mesa: Standardize names of OpenGL functions.
[mesa.git] / src / mapi / glapi / gen / ARB_vertex_array_object.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <!-- Note: no GLX protocol info yet. -->
5
6
7 <OpenGLAPI>
8
9 <category name="GL_ARB_vertex_array_object" number="54">
10
11 <enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/>
12
13 <function name="BindVertexArray" offset="assign" es2="3.0">
14 <param name="array" type="GLuint"/>
15 </function>
16
17 <function name="DeleteVertexArrays" es2="3.0" offset="assign">
18 <param name="n" type="GLsizei"/>
19 <param name="arrays" type="const GLuint *" count="n"/>
20 </function>
21
22 <function name="GenVertexArrays" offset="assign" es2="3.0">
23 <param name="n" type="GLsizei"/>
24 <param name="arrays" type="GLuint *"/>
25 </function>
26
27 <function name="IsVertexArray" es2="3.0" offset="assign">
28 <param name="array" type="GLuint"/>
29 <return type="GLboolean"/>
30 </function>
31
32 </category>
33
34 </OpenGLAPI>