuint"/>
26 <return type=
"GLboolean"/>