2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Buffer object functions -->
12 <function name=
"CreateBuffers" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"buffers" type=
"GLuint *" />
17 <function name=
"NamedBufferStorage" offset=
"assign">
18 <param name=
"buffer" type=
"GLuint" />
19 <param name=
"size" type=
"GLsizeiptr" />
20 <param name=
"data" type=
"const GLvoid *" />
21 <param name=
"flags" type=
"GLbitfield" />
24 <function name=
"NamedBufferData" offset=
"assign">
25 <param name=
"buffer" type=
"GLuint" />
26 <param name=
"size" type=
"GLsizeiptr" />
27 <param name=
"data" type=
"const GLvoid *" />
28 <param name=
"usage" type=
"GLenum" />
31 <function name=
"NamedBufferSubData" offset=
"assign">
32 <param name=
"buffer" type=
"GLuint" />
33 <param name=
"offset" type=
"GLintptr" />
34 <param name=
"size" type=
"GLsizeiptr" />
35 <param name=
"data" type=
"const GLvoid *" />
38 <function name=
"CopyNamedBufferSubData" offset=
"assign">
39 <param name=
"readBuffer" type=
"GLuint" />
40 <param name=
"writeBuffer" type=
"GLuint" />
41 <param name=
"readOffset" type=
"GLintptr" />
42 <param name=
"writeOffset" type=
"GLintptr" />
43 <param name=
"size" type=
"GLsizeiptr" />
46 <function name=
"ClearNamedBufferData" offset=
"assign">
47 <param name=
"buffer" type=
"GLuint" />
48 <param name=
"internalformat" type=
"GLenum" />
49 <param name=
"format" type=
"GLenum" />
50 <param name=
"type" type=
"GLenum" />
51 <param name=
"data" type=
"const GLvoid *" />
54 <function name=
"ClearNamedBufferSubData" offset=
"assign">
55 <param name=
"buffer" type=
"GLuint" />
56 <param name=
"internalformat" type=
"GLenum" />
57 <param name=
"offset" type=
"GLintptr" />
58 <param name=
"size" type=
"GLsizeiptr" />
59 <param name=
"format" type=
"GLenum" />
60 <param name=
"type" type=
"GLenum" />
61 <param name=
"data" type=
"const GLvoid *" />
64 <function name=
"MapNamedBuffer" offset=
"assign">
65 <return type=
"GLvoid *" />
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"access" type=
"GLenum" />
70 <function name=
"MapNamedBufferRange" offset=
"assign">
71 <return type=
"GLvoid *" />
72 <param name=
"buffer" type=
"GLuint" />
73 <param name=
"offset" type=
"GLintptr" />
74 <param name=
"length" type=
"GLsizeiptr" />
75 <param name=
"access" type=
"GLbitfield" />
78 <!-- Texture object functions -->
80 <function name=
"CreateTextures" offset=
"assign">
81 <param name=
"target" type=
"GLenum" />
82 <param name=
"n" type=
"GLsizei" />
83 <param name=
"textures" type=
"GLuint *" />
86 <function name=
"TextureBuffer" offset=
"assign">
87 <param name=
"texture" type=
"GLuint" />
88 <param name=
"internalformat" type=
"GLenum" />
89 <param name=
"buffer" type=
"GLuint" />
92 <function name=
"TextureBufferRange" offset=
"assign">
93 <param name=
"texture" type=
"GLuint" />
94 <param name=
"internalformat" type=
"GLenum" />
95 <param name=
"buffer" type=
"GLuint" />
96 <param name=
"offset" type=
"GLintptr" />
97 <param name=
"size" type=
"GLsizeiptr" />
100 <function name=
"TextureStorage1D" offset=
"assign">
101 <param name=
"texture" type=
"GLuint" />
102 <param name=
"levels" type=
"GLsizei" />
103 <param name=
"internalformat" type=
"GLenum" />
104 <param name=
"width" type=
"GLsizei" />
107 <function name=
"TextureStorage2D" offset=
"assign">
108 <param name=
"texture" type=
"GLuint" />
109 <param name=
"levels" type=
"GLsizei" />
110 <param name=
"internalformat" type=
"GLenum" />
111 <param name=
"width" type=
"GLsizei" />
112 <param name=
"height" type=
"GLsizei" />
115 <function name=
"TextureStorage3D" offset=
"assign">
116 <param name=
"texture" type=
"GLuint" />
117 <param name=
"levels" type=
"GLsizei" />
118 <param name=
"internalformat" type=
"GLenum" />
119 <param name=
"width" type=
"GLsizei" />
120 <param name=
"height" type=
"GLsizei" />
121 <param name=
"depth" type=
"GLsizei" />
124 <function name=
"TextureStorage2DMultisample" offset=
"assign">
125 <param name=
"texture" type=
"GLuint" />
126 <param name=
"samples" type=
"GLsizei" />
127 <param name=
"internalformat" type=
"GLenum" />
128 <param name=
"width" type=
"GLsizei" />
129 <param name=
"height" type=
"GLsizei" />
130 <param name=
"fixedsamplelocations" type=
"GLboolean" />
133 <function name=
"TextureStorage3DMultisample" offset=
"assign">
134 <param name=
"texture" type=
"GLuint" />
135 <param name=
"samples" type=
"GLsizei" />
136 <param name=
"internalformat" type=
"GLenum" />
137 <param name=
"width" type=
"GLsizei" />
138 <param name=
"height" type=
"GLsizei" />
139 <param name=
"depth" type=
"GLsizei" />
140 <param name=
"fixedsamplelocations" type=
"GLboolean" />
143 <function name=
"TextureSubImage1D" offset=
"assign">
144 <param name=
"texture" type=
"GLuint" />
145 <param name=
"level" type=
"GLint" />
146 <param name=
"xoffset" type=
"GLint" />
147 <param name=
"width" type=
"GLsizei" />
148 <param name=
"format" type=
"GLenum" />
149 <param name=
"type" type=
"GLenum" />
150 <param name=
"pixels" type=
"const GLvoid *" />
153 <function name=
"TextureSubImage2D" offset=
"assign">
154 <param name=
"texture" type=
"GLuint" />
155 <param name=
"level" type=
"GLint" />
156 <param name=
"xoffset" type=
"GLint" />
157 <param name=
"yoffset" type=
"GLint" />
158 <param name=
"width" type=
"GLsizei" />
159 <param name=
"height" type=
"GLsizei" />
160 <param name=
"format" type=
"GLenum" />
161 <param name=
"type" type=
"GLenum" />
162 <param name=
"pixels" type=
"const GLvoid *" />
165 <function name=
"TextureSubImage3D" offset=
"assign">
166 <param name=
"texture" type=
"GLuint" />
167 <param name=
"level" type=
"GLint" />
168 <param name=
"xoffset" type=
"GLint" />
169 <param name=
"yoffset" type=
"GLint" />
170 <param name=
"zoffset" type=
"GLint" />
171 <param name=
"width" type=
"GLsizei" />
172 <param name=
"height" type=
"GLsizei" />
173 <param name=
"depth" type=
"GLsizei" />
174 <param name=
"format" type=
"GLenum" />
175 <param name=
"type" type=
"GLenum" />
176 <param name=
"pixels" type=
"const GLvoid *" />
179 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
180 <param name=
"texture" type=
"GLuint" />
181 <param name=
"level" type=
"GLint" />
182 <param name=
"xoffset" type=
"GLint" />
183 <param name=
"width" type=
"GLsizei" />
184 <param name=
"format" type=
"GLenum" />
185 <param name=
"imageSize" type=
"GLsizei" />
186 <param name=
"data" type=
"const GLvoid *" />
189 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
190 <param name=
"texture" type=
"GLuint" />
191 <param name=
"level" type=
"GLint" />
192 <param name=
"xoffset" type=
"GLint" />
193 <param name=
"yoffset" type=
"GLint" />
194 <param name=
"width" type=
"GLsizei" />
195 <param name=
"height" type=
"GLsizei" />
196 <param name=
"format" type=
"GLenum" />
197 <param name=
"imageSize" type=
"GLsizei" />
198 <param name=
"data" type=
"const GLvoid *" />
201 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
202 <param name=
"texture" type=
"GLuint" />
203 <param name=
"level" type=
"GLint" />
204 <param name=
"xoffset" type=
"GLint" />
205 <param name=
"yoffset" type=
"GLint" />
206 <param name=
"zoffset" type=
"GLint" />
207 <param name=
"width" type=
"GLsizei" />
208 <param name=
"height" type=
"GLsizei" />
209 <param name=
"depth" type=
"GLsizei" />
210 <param name=
"format" type=
"GLenum" />
211 <param name=
"imageSize" type=
"GLsizei" />
212 <param name=
"data" type=
"const GLvoid *" />
215 <function name=
"CopyTextureSubImage1D" offset=
"assign">
216 <param name=
"texture" type=
"GLuint" />
217 <param name=
"level" type=
"GLint" />
218 <param name=
"xoffset" type=
"GLint" />
219 <param name=
"x" type=
"GLint" />
220 <param name=
"y" type=
"GLint" />
221 <param name=
"width" type=
"GLsizei" />
224 <function name=
"CopyTextureSubImage2D" offset=
"assign">
225 <param name=
"texture" type=
"GLuint" />
226 <param name=
"level" type=
"GLint" />
227 <param name=
"xoffset" type=
"GLint" />
228 <param name=
"yoffset" type=
"GLint" />
229 <param name=
"x" type=
"GLint" />
230 <param name=
"y" type=
"GLint" />
231 <param name=
"width" type=
"GLsizei" />
232 <param name=
"height" type=
"GLsizei" />
235 <function name=
"CopyTextureSubImage3D" offset=
"assign">
236 <param name=
"texture" type=
"GLuint" />
237 <param name=
"level" type=
"GLint" />
238 <param name=
"xoffset" type=
"GLint" />
239 <param name=
"yoffset" type=
"GLint" />
240 <param name=
"zoffset" type=
"GLint" />
241 <param name=
"x" type=
"GLint" />
242 <param name=
"y" type=
"GLint" />
243 <param name=
"width" type=
"GLsizei" />
244 <param name=
"height" type=
"GLsizei" />
247 <function name=
"TextureParameterf" offset=
"assign">
248 <param name=
"texture" type=
"GLuint" />
249 <param name=
"pname" type=
"GLenum" />
250 <param name=
"param" type=
"GLfloat" />
253 <function name=
"TextureParameterfv" offset=
"assign">
254 <param name=
"texture" type=
"GLuint" />
255 <param name=
"pname" type=
"GLenum" />
256 <param name=
"param" type=
"const GLfloat *" />
259 <function name=
"TextureParameteri" offset=
"assign">
260 <param name=
"texture" type=
"GLuint" />
261 <param name=
"pname" type=
"GLenum" />
262 <param name=
"param" type=
"GLint" />
265 <function name=
"TextureParameterIiv" offset=
"assign">
266 <param name=
"texture" type=
"GLuint" />
267 <param name=
"pname" type=
"GLenum" />
268 <param name=
"params" type=
"const GLint *" />
271 <function name=
"TextureParameterIuiv" offset=
"assign">
272 <param name=
"texture" type=
"GLuint" />
273 <param name=
"pname" type=
"GLenum" />
274 <param name=
"params" type=
"const GLuint *" />
277 <function name=
"TextureParameteriv" offset=
"assign">
278 <param name=
"texture" type=
"GLuint" />
279 <param name=
"pname" type=
"GLenum" />
280 <param name=
"param" type=
"const GLint *" />
283 <function name=
"GenerateTextureMipmap" offset=
"assign">
284 <param name=
"texture" type=
"GLuint" />
287 <function name=
"BindTextureUnit" offset=
"assign">
288 <param name=
"unit" type=
"GLuint" />
289 <param name=
"texture" type=
"GLuint" />
292 <function name=
"GetTextureImage" offset=
"assign">
293 <param name=
"texture" type=
"GLuint" />
294 <param name=
"level" type=
"GLint" />
295 <param name=
"format" type=
"GLenum" />
296 <param name=
"type" type=
"GLenum" />
297 <param name=
"bufSize" type=
"GLsizei" />
298 <param name=
"pixels" type=
"GLvoid *" />
301 <function name=
"GetCompressedTextureImage" offset=
"assign">
302 <param name=
"texture" type=
"GLuint" />
303 <param name=
"level" type=
"GLint" />
304 <param name=
"bufSize" type=
"GLsizei" />
305 <param name=
"pixels" type=
"GLvoid *" />
308 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
309 <param name=
"texture" type=
"GLuint" />
310 <param name=
"level" type=
"GLint" />
311 <param name=
"pname" type=
"GLenum" />
312 <param name=
"params" type=
"GLfloat *" />
315 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
316 <param name=
"texture" type=
"GLuint" />
317 <param name=
"level" type=
"GLint" />
318 <param name=
"pname" type=
"GLenum" />
319 <param name=
"params" type=
"GLint *" />
322 <function name=
"GetTextureParameterfv" offset=
"assign">
323 <param name=
"texture" type=
"GLuint" />
324 <param name=
"pname" type=
"GLenum" />
325 <param name=
"params" type=
"GLfloat *" />
328 <function name=
"GetTextureParameterIiv" offset=
"assign">
329 <param name=
"texture" type=
"GLuint" />
330 <param name=
"pname" type=
"GLenum" />
331 <param name=
"params" type=
"GLint *" />
334 <function name=
"GetTextureParameterIuiv" offset=
"assign">
335 <param name=
"texture" type=
"GLuint" />
336 <param name=
"pname" type=
"GLenum" />
337 <param name=
"params" type=
"GLuint *" />
340 <function name=
"GetTextureParameteriv" offset=
"assign">
341 <param name=
"texture" type=
"GLuint" />
342 <param name=
"pname" type=
"GLenum" />
343 <param name=
"params" type=
"GLint *" />