2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Transform Feedback object functions -->
12 <function name=
"CreateTransformFeedbacks" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"ids" type=
"GLuint *" />
17 <function name=
"TransformFeedbackBufferBase" offset=
"assign">
18 <param name=
"xfb" type=
"GLuint" />
19 <param name=
"index" type=
"GLuint" />
20 <param name=
"buffer" type=
"GLuint" />
23 <function name=
"TransformFeedbackBufferRange" offset=
"assign">
24 <param name=
"xfb" type=
"GLuint" />
25 <param name=
"index" type=
"GLuint" />
26 <param name=
"buffer" type=
"GLuint" />
27 <param name=
"offset" type=
"GLintptr" />
28 <param name=
"size" type=
"GLsizeiptr" />
31 <function name=
"GetTransformFeedbackiv" offset=
"assign">
32 <param name=
"xfb" type=
"GLuint" />
33 <param name=
"pname" type=
"GLenum" />
34 <param name=
"param" type=
"GLint *" />
37 <function name=
"GetTransformFeedbacki_v" offset=
"assign">
38 <param name=
"xfb" type=
"GLuint" />
39 <param name=
"pname" type=
"GLenum" />
40 <param name=
"index" type=
"GLuint" />
41 <param name=
"param" type=
"GLint *" />
44 <function name=
"GetTransformFeedbacki64_v" offset=
"assign">
45 <param name=
"xfb" type=
"GLuint" />
46 <param name=
"pname" type=
"GLenum" />
47 <param name=
"index" type=
"GLuint" />
48 <param name=
"param" type=
"GLint64 *" />
51 <!-- Buffer object functions -->
53 <function name=
"CreateBuffers" offset=
"assign">
54 <param name=
"n" type=
"GLsizei" />
55 <param name=
"buffers" type=
"GLuint *" />
58 <function name=
"NamedBufferStorage" offset=
"assign">
59 <param name=
"buffer" type=
"GLuint" />
60 <param name=
"size" type=
"GLsizeiptr" />
61 <param name=
"data" type=
"const GLvoid *" />
62 <param name=
"flags" type=
"GLbitfield" />
65 <function name=
"NamedBufferData" offset=
"assign">
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"size" type=
"GLsizeiptr" />
68 <param name=
"data" type=
"const GLvoid *" />
69 <param name=
"usage" type=
"GLenum" />
72 <function name=
"NamedBufferSubData" offset=
"assign">
73 <param name=
"buffer" type=
"GLuint" />
74 <param name=
"offset" type=
"GLintptr" />
75 <param name=
"size" type=
"GLsizeiptr" />
76 <param name=
"data" type=
"const GLvoid *" />
79 <function name=
"CopyNamedBufferSubData" offset=
"assign">
80 <param name=
"readBuffer" type=
"GLuint" />
81 <param name=
"writeBuffer" type=
"GLuint" />
82 <param name=
"readOffset" type=
"GLintptr" />
83 <param name=
"writeOffset" type=
"GLintptr" />
84 <param name=
"size" type=
"GLsizeiptr" />
87 <function name=
"ClearNamedBufferData" offset=
"assign">
88 <param name=
"buffer" type=
"GLuint" />
89 <param name=
"internalformat" type=
"GLenum" />
90 <param name=
"format" type=
"GLenum" />
91 <param name=
"type" type=
"GLenum" />
92 <param name=
"data" type=
"const GLvoid *" />
95 <function name=
"ClearNamedBufferSubData" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"internalformat" type=
"GLenum" />
98 <param name=
"offset" type=
"GLintptr" />
99 <param name=
"size" type=
"GLsizeiptr" />
100 <param name=
"format" type=
"GLenum" />
101 <param name=
"type" type=
"GLenum" />
102 <param name=
"data" type=
"const GLvoid *" />
105 <function name=
"MapNamedBuffer" offset=
"assign">
106 <return type=
"GLvoid *" />
107 <param name=
"buffer" type=
"GLuint" />
108 <param name=
"access" type=
"GLenum" />
111 <function name=
"MapNamedBufferRange" offset=
"assign">
112 <return type=
"GLvoid *" />
113 <param name=
"buffer" type=
"GLuint" />
114 <param name=
"offset" type=
"GLintptr" />
115 <param name=
"length" type=
"GLsizeiptr" />
116 <param name=
"access" type=
"GLbitfield" />
119 <function name=
"UnmapNamedBuffer" offset=
"assign">
120 <return type=
"GLboolean" />
121 <param name=
"buffer" type=
"GLuint" />
124 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
125 <param name=
"buffer" type=
"GLuint" />
126 <param name=
"offset" type=
"GLintptr" />
127 <param name=
"length" type=
"GLsizeiptr" />
130 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
131 <param name=
"buffer" type=
"GLuint" />
132 <param name=
"pname" type=
"GLenum" />
133 <param name=
"params" type=
"GLint *" />
136 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
137 <param name=
"buffer" type=
"GLuint" />
138 <param name=
"pname" type=
"GLenum" />
139 <param name=
"params" type=
"GLint64 *" />
142 <function name=
"GetNamedBufferPointerv" offset=
"assign">
143 <param name=
"buffer" type=
"GLuint" />
144 <param name=
"pname" type=
"GLenum" />
145 <param name=
"params" type=
"GLvoid **" />
148 <function name=
"GetNamedBufferSubData" offset=
"assign">
149 <param name=
"buffer" type=
"GLuint" />
150 <param name=
"offset" type=
"GLintptr" />
151 <param name=
"size" type=
"GLsizeiptr" />
152 <param name=
"data" type=
"GLvoid *" />
155 <!-- Framebuffer object functions -->
157 <function name=
"CreateFramebuffers" offset=
"assign">
158 <param name=
"n" type=
"GLsizei" />
159 <param name=
"framebuffers" type=
"GLuint *" />
162 <function name=
"NamedFramebufferRenderbuffer" offset=
"assign">
163 <param name=
"framebuffer" type=
"GLuint" />
164 <param name=
"attachment" type=
"GLenum" />
165 <param name=
"renderbuffertarget" type=
"GLenum" />
166 <param name=
"renderbuffer" type=
"GLuint" />
169 <function name=
"NamedFramebufferParameteri" offset=
"assign">
170 <param name=
"framebuffer" type=
"GLuint" />
171 <param name=
"pname" type=
"GLenum" />
172 <param name=
"param" type=
"GLint" />
175 <function name=
"NamedFramebufferTexture" offset=
"assign">
176 <param name=
"framebuffer" type=
"GLuint" />
177 <param name=
"attachment" type=
"GLenum" />
178 <param name=
"texture" type=
"GLuint" />
179 <param name=
"level" type=
"GLint" />
182 <function name=
"NamedFramebufferTextureLayer" offset=
"assign">
183 <param name=
"framebuffer" type=
"GLuint" />
184 <param name=
"attachment" type=
"GLenum" />
185 <param name=
"texture" type=
"GLuint" />
186 <param name=
"level" type=
"GLint" />
187 <param name=
"layer" type=
"GLint" />
190 <function name=
"NamedFramebufferDrawBuffer" offset=
"assign">
191 <param name=
"framebuffer" type=
"GLuint" />
192 <param name=
"buf" type=
"GLenum" />
195 <function name=
"InvalidateNamedFramebufferData" offset=
"assign">
196 <param name=
"framebuffer" type=
"GLuint" />
197 <param name=
"numAttachments" type=
"GLsizei" />
198 <param name=
"attachments" type=
"const GLenum *" />
201 <function name=
"InvalidateNamedFramebufferSubData" offset=
"assign">
202 <param name=
"framebuffer" type=
"GLuint" />
203 <param name=
"numAttachments" type=
"GLsizei" />
204 <param name=
"attachments" type=
"const GLenum *" />
205 <param name=
"x" type=
"GLint" />
206 <param name=
"y" type=
"GLint" />
207 <param name=
"width" type=
"GLsizei" />
208 <param name=
"height" type=
"GLsizei" />
211 <function name=
"ClearNamedFramebufferiv" offset=
"assign">
212 <param name=
"framebuffer" type=
"GLuint" />
213 <param name=
"buffer" type=
"GLenum" />
214 <param name=
"drawbuffer" type=
"GLint" />
215 <param name=
"value" type=
"const GLint *" />
218 <function name=
"ClearNamedFramebufferuiv" offset=
"assign">
219 <param name=
"framebuffer" type=
"GLuint" />
220 <param name=
"buffer" type=
"GLenum" />
221 <param name=
"drawbuffer" type=
"GLint" />
222 <param name=
"value" type=
"const GLuint *" />
225 <function name=
"ClearNamedFramebufferfv" offset=
"assign">
226 <param name=
"framebuffer" type=
"GLuint" />
227 <param name=
"buffer" type=
"GLenum" />
228 <param name=
"drawbuffer" type=
"GLint" />
229 <param name=
"value" type=
"const GLfloat *" />
232 <function name=
"ClearNamedFramebufferfi" offset=
"assign">
233 <param name=
"framebuffer" type=
"GLuint" />
234 <param name=
"buffer" type=
"GLenum" />
235 <param name=
"depth" type=
"GLfloat" />
236 <param name=
"stencil" type=
"GLint" />
239 <function name=
"BlitNamedFramebuffer" offset=
"assign">
240 <param name=
"readFramebuffer" type=
"GLuint" />
241 <param name=
"drawFramebuffer" type=
"GLuint" />
242 <param name=
"srcX0" type=
"GLint" />
243 <param name=
"srcY0" type=
"GLint" />
244 <param name=
"srcX1" type=
"GLint" />
245 <param name=
"srcY1" type=
"GLint" />
246 <param name=
"dstX0" type=
"GLint" />
247 <param name=
"dstY0" type=
"GLint" />
248 <param name=
"dstX1" type=
"GLint" />
249 <param name=
"dstY1" type=
"GLint" />
250 <param name=
"mask" type=
"GLbitfield" />
251 <param name=
"filter" type=
"GLenum" />
254 <function name=
"CheckNamedFramebufferStatus" offset=
"assign">
255 <return type=
"GLenum" />
256 <param name=
"framebuffer" type=
"GLuint" />
257 <param name=
"target" type=
"GLenum" />
260 <function name=
"GetNamedFramebufferParameteriv" offset=
"assign">
261 <param name=
"framebuffer" type=
"GLuint" />
262 <param name=
"pname" type=
"GLenum" />
263 <param name=
"param" type=
"GLint *" />
266 <function name=
"GetNamedFramebufferAttachmentParameteriv" offset=
"assign">
267 <param name=
"framebuffer" type=
"GLuint" />
268 <param name=
"attachment" type=
"GLenum" />
269 <param name=
"pname" type=
"GLenum" />
270 <param name=
"params" type=
"GLint *" />
273 <!-- Renderbuffer object functions -->
275 <function name=
"CreateRenderbuffers" offset=
"assign">
276 <param name=
"n" type=
"GLsizei" />
277 <param name=
"renderbuffers" type=
"GLuint *" />
280 <function name=
"NamedRenderbufferStorage" offset=
"assign">
281 <param name=
"renderbuffer" type=
"GLuint" />
282 <param name=
"internalformat" type=
"GLenum" />
283 <param name=
"width" type=
"GLsizei" />
284 <param name=
"height" type=
"GLsizei" />
287 <function name=
"NamedRenderbufferStorageMultisample" offset=
"assign">
288 <param name=
"renderbuffer" type=
"GLuint" />
289 <param name=
"samples" type=
"GLsizei" />
290 <param name=
"internalformat" type=
"GLenum" />
291 <param name=
"width" type=
"GLsizei" />
292 <param name=
"height" type=
"GLsizei" />
295 <function name=
"GetNamedRenderbufferParameteriv" offset=
"assign">
296 <param name=
"renderbuffer" type=
"GLuint" />
297 <param name=
"pname" type=
"GLenum" />
298 <param name=
"params" type=
"GLint *" />
301 <!-- Texture object functions -->
303 <function name=
"CreateTextures" offset=
"assign">
304 <param name=
"target" type=
"GLenum" />
305 <param name=
"n" type=
"GLsizei" />
306 <param name=
"textures" type=
"GLuint *" />
309 <function name=
"TextureBuffer" offset=
"assign">
310 <param name=
"texture" type=
"GLuint" />
311 <param name=
"internalformat" type=
"GLenum" />
312 <param name=
"buffer" type=
"GLuint" />
315 <function name=
"TextureBufferRange" offset=
"assign">
316 <param name=
"texture" type=
"GLuint" />
317 <param name=
"internalformat" type=
"GLenum" />
318 <param name=
"buffer" type=
"GLuint" />
319 <param name=
"offset" type=
"GLintptr" />
320 <param name=
"size" type=
"GLsizeiptr" />
323 <function name=
"TextureStorage1D" offset=
"assign">
324 <param name=
"texture" type=
"GLuint" />
325 <param name=
"levels" type=
"GLsizei" />
326 <param name=
"internalformat" type=
"GLenum" />
327 <param name=
"width" type=
"GLsizei" />
330 <function name=
"TextureStorage2D" offset=
"assign">
331 <param name=
"texture" type=
"GLuint" />
332 <param name=
"levels" type=
"GLsizei" />
333 <param name=
"internalformat" type=
"GLenum" />
334 <param name=
"width" type=
"GLsizei" />
335 <param name=
"height" type=
"GLsizei" />
338 <function name=
"TextureStorage3D" offset=
"assign">
339 <param name=
"texture" type=
"GLuint" />
340 <param name=
"levels" type=
"GLsizei" />
341 <param name=
"internalformat" type=
"GLenum" />
342 <param name=
"width" type=
"GLsizei" />
343 <param name=
"height" type=
"GLsizei" />
344 <param name=
"depth" type=
"GLsizei" />
347 <function name=
"TextureStorage2DMultisample" offset=
"assign">
348 <param name=
"texture" type=
"GLuint" />
349 <param name=
"samples" type=
"GLsizei" />
350 <param name=
"internalformat" type=
"GLenum" />
351 <param name=
"width" type=
"GLsizei" />
352 <param name=
"height" type=
"GLsizei" />
353 <param name=
"fixedsamplelocations" type=
"GLboolean" />
356 <function name=
"TextureStorage3DMultisample" offset=
"assign">
357 <param name=
"texture" type=
"GLuint" />
358 <param name=
"samples" type=
"GLsizei" />
359 <param name=
"internalformat" type=
"GLenum" />
360 <param name=
"width" type=
"GLsizei" />
361 <param name=
"height" type=
"GLsizei" />
362 <param name=
"depth" type=
"GLsizei" />
363 <param name=
"fixedsamplelocations" type=
"GLboolean" />
366 <function name=
"TextureSubImage1D" offset=
"assign">
367 <param name=
"texture" type=
"GLuint" />
368 <param name=
"level" type=
"GLint" />
369 <param name=
"xoffset" type=
"GLint" />
370 <param name=
"width" type=
"GLsizei" />
371 <param name=
"format" type=
"GLenum" />
372 <param name=
"type" type=
"GLenum" />
373 <param name=
"pixels" type=
"const GLvoid *" />
376 <function name=
"TextureSubImage2D" offset=
"assign">
377 <param name=
"texture" type=
"GLuint" />
378 <param name=
"level" type=
"GLint" />
379 <param name=
"xoffset" type=
"GLint" />
380 <param name=
"yoffset" type=
"GLint" />
381 <param name=
"width" type=
"GLsizei" />
382 <param name=
"height" type=
"GLsizei" />
383 <param name=
"format" type=
"GLenum" />
384 <param name=
"type" type=
"GLenum" />
385 <param name=
"pixels" type=
"const GLvoid *" />
388 <function name=
"TextureSubImage3D" offset=
"assign">
389 <param name=
"texture" type=
"GLuint" />
390 <param name=
"level" type=
"GLint" />
391 <param name=
"xoffset" type=
"GLint" />
392 <param name=
"yoffset" type=
"GLint" />
393 <param name=
"zoffset" type=
"GLint" />
394 <param name=
"width" type=
"GLsizei" />
395 <param name=
"height" type=
"GLsizei" />
396 <param name=
"depth" type=
"GLsizei" />
397 <param name=
"format" type=
"GLenum" />
398 <param name=
"type" type=
"GLenum" />
399 <param name=
"pixels" type=
"const GLvoid *" />
402 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
403 <param name=
"texture" type=
"GLuint" />
404 <param name=
"level" type=
"GLint" />
405 <param name=
"xoffset" type=
"GLint" />
406 <param name=
"width" type=
"GLsizei" />
407 <param name=
"format" type=
"GLenum" />
408 <param name=
"imageSize" type=
"GLsizei" />
409 <param name=
"data" type=
"const GLvoid *" />
412 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
413 <param name=
"texture" type=
"GLuint" />
414 <param name=
"level" type=
"GLint" />
415 <param name=
"xoffset" type=
"GLint" />
416 <param name=
"yoffset" type=
"GLint" />
417 <param name=
"width" type=
"GLsizei" />
418 <param name=
"height" type=
"GLsizei" />
419 <param name=
"format" type=
"GLenum" />
420 <param name=
"imageSize" type=
"GLsizei" />
421 <param name=
"data" type=
"const GLvoid *" />
424 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
425 <param name=
"texture" type=
"GLuint" />
426 <param name=
"level" type=
"GLint" />
427 <param name=
"xoffset" type=
"GLint" />
428 <param name=
"yoffset" type=
"GLint" />
429 <param name=
"zoffset" type=
"GLint" />
430 <param name=
"width" type=
"GLsizei" />
431 <param name=
"height" type=
"GLsizei" />
432 <param name=
"depth" type=
"GLsizei" />
433 <param name=
"format" type=
"GLenum" />
434 <param name=
"imageSize" type=
"GLsizei" />
435 <param name=
"data" type=
"const GLvoid *" />
438 <function name=
"CopyTextureSubImage1D" offset=
"assign">
439 <param name=
"texture" type=
"GLuint" />
440 <param name=
"level" type=
"GLint" />
441 <param name=
"xoffset" type=
"GLint" />
442 <param name=
"x" type=
"GLint" />
443 <param name=
"y" type=
"GLint" />
444 <param name=
"width" type=
"GLsizei" />
447 <function name=
"CopyTextureSubImage2D" offset=
"assign">
448 <param name=
"texture" type=
"GLuint" />
449 <param name=
"level" type=
"GLint" />
450 <param name=
"xoffset" type=
"GLint" />
451 <param name=
"yoffset" type=
"GLint" />
452 <param name=
"x" type=
"GLint" />
453 <param name=
"y" type=
"GLint" />
454 <param name=
"width" type=
"GLsizei" />
455 <param name=
"height" type=
"GLsizei" />
458 <function name=
"CopyTextureSubImage3D" offset=
"assign">
459 <param name=
"texture" type=
"GLuint" />
460 <param name=
"level" type=
"GLint" />
461 <param name=
"xoffset" type=
"GLint" />
462 <param name=
"yoffset" type=
"GLint" />
463 <param name=
"zoffset" type=
"GLint" />
464 <param name=
"x" type=
"GLint" />
465 <param name=
"y" type=
"GLint" />
466 <param name=
"width" type=
"GLsizei" />
467 <param name=
"height" type=
"GLsizei" />
470 <function name=
"TextureParameterf" offset=
"assign">
471 <param name=
"texture" type=
"GLuint" />
472 <param name=
"pname" type=
"GLenum" />
473 <param name=
"param" type=
"GLfloat" />
476 <function name=
"TextureParameterfv" offset=
"assign">
477 <param name=
"texture" type=
"GLuint" />
478 <param name=
"pname" type=
"GLenum" />
479 <param name=
"param" type=
"const GLfloat *" />
482 <function name=
"TextureParameteri" offset=
"assign">
483 <param name=
"texture" type=
"GLuint" />
484 <param name=
"pname" type=
"GLenum" />
485 <param name=
"param" type=
"GLint" />
488 <function name=
"TextureParameterIiv" offset=
"assign">
489 <param name=
"texture" type=
"GLuint" />
490 <param name=
"pname" type=
"GLenum" />
491 <param name=
"params" type=
"const GLint *" />
494 <function name=
"TextureParameterIuiv" offset=
"assign">
495 <param name=
"texture" type=
"GLuint" />
496 <param name=
"pname" type=
"GLenum" />
497 <param name=
"params" type=
"const GLuint *" />
500 <function name=
"TextureParameteriv" offset=
"assign">
501 <param name=
"texture" type=
"GLuint" />
502 <param name=
"pname" type=
"GLenum" />
503 <param name=
"param" type=
"const GLint *" />
506 <function name=
"GenerateTextureMipmap" offset=
"assign">
507 <param name=
"texture" type=
"GLuint" />
510 <function name=
"BindTextureUnit" offset=
"assign">
511 <param name=
"unit" type=
"GLuint" />
512 <param name=
"texture" type=
"GLuint" />
515 <function name=
"GetTextureImage" offset=
"assign">
516 <param name=
"texture" type=
"GLuint" />
517 <param name=
"level" type=
"GLint" />
518 <param name=
"format" type=
"GLenum" />
519 <param name=
"type" type=
"GLenum" />
520 <param name=
"bufSize" type=
"GLsizei" />
521 <param name=
"pixels" type=
"GLvoid *" />
524 <function name=
"GetCompressedTextureImage" offset=
"assign">
525 <param name=
"texture" type=
"GLuint" />
526 <param name=
"level" type=
"GLint" />
527 <param name=
"bufSize" type=
"GLsizei" />
528 <param name=
"pixels" type=
"GLvoid *" />
531 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
532 <param name=
"texture" type=
"GLuint" />
533 <param name=
"level" type=
"GLint" />
534 <param name=
"pname" type=
"GLenum" />
535 <param name=
"params" type=
"GLfloat *" />
538 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
539 <param name=
"texture" type=
"GLuint" />
540 <param name=
"level" type=
"GLint" />
541 <param name=
"pname" type=
"GLenum" />
542 <param name=
"params" type=
"GLint *" />
545 <function name=
"GetTextureParameterfv" offset=
"assign">
546 <param name=
"texture" type=
"GLuint" />
547 <param name=
"pname" type=
"GLenum" />
548 <param name=
"params" type=
"GLfloat *" />
551 <function name=
"GetTextureParameterIiv" offset=
"assign">
552 <param name=
"texture" type=
"GLuint" />
553 <param name=
"pname" type=
"GLenum" />
554 <param name=
"params" type=
"GLint *" />
557 <function name=
"GetTextureParameterIuiv" offset=
"assign">
558 <param name=
"texture" type=
"GLuint" />
559 <param name=
"pname" type=
"GLenum" />
560 <param name=
"params" type=
"GLuint *" />
563 <function name=
"GetTextureParameteriv" offset=
"assign">
564 <param name=
"texture" type=
"GLuint" />
565 <param name=
"pname" type=
"GLenum" />
566 <param name=
"params" type=
"GLint *" />
569 <!-- Vertex Array object functions -->
571 <function name=
"CreateVertexArrays" offset=
"assign">
572 <param name=
"n" type=
"GLsizei" />
573 <param name=
"arrays" type=
"GLuint *" />
576 <function name=
"DisableVertexArrayAttrib" offset=
"assign">
577 <param name=
"vaobj" type=
"GLuint" />
578 <param name=
"index" type=
"GLuint" />
581 <function name=
"EnableVertexArrayAttrib" offset=
"assign">
582 <param name=
"vaobj" type=
"GLuint" />
583 <param name=
"index" type=
"GLuint" />
586 <function name=
"VertexArrayElementBuffer" offset=
"assign">
587 <param name=
"vaobj" type=
"GLuint" />
588 <param name=
"buffer" type=
"GLuint" />
591 <function name=
"VertexArrayVertexBuffer" offset=
"assign">
592 <param name=
"vaobj" type=
"GLuint" />
593 <param name=
"bindingindex" type=
"GLuint" />
594 <param name=
"buffer" type=
"GLuint" />
595 <param name=
"offset" type=
"GLintptr" />
596 <param name=
"stride" type=
"GLsizei" />
599 <function name=
"VertexArrayVertexBuffers" offset=
"assign">
600 <param name=
"vaobj" type=
"GLuint" />
601 <param name=
"first" type=
"GLuint" />
602 <param name=
"count" type=
"GLsizei" />
603 <param name=
"buffers" type=
"const GLuint *" />
604 <param name=
"offsets" type=
"const GLintptr *" />
605 <param name=
"strides" type=
"const GLsizei *" />
608 <function name=
"VertexArrayAttribFormat" offset=
"assign">
609 <param name=
"vaobj" type=
"GLuint" />
610 <param name=
"attribindex" type=
"GLuint" />
611 <param name=
"size" type=
"GLint" />
612 <param name=
"type" type=
"GLenum" />
613 <param name=
"normalized" type=
"GLboolean" />
614 <param name=
"relativeoffset" type=
"GLuint" />
617 <function name=
"VertexArrayAttribIFormat" offset=
"assign">
618 <param name=
"vaobj" type=
"GLuint" />
619 <param name=
"attribindex" type=
"GLuint" />
620 <param name=
"size" type=
"GLint" />
621 <param name=
"type" type=
"GLenum" />
622 <param name=
"relativeoffset" type=
"GLuint" />
625 <function name=
"VertexArrayAttribLFormat" offset=
"assign">
626 <param name=
"vaobj" type=
"GLuint" />
627 <param name=
"attribindex" type=
"GLuint" />
628 <param name=
"size" type=
"GLint" />
629 <param name=
"type" type=
"GLenum" />
630 <param name=
"relativeoffset" type=
"GLuint" />
633 <function name=
"VertexArrayAttribBinding" offset=
"assign">
634 <param name=
"vaobj" type=
"GLuint" />
635 <param name=
"attribindex" type=
"GLuint" />
636 <param name=
"bindingindex" type=
"GLuint" />
639 <function name=
"VertexArrayBindingDivisor" offset=
"assign">
640 <param name=
"vaobj" type=
"GLuint" />
641 <param name=
"bindingindex" type=
"GLuint" />
642 <param name=
"divisor" type=
"GLuint" />
645 <function name=
"GetVertexArrayiv" offset=
"assign">
646 <param name=
"vaobj" type=
"GLuint" />
647 <param name=
"pname" type=
"GLenum" />
648 <param name=
"param" type=
"GLint *" />
651 <function name=
"GetVertexArrayIndexediv" offset=
"assign">
652 <param name=
"vaobj" type=
"GLuint" />
653 <param name=
"index" type=
"GLuint" />
654 <param name=
"pname" type=
"GLenum" />
655 <param name=
"param" type=
"GLint *" />
658 <function name=
"GetVertexArrayIndexed64iv" offset=
"assign">
659 <param name=
"vaobj" type=
"GLuint" />
660 <param name=
"index" type=
"GLuint" />
661 <param name=
"pname" type=
"GLenum" />
662 <param name=
"param" type=
"GLint64 *" />
665 <!-- Sampler object functions -->
667 <function name=
"CreateSamplers" offset=
"assign">
668 <param name=
"n" type=
"GLsizei" />
669 <param name=
"samplers" type=
"GLuint *" />
672 <!-- Program Pipeline object functions -->
674 <function name=
"CreateProgramPipelines" offset=
"assign">
675 <param name=
"n" type=
"GLsizei" />
676 <param name=
"pipelines" type=
"GLuint *" />
679 <!-- Query object functions -->
681 <function name=
"CreateQueries" offset=
"assign">
682 <param name=
"target" type=
"GLenum" />
683 <param name=
"n" type=
"GLsizei" />
684 <param name=
"ids" type=
"GLuint *" />
687 <function name=
"GetQueryBufferObjectiv" offset=
"assign">
688 <param name=
"id" type=
"GLuint" />
689 <param name=
"buffer" type=
"GLuint" />
690 <param name=
"pname" type=
"GLenum" />
691 <param name=
"offset" type=
"GLintptr" />
694 <function name=
"GetQueryBufferObjectuiv" offset=
"assign">
695 <param name=
"id" type=
"GLuint" />
696 <param name=
"buffer" type=
"GLuint" />
697 <param name=
"pname" type=
"GLenum" />
698 <param name=
"offset" type=
"GLintptr" />
701 <function name=
"GetQueryBufferObjecti64v" offset=
"assign">
702 <param name=
"id" type=
"GLuint" />
703 <param name=
"buffer" type=
"GLuint" />
704 <param name=
"pname" type=
"GLenum" />
705 <param name=
"offset" type=
"GLintptr" />
708 <function name=
"GetQueryBufferObjectui64v" offset=
"assign">
709 <param name=
"id" type=
"GLuint" />
710 <param name=
"buffer" type=
"GLuint" />
711 <param name=
"pname" type=
"GLenum" />
712 <param name=
"offset" type=
"GLintptr" />