glapi: Remove all offset tags from the XML
[mesa.git] / src / mapi / glapi / gen / ARB_direct_state_access.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5 <category name="GL_ARB_direct_state_access" number="164">
6 <enum name="TEXTURE_TARGET" value="0x1006"/>
7 <enum name="QUERY_TARGET" value="0x82EA"/>
8 <enum name="TEXTURE_BINDING" value="0x82EB"/>
9
10 <!-- Transform Feedback object functions -->
11
12 <function name="CreateTransformFeedbacks">
13 <param name="n" type="GLsizei" />
14 <param name="ids" type="GLuint *" />
15 </function>
16
17 <function name="TransformFeedbackBufferBase">
18 <param name="xfb" type="GLuint" />
19 <param name="index" type="GLuint" />
20 <param name="buffer" type="GLuint" />
21 </function>
22
23 <function name="TransformFeedbackBufferRange">
24 <param name="xfb" type="GLuint" />
25 <param name="index" type="GLuint" />
26 <param name="buffer" type="GLuint" />
27 <param name="offset" type="GLintptr" />
28 <param name="size" type="GLsizeiptr" />
29 </function>
30
31 <function name="GetTransformFeedbackiv">
32 <param name="xfb" type="GLuint" />
33 <param name="pname" type="GLenum" />
34 <param name="param" type="GLint *" />
35 </function>
36
37 <function name="GetTransformFeedbacki_v">
38 <param name="xfb" type="GLuint" />
39 <param name="pname" type="GLenum" />
40 <param name="index" type="GLuint" />
41 <param name="param" type="GLint *" />
42 </function>
43
44 <function name="GetTransformFeedbacki64_v">
45 <param name="xfb" type="GLuint" />
46 <param name="pname" type="GLenum" />
47 <param name="index" type="GLuint" />
48 <param name="param" type="GLint64 *" />
49 </function>
50
51 <!-- Buffer object functions -->
52
53 <function name="CreateBuffers">
54 <param name="n" type="GLsizei" />
55 <param name="buffers" type="GLuint *" />
56 </function>
57
58 <function name="NamedBufferStorage">
59 <param name="buffer" type="GLuint" />
60 <param name="size" type="GLsizeiptr" />
61 <param name="data" type="const GLvoid *" />
62 <param name="flags" type="GLbitfield" />
63 </function>
64
65 <function name="NamedBufferData">
66 <param name="buffer" type="GLuint" />
67 <param name="size" type="GLsizeiptr" />
68 <param name="data" type="const GLvoid *" />
69 <param name="usage" type="GLenum" />
70 </function>
71
72 <function name="NamedBufferSubData">
73 <param name="buffer" type="GLuint" />
74 <param name="offset" type="GLintptr" />
75 <param name="size" type="GLsizeiptr" />
76 <param name="data" type="const GLvoid *" />
77 </function>
78
79 <function name="CopyNamedBufferSubData">
80 <param name="readBuffer" type="GLuint" />
81 <param name="writeBuffer" type="GLuint" />
82 <param name="readOffset" type="GLintptr" />
83 <param name="writeOffset" type="GLintptr" />
84 <param name="size" type="GLsizeiptr" />
85 </function>
86
87 <function name="ClearNamedBufferData">
88 <param name="buffer" type="GLuint" />
89 <param name="internalformat" type="GLenum" />
90 <param name="format" type="GLenum" />
91 <param name="type" type="GLenum" />
92 <param name="data" type="const GLvoid *" />
93 </function>
94
95 <function name="ClearNamedBufferSubData">
96 <param name="buffer" type="GLuint" />
97 <param name="internalformat" type="GLenum" />
98 <param name="offset" type="GLintptr" />
99 <param name="size" type="GLsizeiptr" />
100 <param name="format" type="GLenum" />
101 <param name="type" type="GLenum" />
102 <param name="data" type="const GLvoid *" />
103 </function>
104
105 <function name="MapNamedBuffer">
106 <return type="GLvoid *" />
107 <param name="buffer" type="GLuint" />
108 <param name="access" type="GLenum" />
109 </function>
110
111 <function name="MapNamedBufferRange">
112 <return type="GLvoid *" />
113 <param name="buffer" type="GLuint" />
114 <param name="offset" type="GLintptr" />
115 <param name="length" type="GLsizeiptr" />
116 <param name="access" type="GLbitfield" />
117 </function>
118
119 <function name="UnmapNamedBuffer">
120 <return type="GLboolean" />
121 <param name="buffer" type="GLuint" />
122 </function>
123
124 <function name="FlushMappedNamedBufferRange">
125 <param name="buffer" type="GLuint" />
126 <param name="offset" type="GLintptr" />
127 <param name="length" type="GLsizeiptr" />
128 </function>
129
130 <function name="GetNamedBufferParameteriv">
131 <param name="buffer" type="GLuint" />
132 <param name="pname" type="GLenum" />
133 <param name="params" type="GLint *" />
134 </function>
135
136 <function name="GetNamedBufferParameteri64v">
137 <param name="buffer" type="GLuint" />
138 <param name="pname" type="GLenum" />
139 <param name="params" type="GLint64 *" />
140 </function>
141
142 <function name="GetNamedBufferPointerv">
143 <param name="buffer" type="GLuint" />
144 <param name="pname" type="GLenum" />
145 <param name="params" type="GLvoid **" />
146 </function>
147
148 <function name="GetNamedBufferSubData">
149 <param name="buffer" type="GLuint" />
150 <param name="offset" type="GLintptr" />
151 <param name="size" type="GLsizeiptr" />
152 <param name="data" type="GLvoid *" />
153 </function>
154
155 <!-- Framebuffer object functions -->
156
157 <function name="CreateFramebuffers" offset="assign">
158 <param name="n" type="GLsizei" />
159 <param name="framebuffers" type="GLuint *" />
160 </function>
161
162 <function name="NamedFramebufferRenderbuffer" offset="assign">
163 <param name="framebuffer" type="GLuint" />
164 <param name="attachment" type="GLenum" />
165 <param name="renderbuffertarget" type="GLenum" />
166 <param name="renderbuffer" type="GLuint" />
167 </function>
168
169 <function name="NamedFramebufferParameteri" offset="assign">
170 <param name="framebuffer" type="GLuint" />
171 <param name="pname" type="GLenum" />
172 <param name="param" type="GLint" />
173 </function>
174
175 <function name="NamedFramebufferTexture" offset="assign">
176 <param name="framebuffer" type="GLuint" />
177 <param name="attachment" type="GLenum" />
178 <param name="texture" type="GLuint" />
179 <param name="level" type="GLint" />
180 </function>
181
182 <function name="NamedFramebufferTextureLayer" offset="assign">
183 <param name="framebuffer" type="GLuint" />
184 <param name="attachment" type="GLenum" />
185 <param name="texture" type="GLuint" />
186 <param name="level" type="GLint" />
187 <param name="layer" type="GLint" />
188 </function>
189
190 <function name="NamedFramebufferDrawBuffer" offset="assign">
191 <param name="framebuffer" type="GLuint" />
192 <param name="buf" type="GLenum" />
193 </function>
194
195 <function name="NamedFramebufferDrawBuffers" offset="assign">
196 <param name="framebuffer" type="GLuint" />
197 <param name="n" type="GLsizei" />
198 <param name="bufs" type="const GLenum *" />
199 </function>
200
201 <function name="NamedFramebufferReadBuffer" offset="assign">
202 <param name="framebuffer" type="GLuint" />
203 <param name="buf" type="GLenum" />
204 </function>
205
206 <function name="InvalidateNamedFramebufferData" offset="assign">
207 <param name="framebuffer" type="GLuint" />
208 <param name="numAttachments" type="GLsizei" />
209 <param name="attachments" type="const GLenum *" />
210 </function>
211
212 <function name="InvalidateNamedFramebufferSubData" offset="assign">
213 <param name="framebuffer" type="GLuint" />
214 <param name="numAttachments" type="GLsizei" />
215 <param name="attachments" type="const GLenum *" />
216 <param name="x" type="GLint" />
217 <param name="y" type="GLint" />
218 <param name="width" type="GLsizei" />
219 <param name="height" type="GLsizei" />
220 </function>
221
222 <function name="ClearNamedFramebufferiv" offset="assign">
223 <param name="framebuffer" type="GLuint" />
224 <param name="buffer" type="GLenum" />
225 <param name="drawbuffer" type="GLint" />
226 <param name="value" type="const GLint *" />
227 </function>
228
229 <function name="ClearNamedFramebufferuiv" offset="assign">
230 <param name="framebuffer" type="GLuint" />
231 <param name="buffer" type="GLenum" />
232 <param name="drawbuffer" type="GLint" />
233 <param name="value" type="const GLuint *" />
234 </function>
235
236 <function name="ClearNamedFramebufferfv" offset="assign">
237 <param name="framebuffer" type="GLuint" />
238 <param name="buffer" type="GLenum" />
239 <param name="drawbuffer" type="GLint" />
240 <param name="value" type="const GLfloat *" />
241 </function>
242
243 <function name="ClearNamedFramebufferfi" offset="assign">
244 <param name="framebuffer" type="GLuint" />
245 <param name="buffer" type="GLenum" />
246 <param name="depth" type="GLfloat" />
247 <param name="stencil" type="GLint" />
248 </function>
249
250 <function name="BlitNamedFramebuffer" offset="assign">
251 <param name="readFramebuffer" type="GLuint" />
252 <param name="drawFramebuffer" type="GLuint" />
253 <param name="srcX0" type="GLint" />
254 <param name="srcY0" type="GLint" />
255 <param name="srcX1" type="GLint" />
256 <param name="srcY1" type="GLint" />
257 <param name="dstX0" type="GLint" />
258 <param name="dstY0" type="GLint" />
259 <param name="dstX1" type="GLint" />
260 <param name="dstY1" type="GLint" />
261 <param name="mask" type="GLbitfield" />
262 <param name="filter" type="GLenum" />
263 </function>
264
265 <function name="CheckNamedFramebufferStatus" offset="assign">
266 <return type="GLenum" />
267 <param name="framebuffer" type="GLuint" />
268 <param name="target" type="GLenum" />
269 </function>
270
271 <function name="GetNamedFramebufferParameteriv" offset="assign">
272 <param name="framebuffer" type="GLuint" />
273 <param name="pname" type="GLenum" />
274 <param name="param" type="GLint *" />
275 </function>
276
277 <function name="GetNamedFramebufferAttachmentParameteriv" offset="assign">
278 <param name="framebuffer" type="GLuint" />
279 <param name="attachment" type="GLenum" />
280 <param name="pname" type="GLenum" />
281 <param name="params" type="GLint *" />
282 </function>
283
284 <!-- Renderbuffer object functions -->
285
286 <function name="CreateRenderbuffers">
287 <param name="n" type="GLsizei" />
288 <param name="renderbuffers" type="GLuint *" />
289 </function>
290
291 <function name="NamedRenderbufferStorage">
292 <param name="renderbuffer" type="GLuint" />
293 <param name="internalformat" type="GLenum" />
294 <param name="width" type="GLsizei" />
295 <param name="height" type="GLsizei" />
296 </function>
297
298 <function name="NamedRenderbufferStorageMultisample">
299 <param name="renderbuffer" type="GLuint" />
300 <param name="samples" type="GLsizei" />
301 <param name="internalformat" type="GLenum" />
302 <param name="width" type="GLsizei" />
303 <param name="height" type="GLsizei" />
304 </function>
305
306 <function name="GetNamedRenderbufferParameteriv">
307 <param name="renderbuffer" type="GLuint" />
308 <param name="pname" type="GLenum" />
309 <param name="params" type="GLint *" />
310 </function>
311
312 <!-- Texture object functions -->
313
314 <function name="CreateTextures">
315 <param name="target" type="GLenum" />
316 <param name="n" type="GLsizei" />
317 <param name="textures" type="GLuint *" />
318 </function>
319
320 <function name="TextureBuffer">
321 <param name="texture" type="GLuint" />
322 <param name="internalformat" type="GLenum" />
323 <param name="buffer" type="GLuint" />
324 </function>
325
326 <function name="TextureBufferRange">
327 <param name="texture" type="GLuint" />
328 <param name="internalformat" type="GLenum" />
329 <param name="buffer" type="GLuint" />
330 <param name="offset" type="GLintptr" />
331 <param name="size" type="GLsizeiptr" />
332 </function>
333
334 <function name="TextureStorage1D">
335 <param name="texture" type="GLuint" />
336 <param name="levels" type="GLsizei" />
337 <param name="internalformat" type="GLenum" />
338 <param name="width" type="GLsizei" />
339 </function>
340
341 <function name="TextureStorage2D">
342 <param name="texture" type="GLuint" />
343 <param name="levels" type="GLsizei" />
344 <param name="internalformat" type="GLenum" />
345 <param name="width" type="GLsizei" />
346 <param name="height" type="GLsizei" />
347 </function>
348
349 <function name="TextureStorage3D">
350 <param name="texture" type="GLuint" />
351 <param name="levels" type="GLsizei" />
352 <param name="internalformat" type="GLenum" />
353 <param name="width" type="GLsizei" />
354 <param name="height" type="GLsizei" />
355 <param name="depth" type="GLsizei" />
356 </function>
357
358 <function name="TextureStorage2DMultisample">
359 <param name="texture" type="GLuint" />
360 <param name="samples" type="GLsizei" />
361 <param name="internalformat" type="GLenum" />
362 <param name="width" type="GLsizei" />
363 <param name="height" type="GLsizei" />
364 <param name="fixedsamplelocations" type="GLboolean" />
365 </function>
366
367 <function name="TextureStorage3DMultisample">
368 <param name="texture" type="GLuint" />
369 <param name="samples" type="GLsizei" />
370 <param name="internalformat" type="GLenum" />
371 <param name="width" type="GLsizei" />
372 <param name="height" type="GLsizei" />
373 <param name="depth" type="GLsizei" />
374 <param name="fixedsamplelocations" type="GLboolean" />
375 </function>
376
377 <function name="TextureSubImage1D">
378 <param name="texture" type="GLuint" />
379 <param name="level" type="GLint" />
380 <param name="xoffset" type="GLint" />
381 <param name="width" type="GLsizei" />
382 <param name="format" type="GLenum" />
383 <param name="type" type="GLenum" />
384 <param name="pixels" type="const GLvoid *" />
385 </function>
386
387 <function name="TextureSubImage2D">
388 <param name="texture" type="GLuint" />
389 <param name="level" type="GLint" />
390 <param name="xoffset" type="GLint" />
391 <param name="yoffset" type="GLint" />
392 <param name="width" type="GLsizei" />
393 <param name="height" type="GLsizei" />
394 <param name="format" type="GLenum" />
395 <param name="type" type="GLenum" />
396 <param name="pixels" type="const GLvoid *" />
397 </function>
398
399 <function name="TextureSubImage3D">
400 <param name="texture" type="GLuint" />
401 <param name="level" type="GLint" />
402 <param name="xoffset" type="GLint" />
403 <param name="yoffset" type="GLint" />
404 <param name="zoffset" type="GLint" />
405 <param name="width" type="GLsizei" />
406 <param name="height" type="GLsizei" />
407 <param name="depth" type="GLsizei" />
408 <param name="format" type="GLenum" />
409 <param name="type" type="GLenum" />
410 <param name="pixels" type="const GLvoid *" />
411 </function>
412
413 <function name="CompressedTextureSubImage1D">
414 <param name="texture" type="GLuint" />
415 <param name="level" type="GLint" />
416 <param name="xoffset" type="GLint" />
417 <param name="width" type="GLsizei" />
418 <param name="format" type="GLenum" />
419 <param name="imageSize" type="GLsizei" />
420 <param name="data" type="const GLvoid *" />
421 </function>
422
423 <function name="CompressedTextureSubImage2D">
424 <param name="texture" type="GLuint" />
425 <param name="level" type="GLint" />
426 <param name="xoffset" type="GLint" />
427 <param name="yoffset" type="GLint" />
428 <param name="width" type="GLsizei" />
429 <param name="height" type="GLsizei" />
430 <param name="format" type="GLenum" />
431 <param name="imageSize" type="GLsizei" />
432 <param name="data" type="const GLvoid *" />
433 </function>
434
435 <function name="CompressedTextureSubImage3D">
436 <param name="texture" type="GLuint" />
437 <param name="level" type="GLint" />
438 <param name="xoffset" type="GLint" />
439 <param name="yoffset" type="GLint" />
440 <param name="zoffset" type="GLint" />
441 <param name="width" type="GLsizei" />
442 <param name="height" type="GLsizei" />
443 <param name="depth" type="GLsizei" />
444 <param name="format" type="GLenum" />
445 <param name="imageSize" type="GLsizei" />
446 <param name="data" type="const GLvoid *" />
447 </function>
448
449 <function name="CopyTextureSubImage1D">
450 <param name="texture" type="GLuint" />
451 <param name="level" type="GLint" />
452 <param name="xoffset" type="GLint" />
453 <param name="x" type="GLint" />
454 <param name="y" type="GLint" />
455 <param name="width" type="GLsizei" />
456 </function>
457
458 <function name="CopyTextureSubImage2D">
459 <param name="texture" type="GLuint" />
460 <param name="level" type="GLint" />
461 <param name="xoffset" type="GLint" />
462 <param name="yoffset" type="GLint" />
463 <param name="x" type="GLint" />
464 <param name="y" type="GLint" />
465 <param name="width" type="GLsizei" />
466 <param name="height" type="GLsizei" />
467 </function>
468
469 <function name="CopyTextureSubImage3D">
470 <param name="texture" type="GLuint" />
471 <param name="level" type="GLint" />
472 <param name="xoffset" type="GLint" />
473 <param name="yoffset" type="GLint" />
474 <param name="zoffset" type="GLint" />
475 <param name="x" type="GLint" />
476 <param name="y" type="GLint" />
477 <param name="width" type="GLsizei" />
478 <param name="height" type="GLsizei" />
479 </function>
480
481 <function name="TextureParameterf">
482 <param name="texture" type="GLuint" />
483 <param name="pname" type="GLenum" />
484 <param name="param" type="GLfloat" />
485 </function>
486
487 <function name="TextureParameterfv">
488 <param name="texture" type="GLuint" />
489 <param name="pname" type="GLenum" />
490 <param name="param" type="const GLfloat *" />
491 </function>
492
493 <function name="TextureParameteri">
494 <param name="texture" type="GLuint" />
495 <param name="pname" type="GLenum" />
496 <param name="param" type="GLint" />
497 </function>
498
499 <function name="TextureParameterIiv">
500 <param name="texture" type="GLuint" />
501 <param name="pname" type="GLenum" />
502 <param name="params" type="const GLint *" />
503 </function>
504
505 <function name="TextureParameterIuiv">
506 <param name="texture" type="GLuint" />
507 <param name="pname" type="GLenum" />
508 <param name="params" type="const GLuint *" />
509 </function>
510
511 <function name="TextureParameteriv">
512 <param name="texture" type="GLuint" />
513 <param name="pname" type="GLenum" />
514 <param name="param" type="const GLint *" />
515 </function>
516
517 <function name="GenerateTextureMipmap">
518 <param name="texture" type="GLuint" />
519 </function>
520
521 <function name="BindTextureUnit">
522 <param name="unit" type="GLuint" />
523 <param name="texture" type="GLuint" />
524 </function>
525
526 <function name="GetTextureImage">
527 <param name="texture" type="GLuint" />
528 <param name="level" type="GLint" />
529 <param name="format" type="GLenum" />
530 <param name="type" type="GLenum" />
531 <param name="bufSize" type="GLsizei" />
532 <param name="pixels" type="GLvoid *" />
533 </function>
534
535 <function name="GetCompressedTextureImage">
536 <param name="texture" type="GLuint" />
537 <param name="level" type="GLint" />
538 <param name="bufSize" type="GLsizei" />
539 <param name="pixels" type="GLvoid *" />
540 </function>
541
542 <function name="GetTextureLevelParameterfv">
543 <param name="texture" type="GLuint" />
544 <param name="level" type="GLint" />
545 <param name="pname" type="GLenum" />
546 <param name="params" type="GLfloat *" />
547 </function>
548
549 <function name="GetTextureLevelParameteriv">
550 <param name="texture" type="GLuint" />
551 <param name="level" type="GLint" />
552 <param name="pname" type="GLenum" />
553 <param name="params" type="GLint *" />
554 </function>
555
556 <function name="GetTextureParameterfv">
557 <param name="texture" type="GLuint" />
558 <param name="pname" type="GLenum" />
559 <param name="params" type="GLfloat *" />
560 </function>
561
562 <function name="GetTextureParameterIiv">
563 <param name="texture" type="GLuint" />
564 <param name="pname" type="GLenum" />
565 <param name="params" type="GLint *" />
566 </function>
567
568 <function name="GetTextureParameterIuiv">
569 <param name="texture" type="GLuint" />
570 <param name="pname" type="GLenum" />
571 <param name="params" type="GLuint *" />
572 </function>
573
574 <function name="GetTextureParameteriv">
575 <param name="texture" type="GLuint" />
576 <param name="pname" type="GLenum" />
577 <param name="params" type="GLint *" />
578 </function>
579
580 <!-- Vertex Array object functions -->
581
582 <function name="CreateVertexArrays">
583 <param name="n" type="GLsizei" />
584 <param name="arrays" type="GLuint *" />
585 </function>
586
587 <function name="DisableVertexArrayAttrib">
588 <param name="vaobj" type="GLuint" />
589 <param name="index" type="GLuint" />
590 </function>
591
592 <function name="EnableVertexArrayAttrib">
593 <param name="vaobj" type="GLuint" />
594 <param name="index" type="GLuint" />
595 </function>
596
597 <function name="VertexArrayElementBuffer">
598 <param name="vaobj" type="GLuint" />
599 <param name="buffer" type="GLuint" />
600 </function>
601
602 <function name="VertexArrayVertexBuffer">
603 <param name="vaobj" type="GLuint" />
604 <param name="bindingindex" type="GLuint" />
605 <param name="buffer" type="GLuint" />
606 <param name="offset" type="GLintptr" />
607 <param name="stride" type="GLsizei" />
608 </function>
609
610 <function name="VertexArrayVertexBuffers">
611 <param name="vaobj" type="GLuint" />
612 <param name="first" type="GLuint" />
613 <param name="count" type="GLsizei" />
614 <param name="buffers" type="const GLuint *" />
615 <param name="offsets" type="const GLintptr *" />
616 <param name="strides" type="const GLsizei *" />
617 </function>
618
619 <function name="VertexArrayAttribFormat">
620 <param name="vaobj" type="GLuint" />
621 <param name="attribindex" type="GLuint" />
622 <param name="size" type="GLint" />
623 <param name="type" type="GLenum" />
624 <param name="normalized" type="GLboolean" />
625 <param name="relativeoffset" type="GLuint" />
626 </function>
627
628 <function name="VertexArrayAttribIFormat">
629 <param name="vaobj" type="GLuint" />
630 <param name="attribindex" type="GLuint" />
631 <param name="size" type="GLint" />
632 <param name="type" type="GLenum" />
633 <param name="relativeoffset" type="GLuint" />
634 </function>
635
636 <function name="VertexArrayAttribLFormat">
637 <param name="vaobj" type="GLuint" />
638 <param name="attribindex" type="GLuint" />
639 <param name="size" type="GLint" />
640 <param name="type" type="GLenum" />
641 <param name="relativeoffset" type="GLuint" />
642 </function>
643
644 <function name="VertexArrayAttribBinding">
645 <param name="vaobj" type="GLuint" />
646 <param name="attribindex" type="GLuint" />
647 <param name="bindingindex" type="GLuint" />
648 </function>
649
650 <function name="VertexArrayBindingDivisor">
651 <param name="vaobj" type="GLuint" />
652 <param name="bindingindex" type="GLuint" />
653 <param name="divisor" type="GLuint" />
654 </function>
655
656 <function name="GetVertexArrayiv">
657 <param name="vaobj" type="GLuint" />
658 <param name="pname" type="GLenum" />
659 <param name="param" type="GLint *" />
660 </function>
661
662 <function name="GetVertexArrayIndexediv">
663 <param name="vaobj" type="GLuint" />
664 <param name="index" type="GLuint" />
665 <param name="pname" type="GLenum" />
666 <param name="param" type="GLint *" />
667 </function>
668
669 <function name="GetVertexArrayIndexed64iv">
670 <param name="vaobj" type="GLuint" />
671 <param name="index" type="GLuint" />
672 <param name="pname" type="GLenum" />
673 <param name="param" type="GLint64 *" />
674 </function>
675
676 <!-- Sampler object functions -->
677
678 <function name="CreateSamplers">
679 <param name="n" type="GLsizei" />
680 <param name="samplers" type="GLuint *" />
681 </function>
682
683 <!-- Program Pipeline object functions -->
684
685 <function name="CreateProgramPipelines">
686 <param name="n" type="GLsizei" />
687 <param name="pipelines" type="GLuint *" />
688 </function>
689
690 <!-- Query object functions -->
691
692 <function name="CreateQueries">
693 <param name="target" type="GLenum" />
694 <param name="n" type="GLsizei" />
695 <param name="ids" type="GLuint *" />
696 </function>
697
698 <function name="GetQueryBufferObjectiv">
699 <param name="id" type="GLuint" />
700 <param name="buffer" type="GLuint" />
701 <param name="pname" type="GLenum" />
702 <param name="offset" type="GLintptr" />
703 </function>
704
705 <function name="GetQueryBufferObjectuiv">
706 <param name="id" type="GLuint" />
707 <param name="buffer" type="GLuint" />
708 <param name="pname" type="GLenum" />
709 <param name="offset" type="GLintptr" />
710 </function>
711
712 <function name="GetQueryBufferObjecti64v">
713 <param name="id" type="GLuint" />
714 <param name="buffer" type="GLuint" />
715 <param name="pname" type="GLenum" />
716 <param name="offset" type="GLintptr" />
717 </function>
718
719 <function name="GetQueryBufferObjectui64v">
720 <param name="id" type="GLuint" />
721 <param name="buffer" type="GLuint" />
722 <param name="pname" type="GLenum" />
723 <param name="offset" type="GLintptr" />
724 </function>
725 </category>
726 </OpenGLAPI>