main: Add entry point for NamedBufferSubData.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Buffer object functions -->
11
12 <function name="CreateBuffers" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="buffers" type="GLuint *" />
15 </function>
16
17 <function name="NamedBufferStorage" offset="assign">
18 <param name="buffer" type="GLuint" />
19 <param name="size" type="GLsizeiptr" />
20 <param name="data" type="const GLvoid *" />
21 <param name="flags" type="GLbitfield" />
22 </function>
23
24 <function name="NamedBufferData" offset="assign">
25 <param name="buffer" type="GLuint" />
26 <param name="size" type="GLsizeiptr" />
27 <param name="data" type="const GLvoid *" />
28 <param name="usage" type="GLenum" />
29 </function>
30
31 <function name="NamedBufferSubData" offset="assign">
32 <param name="buffer" type="GLuint" />
33 <param name="offset" type="GLintptr" />
34 <param name="size" type="GLsizeiptr" />
35 <param name="data" type="const GLvoid *" />
36 </function>
37
38 <!-- Texture object functions -->
39
40 <function name="CreateTextures" offset="assign">
41 <param name="target" type="GLenum" />
42 <param name="n" type="GLsizei" />
43 <param name="textures" type="GLuint *" />
44 </function>
45
46 <function name="TextureBuffer" offset="assign">
47 <param name="texture" type="GLuint" />
48 <param name="internalformat" type="GLenum" />
49 <param name="buffer" type="GLuint" />
50 </function>
51
52 <function name="TextureBufferRange" offset="assign">
53 <param name="texture" type="GLuint" />
54 <param name="internalformat" type="GLenum" />
55 <param name="buffer" type="GLuint" />
56 <param name="offset" type="GLintptr" />
57 <param name="size" type="GLsizeiptr" />
58 </function>
59
60 <function name="TextureStorage1D" offset="assign">
61 <param name="texture" type="GLuint" />
62 <param name="levels" type="GLsizei" />
63 <param name="internalformat" type="GLenum" />
64 <param name="width" type="GLsizei" />
65 </function>
66
67 <function name="TextureStorage2D" offset="assign">
68 <param name="texture" type="GLuint" />
69 <param name="levels" type="GLsizei" />
70 <param name="internalformat" type="GLenum" />
71 <param name="width" type="GLsizei" />
72 <param name="height" type="GLsizei" />
73 </function>
74
75 <function name="TextureStorage3D" offset="assign">
76 <param name="texture" type="GLuint" />
77 <param name="levels" type="GLsizei" />
78 <param name="internalformat" type="GLenum" />
79 <param name="width" type="GLsizei" />
80 <param name="height" type="GLsizei" />
81 <param name="depth" type="GLsizei" />
82 </function>
83
84 <function name="TextureStorage2DMultisample" offset="assign">
85 <param name="texture" type="GLuint" />
86 <param name="samples" type="GLsizei" />
87 <param name="internalformat" type="GLenum" />
88 <param name="width" type="GLsizei" />
89 <param name="height" type="GLsizei" />
90 <param name="fixedsamplelocations" type="GLboolean" />
91 </function>
92
93 <function name="TextureStorage3DMultisample" offset="assign">
94 <param name="texture" type="GLuint" />
95 <param name="samples" type="GLsizei" />
96 <param name="internalformat" type="GLenum" />
97 <param name="width" type="GLsizei" />
98 <param name="height" type="GLsizei" />
99 <param name="depth" type="GLsizei" />
100 <param name="fixedsamplelocations" type="GLboolean" />
101 </function>
102
103 <function name="TextureSubImage1D" offset="assign">
104 <param name="texture" type="GLuint" />
105 <param name="level" type="GLint" />
106 <param name="xoffset" type="GLint" />
107 <param name="width" type="GLsizei" />
108 <param name="format" type="GLenum" />
109 <param name="type" type="GLenum" />
110 <param name="pixels" type="const GLvoid *" />
111 </function>
112
113 <function name="TextureSubImage2D" offset="assign">
114 <param name="texture" type="GLuint" />
115 <param name="level" type="GLint" />
116 <param name="xoffset" type="GLint" />
117 <param name="yoffset" type="GLint" />
118 <param name="width" type="GLsizei" />
119 <param name="height" type="GLsizei" />
120 <param name="format" type="GLenum" />
121 <param name="type" type="GLenum" />
122 <param name="pixels" type="const GLvoid *" />
123 </function>
124
125 <function name="TextureSubImage3D" offset="assign">
126 <param name="texture" type="GLuint" />
127 <param name="level" type="GLint" />
128 <param name="xoffset" type="GLint" />
129 <param name="yoffset" type="GLint" />
130 <param name="zoffset" type="GLint" />
131 <param name="width" type="GLsizei" />
132 <param name="height" type="GLsizei" />
133 <param name="depth" type="GLsizei" />
134 <param name="format" type="GLenum" />
135 <param name="type" type="GLenum" />
136 <param name="pixels" type="const GLvoid *" />
137 </function>
138
139 <function name="CompressedTextureSubImage1D" offset="assign">
140 <param name="texture" type="GLuint" />
141 <param name="level" type="GLint" />
142 <param name="xoffset" type="GLint" />
143 <param name="width" type="GLsizei" />
144 <param name="format" type="GLenum" />
145 <param name="imageSize" type="GLsizei" />
146 <param name="data" type="const GLvoid *" />
147 </function>
148
149 <function name="CompressedTextureSubImage2D" offset="assign">
150 <param name="texture" type="GLuint" />
151 <param name="level" type="GLint" />
152 <param name="xoffset" type="GLint" />
153 <param name="yoffset" type="GLint" />
154 <param name="width" type="GLsizei" />
155 <param name="height" type="GLsizei" />
156 <param name="format" type="GLenum" />
157 <param name="imageSize" type="GLsizei" />
158 <param name="data" type="const GLvoid *" />
159 </function>
160
161 <function name="CompressedTextureSubImage3D" offset="assign">
162 <param name="texture" type="GLuint" />
163 <param name="level" type="GLint" />
164 <param name="xoffset" type="GLint" />
165 <param name="yoffset" type="GLint" />
166 <param name="zoffset" type="GLint" />
167 <param name="width" type="GLsizei" />
168 <param name="height" type="GLsizei" />
169 <param name="depth" type="GLsizei" />
170 <param name="format" type="GLenum" />
171 <param name="imageSize" type="GLsizei" />
172 <param name="data" type="const GLvoid *" />
173 </function>
174
175 <function name="CopyTextureSubImage1D" offset="assign">
176 <param name="texture" type="GLuint" />
177 <param name="level" type="GLint" />
178 <param name="xoffset" type="GLint" />
179 <param name="x" type="GLint" />
180 <param name="y" type="GLint" />
181 <param name="width" type="GLsizei" />
182 </function>
183
184 <function name="CopyTextureSubImage2D" offset="assign">
185 <param name="texture" type="GLuint" />
186 <param name="level" type="GLint" />
187 <param name="xoffset" type="GLint" />
188 <param name="yoffset" type="GLint" />
189 <param name="x" type="GLint" />
190 <param name="y" type="GLint" />
191 <param name="width" type="GLsizei" />
192 <param name="height" type="GLsizei" />
193 </function>
194
195 <function name="CopyTextureSubImage3D" offset="assign">
196 <param name="texture" type="GLuint" />
197 <param name="level" type="GLint" />
198 <param name="xoffset" type="GLint" />
199 <param name="yoffset" type="GLint" />
200 <param name="zoffset" type="GLint" />
201 <param name="x" type="GLint" />
202 <param name="y" type="GLint" />
203 <param name="width" type="GLsizei" />
204 <param name="height" type="GLsizei" />
205 </function>
206
207 <function name="TextureParameterf" offset="assign">
208 <param name="texture" type="GLuint" />
209 <param name="pname" type="GLenum" />
210 <param name="param" type="GLfloat" />
211 </function>
212
213 <function name="TextureParameterfv" offset="assign">
214 <param name="texture" type="GLuint" />
215 <param name="pname" type="GLenum" />
216 <param name="param" type="const GLfloat *" />
217 </function>
218
219 <function name="TextureParameteri" offset="assign">
220 <param name="texture" type="GLuint" />
221 <param name="pname" type="GLenum" />
222 <param name="param" type="GLint" />
223 </function>
224
225 <function name="TextureParameterIiv" offset="assign">
226 <param name="texture" type="GLuint" />
227 <param name="pname" type="GLenum" />
228 <param name="params" type="const GLint *" />
229 </function>
230
231 <function name="TextureParameterIuiv" offset="assign">
232 <param name="texture" type="GLuint" />
233 <param name="pname" type="GLenum" />
234 <param name="params" type="const GLuint *" />
235 </function>
236
237 <function name="TextureParameteriv" offset="assign">
238 <param name="texture" type="GLuint" />
239 <param name="pname" type="GLenum" />
240 <param name="param" type="const GLint *" />
241 </function>
242
243 <function name="GenerateTextureMipmap" offset="assign">
244 <param name="texture" type="GLuint" />
245 </function>
246
247 <function name="BindTextureUnit" offset="assign">
248 <param name="unit" type="GLuint" />
249 <param name="texture" type="GLuint" />
250 </function>
251
252 <function name="GetTextureImage" offset="assign">
253 <param name="texture" type="GLuint" />
254 <param name="level" type="GLint" />
255 <param name="format" type="GLenum" />
256 <param name="type" type="GLenum" />
257 <param name="bufSize" type="GLsizei" />
258 <param name="pixels" type="GLvoid *" />
259 </function>
260
261 <function name="GetCompressedTextureImage" offset="assign">
262 <param name="texture" type="GLuint" />
263 <param name="level" type="GLint" />
264 <param name="bufSize" type="GLsizei" />
265 <param name="pixels" type="GLvoid *" />
266 </function>
267
268 <function name="GetTextureLevelParameterfv" offset="assign">
269 <param name="texture" type="GLuint" />
270 <param name="level" type="GLint" />
271 <param name="pname" type="GLenum" />
272 <param name="params" type="GLfloat *" />
273 </function>
274
275 <function name="GetTextureLevelParameteriv" offset="assign">
276 <param name="texture" type="GLuint" />
277 <param name="level" type="GLint" />
278 <param name="pname" type="GLenum" />
279 <param name="params" type="GLint *" />
280 </function>
281
282 <function name="GetTextureParameterfv" offset="assign">
283 <param name="texture" type="GLuint" />
284 <param name="pname" type="GLenum" />
285 <param name="params" type="GLfloat *" />
286 </function>
287
288 <function name="GetTextureParameterIiv" offset="assign">
289 <param name="texture" type="GLuint" />
290 <param name="pname" type="GLenum" />
291 <param name="params" type="GLint *" />
292 </function>
293
294 <function name="GetTextureParameterIuiv" offset="assign">
295 <param name="texture" type="GLuint" />
296 <param name="pname" type="GLenum" />
297 <param name="params" type="GLuint *" />
298 </function>
299
300 <function name="GetTextureParameteriv" offset="assign">
301 <param name="texture" type="GLuint" />
302 <param name="pname" type="GLenum" />
303 <param name="params" type="GLint *" />
304 </function>
305
306 </category>
307 </OpenGLAPI>