glthread: don't prefix variable_data with const
[mesa.git] / src / mapi / glapi / gen / ARB_program_interface_query.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5
6 <category name="GL_ARB_program_interface_query" number="134">
7
8 <enum name="UNIFORM" value="0x92E1"/>
9 <enum name="UNIFORM_BLOCK" value="0x92E2"/>
10 <enum name="PROGRAM_INPUT" value="0x92E3"/>
11 <enum name="PROGRAM_OUTPUT" value="0x92E4"/>
12 <enum name="BUFFER_VARIABLE" value="0x92E5"/>
13 <enum name="SHADER_STORAGE_BLOCK" value="0x92E6"/>
14 <enum name="ATOMIC_COUNTER_BUFFER" value="0x92C0"/>
15 <enum name="VERTEX_SUBROUTINE" value="0x92E8"/>
16 <enum name="TESS_CONTROL_SUBROUTINE" value="0x92E9"/>
17 <enum name="TESS_EVALUATION_SUBROUTINE" value="0x92EA"/>
18 <enum name="GEOMETRY_SUBROUTINE" value="0x92EB"/>
19 <enum name="FRAGMENT_SUBROUTINE" value="0x92EC"/>
20 <enum name="COMPUTE_SUBROUTINE" value="0x92ED"/>
21 <enum name="VERTEX_SUBROUTINE_UNIFORM" value="0x92EE"/>
22 <enum name="TESS_CONTROL_SUBROUTINE_UNIFORM" value="0x92EF"/>
23 <enum name="TESS_EVALUATION_SUBROUTINE_UNIFORM" value="0x92F0"/>
24 <enum name="GEOMETRY_SUBROUTINE_UNIFORM" value="0x92F1"/>
25 <enum name="FRAGMENT_SUBROUTINE_UNIFORM" value="0x92F2"/>
26 <enum name="COMPUTE_SUBROUTINE_UNIFORM" value="0x92F3"/>
27 <enum name="TRANSFORM_FEEDBACK_VARYING" value="0x92F4"/>
28 <enum name="ACTIVE_RESOURCES" value="0x92F5"/>
29 <enum name="MAX_NAME_LENGTH" value="0x92F6"/>
30 <enum name="MAX_NUM_ACTIVE_VARIABLES" value="0x92F7"/>
31 <enum name="MAX_NUM_COMPATIBLE_SUBROUTINES" value="0x92F8"/>
32 <enum name="NAME_LENGTH" value="0x92F9"/>
33 <enum name="TYPE" value="0x92FA"/>
34 <enum name="ARRAY_SIZE" value="0x92FB"/>
35 <enum name="OFFSET" value="0x92FC"/>
36 <enum name="BLOCK_INDEX" value="0x92FD"/>
37 <enum name="ARRAY_STRIDE" value="0x92FE"/>
38 <enum name="MATRIX_STRIDE" value="0x92FF"/>
39 <enum name="IS_ROW_MAJOR" value="0x9300"/>
40 <enum name="ATOMIC_COUNTER_BUFFER_INDEX" value="0x9301"/>
41 <enum name="BUFFER_BINDING" value="0x9302"/>
42 <enum name="BUFFER_DATA_SIZE" value="0x9303"/>
43 <enum name="NUM_ACTIVE_VARIABLES" value="0x9304"/>
44 <enum name="ACTIVE_VARIABLES" value="0x9305"/>
45 <enum name="REFERENCED_BY_VERTEX_SHADER" value="0x9306"/>
46 <enum name="REFERENCED_BY_TESS_CONTROL_SHADER" value="0x9307"/>
47 <enum name="REFERENCED_BY_TESS_EVALUATION_SHADER" value="0x9308"/>
48 <enum name="REFERENCED_BY_GEOMETRY_SHADER" value="0x9309"/>
49 <enum name="REFERENCED_BY_FRAGMENT_SHADER" value="0x930A"/>
50 <enum name="REFERENCED_BY_COMPUTE_SHADER" value="0x930B"/>
51 <enum name="TOP_LEVEL_ARRAY_SIZE" value="0x930C"/>
52 <enum name="TOP_LEVEL_ARRAY_STRIDE" value="0x930D"/>
53 <enum name="LOCATION" value="0x930E"/>
54 <enum name="LOCATION_INDEX" value="0x930F"/>
55 <enum name="IS_PER_PATCH" value="0x92E7"/>
56 <enum name="NUM_COMPATIBLE_SUBROUTINES" value="0x8E4A"/>
57 <enum name="COMPATIBLE_SUBROUTINES" value="0x8E4B"/>
58
59 <function name="GetProgramInterfaceiv" es2="3.1">
60 <param name="program" type="GLuint"/>
61 <param name="programInterface" type="GLenum"/>
62 <param name="pname" type="GLenum"/>
63 <param name="params" type="GLint *" output="true"/>
64 </function>
65
66 <function name="GetProgramResourceIndex" es2="3.1">
67 <param name="program" type="GLuint"/>
68 <param name="programInterface" type="GLenum"/>
69 <param name="name" type="const GLchar *"/>
70 <return type="GLuint"/>
71 </function>
72
73 <function name="GetProgramResourceName" es2="3.1">
74 <param name="program" type="GLuint"/>
75 <param name="programInterface" type="GLenum"/>
76 <param name="index" type="GLuint"/>
77 <param name="bufSize" type="GLsizei "/>
78 <param name="length" type="GLsizei *" output="true"/>
79 <param name="name" type="GLchar *" output="true"/>
80 </function>
81
82 <function name="GetProgramResourceiv" es2="3.1">
83 <param name="program" type="GLuint"/>
84 <param name="programInterface" type="GLenum"/>
85 <param name="index" type="GLuint"/>
86 <param name="propCount" type="GLsizei "/>
87 <param name="props" type="const GLenum *" output="true"/>
88 <param name="bufSize" type="GLsizei "/>
89 <param name="length" type="GLsizei *" output="true"/>
90 <param name="params" type="GLint *" output="true"/>
91 </function>
92
93 <function name="GetProgramResourceLocation" es2="3.1">
94 <param name="program" type="GLuint"/>
95 <param name="programInterface" type="GLenum"/>
96 <param name="name" type="const GLchar *"/>
97 <return type="GLint"/>
98 </function>
99
100 <function name="GetProgramResourceLocationIndex">
101 <param name="program" type="GLuint"/>
102 <param name="programInterface" type="GLenum"/>
103 <param name="name" type="const GLchar *"/>
104 <return type="GLint"/>
105 </function>
106
107 </category>
108
109 </OpenGLAPI>