2 <!DOCTYPE OpenGLAPI SYSTEM
"gl_API.dtd">
5 <category name=
"GL_ARB_direct_state_access" number=
"164">
6 <enum name=
"TEXTURE_TARGET" value=
"0x1006"/>
7 <enum name=
"QUERY_TARGET" value=
"0x82EA"/>
8 <enum name=
"TEXTURE_BINDING" value=
"0x82EB"/>
10 <!-- Transform Feedback object functions -->
12 <function name=
"CreateTransformFeedbacks" offset=
"assign">
13 <param name=
"n" type=
"GLsizei" />
14 <param name=
"ids" type=
"GLuint *" />
17 <function name=
"TransformFeedbackBufferBase" offset=
"assign">
18 <param name=
"xfb" type=
"GLuint" />
19 <param name=
"index" type=
"GLuint" />
20 <param name=
"buffer" type=
"GLuint" />
23 <function name=
"TransformFeedbackBufferRange" offset=
"assign">
24 <param name=
"xfb" type=
"GLuint" />
25 <param name=
"index" type=
"GLuint" />
26 <param name=
"buffer" type=
"GLuint" />
27 <param name=
"offset" type=
"GLintptr" />
28 <param name=
"size" type=
"GLsizeiptr" />
31 <function name=
"GetTransformFeedbackiv" offset=
"assign">
32 <param name=
"xfb" type=
"GLuint" />
33 <param name=
"pname" type=
"GLenum" />
34 <param name=
"param" type=
"GLint *" />
37 <function name=
"GetTransformFeedbacki_v" offset=
"assign">
38 <param name=
"xfb" type=
"GLuint" />
39 <param name=
"pname" type=
"GLenum" />
40 <param name=
"index" type=
"GLuint" />
41 <param name=
"param" type=
"GLint *" />
44 <function name=
"GetTransformFeedbacki64_v" offset=
"assign">
45 <param name=
"xfb" type=
"GLuint" />
46 <param name=
"pname" type=
"GLenum" />
47 <param name=
"index" type=
"GLuint" />
48 <param name=
"param" type=
"GLint64 *" />
51 <!-- Buffer object functions -->
53 <function name=
"CreateBuffers" offset=
"assign">
54 <param name=
"n" type=
"GLsizei" />
55 <param name=
"buffers" type=
"GLuint *" />
58 <function name=
"NamedBufferStorage" offset=
"assign">
59 <param name=
"buffer" type=
"GLuint" />
60 <param name=
"size" type=
"GLsizeiptr" />
61 <param name=
"data" type=
"const GLvoid *" />
62 <param name=
"flags" type=
"GLbitfield" />
65 <function name=
"NamedBufferData" offset=
"assign">
66 <param name=
"buffer" type=
"GLuint" />
67 <param name=
"size" type=
"GLsizeiptr" />
68 <param name=
"data" type=
"const GLvoid *" />
69 <param name=
"usage" type=
"GLenum" />
72 <function name=
"NamedBufferSubData" offset=
"assign">
73 <param name=
"buffer" type=
"GLuint" />
74 <param name=
"offset" type=
"GLintptr" />
75 <param name=
"size" type=
"GLsizeiptr" />
76 <param name=
"data" type=
"const GLvoid *" />
79 <function name=
"CopyNamedBufferSubData" offset=
"assign">
80 <param name=
"readBuffer" type=
"GLuint" />
81 <param name=
"writeBuffer" type=
"GLuint" />
82 <param name=
"readOffset" type=
"GLintptr" />
83 <param name=
"writeOffset" type=
"GLintptr" />
84 <param name=
"size" type=
"GLsizeiptr" />
87 <function name=
"ClearNamedBufferData" offset=
"assign">
88 <param name=
"buffer" type=
"GLuint" />
89 <param name=
"internalformat" type=
"GLenum" />
90 <param name=
"format" type=
"GLenum" />
91 <param name=
"type" type=
"GLenum" />
92 <param name=
"data" type=
"const GLvoid *" />
95 <function name=
"ClearNamedBufferSubData" offset=
"assign">
96 <param name=
"buffer" type=
"GLuint" />
97 <param name=
"internalformat" type=
"GLenum" />
98 <param name=
"offset" type=
"GLintptr" />
99 <param name=
"size" type=
"GLsizeiptr" />
100 <param name=
"format" type=
"GLenum" />
101 <param name=
"type" type=
"GLenum" />
102 <param name=
"data" type=
"const GLvoid *" />
105 <function name=
"MapNamedBuffer" offset=
"assign">
106 <return type=
"GLvoid *" />
107 <param name=
"buffer" type=
"GLuint" />
108 <param name=
"access" type=
"GLenum" />
111 <function name=
"MapNamedBufferRange" offset=
"assign">
112 <return type=
"GLvoid *" />
113 <param name=
"buffer" type=
"GLuint" />
114 <param name=
"offset" type=
"GLintptr" />
115 <param name=
"length" type=
"GLsizeiptr" />
116 <param name=
"access" type=
"GLbitfield" />
119 <function name=
"UnmapNamedBuffer" offset=
"assign">
120 <return type=
"GLboolean" />
121 <param name=
"buffer" type=
"GLuint" />
124 <function name=
"FlushMappedNamedBufferRange" offset=
"assign">
125 <param name=
"buffer" type=
"GLuint" />
126 <param name=
"offset" type=
"GLintptr" />
127 <param name=
"length" type=
"GLsizeiptr" />
130 <function name=
"GetNamedBufferParameteriv" offset=
"assign">
131 <param name=
"buffer" type=
"GLuint" />
132 <param name=
"pname" type=
"GLenum" />
133 <param name=
"params" type=
"GLint *" />
136 <function name=
"GetNamedBufferParameteri64v" offset=
"assign">
137 <param name=
"buffer" type=
"GLuint" />
138 <param name=
"pname" type=
"GLenum" />
139 <param name=
"params" type=
"GLint64 *" />
142 <function name=
"GetNamedBufferPointerv" offset=
"assign">
143 <param name=
"buffer" type=
"GLuint" />
144 <param name=
"pname" type=
"GLenum" />
145 <param name=
"params" type=
"GLvoid **" />
148 <function name=
"GetNamedBufferSubData" offset=
"assign">
149 <param name=
"buffer" type=
"GLuint" />
150 <param name=
"offset" type=
"GLintptr" />
151 <param name=
"size" type=
"GLsizeiptr" />
152 <param name=
"data" type=
"GLvoid *" />
155 <!-- Framebuffer object functions -->
157 <function name=
"CreateFramebuffers" offset=
"assign">
158 <param name=
"n" type=
"GLsizei" />
159 <param name=
"framebuffers" type=
"GLuint *" />
162 <function name=
"NamedFramebufferRenderbuffer" offset=
"assign">
163 <param name=
"framebuffer" type=
"GLuint" />
164 <param name=
"attachment" type=
"GLenum" />
165 <param name=
"renderbuffertarget" type=
"GLenum" />
166 <param name=
"renderbuffer" type=
"GLuint" />
169 <!-- Renderbuffer object functions -->
171 <function name=
"CreateRenderbuffers" offset=
"assign">
172 <param name=
"n" type=
"GLsizei" />
173 <param name=
"renderbuffers" type=
"GLuint *" />
176 <function name=
"NamedRenderbufferStorage" offset=
"assign">
177 <param name=
"renderbuffer" type=
"GLuint" />
178 <param name=
"internalformat" type=
"GLenum" />
179 <param name=
"width" type=
"GLsizei" />
180 <param name=
"height" type=
"GLsizei" />
183 <function name=
"NamedRenderbufferStorageMultisample" offset=
"assign">
184 <param name=
"renderbuffer" type=
"GLuint" />
185 <param name=
"samples" type=
"GLsizei" />
186 <param name=
"internalformat" type=
"GLenum" />
187 <param name=
"width" type=
"GLsizei" />
188 <param name=
"height" type=
"GLsizei" />
191 <function name=
"GetNamedRenderbufferParameteriv" offset=
"assign">
192 <param name=
"renderbuffer" type=
"GLuint" />
193 <param name=
"pname" type=
"GLenum" />
194 <param name=
"params" type=
"GLint *" />
197 <!-- Texture object functions -->
199 <function name=
"CreateTextures" offset=
"assign">
200 <param name=
"target" type=
"GLenum" />
201 <param name=
"n" type=
"GLsizei" />
202 <param name=
"textures" type=
"GLuint *" />
205 <function name=
"TextureBuffer" offset=
"assign">
206 <param name=
"texture" type=
"GLuint" />
207 <param name=
"internalformat" type=
"GLenum" />
208 <param name=
"buffer" type=
"GLuint" />
211 <function name=
"TextureBufferRange" offset=
"assign">
212 <param name=
"texture" type=
"GLuint" />
213 <param name=
"internalformat" type=
"GLenum" />
214 <param name=
"buffer" type=
"GLuint" />
215 <param name=
"offset" type=
"GLintptr" />
216 <param name=
"size" type=
"GLsizeiptr" />
219 <function name=
"TextureStorage1D" offset=
"assign">
220 <param name=
"texture" type=
"GLuint" />
221 <param name=
"levels" type=
"GLsizei" />
222 <param name=
"internalformat" type=
"GLenum" />
223 <param name=
"width" type=
"GLsizei" />
226 <function name=
"TextureStorage2D" offset=
"assign">
227 <param name=
"texture" type=
"GLuint" />
228 <param name=
"levels" type=
"GLsizei" />
229 <param name=
"internalformat" type=
"GLenum" />
230 <param name=
"width" type=
"GLsizei" />
231 <param name=
"height" type=
"GLsizei" />
234 <function name=
"TextureStorage3D" offset=
"assign">
235 <param name=
"texture" type=
"GLuint" />
236 <param name=
"levels" type=
"GLsizei" />
237 <param name=
"internalformat" type=
"GLenum" />
238 <param name=
"width" type=
"GLsizei" />
239 <param name=
"height" type=
"GLsizei" />
240 <param name=
"depth" type=
"GLsizei" />
243 <function name=
"TextureStorage2DMultisample" offset=
"assign">
244 <param name=
"texture" type=
"GLuint" />
245 <param name=
"samples" type=
"GLsizei" />
246 <param name=
"internalformat" type=
"GLenum" />
247 <param name=
"width" type=
"GLsizei" />
248 <param name=
"height" type=
"GLsizei" />
249 <param name=
"fixedsamplelocations" type=
"GLboolean" />
252 <function name=
"TextureStorage3DMultisample" offset=
"assign">
253 <param name=
"texture" type=
"GLuint" />
254 <param name=
"samples" type=
"GLsizei" />
255 <param name=
"internalformat" type=
"GLenum" />
256 <param name=
"width" type=
"GLsizei" />
257 <param name=
"height" type=
"GLsizei" />
258 <param name=
"depth" type=
"GLsizei" />
259 <param name=
"fixedsamplelocations" type=
"GLboolean" />
262 <function name=
"TextureSubImage1D" offset=
"assign">
263 <param name=
"texture" type=
"GLuint" />
264 <param name=
"level" type=
"GLint" />
265 <param name=
"xoffset" type=
"GLint" />
266 <param name=
"width" type=
"GLsizei" />
267 <param name=
"format" type=
"GLenum" />
268 <param name=
"type" type=
"GLenum" />
269 <param name=
"pixels" type=
"const GLvoid *" />
272 <function name=
"TextureSubImage2D" offset=
"assign">
273 <param name=
"texture" type=
"GLuint" />
274 <param name=
"level" type=
"GLint" />
275 <param name=
"xoffset" type=
"GLint" />
276 <param name=
"yoffset" type=
"GLint" />
277 <param name=
"width" type=
"GLsizei" />
278 <param name=
"height" type=
"GLsizei" />
279 <param name=
"format" type=
"GLenum" />
280 <param name=
"type" type=
"GLenum" />
281 <param name=
"pixels" type=
"const GLvoid *" />
284 <function name=
"TextureSubImage3D" offset=
"assign">
285 <param name=
"texture" type=
"GLuint" />
286 <param name=
"level" type=
"GLint" />
287 <param name=
"xoffset" type=
"GLint" />
288 <param name=
"yoffset" type=
"GLint" />
289 <param name=
"zoffset" type=
"GLint" />
290 <param name=
"width" type=
"GLsizei" />
291 <param name=
"height" type=
"GLsizei" />
292 <param name=
"depth" type=
"GLsizei" />
293 <param name=
"format" type=
"GLenum" />
294 <param name=
"type" type=
"GLenum" />
295 <param name=
"pixels" type=
"const GLvoid *" />
298 <function name=
"CompressedTextureSubImage1D" offset=
"assign">
299 <param name=
"texture" type=
"GLuint" />
300 <param name=
"level" type=
"GLint" />
301 <param name=
"xoffset" type=
"GLint" />
302 <param name=
"width" type=
"GLsizei" />
303 <param name=
"format" type=
"GLenum" />
304 <param name=
"imageSize" type=
"GLsizei" />
305 <param name=
"data" type=
"const GLvoid *" />
308 <function name=
"CompressedTextureSubImage2D" offset=
"assign">
309 <param name=
"texture" type=
"GLuint" />
310 <param name=
"level" type=
"GLint" />
311 <param name=
"xoffset" type=
"GLint" />
312 <param name=
"yoffset" type=
"GLint" />
313 <param name=
"width" type=
"GLsizei" />
314 <param name=
"height" type=
"GLsizei" />
315 <param name=
"format" type=
"GLenum" />
316 <param name=
"imageSize" type=
"GLsizei" />
317 <param name=
"data" type=
"const GLvoid *" />
320 <function name=
"CompressedTextureSubImage3D" offset=
"assign">
321 <param name=
"texture" type=
"GLuint" />
322 <param name=
"level" type=
"GLint" />
323 <param name=
"xoffset" type=
"GLint" />
324 <param name=
"yoffset" type=
"GLint" />
325 <param name=
"zoffset" type=
"GLint" />
326 <param name=
"width" type=
"GLsizei" />
327 <param name=
"height" type=
"GLsizei" />
328 <param name=
"depth" type=
"GLsizei" />
329 <param name=
"format" type=
"GLenum" />
330 <param name=
"imageSize" type=
"GLsizei" />
331 <param name=
"data" type=
"const GLvoid *" />
334 <function name=
"CopyTextureSubImage1D" offset=
"assign">
335 <param name=
"texture" type=
"GLuint" />
336 <param name=
"level" type=
"GLint" />
337 <param name=
"xoffset" type=
"GLint" />
338 <param name=
"x" type=
"GLint" />
339 <param name=
"y" type=
"GLint" />
340 <param name=
"width" type=
"GLsizei" />
343 <function name=
"CopyTextureSubImage2D" offset=
"assign">
344 <param name=
"texture" type=
"GLuint" />
345 <param name=
"level" type=
"GLint" />
346 <param name=
"xoffset" type=
"GLint" />
347 <param name=
"yoffset" type=
"GLint" />
348 <param name=
"x" type=
"GLint" />
349 <param name=
"y" type=
"GLint" />
350 <param name=
"width" type=
"GLsizei" />
351 <param name=
"height" type=
"GLsizei" />
354 <function name=
"CopyTextureSubImage3D" offset=
"assign">
355 <param name=
"texture" type=
"GLuint" />
356 <param name=
"level" type=
"GLint" />
357 <param name=
"xoffset" type=
"GLint" />
358 <param name=
"yoffset" type=
"GLint" />
359 <param name=
"zoffset" type=
"GLint" />
360 <param name=
"x" type=
"GLint" />
361 <param name=
"y" type=
"GLint" />
362 <param name=
"width" type=
"GLsizei" />
363 <param name=
"height" type=
"GLsizei" />
366 <function name=
"TextureParameterf" offset=
"assign">
367 <param name=
"texture" type=
"GLuint" />
368 <param name=
"pname" type=
"GLenum" />
369 <param name=
"param" type=
"GLfloat" />
372 <function name=
"TextureParameterfv" offset=
"assign">
373 <param name=
"texture" type=
"GLuint" />
374 <param name=
"pname" type=
"GLenum" />
375 <param name=
"param" type=
"const GLfloat *" />
378 <function name=
"TextureParameteri" offset=
"assign">
379 <param name=
"texture" type=
"GLuint" />
380 <param name=
"pname" type=
"GLenum" />
381 <param name=
"param" type=
"GLint" />
384 <function name=
"TextureParameterIiv" offset=
"assign">
385 <param name=
"texture" type=
"GLuint" />
386 <param name=
"pname" type=
"GLenum" />
387 <param name=
"params" type=
"const GLint *" />
390 <function name=
"TextureParameterIuiv" offset=
"assign">
391 <param name=
"texture" type=
"GLuint" />
392 <param name=
"pname" type=
"GLenum" />
393 <param name=
"params" type=
"const GLuint *" />
396 <function name=
"TextureParameteriv" offset=
"assign">
397 <param name=
"texture" type=
"GLuint" />
398 <param name=
"pname" type=
"GLenum" />
399 <param name=
"param" type=
"const GLint *" />
402 <function name=
"GenerateTextureMipmap" offset=
"assign">
403 <param name=
"texture" type=
"GLuint" />
406 <function name=
"BindTextureUnit" offset=
"assign">
407 <param name=
"unit" type=
"GLuint" />
408 <param name=
"texture" type=
"GLuint" />
411 <function name=
"GetTextureImage" offset=
"assign">
412 <param name=
"texture" type=
"GLuint" />
413 <param name=
"level" type=
"GLint" />
414 <param name=
"format" type=
"GLenum" />
415 <param name=
"type" type=
"GLenum" />
416 <param name=
"bufSize" type=
"GLsizei" />
417 <param name=
"pixels" type=
"GLvoid *" />
420 <function name=
"GetCompressedTextureImage" offset=
"assign">
421 <param name=
"texture" type=
"GLuint" />
422 <param name=
"level" type=
"GLint" />
423 <param name=
"bufSize" type=
"GLsizei" />
424 <param name=
"pixels" type=
"GLvoid *" />
427 <function name=
"GetTextureLevelParameterfv" offset=
"assign">
428 <param name=
"texture" type=
"GLuint" />
429 <param name=
"level" type=
"GLint" />
430 <param name=
"pname" type=
"GLenum" />
431 <param name=
"params" type=
"GLfloat *" />
434 <function name=
"GetTextureLevelParameteriv" offset=
"assign">
435 <param name=
"texture" type=
"GLuint" />
436 <param name=
"level" type=
"GLint" />
437 <param name=
"pname" type=
"GLenum" />
438 <param name=
"params" type=
"GLint *" />
441 <function name=
"GetTextureParameterfv" offset=
"assign">
442 <param name=
"texture" type=
"GLuint" />
443 <param name=
"pname" type=
"GLenum" />
444 <param name=
"params" type=
"GLfloat *" />
447 <function name=
"GetTextureParameterIiv" offset=
"assign">
448 <param name=
"texture" type=
"GLuint" />
449 <param name=
"pname" type=
"GLenum" />
450 <param name=
"params" type=
"GLint *" />
453 <function name=
"GetTextureParameterIuiv" offset=
"assign">
454 <param name=
"texture" type=
"GLuint" />
455 <param name=
"pname" type=
"GLenum" />
456 <param name=
"params" type=
"GLuint *" />
459 <function name=
"GetTextureParameteriv" offset=
"assign">
460 <param name=
"texture" type=
"GLuint" />
461 <param name=
"pname" type=
"GLenum" />
462 <param name=
"params" type=
"GLint *" />
465 <!-- Vertex Array object functions -->
467 <function name=
"CreateVertexArrays" offset=
"assign">
468 <param name=
"n" type=
"GLsizei" />
469 <param name=
"arrays" type=
"GLuint *" />
472 <function name=
"DisableVertexArrayAttrib" offset=
"assign">
473 <param name=
"vaobj" type=
"GLuint" />
474 <param name=
"index" type=
"GLuint" />
477 <function name=
"EnableVertexArrayAttrib" offset=
"assign">
478 <param name=
"vaobj" type=
"GLuint" />
479 <param name=
"index" type=
"GLuint" />
482 <function name=
"VertexArrayElementBuffer" offset=
"assign">
483 <param name=
"vaobj" type=
"GLuint" />
484 <param name=
"buffer" type=
"GLuint" />
487 <function name=
"VertexArrayVertexBuffer" offset=
"assign">
488 <param name=
"vaobj" type=
"GLuint" />
489 <param name=
"bindingindex" type=
"GLuint" />
490 <param name=
"buffer" type=
"GLuint" />
491 <param name=
"offset" type=
"GLintptr" />
492 <param name=
"stride" type=
"GLsizei" />
495 <function name=
"VertexArrayVertexBuffers" offset=
"assign">
496 <param name=
"vaobj" type=
"GLuint" />
497 <param name=
"first" type=
"GLuint" />
498 <param name=
"count" type=
"GLsizei" />
499 <param name=
"buffers" type=
"const GLuint *" />
500 <param name=
"offsets" type=
"const GLintptr *" />
501 <param name=
"strides" type=
"const GLsizei *" />
504 <function name=
"VertexArrayAttribFormat" offset=
"assign">
505 <param name=
"vaobj" type=
"GLuint" />
506 <param name=
"attribindex" type=
"GLuint" />
507 <param name=
"size" type=
"GLint" />
508 <param name=
"type" type=
"GLenum" />
509 <param name=
"normalized" type=
"GLboolean" />
510 <param name=
"relativeoffset" type=
"GLuint" />
513 <function name=
"VertexArrayAttribIFormat" offset=
"assign">
514 <param name=
"vaobj" type=
"GLuint" />
515 <param name=
"attribindex" type=
"GLuint" />
516 <param name=
"size" type=
"GLint" />
517 <param name=
"type" type=
"GLenum" />
518 <param name=
"relativeoffset" type=
"GLuint" />
521 <function name=
"VertexArrayAttribLFormat" offset=
"assign">
522 <param name=
"vaobj" type=
"GLuint" />
523 <param name=
"attribindex" type=
"GLuint" />
524 <param name=
"size" type=
"GLint" />
525 <param name=
"type" type=
"GLenum" />
526 <param name=
"relativeoffset" type=
"GLuint" />
529 <function name=
"VertexArrayAttribBinding" offset=
"assign">
530 <param name=
"vaobj" type=
"GLuint" />
531 <param name=
"attribindex" type=
"GLuint" />
532 <param name=
"bindingindex" type=
"GLuint" />
535 <function name=
"VertexArrayBindingDivisor" offset=
"assign">
536 <param name=
"vaobj" type=
"GLuint" />
537 <param name=
"bindingindex" type=
"GLuint" />
538 <param name=
"divisor" type=
"GLuint" />
541 <function name=
"GetVertexArrayiv" offset=
"assign">
542 <param name=
"vaobj" type=
"GLuint" />
543 <param name=
"pname" type=
"GLenum" />
544 <param name=
"param" type=
"GLint *" />
547 <function name=
"GetVertexArrayIndexediv" offset=
"assign">
548 <param name=
"vaobj" type=
"GLuint" />
549 <param name=
"index" type=
"GLuint" />
550 <param name=
"pname" type=
"GLenum" />
551 <param name=
"param" type=
"GLint *" />
554 <function name=
"GetVertexArrayIndexed64iv" offset=
"assign">
555 <param name=
"vaobj" type=
"GLuint" />
556 <param name=
"index" type=
"GLuint" />
557 <param name=
"pname" type=
"GLenum" />
558 <param name=
"param" type=
"GLint64 *" />
561 <!-- Sampler object functions -->
563 <function name=
"CreateSamplers" offset=
"assign">
564 <param name=
"n" type=
"GLsizei" />
565 <param name=
"samplers" type=
"GLuint *" />
568 <!-- Program Pipeline object functions -->
570 <function name=
"CreateProgramPipelines" offset=
"assign">
571 <param name=
"n" type=
"GLsizei" />
572 <param name=
"pipelines" type=
"GLuint *" />
575 <!-- Query object functions -->
577 <function name=
"CreateQueries" offset=
"assign">
578 <param name=
"target" type=
"GLenum" />
579 <param name=
"n" type=
"GLsizei" />
580 <param name=
"ids" type=
"GLuint *" />
583 <function name=
"GetQueryBufferObjectiv" offset=
"assign">
584 <param name=
"id" type=
"GLuint" />
585 <param name=
"buffer" type=
"GLuint" />
586 <param name=
"pname" type=
"GLenum" />
587 <param name=
"offset" type=
"GLintptr" />
590 <function name=
"GetQueryBufferObjectuiv" offset=
"assign">
591 <param name=
"id" type=
"GLuint" />
592 <param name=
"buffer" type=
"GLuint" />
593 <param name=
"pname" type=
"GLenum" />
594 <param name=
"offset" type=
"GLintptr" />
597 <function name=
"GetQueryBufferObjecti64v" offset=
"assign">
598 <param name=
"id" type=
"GLuint" />
599 <param name=
"buffer" type=
"GLuint" />
600 <param name=
"pname" type=
"GLenum" />
601 <param name=
"offset" type=
"GLintptr" />
604 <function name=
"GetQueryBufferObjectui64v" offset=
"assign">
605 <param name=
"id" type=
"GLuint" />
606 <param name=
"buffer" type=
"GLuint" />
607 <param name=
"pname" type=
"GLenum" />
608 <param name=
"offset" type=
"GLintptr" />