main: Add entry point for NamedFramebufferDrawBuffer.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange" offset="assign">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <function name="GetTransformFeedbackiv" offset="assign">
32 <param name="xfb" type="GLuint" />
33 <param name="pname" type="GLenum" />
34 <param name="param" type="GLint *" />
35 </function>
36
37 <function name="GetTransformFeedbacki_v" offset="assign">
38 <param name="xfb" type="GLuint" />
39 <param name="pname" type="GLenum" />
40 <param name="index" type="GLuint" />
41 <param name="param" type="GLint *" />
42 </function>
43
44 <function name="GetTransformFeedbacki64_v" offset="assign">
45 <param name="xfb" type="GLuint" />
46 <param name="pname" type="GLenum" />
47 <param name="index" type="GLuint" />
48 <param name="param" type="GLint64 *" />
49 </function>
50
51 <!-- Buffer object functions -->
52
53 <function name="CreateBuffers" offset="assign">
54 <param name="n" type="GLsizei" />
55 <param name="buffers" type="GLuint *" />
56 </function>
57
58 <function name="NamedBufferStorage" offset="assign">
59 <param name="buffer" type="GLuint" />
60 <param name="size" type="GLsizeiptr" />
61 <param name="data" type="const GLvoid *" />
62 <param name="flags" type="GLbitfield" />
63 </function>
64
65 <function name="NamedBufferData" offset="assign">
66 <param name="buffer" type="GLuint" />
67 <param name="size" type="GLsizeiptr" />
68 <param name="data" type="const GLvoid *" />
69 <param name="usage" type="GLenum" />
70 </function>
71
72 <function name="NamedBufferSubData" offset="assign">
73 <param name="buffer" type="GLuint" />
74 <param name="offset" type="GLintptr" />
75 <param name="size" type="GLsizeiptr" />
76 <param name="data" type="const GLvoid *" />
77 </function>
78
79 <function name="CopyNamedBufferSubData" offset="assign">
80 <param name="readBuffer" type="GLuint" />
81 <param name="writeBuffer" type="GLuint" />
82 <param name="readOffset" type="GLintptr" />
83 <param name="writeOffset" type="GLintptr" />
84 <param name="size" type="GLsizeiptr" />
85 </function>
86
87 <function name="ClearNamedBufferData" offset="assign">
88 <param name="buffer" type="GLuint" />
89 <param name="internalformat" type="GLenum" />
90 <param name="format" type="GLenum" />
91 <param name="type" type="GLenum" />
92 <param name="data" type="const GLvoid *" />
93 </function>
94
95 <function name="ClearNamedBufferSubData" offset="assign">
96 <param name="buffer" type="GLuint" />
97 <param name="internalformat" type="GLenum" />
98 <param name="offset" type="GLintptr" />
99 <param name="size" type="GLsizeiptr" />
100 <param name="format" type="GLenum" />
101 <param name="type" type="GLenum" />
102 <param name="data" type="const GLvoid *" />
103 </function>
104
105 <function name="MapNamedBuffer" offset="assign">
106 <return type="GLvoid *" />
107 <param name="buffer" type="GLuint" />
108 <param name="access" type="GLenum" />
109 </function>
110
111 <function name="MapNamedBufferRange" offset="assign">
112 <return type="GLvoid *" />
113 <param name="buffer" type="GLuint" />
114 <param name="offset" type="GLintptr" />
115 <param name="length" type="GLsizeiptr" />
116 <param name="access" type="GLbitfield" />
117 </function>
118
119 <function name="UnmapNamedBuffer" offset="assign">
120 <return type="GLboolean" />
121 <param name="buffer" type="GLuint" />
122 </function>
123
124 <function name="FlushMappedNamedBufferRange" offset="assign">
125 <param name="buffer" type="GLuint" />
126 <param name="offset" type="GLintptr" />
127 <param name="length" type="GLsizeiptr" />
128 </function>
129
130 <function name="GetNamedBufferParameteriv" offset="assign">
131 <param name="buffer" type="GLuint" />
132 <param name="pname" type="GLenum" />
133 <param name="params" type="GLint *" />
134 </function>
135
136 <function name="GetNamedBufferParameteri64v" offset="assign">
137 <param name="buffer" type="GLuint" />
138 <param name="pname" type="GLenum" />
139 <param name="params" type="GLint64 *" />
140 </function>
141
142 <function name="GetNamedBufferPointerv" offset="assign">
143 <param name="buffer" type="GLuint" />
144 <param name="pname" type="GLenum" />
145 <param name="params" type="GLvoid **" />
146 </function>
147
148 <function name="GetNamedBufferSubData" offset="assign">
149 <param name="buffer" type="GLuint" />
150 <param name="offset" type="GLintptr" />
151 <param name="size" type="GLsizeiptr" />
152 <param name="data" type="GLvoid *" />
153 </function>
154
155 <!-- Framebuffer object functions -->
156
157 <function name="CreateFramebuffers" offset="assign">
158 <param name="n" type="GLsizei" />
159 <param name="framebuffers" type="GLuint *" />
160 </function>
161
162 <function name="NamedFramebufferRenderbuffer" offset="assign">
163 <param name="framebuffer" type="GLuint" />
164 <param name="attachment" type="GLenum" />
165 <param name="renderbuffertarget" type="GLenum" />
166 <param name="renderbuffer" type="GLuint" />
167 </function>
168
169 <function name="NamedFramebufferParameteri" offset="assign">
170 <param name="framebuffer" type="GLuint" />
171 <param name="pname" type="GLenum" />
172 <param name="param" type="GLint" />
173 </function>
174
175 <function name="NamedFramebufferTexture" offset="assign">
176 <param name="framebuffer" type="GLuint" />
177 <param name="attachment" type="GLenum" />
178 <param name="texture" type="GLuint" />
179 <param name="level" type="GLint" />
180 </function>
181
182 <function name="NamedFramebufferTextureLayer" offset="assign">
183 <param name="framebuffer" type="GLuint" />
184 <param name="attachment" type="GLenum" />
185 <param name="texture" type="GLuint" />
186 <param name="level" type="GLint" />
187 <param name="layer" type="GLint" />
188 </function>
189
190 <function name="NamedFramebufferDrawBuffer" offset="assign">
191 <param name="framebuffer" type="GLuint" />
192 <param name="buf" type="GLenum" />
193 </function>
194
195 <function name="InvalidateNamedFramebufferData" offset="assign">
196 <param name="framebuffer" type="GLuint" />
197 <param name="numAttachments" type="GLsizei" />
198 <param name="attachments" type="const GLenum *" />
199 </function>
200
201 <function name="InvalidateNamedFramebufferSubData" offset="assign">
202 <param name="framebuffer" type="GLuint" />
203 <param name="numAttachments" type="GLsizei" />
204 <param name="attachments" type="const GLenum *" />
205 <param name="x" type="GLint" />
206 <param name="y" type="GLint" />
207 <param name="width" type="GLsizei" />
208 <param name="height" type="GLsizei" />
209 </function>
210
211 <function name="ClearNamedFramebufferiv" offset="assign">
212 <param name="framebuffer" type="GLuint" />
213 <param name="buffer" type="GLenum" />
214 <param name="drawbuffer" type="GLint" />
215 <param name="value" type="const GLint *" />
216 </function>
217
218 <function name="ClearNamedFramebufferuiv" offset="assign">
219 <param name="framebuffer" type="GLuint" />
220 <param name="buffer" type="GLenum" />
221 <param name="drawbuffer" type="GLint" />
222 <param name="value" type="const GLuint *" />
223 </function>
224
225 <function name="ClearNamedFramebufferfv" offset="assign">
226 <param name="framebuffer" type="GLuint" />
227 <param name="buffer" type="GLenum" />
228 <param name="drawbuffer" type="GLint" />
229 <param name="value" type="const GLfloat *" />
230 </function>
231
232 <function name="ClearNamedFramebufferfi" offset="assign">
233 <param name="framebuffer" type="GLuint" />
234 <param name="buffer" type="GLenum" />
235 <param name="depth" type="GLfloat" />
236 <param name="stencil" type="GLint" />
237 </function>
238
239 <function name="BlitNamedFramebuffer" offset="assign">
240 <param name="readFramebuffer" type="GLuint" />
241 <param name="drawFramebuffer" type="GLuint" />
242 <param name="srcX0" type="GLint" />
243 <param name="srcY0" type="GLint" />
244 <param name="srcX1" type="GLint" />
245 <param name="srcY1" type="GLint" />
246 <param name="dstX0" type="GLint" />
247 <param name="dstY0" type="GLint" />
248 <param name="dstX1" type="GLint" />
249 <param name="dstY1" type="GLint" />
250 <param name="mask" type="GLbitfield" />
251 <param name="filter" type="GLenum" />
252 </function>
253
254 <function name="CheckNamedFramebufferStatus" offset="assign">
255 <return type="GLenum" />
256 <param name="framebuffer" type="GLuint" />
257 <param name="target" type="GLenum" />
258 </function>
259
260 <function name="GetNamedFramebufferParameteriv" offset="assign">
261 <param name="framebuffer" type="GLuint" />
262 <param name="pname" type="GLenum" />
263 <param name="param" type="GLint *" />
264 </function>
265
266 <function name="GetNamedFramebufferAttachmentParameteriv" offset="assign">
267 <param name="framebuffer" type="GLuint" />
268 <param name="attachment" type="GLenum" />
269 <param name="pname" type="GLenum" />
270 <param name="params" type="GLint *" />
271 </function>
272
273 <!-- Renderbuffer object functions -->
274
275 <function name="CreateRenderbuffers" offset="assign">
276 <param name="n" type="GLsizei" />
277 <param name="renderbuffers" type="GLuint *" />
278 </function>
279
280 <function name="NamedRenderbufferStorage" offset="assign">
281 <param name="renderbuffer" type="GLuint" />
282 <param name="internalformat" type="GLenum" />
283 <param name="width" type="GLsizei" />
284 <param name="height" type="GLsizei" />
285 </function>
286
287 <function name="NamedRenderbufferStorageMultisample" offset="assign">
288 <param name="renderbuffer" type="GLuint" />
289 <param name="samples" type="GLsizei" />
290 <param name="internalformat" type="GLenum" />
291 <param name="width" type="GLsizei" />
292 <param name="height" type="GLsizei" />
293 </function>
294
295 <function name="GetNamedRenderbufferParameteriv" offset="assign">
296 <param name="renderbuffer" type="GLuint" />
297 <param name="pname" type="GLenum" />
298 <param name="params" type="GLint *" />
299 </function>
300
301 <!-- Texture object functions -->
302
303 <function name="CreateTextures" offset="assign">
304 <param name="target" type="GLenum" />
305 <param name="n" type="GLsizei" />
306 <param name="textures" type="GLuint *" />
307 </function>
308
309 <function name="TextureBuffer" offset="assign">
310 <param name="texture" type="GLuint" />
311 <param name="internalformat" type="GLenum" />
312 <param name="buffer" type="GLuint" />
313 </function>
314
315 <function name="TextureBufferRange" offset="assign">
316 <param name="texture" type="GLuint" />
317 <param name="internalformat" type="GLenum" />
318 <param name="buffer" type="GLuint" />
319 <param name="offset" type="GLintptr" />
320 <param name="size" type="GLsizeiptr" />
321 </function>
322
323 <function name="TextureStorage1D" offset="assign">
324 <param name="texture" type="GLuint" />
325 <param name="levels" type="GLsizei" />
326 <param name="internalformat" type="GLenum" />
327 <param name="width" type="GLsizei" />
328 </function>
329
330 <function name="TextureStorage2D" offset="assign">
331 <param name="texture" type="GLuint" />
332 <param name="levels" type="GLsizei" />
333 <param name="internalformat" type="GLenum" />
334 <param name="width" type="GLsizei" />
335 <param name="height" type="GLsizei" />
336 </function>
337
338 <function name="TextureStorage3D" offset="assign">
339 <param name="texture" type="GLuint" />
340 <param name="levels" type="GLsizei" />
341 <param name="internalformat" type="GLenum" />
342 <param name="width" type="GLsizei" />
343 <param name="height" type="GLsizei" />
344 <param name="depth" type="GLsizei" />
345 </function>
346
347 <function name="TextureStorage2DMultisample" offset="assign">
348 <param name="texture" type="GLuint" />
349 <param name="samples" type="GLsizei" />
350 <param name="internalformat" type="GLenum" />
351 <param name="width" type="GLsizei" />
352 <param name="height" type="GLsizei" />
353 <param name="fixedsamplelocations" type="GLboolean" />
354 </function>
355
356 <function name="TextureStorage3DMultisample" offset="assign">
357 <param name="texture" type="GLuint" />
358 <param name="samples" type="GLsizei" />
359 <param name="internalformat" type="GLenum" />
360 <param name="width" type="GLsizei" />
361 <param name="height" type="GLsizei" />
362 <param name="depth" type="GLsizei" />
363 <param name="fixedsamplelocations" type="GLboolean" />
364 </function>
365
366 <function name="TextureSubImage1D" offset="assign">
367 <param name="texture" type="GLuint" />
368 <param name="level" type="GLint" />
369 <param name="xoffset" type="GLint" />
370 <param name="width" type="GLsizei" />
371 <param name="format" type="GLenum" />
372 <param name="type" type="GLenum" />
373 <param name="pixels" type="const GLvoid *" />
374 </function>
375
376 <function name="TextureSubImage2D" offset="assign">
377 <param name="texture" type="GLuint" />
378 <param name="level" type="GLint" />
379 <param name="xoffset" type="GLint" />
380 <param name="yoffset" type="GLint" />
381 <param name="width" type="GLsizei" />
382 <param name="height" type="GLsizei" />
383 <param name="format" type="GLenum" />
384 <param name="type" type="GLenum" />
385 <param name="pixels" type="const GLvoid *" />
386 </function>
387
388 <function name="TextureSubImage3D" offset="assign">
389 <param name="texture" type="GLuint" />
390 <param name="level" type="GLint" />
391 <param name="xoffset" type="GLint" />
392 <param name="yoffset" type="GLint" />
393 <param name="zoffset" type="GLint" />
394 <param name="width" type="GLsizei" />
395 <param name="height" type="GLsizei" />
396 <param name="depth" type="GLsizei" />
397 <param name="format" type="GLenum" />
398 <param name="type" type="GLenum" />
399 <param name="pixels" type="const GLvoid *" />
400 </function>
401
402 <function name="CompressedTextureSubImage1D" offset="assign">
403 <param name="texture" type="GLuint" />
404 <param name="level" type="GLint" />
405 <param name="xoffset" type="GLint" />
406 <param name="width" type="GLsizei" />
407 <param name="format" type="GLenum" />
408 <param name="imageSize" type="GLsizei" />
409 <param name="data" type="const GLvoid *" />
410 </function>
411
412 <function name="CompressedTextureSubImage2D" offset="assign">
413 <param name="texture" type="GLuint" />
414 <param name="level" type="GLint" />
415 <param name="xoffset" type="GLint" />
416 <param name="yoffset" type="GLint" />
417 <param name="width" type="GLsizei" />
418 <param name="height" type="GLsizei" />
419 <param name="format" type="GLenum" />
420 <param name="imageSize" type="GLsizei" />
421 <param name="data" type="const GLvoid *" />
422 </function>
423
424 <function name="CompressedTextureSubImage3D" offset="assign">
425 <param name="texture" type="GLuint" />
426 <param name="level" type="GLint" />
427 <param name="xoffset" type="GLint" />
428 <param name="yoffset" type="GLint" />
429 <param name="zoffset" type="GLint" />
430 <param name="width" type="GLsizei" />
431 <param name="height" type="GLsizei" />
432 <param name="depth" type="GLsizei" />
433 <param name="format" type="GLenum" />
434 <param name="imageSize" type="GLsizei" />
435 <param name="data" type="const GLvoid *" />
436 </function>
437
438 <function name="CopyTextureSubImage1D" offset="assign">
439 <param name="texture" type="GLuint" />
440 <param name="level" type="GLint" />
441 <param name="xoffset" type="GLint" />
442 <param name="x" type="GLint" />
443 <param name="y" type="GLint" />
444 <param name="width" type="GLsizei" />
445 </function>
446
447 <function name="CopyTextureSubImage2D" offset="assign">
448 <param name="texture" type="GLuint" />
449 <param name="level" type="GLint" />
450 <param name="xoffset" type="GLint" />
451 <param name="yoffset" type="GLint" />
452 <param name="x" type="GLint" />
453 <param name="y" type="GLint" />
454 <param name="width" type="GLsizei" />
455 <param name="height" type="GLsizei" />
456 </function>
457
458 <function name="CopyTextureSubImage3D" offset="assign">
459 <param name="texture" type="GLuint" />
460 <param name="level" type="GLint" />
461 <param name="xoffset" type="GLint" />
462 <param name="yoffset" type="GLint" />
463 <param name="zoffset" type="GLint" />
464 <param name="x" type="GLint" />
465 <param name="y" type="GLint" />
466 <param name="width" type="GLsizei" />
467 <param name="height" type="GLsizei" />
468 </function>
469
470 <function name="TextureParameterf" offset="assign">
471 <param name="texture" type="GLuint" />
472 <param name="pname" type="GLenum" />
473 <param name="param" type="GLfloat" />
474 </function>
475
476 <function name="TextureParameterfv" offset="assign">
477 <param name="texture" type="GLuint" />
478 <param name="pname" type="GLenum" />
479 <param name="param" type="const GLfloat *" />
480 </function>
481
482 <function name="TextureParameteri" offset="assign">
483 <param name="texture" type="GLuint" />
484 <param name="pname" type="GLenum" />
485 <param name="param" type="GLint" />
486 </function>
487
488 <function name="TextureParameterIiv" offset="assign">
489 <param name="texture" type="GLuint" />
490 <param name="pname" type="GLenum" />
491 <param name="params" type="const GLint *" />
492 </function>
493
494 <function name="TextureParameterIuiv" offset="assign">
495 <param name="texture" type="GLuint" />
496 <param name="pname" type="GLenum" />
497 <param name="params" type="const GLuint *" />
498 </function>
499
500 <function name="TextureParameteriv" offset="assign">
501 <param name="texture" type="GLuint" />
502 <param name="pname" type="GLenum" />
503 <param name="param" type="const GLint *" />
504 </function>
505
506 <function name="GenerateTextureMipmap" offset="assign">
507 <param name="texture" type="GLuint" />
508 </function>
509
510 <function name="BindTextureUnit" offset="assign">
511 <param name="unit" type="GLuint" />
512 <param name="texture" type="GLuint" />
513 </function>
514
515 <function name="GetTextureImage" offset="assign">
516 <param name="texture" type="GLuint" />
517 <param name="level" type="GLint" />
518 <param name="format" type="GLenum" />
519 <param name="type" type="GLenum" />
520 <param name="bufSize" type="GLsizei" />
521 <param name="pixels" type="GLvoid *" />
522 </function>
523
524 <function name="GetCompressedTextureImage" offset="assign">
525 <param name="texture" type="GLuint" />
526 <param name="level" type="GLint" />
527 <param name="bufSize" type="GLsizei" />
528 <param name="pixels" type="GLvoid *" />
529 </function>
530
531 <function name="GetTextureLevelParameterfv" offset="assign">
532 <param name="texture" type="GLuint" />
533 <param name="level" type="GLint" />
534 <param name="pname" type="GLenum" />
535 <param name="params" type="GLfloat *" />
536 </function>
537
538 <function name="GetTextureLevelParameteriv" offset="assign">
539 <param name="texture" type="GLuint" />
540 <param name="level" type="GLint" />
541 <param name="pname" type="GLenum" />
542 <param name="params" type="GLint *" />
543 </function>
544
545 <function name="GetTextureParameterfv" offset="assign">
546 <param name="texture" type="GLuint" />
547 <param name="pname" type="GLenum" />
548 <param name="params" type="GLfloat *" />
549 </function>
550
551 <function name="GetTextureParameterIiv" offset="assign">
552 <param name="texture" type="GLuint" />
553 <param name="pname" type="GLenum" />
554 <param name="params" type="GLint *" />
555 </function>
556
557 <function name="GetTextureParameterIuiv" offset="assign">
558 <param name="texture" type="GLuint" />
559 <param name="pname" type="GLenum" />
560 <param name="params" type="GLuint *" />
561 </function>
562
563 <function name="GetTextureParameteriv" offset="assign">
564 <param name="texture" type="GLuint" />
565 <param name="pname" type="GLenum" />
566 <param name="params" type="GLint *" />
567 </function>
568
569 <!-- Vertex Array object functions -->
570
571 <function name="CreateVertexArrays" offset="assign">
572 <param name="n" type="GLsizei" />
573 <param name="arrays" type="GLuint *" />
574 </function>
575
576 <function name="DisableVertexArrayAttrib" offset="assign">
577 <param name="vaobj" type="GLuint" />
578 <param name="index" type="GLuint" />
579 </function>
580
581 <function name="EnableVertexArrayAttrib" offset="assign">
582 <param name="vaobj" type="GLuint" />
583 <param name="index" type="GLuint" />
584 </function>
585
586 <function name="VertexArrayElementBuffer" offset="assign">
587 <param name="vaobj" type="GLuint" />
588 <param name="buffer" type="GLuint" />
589 </function>
590
591 <function name="VertexArrayVertexBuffer" offset="assign">
592 <param name="vaobj" type="GLuint" />
593 <param name="bindingindex" type="GLuint" />
594 <param name="buffer" type="GLuint" />
595 <param name="offset" type="GLintptr" />
596 <param name="stride" type="GLsizei" />
597 </function>
598
599 <function name="VertexArrayVertexBuffers" offset="assign">
600 <param name="vaobj" type="GLuint" />
601 <param name="first" type="GLuint" />
602 <param name="count" type="GLsizei" />
603 <param name="buffers" type="const GLuint *" />
604 <param name="offsets" type="const GLintptr *" />
605 <param name="strides" type="const GLsizei *" />
606 </function>
607
608 <function name="VertexArrayAttribFormat" offset="assign">
609 <param name="vaobj" type="GLuint" />
610 <param name="attribindex" type="GLuint" />
611 <param name="size" type="GLint" />
612 <param name="type" type="GLenum" />
613 <param name="normalized" type="GLboolean" />
614 <param name="relativeoffset" type="GLuint" />
615 </function>
616
617 <function name="VertexArrayAttribIFormat" offset="assign">
618 <param name="vaobj" type="GLuint" />
619 <param name="attribindex" type="GLuint" />
620 <param name="size" type="GLint" />
621 <param name="type" type="GLenum" />
622 <param name="relativeoffset" type="GLuint" />
623 </function>
624
625 <function name="VertexArrayAttribLFormat" offset="assign">
626 <param name="vaobj" type="GLuint" />
627 <param name="attribindex" type="GLuint" />
628 <param name="size" type="GLint" />
629 <param name="type" type="GLenum" />
630 <param name="relativeoffset" type="GLuint" />
631 </function>
632
633 <function name="VertexArrayAttribBinding" offset="assign">
634 <param name="vaobj" type="GLuint" />
635 <param name="attribindex" type="GLuint" />
636 <param name="bindingindex" type="GLuint" />
637 </function>
638
639 <function name="VertexArrayBindingDivisor" offset="assign">
640 <param name="vaobj" type="GLuint" />
641 <param name="bindingindex" type="GLuint" />
642 <param name="divisor" type="GLuint" />
643 </function>
644
645 <function name="GetVertexArrayiv" offset="assign">
646 <param name="vaobj" type="GLuint" />
647 <param name="pname" type="GLenum" />
648 <param name="param" type="GLint *" />
649 </function>
650
651 <function name="GetVertexArrayIndexediv" offset="assign">
652 <param name="vaobj" type="GLuint" />
653 <param name="index" type="GLuint" />
654 <param name="pname" type="GLenum" />
655 <param name="param" type="GLint *" />
656 </function>
657
658 <function name="GetVertexArrayIndexed64iv" offset="assign">
659 <param name="vaobj" type="GLuint" />
660 <param name="index" type="GLuint" />
661 <param name="pname" type="GLenum" />
662 <param name="param" type="GLint64 *" />
663 </function>
664
665 <!-- Sampler object functions -->
666
667 <function name="CreateSamplers" offset="assign">
668 <param name="n" type="GLsizei" />
669 <param name="samplers" type="GLuint *" />
670 </function>
671
672 <!-- Program Pipeline object functions -->
673
674 <function name="CreateProgramPipelines" offset="assign">
675 <param name="n" type="GLsizei" />
676 <param name="pipelines" type="GLuint *" />
677 </function>
678
679 <!-- Query object functions -->
680
681 <function name="CreateQueries" offset="assign">
682 <param name="target" type="GLenum" />
683 <param name="n" type="GLsizei" />
684 <param name="ids" type="GLuint *" />
685 </function>
686
687 <function name="GetQueryBufferObjectiv" offset="assign">
688 <param name="id" type="GLuint" />
689 <param name="buffer" type="GLuint" />
690 <param name="pname" type="GLenum" />
691 <param name="offset" type="GLintptr" />
692 </function>
693
694 <function name="GetQueryBufferObjectuiv" offset="assign">
695 <param name="id" type="GLuint" />
696 <param name="buffer" type="GLuint" />
697 <param name="pname" type="GLenum" />
698 <param name="offset" type="GLintptr" />
699 </function>
700
701 <function name="GetQueryBufferObjecti64v" offset="assign">
702 <param name="id" type="GLuint" />
703 <param name="buffer" type="GLuint" />
704 <param name="pname" type="GLenum" />
705 <param name="offset" type="GLintptr" />
706 </function>
707
708 <function name="GetQueryBufferObjectui64v" offset="assign">
709 <param name="id" type="GLuint" />
710 <param name="buffer" type="GLuint" />
711 <param name="pname" type="GLenum" />
712 <param name="offset" type="GLintptr" />
713 </function>
714 </category>
715 </OpenGLAPI>