2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Transform Feedback object functions -->
12 <function name=
"CreateTransformFeedbacks" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"ids" type=
"GLuint *" />
17 <function name=
"TransformFeedbackBufferBase" offset=
"assign">
18 <param name=
"xfb" type=
"GLuint" />
19 <param name=
"index" type=
"GLuint" />
20 <param name=
"buffer" type=
"GLuint" />
23 <function name=
"TransformFeedbackBufferRange" offset=
"assign">
24 <param name=
"xfb" type=
"GLuint" />
25 <param name=
"index" type=
"GLuint" />
26 <param name=
"buffer" type=
"GLuint" />
27 <param name=
"offset" type=
"GLintptr" />
28 <param name=
"size" type=
"GLsizeiptr" />
31 <function name=
"GetTransformFeedbackiv" offset=
"assign">
32 <param name=
"xfb" type=
"GLuint" />
33 <param name=
"pname" type=
"GLenum" />
34 <param name=
"param" type=
"GLint *" />
37 <function name=
"GetTransformFeedbacki_v" offset=
"assign">
38 <param name=
"xfb" type=
"GLuint" />
39 <param name=
"pname" type=
"GLenum" />
40 <param name=
"index" type=
"GLuint" />
41 <param name=
"param" type=
"GLint *" />
44 <function name=
"GetTransformFeedbacki64_v" offset=
"assign">
45 <param name=
"xfb" type=
"GLuint" />
46 <param name=
"pname" type=
"GLenum" />
47 <param name=
"index" type=
"GLuint" />
48 <param name=
"param" type=
"GLint64 *" />
51 <!-- Buffer object functions -->
53 <function name=
"CreateBuffers" offset=
"assign">
54 <param name=
"n" type=
"GLsizei" />
55 <param name=
"buffers" type=
"GLuint *" />
58 <function name=
"NamedBufferStorage" offset=
"assign">
59 <param name=
"buffer" type=
"GLuint" />
60 <param name=
"size" type=
"GLsizeiptr" />
61 <param name=
"data" type=
"const GLvoid *" />
62 <param name=
"flags" type=
"GLbitfield" />
65 <function name=
"NamedBufferData" offset=
"assign">
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"size" type=
"GLsizeiptr" />
68 <param name=
"data" type=
"const GLvoid *" />
69 <param name=
"usage" type=
"GLenum" />
72 <function name=
"NamedBufferSubData" offset=
"assign">
73 <param name=
"buffer" type=
"GLuint" />
74 <param name=
"offset" type=
"GLintptr" />
75 <param name=
"size" type=
"GLsizeiptr" />
76 <param name=
"data" type=
"const GLvoid *" />
79 <function name=
"CopyNamedBufferSubData" offset=
"assign">
80 <param name=
"readBuffer" type=
"GLuint" />
81 <param name=
"writeBuffer" type=
"GLuint" />
82 <param name=
"readOffset" type=
"GLintptr" />
83 <param name=
"writeOffset" type=
"GLintptr" />
84 <param name=
"size" type=
"GLsizeiptr" />
87 <function name=
"ClearNamedBufferData" offset=
"assign">
88 <param name=
"buffer" type=
"GLuint" />
89 <param name=
"internalformat" type=
"GLenum" />
90 <param name=
"format" type=
"GLenum" />
91 <param name=
"type" type=
"GLenum" />
92 <param name=
"data" type=
"const GLvoid *" />
95 <function name=
"ClearNamedBufferSubData" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"internalformat" type=
"GLenum" />
98 <param name=
"offset" type=
"GLintptr" />
99 <param name=
"size" type=
"GLsizeiptr" />
100 <param name=
"format" type=
"GLenum" />
101 <param name=
"type" type=
"GLenum" />
102 <param name=
"data" type=
"const GLvoid *" />
105 <function name=
"MapNamedBuffer" offset=
"assign">
106 <return type=
"GLvoid *" />
107 <param name=
"buffer" type=
"GLuint" />
108 <param name=
"access" type=
"GLenum" />
111 <function name=
"MapNamedBufferRange" offset=
"assign">
112 <return type=
"GLvoid *" />
113 <param name=
"buffer" type=
"GLuint" />
114 <param name=
"offset" type=
"GLintptr" />
115 <param name=
"length" type=
"GLsizeiptr" />
116 <param name=
"access" type=
"GLbitfield" />
119 <function name=
"UnmapNamedBuffer" offset=
"assign">
120 <return type=
"GLboolean" />
121 <param name=
"buffer" type=
"GLuint" />
124 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
125 <param name=
"buffer" type=
"GLuint" />
126 <param name=
"offset" type=
"GLintptr" />
127 <param name=
"length" type=
"GLsizeiptr" />
130 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
131 <param name=
"buffer" type=
"GLuint" />
132 <param name=
"pname" type=
"GLenum" />
133 <param name=
"params" type=
"GLint *" />
136 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
137 <param name=
"buffer" type=
"GLuint" />
138 <param name=
"pname" type=
"GLenum" />
139 <param name=
"params" type=
"GLint64 *" />
142 <function name=
"GetNamedBufferPointerv" offset=
"assign">
143 <param name=
"buffer" type=
"GLuint" />
144 <param name=
"pname" type=
"GLenum" />
145 <param name=
"params" type=
"GLvoid **" />
148 <function name=
"GetNamedBufferSubData" offset=
"assign">
149 <param name=
"buffer" type=
"GLuint" />
150 <param name=
"offset" type=
"GLintptr" />
151 <param name=
"size" type=
"GLsizeiptr" />
152 <param name=
"data" type=
"GLvoid *" />
155 <!-- Framebuffer object functions -->
157 <function name=
"CreateFramebuffers" offset=
"assign">
158 <param name=
"n" type=
"GLsizei" />
159 <param name=
"framebuffers" type=
"GLuint *" />
162 <function name=
"NamedFramebufferRenderbuffer" offset=
"assign">
163 <param name=
"framebuffer" type=
"GLuint" />
164 <param name=
"attachment" type=
"GLenum" />
165 <param name=
"renderbuffertarget" type=
"GLenum" />
166 <param name=
"renderbuffer" type=
"GLuint" />
169 <function name=
"NamedFramebufferTexture" offset=
"assign">
170 <param name=
"framebuffer" type=
"GLuint" />
171 <param name=
"attachment" type=
"GLenum" />
172 <param name=
"texture" type=
"GLuint" />
173 <param name=
"level" type=
"GLint" />
176 <function name=
"NamedFramebufferTextureLayer" offset=
"assign">
177 <param name=
"framebuffer" type=
"GLuint" />
178 <param name=
"attachment" type=
"GLenum" />
179 <param name=
"texture" type=
"GLuint" />
180 <param name=
"level" type=
"GLint" />
181 <param name=
"layer" type=
"GLint" />
184 <function name=
"BlitNamedFramebuffer" offset=
"assign">
185 <param name=
"readFramebuffer" type=
"GLuint" />
186 <param name=
"drawFramebuffer" type=
"GLuint" />
187 <param name=
"srcX0" type=
"GLint" />
188 <param name=
"srcY0" type=
"GLint" />
189 <param name=
"srcX1" type=
"GLint" />
190 <param name=
"srcY1" type=
"GLint" />
191 <param name=
"dstX0" type=
"GLint" />
192 <param name=
"dstY0" type=
"GLint" />
193 <param name=
"dstX1" type=
"GLint" />
194 <param name=
"dstY1" type=
"GLint" />
195 <param name=
"mask" type=
"GLbitfield" />
196 <param name=
"filter" type=
"GLenum" />
199 <function name=
"CheckNamedFramebufferStatus" offset=
"assign">
200 <return type=
"GLenum" />
201 <param name=
"framebuffer" type=
"GLuint" />
202 <param name=
"target" type=
"GLenum" />
205 <function name=
"GetNamedFramebufferAttachmentParameteriv" offset=
"assign">
206 <param name=
"framebuffer" type=
"GLuint" />
207 <param name=
"attachment" type=
"GLenum" />
208 <param name=
"pname" type=
"GLenum" />
209 <param name=
"params" type=
"GLint *" />
212 <!-- Renderbuffer object functions -->
214 <function name=
"CreateRenderbuffers" offset=
"assign">
215 <param name=
"n" type=
"GLsizei" />
216 <param name=
"renderbuffers" type=
"GLuint *" />
219 <function name=
"NamedRenderbufferStorage" offset=
"assign">
220 <param name=
"renderbuffer" type=
"GLuint" />
221 <param name=
"internalformat" type=
"GLenum" />
222 <param name=
"width" type=
"GLsizei" />
223 <param name=
"height" type=
"GLsizei" />
226 <function name=
"NamedRenderbufferStorageMultisample" offset=
"assign">
227 <param name=
"renderbuffer" type=
"GLuint" />
228 <param name=
"samples" type=
"GLsizei" />
229 <param name=
"internalformat" type=
"GLenum" />
230 <param name=
"width" type=
"GLsizei" />
231 <param name=
"height" type=
"GLsizei" />
234 <function name=
"GetNamedRenderbufferParameteriv" offset=
"assign">
235 <param name=
"renderbuffer" type=
"GLuint" />
236 <param name=
"pname" type=
"GLenum" />
237 <param name=
"params" type=
"GLint *" />
240 <!-- Texture object functions -->
242 <function name=
"CreateTextures" offset=
"assign">
243 <param name=
"target" type=
"GLenum" />
244 <param name=
"n" type=
"GLsizei" />
245 <param name=
"textures" type=
"GLuint *" />
248 <function name=
"TextureBuffer" offset=
"assign">
249 <param name=
"texture" type=
"GLuint" />
250 <param name=
"internalformat" type=
"GLenum" />
251 <param name=
"buffer" type=
"GLuint" />
254 <function name=
"TextureBufferRange" offset=
"assign">
255 <param name=
"texture" type=
"GLuint" />
256 <param name=
"internalformat" type=
"GLenum" />
257 <param name=
"buffer" type=
"GLuint" />
258 <param name=
"offset" type=
"GLintptr" />
259 <param name=
"size" type=
"GLsizeiptr" />
262 <function name=
"TextureStorage1D" offset=
"assign">
263 <param name=
"texture" type=
"GLuint" />
264 <param name=
"levels" type=
"GLsizei" />
265 <param name=
"internalformat" type=
"GLenum" />
266 <param name=
"width" type=
"GLsizei" />
269 <function name=
"TextureStorage2D" offset=
"assign">
270 <param name=
"texture" type=
"GLuint" />
271 <param name=
"levels" type=
"GLsizei" />
272 <param name=
"internalformat" type=
"GLenum" />
273 <param name=
"width" type=
"GLsizei" />
274 <param name=
"height" type=
"GLsizei" />
277 <function name=
"TextureStorage3D" offset=
"assign">
278 <param name=
"texture" type=
"GLuint" />
279 <param name=
"levels" type=
"GLsizei" />
280 <param name=
"internalformat" type=
"GLenum" />
281 <param name=
"width" type=
"GLsizei" />
282 <param name=
"height" type=
"GLsizei" />
283 <param name=
"depth" type=
"GLsizei" />
286 <function name=
"TextureStorage2DMultisample" offset=
"assign">
287 <param name=
"texture" type=
"GLuint" />
288 <param name=
"samples" type=
"GLsizei" />
289 <param name=
"internalformat" type=
"GLenum" />
290 <param name=
"width" type=
"GLsizei" />
291 <param name=
"height" type=
"GLsizei" />
292 <param name=
"fixedsamplelocations" type=
"GLboolean" />
295 <function name=
"TextureStorage3DMultisample" offset=
"assign">
296 <param name=
"texture" type=
"GLuint" />
297 <param name=
"samples" type=
"GLsizei" />
298 <param name=
"internalformat" type=
"GLenum" />
299 <param name=
"width" type=
"GLsizei" />
300 <param name=
"height" type=
"GLsizei" />
301 <param name=
"depth" type=
"GLsizei" />
302 <param name=
"fixedsamplelocations" type=
"GLboolean" />
305 <function name=
"TextureSubImage1D" offset=
"assign">
306 <param name=
"texture" type=
"GLuint" />
307 <param name=
"level" type=
"GLint" />
308 <param name=
"xoffset" type=
"GLint" />
309 <param name=
"width" type=
"GLsizei" />
310 <param name=
"format" type=
"GLenum" />
311 <param name=
"type" type=
"GLenum" />
312 <param name=
"pixels" type=
"const GLvoid *" />
315 <function name=
"TextureSubImage2D" offset=
"assign">
316 <param name=
"texture" type=
"GLuint" />
317 <param name=
"level" type=
"GLint" />
318 <param name=
"xoffset" type=
"GLint" />
319 <param name=
"yoffset" type=
"GLint" />
320 <param name=
"width" type=
"GLsizei" />
321 <param name=
"height" type=
"GLsizei" />
322 <param name=
"format" type=
"GLenum" />
323 <param name=
"type" type=
"GLenum" />
324 <param name=
"pixels" type=
"const GLvoid *" />
327 <function name=
"TextureSubImage3D" offset=
"assign">
328 <param name=
"texture" type=
"GLuint" />
329 <param name=
"level" type=
"GLint" />
330 <param name=
"xoffset" type=
"GLint" />
331 <param name=
"yoffset" type=
"GLint" />
332 <param name=
"zoffset" type=
"GLint" />
333 <param name=
"width" type=
"GLsizei" />
334 <param name=
"height" type=
"GLsizei" />
335 <param name=
"depth" type=
"GLsizei" />
336 <param name=
"format" type=
"GLenum" />
337 <param name=
"type" type=
"GLenum" />
338 <param name=
"pixels" type=
"const GLvoid *" />
341 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
342 <param name=
"texture" type=
"GLuint" />
343 <param name=
"level" type=
"GLint" />
344 <param name=
"xoffset" type=
"GLint" />
345 <param name=
"width" type=
"GLsizei" />
346 <param name=
"format" type=
"GLenum" />
347 <param name=
"imageSize" type=
"GLsizei" />
348 <param name=
"data" type=
"const GLvoid *" />
351 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
352 <param name=
"texture" type=
"GLuint" />
353 <param name=
"level" type=
"GLint" />
354 <param name=
"xoffset" type=
"GLint" />
355 <param name=
"yoffset" type=
"GLint" />
356 <param name=
"width" type=
"GLsizei" />
357 <param name=
"height" type=
"GLsizei" />
358 <param name=
"format" type=
"GLenum" />
359 <param name=
"imageSize" type=
"GLsizei" />
360 <param name=
"data" type=
"const GLvoid *" />
363 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
364 <param name=
"texture" type=
"GLuint" />
365 <param name=
"level" type=
"GLint" />
366 <param name=
"xoffset" type=
"GLint" />
367 <param name=
"yoffset" type=
"GLint" />
368 <param name=
"zoffset" type=
"GLint" />
369 <param name=
"width" type=
"GLsizei" />
370 <param name=
"height" type=
"GLsizei" />
371 <param name=
"depth" type=
"GLsizei" />
372 <param name=
"format" type=
"GLenum" />
373 <param name=
"imageSize" type=
"GLsizei" />
374 <param name=
"data" type=
"const GLvoid *" />
377 <function name=
"CopyTextureSubImage1D" offset=
"assign">
378 <param name=
"texture" type=
"GLuint" />
379 <param name=
"level" type=
"GLint" />
380 <param name=
"xoffset" type=
"GLint" />
381 <param name=
"x" type=
"GLint" />
382 <param name=
"y" type=
"GLint" />
383 <param name=
"width" type=
"GLsizei" />
386 <function name=
"CopyTextureSubImage2D" offset=
"assign">
387 <param name=
"texture" type=
"GLuint" />
388 <param name=
"level" type=
"GLint" />
389 <param name=
"xoffset" type=
"GLint" />
390 <param name=
"yoffset" type=
"GLint" />
391 <param name=
"x" type=
"GLint" />
392 <param name=
"y" type=
"GLint" />
393 <param name=
"width" type=
"GLsizei" />
394 <param name=
"height" type=
"GLsizei" />
397 <function name=
"CopyTextureSubImage3D" offset=
"assign">
398 <param name=
"texture" type=
"GLuint" />
399 <param name=
"level" type=
"GLint" />
400 <param name=
"xoffset" type=
"GLint" />
401 <param name=
"yoffset" type=
"GLint" />
402 <param name=
"zoffset" type=
"GLint" />
403 <param name=
"x" type=
"GLint" />
404 <param name=
"y" type=
"GLint" />
405 <param name=
"width" type=
"GLsizei" />
406 <param name=
"height" type=
"GLsizei" />
409 <function name=
"TextureParameterf" offset=
"assign">
410 <param name=
"texture" type=
"GLuint" />
411 <param name=
"pname" type=
"GLenum" />
412 <param name=
"param" type=
"GLfloat" />
415 <function name=
"TextureParameterfv" offset=
"assign">
416 <param name=
"texture" type=
"GLuint" />
417 <param name=
"pname" type=
"GLenum" />
418 <param name=
"param" type=
"const GLfloat *" />
421 <function name=
"TextureParameteri" offset=
"assign">
422 <param name=
"texture" type=
"GLuint" />
423 <param name=
"pname" type=
"GLenum" />
424 <param name=
"param" type=
"GLint" />
427 <function name=
"TextureParameterIiv" offset=
"assign">
428 <param name=
"texture" type=
"GLuint" />
429 <param name=
"pname" type=
"GLenum" />
430 <param name=
"params" type=
"const GLint *" />
433 <function name=
"TextureParameterIuiv" offset=
"assign">
434 <param name=
"texture" type=
"GLuint" />
435 <param name=
"pname" type=
"GLenum" />
436 <param name=
"params" type=
"const GLuint *" />
439 <function name=
"TextureParameteriv" offset=
"assign">
440 <param name=
"texture" type=
"GLuint" />
441 <param name=
"pname" type=
"GLenum" />
442 <param name=
"param" type=
"const GLint *" />
445 <function name=
"GenerateTextureMipmap" offset=
"assign">
446 <param name=
"texture" type=
"GLuint" />
449 <function name=
"BindTextureUnit" offset=
"assign">
450 <param name=
"unit" type=
"GLuint" />
451 <param name=
"texture" type=
"GLuint" />
454 <function name=
"GetTextureImage" offset=
"assign">
455 <param name=
"texture" type=
"GLuint" />
456 <param name=
"level" type=
"GLint" />
457 <param name=
"format" type=
"GLenum" />
458 <param name=
"type" type=
"GLenum" />
459 <param name=
"bufSize" type=
"GLsizei" />
460 <param name=
"pixels" type=
"GLvoid *" />
463 <function name=
"GetCompressedTextureImage" offset=
"assign">
464 <param name=
"texture" type=
"GLuint" />
465 <param name=
"level" type=
"GLint" />
466 <param name=
"bufSize" type=
"GLsizei" />
467 <param name=
"pixels" type=
"GLvoid *" />
470 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
471 <param name=
"texture" type=
"GLuint" />
472 <param name=
"level" type=
"GLint" />
473 <param name=
"pname" type=
"GLenum" />
474 <param name=
"params" type=
"GLfloat *" />
477 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
478 <param name=
"texture" type=
"GLuint" />
479 <param name=
"level" type=
"GLint" />
480 <param name=
"pname" type=
"GLenum" />
481 <param name=
"params" type=
"GLint *" />
484 <function name=
"GetTextureParameterfv" offset=
"assign">
485 <param name=
"texture" type=
"GLuint" />
486 <param name=
"pname" type=
"GLenum" />
487 <param name=
"params" type=
"GLfloat *" />
490 <function name=
"GetTextureParameterIiv" offset=
"assign">
491 <param name=
"texture" type=
"GLuint" />
492 <param name=
"pname" type=
"GLenum" />
493 <param name=
"params" type=
"GLint *" />
496 <function name=
"GetTextureParameterIuiv" offset=
"assign">
497 <param name=
"texture" type=
"GLuint" />
498 <param name=
"pname" type=
"GLenum" />
499 <param name=
"params" type=
"GLuint *" />
502 <function name=
"GetTextureParameteriv" offset=
"assign">
503 <param name=
"texture" type=
"GLuint" />
504 <param name=
"pname" type=
"GLenum" />
505 <param name=
"params" type=
"GLint *" />
508 <!-- Vertex Array object functions -->
510 <function name=
"CreateVertexArrays" offset=
"assign">
511 <param name=
"n" type=
"GLsizei" />
512 <param name=
"arrays" type=
"GLuint *" />
515 <function name=
"DisableVertexArrayAttrib" offset=
"assign">
516 <param name=
"vaobj" type=
"GLuint" />
517 <param name=
"index" type=
"GLuint" />
520 <function name=
"EnableVertexArrayAttrib" offset=
"assign">
521 <param name=
"vaobj" type=
"GLuint" />
522 <param name=
"index" type=
"GLuint" />
525 <function name=
"VertexArrayElementBuffer" offset=
"assign">
526 <param name=
"vaobj" type=
"GLuint" />
527 <param name=
"buffer" type=
"GLuint" />
530 <function name=
"VertexArrayVertexBuffer" offset=
"assign">
531 <param name=
"vaobj" type=
"GLuint" />
532 <param name=
"bindingindex" type=
"GLuint" />
533 <param name=
"buffer" type=
"GLuint" />
534 <param name=
"offset" type=
"GLintptr" />
535 <param name=
"stride" type=
"GLsizei" />
538 <function name=
"VertexArrayVertexBuffers" offset=
"assign">
539 <param name=
"vaobj" type=
"GLuint" />
540 <param name=
"first" type=
"GLuint" />
541 <param name=
"count" type=
"GLsizei" />
542 <param name=
"buffers" type=
"const GLuint *" />
543 <param name=
"offsets" type=
"const GLintptr *" />
544 <param name=
"strides" type=
"const GLsizei *" />
547 <function name=
"VertexArrayAttribFormat" offset=
"assign">
548 <param name=
"vaobj" type=
"GLuint" />
549 <param name=
"attribindex" type=
"GLuint" />
550 <param name=
"size" type=
"GLint" />
551 <param name=
"type" type=
"GLenum" />
552 <param name=
"normalized" type=
"GLboolean" />
553 <param name=
"relativeoffset" type=
"GLuint" />
556 <function name=
"VertexArrayAttribIFormat" offset=
"assign">
557 <param name=
"vaobj" type=
"GLuint" />
558 <param name=
"attribindex" type=
"GLuint" />
559 <param name=
"size" type=
"GLint" />
560 <param name=
"type" type=
"GLenum" />
561 <param name=
"relativeoffset" type=
"GLuint" />
564 <function name=
"VertexArrayAttribLFormat" offset=
"assign">
565 <param name=
"vaobj" type=
"GLuint" />
566 <param name=
"attribindex" type=
"GLuint" />
567 <param name=
"size" type=
"GLint" />
568 <param name=
"type" type=
"GLenum" />
569 <param name=
"relativeoffset" type=
"GLuint" />
572 <function name=
"VertexArrayAttribBinding" offset=
"assign">
573 <param name=
"vaobj" type=
"GLuint" />
574 <param name=
"attribindex" type=
"GLuint" />
575 <param name=
"bindingindex" type=
"GLuint" />
578 <function name=
"VertexArrayBindingDivisor" offset=
"assign">
579 <param name=
"vaobj" type=
"GLuint" />
580 <param name=
"bindingindex" type=
"GLuint" />
581 <param name=
"divisor" type=
"GLuint" />
584 <function name=
"GetVertexArrayiv" offset=
"assign">
585 <param name=
"vaobj" type=
"GLuint" />
586 <param name=
"pname" type=
"GLenum" />
587 <param name=
"param" type=
"GLint *" />
590 <function name=
"GetVertexArrayIndexediv" offset=
"assign">
591 <param name=
"vaobj" type=
"GLuint" />
592 <param name=
"index" type=
"GLuint" />
593 <param name=
"pname" type=
"GLenum" />
594 <param name=
"param" type=
"GLint *" />
597 <function name=
"GetVertexArrayIndexed64iv" offset=
"assign">
598 <param name=
"vaobj" type=
"GLuint" />
599 <param name=
"index" type=
"GLuint" />
600 <param name=
"pname" type=
"GLenum" />
601 <param name=
"param" type=
"GLint64 *" />
604 <!-- Sampler object functions -->
606 <function name=
"CreateSamplers" offset=
"assign">
607 <param name=
"n" type=
"GLsizei" />
608 <param name=
"samplers" type=
"GLuint *" />
611 <!-- Program Pipeline object functions -->
613 <function name=
"CreateProgramPipelines" offset=
"assign">
614 <param name=
"n" type=
"GLsizei" />
615 <param name=
"pipelines" type=
"GLuint *" />
618 <!-- Query object functions -->
620 <function name=
"CreateQueries" offset=
"assign">
621 <param name=
"target" type=
"GLenum" />
622 <param name=
"n" type=
"GLsizei" />
623 <param name=
"ids" type=
"GLuint *" />
626 <function name=
"GetQueryBufferObjectiv" offset=
"assign">
627 <param name=
"id" type=
"GLuint" />
628 <param name=
"buffer" type=
"GLuint" />
629 <param name=
"pname" type=
"GLenum" />
630 <param name=
"offset" type=
"GLintptr" />
633 <function name=
"GetQueryBufferObjectuiv" offset=
"assign">
634 <param name=
"id" type=
"GLuint" />
635 <param name=
"buffer" type=
"GLuint" />
636 <param name=
"pname" type=
"GLenum" />
637 <param name=
"offset" type=
"GLintptr" />
640 <function name=
"GetQueryBufferObjecti64v" offset=
"assign">
641 <param name=
"id" type=
"GLuint" />
642 <param name=
"buffer" type=
"GLuint" />
643 <param name=
"pname" type=
"GLenum" />
644 <param name=
"offset" type=
"GLintptr" />
647 <function name=
"GetQueryBufferObjectui64v" offset=
"assign">
648 <param name=
"id" type=
"GLuint" />
649 <param name=
"buffer" type=
"GLuint" />
650 <param name=
"pname" type=
"GLenum" />
651 <param name=
"offset" type=
"GLintptr" />