2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Transform Feedback object functions -->
12 <function name=
"CreateTransformFeedbacks" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"ids" type=
"GLuint *" />
17 <function name=
"TransformFeedbackBufferBase" offset=
"assign">
18 <param name=
"xfb" type=
"GLuint" />
19 <param name=
"index" type=
"GLuint" />
20 <param name=
"buffer" type=
"GLuint" />
23 <function name=
"TransformFeedbackBufferRange" offset=
"assign">
24 <param name=
"xfb" type=
"GLuint" />
25 <param name=
"index" type=
"GLuint" />
26 <param name=
"buffer" type=
"GLuint" />
27 <param name=
"offset" type=
"GLintptr" />
28 <param name=
"size" type=
"GLsizeiptr" />
31 <function name=
"GetTransformFeedbackiv" offset=
"assign">
32 <param name=
"xfb" type=
"GLuint" />
33 <param name=
"pname" type=
"GLenum" />
34 <param name=
"param" type=
"GLint *" />
37 <function name=
"GetTransformFeedbacki_v" offset=
"assign">
38 <param name=
"xfb" type=
"GLuint" />
39 <param name=
"pname" type=
"GLenum" />
40 <param name=
"index" type=
"GLuint" />
41 <param name=
"param" type=
"GLint *" />
44 <function name=
"GetTransformFeedbacki64_v" offset=
"assign">
45 <param name=
"xfb" type=
"GLuint" />
46 <param name=
"pname" type=
"GLenum" />
47 <param name=
"index" type=
"GLuint" />
48 <param name=
"param" type=
"GLint64 *" />
51 <!-- Buffer object functions -->
53 <function name=
"CreateBuffers" offset=
"assign">
54 <param name=
"n" type=
"GLsizei" />
55 <param name=
"buffers" type=
"GLuint *" />
58 <function name=
"NamedBufferStorage" offset=
"assign">
59 <param name=
"buffer" type=
"GLuint" />
60 <param name=
"size" type=
"GLsizeiptr" />
61 <param name=
"data" type=
"const GLvoid *" />
62 <param name=
"flags" type=
"GLbitfield" />
65 <function name=
"NamedBufferData" offset=
"assign">
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"size" type=
"GLsizeiptr" />
68 <param name=
"data" type=
"const GLvoid *" />
69 <param name=
"usage" type=
"GLenum" />
72 <function name=
"NamedBufferSubData" offset=
"assign">
73 <param name=
"buffer" type=
"GLuint" />
74 <param name=
"offset" type=
"GLintptr" />
75 <param name=
"size" type=
"GLsizeiptr" />
76 <param name=
"data" type=
"const GLvoid *" />
79 <function name=
"CopyNamedBufferSubData" offset=
"assign">
80 <param name=
"readBuffer" type=
"GLuint" />
81 <param name=
"writeBuffer" type=
"GLuint" />
82 <param name=
"readOffset" type=
"GLintptr" />
83 <param name=
"writeOffset" type=
"GLintptr" />
84 <param name=
"size" type=
"GLsizeiptr" />
87 <function name=
"ClearNamedBufferData" offset=
"assign">
88 <param name=
"buffer" type=
"GLuint" />
89 <param name=
"internalformat" type=
"GLenum" />
90 <param name=
"format" type=
"GLenum" />
91 <param name=
"type" type=
"GLenum" />
92 <param name=
"data" type=
"const GLvoid *" />
95 <function name=
"ClearNamedBufferSubData" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"internalformat" type=
"GLenum" />
98 <param name=
"offset" type=
"GLintptr" />
99 <param name=
"size" type=
"GLsizeiptr" />
100 <param name=
"format" type=
"GLenum" />
101 <param name=
"type" type=
"GLenum" />
102 <param name=
"data" type=
"const GLvoid *" />
105 <function name=
"MapNamedBuffer" offset=
"assign">
106 <return type=
"GLvoid *" />
107 <param name=
"buffer" type=
"GLuint" />
108 <param name=
"access" type=
"GLenum" />
111 <function name=
"MapNamedBufferRange" offset=
"assign">
112 <return type=
"GLvoid *" />
113 <param name=
"buffer" type=
"GLuint" />
114 <param name=
"offset" type=
"GLintptr" />
115 <param name=
"length" type=
"GLsizeiptr" />
116 <param name=
"access" type=
"GLbitfield" />
119 <function name=
"UnmapNamedBuffer" offset=
"assign">
120 <return type=
"GLboolean" />
121 <param name=
"buffer" type=
"GLuint" />
124 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
125 <param name=
"buffer" type=
"GLuint" />
126 <param name=
"offset" type=
"GLintptr" />
127 <param name=
"length" type=
"GLsizeiptr" />
130 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
131 <param name=
"buffer" type=
"GLuint" />
132 <param name=
"pname" type=
"GLenum" />
133 <param name=
"params" type=
"GLint *" />
136 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
137 <param name=
"buffer" type=
"GLuint" />
138 <param name=
"pname" type=
"GLenum" />
139 <param name=
"params" type=
"GLint64 *" />
142 <function name=
"GetNamedBufferPointerv" offset=
"assign">
143 <param name=
"buffer" type=
"GLuint" />
144 <param name=
"pname" type=
"GLenum" />
145 <param name=
"params" type=
"GLvoid **" />
148 <function name=
"GetNamedBufferSubData" offset=
"assign">
149 <param name=
"buffer" type=
"GLuint" />
150 <param name=
"offset" type=
"GLintptr" />
151 <param name=
"size" type=
"GLsizeiptr" />
152 <param name=
"data" type=
"GLvoid *" />
155 <!-- Framebuffer object functions -->
157 <function name=
"CreateFramebuffers" offset=
"assign">
158 <param name=
"n" type=
"GLsizei" />
159 <param name=
"framebuffers" type=
"GLuint *" />
162 <function name=
"NamedFramebufferRenderbuffer" offset=
"assign">
163 <param name=
"framebuffer" type=
"GLuint" />
164 <param name=
"attachment" type=
"GLenum" />
165 <param name=
"renderbuffertarget" type=
"GLenum" />
166 <param name=
"renderbuffer" type=
"GLuint" />
169 <function name=
"NamedFramebufferParameteri" offset=
"assign">
170 <param name=
"framebuffer" type=
"GLuint" />
171 <param name=
"pname" type=
"GLenum" />
172 <param name=
"param" type=
"GLint" />
175 <function name=
"NamedFramebufferTexture" offset=
"assign">
176 <param name=
"framebuffer" type=
"GLuint" />
177 <param name=
"attachment" type=
"GLenum" />
178 <param name=
"texture" type=
"GLuint" />
179 <param name=
"level" type=
"GLint" />
182 <function name=
"NamedFramebufferTextureLayer" offset=
"assign">
183 <param name=
"framebuffer" type=
"GLuint" />
184 <param name=
"attachment" type=
"GLenum" />
185 <param name=
"texture" type=
"GLuint" />
186 <param name=
"level" type=
"GLint" />
187 <param name=
"layer" type=
"GLint" />
190 <function name=
"NamedFramebufferDrawBuffer" offset=
"assign">
191 <param name=
"framebuffer" type=
"GLuint" />
192 <param name=
"buf" type=
"GLenum" />
195 <function name=
"NamedFramebufferDrawBuffers" offset=
"assign">
196 <param name=
"framebuffer" type=
"GLuint" />
197 <param name=
"n" type=
"GLsizei" />
198 <param name=
"bufs" type=
"const GLenum *" />
201 <function name=
"NamedFramebufferReadBuffer" offset=
"assign">
202 <param name=
"framebuffer" type=
"GLuint" />
203 <param name=
"buf" type=
"GLenum" />
206 <function name=
"InvalidateNamedFramebufferData" offset=
"assign">
207 <param name=
"framebuffer" type=
"GLuint" />
208 <param name=
"numAttachments" type=
"GLsizei" />
209 <param name=
"attachments" type=
"const GLenum *" />
212 <function name=
"InvalidateNamedFramebufferSubData" offset=
"assign">
213 <param name=
"framebuffer" type=
"GLuint" />
214 <param name=
"numAttachments" type=
"GLsizei" />
215 <param name=
"attachments" type=
"const GLenum *" />
216 <param name=
"x" type=
"GLint" />
217 <param name=
"y" type=
"GLint" />
218 <param name=
"width" type=
"GLsizei" />
219 <param name=
"height" type=
"GLsizei" />
222 <function name=
"ClearNamedFramebufferiv" offset=
"assign">
223 <param name=
"framebuffer" type=
"GLuint" />
224 <param name=
"buffer" type=
"GLenum" />
225 <param name=
"drawbuffer" type=
"GLint" />
226 <param name=
"value" type=
"const GLint *" />
229 <function name=
"ClearNamedFramebufferuiv" offset=
"assign">
230 <param name=
"framebuffer" type=
"GLuint" />
231 <param name=
"buffer" type=
"GLenum" />
232 <param name=
"drawbuffer" type=
"GLint" />
233 <param name=
"value" type=
"const GLuint *" />
236 <function name=
"ClearNamedFramebufferfv" offset=
"assign">
237 <param name=
"framebuffer" type=
"GLuint" />
238 <param name=
"buffer" type=
"GLenum" />
239 <param name=
"drawbuffer" type=
"GLint" />
240 <param name=
"value" type=
"const GLfloat *" />
243 <function name=
"ClearNamedFramebufferfi" offset=
"assign">
244 <param name=
"framebuffer" type=
"GLuint" />
245 <param name=
"buffer" type=
"GLenum" />
246 <param name=
"depth" type=
"GLfloat" />
247 <param name=
"stencil" type=
"GLint" />
250 <function name=
"BlitNamedFramebuffer" offset=
"assign">
251 <param name=
"readFramebuffer" type=
"GLuint" />
252 <param name=
"drawFramebuffer" type=
"GLuint" />
253 <param name=
"srcX0" type=
"GLint" />
254 <param name=
"srcY0" type=
"GLint" />
255 <param name=
"srcX1" type=
"GLint" />
256 <param name=
"srcY1" type=
"GLint" />
257 <param name=
"dstX0" type=
"GLint" />
258 <param name=
"dstY0" type=
"GLint" />
259 <param name=
"dstX1" type=
"GLint" />
260 <param name=
"dstY1" type=
"GLint" />
261 <param name=
"mask" type=
"GLbitfield" />
262 <param name=
"filter" type=
"GLenum" />
265 <function name=
"CheckNamedFramebufferStatus" offset=
"assign">
266 <return type=
"GLenum" />
267 <param name=
"framebuffer" type=
"GLuint" />
268 <param name=
"target" type=
"GLenum" />
271 <function name=
"GetNamedFramebufferParameteriv" offset=
"assign">
272 <param name=
"framebuffer" type=
"GLuint" />
273 <param name=
"pname" type=
"GLenum" />
274 <param name=
"param" type=
"GLint *" />
277 <function name=
"GetNamedFramebufferAttachmentParameteriv" offset=
"assign">
278 <param name=
"framebuffer" type=
"GLuint" />
279 <param name=
"attachment" type=
"GLenum" />
280 <param name=
"pname" type=
"GLenum" />
281 <param name=
"params" type=
"GLint *" />
284 <!-- Renderbuffer object functions -->
286 <function name=
"CreateRenderbuffers" offset=
"assign">
287 <param name=
"n" type=
"GLsizei" />
288 <param name=
"renderbuffers" type=
"GLuint *" />
291 <function name=
"NamedRenderbufferStorage" offset=
"assign">
292 <param name=
"renderbuffer" type=
"GLuint" />
293 <param name=
"internalformat" type=
"GLenum" />
294 <param name=
"width" type=
"GLsizei" />
295 <param name=
"height" type=
"GLsizei" />
298 <function name=
"NamedRenderbufferStorageMultisample" offset=
"assign">
299 <param name=
"renderbuffer" type=
"GLuint" />
300 <param name=
"samples" type=
"GLsizei" />
301 <param name=
"internalformat" type=
"GLenum" />
302 <param name=
"width" type=
"GLsizei" />
303 <param name=
"height" type=
"GLsizei" />
306 <function name=
"GetNamedRenderbufferParameteriv" offset=
"assign">
307 <param name=
"renderbuffer" type=
"GLuint" />
308 <param name=
"pname" type=
"GLenum" />
309 <param name=
"params" type=
"GLint *" />
312 <!-- Texture object functions -->
314 <function name=
"CreateTextures" offset=
"assign">
315 <param name=
"target" type=
"GLenum" />
316 <param name=
"n" type=
"GLsizei" />
317 <param name=
"textures" type=
"GLuint *" />
320 <function name=
"TextureBuffer" offset=
"assign">
321 <param name=
"texture" type=
"GLuint" />
322 <param name=
"internalformat" type=
"GLenum" />
323 <param name=
"buffer" type=
"GLuint" />
326 <function name=
"TextureBufferRange" offset=
"assign">
327 <param name=
"texture" type=
"GLuint" />
328 <param name=
"internalformat" type=
"GLenum" />
329 <param name=
"buffer" type=
"GLuint" />
330 <param name=
"offset" type=
"GLintptr" />
331 <param name=
"size" type=
"GLsizeiptr" />
334 <function name=
"TextureStorage1D" offset=
"assign">
335 <param name=
"texture" type=
"GLuint" />
336 <param name=
"levels" type=
"GLsizei" />
337 <param name=
"internalformat" type=
"GLenum" />
338 <param name=
"width" type=
"GLsizei" />
341 <function name=
"TextureStorage2D" offset=
"assign">
342 <param name=
"texture" type=
"GLuint" />
343 <param name=
"levels" type=
"GLsizei" />
344 <param name=
"internalformat" type=
"GLenum" />
345 <param name=
"width" type=
"GLsizei" />
346 <param name=
"height" type=
"GLsizei" />
349 <function name=
"TextureStorage3D" offset=
"assign">
350 <param name=
"texture" type=
"GLuint" />
351 <param name=
"levels" type=
"GLsizei" />
352 <param name=
"internalformat" type=
"GLenum" />
353 <param name=
"width" type=
"GLsizei" />
354 <param name=
"height" type=
"GLsizei" />
355 <param name=
"depth" type=
"GLsizei" />
358 <function name=
"TextureStorage2DMultisample" offset=
"assign">
359 <param name=
"texture" type=
"GLuint" />
360 <param name=
"samples" type=
"GLsizei" />
361 <param name=
"internalformat" type=
"GLenum" />
362 <param name=
"width" type=
"GLsizei" />
363 <param name=
"height" type=
"GLsizei" />
364 <param name=
"fixedsamplelocations" type=
"GLboolean" />
367 <function name=
"TextureStorage3DMultisample" offset=
"assign">
368 <param name=
"texture" type=
"GLuint" />
369 <param name=
"samples" type=
"GLsizei" />
370 <param name=
"internalformat" type=
"GLenum" />
371 <param name=
"width" type=
"GLsizei" />
372 <param name=
"height" type=
"GLsizei" />
373 <param name=
"depth" type=
"GLsizei" />
374 <param name=
"fixedsamplelocations" type=
"GLboolean" />
377 <function name=
"TextureSubImage1D" offset=
"assign">
378 <param name=
"texture" type=
"GLuint" />
379 <param name=
"level" type=
"GLint" />
380 <param name=
"xoffset" type=
"GLint" />
381 <param name=
"width" type=
"GLsizei" />
382 <param name=
"format" type=
"GLenum" />
383 <param name=
"type" type=
"GLenum" />
384 <param name=
"pixels" type=
"const GLvoid *" />
387 <function name=
"TextureSubImage2D" offset=
"assign">
388 <param name=
"texture" type=
"GLuint" />
389 <param name=
"level" type=
"GLint" />
390 <param name=
"xoffset" type=
"GLint" />
391 <param name=
"yoffset" type=
"GLint" />
392 <param name=
"width" type=
"GLsizei" />
393 <param name=
"height" type=
"GLsizei" />
394 <param name=
"format" type=
"GLenum" />
395 <param name=
"type" type=
"GLenum" />
396 <param name=
"pixels" type=
"const GLvoid *" />
399 <function name=
"TextureSubImage3D" offset=
"assign">
400 <param name=
"texture" type=
"GLuint" />
401 <param name=
"level" type=
"GLint" />
402 <param name=
"xoffset" type=
"GLint" />
403 <param name=
"yoffset" type=
"GLint" />
404 <param name=
"zoffset" type=
"GLint" />
405 <param name=
"width" type=
"GLsizei" />
406 <param name=
"height" type=
"GLsizei" />
407 <param name=
"depth" type=
"GLsizei" />
408 <param name=
"format" type=
"GLenum" />
409 <param name=
"type" type=
"GLenum" />
410 <param name=
"pixels" type=
"const GLvoid *" />
413 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
414 <param name=
"texture" type=
"GLuint" />
415 <param name=
"level" type=
"GLint" />
416 <param name=
"xoffset" type=
"GLint" />
417 <param name=
"width" type=
"GLsizei" />
418 <param name=
"format" type=
"GLenum" />
419 <param name=
"imageSize" type=
"GLsizei" />
420 <param name=
"data" type=
"const GLvoid *" />
423 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
424 <param name=
"texture" type=
"GLuint" />
425 <param name=
"level" type=
"GLint" />
426 <param name=
"xoffset" type=
"GLint" />
427 <param name=
"yoffset" type=
"GLint" />
428 <param name=
"width" type=
"GLsizei" />
429 <param name=
"height" type=
"GLsizei" />
430 <param name=
"format" type=
"GLenum" />
431 <param name=
"imageSize" type=
"GLsizei" />
432 <param name=
"data" type=
"const GLvoid *" />
435 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
436 <param name=
"texture" type=
"GLuint" />
437 <param name=
"level" type=
"GLint" />
438 <param name=
"xoffset" type=
"GLint" />
439 <param name=
"yoffset" type=
"GLint" />
440 <param name=
"zoffset" type=
"GLint" />
441 <param name=
"width" type=
"GLsizei" />
442 <param name=
"height" type=
"GLsizei" />
443 <param name=
"depth" type=
"GLsizei" />
444 <param name=
"format" type=
"GLenum" />
445 <param name=
"imageSize" type=
"GLsizei" />
446 <param name=
"data" type=
"const GLvoid *" />
449 <function name=
"CopyTextureSubImage1D" offset=
"assign">
450 <param name=
"texture" type=
"GLuint" />
451 <param name=
"level" type=
"GLint" />
452 <param name=
"xoffset" type=
"GLint" />
453 <param name=
"x" type=
"GLint" />
454 <param name=
"y" type=
"GLint" />
455 <param name=
"width" type=
"GLsizei" />
458 <function name=
"CopyTextureSubImage2D" offset=
"assign">
459 <param name=
"texture" type=
"GLuint" />
460 <param name=
"level" type=
"GLint" />
461 <param name=
"xoffset" type=
"GLint" />
462 <param name=
"yoffset" type=
"GLint" />
463 <param name=
"x" type=
"GLint" />
464 <param name=
"y" type=
"GLint" />
465 <param name=
"width" type=
"GLsizei" />
466 <param name=
"height" type=
"GLsizei" />
469 <function name=
"CopyTextureSubImage3D" offset=
"assign">
470 <param name=
"texture" type=
"GLuint" />
471 <param name=
"level" type=
"GLint" />
472 <param name=
"xoffset" type=
"GLint" />
473 <param name=
"yoffset" type=
"GLint" />
474 <param name=
"zoffset" type=
"GLint" />
475 <param name=
"x" type=
"GLint" />
476 <param name=
"y" type=
"GLint" />
477 <param name=
"width" type=
"GLsizei" />
478 <param name=
"height" type=
"GLsizei" />
481 <function name=
"TextureParameterf" offset=
"assign">
482 <param name=
"texture" type=
"GLuint" />
483 <param name=
"pname" type=
"GLenum" />
484 <param name=
"param" type=
"GLfloat" />
487 <function name=
"TextureParameterfv" offset=
"assign">
488 <param name=
"texture" type=
"GLuint" />
489 <param name=
"pname" type=
"GLenum" />
490 <param name=
"param" type=
"const GLfloat *" />
493 <function name=
"TextureParameteri" offset=
"assign">
494 <param name=
"texture" type=
"GLuint" />
495 <param name=
"pname" type=
"GLenum" />
496 <param name=
"param" type=
"GLint" />
499 <function name=
"TextureParameterIiv" offset=
"assign">
500 <param name=
"texture" type=
"GLuint" />
501 <param name=
"pname" type=
"GLenum" />
502 <param name=
"params" type=
"const GLint *" />
505 <function name=
"TextureParameterIuiv" offset=
"assign">
506 <param name=
"texture" type=
"GLuint" />
507 <param name=
"pname" type=
"GLenum" />
508 <param name=
"params" type=
"const GLuint *" />
511 <function name=
"TextureParameteriv" offset=
"assign">
512 <param name=
"texture" type=
"GLuint" />
513 <param name=
"pname" type=
"GLenum" />
514 <param name=
"param" type=
"const GLint *" />
517 <function name=
"GenerateTextureMipmap" offset=
"assign">
518 <param name=
"texture" type=
"GLuint" />
521 <function name=
"BindTextureUnit" offset=
"assign">
522 <param name=
"unit" type=
"GLuint" />
523 <param name=
"texture" type=
"GLuint" />
526 <function name=
"GetTextureImage" offset=
"assign">
527 <param name=
"texture" type=
"GLuint" />
528 <param name=
"level" type=
"GLint" />
529 <param name=
"format" type=
"GLenum" />
530 <param name=
"type" type=
"GLenum" />
531 <param name=
"bufSize" type=
"GLsizei" />
532 <param name=
"pixels" type=
"GLvoid *" />
535 <function name=
"GetCompressedTextureImage" offset=
"assign">
536 <param name=
"texture" type=
"GLuint" />
537 <param name=
"level" type=
"GLint" />
538 <param name=
"bufSize" type=
"GLsizei" />
539 <param name=
"pixels" type=
"GLvoid *" />
542 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
543 <param name=
"texture" type=
"GLuint" />
544 <param name=
"level" type=
"GLint" />
545 <param name=
"pname" type=
"GLenum" />
546 <param name=
"params" type=
"GLfloat *" />
549 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
550 <param name=
"texture" type=
"GLuint" />
551 <param name=
"level" type=
"GLint" />
552 <param name=
"pname" type=
"GLenum" />
553 <param name=
"params" type=
"GLint *" />
556 <function name=
"GetTextureParameterfv" offset=
"assign">
557 <param name=
"texture" type=
"GLuint" />
558 <param name=
"pname" type=
"GLenum" />
559 <param name=
"params" type=
"GLfloat *" />
562 <function name=
"GetTextureParameterIiv" offset=
"assign">
563 <param name=
"texture" type=
"GLuint" />
564 <param name=
"pname" type=
"GLenum" />
565 <param name=
"params" type=
"GLint *" />
568 <function name=
"GetTextureParameterIuiv" offset=
"assign">
569 <param name=
"texture" type=
"GLuint" />
570 <param name=
"pname" type=
"GLenum" />
571 <param name=
"params" type=
"GLuint *" />
574 <function name=
"GetTextureParameteriv" offset=
"assign">
575 <param name=
"texture" type=
"GLuint" />
576 <param name=
"pname" type=
"GLenum" />
577 <param name=
"params" type=
"GLint *" />
580 <!-- Vertex Array object functions -->
582 <function name=
"CreateVertexArrays" offset=
"assign">
583 <param name=
"n" type=
"GLsizei" />
584 <param name=
"arrays" type=
"GLuint *" />
587 <function name=
"DisableVertexArrayAttrib" offset=
"assign">
588 <param name=
"vaobj" type=
"GLuint" />
589 <param name=
"index" type=
"GLuint" />
592 <function name=
"EnableVertexArrayAttrib" offset=
"assign">
593 <param name=
"vaobj" type=
"GLuint" />
594 <param name=
"index" type=
"GLuint" />
597 <function name=
"VertexArrayElementBuffer" offset=
"assign">
598 <param name=
"vaobj" type=
"GLuint" />
599 <param name=
"buffer" type=
"GLuint" />
602 <function name=
"VertexArrayVertexBuffer" offset=
"assign">
603 <param name=
"vaobj" type=
"GLuint" />
604 <param name=
"bindingindex" type=
"GLuint" />
605 <param name=
"buffer" type=
"GLuint" />
606 <param name=
"offset" type=
"GLintptr" />
607 <param name=
"stride" type=
"GLsizei" />
610 <function name=
"VertexArrayVertexBuffers" offset=
"assign">
611 <param name=
"vaobj" type=
"GLuint" />
612 <param name=
"first" type=
"GLuint" />
613 <param name=
"count" type=
"GLsizei" />
614 <param name=
"buffers" type=
"const GLuint *" />
615 <param name=
"offsets" type=
"const GLintptr *" />
616 <param name=
"strides" type=
"const GLsizei *" />
619 <function name=
"VertexArrayAttribFormat" offset=
"assign">
620 <param name=
"vaobj" type=
"GLuint" />
621 <param name=
"attribindex" type=
"GLuint" />
622 <param name=
"size" type=
"GLint" />
623 <param name=
"type" type=
"GLenum" />
624 <param name=
"normalized" type=
"GLboolean" />
625 <param name=
"relativeoffset" type=
"GLuint" />
628 <function name=
"VertexArrayAttribIFormat" offset=
"assign">
629 <param name=
"vaobj" type=
"GLuint" />
630 <param name=
"attribindex" type=
"GLuint" />
631 <param name=
"size" type=
"GLint" />
632 <param name=
"type" type=
"GLenum" />
633 <param name=
"relativeoffset" type=
"GLuint" />
636 <function name=
"VertexArrayAttribLFormat" offset=
"assign">
637 <param name=
"vaobj" type=
"GLuint" />
638 <param name=
"attribindex" type=
"GLuint" />
639 <param name=
"size" type=
"GLint" />
640 <param name=
"type" type=
"GLenum" />
641 <param name=
"relativeoffset" type=
"GLuint" />
644 <function name=
"VertexArrayAttribBinding" offset=
"assign">
645 <param name=
"vaobj" type=
"GLuint" />
646 <param name=
"attribindex" type=
"GLuint" />
647 <param name=
"bindingindex" type=
"GLuint" />
650 <function name=
"VertexArrayBindingDivisor" offset=
"assign">
651 <param name=
"vaobj" type=
"GLuint" />
652 <param name=
"bindingindex" type=
"GLuint" />
653 <param name=
"divisor" type=
"GLuint" />
656 <function name=
"GetVertexArrayiv" offset=
"assign">
657 <param name=
"vaobj" type=
"GLuint" />
658 <param name=
"pname" type=
"GLenum" />
659 <param name=
"param" type=
"GLint *" />
662 <function name=
"GetVertexArrayIndexediv" offset=
"assign">
663 <param name=
"vaobj" type=
"GLuint" />
664 <param name=
"index" type=
"GLuint" />
665 <param name=
"pname" type=
"GLenum" />
666 <param name=
"param" type=
"GLint *" />
669 <function name=
"GetVertexArrayIndexed64iv" offset=
"assign">
670 <param name=
"vaobj" type=
"GLuint" />
671 <param name=
"index" type=
"GLuint" />
672 <param name=
"pname" type=
"GLenum" />
673 <param name=
"param" type=
"GLint64 *" />
676 <!-- Sampler object functions -->
678 <function name=
"CreateSamplers" offset=
"assign">
679 <param name=
"n" type=
"GLsizei" />
680 <param name=
"samplers" type=
"GLuint *" />
683 <!-- Program Pipeline object functions -->
685 <function name=
"CreateProgramPipelines" offset=
"assign">
686 <param name=
"n" type=
"GLsizei" />
687 <param name=
"pipelines" type=
"GLuint *" />
690 <!-- Query object functions -->
692 <function name=
"CreateQueries" offset=
"assign">
693 <param name=
"target" type=
"GLenum" />
694 <param name=
"n" type=
"GLsizei" />
695 <param name=
"ids" type=
"GLuint *" />
698 <function name=
"GetQueryBufferObjectiv" offset=
"assign">
699 <param name=
"id" type=
"GLuint" />
700 <param name=
"buffer" type=
"GLuint" />
701 <param name=
"pname" type=
"GLenum" />
702 <param name=
"offset" type=
"GLintptr" />
705 <function name=
"GetQueryBufferObjectuiv" offset=
"assign">
706 <param name=
"id" type=
"GLuint" />
707 <param name=
"buffer" type=
"GLuint" />
708 <param name=
"pname" type=
"GLenum" />
709 <param name=
"offset" type=
"GLintptr" />
712 <function name=
"GetQueryBufferObjecti64v" offset=
"assign">
713 <param name=
"id" type=
"GLuint" />
714 <param name=
"buffer" type=
"GLuint" />
715 <param name=
"pname" type=
"GLenum" />
716 <param name=
"offset" type=
"GLintptr" />
719 <function name=
"GetQueryBufferObjectui64v" offset=
"assign">
720 <param name=
"id" type=
"GLuint" />
721 <param name=
"buffer" type=
"GLuint" />
722 <param name=
"pname" type=
"GLenum" />
723 <param name=
"offset" type=
"GLintptr" />