glthread: upload non-VBO vertices and indices for non-Indirect non-IBM draws
[mesa.git] / src / mapi / glapi / gen / gl_API.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4 <OpenGLAPI>
5
6 <!-- Core versions sorted by version number. -->
7
8 <category name="1.0">
9 <enum name="FALSE" value="0x0"/>
10 <enum name="TRUE" value="0x1"/>
11 <enum name="ZERO" value="0x0"/>
12 <enum name="ONE" value="0x1"/>
13 <enum name="NONE" value="0x0"/>
14 <enum name="NO_ERROR" value="0x0"/>
15 <enum name="POINTS" value="0x0000"/>
16 <enum name="LINES" value="0x0001"/>
17 <enum name="LINE_LOOP" value="0x0002"/>
18 <enum name="LINE_STRIP" value="0x0003"/>
19 <enum name="TRIANGLES" value="0x0004"/>
20 <enum name="TRIANGLE_STRIP" value="0x0005"/>
21 <enum name="TRIANGLE_FAN" value="0x0006"/>
22 <enum name="QUADS" value="0x0007"/>
23 <enum name="QUAD_STRIP" value="0x0008"/>
24 <enum name="POLYGON" value="0x0009"/>
25 <enum name="ACCUM" value="0x0100"/>
26 <enum name="LOAD" value="0x0101"/>
27 <enum name="RETURN" value="0x0102"/>
28 <enum name="MULT" value="0x0103"/>
29 <enum name="ADD" value="0x0104"/>
30 <enum name="NEVER" value="0x0200"/>
31 <enum name="LESS" value="0x0201"/>
32 <enum name="EQUAL" value="0x0202"/>
33 <enum name="LEQUAL" value="0x0203"/>
34 <enum name="GREATER" value="0x0204"/>
35 <enum name="NOTEQUAL" value="0x0205"/>
36 <enum name="GEQUAL" value="0x0206"/>
37 <enum name="ALWAYS" value="0x0207"/>
38 <enum name="SRC_COLOR" value="0x0300"/>
39 <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
40 <enum name="SRC_ALPHA" value="0x0302"/>
41 <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
42 <enum name="DST_ALPHA" value="0x0304"/>
43 <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
44 <enum name="DST_COLOR" value="0x0306"/>
45 <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
46 <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
47 <enum name="FRONT_LEFT" value="0x0400"/>
48 <enum name="FRONT_RIGHT" value="0x0401"/>
49 <enum name="BACK_LEFT" value="0x0402"/>
50 <enum name="BACK_RIGHT" value="0x0403"/>
51 <enum name="FRONT" value="0x0404"/>
52 <enum name="BACK" value="0x0405"/>
53 <enum name="LEFT" value="0x0406"/>
54 <enum name="RIGHT" value="0x0407"/>
55 <enum name="FRONT_AND_BACK" value="0x0408"/>
56 <enum name="AUX0" value="0x0409"/>
57 <enum name="AUX1" value="0x040A"/>
58 <enum name="AUX2" value="0x040B"/>
59 <enum name="AUX3" value="0x040C"/>
60 <enum name="INVALID_VALUE" value="0x0501"/>
61 <enum name="INVALID_ENUM" value="0x0500"/>
62 <enum name="INVALID_OPERATION" value="0x0502"/>
63 <enum name="STACK_OVERFLOW" value="0x0503"/>
64 <enum name="STACK_UNDERFLOW" value="0x0504"/>
65 <enum name="OUT_OF_MEMORY" value="0x0505"/>
66 <enum name="2D" value="0x0600"/>
67 <enum name="3D" value="0x0601"/>
68 <enum name="3D_COLOR" value="0x0602"/>
69 <enum name="3D_COLOR_TEXTURE" value="0x0603"/>
70 <enum name="4D_COLOR_TEXTURE" value="0x0604"/>
71 <enum name="PASS_THROUGH_TOKEN" value="0x0700"/>
72 <enum name="POINT_TOKEN" value="0x0701"/>
73 <enum name="LINE_TOKEN" value="0x0702"/>
74 <enum name="POLYGON_TOKEN" value="0x0703"/>
75 <enum name="BITMAP_TOKEN" value="0x0704"/>
76 <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/>
77 <enum name="COPY_PIXEL_TOKEN" value="0x0706"/>
78 <enum name="LINE_RESET_TOKEN" value="0x0707"/>
79 <enum name="EXP" value="0x0800"/>
80 <enum name="EXP2" value="0x0801"/>
81 <enum name="CW" value="0x0900"/>
82 <enum name="CCW" value="0x0901"/>
83 <enum name="COEFF" value="0x0A00"/>
84 <enum name="ORDER" value="0x0A01"/>
85 <enum name="DOMAIN" value="0x0A02"/>
86 <enum name="CURRENT_COLOR" count="4" value="0x0B00">
87 <size name="Get" mode="get"/>
88 </enum>
89 <enum name="CURRENT_INDEX" count="1" value="0x0B01">
90 <size name="Get" mode="get"/>
91 </enum>
92 <enum name="CURRENT_NORMAL" count="3" value="0x0B02">
93 <size name="Get" mode="get"/>
94 </enum>
95 <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
96 <size name="Get" mode="get"/>
97 </enum>
98 <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04">
99 <size name="Get" mode="get"/>
100 </enum>
101 <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05">
102 <size name="Get" mode="get"/>
103 </enum>
104 <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06">
105 <size name="Get" mode="get"/>
106 </enum>
107 <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07">
108 <size name="Get" mode="get"/>
109 </enum>
110 <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08">
111 <size name="Get" mode="get"/>
112 </enum>
113 <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09">
114 <size name="Get" mode="get"/>
115 </enum>
116 <enum name="POINT_SMOOTH" count="1" value="0x0B10">
117 <size name="Get" mode="get"/>
118 </enum>
119 <enum name="POINT_SIZE" count="1" value="0x0B11">
120 <size name="Get" mode="get"/>
121 </enum>
122 <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12">
123 <size name="Get" mode="get"/>
124 </enum>
125 <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
126 <size name="Get" mode="get"/>
127 </enum>
128 <enum name="LINE_SMOOTH" count="1" value="0x0B20">
129 <size name="Get" mode="get"/>
130 </enum>
131 <enum name="LINE_WIDTH" count="1" value="0x0B21">
132 <size name="Get" mode="get"/>
133 </enum>
134 <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22">
135 <size name="Get" mode="get"/>
136 </enum>
137 <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
138 <size name="Get" mode="get"/>
139 </enum>
140 <enum name="LINE_STIPPLE" count="1" value="0x0B24">
141 <size name="Get" mode="get"/>
142 </enum>
143 <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25">
144 <size name="Get" mode="get"/>
145 </enum>
146 <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26">
147 <size name="Get" mode="get"/>
148 </enum>
149 <enum name="LIST_MODE" count="1" value="0x0B30">
150 <size name="Get" mode="get"/>
151 </enum>
152 <enum name="MAX_LIST_NESTING" count="1" value="0x0B31">
153 <size name="Get" mode="get"/>
154 </enum>
155 <enum name="LIST_BASE" count="1" value="0x0B32">
156 <size name="Get" mode="get"/>
157 </enum>
158 <enum name="LIST_INDEX" count="1" value="0x0B33">
159 <size name="Get" mode="get"/>
160 </enum>
161 <enum name="POLYGON_MODE" count="2" value="0x0B40">
162 <size name="Get" mode="get"/>
163 </enum>
164 <enum name="POLYGON_SMOOTH" count="1" value="0x0B41">
165 <size name="Get" mode="get"/>
166 </enum>
167 <enum name="POLYGON_STIPPLE" count="1" value="0x0B42">
168 <size name="Get" mode="get"/>
169 </enum>
170 <enum name="EDGE_FLAG" count="1" value="0x0B43">
171 <size name="Get" mode="get"/>
172 </enum>
173 <enum name="CULL_FACE" count="1" value="0x0B44">
174 <size name="Get" mode="get"/>
175 </enum>
176 <enum name="CULL_FACE_MODE" count="1" value="0x0B45">
177 <size name="Get" mode="get"/>
178 </enum>
179 <enum name="FRONT_FACE" count="1" value="0x0B46">
180 <size name="Get" mode="get"/>
181 </enum>
182 <enum name="LIGHTING" count="1" value="0x0B50">
183 <size name="Get" mode="get"/>
184 </enum>
185 <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
186 <size name="LightModelfv"/>
187 <size name="LightModeliv"/>
188 <size name="Get" mode="get"/>
189 </enum>
190 <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
191 <size name="LightModelfv"/>
192 <size name="LightModeliv"/>
193 <size name="Get" mode="get"/>
194 </enum>
195 <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
196 <size name="LightModelfv"/>
197 <size name="LightModeliv"/>
198 <size name="Get" mode="get"/>
199 </enum>
200 <enum name="SHADE_MODEL" count="1" value="0x0B54">
201 <size name="Get" mode="get"/>
202 </enum>
203 <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55">
204 <size name="Get" mode="get"/>
205 </enum>
206 <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56">
207 <size name="Get" mode="get"/>
208 </enum>
209 <enum name="COLOR_MATERIAL" count="1" value="0x0B57">
210 <size name="Get" mode="get"/>
211 </enum>
212 <enum name="FOG" count="1" value="0x0B60">
213 <size name="Get" mode="get"/>
214 </enum>
215 <enum name="FOG_INDEX" count="1" value="0x0B61">
216 <size name="Fogfv"/>
217 <size name="Fogiv"/>
218 <size name="Get" mode="get"/>
219 </enum>
220 <enum name="FOG_DENSITY" count="1" value="0x0B62">
221 <size name="Fogfv"/>
222 <size name="Fogiv"/>
223 <size name="Get" mode="get"/>
224 </enum>
225 <enum name="FOG_START" count="1" value="0x0B63">
226 <size name="Fogfv"/>
227 <size name="Fogiv"/>
228 <size name="Get" mode="get"/>
229 </enum>
230 <enum name="FOG_END" count="1" value="0x0B64">
231 <size name="Fogfv"/>
232 <size name="Fogiv"/>
233 <size name="Get" mode="get"/>
234 </enum>
235 <enum name="FOG_MODE" count="1" value="0x0B65">
236 <size name="Fogfv"/>
237 <size name="Fogiv"/>
238 <size name="Get" mode="get"/>
239 </enum>
240 <enum name="FOG_COLOR" count="4" value="0x0B66">
241 <size name="Fogfv"/>
242 <size name="Fogiv"/>
243 <size name="Get" mode="get"/>
244 </enum>
245 <enum name="DEPTH_RANGE" count="2" value="0x0B70">
246 <size name="Get" mode="get"/>
247 </enum>
248 <enum name="DEPTH_TEST" count="1" value="0x0B71">
249 <size name="Get" mode="get"/>
250 </enum>
251 <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72">
252 <size name="Get" mode="get"/>
253 </enum>
254 <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73">
255 <size name="Get" mode="get"/>
256 </enum>
257 <enum name="DEPTH_FUNC" count="1" value="0x0B74">
258 <size name="Get" mode="get"/>
259 </enum>
260 <enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80">
261 <size name="Get" mode="get"/>
262 </enum>
263 <enum name="STENCIL_TEST" count="1" value="0x0B90">
264 <size name="Get" mode="get"/>
265 </enum>
266 <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91">
267 <size name="Get" mode="get"/>
268 </enum>
269 <enum name="STENCIL_FUNC" count="1" value="0x0B92">
270 <size name="Get" mode="get"/>
271 </enum>
272 <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93">
273 <size name="Get" mode="get"/>
274 </enum>
275 <enum name="STENCIL_FAIL" count="1" value="0x0B94">
276 <size name="Get" mode="get"/>
277 </enum>
278 <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95">
279 <size name="Get" mode="get"/>
280 </enum>
281 <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96">
282 <size name="Get" mode="get"/>
283 </enum>
284 <enum name="STENCIL_REF" count="1" value="0x0B97">
285 <size name="Get" mode="get"/>
286 </enum>
287 <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98">
288 <size name="Get" mode="get"/>
289 </enum>
290 <enum name="MATRIX_MODE" count="1" value="0x0BA0">
291 <size name="Get" mode="get"/>
292 </enum>
293 <enum name="NORMALIZE" count="1" value="0x0BA1">
294 <size name="Get" mode="get"/>
295 </enum>
296 <enum name="VIEWPORT" count="4" value="0x0BA2">
297 <size name="Get" mode="get"/>
298 </enum>
299 <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
300 <size name="Get" mode="get"/>
301 </enum>
302 <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4">
303 <size name="Get" mode="get"/>
304 </enum>
305 <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5">
306 <size name="Get" mode="get"/>
307 </enum>
308 <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6">
309 <size name="Get" mode="get"/>
310 </enum>
311 <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7">
312 <size name="Get" mode="get"/>
313 </enum>
314 <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8">
315 <size name="Get" mode="get"/>
316 </enum>
317 <enum name="ATTRIB_STACK_DEPTH" count="1" value="0x0BB0">
318 <size name="Get" mode="get"/>
319 </enum>
320 <enum name="CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0BB1">
321 <size name="Get" mode="get"/>
322 </enum>
323 <enum name="ALPHA_TEST" count="1" value="0x0BC0">
324 <size name="Get" mode="get"/>
325 </enum>
326 <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1">
327 <size name="Get" mode="get"/>
328 </enum>
329 <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2">
330 <size name="Get" mode="get"/>
331 </enum>
332 <enum name="DITHER" count="1" value="0x0BD0">
333 <size name="Get" mode="get"/>
334 </enum>
335 <enum name="BLEND_DST" count="1" value="0x0BE0">
336 <size name="Get" mode="get"/>
337 </enum>
338 <enum name="BLEND_SRC" count="1" value="0x0BE1">
339 <size name="Get" mode="get"/>
340 </enum>
341 <enum name="BLEND" count="1" value="0x0BE2">
342 <size name="Get" mode="get"/>
343 </enum>
344 <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0">
345 <size name="Get" mode="get"/>
346 </enum>
347 <enum name="LOGIC_OP" count="1" value="0x0BF1">
348 <size name="Get" mode="get"/>
349 </enum>
350 <enum name="AUX_BUFFERS" count="1" value="0x0C00">
351 <size name="Get" mode="get"/>
352 </enum>
353 <enum name="DRAW_BUFFER" count="1" value="0x0C01">
354 <size name="Get" mode="get"/>
355 </enum>
356 <enum name="READ_BUFFER" count="1" value="0x0C02">
357 <size name="Get" mode="get"/>
358 </enum>
359 <enum name="SCISSOR_BOX" count="4" value="0x0C10">
360 <size name="Get" mode="get"/>
361 </enum>
362 <enum name="SCISSOR_TEST" count="1" value="0x0C11">
363 <size name="Get" mode="get"/>
364 </enum>
365 <enum name="INDEX_CLEAR_VALUE" count="1" value="0x0C20">
366 <size name="Get" mode="get"/>
367 </enum>
368 <enum name="INDEX_WRITEMASK" count="1" value="0x0C21">
369 <size name="Get" mode="get"/>
370 </enum>
371 <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22">
372 <size name="Get" mode="get"/>
373 </enum>
374 <enum name="COLOR_WRITEMASK" count="4" value="0x0C23">
375 <size name="Get" mode="get"/>
376 </enum>
377 <enum name="INDEX_MODE" count="1" value="0x0C30">
378 <size name="Get" mode="get"/>
379 </enum>
380 <enum name="RGBA_MODE" count="1" value="0x0C31">
381 <size name="Get" mode="get"/>
382 </enum>
383 <enum name="DOUBLEBUFFER" count="1" value="0x0C32">
384 <size name="Get" mode="get"/>
385 </enum>
386 <enum name="STEREO" count="1" value="0x0C33">
387 <size name="Get" mode="get"/>
388 </enum>
389 <enum name="RENDER_MODE" count="1" value="0x0C40">
390 <size name="Get" mode="get"/>
391 </enum>
392 <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50">
393 <size name="Get" mode="get"/>
394 </enum>
395 <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51">
396 <size name="Get" mode="get"/>
397 </enum>
398 <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52">
399 <size name="Get" mode="get"/>
400 </enum>
401 <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53">
402 <size name="Get" mode="get"/>
403 </enum>
404 <enum name="FOG_HINT" count="1" value="0x0C54">
405 <size name="Get" mode="get"/>
406 </enum>
407 <enum name="TEXTURE_GEN_S" count="1" value="0x0C60">
408 <size name="Get" mode="get"/>
409 </enum>
410 <enum name="TEXTURE_GEN_T" count="1" value="0x0C61">
411 <size name="Get" mode="get"/>
412 </enum>
413 <enum name="TEXTURE_GEN_R" count="1" value="0x0C62">
414 <size name="Get" mode="get"/>
415 </enum>
416 <enum name="TEXTURE_GEN_Q" count="1" value="0x0C63">
417 <size name="Get" mode="get"/>
418 </enum>
419 <enum name="PIXEL_MAP_I_TO_I" count="1" value="0x0C70">
420 <size name="Get" mode="get"/>
421 </enum>
422 <enum name="PIXEL_MAP_S_TO_S" value="0x0C71"/>
423 <enum name="PIXEL_MAP_I_TO_R" value="0x0C72"/>
424 <enum name="PIXEL_MAP_I_TO_G" value="0x0C73"/>
425 <enum name="PIXEL_MAP_I_TO_B" value="0x0C74"/>
426 <enum name="PIXEL_MAP_I_TO_A" value="0x0C75"/>
427 <enum name="PIXEL_MAP_R_TO_R" value="0x0C76"/>
428 <enum name="PIXEL_MAP_G_TO_G" value="0x0C77"/>
429 <enum name="PIXEL_MAP_B_TO_B" value="0x0C78"/>
430 <enum name="PIXEL_MAP_A_TO_A" value="0x0C79"/>
431 <enum name="PIXEL_MAP_I_TO_I_SIZE" count="1" value="0x0CB0">
432 <size name="Get" mode="get"/>
433 </enum>
434 <enum name="PIXEL_MAP_S_TO_S_SIZE" count="1" value="0x0CB1">
435 <size name="Get" mode="get"/>
436 </enum>
437 <enum name="PIXEL_MAP_I_TO_R_SIZE" count="1" value="0x0CB2">
438 <size name="Get" mode="get"/>
439 </enum>
440 <enum name="PIXEL_MAP_I_TO_G_SIZE" count="1" value="0x0CB3">
441 <size name="Get" mode="get"/>
442 </enum>
443 <enum name="PIXEL_MAP_I_TO_B_SIZE" count="1" value="0x0CB4">
444 <size name="Get" mode="get"/>
445 </enum>
446 <enum name="PIXEL_MAP_I_TO_A_SIZE" count="1" value="0x0CB5">
447 <size name="Get" mode="get"/>
448 </enum>
449 <enum name="PIXEL_MAP_R_TO_R_SIZE" count="1" value="0x0CB6">
450 <size name="Get" mode="get"/>
451 </enum>
452 <enum name="PIXEL_MAP_G_TO_G_SIZE" count="1" value="0x0CB7">
453 <size name="Get" mode="get"/>
454 </enum>
455 <enum name="PIXEL_MAP_B_TO_B_SIZE" count="1" value="0x0CB8">
456 <size name="Get" mode="get"/>
457 </enum>
458 <enum name="PIXEL_MAP_A_TO_A_SIZE" count="1" value="0x0CB9">
459 <size name="Get" mode="get"/>
460 </enum>
461 <enum name="UNPACK_SWAP_BYTES" count="1" value="0x0CF0">
462 <size name="Get" mode="get"/>
463 </enum>
464 <enum name="UNPACK_LSB_FIRST" count="1" value="0x0CF1">
465 <size name="Get" mode="get"/>
466 </enum>
467 <enum name="UNPACK_ROW_LENGTH" count="1" value="0x0CF2">
468 <size name="Get" mode="get"/>
469 </enum>
470 <enum name="UNPACK_SKIP_PIXELS" count="1" value="0x0CF4">
471 <size name="Get" mode="get"/>
472 </enum>
473 <enum name="UNPACK_SKIP_ROWS" count="1" value="0x0CF3">
474 <size name="Get" mode="get"/>
475 </enum>
476 <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5">
477 <size name="Get" mode="get"/>
478 </enum>
479 <enum name="PACK_SWAP_BYTES" count="1" value="0x0D00">
480 <size name="Get" mode="get"/>
481 </enum>
482 <enum name="PACK_LSB_FIRST" count="1" value="0x0D01">
483 <size name="Get" mode="get"/>
484 </enum>
485 <enum name="PACK_ROW_LENGTH" count="1" value="0x0D02">
486 <size name="Get" mode="get"/>
487 </enum>
488 <enum name="PACK_SKIP_ROWS" count="1" value="0x0D03">
489 <size name="Get" mode="get"/>
490 </enum>
491 <enum name="PACK_SKIP_PIXELS" count="1" value="0x0D04">
492 <size name="Get" mode="get"/>
493 </enum>
494 <enum name="PACK_ALIGNMENT" count="1" value="0x0D05">
495 <size name="Get" mode="get"/>
496 </enum>
497 <enum name="MAP_COLOR" count="1" value="0x0D10">
498 <size name="Get" mode="get"/>
499 </enum>
500 <enum name="MAP_STENCIL" count="1" value="0x0D11">
501 <size name="Get" mode="get"/>
502 </enum>
503 <enum name="INDEX_SHIFT" count="1" value="0x0D12">
504 <size name="Get" mode="get"/>
505 </enum>
506 <enum name="INDEX_OFFSET" count="1" value="0x0D13">
507 <size name="Get" mode="get"/>
508 </enum>
509 <enum name="RED_SCALE" count="1" value="0x0D14">
510 <size name="Get" mode="get"/>
511 </enum>
512 <enum name="RED_BIAS" count="1" value="0x0D15">
513 <size name="Get" mode="get"/>
514 </enum>
515 <enum name="ZOOM_X" count="1" value="0x0D16">
516 <size name="Get" mode="get"/>
517 </enum>
518 <enum name="ZOOM_Y" count="1" value="0x0D17">
519 <size name="Get" mode="get"/>
520 </enum>
521 <enum name="GREEN_SCALE" count="1" value="0x0D18">
522 <size name="Get" mode="get"/>
523 </enum>
524 <enum name="GREEN_BIAS" count="1" value="0x0D19">
525 <size name="Get" mode="get"/>
526 </enum>
527 <enum name="BLUE_SCALE" count="1" value="0x0D1A">
528 <size name="Get" mode="get"/>
529 </enum>
530 <enum name="BLUE_BIAS" count="1" value="0x0D1B">
531 <size name="Get" mode="get"/>
532 </enum>
533 <enum name="ALPHA_SCALE" count="1" value="0x0D1C">
534 <size name="TexEnvfv"/>
535 <size name="TexEnviv"/>
536 <size name="GetTexEnvfv" mode="get"/>
537 <size name="GetTexEnviv" mode="get"/>
538 <size name="Get" mode="get"/>
539 </enum>
540 <enum name="ALPHA_BIAS" count="1" value="0x0D1D">
541 <size name="Get" mode="get"/>
542 </enum>
543 <enum name="DEPTH_SCALE" count="1" value="0x0D1E">
544 <size name="Get" mode="get"/>
545 </enum>
546 <enum name="DEPTH_BIAS" count="1" value="0x0D1F">
547 <size name="Get" mode="get"/>
548 </enum>
549 <enum name="MAX_EVAL_ORDER" count="1" value="0x0D30">
550 <size name="Get" mode="get"/>
551 </enum>
552 <enum name="MAX_LIGHTS" count="1" value="0x0D31">
553 <size name="Get" mode="get"/>
554 </enum>
555 <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32">
556 <size name="Get" mode="get"/>
557 </enum>
558 <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33">
559 <size name="Get" mode="get"/>
560 </enum>
561 <enum name="MAX_PIXEL_MAP_TABLE" count="1" value="0x0D34">
562 <size name="Get" mode="get"/>
563 </enum>
564 <enum name="MAX_ATTRIB_STACK_DEPTH" count="1" value="0x0D35">
565 <size name="Get" mode="get"/>
566 </enum>
567 <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36">
568 <size name="Get" mode="get"/>
569 </enum>
570 <enum name="MAX_NAME_STACK_DEPTH" count="1" value="0x0D37">
571 <size name="Get" mode="get"/>
572 </enum>
573 <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38">
574 <size name="Get" mode="get"/>
575 </enum>
576 <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39">
577 <size name="Get" mode="get"/>
578 </enum>
579 <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A">
580 <size name="Get" mode="get"/>
581 </enum>
582 <enum name="MAX_CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0D3B">
583 <size name="Get" mode="get"/>
584 </enum>
585 <enum name="SUBPIXEL_BITS" count="1" value="0x0D50">
586 <size name="Get" mode="get"/>
587 </enum>
588 <enum name="INDEX_BITS" count="1" value="0x0D51">
589 <size name="Get" mode="get"/>
590 </enum>
591 <enum name="RED_BITS" count="1" value="0x0D52">
592 <size name="Get" mode="get"/>
593 </enum>
594 <enum name="GREEN_BITS" count="1" value="0x0D53">
595 <size name="Get" mode="get"/>
596 </enum>
597 <enum name="BLUE_BITS" count="1" value="0x0D54">
598 <size name="Get" mode="get"/>
599 </enum>
600 <enum name="ALPHA_BITS" count="1" value="0x0D55">
601 <size name="Get" mode="get"/>
602 </enum>
603 <enum name="DEPTH_BITS" count="1" value="0x0D56">
604 <size name="Get" mode="get"/>
605 </enum>
606 <enum name="STENCIL_BITS" count="1" value="0x0D57">
607 <size name="Get" mode="get"/>
608 </enum>
609 <enum name="ACCUM_RED_BITS" count="1" value="0x0D58">
610 <size name="Get" mode="get"/>
611 </enum>
612 <enum name="ACCUM_GREEN_BITS" count="1" value="0x0D59">
613 <size name="Get" mode="get"/>
614 </enum>
615 <enum name="ACCUM_BLUE_BITS" count="1" value="0x0D5A">
616 <size name="Get" mode="get"/>
617 </enum>
618 <enum name="ACCUM_ALPHA_BITS" count="1" value="0x0D5B">
619 <size name="Get" mode="get"/>
620 </enum>
621 <enum name="NAME_STACK_DEPTH" count="1" value="0x0D70">
622 <size name="Get" mode="get"/>
623 </enum>
624 <enum name="AUTO_NORMAL" count="1" value="0x0D80">
625 <size name="Get" mode="get"/>
626 </enum>
627 <enum name="MAP1_COLOR_4" count="4" value="0x0D90">
628 <size name="Map1d"/>
629 <size name="Map1f"/>
630 <size name="Get" count="1" mode="get"/>
631 </enum>
632 <enum name="MAP1_INDEX" count="1" value="0x0D91">
633 <size name="Map1d"/>
634 <size name="Map1f"/>
635 <size name="Get" count="1" mode="get"/>
636 </enum>
637 <enum name="MAP1_NORMAL" count="3" value="0x0D92">
638 <size name="Map1d"/>
639 <size name="Map1f"/>
640 <size name="Get" count="1" mode="get"/>
641 </enum>
642 <enum name="MAP1_TEXTURE_COORD_1" count="1" value="0x0D93">
643 <size name="Map1d"/>
644 <size name="Map1f"/>
645 <size name="Get" count="1" mode="get"/>
646 </enum>
647 <enum name="MAP1_TEXTURE_COORD_2" count="2" value="0x0D94">
648 <size name="Map1d"/>
649 <size name="Map1f"/>
650 <size name="Get" count="1" mode="get"/>
651 </enum>
652 <enum name="MAP1_TEXTURE_COORD_3" count="3" value="0x0D95">
653 <size name="Map1d"/>
654 <size name="Map1f"/>
655 <size name="Get" count="1" mode="get"/>
656 </enum>
657 <enum name="MAP1_TEXTURE_COORD_4" count="4" value="0x0D96">
658 <size name="Map1d"/>
659 <size name="Map1f"/>
660 <size name="Get" count="1" mode="get"/>
661 </enum>
662 <enum name="MAP1_VERTEX_3" count="3" value="0x0D97">
663 <size name="Map1d"/>
664 <size name="Map1f"/>
665 <size name="Get" count="1" mode="get"/>
666 </enum>
667 <enum name="MAP1_VERTEX_4" count="4" value="0x0D98">
668 <size name="Map1d"/>
669 <size name="Map1f"/>
670 <size name="Get" count="1" mode="get"/>
671 </enum>
672 <enum name="MAP2_COLOR_4" count="4" value="0x0DB0">
673 <size name="Map2d"/>
674 <size name="Map2f"/>
675 <size name="Get" count="1" mode="get"/>
676 </enum>
677 <enum name="MAP2_INDEX" count="1" value="0x0DB1">
678 <size name="Map2d"/>
679 <size name="Map2f"/>
680 <size name="Get" count="1" mode="get"/>
681 </enum>
682 <enum name="MAP2_NORMAL" count="3" value="0x0DB2">
683 <size name="Map2d"/>
684 <size name="Map2f"/>
685 <size name="Get" count="1" mode="get"/>
686 </enum>
687 <enum name="MAP2_TEXTURE_COORD_1" count="1" value="0x0DB3">
688 <size name="Map2d"/>
689 <size name="Map2f"/>
690 <size name="Get" count="1" mode="get"/>
691 </enum>
692 <enum name="MAP2_TEXTURE_COORD_2" count="2" value="0x0DB4">
693 <size name="Map2d"/>
694 <size name="Map2f"/>
695 <size name="Get" count="1" mode="get"/>
696 </enum>
697 <enum name="MAP2_TEXTURE_COORD_3" count="3" value="0x0DB5">
698 <size name="Map2d"/>
699 <size name="Map2f"/>
700 <size name="Get" count="1" mode="get"/>
701 </enum>
702 <enum name="MAP2_TEXTURE_COORD_4" count="4" value="0x0DB6">
703 <size name="Map2d"/>
704 <size name="Map2f"/>
705 <size name="Get" count="1" mode="get"/>
706 </enum>
707 <enum name="MAP2_VERTEX_3" count="3" value="0x0DB7">
708 <size name="Map2d"/>
709 <size name="Map2f"/>
710 <size name="Get" count="1" mode="get"/>
711 </enum>
712 <enum name="MAP2_VERTEX_4" count="4" value="0x0DB8">
713 <size name="Map2d"/>
714 <size name="Map2f"/>
715 <size name="Get" count="1" mode="get"/>
716 </enum>
717 <enum name="MAP1_GRID_DOMAIN" count="2" value="0x0DD0">
718 <size name="Get" mode="get"/>
719 </enum>
720 <enum name="MAP1_GRID_SEGMENTS" count="1" value="0x0DD1">
721 <size name="Get" mode="get"/>
722 </enum>
723 <enum name="MAP2_GRID_DOMAIN" count="4" value="0x0DD2">
724 <size name="Get" mode="get"/>
725 </enum>
726 <enum name="MAP2_GRID_SEGMENTS" count="2" value="0x0DD3">
727 <size name="Get" mode="get"/>
728 </enum>
729 <enum name="TEXTURE_1D" count="1" value="0x0DE0">
730 <size name="Get" mode="get"/>
731 </enum>
732 <enum name="TEXTURE_2D" count="1" value="0x0DE1">
733 <size name="Get" mode="get"/>
734 </enum>
735 <enum name="FEEDBACK_BUFFER_POINTER" value="0x0DF0"/>
736 <enum name="FEEDBACK_BUFFER_SIZE" value="0x0DF1"/>
737 <enum name="FEEDBACK_BUFFER_TYPE" value="0x0DF2"/>
738 <enum name="SELECTION_BUFFER_POINTER" value="0x0DF3"/>
739 <enum name="SELECTION_BUFFER_SIZE" value="0x0DF4"/>
740 <enum name="TEXTURE_WIDTH" count="1" value="0x1000">
741 <size name="GetTexLevelParameterfv" mode="get"/>
742 <size name="GetTexLevelParameteriv" mode="get"/>
743 </enum>
744 <enum name="TEXTURE_HEIGHT" count="1" value="0x1001">
745 <size name="GetTexLevelParameterfv" mode="get"/>
746 <size name="GetTexLevelParameteriv" mode="get"/>
747 </enum>
748 <enum name="TEXTURE_BORDER" count="1" value="0x1005">
749 <size name="GetTexLevelParameterfv" mode="get"/>
750 <size name="GetTexLevelParameteriv" mode="get"/>
751 </enum>
752 <enum name="TEXTURE_COMPONENTS" count="1" value="0x1003">
753 <size name="GetTexLevelParameterfv" mode="get"/>
754 <size name="GetTexLevelParameteriv" mode="get"/>
755 </enum>
756 <enum name="TEXTURE_BORDER_COLOR" count="4" value="0x1004">
757 <size name="TexParameterfv"/>
758 <size name="TexParameteriv"/>
759 <size name="GetTexParameterfv" mode="get"/>
760 <size name="GetTexParameteriv" mode="get"/>
761 </enum>
762 <enum name="DONT_CARE" value="0x1100"/>
763 <enum name="FASTEST" value="0x1101"/>
764 <enum name="NICEST" value="0x1102"/>
765 <enum name="AMBIENT" count="4" value="0x1200">
766 <size name="Materialfv"/>
767 <size name="Materialiv"/>
768 <size name="Lightfv"/>
769 <size name="Lightiv"/>
770 <size name="GetMaterialfv" mode="get"/>
771 <size name="GetMaterialiv" mode="get"/>
772 <size name="GetLightfv" mode="get"/>
773 <size name="GetLightiv" mode="get"/>
774 </enum>
775 <enum name="DIFFUSE" count="4" value="0x1201">
776 <size name="Materialfv"/>
777 <size name="Materialiv"/>
778 <size name="Lightfv"/>
779 <size name="Lightiv"/>
780 <size name="GetMaterialfv" mode="get"/>
781 <size name="GetMaterialiv" mode="get"/>
782 <size name="GetLightfv" mode="get"/>
783 <size name="GetLightiv" mode="get"/>
784 </enum>
785 <enum name="SPECULAR" count="4" value="0x1202">
786 <size name="Materialfv"/>
787 <size name="Materialiv"/>
788 <size name="Lightfv"/>
789 <size name="Lightiv"/>
790 <size name="GetMaterialfv" mode="get"/>
791 <size name="GetMaterialiv" mode="get"/>
792 <size name="GetLightfv" mode="get"/>
793 <size name="GetLightiv" mode="get"/>
794 </enum>
795 <enum name="POSITION" count="4" value="0x1203">
796 <size name="Lightfv"/>
797 <size name="Lightiv"/>
798 <size name="GetLightfv" mode="get"/>
799 <size name="GetLightiv" mode="get"/>
800 </enum>
801 <enum name="SPOT_DIRECTION" count="3" value="0x1204">
802 <size name="Lightfv"/>
803 <size name="Lightiv"/>
804 <size name="GetLightfv" mode="get"/>
805 <size name="GetLightiv" mode="get"/>
806 </enum>
807 <enum name="SPOT_EXPONENT" count="1" value="0x1205">
808 <size name="Lightfv"/>
809 <size name="Lightiv"/>
810 <size name="GetLightfv" mode="get"/>
811 <size name="GetLightiv" mode="get"/>
812 </enum>
813 <enum name="SPOT_CUTOFF" count="1" value="0x1206">
814 <size name="Lightfv"/>
815 <size name="Lightiv"/>
816 <size name="GetLightfv" mode="get"/>
817 <size name="GetLightiv" mode="get"/>
818 </enum>
819 <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
820 <size name="Lightfv"/>
821 <size name="Lightiv"/>
822 <size name="GetLightfv" mode="get"/>
823 <size name="GetLightiv" mode="get"/>
824 </enum>
825 <enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
826 <size name="Lightfv"/>
827 <size name="Lightiv"/>
828 <size name="GetLightfv" mode="get"/>
829 <size name="GetLightiv" mode="get"/>
830 </enum>
831 <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
832 <size name="Lightfv"/>
833 <size name="Lightiv"/>
834 <size name="GetLightfv" mode="get"/>
835 <size name="GetLightiv" mode="get"/>
836 </enum>
837 <enum name="COMPILE" value="0x1300"/>
838 <enum name="COMPILE_AND_EXECUTE" value="0x1301"/>
839 <enum name="BYTE" count="1" value="0x1400">
840 <size name="CallLists"/>
841 </enum>
842 <enum name="UNSIGNED_BYTE" count="1" value="0x1401">
843 <size name="CallLists"/>
844 </enum>
845 <enum name="SHORT" count="2" value="0x1402">
846 <size name="CallLists"/>
847 </enum>
848 <enum name="UNSIGNED_SHORT" count="2" value="0x1403">
849 <size name="CallLists"/>
850 </enum>
851 <enum name="INT" count="4" value="0x1404">
852 <size name="CallLists"/>
853 </enum>
854 <enum name="UNSIGNED_INT" count="4" value="0x1405">
855 <size name="CallLists"/>
856 </enum>
857 <enum name="FLOAT" count="4" value="0x1406">
858 <size name="CallLists"/>
859 </enum>
860 <enum name="2_BYTES" count="2" value="0x1407">
861 <size name="CallLists"/>
862 </enum>
863 <enum name="3_BYTES" count="3" value="0x1408">
864 <size name="CallLists"/>
865 </enum>
866 <enum name="4_BYTES" count="4" value="0x1409">
867 <size name="CallLists"/>
868 </enum>
869 <enum name="HALF_FLOAT" count="2" value="0x140B">
870 <size name="CallLists"/>
871 </enum>
872 <enum name="CLEAR" value="0x1500"/>
873 <enum name="AND" value="0x1501"/>
874 <enum name="AND_REVERSE" value="0x1502"/>
875 <enum name="COPY" value="0x1503"/>
876 <enum name="AND_INVERTED" value="0x1504"/>
877 <enum name="NOOP" value="0x1505"/>
878 <enum name="XOR" value="0x1506"/>
879 <enum name="OR" value="0x1507"/>
880 <enum name="NOR" value="0x1508"/>
881 <enum name="EQUIV" value="0x1509"/>
882 <enum name="INVERT" value="0x150A"/>
883 <enum name="OR_REVERSE" value="0x150B"/>
884 <enum name="COPY_INVERTED" value="0x150C"/>
885 <enum name="OR_INVERTED" value="0x150D"/>
886 <enum name="NAND" value="0x150E"/>
887 <enum name="SET" value="0x150F"/>
888 <enum name="EMISSION" count="4" value="0x1600">
889 <size name="Materialfv"/>
890 <size name="Materialiv"/>
891 <size name="GetMaterialfv" mode="get"/>
892 <size name="GetMaterialiv" mode="get"/>
893 </enum>
894 <enum name="SHININESS" count="1" value="0x1601">
895 <size name="Materialfv"/>
896 <size name="Materialiv"/>
897 <size name="GetMaterialfv" mode="get"/>
898 <size name="GetMaterialiv" mode="get"/>
899 </enum>
900 <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
901 <size name="Materialfv"/>
902 <size name="Materialiv"/>
903 <size name="GetMaterialfv" mode="get"/>
904 <size name="GetMaterialiv" mode="get"/>
905 </enum>
906 <enum name="COLOR_INDEXES" count="3" value="0x1603">
907 <size name="Materialfv"/>
908 <size name="Materialiv"/>
909 <size name="GetMaterialfv" mode="get"/>
910 <size name="GetMaterialiv" mode="get"/>
911 </enum>
912 <enum name="MODELVIEW" value="0x1700"/>
913 <enum name="PROJECTION" value="0x1701"/>
914 <enum name="TEXTURE" value="0x1702"/>
915 <enum name="COLOR" value="0x1800"/>
916 <enum name="DEPTH" value="0x1801"/>
917 <enum name="STENCIL" value="0x1802"/>
918 <enum name="COLOR_INDEX" value="0x1900"/>
919 <enum name="STENCIL_INDEX" value="0x1901"/>
920 <enum name="DEPTH_COMPONENT" value="0x1902"/>
921 <enum name="RED" value="0x1903"/>
922 <enum name="GREEN" value="0x1904"/>
923 <enum name="BLUE" value="0x1905"/>
924 <enum name="ALPHA" value="0x1906"/>
925 <enum name="RGBA" value="0x1908"/>
926 <enum name="RGB" value="0x1907"/>
927 <enum name="LUMINANCE" value="0x1909"/>
928 <enum name="LUMINANCE_ALPHA" value="0x190A"/>
929 <enum name="BITMAP" value="0x1A00"/>
930 <enum name="POINT" value="0x1B00"/>
931 <enum name="LINE" value="0x1B01"/>
932 <enum name="FILL" value="0x1B02"/>
933 <enum name="FEEDBACK" value="0x1C01"/>
934 <enum name="RENDER" value="0x1C00"/>
935 <enum name="SELECT" value="0x1C02"/>
936 <enum name="FLAT" value="0x1D00"/>
937 <enum name="SMOOTH" value="0x1D01"/>
938 <enum name="KEEP" value="0x1E00"/>
939 <enum name="REPLACE" value="0x1E01"/>
940 <enum name="INCR" value="0x1E02"/>
941 <enum name="DECR" value="0x1E03"/>
942 <enum name="VENDOR" value="0x1F00"/>
943 <enum name="RENDERER" value="0x1F01"/>
944 <enum name="VERSION" value="0x1F02"/>
945 <enum name="EXTENSIONS" value="0x1F03"/>
946 <enum name="S" value="0x2000"/>
947 <enum name="T" value="0x2001"/>
948 <enum name="R" value="0x2002"/>
949 <enum name="Q" value="0x2003"/>
950 <enum name="MODULATE" value="0x2100"/>
951 <enum name="DECAL" value="0x2101"/>
952 <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200">
953 <size name="TexEnvfv"/>
954 <size name="TexEnviv"/>
955 <size name="GetTexEnvfv" mode="get"/>
956 <size name="GetTexEnviv" mode="get"/>
957 </enum>
958 <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201">
959 <size name="TexEnvfv"/>
960 <size name="TexEnviv"/>
961 <size name="GetTexEnvfv" mode="get"/>
962 <size name="GetTexEnviv" mode="get"/>
963 </enum>
964 <enum name="TEXTURE_ENV" value="0x2300"/>
965 <enum name="EYE_LINEAR" value="0x2400"/>
966 <enum name="OBJECT_LINEAR" value="0x2401"/>
967 <enum name="SPHERE_MAP" value="0x2402"/>
968 <enum name="TEXTURE_GEN_MODE" count="1" value="0x2500">
969 <size name="TexGendv"/>
970 <size name="TexGenfv"/>
971 <size name="TexGeniv"/>
972 <size name="GetTexGendv" mode="get"/>
973 <size name="GetTexGenfv" mode="get"/>
974 <size name="GetTexGeniv" mode="get"/>
975 </enum>
976 <enum name="OBJECT_PLANE" count="4" value="0x2501">
977 <size name="TexGendv"/>
978 <size name="TexGenfv"/>
979 <size name="TexGeniv"/>
980 <size name="GetTexGendv" mode="get"/>
981 <size name="GetTexGenfv" mode="get"/>
982 <size name="GetTexGeniv" mode="get"/>
983 </enum>
984 <enum name="EYE_PLANE" count="4" value="0x2502">
985 <size name="TexGendv"/>
986 <size name="TexGenfv"/>
987 <size name="TexGeniv"/>
988 <size name="GetTexGendv" mode="get"/>
989 <size name="GetTexGenfv" mode="get"/>
990 <size name="GetTexGeniv" mode="get"/>
991 </enum>
992 <enum name="NEAREST" value="0x2600"/>
993 <enum name="LINEAR" value="0x2601"/>
994 <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/>
995 <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/>
996 <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/>
997 <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/>
998 <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800">
999 <size name="TexParameterfv"/>
1000 <size name="TexParameteriv"/>
1001 <size name="GetTexParameterfv" mode="get"/>
1002 <size name="GetTexParameteriv" mode="get"/>
1003 </enum>
1004 <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801">
1005 <size name="TexParameterfv"/>
1006 <size name="TexParameteriv"/>
1007 <size name="GetTexParameterfv" mode="get"/>
1008 <size name="GetTexParameteriv" mode="get"/>
1009 </enum>
1010 <enum name="TEXTURE_WRAP_S" count="1" value="0x2802">
1011 <size name="TexParameterfv"/>
1012 <size name="TexParameteriv"/>
1013 <size name="GetTexParameterfv" mode="get"/>
1014 <size name="GetTexParameteriv" mode="get"/>
1015 </enum>
1016 <enum name="TEXTURE_WRAP_T" count="1" value="0x2803">
1017 <size name="TexParameterfv"/>
1018 <size name="TexParameteriv"/>
1019 <size name="GetTexParameterfv" mode="get"/>
1020 <size name="GetTexParameteriv" mode="get"/>
1021 </enum>
1022 <enum name="CLAMP" value="0x2900"/>
1023 <enum name="REPEAT" value="0x2901"/>
1024 <enum name="CLIP_PLANE0" count="1" value="0x3000">
1025 <size name="Get" mode="get"/>
1026 </enum>
1027 <enum name="CLIP_PLANE1" count="1" value="0x3001">
1028 <size name="Get" mode="get"/>
1029 </enum>
1030 <enum name="CLIP_PLANE2" count="1" value="0x3002">
1031 <size name="Get" mode="get"/>
1032 </enum>
1033 <enum name="CLIP_PLANE3" count="1" value="0x3003">
1034 <size name="Get" mode="get"/>
1035 </enum>
1036 <enum name="CLIP_PLANE4" count="1" value="0x3004">
1037 <size name="Get" mode="get"/>
1038 </enum>
1039 <enum name="CLIP_PLANE5" count="1" value="0x3005">
1040 <size name="Get" mode="get"/>
1041 </enum>
1042 <enum name="LIGHT0" count="1" value="0x4000">
1043 <size name="Get" mode="get"/>
1044 </enum>
1045 <enum name="LIGHT1" count="1" value="0x4001">
1046 <size name="Get" mode="get"/>
1047 </enum>
1048 <enum name="LIGHT2" count="1" value="0x4002">
1049 <size name="Get" mode="get"/>
1050 </enum>
1051 <enum name="LIGHT3" count="1" value="0x4003">
1052 <size name="Get" mode="get"/>
1053 </enum>
1054 <enum name="LIGHT4" count="1" value="0x4004">
1055 <size name="Get" mode="get"/>
1056 </enum>
1057 <enum name="LIGHT5" count="1" value="0x4005">
1058 <size name="Get" mode="get"/>
1059 </enum>
1060 <enum name="LIGHT6" count="1" value="0x4006">
1061 <size name="Get" mode="get"/>
1062 </enum>
1063 <enum name="LIGHT7" count="1" value="0x4007">
1064 <size name="Get" mode="get"/>
1065 </enum>
1066 <enum name="CURRENT_BIT" value="0x00000001"/>
1067 <enum name="POINT_BIT" value="0x00000002"/>
1068 <enum name="LINE_BIT" value="0x00000004"/>
1069 <enum name="POLYGON_BIT" value="0x00000008"/>
1070 <enum name="POLYGON_STIPPLE_BIT" value="0x00000010"/>
1071 <enum name="PIXEL_MODE_BIT" value="0x00000020"/>
1072 <enum name="LIGHTING_BIT" value="0x00000040"/>
1073 <enum name="FOG_BIT" value="0x00000080"/>
1074 <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/>
1075 <enum name="ACCUM_BUFFER_BIT" value="0x00000200"/>
1076 <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/>
1077 <enum name="VIEWPORT_BIT" value="0x00000800"/>
1078 <enum name="TRANSFORM_BIT" value="0x00001000"/>
1079 <enum name="ENABLE_BIT" value="0x00002000"/>
1080 <enum name="COLOR_BUFFER_BIT" value="0x00004000"/>
1081 <enum name="HINT_BIT" value="0x00008000"/>
1082 <enum name="EVAL_BIT" value="0x00010000"/>
1083 <enum name="LIST_BIT" value="0x00020000"/>
1084 <enum name="TEXTURE_BIT" value="0x00040000"/>
1085 <enum name="SCISSOR_BIT" value="0x00080000"/>
1086 <enum name="ALL_ATTRIB_BITS" value="0x000FFFFF"/>
1087
1088 <type name="double" size="8" float="true" glx_name="FLOAT64"/>
1089 <type name="clampd" size="8" float="true" glx_name="FLOAT64"/>
1090
1091 <type name="float" size="4" float="true" glx_name="FLOAT32"/>
1092 <type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
1093
1094 <type name="int" size="4" glx_name="CARD32"/>
1095 <type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
1096 <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/>
1097 <type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
1098 <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
1099
1100 <type name="short" size="2" glx_name="CARD16"/>
1101 <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
1102
1103 <type name="byte" size="1" glx_name="CARD8"/>
1104 <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
1105 <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
1106
1107 <type name="void" size="1"/>
1108
1109 <type name="DEBUGPROCARB" size="4" pointer="true"/>
1110 <type name="DEBUGPROC" size="4" pointer="true"/>
1111
1112 <function name="NewList" deprecated="3.1">
1113 <param name="list" type="GLuint"/>
1114 <param name="mode" type="GLenum"/>
1115 <glx sop="101"/>
1116 </function>
1117
1118 <function name="EndList" deprecated="3.1">
1119 <glx sop="102"/>
1120 </function>
1121
1122 <function name="CallList" deprecated="3.1">
1123 <param name="list" type="GLuint"/>
1124 <glx rop="1"/>
1125 </function>
1126
1127 <function name="CallLists" deprecated="3.1">
1128 <param name="n" type="GLsizei" counter="true"/>
1129 <param name="type" type="GLenum"/>
1130 <param name="lists" type="const GLvoid *" variable_param="type" count="n"
1131 marshal_count="(n * _mesa_calllists_enum_to_count(type))"/>
1132 <glx rop="2" large="true"/>
1133 </function>
1134
1135 <function name="DeleteLists" deprecated="3.1">
1136 <param name="list" type="GLuint"/>
1137 <param name="range" type="GLsizei"/>
1138 <glx sop="103"/>
1139 </function>
1140
1141 <function name="GenLists" deprecated="3.1">
1142 <param name="range" type="GLsizei"/>
1143 <return type="GLuint"/>
1144 <glx sop="104"/>
1145 </function>
1146
1147 <function name="ListBase" deprecated="3.1">
1148 <param name="base" type="GLuint"/>
1149 <glx rop="3"/>
1150 </function>
1151
1152 <function name="Begin" deprecated="3.1" exec="dynamic">
1153 <param name="mode" type="GLenum"/>
1154 <glx rop="4"/>
1155 </function>
1156
1157 <function name="Bitmap" deprecated="3.1">
1158 <param name="width" type="GLsizei"/>
1159 <param name="height" type="GLsizei"/>
1160 <param name="xorig" type="GLfloat"/>
1161 <param name="yorig" type="GLfloat"/>
1162 <param name="xmove" type="GLfloat"/>
1163 <param name="ymove" type="GLfloat"/>
1164 <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
1165 <glx rop="5" large="true"/>
1166 </function>
1167
1168 <function name="Color3b" vectorequiv="Color3bv" deprecated="3.1">
1169 <param name="red" type="GLbyte"/>
1170 <param name="green" type="GLbyte"/>
1171 <param name="blue" type="GLbyte"/>
1172 </function>
1173
1174 <function name="Color3bv" deprecated="3.1">
1175 <param name="v" type="const GLbyte *" count="3"/>
1176 <glx rop="6"/>
1177 </function>
1178
1179 <function name="Color3d" vectorequiv="Color3dv" deprecated="3.1">
1180 <param name="red" type="GLdouble"/>
1181 <param name="green" type="GLdouble"/>
1182 <param name="blue" type="GLdouble"/>
1183 </function>
1184
1185 <function name="Color3dv" deprecated="3.1">
1186 <param name="v" type="const GLdouble *" count="3"/>
1187 <glx rop="7"/>
1188 </function>
1189
1190 <function name="Color3f" vectorequiv="Color3fv"
1191 deprecated="3.1" exec="dynamic">
1192 <param name="red" type="GLfloat"/>
1193 <param name="green" type="GLfloat"/>
1194 <param name="blue" type="GLfloat"/>
1195 </function>
1196
1197 <function name="Color3fv" deprecated="3.1" exec="dynamic">
1198 <param name="v" type="const GLfloat *" count="3"/>
1199 <glx rop="8"/>
1200 </function>
1201
1202 <function name="Color3i" vectorequiv="Color3iv" deprecated="3.1">
1203 <param name="red" type="GLint"/>
1204 <param name="green" type="GLint"/>
1205 <param name="blue" type="GLint"/>
1206 </function>
1207
1208 <function name="Color3iv" deprecated="3.1">
1209 <param name="v" type="const GLint *" count="3"/>
1210 <glx rop="9"/>
1211 </function>
1212
1213 <function name="Color3s" vectorequiv="Color3sv" deprecated="3.1">
1214 <param name="red" type="GLshort"/>
1215 <param name="green" type="GLshort"/>
1216 <param name="blue" type="GLshort"/>
1217 </function>
1218
1219 <function name="Color3sv" deprecated="3.1">
1220 <param name="v" type="const GLshort *" count="3"/>
1221 <glx rop="10"/>
1222 </function>
1223
1224 <function name="Color3ub" vectorequiv="Color3ubv" deprecated="3.1">
1225 <param name="red" type="GLubyte"/>
1226 <param name="green" type="GLubyte"/>
1227 <param name="blue" type="GLubyte"/>
1228 </function>
1229
1230 <function name="Color3ubv" deprecated="3.1">
1231 <param name="v" type="const GLubyte *" count="3"/>
1232 <glx rop="11"/>
1233 </function>
1234
1235 <function name="Color3ui" vectorequiv="Color3uiv" deprecated="3.1">
1236 <param name="red" type="GLuint"/>
1237 <param name="green" type="GLuint"/>
1238 <param name="blue" type="GLuint"/>
1239 </function>
1240
1241 <function name="Color3uiv" deprecated="3.1">
1242 <param name="v" type="const GLuint *" count="3"/>
1243 <glx rop="12"/>
1244 </function>
1245
1246 <function name="Color3us" vectorequiv="Color3usv" deprecated="3.1">
1247 <param name="red" type="GLushort"/>
1248 <param name="green" type="GLushort"/>
1249 <param name="blue" type="GLushort"/>
1250 </function>
1251
1252 <function name="Color3usv" deprecated="3.1">
1253 <param name="v" type="const GLushort *" count="3"/>
1254 <glx rop="13"/>
1255 </function>
1256
1257 <function name="Color4b" vectorequiv="Color4bv" deprecated="3.1">
1258 <param name="red" type="GLbyte"/>
1259 <param name="green" type="GLbyte"/>
1260 <param name="blue" type="GLbyte"/>
1261 <param name="alpha" type="GLbyte"/>
1262 </function>
1263
1264 <function name="Color4bv" deprecated="3.1">
1265 <param name="v" type="const GLbyte *" count="4"/>
1266 <glx rop="14"/>
1267 </function>
1268
1269 <function name="Color4d" vectorequiv="Color4dv" deprecated="3.1">
1270 <param name="red" type="GLdouble"/>
1271 <param name="green" type="GLdouble"/>
1272 <param name="blue" type="GLdouble"/>
1273 <param name="alpha" type="GLdouble"/>
1274 </function>
1275
1276 <function name="Color4dv" deprecated="3.1">
1277 <param name="v" type="const GLdouble *" count="4"/>
1278 <glx rop="15"/>
1279 </function>
1280
1281 <function name="Color4f" vectorequiv="Color4fv" es1="1.0"
1282 deprecated="3.1" exec="dynamic">
1283 <param name="red" type="GLfloat"/>
1284 <param name="green" type="GLfloat"/>
1285 <param name="blue" type="GLfloat"/>
1286 <param name="alpha" type="GLfloat"/>
1287 </function>
1288
1289 <function name="Color4fv" deprecated="3.1" exec="dynamic">
1290 <param name="v" type="const GLfloat *" count="4"/>
1291 <glx rop="16"/>
1292 </function>
1293
1294 <function name="Color4i" vectorequiv="Color4iv" deprecated="3.1">
1295 <param name="red" type="GLint"/>
1296 <param name="green" type="GLint"/>
1297 <param name="blue" type="GLint"/>
1298 <param name="alpha" type="GLint"/>
1299 </function>
1300
1301 <function name="Color4iv" deprecated="3.1">
1302 <param name="v" type="const GLint *" count="4"/>
1303 <glx rop="17"/>
1304 </function>
1305
1306 <function name="Color4s" vectorequiv="Color4sv" deprecated="3.1">
1307 <param name="red" type="GLshort"/>
1308 <param name="green" type="GLshort"/>
1309 <param name="blue" type="GLshort"/>
1310 <param name="alpha" type="GLshort"/>
1311 </function>
1312
1313 <function name="Color4sv" deprecated="3.1">
1314 <param name="v" type="const GLshort *" count="4"/>
1315 <glx rop="18"/>
1316 </function>
1317
1318 <function name="Color4ub" vectorequiv="Color4ubv" es1="1.1"
1319 deprecated="3.1">
1320 <param name="red" type="GLubyte"/>
1321 <param name="green" type="GLubyte"/>
1322 <param name="blue" type="GLubyte"/>
1323 <param name="alpha" type="GLubyte"/>
1324 </function>
1325
1326 <function name="Color4ubv" deprecated="3.1">
1327 <param name="v" type="const GLubyte *" count="4"/>
1328 <glx rop="19"/>
1329 </function>
1330
1331 <function name="Color4ui" vectorequiv="Color4uiv" deprecated="3.1">
1332 <param name="red" type="GLuint"/>
1333 <param name="green" type="GLuint"/>
1334 <param name="blue" type="GLuint"/>
1335 <param name="alpha" type="GLuint"/>
1336 </function>
1337
1338 <function name="Color4uiv" deprecated="3.1">
1339 <param name="v" type="const GLuint *" count="4"/>
1340 <glx rop="20"/>
1341 </function>
1342
1343 <function name="Color4us" vectorequiv="Color4usv" deprecated="3.1">
1344 <param name="red" type="GLushort"/>
1345 <param name="green" type="GLushort"/>
1346 <param name="blue" type="GLushort"/>
1347 <param name="alpha" type="GLushort"/>
1348 </function>
1349
1350 <function name="Color4usv" deprecated="3.1">
1351 <param name="v" type="const GLushort *" count="4"/>
1352 <glx rop="21"/>
1353 </function>
1354
1355 <function name="EdgeFlag" vectorequiv="EdgeFlagv"
1356 deprecated="3.1" exec="dynamic">
1357 <param name="flag" type="GLboolean"/>
1358 </function>
1359
1360 <function name="EdgeFlagv" deprecated="3.1">
1361 <param name="flag" type="const GLboolean *" count="1"/>
1362 <glx rop="22"/>
1363 </function>
1364
1365 <function name="End" deprecated="3.1" exec="dynamic">
1366 <glx rop="23"/>
1367 </function>
1368
1369 <function name="Indexd" vectorequiv="Indexdv" deprecated="3.1">
1370 <param name="c" type="GLdouble"/>
1371 </function>
1372
1373 <function name="Indexdv" deprecated="3.1">
1374 <param name="c" type="const GLdouble *" count="1"/>
1375 <glx rop="24"/>
1376 </function>
1377
1378 <function name="Indexf" vectorequiv="Indexfv" deprecated="3.1"
1379 exec="dynamic">
1380 <param name="c" type="GLfloat"/>
1381 </function>
1382
1383 <function name="Indexfv" deprecated="3.1" exec="dynamic">
1384 <param name="c" type="const GLfloat *" count="1"/>
1385 <glx rop="25"/>
1386 </function>
1387
1388 <function name="Indexi" vectorequiv="Indexiv" deprecated="3.1">
1389 <param name="c" type="GLint"/>
1390 </function>
1391
1392 <function name="Indexiv" deprecated="3.1">
1393 <param name="c" type="const GLint *" count="1"/>
1394 <glx rop="26"/>
1395 </function>
1396
1397 <function name="Indexs" vectorequiv="Indexsv" deprecated="3.1">
1398 <param name="c" type="GLshort"/>
1399 </function>
1400
1401 <function name="Indexsv" deprecated="3.1">
1402 <param name="c" type="const GLshort *" count="1"/>
1403 <glx rop="27"/>
1404 </function>
1405
1406 <function name="Normal3b" vectorequiv="Normal3bv" deprecated="3.1">
1407 <param name="nx" type="GLbyte"/>
1408 <param name="ny" type="GLbyte"/>
1409 <param name="nz" type="GLbyte"/>
1410 </function>
1411
1412 <function name="Normal3bv" deprecated="3.1">
1413 <param name="v" type="const GLbyte *" count="3"/>
1414 <glx rop="28"/>
1415 </function>
1416
1417 <function name="Normal3d" vectorequiv="Normal3dv" deprecated="3.1">
1418 <param name="nx" type="GLdouble"/>
1419 <param name="ny" type="GLdouble"/>
1420 <param name="nz" type="GLdouble"/>
1421 </function>
1422
1423 <function name="Normal3dv" deprecated="3.1">
1424 <param name="v" type="const GLdouble *" count="3"/>
1425 <glx rop="29"/>
1426 </function>
1427
1428 <function name="Normal3f" vectorequiv="Normal3fv" es1="1.0"
1429 deprecated="3.1" exec="dynamic">
1430 <param name="nx" type="GLfloat"/>
1431 <param name="ny" type="GLfloat"/>
1432 <param name="nz" type="GLfloat"/>
1433 </function>
1434
1435 <function name="Normal3fv" deprecated="3.1" exec="dynamic">
1436 <param name="v" type="const GLfloat *" count="3"/>
1437 <glx rop="30"/>
1438 </function>
1439
1440 <function name="Normal3i" vectorequiv="Normal3iv" deprecated="3.1">
1441 <param name="nx" type="GLint"/>
1442 <param name="ny" type="GLint"/>
1443 <param name="nz" type="GLint"/>
1444 </function>
1445
1446 <function name="Normal3iv" deprecated="3.1">
1447 <param name="v" type="const GLint *" count="3"/>
1448 <glx rop="31"/>
1449 </function>
1450
1451 <function name="Normal3s" vectorequiv="Normal3sv" deprecated="3.1">
1452 <param name="nx" type="GLshort"/>
1453 <param name="ny" type="GLshort"/>
1454 <param name="nz" type="GLshort"/>
1455 </function>
1456
1457 <function name="Normal3sv" deprecated="3.1">
1458 <param name="v" type="const GLshort *" count="3"/>
1459 <glx rop="32"/>
1460 </function>
1461
1462 <function name="RasterPos2d" vectorequiv="RasterPos2dv" deprecated="3.1">
1463 <param name="x" type="GLdouble"/>
1464 <param name="y" type="GLdouble"/>
1465 </function>
1466
1467 <function name="RasterPos2dv" deprecated="3.1">
1468 <param name="v" type="const GLdouble *" count="2"/>
1469 <glx rop="33"/>
1470 </function>
1471
1472 <function name="RasterPos2f" vectorequiv="RasterPos2fv" deprecated="3.1">
1473 <param name="x" type="GLfloat"/>
1474 <param name="y" type="GLfloat"/>
1475 </function>
1476
1477 <function name="RasterPos2fv" deprecated="3.1">
1478 <param name="v" type="const GLfloat *" count="2"/>
1479 <glx rop="34"/>
1480 </function>
1481
1482 <function name="RasterPos2i" vectorequiv="RasterPos2iv" deprecated="3.1">
1483 <param name="x" type="GLint"/>
1484 <param name="y" type="GLint"/>
1485 </function>
1486
1487 <function name="RasterPos2iv" deprecated="3.1">
1488 <param name="v" type="const GLint *" count="2"/>
1489 <glx rop="35"/>
1490 </function>
1491
1492 <function name="RasterPos2s" vectorequiv="RasterPos2sv" deprecated="3.1">
1493 <param name="x" type="GLshort"/>
1494 <param name="y" type="GLshort"/>
1495 </function>
1496
1497 <function name="RasterPos2sv" deprecated="3.1">
1498 <param name="v" type="const GLshort *" count="2"/>
1499 <glx rop="36"/>
1500 </function>
1501
1502 <function name="RasterPos3d" vectorequiv="RasterPos3dv" deprecated="3.1">
1503 <param name="x" type="GLdouble"/>
1504 <param name="y" type="GLdouble"/>
1505 <param name="z" type="GLdouble"/>
1506 </function>
1507
1508 <function name="RasterPos3dv" deprecated="3.1">
1509 <param name="v" type="const GLdouble *" count="3"/>
1510 <glx rop="37"/>
1511 </function>
1512
1513 <function name="RasterPos3f" vectorequiv="RasterPos3fv" deprecated="3.1">
1514 <param name="x" type="GLfloat"/>
1515 <param name="y" type="GLfloat"/>
1516 <param name="z" type="GLfloat"/>
1517 </function>
1518
1519 <function name="RasterPos3fv" deprecated="3.1">
1520 <param name="v" type="const GLfloat *" count="3"/>
1521 <glx rop="38"/>
1522 </function>
1523
1524 <function name="RasterPos3i" vectorequiv="RasterPos3iv" deprecated="3.1">
1525 <param name="x" type="GLint"/>
1526 <param name="y" type="GLint"/>
1527 <param name="z" type="GLint"/>
1528 </function>
1529
1530 <function name="RasterPos3iv" deprecated="3.1">
1531 <param name="v" type="const GLint *" count="3"/>
1532 <glx rop="39"/>
1533 </function>
1534
1535 <function name="RasterPos3s" vectorequiv="RasterPos3sv" deprecated="3.1">
1536 <param name="x" type="GLshort"/>
1537 <param name="y" type="GLshort"/>
1538 <param name="z" type="GLshort"/>
1539 </function>
1540
1541 <function name="RasterPos3sv" deprecated="3.1">
1542 <param name="v" type="const GLshort *" count="3"/>
1543 <glx rop="40"/>
1544 </function>
1545
1546 <function name="RasterPos4d" vectorequiv="RasterPos4dv" deprecated="3.1">
1547 <param name="x" type="GLdouble"/>
1548 <param name="y" type="GLdouble"/>
1549 <param name="z" type="GLdouble"/>
1550 <param name="w" type="GLdouble"/>
1551 </function>
1552
1553 <function name="RasterPos4dv" deprecated="3.1">
1554 <param name="v" type="const GLdouble *" count="4"/>
1555 <glx rop="41"/>
1556 </function>
1557
1558 <function name="RasterPos4f" vectorequiv="RasterPos4fv" deprecated="3.1">
1559 <param name="x" type="GLfloat"/>
1560 <param name="y" type="GLfloat"/>
1561 <param name="z" type="GLfloat"/>
1562 <param name="w" type="GLfloat"/>
1563 </function>
1564
1565 <function name="RasterPos4fv" deprecated="3.1">
1566 <param name="v" type="const GLfloat *" count="4"/>
1567 <glx rop="42"/>
1568 </function>
1569
1570 <function name="RasterPos4i" vectorequiv="RasterPos4iv" deprecated="3.1">
1571 <param name="x" type="GLint"/>
1572 <param name="y" type="GLint"/>
1573 <param name="z" type="GLint"/>
1574 <param name="w" type="GLint"/>
1575 </function>
1576
1577 <function name="RasterPos4iv" deprecated="3.1">
1578 <param name="v" type="const GLint *" count="4"/>
1579 <glx rop="43"/>
1580 </function>
1581
1582 <function name="RasterPos4s" vectorequiv="RasterPos4sv" deprecated="3.1">
1583 <param name="x" type="GLshort"/>
1584 <param name="y" type="GLshort"/>
1585 <param name="z" type="GLshort"/>
1586 <param name="w" type="GLshort"/>
1587 </function>
1588
1589 <function name="RasterPos4sv" deprecated="3.1">
1590 <param name="v" type="const GLshort *" count="4"/>
1591 <glx rop="44"/>
1592 </function>
1593
1594 <function name="Rectd" vectorequiv="Rectdv" deprecated="3.1">
1595 <param name="x1" type="GLdouble"/>
1596 <param name="y1" type="GLdouble"/>
1597 <param name="x2" type="GLdouble"/>
1598 <param name="y2" type="GLdouble"/>
1599 </function>
1600
1601 <function name="Rectdv" deprecated="3.1">
1602 <param name="v1" type="const GLdouble *" count="2"/>
1603 <param name="v2" type="const GLdouble *" count="2"/>
1604 <glx rop="45"/>
1605 </function>
1606
1607 <function name="Rectf" vectorequiv="Rectfv" deprecated="3.1" exec="dynamic">
1608 <param name="x1" type="GLfloat"/>
1609 <param name="y1" type="GLfloat"/>
1610 <param name="x2" type="GLfloat"/>
1611 <param name="y2" type="GLfloat"/>
1612 </function>
1613
1614 <function name="Rectfv" deprecated="3.1">
1615 <param name="v1" type="const GLfloat *" count="2"/>
1616 <param name="v2" type="const GLfloat *" count="2"/>
1617 <glx rop="46"/>
1618 </function>
1619
1620 <function name="Recti" vectorequiv="Rectiv" deprecated="3.1">
1621 <param name="x1" type="GLint"/>
1622 <param name="y1" type="GLint"/>
1623 <param name="x2" type="GLint"/>
1624 <param name="y2" type="GLint"/>
1625 </function>
1626
1627 <function name="Rectiv" deprecated="3.1">
1628 <param name="v1" type="const GLint *" count="2"/>
1629 <param name="v2" type="const GLint *" count="2"/>
1630 <glx rop="47"/>
1631 </function>
1632
1633 <function name="Rects" vectorequiv="Rectsv" deprecated="3.1">
1634 <param name="x1" type="GLshort"/>
1635 <param name="y1" type="GLshort"/>
1636 <param name="x2" type="GLshort"/>
1637 <param name="y2" type="GLshort"/>
1638 </function>
1639
1640 <function name="Rectsv" deprecated="3.1">
1641 <param name="v1" type="const GLshort *" count="2"/>
1642 <param name="v2" type="const GLshort *" count="2"/>
1643 <glx rop="48"/>
1644 </function>
1645
1646 <function name="TexCoord1d" vectorequiv="TexCoord1dv" deprecated="3.1">
1647 <param name="s" type="GLdouble"/>
1648 </function>
1649
1650 <function name="TexCoord1dv" deprecated="3.1">
1651 <param name="v" type="const GLdouble *" count="1"/>
1652 <glx rop="49"/>
1653 </function>
1654
1655 <function name="TexCoord1f" vectorequiv="TexCoord1fv"
1656 deprecated="3.1" exec="dynamic">
1657 <param name="s" type="GLfloat"/>
1658 </function>
1659
1660 <function name="TexCoord1fv" deprecated="3.1" exec="dynamic">
1661 <param name="v" type="const GLfloat *" count="1"/>
1662 <glx rop="50"/>
1663 </function>
1664
1665 <function name="TexCoord1i" vectorequiv="TexCoord1iv" deprecated="3.1">
1666 <param name="s" type="GLint"/>
1667 </function>
1668
1669 <function name="TexCoord1iv" deprecated="3.1">
1670 <param name="v" type="const GLint *" count="1"/>
1671 <glx rop="51"/>
1672 </function>
1673
1674 <function name="TexCoord1s" vectorequiv="TexCoord1sv" deprecated="3.1">
1675 <param name="s" type="GLshort"/>
1676 </function>
1677
1678 <function name="TexCoord1sv" deprecated="3.1">
1679 <param name="v" type="const GLshort *" count="1"/>
1680 <glx rop="52"/>
1681 </function>
1682
1683 <function name="TexCoord2d" vectorequiv="TexCoord2dv" deprecated="3.1">
1684 <param name="s" type="GLdouble"/>
1685 <param name="t" type="GLdouble"/>
1686 </function>
1687
1688 <function name="TexCoord2dv" deprecated="3.1">
1689 <param name="v" type="const GLdouble *" count="2"/>
1690 <glx rop="53"/>
1691 </function>
1692
1693 <function name="TexCoord2f" vectorequiv="TexCoord2fv"
1694 deprecated="3.1" exec="dynamic">
1695 <param name="s" type="GLfloat"/>
1696 <param name="t" type="GLfloat"/>
1697 </function>
1698
1699 <function name="TexCoord2fv" deprecated="3.1" exec="dynamic">
1700 <param name="v" type="const GLfloat *" count="2"/>
1701 <glx rop="54"/>
1702 </function>
1703
1704 <function name="TexCoord2i" vectorequiv="TexCoord2iv" deprecated="3.1">
1705 <param name="s" type="GLint"/>
1706 <param name="t" type="GLint"/>
1707 </function>
1708
1709 <function name="TexCoord2iv" deprecated="3.1">
1710 <param name="v" type="const GLint *" count="2"/>
1711 <glx rop="55"/>
1712 </function>
1713
1714 <function name="TexCoord2s" vectorequiv="TexCoord2sv" deprecated="3.1">
1715 <param name="s" type="GLshort"/>
1716 <param name="t" type="GLshort"/>
1717 </function>
1718
1719 <function name="TexCoord2sv" deprecated="3.1">
1720 <param name="v" type="const GLshort *" count="2"/>
1721 <glx rop="56"/>
1722 </function>
1723
1724 <function name="TexCoord3d" vectorequiv="TexCoord3dv" deprecated="3.1">
1725 <param name="s" type="GLdouble"/>
1726 <param name="t" type="GLdouble"/>
1727 <param name="r" type="GLdouble"/>
1728 </function>
1729
1730 <function name="TexCoord3dv" deprecated="3.1">
1731 <param name="v" type="const GLdouble *" count="3"/>
1732 <glx rop="57"/>
1733 </function>
1734
1735 <function name="TexCoord3f" vectorequiv="TexCoord3fv"
1736 deprecated="3.1" exec="dynamic">
1737 <param name="s" type="GLfloat"/>
1738 <param name="t" type="GLfloat"/>
1739 <param name="r" type="GLfloat"/>
1740 </function>
1741
1742 <function name="TexCoord3fv" deprecated="3.1" exec="dynamic">
1743 <param name="v" type="const GLfloat *" count="3"/>
1744 <glx rop="58"/>
1745 </function>
1746
1747 <function name="TexCoord3i" vectorequiv="TexCoord3iv" deprecated="3.1">
1748 <param name="s" type="GLint"/>
1749 <param name="t" type="GLint"/>
1750 <param name="r" type="GLint"/>
1751 </function>
1752
1753 <function name="TexCoord3iv" deprecated="3.1">
1754 <param name="v" type="const GLint *" count="3"/>
1755 <glx rop="59"/>
1756 </function>
1757
1758 <function name="TexCoord3s" vectorequiv="TexCoord3sv" deprecated="3.1">
1759 <param name="s" type="GLshort"/>
1760 <param name="t" type="GLshort"/>
1761 <param name="r" type="GLshort"/>
1762 </function>
1763
1764 <function name="TexCoord3sv" deprecated="3.1">
1765 <param name="v" type="const GLshort *" count="3"/>
1766 <glx rop="60"/>
1767 </function>
1768
1769 <function name="TexCoord4d" vectorequiv="TexCoord4dv" deprecated="3.1">
1770 <param name="s" type="GLdouble"/>
1771 <param name="t" type="GLdouble"/>
1772 <param name="r" type="GLdouble"/>
1773 <param name="q" type="GLdouble"/>
1774 </function>
1775
1776 <function name="TexCoord4dv" deprecated="3.1">
1777 <param name="v" type="const GLdouble *" count="4"/>
1778 <glx rop="61"/>
1779 </function>
1780
1781 <function name="TexCoord4f" vectorequiv="TexCoord4fv"
1782 deprecated="3.1" exec="dynamic">
1783 <param name="s" type="GLfloat"/>
1784 <param name="t" type="GLfloat"/>
1785 <param name="r" type="GLfloat"/>
1786 <param name="q" type="GLfloat"/>
1787 </function>
1788
1789 <function name="TexCoord4fv" deprecated="3.1" exec="dynamic">
1790 <param name="v" type="const GLfloat *" count="4"/>
1791 <glx rop="62"/>
1792 </function>
1793
1794 <function name="TexCoord4i" vectorequiv="TexCoord4iv" deprecated="3.1">
1795 <param name="s" type="GLint"/>
1796 <param name="t" type="GLint"/>
1797 <param name="r" type="GLint"/>
1798 <param name="q" type="GLint"/>
1799 </function>
1800
1801 <function name="TexCoord4iv" deprecated="3.1">
1802 <param name="v" type="const GLint *" count="4"/>
1803 <glx rop="63"/>
1804 </function>
1805
1806 <function name="TexCoord4s" vectorequiv="TexCoord4sv" deprecated="3.1">
1807 <param name="s" type="GLshort"/>
1808 <param name="t" type="GLshort"/>
1809 <param name="r" type="GLshort"/>
1810 <param name="q" type="GLshort"/>
1811 </function>
1812
1813 <function name="TexCoord4sv" deprecated="3.1">
1814 <param name="v" type="const GLshort *" count="4"/>
1815 <glx rop="64"/>
1816 </function>
1817
1818 <function name="Vertex2d" vectorequiv="Vertex2dv" deprecated="3.1">
1819 <param name="x" type="GLdouble"/>
1820 <param name="y" type="GLdouble"/>
1821 </function>
1822
1823 <function name="Vertex2dv" deprecated="3.1">
1824 <param name="v" type="const GLdouble *" count="2"/>
1825 <glx rop="65"/>
1826 </function>
1827
1828 <function name="Vertex2f" vectorequiv="Vertex2fv"
1829 deprecated="3.1" exec="dynamic">
1830 <param name="x" type="GLfloat"/>
1831 <param name="y" type="GLfloat"/>
1832 </function>
1833
1834 <function name="Vertex2fv" deprecated="3.1" exec="dynamic">
1835 <param name="v" type="const GLfloat *" count="2"/>
1836 <glx rop="66"/>
1837 </function>
1838
1839 <function name="Vertex2i" vectorequiv="Vertex2iv" deprecated="3.1">
1840 <param name="x" type="GLint"/>
1841 <param name="y" type="GLint"/>
1842 </function>
1843
1844 <function name="Vertex2iv" deprecated="3.1">
1845 <param name="v" type="const GLint *" count="2"/>
1846 <glx rop="67"/>
1847 </function>
1848
1849 <function name="Vertex2s" vectorequiv="Vertex2sv" deprecated="3.1">
1850 <param name="x" type="GLshort"/>
1851 <param name="y" type="GLshort"/>
1852 </function>
1853
1854 <function name="Vertex2sv" deprecated="3.1">
1855 <param name="v" type="const GLshort *" count="2"/>
1856 <glx rop="68"/>
1857 </function>
1858
1859 <function name="Vertex3d" vectorequiv="Vertex3dv" deprecated="3.1">
1860 <param name="x" type="GLdouble"/>
1861 <param name="y" type="GLdouble"/>
1862 <param name="z" type="GLdouble"/>
1863 </function>
1864
1865 <function name="Vertex3dv" deprecated="3.1">
1866 <param name="v" type="const GLdouble *" count="3"/>
1867 <glx rop="69"/>
1868 </function>
1869
1870 <function name="Vertex3f" vectorequiv="Vertex3fv"
1871 deprecated="3.1" exec="dynamic">
1872 <param name="x" type="GLfloat"/>
1873 <param name="y" type="GLfloat"/>
1874 <param name="z" type="GLfloat"/>
1875 </function>
1876
1877 <function name="Vertex3fv" deprecated="3.1" exec="dynamic">
1878 <param name="v" type="const GLfloat *" count="3"/>
1879 <glx rop="70"/>
1880 </function>
1881
1882 <function name="Vertex3i" vectorequiv="Vertex3iv" deprecated="3.1">
1883 <param name="x" type="GLint"/>
1884 <param name="y" type="GLint"/>
1885 <param name="z" type="GLint"/>
1886 </function>
1887
1888 <function name="Vertex3iv" deprecated="3.1">
1889 <param name="v" type="const GLint *" count="3"/>
1890 <glx rop="71"/>
1891 </function>
1892
1893 <function name="Vertex3s" vectorequiv="Vertex3sv" deprecated="3.1">
1894 <param name="x" type="GLshort"/>
1895 <param name="y" type="GLshort"/>
1896 <param name="z" type="GLshort"/>
1897 </function>
1898
1899 <function name="Vertex3sv" deprecated="3.1">
1900 <param name="v" type="const GLshort *" count="3"/>
1901 <glx rop="72"/>
1902 </function>
1903
1904 <function name="Vertex4d" vectorequiv="Vertex4dv" deprecated="3.1">
1905 <param name="x" type="GLdouble"/>
1906 <param name="y" type="GLdouble"/>
1907 <param name="z" type="GLdouble"/>
1908 <param name="w" type="GLdouble"/>
1909 </function>
1910
1911 <function name="Vertex4dv" deprecated="3.1">
1912 <param name="v" type="const GLdouble *" count="4"/>
1913 <glx rop="73"/>
1914 </function>
1915
1916 <function name="Vertex4f" vectorequiv="Vertex4fv"
1917 deprecated="3.1" exec="dynamic">
1918 <param name="x" type="GLfloat"/>
1919 <param name="y" type="GLfloat"/>
1920 <param name="z" type="GLfloat"/>
1921 <param name="w" type="GLfloat"/>
1922 </function>
1923
1924 <function name="Vertex4fv" deprecated="3.1" exec="dynamic">
1925 <param name="v" type="const GLfloat *" count="4"/>
1926 <glx rop="74"/>
1927 </function>
1928
1929 <function name="Vertex4i" vectorequiv="Vertex4iv" deprecated="3.1">
1930 <param name="x" type="GLint"/>
1931 <param name="y" type="GLint"/>
1932 <param name="z" type="GLint"/>
1933 <param name="w" type="GLint"/>
1934 </function>
1935
1936 <function name="Vertex4iv" deprecated="3.1">
1937 <param name="v" type="const GLint *" count="4"/>
1938 <glx rop="75"/>
1939 </function>
1940
1941 <function name="Vertex4s" vectorequiv="Vertex4sv" deprecated="3.1">
1942 <param name="x" type="GLshort"/>
1943 <param name="y" type="GLshort"/>
1944 <param name="z" type="GLshort"/>
1945 <param name="w" type="GLshort"/>
1946 </function>
1947
1948 <function name="Vertex4sv" deprecated="3.1">
1949 <param name="v" type="const GLshort *" count="4"/>
1950 <glx rop="76"/>
1951 </function>
1952
1953 <function name="ClipPlane" deprecated="3.1">
1954 <param name="plane" type="GLenum"/>
1955 <param name="equation" type="const GLdouble *" count="4"/>
1956 <glx rop="77"/>
1957 </function>
1958
1959 <function name="ColorMaterial" deprecated="3.1">
1960 <param name="face" type="GLenum"/>
1961 <param name="mode" type="GLenum"/>
1962 <glx rop="78"/>
1963 </function>
1964
1965 <function name="CullFace" es1="1.0" es2="2.0" no_error="true">
1966 <param name="mode" type="GLenum"/>
1967 <glx rop="79"/>
1968 </function>
1969
1970 <function name="Fogf" es1="1.0" deprecated="3.1">
1971 <param name="pname" type="GLenum"/>
1972 <param name="param" type="GLfloat"/>
1973 <glx rop="80"/>
1974 </function>
1975
1976 <function name="Fogfv" es1="1.0" deprecated="3.1">
1977 <param name="pname" type="GLenum"/>
1978 <param name="params" type="const GLfloat *" variable_param="pname"
1979 marshal_count="_mesa_fog_enum_to_count(pname)"/>
1980 <glx rop="81"/>
1981 </function>
1982
1983 <function name="Fogi" deprecated="3.1">
1984 <param name="pname" type="GLenum"/>
1985 <param name="param" type="GLint"/>
1986 <glx rop="82"/>
1987 </function>
1988
1989 <function name="Fogiv" deprecated="3.1">
1990 <param name="pname" type="GLenum"/>
1991 <param name="params" type="const GLint *" variable_param="pname"
1992 marshal_count="_mesa_fog_enum_to_count(pname)"/>
1993 <glx rop="83"/>
1994 </function>
1995
1996 <function name="FrontFace" es1="1.0" es2="2.0" no_error="true">
1997 <param name="mode" type="GLenum"/>
1998 <glx rop="84"/>
1999 </function>
2000
2001 <function name="Hint" es1="1.0" es2="2.0">
2002 <param name="target" type="GLenum"/>
2003 <param name="mode" type="GLenum"/>
2004 <glx rop="85"/>
2005 </function>
2006
2007 <function name="Lightf" es1="1.0" deprecated="3.1">
2008 <param name="light" type="GLenum"/>
2009 <param name="pname" type="GLenum"/>
2010 <param name="param" type="GLfloat"/>
2011 <glx rop="86"/>
2012 </function>
2013
2014 <function name="Lightfv" es1="1.0" deprecated="3.1">
2015 <param name="light" type="GLenum"/>
2016 <param name="pname" type="GLenum"/>
2017 <param name="params" type="const GLfloat *" variable_param="pname"
2018 marshal_count="_mesa_light_enum_to_count(pname)"/>
2019 <glx rop="87"/>
2020 </function>
2021
2022 <function name="Lighti" deprecated="3.1">
2023 <param name="light" type="GLenum"/>
2024 <param name="pname" type="GLenum"/>
2025 <param name="param" type="GLint"/>
2026 <glx rop="88"/>
2027 </function>
2028
2029 <function name="Lightiv" deprecated="3.1">
2030 <param name="light" type="GLenum"/>
2031 <param name="pname" type="GLenum"/>
2032 <param name="params" type="const GLint *" variable_param="pname"
2033 marshal_count="_mesa_light_enum_to_count(pname)"/>
2034 <glx rop="89"/>
2035 </function>
2036
2037 <function name="LightModelf" es1="1.0" deprecated="3.1">
2038 <param name="pname" type="GLenum"/>
2039 <param name="param" type="GLfloat"/>
2040 <glx rop="90"/>
2041 </function>
2042
2043 <function name="LightModelfv" es1="1.0" deprecated="3.1">
2044 <param name="pname" type="GLenum"/>
2045 <param name="params" type="const GLfloat *" variable_param="pname"
2046 marshal_count="_mesa_light_model_enum_to_count(pname)"/>
2047 <glx rop="91"/>
2048 </function>
2049
2050 <function name="LightModeli" deprecated="3.1">
2051 <param name="pname" type="GLenum"/>
2052 <param name="param" type="GLint"/>
2053 <glx rop="92"/>
2054 </function>
2055
2056 <function name="LightModeliv" deprecated="3.1">
2057 <param name="pname" type="GLenum"/>
2058 <param name="params" type="const GLint *" variable_param="pname"
2059 marshal_count="_mesa_light_model_enum_to_count(pname)"/>
2060 <glx rop="93"/>
2061 </function>
2062
2063 <function name="LineStipple" deprecated="3.1">
2064 <param name="factor" type="GLint"/>
2065 <param name="pattern" type="GLushort"/>
2066 <glx rop="94"/>
2067 </function>
2068
2069 <function name="LineWidth" es1="1.0" es2="2.0" no_error="true">
2070 <param name="width" type="GLfloat"/>
2071 <glx rop="95"/>
2072 </function>
2073
2074 <function name="Materialf" es1="1.0" deprecated="3.1">
2075 <param name="face" type="GLenum"/>
2076 <param name="pname" type="GLenum"/>
2077 <param name="param" type="GLfloat"/>
2078 <glx rop="96"/>
2079 </function>
2080
2081 <function name="Materialfv" es1="1.0" deprecated="3.1" exec="dynamic">
2082 <param name="face" type="GLenum"/>
2083 <param name="pname" type="GLenum"/>
2084 <param name="params" type="const GLfloat *" variable_param="pname"
2085 marshal_count="_mesa_material_enum_to_count(pname)"/>
2086 <glx rop="97"/>
2087 </function>
2088
2089 <function name="Materiali" deprecated="3.1">
2090 <param name="face" type="GLenum"/>
2091 <param name="pname" type="GLenum"/>
2092 <param name="param" type="GLint"/>
2093 <glx rop="98"/>
2094 </function>
2095
2096 <function name="Materialiv" deprecated="3.1">
2097 <param name="face" type="GLenum"/>
2098 <param name="pname" type="GLenum"/>
2099 <param name="params" type="const GLint *" variable_param="pname"
2100 marshal_count="_mesa_material_enum_to_count(pname)"/>
2101 <glx rop="99"/>
2102 </function>
2103
2104 <function name="PointSize" es1="1.0" no_error="true">
2105 <param name="size" type="GLfloat"/>
2106 <glx rop="100"/>
2107 </function>
2108
2109 <function name="PolygonMode" no_error="true">
2110 <param name="face" type="GLenum"/>
2111 <param name="mode" type="GLenum"/>
2112 <glx rop="101"/>
2113 </function>
2114
2115 <function name="PolygonStipple" deprecated="3.1">
2116 <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
2117 <glx rop="102"/>
2118 </function>
2119
2120 <function name="Scissor" es1="1.0" es2="2.0" no_error="true">
2121 <param name="x" type="GLint"/>
2122 <param name="y" type="GLint"/>
2123 <param name="width" type="GLsizei"/>
2124 <param name="height" type="GLsizei"/>
2125 <glx rop="103"/>
2126 </function>
2127
2128 <function name="ShadeModel" es1="1.0" deprecated="3.1">
2129 <param name="mode" type="GLenum"/>
2130 <glx rop="104"/>
2131 </function>
2132
2133 <function name="TexParameterf" es1="1.0" es2="2.0">
2134 <param name="target" type="GLenum"/>
2135 <param name="pname" type="GLenum"/>
2136 <param name="param" type="GLfloat"/>
2137 <glx rop="105"/>
2138 </function>
2139
2140 <function name="TexParameterfv" es1="1.1" es2="2.0">
2141 <param name="target" type="GLenum"/>
2142 <param name="pname" type="GLenum"/>
2143 <param name="params" type="const GLfloat *" variable_param="pname"
2144 marshal_count="_mesa_tex_param_enum_to_count(pname)"/>
2145 <glx rop="106"/>
2146 </function>
2147
2148 <function name="TexParameteri" es1="1.1" es2="2.0">
2149 <param name="target" type="GLenum"/>
2150 <param name="pname" type="GLenum"/>
2151 <param name="param" type="GLint"/>
2152 <glx rop="107"/>
2153 </function>
2154
2155 <function name="TexParameteriv" es1="1.1" es2="2.0">
2156 <param name="target" type="GLenum"/>
2157 <param name="pname" type="GLenum"/>
2158 <param name="params" type="const GLint *" variable_param="pname"
2159 marshal_count="_mesa_tex_param_enum_to_count(pname)"/>
2160 <glx rop="108"/>
2161 </function>
2162
2163 <function name="TexImage1D" no_error="true">
2164 <param name="target" type="GLenum"/>
2165 <param name="level" type="GLint"/>
2166 <param name="internalformat" type="GLint"/>
2167 <param name="width" type="GLsizei"/>
2168 <param name="border" type="GLint"/>
2169 <param name="format" type="GLenum"/>
2170 <param name="type" type="GLenum"/>
2171 <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
2172 <glx rop="109" large="true"/>
2173 </function>
2174
2175 <function name="TexImage2D" es1="1.0" es2="2.0" no_error="true">
2176 <param name="target" type="GLenum"/>
2177 <param name="level" type="GLint"/>
2178 <param name="internalformat" type="GLint"/>
2179 <param name="width" type="GLsizei"/>
2180 <param name="height" type="GLsizei"/>
2181 <param name="border" type="GLint"/>
2182 <param name="format" type="GLenum"/>
2183 <param name="type" type="GLenum"/>
2184 <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
2185 <glx rop="110" large="true"/>
2186 </function>
2187
2188 <function name="TexEnvf" es1="1.0" deprecated="3.1">
2189 <param name="target" type="GLenum"/>
2190 <param name="pname" type="GLenum"/>
2191 <param name="param" type="GLfloat"/>
2192 <glx rop="111"/>
2193 </function>
2194
2195 <function name="TexEnvfv" es1="1.0" deprecated="3.1">
2196 <param name="target" type="GLenum"/>
2197 <param name="pname" type="GLenum"/>
2198 <param name="params" type="const GLfloat *" variable_param="pname"
2199 marshal_count="_mesa_texenv_enum_to_count(pname)"/>
2200 <glx rop="112"/>
2201 </function>
2202
2203 <function name="TexEnvi" es1="1.1" deprecated="3.1">
2204 <param name="target" type="GLenum"/>
2205 <param name="pname" type="GLenum"/>
2206 <param name="param" type="GLint"/>
2207 <glx rop="113"/>
2208 </function>
2209
2210 <function name="TexEnviv" es1="1.1" deprecated="3.1">
2211 <param name="target" type="GLenum"/>
2212 <param name="pname" type="GLenum"/>
2213 <param name="params" type="const GLint *" variable_param="pname"
2214 marshal_count="_mesa_texenv_enum_to_count(pname)"/>
2215 <glx rop="114"/>
2216 </function>
2217
2218 <function name="TexGend" deprecated="3.1">
2219 <param name="coord" type="GLenum"/>
2220 <param name="pname" type="GLenum"/>
2221 <param name="param" type="GLdouble"/>
2222 <glx rop="115"/>
2223 </function>
2224
2225 <function name="TexGendv" deprecated="3.1">
2226 <param name="coord" type="GLenum"/>
2227 <param name="pname" type="GLenum"/>
2228 <param name="params" type="const GLdouble *" variable_param="pname"
2229 marshal_count="_mesa_texgen_enum_to_count(pname)"/>
2230 <glx rop="116"/>
2231 </function>
2232
2233 <function name="TexGenf" deprecated="3.1">
2234 <param name="coord" type="GLenum"/>
2235 <param name="pname" type="GLenum"/>
2236 <param name="param" type="GLfloat"/>
2237 <glx rop="117"/>
2238 </function>
2239
2240 <function name="TexGenfv" deprecated="3.1">
2241 <param name="coord" type="GLenum"/>
2242 <param name="pname" type="GLenum"/>
2243 <param name="params" type="const GLfloat *" variable_param="pname"
2244 marshal_count="_mesa_texgen_enum_to_count(pname)"/>
2245 <glx rop="118"/>
2246 </function>
2247
2248 <function name="TexGeni" deprecated="3.1">
2249 <param name="coord" type="GLenum"/>
2250 <param name="pname" type="GLenum"/>
2251 <param name="param" type="GLint"/>
2252 <glx rop="119"/>
2253 </function>
2254
2255 <function name="TexGeniv" deprecated="3.1">
2256 <param name="coord" type="GLenum"/>
2257 <param name="pname" type="GLenum"/>
2258 <param name="params" type="const GLint *" variable_param="pname"
2259 marshal_count="_mesa_texgen_enum_to_count(pname)"/>
2260 <glx rop="120"/>
2261 </function>
2262
2263 <function name="FeedbackBuffer" deprecated="3.1">
2264 <param name="size" type="GLsizei"/>
2265 <param name="type" type="GLenum"/>
2266 <param name="buffer" type="GLfloat *" output="true"/>
2267 <glx sop="105" handcode="true"/>
2268 </function>
2269
2270 <function name="SelectBuffer" deprecated="3.1">
2271 <param name="size" type="GLsizei"/>
2272 <param name="buffer" type="GLuint *" output="true"/>
2273 <glx sop="106" handcode="true"/>
2274 </function>
2275
2276 <function name="RenderMode" deprecated="3.1">
2277 <param name="mode" type="GLenum"/>
2278 <return type="GLint"/>
2279 <glx sop="107" handcode="true"/>
2280 </function>
2281
2282 <function name="InitNames" deprecated="3.1">
2283 <glx rop="121"/>
2284 </function>
2285
2286 <function name="LoadName" deprecated="3.1">
2287 <param name="name" type="GLuint"/>
2288 <glx rop="122"/>
2289 </function>
2290
2291 <function name="PassThrough" deprecated="3.1">
2292 <param name="token" type="GLfloat"/>
2293 <glx rop="123"/>
2294 </function>
2295
2296 <function name="PopName" deprecated="3.1">
2297 <glx rop="124"/>
2298 </function>
2299
2300 <function name="PushName" deprecated="3.1">
2301 <param name="name" type="GLuint"/>
2302 <glx rop="125"/>
2303 </function>
2304
2305 <function name="DrawBuffer" no_error="true">
2306 <param name="mode" type="GLenum"/>
2307 <glx rop="126"/>
2308 </function>
2309
2310 <function name="Clear" es1="1.0" es2="2.0" no_error="true">
2311 <param name="mask" type="GLbitfield"/>
2312 <glx rop="127"/>
2313 </function>
2314
2315 <function name="ClearAccum" deprecated="3.1">
2316 <param name="red" type="GLfloat"/>
2317 <param name="green" type="GLfloat"/>
2318 <param name="blue" type="GLfloat"/>
2319 <param name="alpha" type="GLfloat"/>
2320 <glx rop="128"/>
2321 </function>
2322
2323 <function name="ClearIndex" deprecated="3.1">
2324 <param name="c" type="GLfloat"/>
2325 <glx rop="129"/>
2326 </function>
2327
2328 <function name="ClearColor" es1="1.0" es2="2.0">
2329 <param name="red" type="GLclampf"/>
2330 <param name="green" type="GLclampf"/>
2331 <param name="blue" type="GLclampf"/>
2332 <param name="alpha" type="GLclampf"/>
2333 <glx rop="130"/>
2334 </function>
2335
2336 <function name="ClearStencil" es1="1.0" es2="2.0">
2337 <param name="s" type="GLint"/>
2338 <glx rop="131"/>
2339 </function>
2340
2341 <function name="ClearDepth">
2342 <param name="depth" type="GLclampd"/>
2343 <glx rop="132"/>
2344 </function>
2345
2346 <function name="StencilMask" es1="1.0" es2="2.0">
2347 <param name="mask" type="GLuint"/>
2348 <glx rop="133"/>
2349 </function>
2350
2351 <function name="ColorMask" es1="1.0" es2="2.0">
2352 <param name="red" type="GLboolean"/>
2353 <param name="green" type="GLboolean"/>
2354 <param name="blue" type="GLboolean"/>
2355 <param name="alpha" type="GLboolean"/>
2356 <glx rop="134"/>
2357 </function>
2358
2359 <function name="DepthMask" es1="1.0" es2="2.0">
2360 <param name="flag" type="GLboolean"/>
2361 <glx rop="135"/>
2362 </function>
2363
2364 <function name="IndexMask" deprecated="3.1">
2365 <param name="mask" type="GLuint"/>
2366 <glx rop="136"/>
2367 </function>
2368
2369 <function name="Accum" deprecated="3.1">
2370 <param name="op" type="GLenum"/>
2371 <param name="value" type="GLfloat"/>
2372 <glx rop="137"/>
2373 </function>
2374
2375 <function name="Disable" es1="1.0" es2="2.0"
2376 marshal_call_after="if (cap == GL_PRIMITIVE_RESTART || cap == GL_PRIMITIVE_RESTART_FIXED_INDEX) _mesa_glthread_set_prim_restart(ctx, cap, false);">
2377 <param name="cap" type="GLenum"/>
2378 <glx rop="138" handcode="client"/>
2379 </function>
2380
2381 <function name="Enable" es1="1.0" es2="2.0"
2382 marshal_call_after='if (cap == GL_PRIMITIVE_RESTART || cap == GL_PRIMITIVE_RESTART_FIXED_INDEX) { _mesa_glthread_set_prim_restart(ctx, cap, true); } else if (cap == GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB) { _mesa_glthread_disable(ctx, "Enable(DEBUG_OUTPUT_SYNCHRONOUS)"); }'>
2383 <param name="cap" type="GLenum"/>
2384 <glx rop="139" handcode="client"/>
2385 </function>
2386
2387 <function name="Finish" es1="1.0" es2="2.0" marshal="sync">
2388 <glx sop="108" handcode="true"/>
2389 </function>
2390
2391 <function name="Flush" es1="1.0" es2="2.0"
2392 marshal_call_after="_mesa_glthread_flush_batch(ctx);">
2393 <glx sop="142" handcode="true"/>
2394 </function>
2395
2396 <function name="PopAttrib" deprecated="3.1">
2397 <glx rop="141"/>
2398 </function>
2399
2400 <function name="PushAttrib" deprecated="3.1">
2401 <param name="mask" type="GLbitfield"/>
2402 <glx rop="142"/>
2403 </function>
2404
2405 <function name="Map1d" deprecated="3.1">
2406 <param name="target" type="GLenum"/>
2407 <param name="u1" type="GLdouble"/>
2408 <param name="u2" type="GLdouble"/>
2409 <param name="stride" type="GLint" client_only="true"/>
2410 <param name="order" type="GLint"/>
2411 <param name="points" type="const GLdouble *" variable_param="order"/>
2412 <glx rop="143" handcode="true"/>
2413 </function>
2414
2415 <function name="Map1f" deprecated="3.1">
2416 <param name="target" type="GLenum"/>
2417 <param name="u1" type="GLfloat"/>
2418 <param name="u2" type="GLfloat"/>
2419 <param name="stride" type="GLint" client_only="true"/>
2420 <param name="order" type="GLint"/>
2421 <param name="points" type="const GLfloat *" variable_param="order"/>
2422 <glx rop="144" handcode="true"/>
2423 </function>
2424
2425 <function name="Map2d" deprecated="3.1">
2426 <param name="target" type="GLenum"/>
2427 <param name="u1" type="GLdouble"/>
2428 <param name="u2" type="GLdouble"/>
2429 <param name="ustride" type="GLint" client_only="true"/>
2430 <param name="uorder" type="GLint"/>
2431 <param name="v1" type="GLdouble"/>
2432 <param name="v2" type="GLdouble"/>
2433 <param name="vstride" type="GLint" client_only="true"/>
2434 <param name="vorder" type="GLint"/>
2435 <param name="points" type="const GLdouble *" variable_param="uorder"/>
2436 <glx rop="145" handcode="true"/>
2437 </function>
2438
2439 <function name="Map2f" deprecated="3.1">
2440 <param name="target" type="GLenum"/>
2441 <param name="u1" type="GLfloat"/>
2442 <param name="u2" type="GLfloat"/>
2443 <param name="ustride" type="GLint" client_only="true"/>
2444 <param name="uorder" type="GLint"/>
2445 <param name="v1" type="GLfloat"/>
2446 <param name="v2" type="GLfloat"/>
2447 <param name="vstride" type="GLint" client_only="true"/>
2448 <param name="vorder" type="GLint"/>
2449 <param name="points" type="const GLfloat *" variable_param="uorder"/>
2450 <glx rop="146" handcode="true"/>
2451 </function>
2452
2453 <function name="MapGrid1d" deprecated="3.1">
2454 <param name="un" type="GLint"/>
2455 <param name="u1" type="GLdouble"/>
2456 <param name="u2" type="GLdouble"/>
2457 <glx rop="147"/>
2458 </function>
2459
2460 <function name="MapGrid1f" deprecated="3.1">
2461 <param name="un" type="GLint"/>
2462 <param name="u1" type="GLfloat"/>
2463 <param name="u2" type="GLfloat"/>
2464 <glx rop="148"/>
2465 </function>
2466
2467 <function name="MapGrid2d" deprecated="3.1">
2468 <param name="un" type="GLint"/>
2469 <param name="u1" type="GLdouble"/>
2470 <param name="u2" type="GLdouble"/>
2471 <param name="vn" type="GLint"/>
2472 <param name="v1" type="GLdouble"/>
2473 <param name="v2" type="GLdouble"/>
2474 <glx rop="149"/>
2475 </function>
2476
2477 <function name="MapGrid2f" deprecated="3.1">
2478 <param name="un" type="GLint"/>
2479 <param name="u1" type="GLfloat"/>
2480 <param name="u2" type="GLfloat"/>
2481 <param name="vn" type="GLint"/>
2482 <param name="v1" type="GLfloat"/>
2483 <param name="v2" type="GLfloat"/>
2484 <glx rop="150"/>
2485 </function>
2486
2487 <function name="EvalCoord1d" vectorequiv="EvalCoord1dv" deprecated="3.1">
2488 <param name="u" type="GLdouble"/>
2489 </function>
2490
2491 <function name="EvalCoord1dv" deprecated="3.1">
2492 <param name="u" type="const GLdouble *" count="1"/>
2493 <glx rop="151"/>
2494 </function>
2495
2496 <function name="EvalCoord1f" vectorequiv="EvalCoord1fv"
2497 deprecated="3.1" exec="dynamic">
2498 <param name="u" type="GLfloat"/>
2499 </function>
2500
2501 <function name="EvalCoord1fv" deprecated="3.1" exec="dynamic">
2502 <param name="u" type="const GLfloat *" count="1"/>
2503 <glx rop="152"/>
2504 </function>
2505
2506 <function name="EvalCoord2d" vectorequiv="EvalCoord2dv" deprecated="3.1">
2507 <param name="u" type="GLdouble"/>
2508 <param name="v" type="GLdouble"/>
2509 </function>
2510
2511 <function name="EvalCoord2dv" deprecated="3.1">
2512 <param name="u" type="const GLdouble *" count="2"/>
2513 <glx rop="153"/>
2514 </function>
2515
2516 <function name="EvalCoord2f" vectorequiv="EvalCoord2fv"
2517 deprecated="3.1" exec="dynamic">
2518 <param name="u" type="GLfloat"/>
2519 <param name="v" type="GLfloat"/>
2520 </function>
2521
2522 <function name="EvalCoord2fv" deprecated="3.1" exec="dynamic">
2523 <param name="u" type="const GLfloat *" count="2"/>
2524 <glx rop="154"/>
2525 </function>
2526
2527 <function name="EvalMesh1" deprecated="3.1">
2528 <param name="mode" type="GLenum"/>
2529 <param name="i1" type="GLint"/>
2530 <param name="i2" type="GLint"/>
2531 <glx rop="155"/>
2532 </function>
2533
2534 <function name="EvalPoint1" deprecated="3.1" exec="dynamic">
2535 <param name="i" type="GLint"/>
2536 <glx rop="156"/>
2537 </function>
2538
2539 <function name="EvalMesh2" deprecated="3.1">
2540 <param name="mode" type="GLenum"/>
2541 <param name="i1" type="GLint"/>
2542 <param name="i2" type="GLint"/>
2543 <param name="j1" type="GLint"/>
2544 <param name="j2" type="GLint"/>
2545 <glx rop="157"/>
2546 </function>
2547
2548 <function name="EvalPoint2" deprecated="3.1" exec="dynamic">
2549 <param name="i" type="GLint"/>
2550 <param name="j" type="GLint"/>
2551 <glx rop="158"/>
2552 </function>
2553
2554 <function name="AlphaFunc" es1="1.0" deprecated="3.1">
2555 <param name="func" type="GLenum"/>
2556 <param name="ref" type="GLclampf"/>
2557 <glx rop="159"/>
2558 </function>
2559
2560 <function name="BlendFunc" es1="1.0" es2="2.0" no_error="true">
2561 <param name="sfactor" type="GLenum"/>
2562 <param name="dfactor" type="GLenum"/>
2563 <glx rop="160"/>
2564 </function>
2565
2566 <function name="LogicOp" es1="1.0" no_error="true">
2567 <param name="opcode" type="GLenum"/>
2568 <glx rop="161"/>
2569 </function>
2570
2571 <function name="StencilFunc" es1="1.0" es2="2.0" no_error="true">
2572 <param name="func" type="GLenum"/>
2573 <param name="ref" type="GLint"/>
2574 <param name="mask" type="GLuint"/>
2575 <glx rop="162"/>
2576 </function>
2577
2578 <function name="StencilOp" es1="1.0" es2="2.0" no_error="true">
2579 <param name="fail" type="GLenum"/>
2580 <param name="zfail" type="GLenum"/>
2581 <param name="zpass" type="GLenum"/>
2582 <glx rop="163"/>
2583 </function>
2584
2585 <function name="DepthFunc" es1="1.0" es2="2.0" no_error="true">
2586 <param name="func" type="GLenum"/>
2587 <glx rop="164"/>
2588 </function>
2589
2590 <function name="PixelZoom" deprecated="3.1">
2591 <param name="xfactor" type="GLfloat"/>
2592 <param name="yfactor" type="GLfloat"/>
2593 <glx rop="165"/>
2594 </function>
2595
2596 <function name="PixelTransferf" deprecated="3.1">
2597 <param name="pname" type="GLenum"/>
2598 <param name="param" type="GLfloat"/>
2599 <glx rop="166"/>
2600 </function>
2601
2602 <function name="PixelTransferi" deprecated="3.1"