glthread: add/update count and marshal fields for many GL functions
[mesa.git] / src / mapi / glapi / gen / EXT_window_rectangles.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5
6 <category name="GL_EXT_window_rectangles" number="490">
7 <enum name="INCLUSIVE_EXT" value="0x8F10"/>
8 <enum name="EXCLUSIVE_EXT" value="0x8F11"/>
9 <enum name="WINDOW_RECTANGLE_EXT" value="0x8F12" count="4">
10 <size name="Get" mode="get"/>
11 </enum>
12 <enum name="WINDOW_RECTANGLE_MODE_EXT" value="0x8F13">
13 <size name="Get" mode="get"/>
14 </enum>
15 <enum name="MAX_WINDOW_RECTANGLES_EXT" value="0x8F14">
16 <size name="Get" mode="get"/>
17 </enum>
18 <enum name="NUM_WINDOW_RECTANGLES_EXT" value="0x8F15">
19 <size name="Get" mode="get"/>
20 </enum>
21
22 <function name="WindowRectanglesEXT" es2="3.0">
23 <param name="mode" type="GLenum"/>
24 <param name="count" type="GLsizei"/>
25 <param name="box" type="const GLint *" count="(4 * count)"/>
26 </function>
27 </category>
28
29 </OpenGLAPI>