main: Added entry point for glGetTransformFeedbackiv
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks" offset="assign">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase" offset="assign">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange" offset="assign">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <function name="GetTransformFeedbackiv" offset="assign">
32 <param name="xfb" type="GLuint" />
33 <param name="pname" type="GLenum" />
34 <param name="param" type="GLint *" />
35 </function>
36
37 <!-- Buffer object functions -->
38
39 <function name="CreateBuffers" offset="assign">
40 <param name="n" type="GLsizei" />
41 <param name="buffers" type="GLuint *" />
42 </function>
43
44 <function name="NamedBufferStorage" offset="assign">
45 <param name="buffer" type="GLuint" />
46 <param name="size" type="GLsizeiptr" />
47 <param name="data" type="const GLvoid *" />
48 <param name="flags" type="GLbitfield" />
49 </function>
50
51 <function name="NamedBufferData" offset="assign">
52 <param name="buffer" type="GLuint" />
53 <param name="size" type="GLsizeiptr" />
54 <param name="data" type="const GLvoid *" />
55 <param name="usage" type="GLenum" />
56 </function>
57
58 <function name="NamedBufferSubData" offset="assign">
59 <param name="buffer" type="GLuint" />
60 <param name="offset" type="GLintptr" />
61 <param name="size" type="GLsizeiptr" />
62 <param name="data" type="const GLvoid *" />
63 </function>
64
65 <function name="CopyNamedBufferSubData" offset="assign">
66 <param name="readBuffer" type="GLuint" />
67 <param name="writeBuffer" type="GLuint" />
68 <param name="readOffset" type="GLintptr" />
69 <param name="writeOffset" type="GLintptr" />
70 <param name="size" type="GLsizeiptr" />
71 </function>
72
73 <function name="ClearNamedBufferData" offset="assign">
74 <param name="buffer" type="GLuint" />
75 <param name="internalformat" type="GLenum" />
76 <param name="format" type="GLenum" />
77 <param name="type" type="GLenum" />
78 <param name="data" type="const GLvoid *" />
79 </function>
80
81 <function name="ClearNamedBufferSubData" offset="assign">
82 <param name="buffer" type="GLuint" />
83 <param name="internalformat" type="GLenum" />
84 <param name="offset" type="GLintptr" />
85 <param name="size" type="GLsizeiptr" />
86 <param name="format" type="GLenum" />
87 <param name="type" type="GLenum" />
88 <param name="data" type="const GLvoid *" />
89 </function>
90
91 <function name="MapNamedBuffer" offset="assign">
92 <return type="GLvoid *" />
93 <param name="buffer" type="GLuint" />
94 <param name="access" type="GLenum" />
95 </function>
96
97 <function name="MapNamedBufferRange" offset="assign">
98 <return type="GLvoid *" />
99 <param name="buffer" type="GLuint" />
100 <param name="offset" type="GLintptr" />
101 <param name="length" type="GLsizeiptr" />
102 <param name="access" type="GLbitfield" />
103 </function>
104
105 <function name="UnmapNamedBuffer" offset="assign">
106 <return type="GLboolean" />
107 <param name="buffer" type="GLuint" />
108 </function>
109
110 <function name="FlushMappedNamedBufferRange" offset="assign">
111 <param name="buffer" type="GLuint" />
112 <param name="offset" type="GLintptr" />
113 <param name="length" type="GLsizeiptr" />
114 </function>
115
116 <function name="GetNamedBufferParameteriv" offset="assign">
117 <param name="buffer" type="GLuint" />
118 <param name="pname" type="GLenum" />
119 <param name="params" type="GLint *" />
120 </function>
121
122 <function name="GetNamedBufferParameteri64v" offset="assign">
123 <param name="buffer" type="GLuint" />
124 <param name="pname" type="GLenum" />
125 <param name="params" type="GLint64 *" />
126 </function>
127
128 <function name="GetNamedBufferPointerv" offset="assign">
129 <param name="buffer" type="GLuint" />
130 <param name="pname" type="GLenum" />
131 <param name="params" type="GLvoid **" />
132 </function>
133
134 <function name="GetNamedBufferSubData" offset="assign">
135 <param name="buffer" type="GLuint" />
136 <param name="offset" type="GLintptr" />
137 <param name="size" type="GLsizeiptr" />
138 <param name="data" type="GLvoid *" />
139 </function>
140
141 <!-- Texture object functions -->
142
143 <function name="CreateTextures" offset="assign">
144 <param name="target" type="GLenum" />
145 <param name="n" type="GLsizei" />
146 <param name="textures" type="GLuint *" />
147 </function>
148
149 <function name="TextureBuffer" offset="assign">
150 <param name="texture" type="GLuint" />
151 <param name="internalformat" type="GLenum" />
152 <param name="buffer" type="GLuint" />
153 </function>
154
155 <function name="TextureBufferRange" offset="assign">
156 <param name="texture" type="GLuint" />
157 <param name="internalformat" type="GLenum" />
158 <param name="buffer" type="GLuint" />
159 <param name="offset" type="GLintptr" />
160 <param name="size" type="GLsizeiptr" />
161 </function>
162
163 <function name="TextureStorage1D" offset="assign">
164 <param name="texture" type="GLuint" />
165 <param name="levels" type="GLsizei" />
166 <param name="internalformat" type="GLenum" />
167 <param name="width" type="GLsizei" />
168 </function>
169
170 <function name="TextureStorage2D" offset="assign">
171 <param name="texture" type="GLuint" />
172 <param name="levels" type="GLsizei" />
173 <param name="internalformat" type="GLenum" />
174 <param name="width" type="GLsizei" />
175 <param name="height" type="GLsizei" />
176 </function>
177
178 <function name="TextureStorage3D" offset="assign">
179 <param name="texture" type="GLuint" />
180 <param name="levels" type="GLsizei" />
181 <param name="internalformat" type="GLenum" />
182 <param name="width" type="GLsizei" />
183 <param name="height" type="GLsizei" />
184 <param name="depth" type="GLsizei" />
185 </function>
186
187 <function name="TextureStorage2DMultisample" offset="assign">
188 <param name="texture" type="GLuint" />
189 <param name="samples" type="GLsizei" />
190 <param name="internalformat" type="GLenum" />
191 <param name="width" type="GLsizei" />
192 <param name="height" type="GLsizei" />
193 <param name="fixedsamplelocations" type="GLboolean" />
194 </function>
195
196 <function name="TextureStorage3DMultisample" offset="assign">
197 <param name="texture" type="GLuint" />
198 <param name="samples" type="GLsizei" />
199 <param name="internalformat" type="GLenum" />
200 <param name="width" type="GLsizei" />
201 <param name="height" type="GLsizei" />
202 <param name="depth" type="GLsizei" />
203 <param name="fixedsamplelocations" type="GLboolean" />
204 </function>
205
206 <function name="TextureSubImage1D" offset="assign">
207 <param name="texture" type="GLuint" />
208 <param name="level" type="GLint" />
209 <param name="xoffset" type="GLint" />
210 <param name="width" type="GLsizei" />
211 <param name="format" type="GLenum" />
212 <param name="type" type="GLenum" />
213 <param name="pixels" type="const GLvoid *" />
214 </function>
215
216 <function name="TextureSubImage2D" offset="assign">
217 <param name="texture" type="GLuint" />
218 <param name="level" type="GLint" />
219 <param name="xoffset" type="GLint" />
220 <param name="yoffset" type="GLint" />
221 <param name="width" type="GLsizei" />
222 <param name="height" type="GLsizei" />
223 <param name="format" type="GLenum" />
224 <param name="type" type="GLenum" />
225 <param name="pixels" type="const GLvoid *" />
226 </function>
227
228 <function name="TextureSubImage3D" offset="assign">
229 <param name="texture" type="GLuint" />
230 <param name="level" type="GLint" />
231 <param name="xoffset" type="GLint" />
232 <param name="yoffset" type="GLint" />
233 <param name="zoffset" type="GLint" />
234 <param name="width" type="GLsizei" />
235 <param name="height" type="GLsizei" />
236 <param name="depth" type="GLsizei" />
237 <param name="format" type="GLenum" />
238 <param name="type" type="GLenum" />
239 <param name="pixels" type="const GLvoid *" />
240 </function>
241
242 <function name="CompressedTextureSubImage1D" offset="assign">
243 <param name="texture" type="GLuint" />
244 <param name="level" type="GLint" />
245 <param name="xoffset" type="GLint" />
246 <param name="width" type="GLsizei" />
247 <param name="format" type="GLenum" />
248 <param name="imageSize" type="GLsizei" />
249 <param name="data" type="const GLvoid *" />
250 </function>
251
252 <function name="CompressedTextureSubImage2D" offset="assign">
253 <param name="texture" type="GLuint" />
254 <param name="level" type="GLint" />
255 <param name="xoffset" type="GLint" />
256 <param name="yoffset" type="GLint" />
257 <param name="width" type="GLsizei" />
258 <param name="height" type="GLsizei" />
259 <param name="format" type="GLenum" />
260 <param name="imageSize" type="GLsizei" />
261 <param name="data" type="const GLvoid *" />
262 </function>
263
264 <function name="CompressedTextureSubImage3D" offset="assign">
265 <param name="texture" type="GLuint" />
266 <param name="level" type="GLint" />
267 <param name="xoffset" type="GLint" />
268 <param name="yoffset" type="GLint" />
269 <param name="zoffset" type="GLint" />
270 <param name="width" type="GLsizei" />
271 <param name="height" type="GLsizei" />
272 <param name="depth" type="GLsizei" />
273 <param name="format" type="GLenum" />
274 <param name="imageSize" type="GLsizei" />
275 <param name="data" type="const GLvoid *" />
276 </function>
277
278 <function name="CopyTextureSubImage1D" offset="assign">
279 <param name="texture" type="GLuint" />
280 <param name="level" type="GLint" />
281 <param name="xoffset" type="GLint" />
282 <param name="x" type="GLint" />
283 <param name="y" type="GLint" />
284 <param name="width" type="GLsizei" />
285 </function>
286
287 <function name="CopyTextureSubImage2D" offset="assign">
288 <param name="texture" type="GLuint" />
289 <param name="level" type="GLint" />
290 <param name="xoffset" type="GLint" />
291 <param name="yoffset" type="GLint" />
292 <param name="x" type="GLint" />
293 <param name="y" type="GLint" />
294 <param name="width" type="GLsizei" />
295 <param name="height" type="GLsizei" />
296 </function>
297
298 <function name="CopyTextureSubImage3D" offset="assign">
299 <param name="texture" type="GLuint" />
300 <param name="level" type="GLint" />
301 <param name="xoffset" type="GLint" />
302 <param name="yoffset" type="GLint" />
303 <param name="zoffset" type="GLint" />
304 <param name="x" type="GLint" />
305 <param name="y" type="GLint" />
306 <param name="width" type="GLsizei" />
307 <param name="height" type="GLsizei" />
308 </function>
309
310 <function name="TextureParameterf" offset="assign">
311 <param name="texture" type="GLuint" />
312 <param name="pname" type="GLenum" />
313 <param name="param" type="GLfloat" />
314 </function>
315
316 <function name="TextureParameterfv" offset="assign">
317 <param name="texture" type="GLuint" />
318 <param name="pname" type="GLenum" />
319 <param name="param" type="const GLfloat *" />
320 </function>
321
322 <function name="TextureParameteri" offset="assign">
323 <param name="texture" type="GLuint" />
324 <param name="pname" type="GLenum" />
325 <param name="param" type="GLint" />
326 </function>
327
328 <function name="TextureParameterIiv" offset="assign">
329 <param name="texture" type="GLuint" />
330 <param name="pname" type="GLenum" />
331 <param name="params" type="const GLint *" />
332 </function>
333
334 <function name="TextureParameterIuiv" offset="assign">
335 <param name="texture" type="GLuint" />
336 <param name="pname" type="GLenum" />
337 <param name="params" type="const GLuint *" />
338 </function>
339
340 <function name="TextureParameteriv" offset="assign">
341 <param name="texture" type="GLuint" />
342 <param name="pname" type="GLenum" />
343 <param name="param" type="const GLint *" />
344 </function>
345
346 <function name="GenerateTextureMipmap" offset="assign">
347 <param name="texture" type="GLuint" />
348 </function>
349
350 <function name="BindTextureUnit" offset="assign">
351 <param name="unit" type="GLuint" />
352 <param name="texture" type="GLuint" />
353 </function>
354
355 <function name="GetTextureImage" offset="assign">
356 <param name="texture" type="GLuint" />
357 <param name="level" type="GLint" />
358 <param name="format" type="GLenum" />
359 <param name="type" type="GLenum" />
360 <param name="bufSize" type="GLsizei" />
361 <param name="pixels" type="GLvoid *" />
362 </function>
363
364 <function name="GetCompressedTextureImage" offset="assign">
365 <param name="texture" type="GLuint" />
366 <param name="level" type="GLint" />
367 <param name="bufSize" type="GLsizei" />
368 <param name="pixels" type="GLvoid *" />
369 </function>
370
371 <function name="GetTextureLevelParameterfv" offset="assign">
372 <param name="texture" type="GLuint" />
373 <param name="level" type="GLint" />
374 <param name="pname" type="GLenum" />
375 <param name="params" type="GLfloat *" />
376 </function>
377
378 <function name="GetTextureLevelParameteriv" offset="assign">
379 <param name="texture" type="GLuint" />
380 <param name="level" type="GLint" />
381 <param name="pname" type="GLenum" />
382 <param name="params" type="GLint *" />
383 </function>
384
385 <function name="GetTextureParameterfv" offset="assign">
386 <param name="texture" type="GLuint" />
387 <param name="pname" type="GLenum" />
388 <param name="params" type="GLfloat *" />
389 </function>
390
391 <function name="GetTextureParameterIiv" offset="assign">
392 <param name="texture" type="GLuint" />
393 <param name="pname" type="GLenum" />
394 <param name="params" type="GLint *" />
395 </function>
396
397 <function name="GetTextureParameterIuiv" offset="assign">
398 <param name="texture" type="GLuint" />
399 <param name="pname" type="GLenum" />
400 <param name="params" type="GLuint *" />
401 </function>
402
403 <function name="GetTextureParameteriv" offset="assign">
404 <param name="texture" type="GLuint" />
405 <param name="pname" type="GLenum" />
406 <param name="params" type="GLint *" />
407 </function>
408
409 </category>
410 </OpenGLAPI>