main: Add stubs for [Get]NamedFramebufferParameteri[v].
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange" offset="assign">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <function name="GetTransformFeedbackiv" offset="assign">
32 <param name="xfb" type="GLuint" />
33 <param name="pname" type="GLenum" />
34 <param name="param" type="GLint *" />
35 </function>
36
37 <function name="GetTransformFeedbacki_v" offset="assign">
38 <param name="xfb" type="GLuint" />
39 <param name="pname" type="GLenum" />
40 <param name="index" type="GLuint" />
41 <param name="param" type="GLint *" />
42 </function>
43
44 <function name="GetTransformFeedbacki64_v" offset="assign">
45 <param name="xfb" type="GLuint" />
46 <param name="pname" type="GLenum" />
47 <param name="index" type="GLuint" />
48 <param name="param" type="GLint64 *" />
49 </function>
50
51 <!-- Buffer object functions -->
52
53 <function name="CreateBuffers" offset="assign">
54 <param name="n" type="GLsizei" />
55 <param name="buffers" type="GLuint *" />
56 </function>
57
58 <function name="NamedBufferStorage" offset="assign">
59 <param name="buffer" type="GLuint" />
60 <param name="size" type="GLsizeiptr" />
61 <param name="data" type="const GLvoid *" />
62 <param name="flags" type="GLbitfield" />
63 </function>
64
65 <function name="NamedBufferData" offset="assign">
66 <param name="buffer" type="GLuint" />
67 <param name="size" type="GLsizeiptr" />
68 <param name="data" type="const GLvoid *" />
69 <param name="usage" type="GLenum" />
70 </function>
71
72 <function name="NamedBufferSubData" offset="assign">
73 <param name="buffer" type="GLuint" />
74 <param name="offset" type="GLintptr" />
75 <param name="size" type="GLsizeiptr" />
76 <param name="data" type="const GLvoid *" />
77 </function>
78
79 <function name="CopyNamedBufferSubData" offset="assign">
80 <param name="readBuffer" type="GLuint" />
81 <param name="writeBuffer" type="GLuint" />
82 <param name="readOffset" type="GLintptr" />
83 <param name="writeOffset" type="GLintptr" />
84 <param name="size" type="GLsizeiptr" />
85 </function>
86
87 <function name="ClearNamedBufferData" offset="assign">
88 <param name="buffer" type="GLuint" />
89 <param name="internalformat" type="GLenum" />
90 <param name="format" type="GLenum" />
91 <param name="type" type="GLenum" />
92 <param name="data" type="const GLvoid *" />
93 </function>
94
95 <function name="ClearNamedBufferSubData" offset="assign">
96 <param name="buffer" type="GLuint" />
97 <param name="internalformat" type="GLenum" />
98 <param name="offset" type="GLintptr" />
99 <param name="size" type="GLsizeiptr" />
100 <param name="format" type="GLenum" />
101 <param name="type" type="GLenum" />
102 <param name="data" type="const GLvoid *" />
103 </function>
104
105 <function name="MapNamedBuffer" offset="assign">
106 <return type="GLvoid *" />
107 <param name="buffer" type="GLuint" />
108 <param name="access" type="GLenum" />
109 </function>
110
111 <function name="MapNamedBufferRange" offset="assign">
112 <return type="GLvoid *" />
113 <param name="buffer" type="GLuint" />
114 <param name="offset" type="GLintptr" />
115 <param name="length" type="GLsizeiptr" />
116 <param name="access" type="GLbitfield" />
117 </function>
118
119 <function name="UnmapNamedBuffer" offset="assign">
120 <return type="GLboolean" />
121 <param name="buffer" type="GLuint" />
122 </function>
123
124 <function name="FlushMappedNamedBufferRange" offset="assign">
125 <param name="buffer" type="GLuint" />
126 <param name="offset" type="GLintptr" />
127 <param name="length" type="GLsizeiptr" />
128 </function>
129
130 <function name="GetNamedBufferParameteriv" offset="assign">
131 <param name="buffer" type="GLuint" />
132 <param name="pname" type="GLenum" />
133 <param name="params" type="GLint *" />
134 </function>
135
136 <function name="GetNamedBufferParameteri64v" offset="assign">
137 <param name="buffer" type="GLuint" />
138 <param name="pname" type="GLenum" />
139 <param name="params" type="GLint64 *" />
140 </function>
141
142 <function name="GetNamedBufferPointerv" offset="assign">
143 <param name="buffer" type="GLuint" />
144 <param name="pname" type="GLenum" />
145 <param name="params" type="GLvoid **" />
146 </function>
147
148 <function name="GetNamedBufferSubData" offset="assign">
149 <param name="buffer" type="GLuint" />
150 <param name="offset" type="GLintptr" />
151 <param name="size" type="GLsizeiptr" />
152 <param name="data" type="GLvoid *" />
153 </function>
154
155 <!-- Framebuffer object functions -->
156
157 <function name="CreateFramebuffers" offset="assign">
158 <param name="n" type="GLsizei" />
159 <param name="framebuffers" type="GLuint *" />
160 </function>
161
162 <function name="NamedFramebufferRenderbuffer" offset="assign">
163 <param name="framebuffer" type="GLuint" />
164 <param name="attachment" type="GLenum" />
165 <param name="renderbuffertarget" type="GLenum" />
166 <param name="renderbuffer" type="GLuint" />
167 </function>
168
169 <function name="NamedFramebufferParameteri" offset="assign">
170 <param name="framebuffer" type="GLuint" />
171 <param name="pname" type="GLenum" />
172 <param name="param" type="GLint" />
173 </function>
174
175 <function name="NamedFramebufferTexture" offset="assign">
176 <param name="framebuffer" type="GLuint" />
177 <param name="attachment" type="GLenum" />
178 <param name="texture" type="GLuint" />
179 <param name="level" type="GLint" />
180 </function>
181
182 <function name="NamedFramebufferTextureLayer" offset="assign">
183 <param name="framebuffer" type="GLuint" />
184 <param name="attachment" type="GLenum" />
185 <param name="texture" type="GLuint" />
186 <param name="level" type="GLint" />
187 <param name="layer" type="GLint" />
188 </function>
189
190 <function name="InvalidateNamedFramebufferData" offset="assign">
191 <param name="framebuffer" type="GLuint" />
192 <param name="numAttachments" type="GLsizei" />
193 <param name="attachments" type="const GLenum *" />
194 </function>
195
196 <function name="InvalidateNamedFramebufferSubData" offset="assign">
197 <param name="framebuffer" type="GLuint" />
198 <param name="numAttachments" type="GLsizei" />
199 <param name="attachments" type="const GLenum *" />
200 <param name="x" type="GLint" />
201 <param name="y" type="GLint" />
202 <param name="width" type="GLsizei" />
203 <param name="height" type="GLsizei" />
204 </function>
205
206 <function name="ClearNamedFramebufferiv" offset="assign">
207 <param name="framebuffer" type="GLuint" />
208 <param name="buffer" type="GLenum" />
209 <param name="drawbuffer" type="GLint" />
210 <param name="value" type="const GLint *" />
211 </function>
212
213 <function name="ClearNamedFramebufferuiv" offset="assign">
214 <param name="framebuffer" type="GLuint" />
215 <param name="buffer" type="GLenum" />
216 <param name="drawbuffer" type="GLint" />
217 <param name="value" type="const GLuint *" />
218 </function>
219
220 <function name="ClearNamedFramebufferfv" offset="assign">
221 <param name="framebuffer" type="GLuint" />
222 <param name="buffer" type="GLenum" />
223 <param name="drawbuffer" type="GLint" />
224 <param name="value" type="const GLfloat *" />
225 </function>
226
227 <function name="ClearNamedFramebufferfi" offset="assign">
228 <param name="framebuffer" type="GLuint" />
229 <param name="buffer" type="GLenum" />
230 <param name="depth" type="GLfloat" />
231 <param name="stencil" type="GLint" />
232 </function>
233
234 <function name="BlitNamedFramebuffer" offset="assign">
235 <param name="readFramebuffer" type="GLuint" />
236 <param name="drawFramebuffer" type="GLuint" />
237 <param name="srcX0" type="GLint" />
238 <param name="srcY0" type="GLint" />
239 <param name="srcX1" type="GLint" />
240 <param name="srcY1" type="GLint" />
241 <param name="dstX0" type="GLint" />
242 <param name="dstY0" type="GLint" />
243 <param name="dstX1" type="GLint" />
244 <param name="dstY1" type="GLint" />
245 <param name="mask" type="GLbitfield" />
246 <param name="filter" type="GLenum" />
247 </function>
248
249 <function name="CheckNamedFramebufferStatus" offset="assign">
250 <return type="GLenum" />
251 <param name="framebuffer" type="GLuint" />
252 <param name="target" type="GLenum" />
253 </function>
254
255 <function name="GetNamedFramebufferParameteriv" offset="assign">
256 <param name="framebuffer" type="GLuint" />
257 <param name="pname" type="GLenum" />
258 <param name="param" type="GLint *" />
259 </function>
260
261 <function name="GetNamedFramebufferAttachmentParameteriv" offset="assign">
262 <param name="framebuffer" type="GLuint" />
263 <param name="attachment" type="GLenum" />
264 <param name="pname" type="GLenum" />
265 <param name="params" type="GLint *" />
266 </function>
267
268 <!-- Renderbuffer object functions -->
269
270 <function name="CreateRenderbuffers" offset="assign">
271 <param name="n" type="GLsizei" />
272 <param name="renderbuffers" type="GLuint *" />
273 </function>
274
275 <function name="NamedRenderbufferStorage" offset="assign">
276 <param name="renderbuffer" type="GLuint" />
277 <param name="internalformat" type="GLenum" />
278 <param name="width" type="GLsizei" />
279 <param name="height" type="GLsizei" />
280 </function>
281
282 <function name="NamedRenderbufferStorageMultisample" offset="assign">
283 <param name="renderbuffer" type="GLuint" />
284 <param name="samples" type="GLsizei" />
285 <param name="internalformat" type="GLenum" />
286 <param name="width" type="GLsizei" />
287 <param name="height" type="GLsizei" />
288 </function>
289
290 <function name="GetNamedRenderbufferParameteriv" offset="assign">
291 <param name="renderbuffer" type="GLuint" />
292 <param name="pname" type="GLenum" />
293 <param name="params" type="GLint *" />
294 </function>
295
296 <!-- Texture object functions -->
297
298 <function name="CreateTextures" offset="assign">
299 <param name="target" type="GLenum" />
300 <param name="n" type="GLsizei" />
301 <param name="textures" type="GLuint *" />
302 </function>
303
304 <function name="TextureBuffer" offset="assign">
305 <param name="texture" type="GLuint" />
306 <param name="internalformat" type="GLenum" />
307 <param name="buffer" type="GLuint" />
308 </function>
309
310 <function name="TextureBufferRange" offset="assign">
311 <param name="texture" type="GLuint" />
312 <param name="internalformat" type="GLenum" />
313 <param name="buffer" type="GLuint" />
314 <param name="offset" type="GLintptr" />
315 <param name="size" type="GLsizeiptr" />
316 </function>
317
318 <function name="TextureStorage1D" offset="assign">
319 <param name="texture" type="GLuint" />
320 <param name="levels" type="GLsizei" />
321 <param name="internalformat" type="GLenum" />
322 <param name="width" type="GLsizei" />
323 </function>
324
325 <function name="TextureStorage2D" offset="assign">
326 <param name="texture" type="GLuint" />
327 <param name="levels" type="GLsizei" />
328 <param name="internalformat" type="GLenum" />
329 <param name="width" type="GLsizei" />
330 <param name="height" type="GLsizei" />
331 </function>
332
333 <function name="TextureStorage3D" offset="assign">
334 <param name="texture" type="GLuint" />
335 <param name="levels" type="GLsizei" />
336 <param name="internalformat" type="GLenum" />
337 <param name="width" type="GLsizei" />
338 <param name="height" type="GLsizei" />
339 <param name="depth" type="GLsizei" />
340 </function>
341
342 <function name="TextureStorage2DMultisample" offset="assign">
343 <param name="texture" type="GLuint" />
344 <param name="samples" type="GLsizei" />
345 <param name="internalformat" type="GLenum" />
346 <param name="width" type="GLsizei" />
347 <param name="height" type="GLsizei" />
348 <param name="fixedsamplelocations" type="GLboolean" />
349 </function>
350
351 <function name="TextureStorage3DMultisample" offset="assign">
352 <param name="texture" type="GLuint" />
353 <param name="samples" type="GLsizei" />
354 <param name="internalformat" type="GLenum" />
355 <param name="width" type="GLsizei" />
356 <param name="height" type="GLsizei" />
357 <param name="depth" type="GLsizei" />
358 <param name="fixedsamplelocations" type="GLboolean" />
359 </function>
360
361 <function name="TextureSubImage1D" offset="assign">
362 <param name="texture" type="GLuint" />
363 <param name="level" type="GLint" />
364 <param name="xoffset" type="GLint" />
365 <param name="width" type="GLsizei" />
366 <param name="format" type="GLenum" />
367 <param name="type" type="GLenum" />
368 <param name="pixels" type="const GLvoid *" />
369 </function>
370
371 <function name="TextureSubImage2D" offset="assign">
372 <param name="texture" type="GLuint" />
373 <param name="level" type="GLint" />
374 <param name="xoffset" type="GLint" />
375 <param name="yoffset" type="GLint" />
376 <param name="width" type="GLsizei" />
377 <param name="height" type="GLsizei" />
378 <param name="format" type="GLenum" />
379 <param name="type" type="GLenum" />
380 <param name="pixels" type="const GLvoid *" />
381 </function>
382
383 <function name="TextureSubImage3D" offset="assign">
384 <param name="texture" type="GLuint" />
385 <param name="level" type="GLint" />
386 <param name="xoffset" type="GLint" />
387 <param name="yoffset" type="GLint" />
388 <param name="zoffset" type="GLint" />
389 <param name="width" type="GLsizei" />
390 <param name="height" type="GLsizei" />
391 <param name="depth" type="GLsizei" />
392 <param name="format" type="GLenum" />
393 <param name="type" type="GLenum" />
394 <param name="pixels" type="const GLvoid *" />
395 </function>
396
397 <function name="CompressedTextureSubImage1D" offset="assign">
398 <param name="texture" type="GLuint" />
399 <param name="level" type="GLint" />
400 <param name="xoffset" type="GLint" />
401 <param name="width" type="GLsizei" />
402 <param name="format" type="GLenum" />
403 <param name="imageSize" type="GLsizei" />
404 <param name="data" type="const GLvoid *" />
405 </function>
406
407 <function name="CompressedTextureSubImage2D" offset="assign">
408 <param name="texture" type="GLuint" />
409 <param name="level" type="GLint" />
410 <param name="xoffset" type="GLint" />
411 <param name="yoffset" type="GLint" />
412 <param name="width" type="GLsizei" />
413 <param name="height" type="GLsizei" />
414 <param name="format" type="GLenum" />
415 <param name="imageSize" type="GLsizei" />
416 <param name="data" type="const GLvoid *" />
417 </function>
418
419 <function name="CompressedTextureSubImage3D" offset="assign">
420 <param name="texture" type="GLuint" />
421 <param name="level" type="GLint" />
422 <param name="xoffset" type="GLint" />
423 <param name="yoffset" type="GLint" />
424 <param name="zoffset" type="GLint" />
425 <param name="width" type="GLsizei" />
426 <param name="height" type="GLsizei" />
427 <param name="depth" type="GLsizei" />
428 <param name="format" type="GLenum" />
429 <param name="imageSize" type="GLsizei" />
430 <param name="data" type="const GLvoid *" />
431 </function>
432
433 <function name="CopyTextureSubImage1D" offset="assign">
434 <param name="texture" type="GLuint" />
435 <param name="level" type="GLint" />
436 <param name="xoffset" type="GLint" />
437 <param name="x" type="GLint" />
438 <param name="y" type="GLint" />
439 <param name="width" type="GLsizei" />
440 </function>
441
442 <function name="CopyTextureSubImage2D" offset="assign">
443 <param name="texture" type="GLuint" />
444 <param name="level" type="GLint" />
445 <param name="xoffset" type="GLint" />
446 <param name="yoffset" type="GLint" />
447 <param name="x" type="GLint" />
448 <param name="y" type="GLint" />
449 <param name="width" type="GLsizei" />
450 <param name="height" type="GLsizei" />
451 </function>
452
453 <function name="CopyTextureSubImage3D" offset="assign">
454 <param name="texture" type="GLuint" />
455 <param name="level" type="GLint" />
456 <param name="xoffset" type="GLint" />
457 <param name="yoffset" type="GLint" />
458 <param name="zoffset" type="GLint" />
459 <param name="x" type="GLint" />
460 <param name="y" type="GLint" />
461 <param name="width" type="GLsizei" />
462 <param name="height" type="GLsizei" />
463 </function>
464
465 <function name="TextureParameterf" offset="assign">
466 <param name="texture" type="GLuint" />
467 <param name="pname" type="GLenum" />
468 <param name="param" type="GLfloat" />
469 </function>
470
471 <function name="TextureParameterfv" offset="assign">
472 <param name="texture" type="GLuint" />
473 <param name="pname" type="GLenum" />
474 <param name="param" type="const GLfloat *" />
475 </function>
476
477 <function name="TextureParameteri" offset="assign">
478 <param name="texture" type="GLuint" />
479 <param name="pname" type="GLenum" />
480 <param name="param" type="GLint" />
481 </function>
482
483 <function name="TextureParameterIiv" offset="assign">
484 <param name="texture" type="GLuint" />
485 <param name="pname" type="GLenum" />
486 <param name="params" type="const GLint *" />
487 </function>
488
489 <function name="TextureParameterIuiv" offset="assign">
490 <param name="texture" type="GLuint" />
491 <param name="pname" type="GLenum" />
492 <param name="params" type="const GLuint *" />
493 </function>
494
495 <function name="TextureParameteriv" offset="assign">
496 <param name="texture" type="GLuint" />
497 <param name="pname" type="GLenum" />
498 <param name="param" type="const GLint *" />
499 </function>
500
501 <function name="GenerateTextureMipmap" offset="assign">
502 <param name="texture" type="GLuint" />
503 </function>
504
505 <function name="BindTextureUnit" offset="assign">
506 <param name="unit" type="GLuint" />
507 <param name="texture" type="GLuint" />
508 </function>
509
510 <function name="GetTextureImage" offset="assign">
511 <param name="texture" type="GLuint" />
512 <param name="level" type="GLint" />
513 <param name="format" type="GLenum" />
514 <param name="type" type="GLenum" />
515 <param name="bufSize" type="GLsizei" />
516 <param name="pixels" type="GLvoid *" />
517 </function>
518
519 <function name="GetCompressedTextureImage" offset="assign">
520 <param name="texture" type="GLuint" />
521 <param name="level" type="GLint" />
522 <param name="bufSize" type="GLsizei" />
523 <param name="pixels" type="GLvoid *" />
524 </function>
525
526 <function name="GetTextureLevelParameterfv" offset="assign">
527 <param name="texture" type="GLuint" />
528 <param name="level" type="GLint" />
529 <param name="pname" type="GLenum" />
530 <param name="params" type="GLfloat *" />
531 </function>
532
533 <function name="GetTextureLevelParameteriv" offset="assign">
534 <param name="texture" type="GLuint" />
535 <param name="level" type="GLint" />
536 <param name="pname" type="GLenum" />
537 <param name="params" type="GLint *" />
538 </function>
539
540 <function name="GetTextureParameterfv" offset="assign">
541 <param name="texture" type="GLuint" />
542 <param name="pname" type="GLenum" />
543 <param name="params" type="GLfloat *" />
544 </function>
545
546 <function name="GetTextureParameterIiv" offset="assign">
547 <param name="texture" type="GLuint" />
548 <param name="pname" type="GLenum" />
549 <param name="params" type="GLint *" />
550 </function>
551
552 <function name="GetTextureParameterIuiv" offset="assign">
553 <param name="texture" type="GLuint" />
554 <param name="pname" type="GLenum" />
555 <param name="params" type="GLuint *" />
556 </function>
557
558 <function name="GetTextureParameteriv" offset="assign">
559 <param name="texture" type="GLuint" />
560 <param name="pname" type="GLenum" />
561 <param name="params" type="GLint *" />
562 </function>
563
564 <!-- Vertex Array object functions -->
565
566 <function name="CreateVertexArrays" offset="assign">
567 <param name="n" type="GLsizei" />
568 <param name="arrays" type="GLuint *" />
569 </function>
570
571 <function name="DisableVertexArrayAttrib" offset="assign">
572 <param name="vaobj" type="GLuint" />
573 <param name="index" type="GLuint" />
574 </function>
575
576 <function name="EnableVertexArrayAttrib" offset="assign">
577 <param name="vaobj" type="GLuint" />
578 <param name="index" type="GLuint" />
579 </function>
580
581 <function name="VertexArrayElementBuffer" offset="assign">
582 <param name="vaobj" type="GLuint" />
583 <param name="buffer" type="GLuint" />
584 </function>
585
586 <function name="VertexArrayVertexBuffer" offset="assign">
587 <param name="vaobj" type="GLuint" />
588 <param name="bindingindex" type="GLuint" />
589 <param name="buffer" type="GLuint" />
590 <param name="offset" type="GLintptr" />
591 <param name="stride" type="GLsizei" />
592 </function>
593
594 <function name="VertexArrayVertexBuffers" offset="assign">
595 <param name="vaobj" type="GLuint" />
596 <param name="first" type="GLuint" />
597 <param name="count" type="GLsizei" />
598 <param name="buffers" type="const GLuint *" />
599 <param name="offsets" type="const GLintptr *" />
600 <param name="strides" type="const GLsizei *" />
601 </function>
602
603 <function name="VertexArrayAttribFormat" offset="assign">
604 <param name="vaobj" type="GLuint" />
605 <param name="attribindex" type="GLuint" />
606 <param name="size" type="GLint" />
607 <param name="type" type="GLenum" />
608 <param name="normalized" type="GLboolean" />
609 <param name="relativeoffset" type="GLuint" />
610 </function>
611
612 <function name="VertexArrayAttribIFormat" offset="assign">
613 <param name="vaobj" type="GLuint" />
614 <param name="attribindex" type="GLuint" />
615 <param name="size" type="GLint" />
616 <param name="type" type="GLenum" />
617 <param name="relativeoffset" type="GLuint" />
618 </function>
619
620 <function name="VertexArrayAttribLFormat" offset="assign">
621 <param name="vaobj" type="GLuint" />
622 <param name="attribindex" type="GLuint" />
623 <param name="size" type="GLint" />
624 <param name="type" type="GLenum" />
625 <param name="relativeoffset" type="GLuint" />
626 </function>
627
628 <function name="VertexArrayAttribBinding" offset="assign">
629 <param name="vaobj" type="GLuint" />
630 <param name="attribindex" type="GLuint" />
631 <param name="bindingindex" type="GLuint" />
632 </function>
633
634 <function name="VertexArrayBindingDivisor" offset="assign">
635 <param name="vaobj" type="GLuint" />
636 <param name="bindingindex" type="GLuint" />
637 <param name="divisor" type="GLuint" />
638 </function>
639
640 <function name="GetVertexArrayiv" offset="assign">
641 <param name="vaobj" type="GLuint" />
642 <param name="pname" type="GLenum" />
643 <param name="param" type="GLint *" />
644 </function>
645
646 <function name="GetVertexArrayIndexediv" offset="assign">
647 <param name="vaobj" type="GLuint" />
648 <param name="index" type="GLuint" />
649 <param name="pname" type="GLenum" />
650 <param name="param" type="GLint *" />
651 </function>
652
653 <function name="GetVertexArrayIndexed64iv" offset="assign">
654 <param name="vaobj" type="GLuint" />
655 <param name="index" type="GLuint" />
656 <param name="pname" type="GLenum" />
657 <param name="param" type="GLint64 *" />
658 </function>
659
660 <!-- Sampler object functions -->
661
662 <function name="CreateSamplers" offset="assign">
663 <param name="n" type="GLsizei" />
664 <param name="samplers" type="GLuint *" />
665 </function>
666
667 <!-- Program Pipeline object functions -->
668
669 <function name="CreateProgramPipelines" offset="assign">
670 <param name="n" type="GLsizei" />
671 <param name="pipelines" type="GLuint *" />
672 </function>
673
674 <!-- Query object functions -->
675
676 <function name="CreateQueries" offset="assign">
677 <param name="target" type="GLenum" />
678 <param name="n" type="GLsizei" />
679 <param name="ids" type="GLuint *" />
680 </function>
681
682 <function name="GetQueryBufferObjectiv" offset="assign">
683 <param name="id" type="GLuint" />
684 <param name="buffer" type="GLuint" />
685 <param name="pname" type="GLenum" />
686 <param name="offset" type="GLintptr" />
687 </function>
688
689 <function name="GetQueryBufferObjectuiv" offset="assign">
690 <param name="id" type="GLuint" />
691 <param name="buffer" type="GLuint" />
692 <param name="pname" type="GLenum" />
693 <param name="offset" type="GLintptr" />
694 </function>
695
696 <function name="GetQueryBufferObjecti64v" offset="assign">
697 <param name="id" type="GLuint" />
698 <param name="buffer" type="GLuint" />
699 <param name="pname" type="GLenum" />
700 <param name="offset" type="GLintptr" />
701 </function>
702
703 <function name="GetQueryBufferObjectui64v" offset="assign">
704 <param name="id" type="GLuint" />
705 <param name="buffer" type="GLuint" />
706 <param name="pname" type="GLenum" />
707 <param name="offset" type="GLintptr" />
708 </function>
709 </category>
710 </OpenGLAPI>