2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Transform Feedback object functions -->
12 <function name=
"CreateTransformFeedbacks" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"ids" type=
"GLuint *" />
17 <function name=
"TransformFeedbackBufferBase" offset=
"assign">
18 <param name=
"xfb" type=
"GLuint" />
19 <param name=
"index" type=
"GLuint" />
20 <param name=
"buffer" type=
"GLuint" />
23 <function name=
"TransformFeedbackBufferRange" offset=
"assign">
24 <param name=
"xfb" type=
"GLuint" />
25 <param name=
"index" type=
"GLuint" />
26 <param name=
"buffer" type=
"GLuint" />
27 <param name=
"offset" type=
"GLintptr" />
28 <param name=
"size" type=
"GLsizeiptr" />
31 <function name=
"GetTransformFeedbackiv" offset=
"assign">
32 <param name=
"xfb" type=
"GLuint" />
33 <param name=
"pname" type=
"GLenum" />
34 <param name=
"param" type=
"GLint *" />
37 <function name=
"GetTransformFeedbacki_v" offset=
"assign">
38 <param name=
"xfb" type=
"GLuint" />
39 <param name=
"pname" type=
"GLenum" />
40 <param name=
"index" type=
"GLuint" />
41 <param name=
"param" type=
"GLint *" />
44 <function name=
"GetTransformFeedbacki64_v" offset=
"assign">
45 <param name=
"xfb" type=
"GLuint" />
46 <param name=
"pname" type=
"GLenum" />
47 <param name=
"index" type=
"GLuint" />
48 <param name=
"param" type=
"GLint64 *" />
51 <!-- Buffer object functions -->
53 <function name=
"CreateBuffers" offset=
"assign">
54 <param name=
"n" type=
"GLsizei" />
55 <param name=
"buffers" type=
"GLuint *" />
58 <function name=
"NamedBufferStorage" offset=
"assign">
59 <param name=
"buffer" type=
"GLuint" />
60 <param name=
"size" type=
"GLsizeiptr" />
61 <param name=
"data" type=
"const GLvoid *" />
62 <param name=
"flags" type=
"GLbitfield" />
65 <function name=
"NamedBufferData" offset=
"assign">
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"size" type=
"GLsizeiptr" />
68 <param name=
"data" type=
"const GLvoid *" />
69 <param name=
"usage" type=
"GLenum" />
72 <function name=
"NamedBufferSubData" offset=
"assign">
73 <param name=
"buffer" type=
"GLuint" />
74 <param name=
"offset" type=
"GLintptr" />
75 <param name=
"size" type=
"GLsizeiptr" />
76 <param name=
"data" type=
"const GLvoid *" />
79 <function name=
"CopyNamedBufferSubData" offset=
"assign">
80 <param name=
"readBuffer" type=
"GLuint" />
81 <param name=
"writeBuffer" type=
"GLuint" />
82 <param name=
"readOffset" type=
"GLintptr" />
83 <param name=
"writeOffset" type=
"GLintptr" />
84 <param name=
"size" type=
"GLsizeiptr" />
87 <function name=
"ClearNamedBufferData" offset=
"assign">
88 <param name=
"buffer" type=
"GLuint" />
89 <param name=
"internalformat" type=
"GLenum" />
90 <param name=
"format" type=
"GLenum" />
91 <param name=
"type" type=
"GLenum" />
92 <param name=
"data" type=
"const GLvoid *" />
95 <function name=
"ClearNamedBufferSubData" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"internalformat" type=
"GLenum" />
98 <param name=
"offset" type=
"GLintptr" />
99 <param name=
"size" type=
"GLsizeiptr" />
100 <param name=
"format" type=
"GLenum" />
101 <param name=
"type" type=
"GLenum" />
102 <param name=
"data" type=
"const GLvoid *" />
105 <function name=
"MapNamedBuffer" offset=
"assign">
106 <return type=
"GLvoid *" />
107 <param name=
"buffer" type=
"GLuint" />
108 <param name=
"access" type=
"GLenum" />
111 <function name=
"MapNamedBufferRange" offset=
"assign">
112 <return type=
"GLvoid *" />
113 <param name=
"buffer" type=
"GLuint" />
114 <param name=
"offset" type=
"GLintptr" />
115 <param name=
"length" type=
"GLsizeiptr" />
116 <param name=
"access" type=
"GLbitfield" />
119 <function name=
"UnmapNamedBuffer" offset=
"assign">
120 <return type=
"GLboolean" />
121 <param name=
"buffer" type=
"GLuint" />
124 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
125 <param name=
"buffer" type=
"GLuint" />
126 <param name=
"offset" type=
"GLintptr" />
127 <param name=
"length" type=
"GLsizeiptr" />
130 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
131 <param name=
"buffer" type=
"GLuint" />
132 <param name=
"pname" type=
"GLenum" />
133 <param name=
"params" type=
"GLint *" />
136 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
137 <param name=
"buffer" type=
"GLuint" />
138 <param name=
"pname" type=
"GLenum" />
139 <param name=
"params" type=
"GLint64 *" />
142 <function name=
"GetNamedBufferPointerv" offset=
"assign">
143 <param name=
"buffer" type=
"GLuint" />
144 <param name=
"pname" type=
"GLenum" />
145 <param name=
"params" type=
"GLvoid **" />
148 <function name=
"GetNamedBufferSubData" offset=
"assign">
149 <param name=
"buffer" type=
"GLuint" />
150 <param name=
"offset" type=
"GLintptr" />
151 <param name=
"size" type=
"GLsizeiptr" />
152 <param name=
"data" type=
"GLvoid *" />
155 <!-- Framebuffer object functions -->
157 <function name=
"CreateFramebuffers" offset=
"assign">
158 <param name=
"n" type=
"GLsizei" />
159 <param name=
"framebuffers" type=
"GLuint *" />
162 <function name=
"NamedFramebufferRenderbuffer" offset=
"assign">
163 <param name=
"framebuffer" type=
"GLuint" />
164 <param name=
"attachment" type=
"GLenum" />
165 <param name=
"renderbuffertarget" type=
"GLenum" />
166 <param name=
"renderbuffer" type=
"GLuint" />
169 <function name=
"NamedFramebufferParameteri" offset=
"assign">
170 <param name=
"framebuffer" type=
"GLuint" />
171 <param name=
"pname" type=
"GLenum" />
172 <param name=
"param" type=
"GLint" />
175 <function name=
"NamedFramebufferTexture" offset=
"assign">
176 <param name=
"framebuffer" type=
"GLuint" />
177 <param name=
"attachment" type=
"GLenum" />
178 <param name=
"texture" type=
"GLuint" />
179 <param name=
"level" type=
"GLint" />
182 <function name=
"NamedFramebufferTextureLayer" offset=
"assign">
183 <param name=
"framebuffer" type=
"GLuint" />
184 <param name=
"attachment" type=
"GLenum" />
185 <param name=
"texture" type=
"GLuint" />
186 <param name=
"level" type=
"GLint" />
187 <param name=
"layer" type=
"GLint" />
190 <function name=
"InvalidateNamedFramebufferData" offset=
"assign">
191 <param name=
"framebuffer" type=
"GLuint" />
192 <param name=
"numAttachments" type=
"GLsizei" />
193 <param name=
"attachments" type=
"const GLenum *" />
196 <function name=
"InvalidateNamedFramebufferSubData" offset=
"assign">
197 <param name=
"framebuffer" type=
"GLuint" />
198 <param name=
"numAttachments" type=
"GLsizei" />
199 <param name=
"attachments" type=
"const GLenum *" />
200 <param name=
"x" type=
"GLint" />
201 <param name=
"y" type=
"GLint" />
202 <param name=
"width" type=
"GLsizei" />
203 <param name=
"height" type=
"GLsizei" />
206 <function name=
"ClearNamedFramebufferiv" offset=
"assign">
207 <param name=
"framebuffer" type=
"GLuint" />
208 <param name=
"buffer" type=
"GLenum" />
209 <param name=
"drawbuffer" type=
"GLint" />
210 <param name=
"value" type=
"const GLint *" />
213 <function name=
"ClearNamedFramebufferuiv" offset=
"assign">
214 <param name=
"framebuffer" type=
"GLuint" />
215 <param name=
"buffer" type=
"GLenum" />
216 <param name=
"drawbuffer" type=
"GLint" />
217 <param name=
"value" type=
"const GLuint *" />
220 <function name=
"ClearNamedFramebufferfv" offset=
"assign">
221 <param name=
"framebuffer" type=
"GLuint" />
222 <param name=
"buffer" type=
"GLenum" />
223 <param name=
"drawbuffer" type=
"GLint" />
224 <param name=
"value" type=
"const GLfloat *" />
227 <function name=
"ClearNamedFramebufferfi" offset=
"assign">
228 <param name=
"framebuffer" type=
"GLuint" />
229 <param name=
"buffer" type=
"GLenum" />
230 <param name=
"depth" type=
"GLfloat" />
231 <param name=
"stencil" type=
"GLint" />
234 <function name=
"BlitNamedFramebuffer" offset=
"assign">
235 <param name=
"readFramebuffer" type=
"GLuint" />
236 <param name=
"drawFramebuffer" type=
"GLuint" />
237 <param name=
"srcX0" type=
"GLint" />
238 <param name=
"srcY0" type=
"GLint" />
239 <param name=
"srcX1" type=
"GLint" />
240 <param name=
"srcY1" type=
"GLint" />
241 <param name=
"dstX0" type=
"GLint" />
242 <param name=
"dstY0" type=
"GLint" />
243 <param name=
"dstX1" type=
"GLint" />
244 <param name=
"dstY1" type=
"GLint" />
245 <param name=
"mask" type=
"GLbitfield" />
246 <param name=
"filter" type=
"GLenum" />
249 <function name=
"CheckNamedFramebufferStatus" offset=
"assign">
250 <return type=
"GLenum" />
251 <param name=
"framebuffer" type=
"GLuint" />
252 <param name=
"target" type=
"GLenum" />
255 <function name=
"GetNamedFramebufferParameteriv" offset=
"assign">
256 <param name=
"framebuffer" type=
"GLuint" />
257 <param name=
"pname" type=
"GLenum" />
258 <param name=
"param" type=
"GLint *" />
261 <function name=
"GetNamedFramebufferAttachmentParameteriv" offset=
"assign">
262 <param name=
"framebuffer" type=
"GLuint" />
263 <param name=
"attachment" type=
"GLenum" />
264 <param name=
"pname" type=
"GLenum" />
265 <param name=
"params" type=
"GLint *" />
268 <!-- Renderbuffer object functions -->
270 <function name=
"CreateRenderbuffers" offset=
"assign">
271 <param name=
"n" type=
"GLsizei" />
272 <param name=
"renderbuffers" type=
"GLuint *" />
275 <function name=
"NamedRenderbufferStorage" offset=
"assign">
276 <param name=
"renderbuffer" type=
"GLuint" />
277 <param name=
"internalformat" type=
"GLenum" />
278 <param name=
"width" type=
"GLsizei" />
279 <param name=
"height" type=
"GLsizei" />
282 <function name=
"NamedRenderbufferStorageMultisample" offset=
"assign">
283 <param name=
"renderbuffer" type=
"GLuint" />
284 <param name=
"samples" type=
"GLsizei" />
285 <param name=
"internalformat" type=
"GLenum" />
286 <param name=
"width" type=
"GLsizei" />
287 <param name=
"height" type=
"GLsizei" />
290 <function name=
"GetNamedRenderbufferParameteriv" offset=
"assign">
291 <param name=
"renderbuffer" type=
"GLuint" />
292 <param name=
"pname" type=
"GLenum" />
293 <param name=
"params" type=
"GLint *" />
296 <!-- Texture object functions -->
298 <function name=
"CreateTextures" offset=
"assign">
299 <param name=
"target" type=
"GLenum" />
300 <param name=
"n" type=
"GLsizei" />
301 <param name=
"textures" type=
"GLuint *" />
304 <function name=
"TextureBuffer" offset=
"assign">
305 <param name=
"texture" type=
"GLuint" />
306 <param name=
"internalformat" type=
"GLenum" />
307 <param name=
"buffer" type=
"GLuint" />
310 <function name=
"TextureBufferRange" offset=
"assign">
311 <param name=
"texture" type=
"GLuint" />
312 <param name=
"internalformat" type=
"GLenum" />
313 <param name=
"buffer" type=
"GLuint" />
314 <param name=
"offset" type=
"GLintptr" />
315 <param name=
"size" type=
"GLsizeiptr" />
318 <function name=
"TextureStorage1D" offset=
"assign">
319 <param name=
"texture" type=
"GLuint" />
320 <param name=
"levels" type=
"GLsizei" />
321 <param name=
"internalformat" type=
"GLenum" />
322 <param name=
"width" type=
"GLsizei" />
325 <function name=
"TextureStorage2D" offset=
"assign">
326 <param name=
"texture" type=
"GLuint" />
327 <param name=
"levels" type=
"GLsizei" />
328 <param name=
"internalformat" type=
"GLenum" />
329 <param name=
"width" type=
"GLsizei" />
330 <param name=
"height" type=
"GLsizei" />
333 <function name=
"TextureStorage3D" offset=
"assign">
334 <param name=
"texture" type=
"GLuint" />
335 <param name=
"levels" type=
"GLsizei" />
336 <param name=
"internalformat" type=
"GLenum" />
337 <param name=
"width" type=
"GLsizei" />
338 <param name=
"height" type=
"GLsizei" />
339 <param name=
"depth" type=
"GLsizei" />
342 <function name=
"TextureStorage2DMultisample" offset=
"assign">
343 <param name=
"texture" type=
"GLuint" />
344 <param name=
"samples" type=
"GLsizei" />
345 <param name=
"internalformat" type=
"GLenum" />
346 <param name=
"width" type=
"GLsizei" />
347 <param name=
"height" type=
"GLsizei" />
348 <param name=
"fixedsamplelocations" type=
"GLboolean" />
351 <function name=
"TextureStorage3DMultisample" offset=
"assign">
352 <param name=
"texture" type=
"GLuint" />
353 <param name=
"samples" type=
"GLsizei" />
354 <param name=
"internalformat" type=
"GLenum" />
355 <param name=
"width" type=
"GLsizei" />
356 <param name=
"height" type=
"GLsizei" />
357 <param name=
"depth" type=
"GLsizei" />
358 <param name=
"fixedsamplelocations" type=
"GLboolean" />
361 <function name=
"TextureSubImage1D" offset=
"assign">
362 <param name=
"texture" type=
"GLuint" />
363 <param name=
"level" type=
"GLint" />
364 <param name=
"xoffset" type=
"GLint" />
365 <param name=
"width" type=
"GLsizei" />
366 <param name=
"format" type=
"GLenum" />
367 <param name=
"type" type=
"GLenum" />
368 <param name=
"pixels" type=
"const GLvoid *" />
371 <function name=
"TextureSubImage2D" offset=
"assign">
372 <param name=
"texture" type=
"GLuint" />
373 <param name=
"level" type=
"GLint" />
374 <param name=
"xoffset" type=
"GLint" />
375 <param name=
"yoffset" type=
"GLint" />
376 <param name=
"width" type=
"GLsizei" />
377 <param name=
"height" type=
"GLsizei" />
378 <param name=
"format" type=
"GLenum" />
379 <param name=
"type" type=
"GLenum" />
380 <param name=
"pixels" type=
"const GLvoid *" />
383 <function name=
"TextureSubImage3D" offset=
"assign">
384 <param name=
"texture" type=
"GLuint" />
385 <param name=
"level" type=
"GLint" />
386 <param name=
"xoffset" type=
"GLint" />
387 <param name=
"yoffset" type=
"GLint" />
388 <param name=
"zoffset" type=
"GLint" />
389 <param name=
"width" type=
"GLsizei" />
390 <param name=
"height" type=
"GLsizei" />
391 <param name=
"depth" type=
"GLsizei" />
392 <param name=
"format" type=
"GLenum" />
393 <param name=
"type" type=
"GLenum" />
394 <param name=
"pixels" type=
"const GLvoid *" />
397 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
398 <param name=
"texture" type=
"GLuint" />
399 <param name=
"level" type=
"GLint" />
400 <param name=
"xoffset" type=
"GLint" />
401 <param name=
"width" type=
"GLsizei" />
402 <param name=
"format" type=
"GLenum" />
403 <param name=
"imageSize" type=
"GLsizei" />
404 <param name=
"data" type=
"const GLvoid *" />
407 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
408 <param name=
"texture" type=
"GLuint" />
409 <param name=
"level" type=
"GLint" />
410 <param name=
"xoffset" type=
"GLint" />
411 <param name=
"yoffset" type=
"GLint" />
412 <param name=
"width" type=
"GLsizei" />
413 <param name=
"height" type=
"GLsizei" />
414 <param name=
"format" type=
"GLenum" />
415 <param name=
"imageSize" type=
"GLsizei" />
416 <param name=
"data" type=
"const GLvoid *" />
419 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
420 <param name=
"texture" type=
"GLuint" />
421 <param name=
"level" type=
"GLint" />
422 <param name=
"xoffset" type=
"GLint" />
423 <param name=
"yoffset" type=
"GLint" />
424 <param name=
"zoffset" type=
"GLint" />
425 <param name=
"width" type=
"GLsizei" />
426 <param name=
"height" type=
"GLsizei" />
427 <param name=
"depth" type=
"GLsizei" />
428 <param name=
"format" type=
"GLenum" />
429 <param name=
"imageSize" type=
"GLsizei" />
430 <param name=
"data" type=
"const GLvoid *" />
433 <function name=
"CopyTextureSubImage1D" offset=
"assign">
434 <param name=
"texture" type=
"GLuint" />
435 <param name=
"level" type=
"GLint" />
436 <param name=
"xoffset" type=
"GLint" />
437 <param name=
"x" type=
"GLint" />
438 <param name=
"y" type=
"GLint" />
439 <param name=
"width" type=
"GLsizei" />
442 <function name=
"CopyTextureSubImage2D" offset=
"assign">
443 <param name=
"texture" type=
"GLuint" />
444 <param name=
"level" type=
"GLint" />
445 <param name=
"xoffset" type=
"GLint" />
446 <param name=
"yoffset" type=
"GLint" />
447 <param name=
"x" type=
"GLint" />
448 <param name=
"y" type=
"GLint" />
449 <param name=
"width" type=
"GLsizei" />
450 <param name=
"height" type=
"GLsizei" />
453 <function name=
"CopyTextureSubImage3D" offset=
"assign">
454 <param name=
"texture" type=
"GLuint" />
455 <param name=
"level" type=
"GLint" />
456 <param name=
"xoffset" type=
"GLint" />
457 <param name=
"yoffset" type=
"GLint" />
458 <param name=
"zoffset" type=
"GLint" />
459 <param name=
"x" type=
"GLint" />
460 <param name=
"y" type=
"GLint" />
461 <param name=
"width" type=
"GLsizei" />
462 <param name=
"height" type=
"GLsizei" />
465 <function name=
"TextureParameterf" offset=
"assign">
466 <param name=
"texture" type=
"GLuint" />
467 <param name=
"pname" type=
"GLenum" />
468 <param name=
"param" type=
"GLfloat" />
471 <function name=
"TextureParameterfv" offset=
"assign">
472 <param name=
"texture" type=
"GLuint" />
473 <param name=
"pname" type=
"GLenum" />
474 <param name=
"param" type=
"const GLfloat *" />
477 <function name=
"TextureParameteri" offset=
"assign">
478 <param name=
"texture" type=
"GLuint" />
479 <param name=
"pname" type=
"GLenum" />
480 <param name=
"param" type=
"GLint" />
483 <function name=
"TextureParameterIiv" offset=
"assign">
484 <param name=
"texture" type=
"GLuint" />
485 <param name=
"pname" type=
"GLenum" />
486 <param name=
"params" type=
"const GLint *" />
489 <function name=
"TextureParameterIuiv" offset=
"assign">
490 <param name=
"texture" type=
"GLuint" />
491 <param name=
"pname" type=
"GLenum" />
492 <param name=
"params" type=
"const GLuint *" />
495 <function name=
"TextureParameteriv" offset=
"assign">
496 <param name=
"texture" type=
"GLuint" />
497 <param name=
"pname" type=
"GLenum" />
498 <param name=
"param" type=
"const GLint *" />
501 <function name=
"GenerateTextureMipmap" offset=
"assign">
502 <param name=
"texture" type=
"GLuint" />
505 <function name=
"BindTextureUnit" offset=
"assign">
506 <param name=
"unit" type=
"GLuint" />
507 <param name=
"texture" type=
"GLuint" />
510 <function name=
"GetTextureImage" offset=
"assign">
511 <param name=
"texture" type=
"GLuint" />
512 <param name=
"level" type=
"GLint" />
513 <param name=
"format" type=
"GLenum" />
514 <param name=
"type" type=
"GLenum" />
515 <param name=
"bufSize" type=
"GLsizei" />
516 <param name=
"pixels" type=
"GLvoid *" />
519 <function name=
"GetCompressedTextureImage" offset=
"assign">
520 <param name=
"texture" type=
"GLuint" />
521 <param name=
"level" type=
"GLint" />
522 <param name=
"bufSize" type=
"GLsizei" />
523 <param name=
"pixels" type=
"GLvoid *" />
526 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
527 <param name=
"texture" type=
"GLuint" />
528 <param name=
"level" type=
"GLint" />
529 <param name=
"pname" type=
"GLenum" />
530 <param name=
"params" type=
"GLfloat *" />
533 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
534 <param name=
"texture" type=
"GLuint" />
535 <param name=
"level" type=
"GLint" />
536 <param name=
"pname" type=
"GLenum" />
537 <param name=
"params" type=
"GLint *" />
540 <function name=
"GetTextureParameterfv" offset=
"assign">
541 <param name=
"texture" type=
"GLuint" />
542 <param name=
"pname" type=
"GLenum" />
543 <param name=
"params" type=
"GLfloat *" />
546 <function name=
"GetTextureParameterIiv" offset=
"assign">
547 <param name=
"texture" type=
"GLuint" />
548 <param name=
"pname" type=
"GLenum" />
549 <param name=
"params" type=
"GLint *" />
552 <function name=
"GetTextureParameterIuiv" offset=
"assign">
553 <param name=
"texture" type=
"GLuint" />
554 <param name=
"pname" type=
"GLenum" />
555 <param name=
"params" type=
"GLuint *" />
558 <function name=
"GetTextureParameteriv" offset=
"assign">
559 <param name=
"texture" type=
"GLuint" />
560 <param name=
"pname" type=
"GLenum" />
561 <param name=
"params" type=
"GLint *" />
564 <!-- Vertex Array object functions -->
566 <function name=
"CreateVertexArrays" offset=
"assign">
567 <param name=
"n" type=
"GLsizei" />
568 <param name=
"arrays" type=
"GLuint *" />
571 <function name=
"DisableVertexArrayAttrib" offset=
"assign">
572 <param name=
"vaobj" type=
"GLuint" />
573 <param name=
"index" type=
"GLuint" />
576 <function name=
"EnableVertexArrayAttrib" offset=
"assign">
577 <param name=
"vaobj" type=
"GLuint" />
578 <param name=
"index" type=
"GLuint" />
581 <function name=
"VertexArrayElementBuffer" offset=
"assign">
582 <param name=
"vaobj" type=
"GLuint" />
583 <param name=
"buffer" type=
"GLuint" />
586 <function name=
"VertexArrayVertexBuffer" offset=
"assign">
587 <param name=
"vaobj" type=
"GLuint" />
588 <param name=
"bindingindex" type=
"GLuint" />
589 <param name=
"buffer" type=
"GLuint" />
590 <param name=
"offset" type=
"GLintptr" />
591 <param name=
"stride" type=
"GLsizei" />
594 <function name=
"VertexArrayVertexBuffers" offset=
"assign">
595 <param name=
"vaobj" type=
"GLuint" />
596 <param name=
"first" type=
"GLuint" />
597 <param name=
"count" type=
"GLsizei" />
598 <param name=
"buffers" type=
"const GLuint *" />
599 <param name=
"offsets" type=
"const GLintptr *" />
600 <param name=
"strides" type=
"const GLsizei *" />
603 <function name=
"VertexArrayAttribFormat" offset=
"assign">
604 <param name=
"vaobj" type=
"GLuint" />
605 <param name=
"attribindex" type=
"GLuint" />
606 <param name=
"size" type=
"GLint" />
607 <param name=
"type" type=
"GLenum" />
608 <param name=
"normalized" type=
"GLboolean" />
609 <param name=
"relativeoffset" type=
"GLuint" />
612 <function name=
"VertexArrayAttribIFormat" offset=
"assign">
613 <param name=
"vaobj" type=
"GLuint" />
614 <param name=
"attribindex" type=
"GLuint" />
615 <param name=
"size" type=
"GLint" />
616 <param name=
"type" type=
"GLenum" />
617 <param name=
"relativeoffset" type=
"GLuint" />
620 <function name=
"VertexArrayAttribLFormat" offset=
"assign">
621 <param name=
"vaobj" type=
"GLuint" />
622 <param name=
"attribindex" type=
"GLuint" />
623 <param name=
"size" type=
"GLint" />
624 <param name=
"type" type=
"GLenum" />
625 <param name=
"relativeoffset" type=
"GLuint" />
628 <function name=
"VertexArrayAttribBinding" offset=
"assign">
629 <param name=
"vaobj" type=
"GLuint" />
630 <param name=
"attribindex" type=
"GLuint" />
631 <param name=
"bindingindex" type=
"GLuint" />
634 <function name=
"VertexArrayBindingDivisor" offset=
"assign">
635 <param name=
"vaobj" type=
"GLuint" />
636 <param name=
"bindingindex" type=
"GLuint" />
637 <param name=
"divisor" type=
"GLuint" />
640 <function name=
"GetVertexArrayiv" offset=
"assign">
641 <param name=
"vaobj" type=
"GLuint" />
642 <param name=
"pname" type=
"GLenum" />
643 <param name=
"param" type=
"GLint *" />
646 <function name=
"GetVertexArrayIndexediv" offset=
"assign">
647 <param name=
"vaobj" type=
"GLuint" />
648 <param name=
"index" type=
"GLuint" />
649 <param name=
"pname" type=
"GLenum" />
650 <param name=
"param" type=
"GLint *" />
653 <function name=
"GetVertexArrayIndexed64iv" offset=
"assign">
654 <param name=
"vaobj" type=
"GLuint" />
655 <param name=
"index" type=
"GLuint" />
656 <param name=
"pname" type=
"GLenum" />
657 <param name=
"param" type=
"GLint64 *" />
660 <!-- Sampler object functions -->
662 <function name=
"CreateSamplers" offset=
"assign">
663 <param name=
"n" type=
"GLsizei" />
664 <param name=
"samplers" type=
"GLuint *" />
667 <!-- Program Pipeline object functions -->
669 <function name=
"CreateProgramPipelines" offset=
"assign">
670 <param name=
"n" type=
"GLsizei" />
671 <param name=
"pipelines" type=
"GLuint *" />
674 <!-- Query object functions -->
676 <function name=
"CreateQueries" offset=
"assign">
677 <param name=
"target" type=
"GLenum" />
678 <param name=
"n" type=
"GLsizei" />
679 <param name=
"ids" type=
"GLuint *" />
682 <function name=
"GetQueryBufferObjectiv" offset=
"assign">
683 <param name=
"id" type=
"GLuint" />
684 <param name=
"buffer" type=
"GLuint" />
685 <param name=
"pname" type=
"GLenum" />
686 <param name=
"offset" type=
"GLintptr" />
689 <function name=
"GetQueryBufferObjectuiv" offset=
"assign">
690 <param name=
"id" type=
"GLuint" />
691 <param name=
"buffer" type=
"GLuint" />
692 <param name=
"pname" type=
"GLenum" />
693 <param name=
"offset" type=
"GLintptr" />
696 <function name=
"GetQueryBufferObjecti64v" offset=
"assign">
697 <param name=
"id" type=
"GLuint" />
698 <param name=
"buffer" type=
"GLuint" />
699 <param name=
"pname" type=
"GLenum" />
700 <param name=
"offset" type=
"GLintptr" />
703 <function name=
"GetQueryBufferObjectui64v" offset=
"assign">
704 <param name=
"id" type=
"GLuint" />
705 <param name=
"buffer" type=
"GLuint" />
706 <param name=
"pname" type=
"GLenum" />
707 <param name=
"offset" type=
"GLintptr" />