glthread: add/update count and marshal fields for many GL functions
[mesa.git] / src / mapi / glapi / gen / ARB_shader_subroutine.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <!-- Note: no GLX protocol info yet. -->
5
6 <OpenGLAPI>
7
8 <category name="GL_ARB_shader_subroutine" number="90">
9
10 <function name="GetSubroutineUniformLocation">
11 <param name="program" type="GLuint"/>
12 <param name="shadertype" type="GLenum"/>
13 <param name="name" type="const GLchar *"/>
14 <return type="GLint"/>
15 </function>
16
17 <function name="GetSubroutineIndex">
18 <param name="program" type="GLuint"/>
19 <param name="shadertype" type="GLenum"/>
20 <param name="name" type="const GLchar *"/>
21 <return type="GLuint"/>
22 </function>
23
24 <function name="GetActiveSubroutineUniformiv">
25 <param name="program" type="GLuint"/>
26 <param name="shadertype" type="GLenum"/>
27 <param name="index" type="GLuint"/>
28 <param name="pname" type="GLenum"/>
29 <param name="values" type="GLint *" output="true"/>
30 </function>
31
32 <function name="GetActiveSubroutineUniformName">
33 <param name="program" type="GLuint"/>
34 <param name="shadertype" type="GLenum"/>
35 <param name="index" type="GLuint"/>
36 <param name="bufsize" type="GLsizei"/>
37 <param name="length" type="GLsizei *" output="true"/>
38 <param name="name" type="GLchar *" output="true"/>
39 </function>
40
41 <function name="GetActiveSubroutineName">
42 <param name="program" type="GLuint"/>
43 <param name="shadertype" type="GLenum"/>
44 <param name="index" type="GLuint"/>
45 <param name="bufsize" type="GLsizei"/>
46 <param name="length" type="GLsizei *" output="true"/>
47 <param name="name" type="GLchar *" output="true"/>
48 </function>
49
50 <function name="UniformSubroutinesuiv">
51 <param name="shadertype" type="GLenum"/>
52 <param name="count" type="GLsizei"/>
53 <param name="indices" type="const GLuint *" count="count"/>
54 </function>
55
56 <function name="GetUniformSubroutineuiv">
57 <param name="shadertype" type="GLenum"/>
58 <param name="location" type="GLint"/>
59 <param name="params" type="GLuint *" output="true"/>
60 </function>
61
62 <function name="GetProgramStageiv">
63 <param name="program" type="GLuint"/>
64 <param name="shadertype" type="GLenum"/>
65 <param name="pname" type="GLenum"/>
66 <param name="values" type="GLint *" output="true"/>
67 </function>
68
69 <enum name="ACTIVE_SUBROUTINES" value="0x8DE5"/>
70 <enum name="ACTIVE_SUBROUTINE_UNIFORMS" value="0x8DE6"/>
71 <enum name="ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS" value="0x8E47"/>
72 <enum name="ACTIVE_SUBROUTINE_MAX_LENGTH" value="0x8E48"/>
73 <enum name="ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH" value="0x8E49"/>
74
75 <enum name="MAX_SUBROUTINES" value="0x8DE7"/>
76 <enum name="MAX_SUBROUTINE_UNIFORM_LOCATIONS" value="0x8DE8"/>
77
78 <enum name="NUM_COMPATIBLE_SUBROUTINES" value="0x8E4A"/>
79 <enum name="COMPATIBLE_SUBROUTINES" value="0x8E4B"/>
80
81 <!-- UNIFORM_SIZE, UNIFORM_NAME_LENGTH already in GL3.1 -->
82
83 </category>
84 </OpenGLAPI>