main: Add entry point for NamedFramebufferRenderbuffer.
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange" offset="assign">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <function name="GetTransformFeedbackiv" offset="assign">
32 <param name="xfb" type="GLuint" />
33 <param name="pname" type="GLenum" />
34 <param name="param" type="GLint *" />
35 </function>
36
37 <function name="GetTransformFeedbacki_v" offset="assign">
38 <param name="xfb" type="GLuint" />
39 <param name="pname" type="GLenum" />
40 <param name="index" type="GLuint" />
41 <param name="param" type="GLint *" />
42 </function>
43
44 <function name="GetTransformFeedbacki64_v" offset="assign">
45 <param name="xfb" type="GLuint" />
46 <param name="pname" type="GLenum" />
47 <param name="index" type="GLuint" />
48 <param name="param" type="GLint64 *" />
49 </function>
50
51 <!-- Buffer object functions -->
52
53 <function name="CreateBuffers" offset="assign">
54 <param name="n" type="GLsizei" />
55 <param name="buffers" type="GLuint *" />
56 </function>
57
58 <function name="NamedBufferStorage" offset="assign">
59 <param name="buffer" type="GLuint" />
60 <param name="size" type="GLsizeiptr" />
61 <param name="data" type="const GLvoid *" />
62 <param name="flags" type="GLbitfield" />
63 </function>
64
65 <function name="NamedBufferData" offset="assign">
66 <param name="buffer" type="GLuint" />
67 <param name="size" type="GLsizeiptr" />
68 <param name="data" type="const GLvoid *" />
69 <param name="usage" type="GLenum" />
70 </function>
71
72 <function name="NamedBufferSubData" offset="assign">
73 <param name="buffer" type="GLuint" />
74 <param name="offset" type="GLintptr" />
75 <param name="size" type="GLsizeiptr" />
76 <param name="data" type="const GLvoid *" />
77 </function>
78
79 <function name="CopyNamedBufferSubData" offset="assign">
80 <param name="readBuffer" type="GLuint" />
81 <param name="writeBuffer" type="GLuint" />
82 <param name="readOffset" type="GLintptr" />
83 <param name="writeOffset" type="GLintptr" />
84 <param name="size" type="GLsizeiptr" />
85 </function>
86
87 <function name="ClearNamedBufferData" offset="assign">
88 <param name="buffer" type="GLuint" />
89 <param name="internalformat" type="GLenum" />
90 <param name="format" type="GLenum" />
91 <param name="type" type="GLenum" />
92 <param name="data" type="const GLvoid *" />
93 </function>
94
95 <function name="ClearNamedBufferSubData" offset="assign">
96 <param name="buffer" type="GLuint" />
97 <param name="internalformat" type="GLenum" />
98 <param name="offset" type="GLintptr" />
99 <param name="size" type="GLsizeiptr" />
100 <param name="format" type="GLenum" />
101 <param name="type" type="GLenum" />
102 <param name="data" type="const GLvoid *" />
103 </function>
104
105 <function name="MapNamedBuffer" offset="assign">
106 <return type="GLvoid *" />
107 <param name="buffer" type="GLuint" />
108 <param name="access" type="GLenum" />
109 </function>
110
111 <function name="MapNamedBufferRange" offset="assign">
112 <return type="GLvoid *" />
113 <param name="buffer" type="GLuint" />
114 <param name="offset" type="GLintptr" />
115 <param name="length" type="GLsizeiptr" />
116 <param name="access" type="GLbitfield" />
117 </function>
118
119 <function name="UnmapNamedBuffer" offset="assign">
120 <return type="GLboolean" />
121 <param name="buffer" type="GLuint" />
122 </function>
123
124 <function name="FlushMappedNamedBufferRange" offset="assign">
125 <param name="buffer" type="GLuint" />
126 <param name="offset" type="GLintptr" />
127 <param name="length" type="GLsizeiptr" />
128 </function>
129
130 <function name="GetNamedBufferParameteriv" offset="assign">
131 <param name="buffer" type="GLuint" />
132 <param name="pname" type="GLenum" />
133 <param name="params" type="GLint *" />
134 </function>
135
136 <function name="GetNamedBufferParameteri64v" offset="assign">
137 <param name="buffer" type="GLuint" />
138 <param name="pname" type="GLenum" />
139 <param name="params" type="GLint64 *" />
140 </function>
141
142 <function name="GetNamedBufferPointerv" offset="assign">
143 <param name="buffer" type="GLuint" />
144 <param name="pname" type="GLenum" />
145 <param name="params" type="GLvoid **" />
146 </function>
147
148 <function name="GetNamedBufferSubData" offset="assign">
149 <param name="buffer" type="GLuint" />
150 <param name="offset" type="GLintptr" />
151 <param name="size" type="GLsizeiptr" />
152 <param name="data" type="GLvoid *" />
153 </function>
154
155 <!-- Framebuffer object functions -->
156
157 <function name="CreateFramebuffers" offset="assign">
158 <param name="n" type="GLsizei" />
159 <param name="framebuffers" type="GLuint *" />
160 </function>
161
162 <function name="NamedFramebufferRenderbuffer" offset="assign">
163 <param name="framebuffer" type="GLuint" />
164 <param name="attachment" type="GLenum" />
165 <param name="renderbuffertarget" type="GLenum" />
166 <param name="renderbuffer" type="GLuint" />
167 </function>
168
169 <!-- Renderbuffer object functions -->
170
171 <function name="CreateRenderbuffers" offset="assign">
172 <param name="n" type="GLsizei" />
173 <param name="renderbuffers" type="GLuint *" />
174 </function>
175
176 <function name="NamedRenderbufferStorage" offset="assign">
177 <param name="renderbuffer" type="GLuint" />
178 <param name="internalformat" type="GLenum" />
179 <param name="width" type="GLsizei" />
180 <param name="height" type="GLsizei" />
181 </function>
182
183 <function name="NamedRenderbufferStorageMultisample" offset="assign">
184 <param name="renderbuffer" type="GLuint" />
185 <param name="samples" type="GLsizei" />
186 <param name="internalformat" type="GLenum" />
187 <param name="width" type="GLsizei" />
188 <param name="height" type="GLsizei" />
189 </function>
190
191 <function name="GetNamedRenderbufferParameteriv" offset="assign">
192 <param name="renderbuffer" type="GLuint" />
193 <param name="pname" type="GLenum" />
194 <param name="params" type="GLint *" />
195 </function>
196
197 <!-- Texture object functions -->
198
199 <function name="CreateTextures" offset="assign">
200 <param name="target" type="GLenum" />
201 <param name="n" type="GLsizei" />
202 <param name="textures" type="GLuint *" />
203 </function>
204
205 <function name="TextureBuffer" offset="assign">
206 <param name="texture" type="GLuint" />
207 <param name="internalformat" type="GLenum" />
208 <param name="buffer" type="GLuint" />
209 </function>
210
211 <function name="TextureBufferRange" offset="assign">
212 <param name="texture" type="GLuint" />
213 <param name="internalformat" type="GLenum" />
214 <param name="buffer" type="GLuint" />
215 <param name="offset" type="GLintptr" />
216 <param name="size" type="GLsizeiptr" />
217 </function>
218
219 <function name="TextureStorage1D" offset="assign">
220 <param name="texture" type="GLuint" />
221 <param name="levels" type="GLsizei" />
222 <param name="internalformat" type="GLenum" />
223 <param name="width" type="GLsizei" />
224 </function>
225
226 <function name="TextureStorage2D" offset="assign">
227 <param name="texture" type="GLuint" />
228 <param name="levels" type="GLsizei" />
229 <param name="internalformat" type="GLenum" />
230 <param name="width" type="GLsizei" />
231 <param name="height" type="GLsizei" />
232 </function>
233
234 <function name="TextureStorage3D" offset="assign">
235 <param name="texture" type="GLuint" />
236 <param name="levels" type="GLsizei" />
237 <param name="internalformat" type="GLenum" />
238 <param name="width" type="GLsizei" />
239 <param name="height" type="GLsizei" />
240 <param name="depth" type="GLsizei" />
241 </function>
242
243 <function name="TextureStorage2DMultisample" offset="assign">
244 <param name="texture" type="GLuint" />
245 <param name="samples" type="GLsizei" />
246 <param name="internalformat" type="GLenum" />
247 <param name="width" type="GLsizei" />
248 <param name="height" type="GLsizei" />
249 <param name="fixedsamplelocations" type="GLboolean" />
250 </function>
251
252 <function name="TextureStorage3DMultisample" offset="assign">
253 <param name="texture" type="GLuint" />
254 <param name="samples" type="GLsizei" />
255 <param name="internalformat" type="GLenum" />
256 <param name="width" type="GLsizei" />
257 <param name="height" type="GLsizei" />
258 <param name="depth" type="GLsizei" />
259 <param name="fixedsamplelocations" type="GLboolean" />
260 </function>
261
262 <function name="TextureSubImage1D" offset="assign">
263 <param name="texture" type="GLuint" />
264 <param name="level" type="GLint" />
265 <param name="xoffset" type="GLint" />
266 <param name="width" type="GLsizei" />
267 <param name="format" type="GLenum" />
268 <param name="type" type="GLenum" />
269 <param name="pixels" type="const GLvoid *" />
270 </function>
271
272 <function name="TextureSubImage2D" offset="assign">
273 <param name="texture" type="GLuint" />
274 <param name="level" type="GLint" />
275 <param name="xoffset" type="GLint" />
276 <param name="yoffset" type="GLint" />
277 <param name="width" type="GLsizei" />
278 <param name="height" type="GLsizei" />
279 <param name="format" type="GLenum" />
280 <param name="type" type="GLenum" />
281 <param name="pixels" type="const GLvoid *" />
282 </function>
283
284 <function name="TextureSubImage3D" offset="assign">
285 <param name="texture" type="GLuint" />
286 <param name="level" type="GLint" />
287 <param name="xoffset" type="GLint" />
288 <param name="yoffset" type="GLint" />
289 <param name="zoffset" type="GLint" />
290 <param name="width" type="GLsizei" />
291 <param name="height" type="GLsizei" />
292 <param name="depth" type="GLsizei" />
293 <param name="format" type="GLenum" />
294 <param name="type" type="GLenum" />
295 <param name="pixels" type="const GLvoid *" />
296 </function>
297
298 <function name="CompressedTextureSubImage1D" offset="assign">
299 <param name="texture" type="GLuint" />
300 <param name="level" type="GLint" />
301 <param name="xoffset" type="GLint" />
302 <param name="width" type="GLsizei" />
303 <param name="format" type="GLenum" />
304 <param name="imageSize" type="GLsizei" />
305 <param name="data" type="const GLvoid *" />
306 </function>
307
308 <function name="CompressedTextureSubImage2D" offset="assign">
309 <param name="texture" type="GLuint" />
310 <param name="level" type="GLint" />
311 <param name="xoffset" type="GLint" />
312 <param name="yoffset" type="GLint" />
313 <param name="width" type="GLsizei" />
314 <param name="height" type="GLsizei" />
315 <param name="format" type="GLenum" />
316 <param name="imageSize" type="GLsizei" />
317 <param name="data" type="const GLvoid *" />
318 </function>
319
320 <function name="CompressedTextureSubImage3D" offset="assign">
321 <param name="texture" type="GLuint" />
322 <param name="level" type="GLint" />
323 <param name="xoffset" type="GLint" />
324 <param name="yoffset" type="GLint" />
325 <param name="zoffset" type="GLint" />
326 <param name="width" type="GLsizei" />
327 <param name="height" type="GLsizei" />
328 <param name="depth" type="GLsizei" />
329 <param name="format" type="GLenum" />
330 <param name="imageSize" type="GLsizei" />
331 <param name="data" type="const GLvoid *" />
332 </function>
333
334 <function name="CopyTextureSubImage1D" offset="assign">
335 <param name="texture" type="GLuint" />
336 <param name="level" type="GLint" />
337 <param name="xoffset" type="GLint" />
338 <param name="x" type="GLint" />
339 <param name="y" type="GLint" />
340 <param name="width" type="GLsizei" />
341 </function>
342
343 <function name="CopyTextureSubImage2D" offset="assign">
344 <param name="texture" type="GLuint" />
345 <param name="level" type="GLint" />
346 <param name="xoffset" type="GLint" />
347 <param name="yoffset" type="GLint" />
348 <param name="x" type="GLint" />
349 <param name="y" type="GLint" />
350 <param name="width" type="GLsizei" />
351 <param name="height" type="GLsizei" />
352 </function>
353
354 <function name="CopyTextureSubImage3D" offset="assign">
355 <param name="texture" type="GLuint" />
356 <param name="level" type="GLint" />
357 <param name="xoffset" type="GLint" />
358 <param name="yoffset" type="GLint" />
359 <param name="zoffset" type="GLint" />
360 <param name="x" type="GLint" />
361 <param name="y" type="GLint" />
362 <param name="width" type="GLsizei" />
363 <param name="height" type="GLsizei" />
364 </function>
365
366 <function name="TextureParameterf" offset="assign">
367 <param name="texture" type="GLuint" />
368 <param name="pname" type="GLenum" />
369 <param name="param" type="GLfloat" />
370 </function>
371
372 <function name="TextureParameterfv" offset="assign">
373 <param name="texture" type="GLuint" />
374 <param name="pname" type="GLenum" />
375 <param name="param" type="const GLfloat *" />
376 </function>
377
378 <function name="TextureParameteri" offset="assign">
379 <param name="texture" type="GLuint" />
380 <param name="pname" type="GLenum" />
381 <param name="param" type="GLint" />
382 </function>
383
384 <function name="TextureParameterIiv" offset="assign">
385 <param name="texture" type="GLuint" />
386 <param name="pname" type="GLenum" />
387 <param name="params" type="const GLint *" />
388 </function>
389
390 <function name="TextureParameterIuiv" offset="assign">
391 <param name="texture" type="GLuint" />
392 <param name="pname" type="GLenum" />
393 <param name="params" type="const GLuint *" />
394 </function>
395
396 <function name="TextureParameteriv" offset="assign">
397 <param name="texture" type="GLuint" />
398 <param name="pname" type="GLenum" />
399 <param name="param" type="const GLint *" />
400 </function>
401
402 <function name="GenerateTextureMipmap" offset="assign">
403 <param name="texture" type="GLuint" />
404 </function>
405
406 <function name="BindTextureUnit" offset="assign">
407 <param name="unit" type="GLuint" />
408 <param name="texture" type="GLuint" />
409 </function>
410
411 <function name="GetTextureImage" offset="assign">
412 <param name="texture" type="GLuint" />
413 <param name="level" type="GLint" />
414 <param name="format" type="GLenum" />
415 <param name="type" type="GLenum" />
416 <param name="bufSize" type="GLsizei" />
417 <param name="pixels" type="GLvoid *" />
418 </function>
419
420 <function name="GetCompressedTextureImage" offset="assign">
421 <param name="texture" type="GLuint" />
422 <param name="level" type="GLint" />
423 <param name="bufSize" type="GLsizei" />
424 <param name="pixels" type="GLvoid *" />
425 </function>
426
427 <function name="GetTextureLevelParameterfv" offset="assign">
428 <param name="texture" type="GLuint" />
429 <param name="level" type="GLint" />
430 <param name="pname" type="GLenum" />
431 <param name="params" type="GLfloat *" />
432 </function>
433
434 <function name="GetTextureLevelParameteriv" offset="assign">
435 <param name="texture" type="GLuint" />
436 <param name="level" type="GLint" />
437 <param name="pname" type="GLenum" />
438 <param name="params" type="GLint *" />
439 </function>
440
441 <function name="GetTextureParameterfv" offset="assign">
442 <param name="texture" type="GLuint" />
443 <param name="pname" type="GLenum" />
444 <param name="params" type="GLfloat *" />
445 </function>
446
447 <function name="GetTextureParameterIiv" offset="assign">
448 <param name="texture" type="GLuint" />
449 <param name="pname" type="GLenum" />
450 <param name="params" type="GLint *" />
451 </function>
452
453 <function name="GetTextureParameterIuiv" offset="assign">
454 <param name="texture" type="GLuint" />
455 <param name="pname" type="GLenum" />
456 <param name="params" type="GLuint *" />
457 </function>
458
459 <function name="GetTextureParameteriv" offset="assign">
460 <param name="texture" type="GLuint" />
461 <param name="pname" type="GLenum" />
462 <param name="params" type="GLint *" />
463 </function>
464
465 <!-- Vertex Array object functions -->
466
467 <function name="CreateVertexArrays" offset="assign">
468 <param name="n" type="GLsizei" />
469 <param name="arrays" type="GLuint *" />
470 </function>
471
472 <function name="DisableVertexArrayAttrib" offset="assign">
473 <param name="vaobj" type="GLuint" />
474 <param name="index" type="GLuint" />
475 </function>
476
477 <function name="EnableVertexArrayAttrib" offset="assign">
478 <param name="vaobj" type="GLuint" />
479 <param name="index" type="GLuint" />
480 </function>
481
482 <function name="VertexArrayElementBuffer" offset="assign">
483 <param name="vaobj" type="GLuint" />
484 <param name="buffer" type="GLuint" />
485 </function>
486
487 <function name="VertexArrayVertexBuffer" offset="assign">
488 <param name="vaobj" type="GLuint" />
489 <param name="bindingindex" type="GLuint" />
490 <param name="buffer" type="GLuint" />
491 <param name="offset" type="GLintptr" />
492 <param name="stride" type="GLsizei" />
493 </function>
494
495 <function name="VertexArrayVertexBuffers" offset="assign">
496 <param name="vaobj" type="GLuint" />
497 <param name="first" type="GLuint" />
498 <param name="count" type="GLsizei" />
499 <param name="buffers" type="const GLuint *" />
500 <param name="offsets" type="const GLintptr *" />
501 <param name="strides" type="const GLsizei *" />
502 </function>
503
504 <function name="VertexArrayAttribFormat" offset="assign">
505 <param name="vaobj" type="GLuint" />
506 <param name="attribindex" type="GLuint" />
507 <param name="size" type="GLint" />
508 <param name="type" type="GLenum" />
509 <param name="normalized" type="GLboolean" />
510 <param name="relativeoffset" type="GLuint" />
511 </function>
512
513 <function name="VertexArrayAttribIFormat" offset="assign">
514 <param name="vaobj" type="GLuint" />
515 <param name="attribindex" type="GLuint" />
516 <param name="size" type="GLint" />
517 <param name="type" type="GLenum" />
518 <param name="relativeoffset" type="GLuint" />
519 </function>
520
521 <function name="VertexArrayAttribLFormat" offset="assign">
522 <param name="vaobj" type="GLuint" />
523 <param name="attribindex" type="GLuint" />
524 <param name="size" type="GLint" />
525 <param name="type" type="GLenum" />
526 <param name="relativeoffset" type="GLuint" />
527 </function>
528
529 <function name="VertexArrayAttribBinding" offset="assign">
530 <param name="vaobj" type="GLuint" />
531 <param name="attribindex" type="GLuint" />
532 <param name="bindingindex" type="GLuint" />
533 </function>
534
535 <function name="VertexArrayBindingDivisor" offset="assign">
536 <param name="vaobj" type="GLuint" />
537 <param name="bindingindex" type="GLuint" />
538 <param name="divisor" type="GLuint" />
539 </function>
540
541 <function name="GetVertexArrayiv" offset="assign">
542 <param name="vaobj" type="GLuint" />
543 <param name="pname" type="GLenum" />
544 <param name="param" type="GLint *" />
545 </function>
546
547 <function name="GetVertexArrayIndexediv" offset="assign">
548 <param name="vaobj" type="GLuint" />
549 <param name="index" type="GLuint" />
550 <param name="pname" type="GLenum" />
551 <param name="param" type="GLint *" />
552 </function>
553
554 <function name="GetVertexArrayIndexed64iv" offset="assign">
555 <param name="vaobj" type="GLuint" />
556 <param name="index" type="GLuint" />
557 <param name="pname" type="GLenum" />
558 <param name="param" type="GLint64 *" />
559 </function>
560
561 <!-- Sampler object functions -->
562
563 <function name="CreateSamplers" offset="assign">
564 <param name="n" type="GLsizei" />
565 <param name="samplers" type="GLuint *" />
566 </function>
567
568 <!-- Program Pipeline object functions -->
569
570 <function name="CreateProgramPipelines" offset="assign">
571 <param name="n" type="GLsizei" />
572 <param name="pipelines" type="GLuint *" />
573 </function>
574
575 <!-- Query object functions -->
576
577 <function name="CreateQueries" offset="assign">
578 <param name="target" type="GLenum" />
579 <param name="n" type="GLsizei" />
580 <param name="ids" type="GLuint *" />
581 </function>
582
583 <function name="GetQueryBufferObjectiv" offset="assign">
584 <param name="id" type="GLuint" />
585 <param name="buffer" type="GLuint" />
586 <param name="pname" type="GLenum" />
587 <param name="offset" type="GLintptr" />
588 </function>
589
590 <function name="GetQueryBufferObjectuiv" offset="assign">
591 <param name="id" type="GLuint" />
592 <param name="buffer" type="GLuint" />
593 <param name="pname" type="GLenum" />
594 <param name="offset" type="GLintptr" />
595 </function>
596
597 <function name="GetQueryBufferObjecti64v" offset="assign">
598 <param name="id" type="GLuint" />
599 <param name="buffer" type="GLuint" />
600 <param name="pname" type="GLenum" />
601 <param name="offset" type="GLintptr" />
602 </function>
603
604 <function name="GetQueryBufferObjectui64v" offset="assign">
605 <param name="id" type="GLuint" />
606 <param name="buffer" type="GLuint" />
607 <param name="pname" type="GLenum" />
608 <param name="offset" type="GLintptr" />
609 </function>
610 </category>
611 </OpenGLAPI>