glthread: don't prefix variable_data with const
[mesa.git] / src / mapi / glapi / gen / ARB_gpu_shader5.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5
6 <category name="GL_ARB_gpu_shader5" number="88">
7 <enum name="GEOMETRY_SHADER_INVOCATIONS" value="0x887F"/>
8 <enum name="MAX_GEOMETRY_SHADER_INVOCATIONS" value="0x8E5A"/>
9 <enum name="MIN_FRAGMENT_INTERPOLATION_OFFSET" value="0x8E5B"/>
10 <enum name="MAX_FRAGMENT_INTERPOLATION_OFFSET" value="0x8E5C"/>
11 <enum name="FRAGMENT_INTERPOLATION_OFFSET_BITS" value="0x8E5D"/>
12 <enum name="MAX_VERTEX_STREAMS" value="0x8E71"/>
13 </category>
14
15 </OpenGLAPI>