glapi: remove the final function offset tags
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8
9 <!-- Transform Feedback object functions -->
10
11 <function name="CreateTransformFeedbacks">
12 <param name="n" type="GLsizei" />
13 <param name="ids" type="GLuint *" />
14 </function>
15
16 <function name="TransformFeedbackBufferBase">
17 <param name="xfb" type="GLuint" />
18 <param name="index" type="GLuint" />
19 <param name="buffer" type="GLuint" />
20 </function>
21
22 <function name="TransformFeedbackBufferRange">
23 <param name="xfb" type="GLuint" />
24 <param name="index" type="GLuint" />
25 <param name="buffer" type="GLuint" />
26 <param name="offset" type="GLintptr" />
27 <param name="size" type="GLsizeiptr" />
28 </function>
29
30 <function name="GetTransformFeedbackiv">
31 <param name="xfb" type="GLuint" />
32 <param name="pname" type="GLenum" />
33 <param name="param" type="GLint *" />
34 </function>
35
36 <function name="GetTransformFeedbacki_v">
37 <param name="xfb" type="GLuint" />
38 <param name="pname" type="GLenum" />
39 <param name="index" type="GLuint" />
40 <param name="param" type="GLint *" />
41 </function>
42
43 <function name="GetTransformFeedbacki64_v">
44 <param name="xfb" type="GLuint" />
45 <param name="pname" type="GLenum" />
46 <param name="index" type="GLuint" />
47 <param name="param" type="GLint64 *" />
48 </function>
49
50 <!-- Buffer object functions -->
51
52 <function name="CreateBuffers">
53 <param name="n" type="GLsizei" />
54 <param name="buffers" type="GLuint *" />
55 </function>
56
57 <function name="NamedBufferStorage">
58 <param name="buffer" type="GLuint" />
59 <param name="size" type="GLsizeiptr" />
60 <param name="data" type="const GLvoid *" />
61 <param name="flags" type="GLbitfield" />
62 </function>
63
64 <function name="NamedBufferData">
65 <param name="buffer" type="GLuint" />
66 <param name="size" type="GLsizeiptr" />
67 <param name="data" type="const GLvoid *" />
68 <param name="usage" type="GLenum" />
69 </function>
70
71 <function name="NamedBufferSubData">
72 <param name="buffer" type="GLuint" />
73 <param name="offset" type="GLintptr" />
74 <param name="size" type="GLsizeiptr" />
75 <param name="data" type="const GLvoid *" />
76 </function>
77
78 <function name="CopyNamedBufferSubData">
79 <param name="readBuffer" type="GLuint" />
80 <param name="writeBuffer" type="GLuint" />
81 <param name="readOffset" type="GLintptr" />
82 <param name="writeOffset" type="GLintptr" />
83 <param name="size" type="GLsizeiptr" />
84 </function>
85
86 <function name="ClearNamedBufferData">
87 <param name="buffer" type="GLuint" />
88 <param name="internalformat" type="GLenum" />
89 <param name="format" type="GLenum" />
90 <param name="type" type="GLenum" />
91 <param name="data" type="const GLvoid *" />
92 </function>
93
94 <function name="ClearNamedBufferSubData">
95 <param name="buffer" type="GLuint" />
96 <param name="internalformat" type="GLenum" />
97 <param name="offset" type="GLintptr" />
98 <param name="size" type="GLsizeiptr" />
99 <param name="format" type="GLenum" />
100 <param name="type" type="GLenum" />
101 <param name="data" type="const GLvoid *" />
102 </function>
103
104 <function name="MapNamedBuffer">
105 <return type="GLvoid *" />
106 <param name="buffer" type="GLuint" />
107 <param name="access" type="GLenum" />
108 </function>
109
110 <function name="MapNamedBufferRange">
111 <return type="GLvoid *" />
112 <param name="buffer" type="GLuint" />
113 <param name="offset" type="GLintptr" />
114 <param name="length" type="GLsizeiptr" />
115 <param name="access" type="GLbitfield" />
116 </function>
117
118 <function name="UnmapNamedBuffer">
119 <return type="GLboolean" />
120 <param name="buffer" type="GLuint" />
121 </function>
122
123 <function name="FlushMappedNamedBufferRange">
124 <param name="buffer" type="GLuint" />
125 <param name="offset" type="GLintptr" />
126 <param name="length" type="GLsizeiptr" />
127 </function>
128
129 <function name="GetNamedBufferParameteriv">
130 <param name="buffer" type="GLuint" />
131 <param name="pname" type="GLenum" />
132 <param name="params" type="GLint *" />
133 </function>
134
135 <function name="GetNamedBufferParameteri64v">
136 <param name="buffer" type="GLuint" />
137 <param name="pname" type="GLenum" />
138 <param name="params" type="GLint64 *" />
139 </function>
140
141 <function name="GetNamedBufferPointerv">
142 <param name="buffer" type="GLuint" />
143 <param name="pname" type="GLenum" />
144 <param name="params" type="GLvoid **" />
145 </function>
146
147 <function name="GetNamedBufferSubData">
148 <param name="buffer" type="GLuint" />
149 <param name="offset" type="GLintptr" />
150 <param name="size" type="GLsizeiptr" />
151 <param name="data" type="GLvoid *" />
152 </function>
153
154 <!-- Framebuffer object functions -->
155
156 <function name="CreateFramebuffers">
157 <param name="n" type="GLsizei" />
158 <param name="framebuffers" type="GLuint *" />
159 </function>
160
161 <function name="NamedFramebufferRenderbuffer">
162 <param name="framebuffer" type="GLuint" />
163 <param name="attachment" type="GLenum" />
164 <param name="renderbuffertarget" type="GLenum" />
165 <param name="renderbuffer" type="GLuint" />
166 </function>
167
168 <function name="NamedFramebufferParameteri">
169 <param name="framebuffer" type="GLuint" />
170 <param name="pname" type="GLenum" />
171 <param name="param" type="GLint" />
172 </function>
173
174 <function name="NamedFramebufferTexture">
175 <param name="framebuffer" type="GLuint" />
176 <param name="attachment" type="GLenum" />
177 <param name="texture" type="GLuint" />
178 <param name="level" type="GLint" />
179 </function>
180
181 <function name="NamedFramebufferTextureLayer">
182 <param name="framebuffer" type="GLuint" />
183 <param name="attachment" type="GLenum" />
184 <param name="texture" type="GLuint" />
185 <param name="level" type="GLint" />
186 <param name="layer" type="GLint" />
187 </function>
188
189 <function name="NamedFramebufferDrawBuffer">
190 <param name="framebuffer" type="GLuint" />
191 <param name="buf" type="GLenum" />
192 </function>
193
194 <function name="NamedFramebufferDrawBuffers">
195 <param name="framebuffer" type="GLuint" />
196 <param name="n" type="GLsizei" />
197 <param name="bufs" type="const GLenum *" />
198 </function>
199
200 <function name="NamedFramebufferReadBuffer">
201 <param name="framebuffer" type="GLuint" />
202 <param name="buf" type="GLenum" />
203 </function>
204
205 <function name="InvalidateNamedFramebufferData">
206 <param name="framebuffer" type="GLuint" />
207 <param name="numAttachments" type="GLsizei" />
208 <param name="attachments" type="const GLenum *" />
209 </function>
210
211 <function name="InvalidateNamedFramebufferSubData">
212 <param name="framebuffer" type="GLuint" />
213 <param name="numAttachments" type="GLsizei" />
214 <param name="attachments" type="const GLenum *" />
215 <param name="x" type="GLint" />
216 <param name="y" type="GLint" />
217 <param name="width" type="GLsizei" />
218 <param name="height" type="GLsizei" />
219 </function>
220
221 <function name="ClearNamedFramebufferiv">
222 <param name="framebuffer" type="GLuint" />
223 <param name="buffer" type="GLenum" />
224 <param name="drawbuffer" type="GLint" />
225 <param name="value" type="const GLint *" />
226 </function>
227
228 <function name="ClearNamedFramebufferuiv">
229 <param name="framebuffer" type="GLuint" />
230 <param name="buffer" type="GLenum" />
231 <param name="drawbuffer" type="GLint" />
232 <param name="value" type="const GLuint *" />
233 </function>
234
235 <function name="ClearNamedFramebufferfv">
236 <param name="framebuffer" type="GLuint" />
237 <param name="buffer" type="GLenum" />
238 <param name="drawbuffer" type="GLint" />
239 <param name="value" type="const GLfloat *" />
240 </function>
241
242 <function name="ClearNamedFramebufferfi">
243 <param name="framebuffer" type="GLuint" />
244 <param name="buffer" type="GLenum" />
245 <param name="depth" type="GLfloat" />
246 <param name="stencil" type="GLint" />
247 </function>
248
249 <function name="BlitNamedFramebuffer">
250 <param name="readFramebuffer" type="GLuint" />
251 <param name="drawFramebuffer" type="GLuint" />
252 <param name="srcX0" type="GLint" />
253 <param name="srcY0" type="GLint" />
254 <param name="srcX1" type="GLint" />
255 <param name="srcY1" type="GLint" />
256 <param name="dstX0" type="GLint" />
257 <param name="dstY0" type="GLint" />
258 <param name="dstX1" type="GLint" />
259 <param name="dstY1" type="GLint" />
260 <param name="mask" type="GLbitfield" />
261 <param name="filter" type="GLenum" />
262 </function>
263
264 <function name="CheckNamedFramebufferStatus">
265 <return type="GLenum" />
266 <param name="framebuffer" type="GLuint" />
267 <param name="target" type="GLenum" />
268 </function>
269
270 <function name="GetNamedFramebufferParameteriv">
271 <param name="framebuffer" type="GLuint" />
272 <param name="pname" type="GLenum" />
273 <param name="param" type="GLint *" />
274 </function>
275
276 <function name="GetNamedFramebufferAttachmentParameteriv">
277 <param name="framebuffer" type="GLuint" />
278 <param name="attachment" type="GLenum" />
279 <param name="pname" type="GLenum" />
280 <param name="params" type="GLint *" />
281 </function>
282
283 <!-- Renderbuffer object functions -->
284
285 <function name="CreateRenderbuffers">
286 <param name="n" type="GLsizei" />
287 <param name="renderbuffers" type="GLuint *" />
288 </function>
289
290 <function name="NamedRenderbufferStorage">
291 <param name="renderbuffer" type="GLuint" />
292 <param name="internalformat" type="GLenum" />
293 <param name="width" type="GLsizei" />
294 <param name="height" type="GLsizei" />
295 </function>
296
297 <function name="NamedRenderbufferStorageMultisample">
298 <param name="renderbuffer" type="GLuint" />
299 <param name="samples" type="GLsizei" />
300 <param name="internalformat" type="GLenum" />
301 <param name="width" type="GLsizei" />
302 <param name="height" type="GLsizei" />
303 </function>
304
305 <function name="GetNamedRenderbufferParameteriv">
306 <param name="renderbuffer" type="GLuint" />
307 <param name="pname" type="GLenum" />
308 <param name="params" type="GLint *" />
309 </function>
310
311 <!-- Texture object functions -->
312
313 <function name="CreateTextures">
314 <param name="target" type="GLenum" />
315 <param name="n" type="GLsizei" />
316 <param name="textures" type="GLuint *" />
317 </function>
318
319 <function name="TextureBuffer">
320 <param name="texture" type="GLuint" />
321 <param name="internalformat" type="GLenum" />
322 <param name="buffer" type="GLuint" />
323 </function>
324
325 <function name="TextureBufferRange">
326 <param name="texture" type="GLuint" />
327 <param name="internalformat" type="GLenum" />
328 <param name="buffer" type="GLuint" />
329 <param name="offset" type="GLintptr" />
330 <param name="size" type="GLsizeiptr" />
331 </function>
332
333 <function name="TextureStorage1D">
334 <param name="texture" type="GLuint" />
335 <param name="levels" type="GLsizei" />
336 <param name="internalformat" type="GLenum" />
337 <param name="width" type="GLsizei" />
338 </function>
339
340 <function name="TextureStorage2D">
341 <param name="texture" type="GLuint" />
342 <param name="levels" type="GLsizei" />
343 <param name="internalformat" type="GLenum" />
344 <param name="width" type="GLsizei" />
345 <param name="height" type="GLsizei" />
346 </function>
347
348 <function name="TextureStorage3D">
349 <param name="texture" type="GLuint" />
350 <param name="levels" type="GLsizei" />
351 <param name="internalformat" type="GLenum" />
352 <param name="width" type="GLsizei" />
353 <param name="height" type="GLsizei" />
354 <param name="depth" type="GLsizei" />
355 </function>
356
357 <function name="TextureStorage2DMultisample">
358 <param name="texture" type="GLuint" />
359 <param name="samples" type="GLsizei" />
360 <param name="internalformat" type="GLenum" />
361 <param name="width" type="GLsizei" />
362 <param name="height" type="GLsizei" />
363 <param name="fixedsamplelocations" type="GLboolean" />
364 </function>
365
366 <function name="TextureStorage3DMultisample">
367 <param name="texture" type="GLuint" />
368 <param name="samples" type="GLsizei" />
369 <param name="internalformat" type="GLenum" />
370 <param name="width" type="GLsizei" />
371 <param name="height" type="GLsizei" />
372 <param name="depth" type="GLsizei" />
373 <param name="fixedsamplelocations" type="GLboolean" />
374 </function>
375
376 <function name="TextureSubImage1D">
377 <param name="texture" type="GLuint" />
378 <param name="level" type="GLint" />
379 <param name="xoffset" type="GLint" />
380 <param name="width" type="GLsizei" />
381 <param name="format" type="GLenum" />
382 <param name="type" type="GLenum" />
383 <param name="pixels" type="const GLvoid *" />
384 </function>
385
386 <function name="TextureSubImage2D">
387 <param name="texture" type="GLuint" />
388 <param name="level" type="GLint" />
389 <param name="xoffset" type="GLint" />
390 <param name="yoffset" type="GLint" />
391 <param name="width" type="GLsizei" />
392 <param name="height" type="GLsizei" />
393 <param name="format" type="GLenum" />
394 <param name="type" type="GLenum" />
395 <param name="pixels" type="const GLvoid *" />
396 </function>
397
398 <function name="TextureSubImage3D">
399 <param name="texture" type="GLuint" />
400 <param name="level" type="GLint" />
401 <param name="xoffset" type="GLint" />
402 <param name="yoffset" type="GLint" />
403 <param name="zoffset" type="GLint" />
404 <param name="width" type="GLsizei" />
405 <param name="height" type="GLsizei" />
406 <param name="depth" type="GLsizei" />
407 <param name="format" type="GLenum" />
408 <param name="type" type="GLenum" />
409 <param name="pixels" type="const GLvoid *" />
410 </function>
411
412 <function name="CompressedTextureSubImage1D">
413 <param name="texture" type="GLuint" />
414 <param name="level" type="GLint" />
415 <param name="xoffset" type="GLint" />
416 <param name="width" type="GLsizei" />
417 <param name="format" type="GLenum" />
418 <param name="imageSize" type="GLsizei" />
419 <param name="data" type="const GLvoid *" />
420 </function>
421
422 <function name="CompressedTextureSubImage2D">
423 <param name="texture" type="GLuint" />
424 <param name="level" type="GLint" />
425 <param name="xoffset" type="GLint" />
426 <param name="yoffset" type="GLint" />
427 <param name="width" type="GLsizei" />
428 <param name="height" type="GLsizei" />
429 <param name="format" type="GLenum" />
430 <param name="imageSize" type="GLsizei" />
431 <param name="data" type="const GLvoid *" />
432 </function>
433
434 <function name="CompressedTextureSubImage3D">
435 <param name="texture" type="GLuint" />
436 <param name="level" type="GLint" />
437 <param name="xoffset" type="GLint" />
438 <param name="yoffset" type="GLint" />
439 <param name="zoffset" type="GLint" />
440 <param name="width" type="GLsizei" />
441 <param name="height" type="GLsizei" />
442 <param name="depth" type="GLsizei" />
443 <param name="format" type="GLenum" />
444 <param name="imageSize" type="GLsizei" />
445 <param name="data" type="const GLvoid *" />
446 </function>
447
448 <function name="CopyTextureSubImage1D">
449 <param name="texture" type="GLuint" />
450 <param name="level" type="GLint" />
451 <param name="xoffset" type="GLint" />
452 <param name="x" type="GLint" />
453 <param name="y" type="GLint" />
454 <param name="width" type="GLsizei" />
455 </function>
456
457 <function name="CopyTextureSubImage2D">
458 <param name="texture" type="GLuint" />
459 <param name="level" type="GLint" />
460 <param name="xoffset" type="GLint" />
461 <param name="yoffset" type="GLint" />
462 <param name="x" type="GLint" />
463 <param name="y" type="GLint" />
464 <param name="width" type="GLsizei" />
465 <param name="height" type="GLsizei" />
466 </function>
467
468 <function name="CopyTextureSubImage3D">
469 <param name="texture" type="GLuint" />
470 <param name="level" type="GLint" />
471 <param name="xoffset" type="GLint" />
472 <param name="yoffset" type="GLint" />
473 <param name="zoffset" type="GLint" />
474 <param name="x" type="GLint" />
475 <param name="y" type="GLint" />
476 <param name="width" type="GLsizei" />
477 <param name="height" type="GLsizei" />
478 </function>
479
480 <function name="TextureParameterf">
481 <param name="texture" type="GLuint" />
482 <param name="pname" type="GLenum" />
483 <param name="param" type="GLfloat" />
484 </function>
485
486 <function name="TextureParameterfv">
487 <param name="texture" type="GLuint" />
488 <param name="pname" type="GLenum" />
489 <param name="param" type="const GLfloat *" />
490 </function>
491
492 <function name="TextureParameteri">
493 <param name="texture" type="GLuint" />
494 <param name="pname" type="GLenum" />
495 <param name="param" type="GLint" />
496 </function>
497
498 <function name="TextureParameterIiv">
499 <param name="texture" type="GLuint" />
500 <param name="pname" type="GLenum" />
501 <param name="params" type="const GLint *" />
502 </function>
503
504 <function name="TextureParameterIuiv">
505 <param name="texture" type="GLuint" />
506 <param name="pname" type="GLenum" />
507 <param name="params" type="const GLuint *" />
508 </function>
509
510 <function name="TextureParameteriv">
511 <param name="texture" type="GLuint" />
512 <param name="pname" type="GLenum" />
513 <param name="param" type="const GLint *" />
514 </function>
515
516 <function name="GenerateTextureMipmap">
517 <param name="texture" type="GLuint" />
518 </function>
519
520 <function name="BindTextureUnit">
521 <param name="unit" type="GLuint" />
522 <param name="texture" type="GLuint" />
523 </function>
524
525 <function name="GetTextureImage">
526 <param name="texture" type="GLuint" />
527 <param name="level" type="GLint" />
528 <param name="format" type="GLenum" />
529 <param name="type" type="GLenum" />
530 <param name="bufSize" type="GLsizei" />
531 <param name="pixels" type="GLvoid *" />
532 </function>
533
534 <function name="GetCompressedTextureImage">
535 <param name="texture" type="GLuint" />
536 <param name="level" type="GLint" />
537 <param name="bufSize" type="GLsizei" />
538 <param name="pixels" type="GLvoid *" />
539 </function>
540
541 <function name="GetTextureLevelParameterfv">
542 <param name="texture" type="GLuint" />
543 <param name="level" type="GLint" />
544 <param name="pname" type="GLenum" />
545 <param name="params" type="GLfloat *" />
546 </function>
547
548 <function name="GetTextureLevelParameteriv">
549 <param name="texture" type="GLuint" />
550 <param name="level" type="GLint" />
551 <param name="pname" type="GLenum" />
552 <param name="params" type="GLint *" />
553 </function>
554
555 <function name="GetTextureParameterfv">
556 <param name="texture" type="GLuint" />
557 <param name="pname" type="GLenum" />
558 <param name="params" type="GLfloat *" />
559 </function>
560
561 <function name="GetTextureParameterIiv">
562 <param name="texture" type="GLuint" />
563 <param name="pname" type="GLenum" />
564 <param name="params" type="GLint *" />
565 </function>
566
567 <function name="GetTextureParameterIuiv">
568 <param name="texture" type="GLuint" />
569 <param name="pname" type="GLenum" />
570 <param name="params" type="GLuint *" />
571 </function>
572
573 <function name="GetTextureParameteriv">
574 <param name="texture" type="GLuint" />
575 <param name="pname" type="GLenum" />
576 <param name="params" type="GLint *" />
577 </function>
578
579 <!-- Vertex Array object functions -->
580
581 <function name="CreateVertexArrays">
582 <param name="n" type="GLsizei" />
583 <param name="arrays" type="GLuint *" />
584 </function>
585
586 <function name="DisableVertexArrayAttrib">
587 <param name="vaobj" type="GLuint" />
588 <param name="index" type="GLuint" />
589 </function>
590
591 <function name="EnableVertexArrayAttrib">
592 <param name="vaobj" type="GLuint" />
593 <param name="index" type="GLuint" />
594 </function>
595
596 <function name="VertexArrayElementBuffer">
597 <param name="vaobj" type="GLuint" />
598 <param name="buffer" type="GLuint" />
599 </function>
600
601 <function name="VertexArrayVertexBuffer">
602 <param name="vaobj" type="GLuint" />
603 <param name="bindingindex" type="GLuint" />
604 <param name="buffer" type="GLuint" />
605 <param name="offset" type="GLintptr" />
606 <param name="stride" type="GLsizei" />
607 </function>
608
609 <function name="VertexArrayVertexBuffers">
610 <param name="vaobj" type="GLuint" />
611 <param name="first" type="GLuint" />
612 <param name="count" type="GLsizei" />
613 <param name="buffers" type="const GLuint *" />
614 <param name="offsets" type="const GLintptr *" />
615 <param name="strides" type="const GLsizei *" />
616 </function>
617
618 <function name="VertexArrayAttribFormat">
619 <param name="vaobj" type="GLuint" />
620 <param name="attribindex" type="GLuint" />
621 <param name="size" type="GLint" />
622 <param name="type" type="GLenum" />
623 <param name="normalized" type="GLboolean" />
624 <param name="relativeoffset" type="GLuint" />
625 </function>
626
627 <function name="VertexArrayAttribIFormat">
628 <param name="vaobj" type="GLuint" />
629 <param name="attribindex" type="GLuint" />
630 <param name="size" type="GLint" />
631 <param name="type" type="GLenum" />
632 <param name="relativeoffset" type="GLuint" />
633 </function>
634
635 <function name="VertexArrayAttribLFormat">
636 <param name="vaobj" type="GLuint" />
637 <param name="attribindex" type="GLuint" />
638 <param name="size" type="GLint" />
639 <param name="type" type="GLenum" />
640 <param name="relativeoffset" type="GLuint" />
641 </function>
642
643 <function name="VertexArrayAttribBinding">
644 <param name="vaobj" type="GLuint" />
645 <param name="attribindex" type="GLuint" />
646 <param name="bindingindex" type="GLuint" />
647 </function>
648
649 <function name="VertexArrayBindingDivisor">
650 <param name="vaobj" type="GLuint" />
651 <param name="bindingindex" type="GLuint" />
652 <param name="divisor" type="GLuint" />
653 </function>
654
655 <function name="GetVertexArrayiv">
656 <param name="vaobj" type="GLuint" />
657 <param name="pname" type="GLenum" />
658 <param name="param" type="GLint *" />
659 </function>
660
661 <function name="GetVertexArrayIndexediv">
662 <param name="vaobj" type="GLuint" />
663 <param name="index" type="GLuint" />
664 <param name="pname" type="GLenum" />
665 <param name="param" type="GLint *" />
666 </function>
667
668 <function name="GetVertexArrayIndexed64iv">
669 <param name="vaobj" type="GLuint" />
670 <param name="index" type="GLuint" />
671 <param name="pname" type="GLenum" />
672 <param name="param" type="GLint64 *" />
673 </function>
674
675 <!-- Sampler object functions -->
676
677 <function name="CreateSamplers">
678 <param name="n" type="GLsizei" />
679 <param name="samplers" type="GLuint *" />
680 </function>
681
682 <!-- Program Pipeline object functions -->
683
684 <function name="CreateProgramPipelines">
685 <param name="n" type="GLsizei" />
686 <param name="pipelines" type="GLuint *" />
687 </function>
688
689 <!-- Query object functions -->
690
691 <function name="CreateQueries">
692 <param name="target" type="GLenum" />
693 <param name="n" type="GLsizei" />
694 <param name="ids" type="GLuint *" />
695 </function>
696
697 <function name="GetQueryBufferObjectiv">
698 <param name="id" type="GLuint" />
699 <param name="buffer" type="GLuint" />
700 <param name="pname" type="GLenum" />
701 <param name="offset" type="GLintptr" />
702 </function>
703
704 <function name="GetQueryBufferObjectuiv">
705 <param name="id" type="GLuint" />
706 <param name="buffer" type="GLuint" />
707 <param name="pname" type="GLenum" />
708 <param name="offset" type="GLintptr" />
709 </function>
710
711 <function name="GetQueryBufferObjecti64v">
712 <param name="id" type="GLuint" />
713 <param name="buffer" type="GLuint" />
714 <param name="pname" type="GLenum" />
715 <param name="offset" type="GLintptr" />
716 </function>
717
718 <function name="GetQueryBufferObjectui64v">
719 <param name="id" type="GLuint" />
720 <param name="buffer" type="GLuint" />
721 <param name="pname" type="GLenum" />
722 <param name="offset" type="GLintptr" />
723 </function>
724 </category>
725 </OpenGLAPI>